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Posted by Omni on :
 
There have been multiple versions of the legion over the years. So i thought it might be fun to take the familiar and turn it on its ear.

whether its different power sets, origins, gender, ect. how can you change the Legion?

I'll start.

Monstress- she's still the sweetest and nicest person anyone's ever met. but her powers are being able to conjure monsters from other dimensions. when conjured they lose all sentience and she has completely control over them. but if she loses focus, she loses her control over them as well. if she's knocked out they can return to their dimension(s). able to conjure two to three at a time.

origin: she was exposed to threshold technology, when it was in its infancy and untested. the energy out put from it caused her to form a special relationship with dimensional doorways. at first she could just see them and then she learned she could open then enough to conjure the monsters.

Legion: she joined the Legion after the lost Legionnaires returned from the second galaxy.

Planet:Xanthu.
 
Posted by Omni on :
 
Thunder- she's still a member of the the Shazam family. but instead of being from the 90th century, she was born in the 30th century.

she was accepted into the legion as a legacy member. her powers qualified her more than enough. but with her powers being a duplicate it made it harder for her to gain entrance till, the legacy status was written in.

she met the legion during the battle with Mordru. He was about to absorb Binderaan and her for that matter because of her magical properties. He almost succeed till the Legion intervened. Weakened by his attack, the magic of Shazam was almost extinguished. but to help protect it, she used her connection to the Rock of Eternity to have it blow up and scatter its magic to the far ends of the universe. now she's on a quest to restore the rock.
 
Posted by Quislet, Esq on :
 
Catspaw: The Dominators' experimentation of April did not turn her into a feral cat, but instead unlocked her mutant power. Much like Karma from the New Mutants, Catspaw is able to take complete control of another being's body and they become her catspaw.
 
Posted by Omni on :
 
quote:
Originally posted by Quislet, Esq:
Catspaw: The Dominators' experimentation of April did not turn her into a feral cat, but instead unlocked her mutant power. Much like Karma from the New Mutants, Catspaw is able to take complete control of another being's body and they become her catspaw.

nice!

good play!

maybe she could even be called Catspawn???

[ August 07, 2012, 10:13 AM: Message edited by: Omni ]
 
Posted by Set on :
 
Duo Damsel: Duo Damsel is able to double any attribute of herself or another, from size to speed to intelligence.
 
Posted by razsolo on :
 
The new Monstress and Catspaw are awesome character concepts!

It always kind of bugged me that Catspaw would take that name originally as a Legionnaire considering that's kind of exactly what she was intended to be; this way removes the uncomfortable connotations.....then again, Danielle Foccart named herself after the psychotic robot that nearly killed her and a bunch of Legionnaires, so go figure... [Razz]

How about a new Chameleon Girl?

Unlike the Legion's Chameleon Boy, Chameleon Girl isn't Durlan and she can't change her shape. She is one of the Guriini, an evolutionary offshoot of the Gordanian race. The Guriini are relative newcomers to the interstellar stage, having spent most of their existence living peaceful lives of isolation and hiding from the more aggressive Gordanians' attempts to enslave or kill them.

Like the Gordanians, the Guriini are reptillian. The Guriini are bred more for stealth than war however. They are generally slightly shorter and more slender than humans. They are amazingly agile, with prehensile tails and the ability to cling to almost any surface. Like an Earth chameleon, their eyes are bulbous and able to focus independently, giving them 360 degree vision. While they can't change their shape, they can change color...this is an autonomous response triggered by strong emotional states rather than anything they can usually control consciously though. When frightened, they will blend into their surroundings; when enraged, they will take on violent red and orange shades to appear more intimidating; when despondent, they will wear more muted colors, and so on...

The Guriini in general are more than happy living on their own arboreal world with very limited contact with the rest of the galaxy, though a few of the more adventurous among them have journeyed out into the UP. Chameleon Girl is one of these adventurous souls. Just like Chameleon Boy she took her name in reference to her similarity to an Earth chameleon, though ironically she had never even heard of Chameleon Boy until she arrived at Legion Headquarters for her tryout...
 
Posted by Omni on :
 
quote:
Originally posted by Set:
Duo Damsel: Duo Damsel is able to double any attribute of herself or another, from size to speed to intelligence.

i really like this concept! its sometimes hard to believe that the Legion has never had someone who can amplify powers.
 
Posted by Omni on :
 
quote:
Originally posted by razsolo:
The new Monstress and Catspaw are awesome character concepts!

It always kind of bugged me that Catspaw would take that name originally as a Legionnaire considering that's kind of exactly what she was intended to be; this way removes the uncomfortable connotations.....then again, Danielle Foccart named herself after the psychotic robot that nearly killed her and a bunch of Legionnaires, so go figure... [Razz]

How about a new Chameleon Girl?

Unlike the Legion's Chameleon Boy, Chameleon Girl isn't Durlan and she can't change her shape. She is one of the Guriini, an evolutionary offshoot of the Gordanian race. The Guriini are relative newcomers to the interstellar stage, having spent most of their existence living peaceful lives of isolation and hiding from the more aggressive Gordanians' attempts to enslave or kill them.

Like the Gordanians, the Guriini are reptillian. The Guriini are bred more for stealth than war however. They are generally slightly shorter and more slender than humans. They are amazingly agile, with prehensile tails and the ability to cling to almost any surface. Like an Earth chameleon, their eyes are bulbous and able to focus independently, giving them 360 degree vision. While they can't change their shape, they can change color...this is an autonomous response triggered by strong emotional states rather than anything they can usually control consciously though. When frightened, they will blend into their surroundings; when enraged, they will take on violent red and orange shades to appear more intimidating; when despondent, they will wear more muted colors, and so on...

The Guriini in general are more than happy living on their own arboreal world with very limited contact with the rest of the galaxy, though a few of the more adventurous among them have journeyed out into the UP. Chameleon Girl is one of these adventurous souls. Just like Chameleon Boy she took her name in reference to her similarity to an Earth chameleon, though ironically she had never even heard of Chameleon Boy until she arrived at Legion Headquarters for her tryout...

Raz as always you blow me away and i think you just found a new cadet or maybe even a actual member???

Awesome job!

this really is a whole new character!

[ August 07, 2012, 10:18 AM: Message edited by: Omni ]
 
Posted by Omni on :
 
Next up...
Dream Girl - is a dream walker. she can enter peoples dreams and learn information from them and retain the information. but she can not interact with their dreams. she must also be asleep herself to do it.

She never got to join the Legion due to her always having to be asleep in order to enter peoples dreams. she joined the Subs instead and has become a valued and steady member. She has learned hand to hand combat and the use of various weapons. But she prefers to stay and coordinate from the Subs headquarters as their top tactical officer.

her relationship with Starboy still flourished as he could not resist her beauty and charm.
 
Posted by Set on :
 
Dawnstar - still a winged Anasazi from a colony named Starhaven, Dawnstar's mutant body generates generate light in great quantities, and she also possesses limited empathic powers, allowing her to sense emotion, and, to a lesser extent, influence the emotional states of others, heightening or dampening their own current feelings.

Typically, she blinds an evildoer with a dazzling burst of golden light, and then concentrates on amplifying their sense of confusion and uncertainty, as they stagger around sightless, sometimes inciting full-blown panic attacks!

While her wings are capable of bearing her aloft, she finds Earth's gravity cumbersome, and is quite thankful for the assist of her Flight Ring!

An intensely spiritual person, Dawnstar has not yet fully come to grips with the fast-paced and physically combative nature of Legion membership, being more of a diplomat and spiritual advisor than a brawler, and once reacted poorly particularly to an attempt to grapple and restrain her, broadcasting light and her own fear in all directions uncontrollably. Embarassed by this reaction, she has been spending extra time in the gym, practicing martial arts, less for the combat benefit, than to acclimate herself to the immediacy and intimacy of hand to hand conflict.
 
Posted by Set on :
 
quote:
Originally posted by Omni:
quote:
Originally posted by Set:
Duo Damsel: Duo Damsel is able to double any attribute of herself or another, from size to speed to intelligence.

i really like this concept! its sometimes hard to believe that the Legion has never had someone who can amplify powers.
That would have been my first choice for 'Amp Girl' to give her the power to give not just herself, but also others, a 'super-adrenaline boost' that makes them stronger, tougher and faster, temporarily, followed by a hard 'crash.'
 
Posted by Omni on :
 
yeah that makes total sense. too bad we didn't get to see more of her.
 
Posted by Omni on :
 
nice Dawnstar btw! definitely an interesting take! and we've never had an empathic legionnaire before!
 
Posted by Set on :
 
Star Boy - astrophysics student Thom Kallor thought he'd hit the lottery when he beat out thousands of other applicants for a chance to intern in R.J. Brande's stellar fusion program.

Unfortunately, a flawed containment chamber cracked during the initial testing, and Thom was sealed in the lab during the breach by security measures meant to protect the research team.

It took almost a year to bleed off the excess energy that took root in the young intern, but a trace lingered, and now, as Star Boy, able to generate dozens of basketball sized spheres of solar plasma and direct them remotely, he has joined the Legion of Super-Heroes.

[ August 07, 2012, 09:57 PM: Message edited by: Set ]
 
Posted by Set on :
 
So far, Monstress is my favorite. I love that power! (It reminds me of an old Alpha Flight character named Laura Dean, who could call up a 'Goblyn' from another dimension to protect her.)
 
Posted by Omni on :
 
Alright so far we've got

Montress
Thunder
Castpaw
Duo Damsel
Chameleon Girl
Dream Girl
Dawnstar
and Star Boy.

off to a great start.


also i realize that Thunder revision is well sucky... too much like the real Thunder.

here's another attempt!

Thunder- capable of producing/creating sounds on various sound wave lengths that allow her to affect peoples nervous systems, creating vertigo of sorts. she also has an ability called healing harmonics. it allows her to heal others with soothing harmonic tones. the monks were the one's who perfected this technique and taught her how to alter her powers to replicate it. she uses this ability sparingly and not in the heat of battle.

She comes from the planet stepple. Like the monks that live there she has been planet side for most of her life and spent it trapped there by the Black hole that cuts off its connection with the outside world for 10 years at a time.

she was an orphan who was adopted by the monks at a very young age.

after the most recent black hole lift, she decided it was time to leave. Hearing of the Legion but of its foundation, not where it stands today she thought she would try out for the team. she was shocked to see how the legion has changed from her first impressions of them.

her personality is very reserved and calm. she would rather not fight in battle and believes in peaceful resolution, when ever possible.
 
Posted by Set on :
 
Definite improvement on Thunder! Sonic powers make sense, given her name.
 
Posted by Omni on :
 
quote:
Originally posted by Set:
Definite improvement on Thunder! Sonic powers make sense, given her name.

thanks! the first Thunder really was a dud. glad you like the new one!!
 
Posted by Set on :
 
quote:
Originally posted by Omni:
quote:
Originally posted by Set:
Definite improvement on Thunder! Sonic powers make sense, given her name.

thanks! the first Thunder really was a dud. glad you like the new one!!
The healing harmonies thing is aces. I love the idea of a sonic character whose powers aren't all about finding the right resonance frequency and blowing stuff up.

After City of Heroes added a sonic powerset, I made a sonic character called 'Shielding Song' who believed that the entire world was vibrating along with some sort of cosmic song of creation, and that by learning to first hear it, and then to add to it, she could both 'hear' when things were unnatural or out of place, and either reinforce (force field powers) or damage (sonic attacks) objects or people.

I love the idea of 'words of power' or a 'song of creation' being a source behind a sonic character, instead of the more Marvel Universe-y 'mutant vocal chords.'

[ August 08, 2012, 04:32 AM: Message edited by: Set ]
 
Posted by razsolo on :
 
I like the idea of Thunder's personality and the way she uses her powers leaning towards the opposite of what you'd expect from someone with that name. Plus, points for using Steeple! I quite like the idea of Steeple [Smile]

To lend a bit of gender balance to the proceedings:

Tyroc: In the 18th Century, Tyroc's ancestors were on a slave ship and would have had no hope for escape except that one of the captive men was a sorceror of some skill. The sorceror's magic wasn't powerful enough to free his people on its own, but it was strong enough to summon help from mysterious interdimensional beings. The beings agreed to free the captured African men and women under the condition that they would make their new home on an uncharted island named Marzal.

It was only after the pact was sealed that the sorceror realised the awful mistake he'd made in his desperation; the interdimensional beings were full-fledged demons and they held incredible power on Marzal, where the barriers between Earth and Hell were at their weakest. The demons planned to breed a race of demi-demons, and in time use this new race of creatures to wreak havoc across the face of the Earth.

Tyroc was the first demi-demon to survive birth. His name literally means "Cry of the Devil", which is the sound his mother was said to have made as she died in childbirth. The demons tried to raise Tyroc as their willing agent of evil, but despite the truly horrific circumstances in which he was raised, some spark of goodness survived in him. Long-lived thanks to his demon blood, Tyroc saw generations of his mother's people brutalised and tortured by the demons on his father's side. He recognised the injustice in this, and at the age of 15 he led a rebellion against the demons of Marzal. Tyroc reinforced the dimensional barriers with his own power, trapping the demons on their own side and giving his mother's people true freedom for the first time in centuries.

While he was the first demi-demon though, Tyroc was not the only one. Seven more of his brethren survived his rebellion, their own powers allowing them to remain on Earth. They couldn't match Tyroc's experience so rather than stay and fight, they all fled to the far corners of the Earth. Tyroc felt a responsibility to find them and stop them from hurting innocents, so with mixed emotions he left behind his island home once he had trained a cabal of sorcerors in maintaining the barriers between Hell and Earth themselves. It was in his search for the other demi-demons (or Demonspawn as they now called themselves) that Tyroc met and joined the Legion of Superheroes. Now, he uses the Legion's resources to aid his search for the Demonspawn while using his abilities to aid them in their altruistic deeds generally.

As a demi-demon born within close proximity to the infernal realms, Tyroc has great mystic power. He is generally stronger, more durable and heals faster than humans. He possesses the power of flight. He is completely immune to extremes of heat, and has an indomitable will. He has a natural ability to sense the presence of magic, as well as purity or corruption of spirit in a person or place. Tyroc's most devastating power though is his ability to directly harness the essence of Hell itself in a warcry. He can accomplish various effects with this including pyrokinesis, an emotional or spiritual assault, concussive force, and can even weaken or reinforce dimensional barriers.

Tyroc is naturally enhanced in the presence of evil, and weakened in spiritually pure places or in the presence of spiritually enlightened people, blessed objects and the like....this affects more than just his powers, he physically gains or loses vitality as well. He despises this aspect of himself, as it is a constant reminder that no matter how much good he does, he will always be demonic in nature.

[ August 08, 2012, 07:22 AM: Message edited by: razsolo ]
 
Posted by Set on :
 
quote:
Originally posted by razsolo:
Tyroc:

That's mad genius, right there, playing off of the purported meaning of his name 'cry of the devil,' and yet keeping most of his Marzal / slave ship origins intact (and making them so much better than were!).

Very cool!
 
Posted by Omni on :
 
quote:
Originally posted by Set:
quote:
Originally posted by razsolo:
Tyroc:

That's mad genius, right there, playing off of the purported meaning of his name 'cry of the devil,' and yet keeping most of his Marzal / slave ship origins intact (and making them so much better than were!).

Very cool!

raz i have to agree with Set! Thats a really great Tyroc!
 
Posted by Omni on :
 
quote:
Originally posted by Set:
quote:
Originally posted by razsolo:
Tyroc:

That's mad genius, right there, playing off of the purported meaning of his name 'cry of the devil,' and yet keeping most of his Marzal / slave ship origins intact (and making them so much better than were!).

Very cool!

raz i have to agree with Set! Thats a really great Tyroc!


and thanks! to both raz ans Set on the new Thunder! i thought Steeple was a good place to go. we know so little about it and haven't seen much of it since the Legion Worlds issue.
 
Posted by Invisible Brainiac on :
 
Very nice thread idea with some very cool concepts!

Let's try...

Sensor Girl of Orando acts as an early-warning device. She can prime herself to detect any of a number of things - evil thoughts, natural calamities, invisible and mystical beings. She can instantly detect the soource of whatver she has primed herself, and instantly transport herself and up to 2 others there. She can also adapt a superpower that will enable her to neutralize said threat - the catch is, she doesn't gain complete mastery of said power right away!

[ August 08, 2012, 10:44 PM: Message edited by: Invisible Brainiac ]
 
Posted by Omni on :
 
So raz is right, so far its been the ladies getting the over hall. here's another guy.

Colossal Boy- still able to transform in size. but its specific to just hit hands and feet. he can expand both to be the size of 12 feet high and 6 feet wide. with great concentration he can expand his arms to match. but this is much harder to maintain. he does increase in strength but not durability while they are extended.

but he didn't gain it from a meteorite. its a natural ability that runs in his family and He's still from Mars but he was a sports star. He was the equivalent of a goalie in Mar's version of soccer; where they use

during one of the games, a couple of hover chairs malfunctioned. he used his hands to save five children from falling to the harsh Mars field ground. He found out that the malfunction was deliberate and worked with the science police to catch the culprit. because of his ability they suggested he try out for the Legion academy as they might be able to help him learn how to extend more than just his hands and feet.
 
Posted by Omni on :
 
quote:
Originally posted by Invisible Brainiac:
Very nice thread idea with some very cool concepts!

Let's try...

Sensor Girl of Orando acts as an early-warning device. She can prime herself to detect any of a number of things - evil thoughts, natural calamities, invisible and mystical beings. She can instantly detect the soource of whatver she has primed herself, and instantly transport herself and up to 2 others there. She can also adapt a superpower that will enable her to neutralize said threat - the catch is, she doesn't gain complete mastery of said power right away!

how does she prime herself??? very curious about that.
 
Posted by Candlelight on :
 
Nice thread and interesting ideas, as always.

I don't generally like demon stuff, but Tyroc IS interesting, a little like Hellboy.
[Yes]

Of the Demonspawn, and one of the ones who ran, is Nazgal.

She has a strong, living human parent, the only one of the Demonspawn with a human father.

Her parents were actually a love match, again, unique.
Both parents raised Naga, her nickname, especially her father, who is the spiritual shepard of his people.
Their realtionship with her and each other has given her a totally different perspective from the other Demonspawn, even Tyroc.
Her father's spiritual base and her mother's love for him, have combined in Naga to set her free from demon evil, altogether.

Naga's humanoid shape is illusional, a spell from her mother. Her real shape is that of her nick name character, a naga(snake/female humanoid).
The spell, while making her humanoid, places her in shadow, blocking her from detection by all technology.
Only the 'pure in heart' can actually see her face.

Unlike her other universe double, Sensor, her mother's continued illusional spell, maintained by her father, is the only illusion connected to her.

She is a powerful, ground based elemental, similar in outer form to Geo and Terra of the 21st century.
But, her power is truly elementally based, making her more of a part of the mantel, cores and crust of Earth. Her spell shadowed form often seems to merge with the ground and rock.

She ran because Tyroc doesn't know anything about her except that she's one of the Demonspawn.
She fears him.
Her father remains on Marzal, with his people, while Naga, a pricess of her people, is in exile, hiding from Tyroc AND her fellow Demonspawn.

Not a reworking of Sensor Girl but of Sensor.
[Smile]

[ August 10, 2012, 07:13 AM: Message edited by: Candlelight ]
 
Posted by Set on :
 
A two-for-one;

From the Sorcerer's World, Ferro is the name given to the nigh-indestructible millenia-old humanoid iron construct, known as a golem, that serves and protects the witches and wizards of Zeerox.

Despite having been created as a mindless automaton, over many centuries, he has developed a personality, possibly the result of exposure to so many potent mystical forces, and has memories of events recorded in no history book, secrets that he safeguards, using his immunity to magical forces, and to the mind-reading abilities of telepaths to serve as a sort of 'forbidden archive' of arcane lore too sensitive to trust to any other form of recording.

Ferro has joined the Legion alongside his young ward, the heir to the magics of the Sorcerer's World, Mysa Nal, the Silver Sorceress, who uses mirrors and reflective surfaces crystals to both scry distant places (and even times!), and to transport herself and others, but also to create 'mirror images' of people, places or things, which she can manipulate to cause sympathetic changes in the items she has 'reflected,' causing foes to be stretched like taffy, or reduced in size, as if causing the distortions of a funhouse mirror to become real and reflected upon the subjects.

Unlike some sorcerers past, Mysa recognizes the ancient soul that has taken root within her massive protector, and that he is no mere arcane servitor or lumbering guardsman, but considers him instead her closest friend and must trusted confidante.
 
Posted by Candlelight on :
 
Sounds like Ferro is a Blok rethink. And there I was, thinking you were talking about Andrew!
I love Mysa's mirror powers.
Her Legion wouldn't have the external based power rule, or would that apply?

Golems are very interesting creatures.
Terry Prachett has one on his Disc world Morpork(sp?) city guard.
They can be very frightening.

Playing Diablo, one of my favorite minion characters is the necromancer's golems, made of earth, blood, fire and weapons of destruction, depending on the level you're at, IIRC.
(It's been awhile, so some of the types may be incorrect, but that's the general idea of them.)

And Omni, I like both of your Thunders.
I always wished that she had been from the Legion's era. It's never made sense to me that she wasn't in the first place.
[shrug]
 
Posted by Omni on :
 
quote:Originally posted by Candlelight:
Sounds
And Omni, I like both of your Thunders.
I always wished that she had been from the Legion's era. It's never made sense to me that she wasn't in the first place.
[shrug]

Thanks Candlelight!
i agree. i think it was that the character was in some recent Shazam stuff in the 20th century and they thought it be a good way to grab those readers.

also I love your Sensor. it was a great way to reinvent her while using the confines of one reality.

this is something i didn't intend but are these all reinventions actually part of the same Legion. just maybe at different points in the same continuity
 
Posted by Omni on :
 
quote:
Originally posted by Set:
A two-for-one;

From the Sorcerer's World, Ferro is the name given to the nigh-indestructible millenia-old humanoid iron construct, known as a golem, that serves and protects the witches and wizards of Zeerox.

Despite having been created as a mindless automaton, over many centuries, he has developed a personality, possibly the result of exposure to so many potent mystical forces, and has memories of events recorded in no history book, secrets that he safeguards, using his immunity to magical forces, and to the mind-reading abilities of telepaths to serve as a sort of 'forbidden archive' of arcane lore too sensitive to trust to any other form of recording.

Ferro has joined the Legion alongside his young ward, the heir to the magics of the Sorcerer's World, Mysa Nal, the Silver Sorceress, who uses mirrors and reflective surfaces crystals to both scry distant places (and even times!), and to transport herself and others, but also to create 'mirror images' of people, places or things, which she can manipulate to cause sympathetic changes in the items she has 'reflected,' causing foes to be stretched like taffy, or reduced in size, as if causing the distortions of a funhouse mirror to become real and reflected upon the subjects.

Unlike some sorcerers past, Mysa recognizes the ancient soul that has taken root within her massive protector, and that he is no mere arcane servitor or lumbering guardsman, but considers him instead her closest friend and must trusted confidante.

oh man i really thought this was actually Ferro! but i can see the Blok angle.

but i will say i was hoping it would be actually Ferro! i thought that would have added a new dimension to the characters relationships!
 
Posted by Quislet, Esq on :
 
Shadow Lass: Tasmia Mallor is the Planetary Champion of Talok VIII. Her power has been passed down from mother to daughter for millenia. Tasmia can change her body into a shadow form. While in shadow form, she is unaffected by any physical object and even gas. Lasers and high intensity beams of light can disrupt the shadow form reverting her back to human form. She can also travel from shadow to shadow - a kind of teleportation.
 
Posted by Omni on :
 
Andromeda- from Lume a star sprite that has the ability to glow with an intense light.She has two forms, a normal sized human form, that doesn't give off much light, but can generate large amounts of heat. but in her smaller sprightly form; which looks like a glowing stream of white light,she doesn't generate much heat. but blinding light.

her strength is 2 times greater than the average human.

When the legion was forming, one of their first big missions was to Lume. Lume is a broader world between the U.P. and the Krundian empire. The Legion was chosen to be good will ambassadors along with the current U.P. president.
While the Legion was their the Krundian empire invaded. The legion helped defend off the Krundian troops. Several Luminian's tried to help the Legion in their fight. Andromeda was one of them. She led the other Luminaian's and helped coordinate their attacks.
After the Legion and the Luminaian's defeated the Krudian's, Lume agreed to a peace treaty and joined with the U.P. officially. To show good faith the Legion asked Andromeda to join right there and then.

[ October 19, 2012, 10:32 PM: Message edited by: Omni ]
 
Posted by Omni on :
 
quote:
Originally posted by Quislet, Esq:
Shadow Lass: Tasmia Mallor is the Planetary Champion of Talok VIII. Her power has been passed down from mother to daughter for millenia. Tasmia can change her body into a shadow form. While in shadow form, she is unaffected by any physical object and even gas. Lasers and high intensity beams of light can disrupt the shadow form reverting her back to human form. She can also travel from shadow to shadow - a kind of teleportation.

i love this take on her powers! it really gives us something that we haven't seen from Tasmia yet.
 
Posted by razsolo on :
 
I am really liking these alternates! It's like we're creating our own Tangent universe LSH! [Big Grin]

Lightning Lad/Lightning Lass: The lifeless world of Korbal is renown for the devastatingly powerful storms which constantly rage across its surface. The next closest planet in Korbal's system is Winath, a world just like any other populated world in the UP with the notable exception that it has a much higher incidence of twin births than the UP average.

Mekt Ranzz was a rare single birth on Winath, and as he grew towards adulthood it was suspected that he was also schizophrenic. He heard voices in his head and began to develop an unhealthy obsession with Korbal (a common focus for schizophrenics on Winath for some reason). One day, Mekt stole the family cruiser to visit Korbal for himself. His younger siblings Garth and Ayla went along to try and stop him, but to no avail.

When they entered Korbal's atmosphere, an intense blast of lightning tore their ship apart. It was then that the Ranzzes discovered the truth; The atmospheric energy discharges of Korbal are its native lifeforms. The lightning creatures often pooled their resources to try and communicate with their neighbouring world telepathically, but the Winathian authorities had always explained this away as the ravings of unbalanced Winathian minds.

Now that they could actually make physical contact for the first time, the lightning creatures reached out. One of the creatures merged with the form of Mekt Ranzz, another merged together with Garth and Ayla. The lightning creatures meant no harm, but they didn't realise that their energy matrix was far too powerful for any one person to safely sustain. Realising their error in judgement, the lightning creatures vowed never to do this again...it was too late for the Ranzzes however, who were now permanently transformed.

As a result of their union with the lightning creatures, the Ranzzes can now shift into the form of a living lightning bolt whenever they want. In this form, they are pure energy. They can release this energy in destructive blasts, or to power equipment, but they have none of the advantages of human physicality. This merger drove Mekt fully insane, but Ayla and Garth's minds bonded together with the second lightning creature were stable enough that they kept their core personalities.

A quirky side-effect of Garth and Ayla's new combined form is that they don't really have enough control to dictate whether Garth or Ayla's physical form will take dominance when they're not transformed into lightning; Lightning Lad and Lightning Lass share the unique position of having one Legion membership between the two of them, depending on whose body happens to be sitting in the chair at any given moment.

In human form, Lightning Lad/Lightning Lass are more or less powerless (though the unique make-up of their psyche gives them a higher than normal psychic defence, and they have a natural ability to sense electrical energy in their vicinity). In their lightning form though, they are one/two of the Legion's most powerful members.
 
Posted by Invisible Brainiac on :
 
quote:
Originally posted by Omni:
quote:
Originally posted by Invisible Brainiac:
Very nice thread idea with some very cool concepts!

Let's try...

Sensor Girl of Orando acts as an early-warning device. She can prime herself to detect any of a number of things - evil thoughts, natural calamities, invisible and mystical beings. She can instantly detect the soource of whatver she has primed herself, and instantly transport herself and up to 2 others there. She can also adapt a superpower that will enable her to neutralize said threat - the catch is, she doesn't gain complete mastery of said power right away!

how does she prime herself??? very curious about that.
She has to attune all her senses to whatever it is she is set to detect. But she can only detect one thing at a time, much like how Dawnstar has to track one thing at a time.
 
Posted by Set on :
 
quote:
Originally posted by razsolo: A quirky side-effect of Garth and Ayla's new combined form is that they don't really have enough control to dictate whether Garth or Ayla's physical form will take dominance when they're not transformed into lightning; Lightning Lad and Lightning Lass share the unique position of having one Legion membership between the two of them, depending on whose body happens to be sitting in the chair at any given moment.
Cool idea!

I am unsure about what you mean with this part, 'though.

1) Garth and Ayla have only one lightning form that they share between them, and when one is transformed, the other cannot transform and is 'stuck' in human form.

2) There is only ever one of them in existence at a time, either a lightning person (who could have the personality of one or the other), or, when it reverts to human form, either Garth, or Ayla (depending on whose personality was dominant at the time). In this second case, Garth and Ayla might only ever 'meet' in their lightniing form, which may or may not combine both of their personalities / souls, since only one of them can physically exist at any time.

I suspect the first option was what you meant, but either would be interesting.
 
Posted by Set on :
 
quote:
Originally posted by Quislet, Esq: Shadow Lass:
Cool power, more like Obsidian than 'our' Tasmia.

She *might* be able to move at the speed of light, in shadow form, although be unable to leave a solid surface (sort of like a real shadow, moving across the ground, the sides of buildings, etc.).

Her logical 'attack' in shadowform would be to crawl all over someone until her shadowy self covers their face, rendering them blind. It's possible that, like a real shadow, she can also change her size and, to a limited extent, shape, as well, while in shadow form...

Fun stuff!
 
Posted by razsolo on :
 
Originally posted by Set:
quote:
I am unsure about what you mean with this part, 'though.

Yes, sorry....I reworded that about 40 times and I still wasn't sure I had it right by the end, obviously not lol [Wink]

The idea is that the same lightning creature merged with Garth AND Ayla. Only one physical form can ever be dominant though, so it's either Garth OR Ayla OR a living lightning bolt (kind of similar to how Martin Stein and Ronny Raymond became Firestorm back in the day....I don't know what the story is with Firestorm these days).

Mentally, they exist as three separate personalities...the lightning creature is really just happy to have new experiences, so its personality never usurps control in any form. Garth is dominant in his body, Ayla is dominant in hers, and when they become lightning they are generally happy to let whomever initiated the change be the dominant personality.

The Lightning Lad/Lightning Lass composite is pretty stable and happy, as opposed to Mekt Ranzz who is crazier than a hat full of monkeys and keeps his own lightning creature subjugated through sheer force of will.

(Necessary disclaimer: Mekt isn't actually schizophrenic, that's just an erroneous assumption made by everyone around him...I just wanted to clarify that so as not to equate schizophrenia with someone being a bat-shit crazy supervillain) [Smile]
 
Posted by Omni on :
 
quote:
Originally posted by Set:
quote:
Originally posted by Quislet, Esq: Shadow Lass:
Cool power, more like Obsidian than 'our' Tasmia.

She *might* be able to move at the speed of light, in shadow form, although be unable to leave a solid surface (sort of like a real shadow, moving across the ground, the sides of buildings, etc.).

Her logical 'attack' in shadowform would be to crawl all over someone until her shadowy self covers their face, rendering them blind. It's possible that, like a real shadow, she can also change her size and, to a limited extent, shape, as well, while in shadow form...

Fun stuff!

love this expansion!
 
Posted by Omni on :
 
Razz i love your Lighting/lad/lass! that is a great reinvention!

I'm loving this new way that a lot of the energy/power casters are being made more physical.
 
Posted by Omni on :
 
Infectious Lass - Drura Ardenn From Titian and a founder of the Legion. Like other Titan's she posses telepathy. but She has the ability to enter peoples minds and infect them with her own will. her control over others can last for a couple hours.
she's able to give both simple and complicated commands.

She refuses to control people into doing violent or immoral things. But in battle she has been forced to use her powers to make her opponents fight each other.

even though she has control over this ability there are many who find her to be very unnerving, especially various members of her team.

there was one instance, when the Fatal Five were attacking her, Lightning Lad/Lass, Star Boy and the Silver Witch. During the battle Infectious Lass lost control and infected her teammates with her will. this infection was ultimately to their advantage, as it made her teammates more determined to prove themselves in a fight.
at that moment her mind was concentrating on how to be more affective in battle against the Fatal five. however this infection lasted longer than she ever intended. because of her determination she pushed her infection to last for the next two days. during which time each of the infected members tried to prove themselves in various ways. Some with disastrous results.

since then, Silver Witch has a spell cast out her to protect her from all psychic intrusion; but its had a slight souring on her disposition and has made her quite irritable as it does not allow her to commune with her friend/Golem Ferro.

Star Boy's proved himself in love and Married Dream Girl.

and Lighting Lad/Lass have been temporarily been un-merged after they faced off against Neutrax; he neutralized them while they were in mid transition of dominate personalities among Garth, Ayla and the Lightning Beast; now the lighting beast is in control and the Razz's are trying to keep it in check, till they can re-merge.

[ October 22, 2012, 09:42 PM: Message edited by: Omni ]
 
Posted by Omni on :
 
alright, so i'm thinking more and more that i like these characters as an alternate Legion and i think they all are in the same universe.

What would you all say to this idea??
and if you all agree, how about we come up with an actual origin story for the formation of this Legion....

Here's a rundown of this Legion's roster so far as well.

ROLL CALL:
Monstress
Thunder
Catspaw
Duo Damsel
Chameleon Girl
Dawnstar
Star Boy
Tyroc
Sensor Girl
Ferro
Silver Sorceress
Shadow Lass
Andromeda
Lighting Lad/Lighting Lass
Infectious Lass

Subs:
Dream Girl

Academy:
Colossal Boy

Other:
Naga~Sensor
 
Posted by Invisible Brainiac on :
 
Gates of Vyrga was a persecuted idealist on his homeworld. He fought for freedom, but was forced to go underground because of his beliefs.

While on the run, he was forced to hone his teleportation powers to new heights. Perhaps because of his broad imagination and open-mindedness to ideas, he can now also not only physical objects with pinpoint accuracy, but can also teleport concepts, ideas and abstract imaginings...

He once disabled an opponent by teleporting a small dose of poison into his bloodstream.
He destroyed a powerful droid by teleporting away its mechanical head.

He stopped a serial killer by teleporting his victim's pain and anguish into the killer's mind. He became an effective teacher to his volunteer army by teleporting all he knew about tactics into their minds. He can teleport the images reaching his eyes and the sounds reaching his ears to others, giving them shared senses. He can camouflage entire troops by teleporting the color of nearby objects onto them.

He also finally won his revolution... by teleporting the full text of famed thinker Querl Marxius' On the Free Will of Sentients into the minds of the invading army.

Perhaps his power isn't really teleportation, but a form of reality warping that is still limited, ironically, by the perceptions of time and space that he cannot break through, no matter how open-minded he is...
 
Posted by Invisible Brainiac on :
 
Zoe Saugin of Aleph only ever wanted to be useful.

This drove her to be a very compassionate soul, helping others in need in order to also feel better about herself.

Sadly, one day she couldn't help the most important person in her life - her mother.

She contacted an aged witch on another planet, one who owed her mother her life. The witch guided her into finding an ancient talisman which COULD give her the power to heal her mother... or destroy her.

Zoe took that risk, and found herself with the power of life.

She can heal others, even those with grievous injuries or debilitating diseases.

She can bring inanimate objects to life, changing their forms and even giving them some semblance of free will limited only be her concentration. This usually manifests through her giving very carefully-worded instructions.

She can even bring drawings and pictures to life (she once brought her brother's drawing of a dragon to life and hastily canceled it before it burned down their house); restore rotted plants and organic material; and has once even helped recharge a powersphere.

She has since joined the Legion as... Kinetix.
 
Posted by Omni on :
 
IB I LOVE AND I MEAN LOVE YOUR NEW RENDITIONS OF kINETIX AND GATES!

i love that you've just expanded their abilities into such different ways and kept some really big core aspects of their personalities.

Gates revolution sounds like a great idea but i wonder which side that revolution would fall under if the legion became involved?


omg and i love how its reality warping but no matter how far he expands his mind he can't see out side the "box"

And Zoe is so powerful! i love it! But does she have any weaknesses??

also i realized that its a great union between her original powers and her Terraformer ones.

i loved the drawings coming to life part!

[ October 01, 2012, 06:50 PM: Message edited by: Omni ]
 
Posted by Quislet, Esq on :
 
Salu Digby of Imsk has the same ability that all Imskians have, the power to shrink. However, when Salu was a toddler she acidentally fell into a vat of experimental plant fertilizer. This first turned her skin green. As she grew, she developed an affinity for plants and vegetation of all sort. She could cause plants to grow rapidly and control their shapes and movements. And she could also heal any sick plant.

While she was hailed as a planetary hero, she could see that most Imskians seemed rather fearful of her and tended to shun her. Hearing of the Legion of Superheroes, Salu traveled to Earth and joined. She was going to call herself Plant Lass, but Monstress suggested the name Shrinking Violet as it incorporated both of her powers.
 
Posted by Omni on :
 
quote:
Originally posted by Quislet, Esq:
Salu Digby of Imsk has the same ability that all Imskians have, the power to shrink. However, when Salu was a toddler she acidentally fell into a vat of experimental plant fertilizer. This first turned her skin green. As she grew, she developed an affinity for plants and vegetation of all sort. She could cause plants to grow rapidly and control their shapes and movements. And she could also heal any sick plant.

While she was hailed as a planetary hero, she could see that most Imskians seemed rather fearful of her and tended to shun her. Hearing of the Legion of Superheroes, Salu traveled to Earth and joined. She was going to call herself Plant Lass, but Monstress suggested the name Shrinking Violet as it incorporated both of her powers.

wicked cool idea! i love this new Vi!
 
Posted by Quislet, Esq on :
 
It does combine her power with Chlorophyl Kid's
 
Posted by Invisible Brainiac on :
 
quote:
Originally posted by Omni:
IB I LOVE AND I MEAN LOVE YOUR NEW RENDITIONS OF kINETIX AND GATES!


Thank you for the enthusiastic response, Omni [Smile] They're my two favorite Legionnaires ever and I'm glad you think I'm doing them justice.

I confess I haven't carefully read through the other entries yet but I sure find a lot of them intriguing!
 
Posted by Quislet, Esq on :
 
Tinya Wazzo knew she should never have gotten involved with Joe Navarra. But she had been in that rebellious phase and the more her parents tried to dissuade her from seeing Joe, the more she wanted to. And now here she was in an abandoned building in Metropolis' Suicide Slum. Joe was lying on the floor, bleeding from the gash in his head.

"What do we do with her?" the creepy punk asked. "Throw her in that storage room down in the basement." replied Ace as he tossed the blood stained pipe next to Joe. Tinya struggled, but to no avail. Thrown into the small area and in complete darkness once the door was closed and locked behind her. For an hour, she heard the gang moving around upstairs, then silence. Tinya tried the door. Locked. She tried pushing on it, but it was quite solid. She tried yelling, but her cries seem to go no further than the small room she was in. "Superman will rescue me." She thought. "That's what he does for people in trouble in Metropolis, right?"

Time past. How much time Tinya did not know due to the complete darkness and silence. But she had become thirsty and then hungry. She tried calling out some more, pounding on the door, but with the same results as before. More time past and her thirst was getting worse. Her throat was getting parched. Eventually Tinya bite into herself and drank some of her own blood to slack her thirst. But soon she became dizzy from the lost of blood and her hunger. She past out.

When she woke, Tinya was surprized to find that she was neither hungry nor thirsty. She also was not feeling the pain in her arm from where the creepy punk had grabbed her. It suddenly dawned on her that she could now see the whole room clearly but there still was no light. She tried calling out, but her voice seemed like it was only a whisper. Approaching the door, Tinya raised her fists to pound on it and was amazed when they went right through the door. The momentum carried Tinya out into the rest of the basement. Running to the stairs, Tinya attempted to leave the cellar but some force prevented her. She waved at people through the basement windows, but no one seemed to see her. Months past and Tinya was able to push past the basement stairs and go throughout the whole house, but was stopped from leaving it by that same force. During this time, various bums and addicts crashed in the abandoned house. Tinya tried her best to talk to them, but they could neither see her nor hear her. Some did seem to turn towards her when she would yell, but they would then just shrug and go back to what they were doing. It was now that Tinya realized that she had died and was now a ghost or phantom.

After a hundred years, Tinya was able to leave the house and go about the neighborhood. Some people could see her ghostly form and other could just barely hear her. She took to watching out for the kids in the neighborhood. As the years past Tinya could venture further and further away from her final resting place. She was able to make herself visible and audible to more and more people. And Tinya found she coould hold and move some items just by concentrating.

For two hundred years Tinya settled into her skeletal remains and "slept". When she awoke, she found that her house had been torn down. Her bones had been taken. Still she remained in the neighborhood. Having grown tired of people, she remained invisible just watching people.

Eventually, a strange building that looked like an upside down rocket ship was built on the spot where she had died. Tinya watched as the building filled with various and some strange looking beings. They all seemed to have different powers and were using them to help others.

One day, the Legionnaires (that is what they called themselves) received a distress call and everyone left to answer it. While they were gone, Tinya saw three men break into the building and start setting booby traps for the Legionnaires. Tinya knew what she must do. Appearing before the men, she got them to chase her. Down through the corridors she flew, turning this way and that, letting the men almost catch her then flying ahead. Finally, she got them to chase her into one of the holding cells. They were astonished when Tinya went through the wall. By the time they turned around, Tinya was at the doorway, concentrating and tapping the right combination of buttons that locked them in the cell.

When the Legionnaires returned, Tinya made herself visible to them. She told them what had happened, how she had come to be there, and showed them where all the booby traps were. The Legionnaires were impressed by her ingenuity and asked her to officially join them. Tinya did and with practice, she was able to interact with more physical things and was able to go further and further from the clubhouse, until there was no limit to where she could go.

And thus Phantom Girl became the next Legionnaire.

[ October 01, 2012, 09:06 PM: Message edited by: Quislet, Esq ]
 
Posted by Omni on :
 
quote:
Originally posted by Quislet, Esq:


And thus Phantom Girl became the next Legionnaire.

i love the idea of turning her into a literal phantom. also its like she's M'onel in away but with out the convluted history of the Zones!

But if Jo died in the past then who is the new Ultra Boy?
 
Posted by Quislet, Esq on :
 
Joe Navarra, not Jo Nah, died in the past. Plus there is always reincarnation.
 
Posted by Invisible Brainiac on :
 
I really like your origin for Tinya, Quis. Making Tinya a real ghost is genius!
 
Posted by razsolo on :
 
Tinya and Gates = awesome reinterpretations!

Tinya as an actual phantom is genius, and Gates comes off like a Morrison character....much kudos! [Smile]
 
Posted by Set on :
 
Tinya as an actual 'phantom' is indeed awesome, but my favorite thing about that is that she's been doing the hero/protector thing for *ages,* even it's mostly been keeping an eye out for the kids in her neighborhood.

It kind of makes her like classic Superboy, someone who already has defined herself as a hero or protector, before showing up and joining the Legion.
 
Posted by Quislet, Esq on :
 
I have a new Ultra Boy in mind, but am too tired to type it up tonight.
 
Posted by Quislet, Esq on :
 
The Ultra Project was to create the Ultimate Rimborian as the basis of an army for defense and conquest. The genetic material from the strongest, fastest, smartest, and healthiest of Rimborians were combined and recombined. But the new government was in the process of having Rimbor joining the United Planets and felt having an army of conquest was not going to be looked upon kindly. Plus some in the new government felt that such an army could be used to take control of the planet. So, the Project was to be shut down and all material destroyed.

Specimen J-zero/N.A.H., or Jo as some of the scientists called him, did not want to be destroyed. Using his enhanced physical traits and enhanced intelligence, Jo broke out of the facility that had been his home for 13 years. He made his way to Ed Rei hoping to get smuggled off planet. However by the time he got there a reward was posted for his capture. Jo, knowing he could not trust anyone, stole a spaceship and took off. The Planetary Defense Force noted the unauthorized flight and dispatched 2 ships in pursuit.

Jo hoped to lose his pursuers by flying into the quarantined sector. Just as the lead ship overtook Jo’s ship, a creature of pure energy enveloped both ships. The remaining ship was unable to drive off the creature as it seemed to drain the 2 ships of all power. After an hour, the creature moved off. On the Planetary Defense ship, all the crew members were dead but were emitting the same type of energy as the creature. Jo was found unconscious but alive. He also was emitting the same energy.

Back on Rimbor, Jo was being studied to see why he survived and just what that energy was. It was soon discovered that Jo could concentrate the energy and either increase his strength 100 fold or his speed 100 fold. He could also use the energy as a micro thin shield surrounding his entire body. A last power given to him by the energy was to increase his senses, letting him see farther, microscopically, hear the softest whisper and even ultra-high frequencies. He can only concentrate the energy on one area at a time.

Still wanting to leave Rimbor, Jo contacted R.J. Brande. Jo had learned of Brande’s advocacy for Proteans being recognized as sentient. Brande’s lawyers were able to have Jo declared an autonomous being. Jo then traveled to Earth where Brande introduced him to the Legion of Superheroes.
 
Posted by Omni on :
 
Wow, i love this Ultra boy. you've got a flare for classic Legion with a great twist!

i love the tie in of the energy creature!
 
Posted by Klar Ken T5477 on :
 
Eons ago, the inhabitants of Rambat traded their physical bodies for cybernetic globes encasing only their brains. As time wore on, the Rambatites discovered that lacking the physical quality of emotion made them more and more heartless and cruel with each passing generation. At last, in the early twentieth century, a tremendous planet-wide conflict rendered Rambat uninhabitable, and destroyed the majority of the population. With their people ill, injured, and dying, the four leaders of the four quadrants of Rambat had new, specialized globes created for them which allowed them to travel through space at FTL speeds, and provided them with a safe, livable environment within their respective globes.

While it was their own rivalry and lust for power which resulted in the destruction of their homeworld, the Ramatite leaders cooperated in a new venture. Their goal was to find a new world to conquer and repopulate.

But there was a fifth survivor of Rambat. The scientist who created the advanced globes had a young daughter, and created a fifth globe for her survival. Knowing that the four despots would not tolerate another possible competitor, she sent her daughter far into the distant future, to the planet Earth in the 31st century.

Joining the Legion, the last daughter of Rambat took the name Brain-Globe Five, and later, Brainiac-5.

Brainiac-5 possesses an intellectual and scientific capacity far beyond that of human beings. Her hyper-globe provides nourishment, a comfortable environment, allows her to move unaided through space, and is nearly indestructible. She also has the ability to affect the impulses, thoughts, and emotions of others, although she experiences no emotion herself. She is able to create nearly irresistible impulses in the minds of most sentient beings. In addition, she is able to project simple illusions, such as invisibility, with her ability to “cloud men’s minds.”
 
Posted by Set on :
 
quote:
Originally posted by Klar Ken T5477: Joining the Legion, the last daughter of Rambat took the name Brain-Globe Five, and later, Brainiac-5.
That is an *insanely* cool re-imagining! I like how you tied your 'Brainy' into pre-existing Legion lore, by making her a Brain Globe of Rambat, and also your choice of making 'Brainy' a girl!

And she sounds so much nicer than Fembrain... [Smile]
 
Posted by Quislet, Esq on :
 
SEP shamelessly stolen from Douglas Adams.


It is hard being the son of two celebrities. Especcially ones who narcissisticly loved the spotlight and even the paparazzi. Lyle Norg longed to be able to just walk in the city without being followed or having people come up to him to tell him how much they loved his parents and how lucky he was to be their son. That is why he was here, treking through the northern Canadian wilderness, despite hating the cold and sleeping on the ground. It was one of the last places on Earth that could be called remote.

While climbing down a ravine, Lyle heard a faint cry for help. After searching the area, Lyle found the source of the cry. It was from a very small man, who was trapped in a hole covered by rocks. It took about 30 minutes to move the rocks away. Lyle helped the man out and gave him some water from his canteen. Hungry himself and figuring that the little man was too, Lyle got out two of his inta-rations. The two of them sat on rocks and ate. Lyle inquired how the man got trapped, but the little man turned the conversation around to what Lyle was doing out here. Not knowing exactly why, Lyle began telling the story of his life, ending with his wish to be unrecognizable.

The little man stood up and said "Well, as you have helped me, I will help you." He rubbed his hands together and then placed them on Lyle's temples. "There you go. You now have a personal SEP field. To turn it on, think 'SEP on'. To turn it off, thing 'SEP off'." Lyle looked at the man quizzically and asked "What is a SEP field?" "I am glad you asked. A SEP field is a Somebody Else's Problem field. It is like invisibility, but better. With invisibility there is always the chance of someone bumping in to you. But with A SEP field, people can see you enough to avoid you, but they don't see you enough to bother you. People tend to ignore anything that is somebody else's problem. Lyle chuckled at what the little man said. "Ah you don't believe me. Well, think 'SEP on'." Lyle did so to humor the little man. "I don't feel any different." Lyke said. "Of course, but it works. And I will prove it." With that the little man waved his arm and Lyle found himself in the middle of Swan Park in Metropolis. There were many people about and they all seemed to ignore Lyle and the man. Then a group of runners in a tight cluster came down the path. Lyle was about to move to the side, but the little man held him on the path. As the runners passed by, the ones that would have run into Lyle moved to the side. When they passed the little man told Lyle that they would not even remember that there was someone standing in the path.

"Wait. you could have gotten out of that hole on your own. Why did you have me rescue you?" "I am from the 5th dimension. An ancestor of mine used to come to your dimension to pull pranks. I like to test people. I reward the good ones and provide karma for the bad ones." Just then a friend of Lyle's passed by, completely ignoring Lyle. Lyle called out to his friend, Garth. Garth stopped and looked around, looking at Lyle twice, but then shrugged his shoulders and started back off. The little man reminded Lyle that he coould turn off the SEP field by thinking "SEP off" Lyle did so and called once again to Garth. This time, Garth saw Lyle and started over.

"Now I am going back to the 5th dimension for a rest. Enjoy your SEP field." Lyle heard the little man say "Kltpzyxm" and he vanished. "Hmmm" thought Lylr "maybe I should join Garth's group."
 
Posted by Klar Ken T5477 on :
 
The New Legion of Substitute Heroes
Polar Boy (Brek Bannin of Braal) As all inhabitants of Braal, Brek has magnetic powers. However, his are relatively weak, and poorly controlled. For example, he is always picking stray bits of metal off himself.

Knight Girl (Lydda Jath of Hajor) As a small child, she developed a strong attachment to her favorite toy, Medieval Knight Barbie with ReAluminium Armor. The plastic doll has long since deteriorated, but Lydda has a telekinetic link with the armor, able to animate it or use it as a clairvoyant medium. The armor itself is virtually indestructible, as, even if melted or vaporized, she will immediately (and unconsciously) reconstruct it.

Chlorophyll Kid (Ral Benem of Mardru) As all Mardruans, Ral is a genderless plant-based humanoid. Feeding directly from sunlight, it does not need to eat. In the Spring, its head is covered with flowers. In Summer, the flowers are replaced with fruit—which resemble lavender pears, but taste more like peaches, with a hint of cinnamon. In winter, it becomes lethargic.

Fire Lad (Staq Mavlin of Lokasenna) As all Schwarites, Staq is a being of living fire. He was rejected from the Legion because of his inability to control his power.

Stone Boy (Daq Wentim of Asteroid Colony 1969) Dag is able to stimulate the production in the brain of serotonin, endorphins, and cannabinoids which give a sense of comfort, well-being and ease. Side effects may include giggling, a ravenous appetite, and occasionally, some paranoia.
 
Posted by Omni on :
 
quote:
Originally posted by Klar Ken T5477:
The New Legion of Substitute Heroes
Polar Boy (Brek Bannin of Braal) As all inhabitants of Braal, Brek has magnetic powers. However, his are relatively weak, and poorly controlled. For example, he is always picking stray bits of metal off himself.

Knight Girl (Lydda Jath of Hajor) As a small child, she developed a strong attachment to her favorite toy, Medieval Knight Barbie with ReAluminium Armor. The plastic doll has long since deteriorated, but Lydda has a telekinetic link with the armor, able to animate it or use it as a clairvoyant medium. The armor itself is virtually indestructible, as, even if melted or vaporized, she will immediately (and unconsciously) reconstruct it.

Chlorophyll Kid (Ral Benem of Mardru) As all Mardruans, Ral is a genderless plant-based humanoid. Feeding directly from sunlight, it does not need to eat. In the Spring, its head is covered with flowers. In Summer, the flowers are replaced with fruit—which resemble lavender pears, but taste more like peaches, with a hint of cinnamon. In winter, it becomes lethargic.

Fire Lad (Staq Mavlin of Lokasenna) As all Schwarites, Staq is a being of living fire. He was rejected from the Legion because of his inability to control his power.

Stone Boy (Daq Wentim of Asteroid Colony 1969) Dag is able to stimulate the production in the brain of serotonin, endorphins, and cannabinoids which give a sense of comfort, well-being and ease. Side effects may include giggling, a ravenous appetite, and occasionally, some paranoia.

i love all of these Subs! really great ideas!.

especially love Knight Girl, and Stone Boy.
 
Posted by Omni on :
 
[QUOTE]Originally posted by Quislet, Esq:
[QB]SEP shamelessly stolen from Douglas Adams.


wicked cool idea and an interesting take on invisibility!
 
Posted by Omni on :
 
quote:
Originally posted by Klar Ken T5477:
Joining the Legion, the last daughter of Rambat took the name Brain-Globe Five, and later, Brainiac-5.

this is a wicked awesome reinvention!
 
Posted by Omni on :
 
Cosmic Boy - from the planet Braal, he was born with the powers of magnetism, able to repel and attract metals at will and generate magnetic fields. Once a great planetary athlete, he went on to be a co founder of the Legion of Super Heroes.

During a battle with Mordur, he used his magnetism to form an iron shield around his body, but it wasn't an ordinary shield, he created an iron sheath just centimeters above his skin. it became a second skin of sorts. he used this iron skin to resist Mordur's magical energy blast and spells. But what Cosmic Boy didn't know was that the iron skin was absorbing the magical properties and not deflecting them. It still protected him but the iron skin boded with him.

As Cosmic Boy finally laid some magnetically/magically charged iron fist on to Mordur, he finally ended the battle. but at a cost it seemed. when Cosmic boy tried to remove his iron skin, it wouldn't come off. returning to HQ, he was examined by Brainiac-5 and the Silver Witch. they revealed that the skin was now both magnetically and magically bonded to him. unable to remove it but was still able to eat and breath through the iron, Cosmic Boy was literally living iron. As time went on he learned a new application of this iron skin. he learned that his body was now malleable and he could "fluidize" himself, as if he was liquid iron.
As great as this new ability seemed, there was a down side to his transformation. he could no longer touch people. he never could feel the touch of a warm hand, or a hug from a good friend. He had no sensation of touch in this iron skin.

In the early days he was the heart of the team their first leader, he could rally the team together. But as time went on. he began to distance himself and became cold after his transformation. Without touch, he lost apart of himself. He underestimated how much a simple touch made him feel.
 
Posted by Lone Wolf Legionnaire on :
 
I've got some pictures of Legionnaires that I messed with to make Alternate versions that I would like to share.
 
Posted by Lone Wolf Legionnaire on :
 
Here's a version of Ultra Boy I made using an Art Adams Thunderbird.

 -
 
Posted by Lone Wolf Legionnaire on :
 
And here's an Art Adams Gladiator I made into a version of Mon-el, using a Dave Cockrum head.

 -
 
Posted by Omni on :
 
very nice Lone Wolf! i love the Ultra Boy/Thunderbird you did. those arms strings fit well with his character.
 
Posted by Lone Wolf Legionnaire on :
 
Thanks Omni I thought so to, it's kind of like what if Dave Cockrum redesigned Jo's costume.
 
Posted by Lone Wolf Legionnaire on :
 
This one was easy, using the Cockrum Star Boy body and a Cockrum Quasar/Neutron head from the Imperial Guard that I narrowed to size.

 -
 
Posted by Set on :
 
quote:
Originally posted by Lone Wolf Legionnaire:
And here's an Art Adams Gladiator I made into a version of Mon-el, using a Dave Cockrum head.

 -

Re-envisioning the various Imperial Guardsmen uniforms as actual Legion gear is cool! Plus, Art Adams! Woo! And Dave Cockrum! Double Woo!

Reep would look cool in Hobgoblin's outfit, or Imra in Oracles!

Astra's outfit, on the other hand, would probably not work so well on Tinya...

[ October 22, 2012, 02:32 AM: Message edited by: Set ]
 
Posted by Set on :
 
quote:
Originally posted by Invisible Brainiac:
Gates of Vyrga was a persecuted idealist on his homeworld.
[snip]
He also finally won his revolution... by teleporting the full text of famed thinker Querl Marxius' On the Free Will of Sentients into the minds of the invading army.

This is awesome, and I somehow missed it (or missed how *genius* it was) until just now!

I am generally not a fan of abstract concept heroes, but this is a very cool notion.
 
Posted by Set on :
 
Imra Ardeen was caught in an explosion at the science fair, as her amazing scale replica of the planet Saturn was sabotaged by a jealous rival, and her body infused with the exotic gases that made up her demonstration.

She developed incredible mass, while her own density paradoxically reduced to that of a gaseous state, as if her mass had left her body and inhabited the air around her, leaving her almost impervious to harm, but able to cause the air around her to swirl around like a maelstrom, battering evildoers with the whirlwind that she could call up at will, which she called her 'Saturn's rings.' At full intensity, the storm whirls only in her immediate presence, within a meter at most, but she can slow the rate of rotation, and surround herself with a cloud of slowly revolving fog, thick enough to block sight, up to dozens of meters across.

The exotic gases that she can call forth from her body can be adjusted to be breathable, or to cause fatigue in those who breathe them (although she is immune) and can whirl with such force as to blow people away from her, lift her from the ground and carry her into the air, or even sustain her in the vacuum of space.

As Saturn Girl, this gifted would-be researcher has become an able crimefighter, although her first love is science!
 
Posted by Omni on :
 
Loving this Saturn Girl, Set!
and i love the classic feel to her!

But i also like that she is also a variation of Gas Girl!
 
Posted by Omni on :
 
Comet Queen - Grava of Quaal-III, able to travel at the speed of light and fly Grava, is also able to generate both a light tail and a smoke tail in her wake, with the smoke tail producing two kinds of smoke, one that puts people to sleep and one that is so thick and dense with dust, ice and rock particles that people can't see through it. She also has a slight gravitational pull about her, that allows her to drag others along for the ride.

Grava received her powers when she was exposed to a comet that had crash landed on Quaal-III; while still in her mothers womb. Her parents were both astronomers and had found the crash sight of the comet. When they arrived there to collect samples, the comets radiation was so strong that it affected all of them on a genetic level. But it wasn't noticeable to either of her parents. Neither gained any significant abilities. When Grava was born however she did not look anything like her parents, adorning orange skin, three finger on each hand and no hair but a comet tail of small smoke billowing slightly from her head.

As a child Grava did her best to fit in. but sometimes it was hard, as she couldn't always control her abilites and some times playing with pother children or even just spending time with her parents she would put them to sleep with her comet smoke tail. and some times her comet light tail would burn so bright that she blinded someone while standing in line for tickets to see her favorite band, the Regurgitates from Bismol. But Grava still did her best to enjoy life, and be a ray of sun shine to everyone she knew.

when she reached the legal age to apply for the Legion Academy, she jumped at the chance.

Easily the most eager of the Academy Cadets and the most dedicated student Grava was excepted into the Legion on her first try. Her valley girl ways of her first days at the Academy has worn away and graduating today was a young woman, with good ingenuity and great team working skills.

Her mastery over her smoke trails and speed won over the Legionnaires. but it was her quick thinking, to use her gravitational pull against Bouncing Boy, by flying past him in mid bounce and catching him in her wake; where she switched her trail to its sleep mode and eventually her gravitational gripe on him faded as he deflated from him bouncing form.

becoming the newest recruit to the Legion Grava is striving to do her best and make her parents proud.
 
Posted by Set on :
 
quote:
Originally posted by Omni: She also has a slight gravitational pull about her, that allows her to drag others along for the ride.
I like this part especially, some sort of 'gravity wake' that may derive from the forces she uses to fly (perhaps using gravitational forces to warp spacetime and propel herself at otherwise impossible speeds).

It gives her a neat 'control' utility, allowing her to move people around against their will, dragging foes away, or even snatching up endangered civilians in her 'wake' and transporting them to safety!
 
Posted by Omni on :
 
quote:
Originally posted by Set:
quote:
Originally posted by Omni: She also has a slight gravitational pull about her, that allows her to drag others along for the ride.
I like this part especially, some sort of 'gravity wake' that may derive from the forces she uses to fly (perhaps using gravitational forces to warp spacetime and propel herself at otherwise impossible speeds).

It gives her a neat 'control' utility, allowing her to move people around against their will, dragging foes away, or even snatching up endangered civilians in her 'wake' and transporting them to safety!

Thanks Set, that what i was thinking. she gets to have more control this way and i find this part more useful than anything else she does.
 
Posted by Klar Ken T5477 on :
 
The Not-Ready-For-Prime-Time Legion of Substitute Heroes Auxiliary

Double-Header: When defeated in battle, (immobilized, rendered unconscious, gravely injured, or killed) Frenk Retzun’s body immediately resets and reconstitutes, enabling him to go another round with his opponent. The second time he loses, he has to heal in the normal way.

Antennae Boy: An ant-sized hero with the proportional strength of an ant.

Pork-and-Pineapple Pete: Teen-aged chef famous for his sweet-and-sour recipe.

Color Commentary Kid

Infectious Laugh Lass

…I can’t go on.
 
Posted by Set on :
 
quote:
Originally posted by Klar Ken T5477:
[QB] The Not-Ready-For-Prime-Time Legion of Substitute Heroes Auxiliary

Double-Header: When defeated in battle, (immobilized, rendered unconscious, gravely injured, or killed) Frenk Retzun’s body immediately resets and reconstitutes, enabling him to go another round with his opponent. The second time he loses, he has to heal in the normal way.

That's actually kinda neat! He's like Retcon Lad, with the power to get up and say, 'Nuh uh, you missed!'

quote:
Antennae Boy: An ant-sized hero with the proportional strength of an ant.

Pork-and-Pineapple Pete: Teen-aged chef famous for his sweet-and-sour recipe.

Could it be, a Hawaiian hero? Or am I racial stereotyping? [Smile]

quote:
Color Commentary Kid

Infectious Laugh Lass

Only slightly more effective than her brother, Infectious Yawn Boy. She once made someone laugh so long that they passed out!
 
Posted by Klar Ken T5477 on :
 
Thanks, SET, but you really should not encourage me.
 
Posted by Lone Wolf Legionnaire on :
 
Erg 2 and Ultragirl, with revised helmet on Erg 2

 -
 
Posted by Omni on :
 
very nice Lone Wolf!!!! i always loved seeing female versions of male characters. idk but i love it. lol

i love ERG2's look the most!
 
Posted by Klar Ken T5477 on :
 
Then spoke weeping Odin to the Prophet, “What will be after Heaven and Earth and all the World are burned?”
“Did you not say that there will continue worlds throughout the ages?”
“Will any of my children survive Ragnarok, the Twilight of the Gods?”

-------------------------------------------------

“Where fair Asgard stood, I see a great green field, Idavolllur, by name,
“There the three sons of Odin, Vidarr, Vali, and Ve, will rule as one, taking up again the golden playing pieces with which the gods rule the lives of men.

“The sons of Thor, Magni [Strength], and Modi [[Rage] will share the great hammer-axe Mjolnir with their sister, Thrudar [Power] and will meet the three sons of Odin in Idavollur.

“Hodur and Baldur, the slayer and the slain, will rise from Hel and return to life, and these eight will be the parents of a new race of Aesir.
“In Midgard, Líf and Lífthrasir will journey out of Hoddmímis Holt, the great woods, and will spawn a new race of Norsemen.”

------------------------------------------------

By the 10th century AD, the Aesir had tired of Earth, and ranged throughout the galaxy to find a New Midgard to rule. They found such a world, less advanced and less civilized than the Earth they had left, and they taught them the chivalry, traditions, and culture which the Aesir valued: honor, courage, and combat.

The seven male Aesir took wives of the Frost Giants, but Thrudar had vowed never to marry, to spite the memory of her father, who had forbidden her marriage to Alviss, the Dwarf.
And yet she was not childless. Many were the mortal rulers of New Midgard who claimed ancestry from the daughter of Thor. When the United Planets found New Midgard, its technology, economy, and civilization had been stagnant for over two millennia.

Mekt, son of Thrudar, was then Lord of Winath, the northern-most continent on New Midgard. His father had been a great hero, the strongest of all Winathans, but he died in the first love-embrace of Thrudar, crushed in the clasp of the Aesir. Half-mortal, Mekt ruled with only a fraction of his mother’s strength, but possessed the ability to call down lightning from the heavens, even from the clear sky.

Lord Mekt would not embrace the technology of the alien invaders, but his young children, Garth and Ayla, saw in it a possibility for growth for their people and world. When it was discovered that they shared their father’s lightning-powers as well, their lives were endangered in the Palace, and they fled with the U.P. coalition to Earth.

Founding members of the Legion of Super-Heroes, their power over magical lightning, and their warrior training has acquitted them well.
 
Posted by Omni on :
 
quote:
Originally posted by Klar Ken T5477:
Then spoke weeping Odin to the Prophet, “What will be after Heaven and Earth and all the World are burned?”
“Did you not say that there will continue worlds throughout the ages?”
“Will any of my children survive Ragnarok, the Twilight of the Gods?”

-------------------------------------------------

“Where fair Asgard stood, I see a great green field, Idavolllur, by name,
“There the three sons of Odin, Vidarr, Vali, and Ve, will rule as one, taking up again the golden playing pieces with which the gods rule the lives of men.

“The sons of Thor, Magni [Strength], and Modi [[Rage] will share the great hammer-axe Mjolnir with their sister, Thrudar [Power] and will meet the three sons of Odin in Idavollur.

“Hodur and Baldur, the slayer and the slain, will rise from Hel and return to life, and these eight will be the parents of a new race of Aesir.
“In Midgard, Líf and Lífthrasir will journey out of Hoddmímis Holt, the great woods, and will spawn a new race of Norsemen.”

------------------------------------------------

By the 10th century AD, the Aesir had tired of Earth, and ranged throughout the galaxy to find a New Midgard to rule. They found such a world, less advanced and less civilized than the Earth they had left, and they taught them the chivalry, traditions, and culture which the Aesir valued: honor, courage, and combat.

The seven male Aesir took wives of the Frost Giants, but Thrudar had vowed never to marry, to spite the memory of her father, who had forbidden her marriage to Alviss, the Dwarf.
And yet she was not childless. Many were the mortal rulers of New Midgard who claimed ancestry from the daughter of Thor. When the United Planets found New Midgard, its technology, economy, and civilization had been stagnant for over two millennia.

Mekt, son of Thrudar, was then Lord of Winath, the northern-most continent on New Midgard. His father had been a great hero, the strongest of all Winathans, but he died in the first love-embrace of Thrudar, crushed in the clasp of the Aesir. Half-mortal, Mekt ruled with only a fraction of his mother’s strength, but possessed the ability to call down lightning from the heavens, even from the clear sky.

Lord Mekt would not embrace the technology of the alien invaders, but his young children, Garth and Ayla, saw in it a possibility for growth for their people and world. When it was discovered that they shared their father’s lightning-powers as well, their lives were endangered in the Palace, and they fled with the U.P. coalition to Earth.

Founding members of the Legion of Super-Heroes, their power over magical lightning, and their warrior training has acquitted them well.

i love this! i like how your using mythology and how your bringing in all three of the lighting barriers and still keeping them family!


and only because its Thor, i feel like its very marvel-esque as well. which i love~

[ November 12, 2012, 05:36 PM: Message edited by: Omni ]
 
Posted by Quislet, Esq on :
 
Gnill Opral first started getting the headaches at the onset of puberty. They steadily became more intense and painful. The doctors on Hajor were at a loss to explain what was causing the headaches. Desperately, Gnill's parents brought him to Titan to see if the doctors on Titan could help. There it was determined that the headaches were caused by an emerging mental power.

A team of 4 of the top telepaths on Titan were gathered together to release the mental pressure building in Gnill's mind, thereby stopping the headaches and allowing him access to his mental power. The Titans built up mental barriers in Gnill's mind to allow the power to be gradually incorporated. But they had not realized the sheer raw power that Gnill possessed. When their minds lightly touched the mental force, it exploded out, tearing down the mental barriers in Gnill's mind and also in the minds of the Titans. The mental blast affected everyone within a 2 mile radius. The 4 Titans with Gnill had their minds shredded. It would take years of treatment and therapy before they could begin to use their telepathy again. Everyone else in the blast radius temporarily lost their sense of reason and rationality. Those closest lost it for a longer period of time than those further away.

After a year of intensive training on Titan, Gnill felt that he had mastered his mental power. He could send out a pulse of mental energy that would render anyone in its path in a state of irrationality and rage. He was able to direct the mental pulse in one direction rather than as a circle. And he could vary the intensity of the pulse, which made the effect less severe and to last a shorter time.

Thinking that his powers could help in a fight against supervillains, Gnill applied for membership in the Legion of Superheroes, taking the code name Kid Psycho. At the tryout, Superboy agreed to let Kid Psycho demonstrate his power on him. The mental pulse did affect the young Kryptonian, but the enraged Superboy attacked the other Legionnaires. Fortunately, they were able to subdue him without anyone getting badly injured and only minimum property damage.

Gnill was rejected for the following reasons: 1) he could not target individuals with his power and could affect other Legionnaires as well as their opponents, 2) while under the effects of his power, villains would still pose a danger, possibly even more of a danger than when they were in full command of themselves, and 3) even though the effect wears off, Gnill could not halt the effect himself.

Gnill, although disappointed, could see the reasons for his rejection. However Brainiac 5 saw that there may come a time when Gnill's power could aid them and proposed that Kid Psycho be made a Reserve Legionnaire. Gnill would be trained at the Legion Academy and he would also return to Titan to work on refining his power so that he may someday become a full-time Legionnaire.
 
Posted by Set on :
 
I like that this Kid Psycho lives up to his name better than the real one!

That's a interesting power, to trigger psychosis in others, and with his range and effectiveness, he'd be darn useful in a 'Khunds are invading!' sort of scenario, unleashing his blast on an incoming ship and causing it's crew to go insane and attack each other in the halls, rather than continue manning their stations.
 
Posted by Omni on :
 
i agree, i like that he causes rage in people. The team could use more people who can manipulate emotions! i think it would be a really interesting plot point for any team.

i love how his power emerged and that you created a real reaction. he totally would get sent to Titan!
 
Posted by Set on :
 
The heroine who goes by the name Fear Femme claims to be from Earth, in the year 3276, to be precise, and to be a Legionnaire, in that time! On a mission to the distant past, she got 'unstuck in time' and crash-landed in the 31st century, where she got into a disagreement with the Legion over her not only wearing a Flight Ring, but wearing what appeared to be *four* of them!

After a brief private conversation with Dream Girl, who was the only person she trusted with future knowledge, Dream Girl vouched for her, and she is puttering around Metropolis, 'waiting for her ride home to arrive.'

A mixed species human/alien hybrid, she has signs of human and red saturnian ancestry, with dark purple skin, golden eyes and bright red dreadlocks, with extremely limited shapeshifting ability (only able to change the color of her skin, hair and eyes, and change the length and style of her hair from bald to waist-length).

Her true power is the ability to psionically induce terror in others, or to suppress fear, making others unnaturally brave in the face of danger. She can control her fear-generating talents minutely, affecting a large area, or a single target, and imposing very specific phobias.

She explained to Dream Girl that her four 'Flight Rings' were a later development in Legion history. Only one is a Flight Ring, and the others are a Might Ring (which gives her super-strength, channeling the same sorts of gravitic forces that power a Flight Ring) a Sight Ring (which gives her a wide array of enhanced visual perceptions) and a Fight Ring (which she explained was programmed by future Legionnaires Capoeira Kid and the Escrimador with a bewildering array of martial arts maneuvers). As she gains rank and position as a Legionnaire, she says that she'd qualify to earn additional Rings.

At the moment, she seems to be exploring the 31st century, which she's only read about in history books, and fighting crime as she stumbles upon it, rather than actively super-heroing, and tries to avoid interacting with the current-day Legion, as she is concerned about 'polluting the timeline,' and a bit paranoid about a Legion telepath attempting to read her mind and learning things they shouldn't know about the future, but she has told Dream Girl that the Legion can call upon her at any time, if they need her assistance.
 
Posted by Shining Son on :
 
Set, does Fear Femme notice the contradiction between being concerned about "polluting the timeline" and happily taking active part in situations so significant that the Legion needs outside help? [Smile]

Not that I've seen the regular 30th-31st century Legion ever concern itself overmuch with their actions in centuries before their own changing their own history.
 
Posted by Set on :
 
quote:
Originally posted by Shining Son: Set, does Fear Femme notice the contradiction between being concerned about "polluting the timeline" and happily taking active part in situations so significant that the Legion needs outside help? [Smile]
She's more worried about having her mind read or Brainy deducing something from her comments, I think.

She's read future history, so she knows what calls she can and cannot answer, I imagine.
 
Posted by Set on :
 
Ha, I just noticed I posted this to the wrong thread. This was supposed to go in Heroes of Other Worlds. My brain, such as it is, is rubbish!
 
Posted by Shining Son on :
 
"Alternate Legionnaires" isn't too far a stretch though, so she fits here well enough.

I suppose she also has the advantage of knowing just HOW she will help in each situation. [Smile]
 
Posted by Omni on :
 
quote:
Originally posted by Set:
The heroine who goes by the name Fear Femme claims to be from Earth, in the year 3276, .

lol i was going to ask who she was supposed to be an alternate for.

But i agree with Shining Son, she's a great fit.
although i wonder how the whole non-natural power/ability works in this future legion....
 
Posted by Quislet, Esq on :
 
Fear Femme sounds like she could be a descendent of my reworked Kid Psycho
 
Posted by Set on :
 
People used to joke that Dom Marino's best friend was his mirror, because he seemed quite fond of his own reflection. Little did they know that he had a special gift, and was able to communicate with his own reflection. He was seventeen when he discovered that he could do more than that, and could actually reach into the mirror and pull his reflection out of the mirror, to manifest as a 'mirrorself' duplicate of himself.

He got up to all sorts of shenanigans with this gift, but discovered that the mirror from which he drew his mirrorself would lose it's reflective properties, and become a silvery blur, while he had a mirrorself manifested. His mother accidentally destroyed a mirrorself, when she smacked the mirror in his room and cracked it, wondering why it wasn't showing her reflection, causing his mirrorself (which was far across town, with Dom, at the time) to crack and fall to pieces, dissolving into silvery light and fading away in seconds. The experience was traumatizing for Dom, who felt like *he* was being broken into pieces, but he discovered later that he could recall a mirrorself from any mirror of the appropriate size, and even have dozens of them in existence at a time (each from a different mirror, as each mirror used in this fashion because similarly non-reflective). From small hand mirrors, he could even call forth miniature versions of himself!

He applied to join the Legion as Reflecto, but was rejected when it was discovered that he needed many mirrors hidden away to maintain his mirrorselves (which themselves possessed no special powers, other than being only semi-real and not needing to eat, drink or breathe).

Not letting this rejection get him down, he went about his life, until he overheard on the newsnet that a small group of Legionnaires was facing down the Fatal Five at the other end of the park from his current location, and rushed to assist his heroes however he could.

Only three Legionnaires were present, and they were hopelessly outmatched. Dom noted the presence of an office building covered with mirrored panes of glass, and ran to it, pulling forth dozens of mirrorselves, and sending them fearlessly into the fray. He had long since discovered that the more mirrorselves he had present, the less disorienting it was if one was dispelled, and so he barely felt it when the Persuader's Axe sundered one, and Mano's touch disintegrated another. In short notice, Mano was pinned by a half-dozen mirrorselves, who kept his hands grappled and held him aloft, unable to bring his deadly touch to bear, but the Persuader was too strong to be manhandled in such a fashion, and the ground steamed with silvery radiance as he sliced apart duplicates with abandon. It wasn't until Dom found a 10 meter tall reflective pane of transparisteel that the architect had placed in the lobby, and Dom drew forth a thirty foot tall mirrorself, and it grabbed the Persuader by the helmet and hurled him hundreds of yards into the park, leaving the deadly axeman battered and unconscious.

And that was Reflecto's undoing, as he finally drew the attention of Tharok, who order the Empress and Validus to coordinate fire at the young man who was sending all of these duplicates after them.

Dom barely managed to avoid the deadly barrage, but the dozens of mirrored walls behind him exploded, causing all of his mirrorselves to disperse, and sending shards of metal and glass in all directions.

The Fatal Five was forced to flee, as the Legionnaires took advantage of this distraction to coordinate their own counter-attacks, leaving Tharok and the Empress reeling and near defeat, but it was too late for Dom, who became a Legionnaire only posthumously, as Reflecto, gaining a statue in the Legion's Hall of Heroes.
 
Posted by Omni on :
 
Great way to really change Reflecto and give him a really heroic death!
 
Posted by Set on :
 
quote:
Originally posted by Omni:
Great way to really change Reflecto and give him a really heroic death!

Thanks! I wanted to come up with something new, and decided to pick a 'Legionnaire' who usually only appeared as someone else in disguise, or as a statue in the hall.

Plus I just love the visual of mirror-related powers. There aren't nearly enough mirror / reflection based super-characters!
 
Posted by Omni on :
 
quote:
Originally posted by Set:
quote:
Originally posted by Omni:
Great way to really change Reflecto and give him a really heroic death!

Thanks! I wanted to come up with something new, and decided to pick a 'Legionnaire' who usually only appeared as someone else in disguise, or as a statue in the hall.
your totally right! I've never actually read a story with a real reflecto in it.

Plus I just love the visual of mirror-related powers. There aren't nearly enough mirror / reflection based super-characters![/QUOTE]


very true...i think Mirror Master is the only one....???
 
Posted by razsolo on :
 
+1 on mirror-related characters! An awesome and underused gimmick [Smile]

Have we had a Shrinking Violet yet?

The Earth of the 31st century is not a place where plant life flourishes, but it does still exist...and where plant life exists, so does the Green. Scientist Violet Digby found this out for herself when she tried to replicate the serum which had given Chlorophyll Kid his powers. She wanted to create instant crops for border worlds, and this drew the attention of certain unscrupulous individuals. Such a dramatic change to agriculture would hurt Leland Macauley's holdings in synthfood companies, so he hired killers to take out Violet Digby before her work could be completed.

She was thrown into one of her own serum vats, and her lab burned down around her. Shy socially awkward scientist Violet Digby died that day, and Shrinking Violet, the enigmatic avatar of the Green was born!

Her body now is composed mainly of vegetation, and she can communicate with and control plant life. Violet's mind was damaged in her transformation...she has a vague recollection that she once was a normal woman with friends and family, but her overriding trait is that of a fierce protector of the natural world. Originally this brought her into conflict with the Legion of Superheroes as she waged war against technology, but the managed to convince her of their altruistic intentions and she grudgingly agreed to join their ranks.

When it comes to her mission, Violet is harsh and almost uncompromising in her quest for justice for the natural world. She still retains her shyness when it comes to normal social situations though, more so than ever now that she barely even remembers how to be human....she is developing more normalised social skills though the longer she stays with the team (though it's a sometimes painfully slow process)
 
Posted by Set on :
 
Luan Torgo, of Naltor, was born with the uncanny ability to see three future possibilities at once, and distorts time in her wake, appearing to be in three places at once. Whatever quantum uncertainty has beset her, it made her a nightmare for her overworked parents to try and keep track of, as she existed in all three locations at once, and yet was only partially real in all three locations at once, making it impossible to get ahold of the precocious and willful child unless one was able to grab *all three* of her manifestations at the same time. If even one was free, the others blipped away, unable to be restrained, or even confined to a single room, for an unwanted bath or bedtime or 'time-out,' unless all three had been snatched up and carried there at the same time (a feat her two parents could not accomplish on their own, and one that, due to the child's cleverness, often required a half-dozen or more adults!).

As she matured, she became less of a wild child, to the muted shock of her jaded parents, and began to apply her unique gift to bettering herself, and accomplishing surprising things, able to take three times as many courses as the average Naltorian. She left for earth to join the Legion as Triplicate Girl, and while her effectiveness was questioned at first, her single-handed defeat of the Fatal Five member Mano proved her value to her new friends, as she blithely entered hand to hand combat with him, frustrating the killer, as he could never lay hands on (and therefore 'destroy') more than two of her at a time, making her utterly immune to his fearsome annhilating touch.

She danced around him for several minutes, before finally bonking him on the head with a bit of debris, cracking his life-support helmet and prompting him to surrender with alacrity, afraid of suffocating in the unpolluted air of earth.

Her fearlessness, and apparent immunity to any force that could not simultaneously strike all three of her quantum selves (as well as the short ranged teleportation that she had developed, as her quantum selves could manifest at a short range from her original position), proved a welcome contribution to the Legion of Super-Heroes.
 
Posted by Omni on :
 
Set love this new use of Triplicate Girl!

i wonder how seeing three possible futures works out for her. that must really play havac with some of her actions.


Raz I love yours as well!
Great take on Shirnking Violet! she's swamp thing for the 31st centruy.

and yes there was a shirnking violet done. but there's always room for more alternates with a mulitvers out there!

i mean i feel like we have at least sepaerate three legions that could exist on different earth in this thread so far.
 
Posted by razsolo on :
 
Cosmic Boy: Rokk Krinn was born on the planet Colu and while nowhere near as intelligent as that planet's most well-known export, even a slightly smarter than average Coluan is leaps and bounds ahead of most other sentients intellectually.

When Rokk was still a young child, a team of Legionnaires were sent to Colu to stop a raid by the evil cyborg Tharok. Instrumental to Tharok's defeat was the White Witch, and Rokk found himself fascinated by her mastery of magic. Magic of course was one of the few disciplines alien to any Coluan, so there was only so much he could learn on his homeworld. Rokk spent several months travelling the UP trying to learn more, but was frustrated by the severe lack of educational opportunities available in the highly technologically dependant 31st century.

Finally, he found his way to the Sorceror's World. The ruling council of Zerox were curious enough that a Coluan would find interest in their arts that they allowed him to study amongst them, even though they detected no real potential for spellcasting within him.

The next few years at first provided only more frustration. Finally Rokk had found the perfect place to pursue his interest, but as his teachers had tried to tell him from the start, he just had no natural talent for the craft. His keen analytical mind and excellent memory made him essentially a walking grimoire, but try as he might he couldn't embrace the philosophy of a magic user which was completely alien to anything he had had been brought up with. He knew the concepts behind sorcery, but he couldn't cast a single spell.

In an effort to help him, one of his teachers suggested that he try to abandon his need to analyse everything, and to just accept the teachings of the universe by faith. Rokk realised he was incapable of doing this, and that led to an idea...he had been fighting against his analytical nature all this time, what if he embraced it? He changed his focus, and finally a breakthrough happened.

While he still can't utilise magic actively, Rokk has elevated his consciousness through hyperlogical pursuance of philosophies and mystic precepts that he has reached a state of cosmic awareness. He can instantly sense disturbances in the spacetime makeup of reality itself. The greater the disturbance, the greater his range.

For example, he can generally sense the presence of another magic user or a uniquely powered individual within a city's radius. He can pinpoint the exact location of time travellers, extradimensional travellers or space warps on a continental range. When Darkseid and the Archmage manifested in his era, he sensed them from halfway across the galaxy. His studies have also given him such an innate understanding of how the universe is supposed to work that he can predict actions and reactions with almost Naltorian clarity. He can analyse the comparitive strengths and weaknesses of a target physically, mentally and spiritually (which gives him his only real edge in combat). He has a general sense of whether things are the way they're meant to be around him, which can be infuriating for himself and others because sometimes he knows something's wrong instinctively but still needs to figure out what exactly that is.

Rokk was forced to end his studies on the Sorceror's World after the Magic Wars. Calling himself Cosmic Boy, he tried out for the Legion of Superheroes. Though the Legion noted that his power could be useful in certain situations, they also found it too vague and without any consistent applications. They would have turned him down, but Dream Girl had a vision that he would save the entire universe as a Legionnaire and she talked the rest of the team into letting him join. It has been a bone of contention, because he has sometimes been key to their adventures, but has also been less than useful on a lot of other missions.

Andromeda: Cosmic Boy's shining moment as a Legionnaire was when he convinced the team that they needed to investigate a disturbance in the Andromeda Galaxy. After many side adventures along the way, they finally found the source of this disturbance. A mad supergenius named Laur El-Gand had used science to evolve herself to her maximum biological and psionic potential, and overthrown more than two thirds of the galaxy. Not content with this, she pursued the ultimate power. El-Gand cannibalised the resources of an entire solar system to create a Dyson Sphere housing the most advanced machine ever created. This machine would expand El-Gand's consciousness until she was one with the universe itself, and would be able to control space-time at will in her home reality.

By the time the Legion found her, she had already gained control of local reality. She condensed the Andromeda Galaxy itself into her form, leaving only her cosmically enhanced body and the Legion of Superheroes inside a Dyson Sphere floating now in the middle of a galaxy-sized vacuum. She engaged the Legion of Superheroes in a brutal and drawn-out fight which would have ended with the Legion's slaughter if Saturn Girl and the White Witch hadn't pooled their power to totally wipe her mind before she could accustom herself to her new level of consciousness.

This dealt with El-Gand, but they couldn't reverse the destruction of the galaxy around them and they were left now with a cosmically powered mindless body. Cosmic Boy proved his worth to the team again when of all the Legion, only he possessed the knowledge and insight to reach out to the fragment of consciousness belonging to Kismet herself (the personification of the universe) which still resided in El-Gand's body. Traumatised by her ordeal, the fragment of Kismet is incapable of rejoining with the rest of her universal consciousness until time heals the psychospiritual damage done. Until this happens, the Legion have agreed to take her on as a member.

Appropriately naming herself Andromeda, the new heroine is easily their most powerful member (and probably the most powerful sentient being in the universe). She possesses all the power you would associate with a galaxy condensed to humanoid form. Her strength and durability are off the charts, as is her ability to manipulate electromagnetic energy. She can fly at lightspeed, and she has an instinctive ability to navigate the universe as she knows every cosmic landmark intimately.

Andromeda's downfall is that she is new to life on this scale, and therefore socially awkward and unfamiliar with the day to day normalities of human existence. She is a complete pacifist and will only use her abilities in purely constructive ways. She finds violence disturbing and extremely upsetting. She is also incredibly naive and trusting, and the Legion have taken her on as much to protect her from being manipulated by villains as for the power she can offer.

Visually, Andromeda still wears Laur El-Gand's form and appears as an athletic blonde woman. A starfield permeates her entire body however, making her look the part of a cosmic scale heroine.
 
Posted by Set on :
 
Very interesting take on Cosmic Boy, but wow, that Andromeda is indeed, as you say, 'off the charts!'

Marvel has gone so far as to have Cloud, a sentient star, on a hero team, but a sentient galaxy? That's certainly a step into the cosmic!
 
Posted by Klar Ken T5477 on :
 
OK, so now I say, “Surely you jest,” and you say, “Don’t call me Shirley.”

You’re putting the power of a Galaxy in the hands of a teen-ager?

Look, it seemed absurd when the Silver-Age Superman would move a planet by standing on his head. But that takes less than 1% of the power output of the sun. This Andromeda has the power of hundreds of billions of suns: not to mention the supermassive black hole in the center of the Andromeda galaxy. (about thirty times the size of the supermassive black hole at the center of the Milky Way.)

All that power compressed into a couple of hundred cubic centimeters? The Andromeda central black hole would approximately extend beyond the the orbit of Pluto—yet Andromeda has quintillions of times the energy density. Does she project a Schwarzchild radius of a couple of billion kilometers around herself?

Superman, Darkseid, the Phoenix Force, Galactus—they are infants compared to her. Extinguishing suns or creating solar systems would be child’s play to this Andromeda. Such feats would not require even an eyeblink’s worth of energy.

Even utilizing the ordinary physics of our Universe (let alone comic book physics) she has enough power to…

1. Create time-zero singularities—that is, singularities that will expand into new universes. Since time-zero singularities have vanishingly small masses (until they explode in a “big bang”, creating new mass and time) she should be able to create very large numbers of them.

2. Re-unify the four forces; then re-break the symmetry, possibly in a different way, probably creating new forces and universal laws. She can probably manipulate the Higgs field, or create new Higgs fields.

3. Warp space sufficiently to transform vector space dimensions into scalar time dimensions, and vice versa. She ought to be able to create additional space-time dimensions beyond the four (or nineteen) that we ordinarily experience.

I cannot even begin to imagine these power levels. Concepts like “speed”, “strength” and “invulnerability” are meaningless. How invulnerable are a hundred billion stars?

I can't even begin to conceptualize it. Maybe Stephen Hawking could work it out. Although this might be more along Sheldon Cooper's line.
 
Posted by razsolo on :
 
Assuming she knows how to do any of that stuff, sure...as a fracture of consciousness bound to humanoid form, she's limited to what she can actually conceive of herself doing/being. With her primary influences being a bunch of teenagers who run around punching things as hard as they can, it makes sense that's how she would apply herself as well.

She's the kind of character I think who works best for a limited duration....as time goes by, she would gain more knowledge about herself and more applications for her power, and it would get to the point where she's more of a plot device than a character...by that point though she'd be ready to rejoin Kismet and leave this scale of existence behind and her story as Andromeda would be over. I guess an analogy might be that any human being could live the rest of his/her life playing god to a cage full of mice, but why would anyone want to limit themselves to that existence?
 
Posted by Omni on :
 
Raz, both are really great. but i have to agree that Andromeda is wow!

i think it would be awesome to watch her story unfold.
 
Posted by Omni on :
 
Nightwind - (inspiration for this comes from Raz's current storyline in his Postl3w Legion series.)

Berta Skye Haris was born on Earth, but traveled around the U.P. with her parents who were U.P. delegate staff members. During her travels she got to see many different worlds and explore.

During her visit to Kathoon, it was during a lunar eclipse. since the world is shielded in darkness perpetually, the lunar eclipse would bathe the planet in silver light. It was a great sight to see.
But no one knew that there was a dark presence on Kathoon, that was waiting for the lunar eclipse. That presence was Xola a leader of a vampire sect on Kathoon.
He obtained some magical amulets to help him and his people withstand the lunar eclipse. The reason for the protection is that this lunar eclipse was a cursed that was placed on them by their arch nemesis. They were cursed to be slain by the lunar eclipse every ten years. because of this and the insurgence of more off worlder's, installing more lighting fixtures their numbers have dwindled. But with these amulets they will survive it and turn as many people as they can during it.

As the lunar eclipse began Xola and his army of vampires descended a pone Nightmare hill, where the best view of the eclipse was. Berta and her family ran but they soon were caught and bitten.
Xola took Berta's life and became her sire.

but when Berta pulled away from him, she pulled his amulet from him,and he died instantly. But Berta was still bitten and being changed into a vampire.
rescued by Xola's second in command Jedth and put the amulet on her to save her from the lunar eclipse's deathly light.

taking the young girl in, he showed her the ways of their coven. But Berta still resisted the vampiric urges and had yet to feed on a sentient being. She found that the amulet gives her strength in helping her sustain without blood.

When the next lunar eclipse happened, Berta and her people charged into the light again. But this time they were interrupted by a visiting Legion of Super Heroes.

Facing off against the likes of Timber Wolf, Night Girl, Shadow Lass,and Cosmic Boy.
The vampires were no match for the legionnaires. Berta was captured by the Legionnaires. Berta, who didn't want to attack anyone, and still felt as if she a shred of her actual soul and humanity; agreed to help the Legion.

She helped lead the legion to the vampires and helped round them up. She only agreed to help as long as they could be relocated to another planet that was suited for the vampire life and away from all other sentient beings. even though she didn't believe in her peoples way, she didn't think it was reason to have them all die.

because of her willingness to help the legion and still help save her own people the legion asked her to join their ranks.

when she arrived on earth she found that the amulet allowed her to walk in direct sunlight and allowed her to still use her natural vampire powers. she must hide this fact though from the Legion.

The Legion figured her only problem was from the need to feed. the Legion put Brianiac 5 to work on a way to make a synthetic blood for her to live off of.
 
Posted by Klar Ken T5477 on :
 
In the 31st century,, the lizard-like scientist race known as the Psions were investigating… well, everything.
A certain group thought it would be cool (in a purely logical, cold-blooded way) to create and army of super-powered Kryptonians to do their bidding.

First, they needed samples of Kr-DNA for experimentation. These they found readily available among the remaining Phantom Zone criminals.
Next, they used elementary recombinant DNA technologies to create what they considered to be the “perfect” Kryptonian genome.

They then needed to construct replicas of the Kryptonian birthing chambers. This was somewhat more difficult, and involved time travel—and more than one unsuccessful attempt.
At last, they had something under a thousand embryos incubating.
This is when the United Planets stepped in.
Alerted by the Intergalactic Counter-Intelligence Corps, the UP Science Police intercepted the Psion laboratory-ship, destroyed the equipment found their, and took the Psions as prisoners, charging them as enemy combatants.

There was a debate regarding the birthing chambers and the embryos. Many were in favor of simply destroying them all. The Daxamites, however, offered another solution.

As no psychic programming had been begun by the Psions, the chambers would by taken back to Daxam. The embryos would be allowed to develop normally, They would then be mainstreamed into Daxamite society; fostered out as orphans. Their true Kryptonian origins would be unknown, except by a secret oversight committee, who would monitor the development of the Kr-children.

This would result in an increase of less than .01% in the population of their generation, The Kr-children would live out their lives as ordinary Daxamites,, and in a century, no one would know the difference.

However.

At the age of twelve years, all Daxamite children undergo an intensive sequence of psychological examinations and aptitude tests to project what profession and place in Daxamite society they would be most fitted to.

The Kryptonian children proved to be exceptional.

They were significantly more outgoing, adventurous, and charismatic than the average Daxamite. They also scored highly in emotional intelligence, particularly empathy. Many were suited to be high-level executive administrators, entrepreneurs, and politicians. Many were projected to be excellent physicians—not merely the biomedical researchers that many Daxamites qualified as, but actual doctor-to-patient, face-to-face physicians.

An alarming number—nearly one-quarter— showed non-standard patterns of thinking to the point of being a possible criminal danger. These were slated for psychic re-education in impulse control and social consciousness.

But two of the group were of particular concern.

One Kr-Child named Gol Ber, was impulsive and rash. For example, at the age of ten, he had been at the site of a freak accident. Most of Daxam is powered by geothermal (daxothermal?) energy generators. These are located throughout the substructure of the cities. One of these generators had run out of control, causing a planetquake and fire in the school Gol attended. Nearly all the teachers and students escaped without incident, but there were three children who were unaccounted for. Gol recklessly ran back into the school, moving desks and lifting fragments of walls until he had found and freed the three trapped children. It is likely the children would have been rescued anyway by the Daxamite SP anyway, but by the time they showed up, it was only Gol who needed attention, due to severe smoke inhalation, burns, bruises, and physical exhaustion. Gol spent some time in hospital after that incident.

The other problem child was Tamila Hon, well-known to her former teachers as a troublemaker. Tamila was involved in nearly every fight in her grades, both on- and off-campus, and always taking the weaker side. She ended up starting a number of fights herself, constantly demanding apologies from students who bullied, teased, or belittled more vulnerable students. By the time she was twelve, she was being home-schooled, and appeared to be reformed, but it was well-known that if an injustice came to Tamila’s attention, somehow the perpetrator found his or her life suddenly became—well, interesting—for a period of time.

Looking at their histories, psychological profiles and aptitude tests it was obvious: these two had an incurable “saving-people thing.”

There was only one thing to do.

Gol and Tamila’s Kryptonian heritage was revealed to them, and to their foster parents, by the oversight committee; no mention was made of the existence of the other Kr-children. Gol and Tamila were to be given new identities. The Ber and Hol families were to keep this information in the strictest confidence.

The two were then enrolled in the Legion Academy on Earth.

Both taking the 21st-century Superman’s symbol as their own, Gol Ber adopted a black-and-indigo costume; Tamila Hon went with pink.

The 31st-century Superboy and Supergirl .

 -

 -


Quotes:

“I can’t believe it. My own child… *choke* an alien .”— Ma Ber

“I suppose it’s for the best. He’ll be among his own kind now.”— Pa Ber

“How could they do this to us? Those two chambers should have been destroyed thirteen years ago.”— Ma Hon

“I knew there was something strange about that ‘girl’ from the very beginning. But this!”— Pa Hon

“Well, actually, I think it’s kind of frunt. I mean, an alien. Right here in school. I mean, you know, wow.”— Jak La-Hey, schoolmate of Tamila Hon.

“What else could we do? Daxam has no place for heroics.”— Lart Behr, DaxGov spokesman

[ December 22, 2012, 07:44 AM: Message edited by: Klar Ken T5477 ]
 
Posted by Klar Ken T5477 on :
 
By the 31st century, the Amazon nation had left Earth, and settled on a distant planet. The island of Themiscrya is now no more than a tourist resort off mainland Greece. This is where young Max Izor worked as a parking lot attendant at the Museum of Trees. Eschewing the popular boutiques and other “hot spots”, Max spent most of his spare time scuba-diving in the Aegean. An bizarre incident involving an unexpectedly rapid current and a large squid led him to discover a secret underwater cave.

Emerging into fresh air within the cave, Max was greeted by the strange sight of two stone statues—remarkably lifelike in appearance—which seemed to be staring into a large, open box decorated with elaborate scrollwork and intaglio. Acquainted with Greek myth since a child, Max suspected the truth. Looking into a mirrored shield hanging nearby, he saw that it was, indeed, the severed head of the Gorgon Medusa in the box. Resisting the terrible urge to turn and look directly into the eyes of the hideous head, Max closed the box, placed it back on a shelf, and began to explore.

The cave was itself a museum of many of the implements of power of the ancient Gods and heroes of myth. Hermes’ helm of invisibility, winged sandals, and caduceus were here, as was the bow and quiver of Artemis. The Trident of Poseidon gave power over the sea, the Globe of Helios generated light and heat. The Staff of Charon gave the power to see and converse with ghosts. The Sword of Hades sundered the soul without harming the body. The Shield of Achilles foretold the future to those able to interpret the engravings.

Many of the magical devices and tools were not immediately obvious in their function. The Bridle of Pegasus seemed useless without the winged horse. The lion-cowl of Herakles did not appear to confer great strength. On the other hand, a collection of mysterious golden ovoids proved upon later experimentation to be the Thunderbolts of Zeus.

Taking the name GEAR, after the magical gear which he utilized, Max applied to the Legion of Super-Heroes—and was rejected, as his powers are not innate, but relied on mechanisms. Nevertheless, he continued to experiment with and refine his skills with the mythical weapons and implements. He has occasionally associated or teamed with the Legion, and has proved himself a competent and even valuable ally, especially when facing some sort of magical threat.
 
Posted by razsolo on :
 
re Nightwind: glad I could be of inspiration, Omni!

re Gear: I love using the name of a technologically-based character for someone who uses mythological artifacts, and the name actually makes more sense this way! It's also pretty cool to see a character with a vague link to Wonder Woman without necessarily being the 31st century Wonder Girl/Boy [Smile]
 
Posted by razsolo on :
 
ECHO: The young squire Mychastor had a relatively good life growing up on Orando. His family were wealthy enough that life was rarely a struggle, but not so high up in Orandan society that they needed to overly concern themselves with political intrigue.

From the time he'd been a young child it was well known that Mychastor showed some vague predisposition toward psychic ability. On a planet like Orando this in itself was far from uncommon, and there were plenty of Orandans whose abilities were stronger or more disciplined than his own. It was seen more as a quirky novelty than anything really useful; at times he might sense that someone's father had recently passed away, or know that a lady's brooch had been handed down from her grandmother, but it wasn't very often useful beyond the occasional parlor trick.

That all changed the day Queen Projectra's disgraced cousin Prince Pharoxx made a bid to take Orando by force. Pharoxx had found favor with Orandan dissidents who were unhappy with their queen's more egalitarian worldview. They struck during one of her frequent absences, and while her more loyal servants defended Orando bravely it was Mychastor who really turned the tide of battle that day.

Pharoxx had personally slain the knight who had been Mychastor's mentor. When the evil prince moved to kill the knight's family, Mychastor grabbed his mentor's weapon and fought with all the skill of the dead hero. When that skill proved insufficient, he cast all weapons aside and downed Pharoxx with a mastery of martial arts not seen since the death of the original Karate Kid. When the cowardly Pharoxx turned to sorcery to kill Mychastor, the young squire inexplicably transformed into a being of iron, taking on the one form which was a perfect nemesis to magic. Pharoxx's spells were useless against him, and he was physically no match against the boy. He had no choice but to surrender.

Projectra returned to her world as soon as possible, and when she heard what Mychastor had done she insisted on meeting him in person. She noticed instantly that there was something unique about the young boy, and she asked her colleague the White Witch for her input. The White Witch discerned that Mychastor has one singularly powerful innate mystic ability; he can call upon the essence of anyone who has died in his vicinity, and use their skills or powers as though they were his own. Depending on how strong-willed the deceased was, or how strong their emotional connection to a person or place, he sometimes feels or remembers certain things himself as though he were an echo of the deceased.

Projectra convinced Mychastor to join the Legion Academy to hone his talents and to experience life outside of Orando. He graduated there with far more precise control and versatility than he'd had when he entered, and when Projectra left the Legion to devote herself to her world as a full-time monarch he was honored to take Sensor Girl's place in the Legion of Superheroes as the hero named Echo.

Some of the older Legionnaires initially found it creepy when he would take on aspects of deceased comrades like Ferro Lad, Chemical King or Lyle Norg, but they have since become accustomed to it and some of them even like having a reminder of their old friends pop up every now and then to help save the day.
 
Posted by Set on :
 
That's an awesome 'echo,' and I love how he even duplicated Nemesis Kid's powers!

I like the consistency of the idea, how, right from the beginning (knowing that someone's relative had just died, or that a brooch was someone's grandmothers), the nature of his powers (tapping into the knowledge of the dead) was right there in the open.
 
Posted by Omni on :
 
Raz you made another awesome Legionnaire and i love how you included the reactions of the other legion members.
 
Posted by Omni on :
 
quote:
Originally posted by Klar Ken T5477:

Taking the name GEAR, after the magical gear which he utilized, Max applied to the Legion of Super-Heroes—and was rejected, as his powers are not innate, but relied on mechanisms. Nevertheless, he continued to experiment with and refine his skills with the mythical weapons and implements. He has occasionally associated or teamed with the Legion, and has proved himself a competent and even valuable ally, especially when facing some sort of magical threat.

i love this one! i would love to read a back up feature of This GEAR and see how he uses all of the different mystical artifacts.
 
Posted by Quislet, Esq on :
 
Zerox is the socerer's world, but other planets have areas where magic is strong. One such place was the island of Loa in the Southern hemisphere of Lallor. The island is considered inhospitable and most people stay away from it. But there a cult of Anima developed. The cult practiced magic involving the life essense of all things.

Among the cultists, young Somi Gan was most adept at weilding the forces on anima. Unlike the rest of the cult, Somi also had a desire to explore the world outside the island. When the government made its yearly inspection of the island, Somi snuck aboard the flyer.

As fate would have it Somi arrived at the capital of Lallor just as a rebel force attacked the city. She was horrified to see soldiers on both sides firing indiscriminately, killing innocent civilians. Calling upon the magic of the anima, Somi brought the dead back to a semblance of life. She then commanded this army of undead to attack the soldiers. Many soldiers were unnerved by the sight of this undead army, including some of their former comrades. The fighting soon ended.

Although most of the citizens were horrified by the animated dead, they also realized that Somi had prevented even more people from being killed. Somi explained as best she could her anima magic and took the name Life Lass.
 
Posted by Klar Ken T5477 on :
 
About thirty thousand years ago, just as Cro-Magnon man was wiping out the last of the Neanderthals, the planet Koellus suffered an almost unimaginable ecological disaster.

In the 31st century, the oceans of Koellus are still so heavily acidic that almost no life can survive there. The largest form of ocean life currently is a sort of tiny salt-water pinworm, feeding upon the sparse krill-like creatures which still live in the oceans. The surfaces of the oceans are also still thickly encrusted with the gradually decaying detritus of the long-dead Koellion super-civilization. Now mostly various plastics, polymers, and other synthetics remain. Finally, the overheated environment makes the oceans so hot that they literally reach boiling temperatures near the equator.

The steam from the equatorial oceans rises high into the atmosphere, spreading thick, black storm clouds throughout the planetary atmosphere. Ninety percent of the light of Koellus’s sun never reaches the ground. The black, desolate, rocky surface is frequently, although briefly, illuminated by flashes of lightning from continual thunderstorms. The largest land animal is a tiny twelve-legged beetle, the largest no larger than ½ inch in length. The larvae of this beetloid feed on the rotting lichen which grows on the rocky landscape, and upon the massive ruins of the ancient Koellion cities. When mature, these beetles become cannibalistic, warring amongst themselves and feeding upon one another’s corpses, until only a few gorged adults remain. These then mate, each female laying thousands of eggs apiece among the rotting lichen, and the cycle begins all over again.

Few would have any reason to visit this depressing desolate planet, but the Legion received intelligence that a group of Space-Pirates was using the world as a base of operations. Thus, the Espionage Squad was sent to scout out the world, and confirm the existence of the so-called Koellion Pirate Base there.

They found nothing. The planet appeared empty of higher life forms, and most lower ones. However, as Phantom Girl searched through a ruined city, she did discover one other living being: herself. Or rather, a strange duplicate of herself. Indeed, the creature possessed not only her appearance, but her powers, skills, memories, mind and even personality. The only thing distinguishing the creature from Phantom Girl herself was that it manifested in a palette of pale purples and grays.

Returning to Earth with the Espionage Squad, the creature calling itself Apparition displayed its ability to perfectly duplicate any other Legionnaire, from Bouncing Boy to Mon-El. Each duplicate, however, is easily distinguished from the original in that it is colored in nothing but various shades and hues of purple and gray.


In its natural form, Apparition appears as a diaphanous, purplish-gray, indistinct semi-humanoid shape. Imagine an appearance something between the Time Trapper and a column of lavender fog. However, it is seldom seen in this form, as it only assumes this appearance when there are no other entities around for it to duplicate. Otherwise, it immediately transforms itself into the first living object it perceives.

It perfectly replicates any other being’s appearance, powers, skills, memories, and personality. It must stay relatively near to the original to retain this form, however. If it is separated from its original by more than about two miles, it will revert to its natural form, and then immediately replicate the closest living being. If the original dies, it also reverts to its natural form.

It must be within line-of-sight to replicate another creature. In its natural form, it has rather undeveloped senses, unable to perceive any creature smaller than about ten kilograms. As a human, however, it can easily transform into small animals, birds, or even insects. Using Daxamite microscopic vision, it can even replicate a minute bacterium or virus.

It is unwise to allow Apparition to replicate the more powerful Legionnaires. It is all too easy for Mon-El or Ultra Boy to become separated from Apparition by the critical distance, and Apparition will immediately assume the attributes—including the evil disposition—of its opponent, doubling the initial threat.

When changing forms, Apparition loses all the memories it had previously replicated, and even gradually loses all the memories it acquired while in the previous form. There is therefore no way of knowing how long Apparition has existed. It may be millennia old, or a very recent phenomenon. It is possible that it was responsible for the disappearance of the rumored Koellion Pirates, or even the entire ancient Koellion civilization, but there is no easy way to verify this.

It is possible, of course, that Apparition does, in fact, retain the memories of its previous incarnations, and is merely lying about its true nature and history. In its replicant forms, its thoughts and thought patterns are indistinguishable to Saturn Girl from the originals, and in its gauzy, natural form, its mind is a perfect blank to all telepathic inquiry.

Apparition’s powers are transcendental in nature. It is possibly that it is itself merely an ancient natural force. Should it encounter one of them, it would effortlessly—and unconsciously— duplicate a Guardian, Doctor Fate, the Spectre, Zauriel, Mordru, Darkseid, Omen or the Prophet, the Phantom Stranger, the Demon Nekron, even one of the Avatars of the Emotional Spectrum, or Wally the God-Child.

Brainiac 5 has suggested that Apparition might be taken to certain remote world devoid of animal life, and be asked to duplicate one of the huge long-lived trees there. After millennia, when its parent tree dies, it would then replicate the next nearest tree, and then the next, and might be kept safely isolated from the rest of the Universe for hundreds of thousands, or even millions of years. It would also be perfectly content, in the same way that long-lived giant trees are content.

Other Legionnaires have argued that Apparition is no more dangerous than The Miracle Machine was, and in the meantime, it is so confoundedly useful that the Legion keeps it under careful observation at Legion Headquarters, and frequently includes it—well-chaperoned—on some of the more important Legion missions.


When Apparition duplicates another being, red becomes violet, blue becomes indigo, yellow and white become pale lavender, and black becomes a deep, dark purple. As Lightning Lad, it produces lavender lightning bolts. As Sun Boy, it produces a magenta radiance. As a Green Lantern, it produces a violet light, but with the properties of Will rather than Love. As Rainbow Girl, it projects a rainbow of purples and grays, no matter what its emotional state. As Color Kid or Chameleon Boy—unlike in any of its other forms—its powers are severely curtailed, as it is limited to producing only the shorter wave-lengths of the spectrum. Green Kryptonite, however, affects its purplish Kryptonian forms just as it would any other natural Kryptonian.
 
Posted by Set on :
 
Is the world Koellus a pre-existing 'Legion World' or one of your own imagining? I love the detail, in any event!

That it downshifts all colors to the dark purple end of the spectrum is a neat touch.
 
Posted by Klar Ken T5477 on :
 
quote:
Originally posted by Set:
Is the world Koellus a pre-existing 'Legion World' or one of your own imagining? I love the detail, in any event!

To quote the White Knight in Through the Looking Glass, "It's my own invention."

There do seem to be an unusual preponderance of cloud-covered, rocky, desolate worlds in Science Fiction films, however.
 
Posted by Omni on :
 
agreed. i love the detail.

i also think that Apparition could easily be the secret weapon that could be brought in to help at the last moment; maybe even the weirdo Legionnaire.
 


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