Please Help me Organize My Legion Game Books - 02/13/10 01:30 AM
Ok, tonight I'm printing out the front and back covers of the first two books for my Legion game. The Players book is entitled "Legionnaire Commlink Rules" and the other book is called "The Cosmos Masters Guide to the 30th Century".
I have an introduction on the back of the Players book so that's covered. The Cosmos Masters book I have only a few ideas in my head and have't really started writing it. I'm trying to formulate what information should go in the book and thus what should appear in writing on the back cover.
So I'm looking for input on what should be included. So far I'm considering descriptions on:
Organizations such as the Khund Empire, The Dark Circle and The Dominators
Issues such as Time Travel, different dimensions, and a layout/description of Smallville for Superboy. I'll need a 30th century description of Metropolis as well.
A brief write-up of each Legion story in order to assist Cosmos Masters in including the very basic plot of a comic into their game.
Tips on running the game, how to create plots and subplots and other related info.
What I also need to include (somewhere) are rules for space travel, space ships, all sorts of equipment used in the 30th century as well as inventions that Brainiac 5 is working on and the machinery/equipment found in the Legion Headquarters. We also have weapons and vehicles that need to be included.
I'll be making detailed descriptions of planets, what they are like, resources they carry, level of technology they have reached, that sort of thing.
As far as where the Legionnaires character stats and NPC descriptions are I'm not sure where to put it. I know I want to include every villain and NPC I can, such as the President of the United Planets, Ambassadors, Science Police characters, etc. I'm just not sure how to organize it all. I think maybe the Legionnaires should be in a separate book simply to provide the players with easy access to them for their character selections.
I am considering doing a more than one write up on each Legionnaire in order to give players more choices on different power levels Legionnaires may have. My thought being that if play was in the Adventure Comic days, then stats would be lower overall. Characters taken from the 1970's era would be a little more powerful, followed by the 80's being still a bit tougher. This would give players more choices in character selection. The basic idea is to group the Legionnaires into groups based on how powerful they are. Each Player takes one Legionnaire from each group plus they make a Legionnaire of their own to subsitute one of their available selections. This should somewhat provide character balance in the game. For example if I do 3 write-ups for Lightning Lad, each would be more powerful than the last so that they can pick which one they want to portray, an Adventure Comic days Lightning Lad, one from the 70's and another based on the 80's comics.
I'm also planning on writing a book entitled "Encyclopedia Galactica" which at this point I think will be more of a guide to the various planets satellites, maybe some space phenomonens as well. What else would you include?
Anyway, I'm looking to cover ideas I'm mising as well as how the information should be organized.
As of so far the Players book includes:
Introduction
Traits such as Sterength, Intellect, etc.
Specie choices from various planets
Plantary write up's that give some information but are not overly to long (1/2 page to 1 page each).
Areas of Expertise (Skills)
Basic play rules (inititiave, movement, etc.
Combat
Character advancement.
Powers
Each book can hold about 200 pages before the spine becomes to full.
Anybody care to throw their thoughts and suggestions out?
I have an introduction on the back of the Players book so that's covered. The Cosmos Masters book I have only a few ideas in my head and have't really started writing it. I'm trying to formulate what information should go in the book and thus what should appear in writing on the back cover.
So I'm looking for input on what should be included. So far I'm considering descriptions on:
Organizations such as the Khund Empire, The Dark Circle and The Dominators
Issues such as Time Travel, different dimensions, and a layout/description of Smallville for Superboy. I'll need a 30th century description of Metropolis as well.
A brief write-up of each Legion story in order to assist Cosmos Masters in including the very basic plot of a comic into their game.
Tips on running the game, how to create plots and subplots and other related info.
What I also need to include (somewhere) are rules for space travel, space ships, all sorts of equipment used in the 30th century as well as inventions that Brainiac 5 is working on and the machinery/equipment found in the Legion Headquarters. We also have weapons and vehicles that need to be included.
I'll be making detailed descriptions of planets, what they are like, resources they carry, level of technology they have reached, that sort of thing.
As far as where the Legionnaires character stats and NPC descriptions are I'm not sure where to put it. I know I want to include every villain and NPC I can, such as the President of the United Planets, Ambassadors, Science Police characters, etc. I'm just not sure how to organize it all. I think maybe the Legionnaires should be in a separate book simply to provide the players with easy access to them for their character selections.
I am considering doing a more than one write up on each Legionnaire in order to give players more choices on different power levels Legionnaires may have. My thought being that if play was in the Adventure Comic days, then stats would be lower overall. Characters taken from the 1970's era would be a little more powerful, followed by the 80's being still a bit tougher. This would give players more choices in character selection. The basic idea is to group the Legionnaires into groups based on how powerful they are. Each Player takes one Legionnaire from each group plus they make a Legionnaire of their own to subsitute one of their available selections. This should somewhat provide character balance in the game. For example if I do 3 write-ups for Lightning Lad, each would be more powerful than the last so that they can pick which one they want to portray, an Adventure Comic days Lightning Lad, one from the 70's and another based on the 80's comics.
I'm also planning on writing a book entitled "Encyclopedia Galactica" which at this point I think will be more of a guide to the various planets satellites, maybe some space phenomonens as well. What else would you include?
Anyway, I'm looking to cover ideas I'm mising as well as how the information should be organized.
As of so far the Players book includes:
Introduction
Traits such as Sterength, Intellect, etc.
Specie choices from various planets
Plantary write up's that give some information but are not overly to long (1/2 page to 1 page each).
Areas of Expertise (Skills)
Basic play rules (inititiave, movement, etc.
Combat
Character advancement.
Powers
Each book can hold about 200 pages before the spine becomes to full.
Anybody care to throw their thoughts and suggestions out?