Legion World
At first I was hesitant to start this thread, seeing as how the Legion Archives reread is ongoing (and Conjure Lass and Georgehaze have their own recent threads too!)

But, I figure some of us are only familiar with the Postboot Legion and those contributing to the Archives thread can chime in here too. Plus, this thread is intended to go through the entire Postboot Legion in chronological publishing order (more or less).

Besides, the impending cancellation of the Legion AND all the good memories brought back by other threads have made me nostalgic!

Table of contents: (L* stands for Legionnaires)

LSH 0
Legionnaires 0
LSH 62
L* 19
LSH 63
L* 20
LSH 64
L* 21
LSH 65
L* 22
LSH 66
L* 23
LSH 67
L* 24
LSH 68
L* 25
LSH 69
LSH Annual 6
Showcase '95 #6, 1st Legion story (2nd story in issue)
Showcase '95 #6, 2nd Legion story (3rd story in issue)
Legionnaires 26
LSH 70
L* 27
LSH 71
L* 28
L* Annual 2
LSH 72
L* 29 (note: concurrent with this issue, Brainiac 5 time travels into Guy Gardner: Warrior 29, but only appears in 3 panels without dialogue, so it doesn't get its own reread)
LSH 73
L* 30
Superboy 17 and 18
Superboy 19
Superboy 21
LSH 74
L* 31
LSH 75
L* 32
LSH 76
L* 33
Impulse 9 (only XS appears)
Flash v2 108 and 109, Impulse 10 (only XS appears)
Flash v2 110, Impulse 11, Flash v2 111 (only XS appears)
Impulse 12 (only XS appears)
LSH 77
L* Annual 3
L* 34
LSH 78
L* 35
LSH 79
L* 36
LSH 80
L* 37
LSH 81
Showcase '96 #8 (3rd story)
L* 38
LSH 82
L* 39
LSH 83
L* 40
LSH 84
L* 41
LSH 85
L* 42
Adventures of Superman 540 (only Ferro appears; also references events in Final Night mini-series)
LSH 86 (direct tie-in to Final Night mini-series)
Final Night 1-4
L* 43
Showcase '96 #10 (3rd story; only Ultra Boy really appears)
Showcase '96 #11-12 (1st story in each issue)
LSH 87
Superman v2 119
L* 44
Impulse 21
LSH 88
L* 45
Sovereign Seven Plus LSH 1 (only Saturn Girl appears)
Superman Plus LSH 1
LSH 89
L* 46
LSH 90
L* 47
LSH 91
L* 48
LSH 92
L* 49
LSH 93
L* 50
LSH 94
L* 51
LSH 95
Supergirl v4 Annual 2
L* 52
LSH 96
L* 53
LSH 97 and Genesis 1-4
Unlimited Access 2 (Legionnaires only appear in first few pages)
Superboy 45
L* 54
LSH 98
L* 55
LSH 99
Action Comics 741
L* 56
LSH 100 stories and pin-ups
LSH Secret Files 1
Inferno 1-4 (also lists Inferno's future appearances)
LSH v4 Annual 7
L* 57
LSH 101
Adventures in the DCU 10
Green Lantern 98-99
L* 58
LSH 102
L* 59
LSH 103
L* 60
Adventure Comics 80-Page Giant (4th story)
Martian Manhunter 11 {3 Legionnaires appear in 2 panels)
LSH 104
L* 61
LSH 105
Legends of the Legion 1 Origin of Ultra Boy
Legends of the Legion 2 Origin of Spark
Legends of the Legion 3 Origin of Umbra
Legends of the Legion 4 Origin of Star Boy
L* 62
LSH 106
L* 63
LSH 107
L* 64
LSH 108
L* 65
Starman 50 (co-starring Star Boy and Umbra; Atmos and Insect Queen make cameos)
Legion: Science Police 1 (note: Saturn Girl and Shvaughn Erin appear, but most characters in this mini-series are new)
Legion: Science Police 2
Legion: Science Police 3
Legion: Science Police 4
LSH 109
L* 66
LSH 110
L* 67

Also, He Who Wanders' issue scores (up to L* Annual 2, and excluding the Showcase issues): scorecard
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 08/18/13 03:17 AM
Go for it, Ibby.

I'll contribute as I can.
To repeat, anyone is welcome to post his or her own reviews!! Please, do so!

Legion of Super-Heroes 0
Time and Chance

Issue information

Summary:

It's the beginning of a new era/reality, and we get front row seats to the actual formation of the Legion. You know the drill: Rokk Krinn, Garth Ranzz and Imra Ardeen save the life of wealthy RJ Brande, who has the bright idea to form a team of heroes as a symbol of hope and unity. We glimpse a few more familiar faces (Luornu Durgo, Ayla and Mekt Ranzz). We also delve more into the private lives of our characters, and the issue hints that this Legion will be much more involved in politics than the Preboot version ever was. Are you ready to join the team on this ride?

Detailed Summary:

Issue begins with a flashback that any long-time Legion fan would find familiar. Garth, Ayla and Mekt Ranzz are on a joyride. Mekt plays it cool, Garth is way excited, and Ayla is "the responsible one". They are forced to make an emergency landing on Korbal. Garth tries to be helpful but annoys big brother Mekt; this early we see Mekt has anger management issues. Interestingly, Ayla is the one who suggests using the lightning beasts to recharge the ship's capacitor. Before they can act on it, lightning beats sneak up on all three...

and then Garth wakes up. Only a dream! He helpfully tells us it has been three years. He also tells us he ran away from home.

Cut to Braal. Rokk Krinn, nicknamed "Cosmic Boy", is being interviewed. (Glad the Cosmic Boy name came from his Magnoball career. As code names go, I always found it pretty bad - not descriptive of his powers at all, and Cos doesn't have the iconic hero status of Superman or Wonder Woman to excuse him... I'm looking at you also, Ultra Boy!) Ah, the 30th century press is so tabloid-like, as Cos gets grilled on his little brother and on magno-skater Sindy Paller. And someone asks him about his debt structure. Rokk's manager Mr. Cuspin cuts that question off! Rokk gets goaded by someone into demonstrating his skills, so he uses the metal on the guy's clothes to launch him into the air. Hah! As Rokk gets onto his flight, he sees that Titan is the next stop, and worries about Braal-Titan relations.

Easter egg time - we see a Sklarian, an alien from the Alien series, and someone who looks like late 5YL Brainiac 5 after Glorith aged him!

On to Titan, where Imra Ardeen, top Science Police cadet, is mentally probing three suspects over a theft. She says none of them is giving off any information about the stolen goods. A Science Police buddy and someone - I'll assume the proprietor? - give her a hard time. Imra then picks up thoughts from the proprietor about the black market. The proprietor tries to get away, only for Imra to show off her fighting skills and take her down. And apparently, this was Imra's final test; passing it means she gets to join the Science Police on Earth!

Back on the ship. Garth meets Rokk, and they hit it off (awww). Garth reveals he is looking for his brother. Their conversation is interrupted by RJ Brande's arrival. Brande is kind of like that cool but slightly loud uncle everyone has - he waves off any "special treatment", but does it loudly enough that most of the ship can here. He spends time talking to passengers too, asking them how they are. Nice guy. Rokk gets starstruck and talks about how Brande invented Stargates, which are interstellar teleportation devices. They jump quickly to Titan, where Imra gets on. Garth has lustful thoughts; as Imra passes by she gives him the evil eye and tells him not to think about it. Gee, is it just me or is she being nosy? I mean, it's not like Garth was making a scene. Garth has the grace to be embarrassed instead of blaming her. We also see the reappearance of the mandatory Saturn ID that marks telepaths, and we see people leaving their seats to get away from Imra. Hmmm. Well, I wouldn't be very comfortable either.

Then on Earth...

Well, we know the drill. Imra picks up thoughts of assassins sent to kill Brande. Her warning gives enough time for Garth and Rokk to act, saving Brande and catching the bad guys. Rokk and Garth impress each other (aww). Imra is whisked away by the Science Police; Garth disappears because he is technically a runaway. Brande's partner Doyle and Luornu appear, making long-time Legion fans wet themselves in excitement.

Fast forward to Brande meeting with United Planets president Chu. Chu tries to convince Brande to hand over the secrets of the Stargates, but Brande is shrewd enough not to let go of his moneymaker. Instead, he offers to finance a symbol of unity for the young United Planets - and we see he has been doodling the familiar Legion logo. Who knew Brande had an artistic side?

At SP HQ, Imra is being given menial tasks by Commander Hagbard. Another SP officer gossips to Shvaughn that Imra will never rise, because Hagbard hates Titanians. Shvaughn whispers back that they have to be careful, as Imra can read thoughts. Lournu - revealed to be Brande's personal assistant - approaches a disgruntled Imra with an offer...

Rokk is being given a hard time by his trainer/manager. Another, more flirtatious Luronu (must be Purple! Just like the SW6 version) approaches him with an offer.

Garth is in jail being bullied by a few goons. Apparently, Garth was making trouble at Black Mace's place (sadly, none of the goons look like other members of the Taurus Gang). Poor Garth gets a bucketful of what looks like urine (ewwww) in his face. Luornu picks him up just in time. She posts bail, so I have no idea what happened to Garth's charges or what he was charged with.

The three reunite in Brande's office. Cuspin leers at Imra; she responds by outing him to Rokk. Cuspin has been channeling Rokk's earnings to pay off Cuspin's gambling debts. Yikes! An angry Cuspin attacks Imra; Garth and Rokk stop him, and Rokk tells Cuspin they are through. Rokk is kind of grateful, but does tell Imra she seems nosy (yeah, just what I was thinking; glad the writers addressed it). Imra excuses herself by saying that strong or lewd thoughts are easily picked up by telepaths, and she only really delves deeper when that happens.

Brande makes his entrance by showing holos of Superman, Wonder Woman, Batman and Flash. Brande gives them the pep talk/sales pitch. Form a team of heroes that the galaxy can rally around; help others. Try it out, and see what happens. Maybe, just maybe, they are meant to make magic. Dang! It's quite a good talk if I say so myself. And all three agree.

Last page - shadowy figure says his assassins failed. He sends an underling to tell their masters. And appoints another underling to take underling 1's place, because the masters won't be forgiving. Cold. Aaaaaaand shadowy figure is Doyle... and he is still planning something!



Thoughts:

I can see why the Postboot might be a bit of a hard sell. After all, we're coming off the End of an Era, where we see our beloved Legionnaires fading into white. Like waking from a blissful dream...

Garth Ranzz's dream is anything bit blissful. He flashbacks to when he and his siblings were on Korbal. This time, all three of them were there - Garth, Ayla and Mekt act like "normal" siblings would in our day and age. Garth has some sort of hero worship for Mekt despite his solo status; he obviously looks up to her more than he does Ayla. And he's a runaway, uh-oh.

Super sports star Rokk Krinn is next. Nice to know that despite his status, he's still quite a bit of a nice guy who cares deeply for his family.

Note the Easter Eggs on page 5 - an Alien from the Aliens series, a guy in the bottom left corner who looks a lot like Vandal Savage but is also dressed like the X-Men's Sebastian Shaw, and a guy who resembles Brainiac 5 from the Legion on the Run stories. There's also a Sklarian, though she doesn't dress like Kono did. I wonder how many readers freaked at these little throwaway cameos?

Lots of Legion Worlds mentioned: Tharn (the Sorceror's World), Imsk, Zuun, and of course Winath and Titan. Again, I wonder how many readers freaked at the thoughts that the White Witch, Shrinking Violet or Timber Wolf might be re-written as Legion founders this time?

Next up is Imra Ardeen. Her telepathy isn't particularly impressive, in this scene. Maybe it's because we're used to such power levels from her and similar telepaths like the Martian Manhunter. I have to echo the SPs: "And she's Titan's best telepath?" All she demonstrates here is the ability to read minds. We don't know enough about the "benchmark" level of telepathy here to tell if what she did here is supposed to be impressive. Maybe picking up a stray thought is supposed to be, I don't know. Her combat skills are impressive though - she took down the culprit without harming her, as the culprit can still walk in the very next panel.

We see R.J. Brande close up, and he seems very authentic. I certainly like him here more than I did the Preboot version. His vibe is like that of the jolly, kind, rich old uncle who wows you with interesting stories on family reunions.

Stargates are introduced, and I like how they both open up and restrict space travel at the same time. This opens the writers to have future stories set in remote areas of space without Stargate access, for example. Now Legionnaires can get lost in space in a more plausible manner!

Here comes Imra, being nosey again. Her mind-reading of Garth helps explain why Titanians need to wear a Saturn badge - if someone could and would peek into your mind uninvited, wouldn't you like to know? I have often wondered why other planets don't need to wear an ID. Besides Durlans (which will be touched on in future issues), I'd think that I'd want to know if the sentient beside me is a Daxamite! (shameless plug - I explored that idea in my Andromeda post for "Loss", though instead of an ID I had them wear a red-sun bracelet).

And it looks like the Garth-Imra romance won't be a love-at-first-sight one! More like lust. Oh, Garth. Thinking such adult thoughts!

I also dare say that the Rokk-Garth friendship is off to a great start, and in these few pages has been highlighted more than it has in the entire Adventure run!

Nosey Imra strikes again, but this time she saves RJ Brande's life! She IS nosey enough to catch Rokk and Garth mentally complimenting each other though. What?! Can't two guys get some privacy as they mentally admire each others' [strike]equipment[/strike] powers?

And RJ Brande's status as a visionary is highlighted once more, as only he sees the potential of these three working together.

He acts fast, sending a very familiar face to gather the three (hi Luornu!). Though her powers aren't made obvious here, as she doesn't merge into three. Her personality differences are made obvious as well - the Luornu with Rokk flirts with her target, while the Luornu who gets Garth is all business-like. I do wonder why Garth didn't just zap his assailants. He could have, it's not like they're wearing full-body armor!

I empathize with Imra as well. She's clearly competent and motivated, yet she's tasked with menial jobs. It's fair, though the mention of Hagbard (another familiar name, though I can tell you right now he won't do much for the rest of this continuity) hating Titanians doesn't sound so good.

We also see Shvaughn Erin, and it's interesting to meet her at a time when she isn't a fan of the Legion yet. Let's see how this turns out!

And we have the gathering. Wait, Luornu isn't joining them yet? What?! Come oooooooon! Oh, and Cuspin's a rat. Tsk tsk. Where will this go, I wonder? It's a tad convenient that he's exposed so quickly; and I'm left wondering where this will lead. Why even introduce him? Perhaps it was to add a touch of realism - Rokk is barely an adult, after all, and even veteran athletes need a manager and trainer.

Having the Legion be inspired by multiple 20th century heroes (interesting that the Flash is the 4th hero, and not G.L. or J'Onn) is a good move, and touches on the rich legacy of all of them.

The scene with the 3 agreeing to Brande's proposition is somewhat subdued and not exactly a big, rip-roaring Long Live the Legion moment. Which makes sense in this context; Rokk and Imra are turning their backs on their chosen careers and Garth is technically a runaway. Maybe that's why Cuspin was included; to make Rokk's decision more plausible. Imra's isn't surprising, since she's obviously not satisfied with her first day with the SPs. Garth? I think he's mostly along just to get another shot at Imra.

All in all a rich first issue. Old Legion fans will be thrilled at the possibilities (Luornu is here! Shvaughn Erin is here! RJ Brande will play a bigger role it seems! And the 3 Founders... don't like each other yet!) And there's enough here to thrill a new reader as well, especially with the brains of RJ's assassination revealed to be his business partner!! But there's a looming mystery, as he isn't doing it just for himself. Uh-oh! What sinister forces are at work here? And why is President Chu in the background when Doyle's face is revealed? *Gasp*, is SHE behind this???

The art is a tad rough, but serviceable. The Legionnaires look young, and I for one am pleased that Rokk and Garth aren't musclebound gym bunnies and that Imra's cleavage doesn't look like a pair of overripe fruit.

It's also nice to see the Legionnaires acting (and being treated like) teens. There wasn't much of this at all during the old "Super-Hero club" days, was there?
Originally Posted by He Who Wanders
Go for it, Ibby.

I'll contribute as I can.



Thanks, HWW! I'd love to hear YOUR thoughts on how this era compares and contrasts with the Preboot!
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 08/18/13 01:44 PM
Quote
Next up is Imra Ardeen. Her telepathy isn't particularly impressive, in this scene. Maybe it's because we're used to such power levels from her and similar telepaths like the Martian Manhunter. I have to echo the SPs: "And she's Titan's best telepath?" All she demonstrates here is the ability to read minds. We don't know enough about the "benchmark" level of telepathy here to tell if what she did here is supposed to be impressive. Maybe picking up a stray thought is supposed to be, I don't know.


I read the scene differently.

Imra, like Rokk, is introduced as someone upon whom a lot of lofty expectations have been placed. He's a sports star; she's the best telepath of Titan has to offer--and both encounter the pressures and lack of appreciation that go with such a mantle. Rokk is bombarded by Papparazzi. Imra can't get the police's desired results. This sets up conflict in their individual lives and suggests an incentive for them wanting to join Brande.

One of the things I appreciated in the reboot was that the Legionnaires' power levels were generally nowhere near their preboot levels. In the early Adventure issues, Imra picks up stray thoughts from worlds away; here her power is more localized. I don't think this scene is meant to impress us with her power so much as it is to establish what her power is and to show she is very good at using it.

Quote
We see R.J. Brande close up, and he seems very authentic. I certainly like him here more than I did the Preboot version. His vibe is like that of the jolly, kind, rich old uncle who wows you with interesting stories on family reunions.


Yes. He comes off as less of a caricature here. He's formidable and believable as someone who negotiates with the president of Earth.


Quote
Stargates are introduced . . .

Here comes Imra, being nosey again. Her mind-reading of Garth helps explain why Titanians need to wear a Saturn badge - if someone could and would peek into your mind uninvited, wouldn't you like to know?


While re-reading this issue, I was struck by how much the reboot borrowed from Babylon 5. Both of these ideas--the technology used to travel space and telepaths having to wear special identification and being distrusted by others--were integral parts of that show.


Quote
And it looks like the Garth-Imra romance won't be a love-at-first-sight one! More like lust. Oh, Garth. Thinking such adult thoughts!


Garth is, what, 14 or 15 here? He's thinking 14 or 15 year old thoughts. wink

I did appreciate the contrast in the three founders' personalities. This scene plays out in a more entertaining way than it did in the preboot.


Quote
Oh, and Cuspin's a rat. Tsk tsk. Where will this go, I wonder? It's a tad convenient that he's exposed so quickly; and I'm left wondering where this will lead. Why even introduce him? Perhaps it was to add a touch of realism - Rokk is barely an adult, after all, and even veteran athletes need a manager and trainer.


Not only that, but it gives Rokk an added incentive to throw in with Brande. Since Cuspin has stolen Rokk's endorsement deals, that leaves Rokk (it is implied) with little money to support his family. It would take something major like that for Rokk to consider abandoning a successful sports career to join a team of heroes.

The writer could have making this clear, though.

Quote
Having the Legion be inspired by multiple 20th century heroes (interesting that the Flash is the 4th hero, and not G.L. or J'Onn) is a good move, and touches on the rich legacy of all of them.


Notice Superman's mullet--ugh!


Quote
The scene with the 3 agreeing to Brande's proposition is somewhat subdued and not exactly a big, rip-roaring Long Live the Legion moment. Which makes sense in this context; Rokk and Imra are turning their backs on their chosen careers and Garth is technically a runaway. Maybe that's why Cuspin was included; to make Rokk's decision more plausible. Imra's isn't surprising, since she's obviously not satisfied with her first day with the SPs. Garth? I think he's mostly along just to get another shot at Imra.


I agree that it's a very subdued scene, and I found it disappointing for that reason. Why doesn't Rokk raise an objection that he's abandoning his career? Why doesn't Imra say this isn't what she trained for? Why doesn't Garth hold out until Brande promises him the means to help find his brother? Brande's speech is very inspirational ("It might not work. We might all walk away in three months."), but the trio are far too passive in this scene.

Quote
The art is a tad rough, but serviceable. The Legionnaires look young, and I for one am pleased that Rokk and Garth aren't musclebound gym bunnies and that Imra's cleavage doesn't look like a pair of overripe fruit.


Agreed on both points.

Quote
It's also nice to see the Legionnaires acting (and being treated like) teens. There wasn't much of this at all during the old "Super-Hero club" days, was there?


The word that comes to my mind after re-reading this issue is "innocence." The reboot restores a sense of innocence to the Legion. This can be both a good and bad thing. There's a sense of the Legionnaires being decent kids (even Garth) who are caught up in political realities they have no control over, yet who are now called upon to be a symbol for unity. What kid wouldn't want to make a difference in a troubled world?

Yet the depiction of all this is, to use your word, subdued. It just doesn't feel like there's much at stake here. The final scene with "Lord Doyle" is a clunky way of introducing the villain, and, otherwise, there's little sense of passion or importance to any of the story's events. We are told, for example, of the decades-long war between Braal and Titan, not shown it. There isn't even any real antagonism between Rokk and Imra, just a cursory mention of the war.

The Legionnaires seem almost to have been placed on a pedestal by the creators. The latter approached this story as if they were treading on hallowed ground; they didn't go far enough in making this story their own or making it stand out from previous tellings. The changes they've made are largely surface (though some work better than others, such as the Ranzz siblings' relationship), but we learn very little that's new about the three founders and the world they live in. There are very few insights that one might expect in the re-telling of an old story.

I may do a formal review at some point, but, for right now, I'd grade this story as 76.1 (C).
Originally Posted by He Who Wanders
Quote
Next up is Imra Ardeen. Her telepathy isn't particularly impressive, in this scene. Maybe it's because we're used to such power levels from her and similar telepaths like the Martian Manhunter. I have to echo the SPs: "And she's Titan's best telepath?" All she demonstrates here is the ability to read minds. We don't know enough about the "benchmark" level of telepathy here to tell if what she did here is supposed to be impressive. Maybe picking up a stray thought is supposed to be, I don't know.


I read the scene differently.

Imra, like Rokk, is introduced as someone upon whom a lot of lofty expectations have been placed. He's a sports star; she's the best telepath of Titan has to offer--and both encounter the pressures and lack of appreciation that go with such a mantle. Rokk is bombarded by Papparazzi. Imra can't get the police's desired results. This sets up conflict in their individual lives and suggests an incentive for them wanting to join Brande.

One of the things I appreciated in the reboot was that the Legionnaires' power levels were generally nowhere near their preboot levels. In the early Adventure issues, Imra picks up stray thoughts from worlds away; here her power is more localized. I don't think this scene is meant to impress us with her power so much as it is to establish what her power is and to show she is very good at using it.



You have a good point there, HWW. I suppose, coming from a point in time where I'd seen telepaths in comic books shutting down multiple minds and altering memories, I was disappointed by how "weak" Imra was. I never disputed that she was the best Titan had to offer; what disappointed me was that if it were so, then telepaths must be quite weak in the Postboot Legion's universe.

I have to agree with you on how subdued it all was, and the distinct lack of passion. Perhaps the creators rushed the formation of the Legion too much - a better tack might have been to have the 3 founders initially rebuff Brande, but then be brought together again at a later date because of another emergency. Only then would they have been convinced to form a team. "So, what now" sure isn't the most auspicious way to begin!

I do like the vastly different interplay between the founders, though - Garth and Rokk as best buddies, with a frosty "friendship" between Garth and Imra. Certainly gives the writers a lot to play with here.

Posted By: Reboot Re: Re-Reading the Postboot Legion! - 08/18/13 11:46 PM
I'll pick up on LSH #0 itself later, but what sort of schedule are we doing for this? I presume we want to avoid Mon/Wed/Fri since they're "Archives days", so depending on whether we do two or three a week, either Sun/Thurs or Sun/Tue/Thurs?

Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Having the Legion be inspired by multiple 20th century heroes (interesting that the Flash is the 4th hero, and not G.L. or J'Onn) is a good move, and touches on the rich legacy of all of them.
Notice Superman's mullet--ugh!

They missed a very obvious trick there - all four heroes are then-present (1994) versions. They should have mixed the costumes up a bit - Year One Batman, Byrne Superman, 1994 Wonder Woman, John Fox (future) Flash, perhaps?

As for "Why Flash and not...", well, J'Onn's never really held a solo title, and I think he was off in Justice League Task Force at the time, not even the main JLAmerica title, while Waid & Ross would point-blank refuse to even acknowledge let alone include Kyle in Kingdom Come only a couple of years later. Plus, y'know, Waid was the Flash writer of the time, so including Wally was a slight plug for his other book...
Besides the above "real life" reasons, for in-universe reasons I suppose a GL wasn't chosen because there are a ton of GLs. In an inter-planetary setting why choose one of the Earth GLs instead of, say, Kilowog or one of the Xudarians?

Re schedule, I haven't really thought about it myself. On one hand the Postboot Legion has shorter (?) issues at only 22 pages each compared to some of the Adventure era stories; plus we have more two-parters so 3 a week should be very much ok. Sun/Tue/Thurs sounds good to me even with the time differences.
We just came from an 8-hour power outage, so I'm going to go on ahead and continue.

Legionnaires 0
Close Encounters

Issue information

Summary:

Things are speeding up for the Legion - they're formally introduced/marketed to the UP and the team isn't quite receiving a warm welcome from all sectors. Can they foil a terrorist attack on the delegates and achieve respect and acceptance?

Familiar faces Tinya Wazzo and Luornu Durgo are in the right place at the right time, and the issue closes with the introductions of 6 more possible new members.

Thoughts:

We start with an infomercial of the 3 founders. Cosmic Boy, interestingly, is the one most shocked - yet he should be the one most used to being in the spotlight. The second shot makes it seem like he's flying; some clever editing or is he using his magnetism to "fly"?

Botk Rokk and Imra are 15, a year older than Garth. They both do seem more level-headed, but it's probably because of their life experiences (Rokk supporting his family, Imra in intense study) than a function of their age. Garth was supposed to be called "Lightning Lad" but marketing changed his name to Live Wire because it was fresher. They probably didn't mess with the "Cosmic Boy" codename for Rokk because he was already known by it. I guess they couldn't come up with anything else for Saturn Girl. Of course, in real life we know they just copied the codenames the 3 Founders' SW6 counterparts had.

Mr. Brande, to his credit, answers Imra as an adult would to an equal. I find him so well-written that even I call him "Mr." Brande! It just doesn't seem right callimg him RJ, he's so respectable.

Marla Latham reappears as well. Preboot I think he only appeared twice, once in the story introducing Ultra Boy and the other when he was framed for murder. It's good to see him taking a bigger role here, and it makes sense as Mr. Brande doesn't have the free time to handle all the details.

So the 3 Founders designed their own outfits? That's the implication, at least. Yet they didn't seem to have picked their own codenames.

Not sure what the point is of keeping Doyle's face in shadow; we already know who he is. In the first panel of the page you can see him clearly as well. Artistic license?

Tinya Wazzo is here! Nice to see a familiar face agai. Boy, is her mom scary. Grabbing her by the ear, what? I'm not sure if the other delegates are surprised that she can phase, or that she phased through the UP globe itself (based on how Winema reacts, possibly the latter). You can even see the guy beside her facepalming.

RJ Brande earns cool points again for thinking that the new uniforms are cool. I always did take issue with the use of the word "uniform" though; they're not uniforms because they aren't identical. There's a sort of central-stripe with outer colors design, but they are hardly uniforms.

The Legionnaires face a tough crowd, and they know it. As many teens do, they try to seek approval but at least they're doing it the right way. I am much more impressed with Imra now than I was last issue, as she was able to scan the minds of dozens of sentients in a very short time. I take back what I said about her not being all that powerful!

She loses a few points, though, for blabbing out about the bomb. As Garth said, "smooth move". Frankly, besides her alerting everyone about the Brande assasination attempt (which was needed to prevent his death), she could have been more cautious both against Cuspin and against the jewel thief on Titan. But oh well.

Garth is a little reckless as well, though he does have a point -blowing out a wall could have injured more people and it would have been harder to get rid of the bomb without the altitude. Cosmic Boy takes charge and gets the three of them working together well despite their inexperience and the little blame games going on.

Luornu also pulls an amazing save, one that she couldn't have without her triplicating abilities. You go, girl! And props to Rj Brande for trying to save the President himself.

Imra strikes again, catching the crooks. I don't mind so much that she doesn't show the ability to shut down minds or stuff, her thought-scanning is already very useful.

Tinya jumps right into the fray! Good thing Garth picked up on her intangibility and fried the bad guy. She totally earned her stripes and her (future) flight ring here, and her line makes it clear she wants to earnt he respect of her MOM. Her mom, by the way, is totally overbearing but means well - it's a tough combination to deal with.

And so the Legion grows by two, with Apparition and Triad quickly joining the ranks and the UP (or at least trhe crowd here) fully behind them. Not a bad start huh? Saving the UP assembly from a bomb sure earns you a lot of cred.

But hold, what do we have here? Chu wants to send them in a mission - and to prep them she wants to add another half dozen Legionnaires! In short order we get familiar faces Gim Allon, Lyle Norg, Querl Dox and KID QUANTUM? Uh-oh, we all know how that turned out. There's also a mysterious covered figure; I'm sure old-time fans familiar with the Preboot Legion's joining order guessed it would be Reep Daggle. And new girl Jenni Ognats, who has super speed apparently.

Star Boy is also mentioned, but he's passed up in favor of Kid Quantum. Why? Perhaps the Xantihans felt he was the one they could "spare" the most, as they made a big deal out of not weakening their own forces.

Gim is also a science cop; will he and Imra have different approaches to their work? His growth power is fully accepted by his teammates, but that may be because he is a Science Cop. They might react differently if he becomes a Legionnaire.

Lyle is sneaky and mischievous, more so than his Preboot or SW6 counterparts were.

And Brainy... he hasn't usually been depicted as this preoccupied and borderline rude. well, this is gonna be very interesting.

I'm sure a lot of old-time Legion fans were excited; we end the issue with 5 Legionnaires and 6 more on the way, plus Ayla Ranzz, Star Boy (and Atmos) all existing in this new continuity. Several elements are the same, with the Legionnaires mostly having the same identities and powers and even joining in roughly the same order they did Preboot. What's new, as HWW pointed out, is the Legionnaires are acting more like teens with "typical" teen problems like overbearing moms and unrequited crushes and even chips on their shoulders.

There is enough to hook some new readers as well, and I think having a cast of 5 + 6 = 11 Legionnaires is just the right number for now; enough to seem like a Legion but not enough to overwhelm. The supporting cast is turning out pretty nicely, too.

A solid issue, but then again not a rip-roaring LONG LIVE THE LEGION one. The team isn't charging into greatness so much as slowly easing itself into it, and I think the writers wanted to keep it that way so we could experience their growing pians firsthand.
Posted By: Fat Cramer Re: Re-Reading the Postboot Legion! - 08/20/13 04:23 PM
LSH #0:

This is a lot more fun than I had remembered. Visually, there's a lot going on - the easter eggs that IB pointed out (I'd missed those!), lots of aliens and different clothing, what looks like the tail of a dog standing in line at the counter - but maybe it's a sentient alien? Rokk, Imra and Garth really do look like teenagers and have very distinctive personalities. Ayla and Lu are also given actual character - Ayla cautious and responsible; Lu competent and unflappable. Bits of back story and hints of future developments (like the reporter's question to Rokk about debt structure) make this a full and multi-layered issue to read.

There was a red-haired assassin - I wonder if they thought at some point to make that guy Mekt and have Garth cover up for him.


Legionnaires #0:

This issue really builds up the team quickly. It is fun for old-time Legion fans to see the group growing and meet somewhat familiar characters in new circumstances. New readers must have found this a good introduction as well; a lot of characters are introduced, but each one gets some panel time and background - something that was filled in after the fact in the original Legion.

You get the idea, from the set-up, that each of these teens has been chosen for the Legion; only at the end do you read the actual conscription message.

A scene I would have liked to see: Tinya's mother getting the news that her daughter was selected (or offered?) to be Bgtzl's representative. We've had some indication that other parents are out there, specifically Garth's and Rokk's, but Winema is the first one we actually meet and, while she's a classic, she's a very realistic mother of a teenager, alternating between annoyance and concern.



Awesome to have you commenting, FC! I totally missed the easter egg you caught. In the very same panel as the dog's tail, there's a sentient who looks like a mole rat with clothes too. I love that crowd scenes on any planet have a mix of human and alien "people"; the Adventure Era for example usually had more homogeneous crowds.

Tinya would mention just a few issues later that she'd never have been admitted into the Legion without Winema's okay. I would also have loved to have seen that scene.

Good catch on the red-headed assassin. It would have been interesting, but I guess the writers didn't do that as it would have possibly derailed the Legion's formation!
Since the weekend is coming up, I sure hope more posters will be able to contribute!

Legion of Super-Heroes 62
Forced Friends, Deadly Consequences

Issue information


Summary:

The Legion's membership has doubled, with Cosmic Boy, Live Wire, Saturn Girl, Apparition and Triad being joined by Leviathan, Chameleon, XS, Invisible Kid and Kid Quantum. Leviathan is appointed Legion leader, and they are quickly thrown into their first mission without the chance to really get to know one another. They investigate a series of spaceship disappearances, and what they find is pretty scary... Can the untested team pull together and survive this?

Not all of them will.

Thoughts:

Anyone familiar with the v4 Legion must already have had an inkling as to how this issue would end. Heck, the title even hints so!

Ah, the VR room! If I were a Legionnaire I'd spend a lot of time there with the others, too! Aside from doing naughty stuff with Condo and Lyle (and Blaze, how could I leave him out of it?), it'd be great for bonding and for developing teamwork with the rest.

I don't know what to think about the girls' derision of the VR room. Short-sighted, perhaps, but they do raise a lot of interesting questions. How would the VR room create a "mind" for Imra to read, or objects for Tinya to phase through?

I love that they played a prank on the boys, though.

The panel on the next page shows a great snapshot of what the UP thinks about the Legion. Interesting that Lu among the girls, and Cos among the (two) guys are the ones attracting the opposite sex.

More easter eggs: Data and someone else from Star Trek, the 3 Stooges, and a guy in a sleeveless red shirt who looks a lot like Mon-El or Superboy. Oh, Lu! Why does Lu Neutral react like that when Lu Purple gives their number? Either she doesn't really want to date that guy (despite acting all flattered), or she's worried Lu Purple will "go behind her back"?

Next we have an illuminating next few pages that characterize the "next 5" Legionnaires:

1) Leviathan is a take-charge dude, but I wouldn't quite call him a leader yet. Act first, talk later? Definitely different from previous Gims. "Who do you think you are?" Oh, I dunno, just the founder of YOUR team. "Our" team, he says. I guess the UP holds more stock with him than the other Legionnaires do.

2) Kid Quantum has a big ego and is extremely unlikable. Uh-oh. "Team?" he says. Nasshead.

3) XS has a terrible codename IMO (XS = Excess? okay...) though using only 2 letters does fit her "rushed" speed powers. I for one like the "talking fast" bit. She could probably have taken on Cham by herself, but running for the others shows she's either a very team-oriented gal or that she's afraid to act on her own. Do I see a little hero worship of Cos too? She seems mighty disappointed when he doesn't exactly welcome her with open arms.

4) Cham can't speak Interlac, great. We do know he's peaceful enough since he only shifts in self-defense, and Lyle was able to talk him down.

5) Lyle is kind of sneaky, keeping himself invisible the whole time. He's smart, speaking Durlan well enough to communicate with Cham. Confident, too. Maybe a bit... aloof? And sarcastic, for sure.

Cos continues to be the voice of reason (being elected by the other 4), while Garth is both a bit of a hothead though sensible enough to wait for Cos' lead. Imra is willing to support her friend Cos, as well.

Dissension in the ranks? Even Jenni and Lyle seem a bit put off by Gim's priorities. Big glory, huh?

Heh, Starsector 247-A!

Tinya and Lu already have a budding friendship, like their Preboot counterparts supposedly did.

Gim makes his first bad call of the mission. Splitting up so soon? Didn't he ever watch horror movies? It's not really that bad a call, but his team-ups are questionable. He wants Lyle to "watch the Durlan" (who by the way IS A FULL-FLEDGED LEGIONNAIRE, HELLO!) but doesn't send a third with them. Cosmic Boy, the other team member who's shown the best leadership skills so far, is in the same subteam as him. Seems very unbalanced to me.

Two pages later, two of the subteams meet up again. I was hoping we'd get a bit more characterization with the smaller teams, but I guess they didn't have the space.

I like how Lyle's invisibility doesn't make him a Mary Sue here. He's a valuable team member, but he's not Batman.

Wow, nice tackle from Apparition there! I'd guess she knows how to fight! And good for her, telling Kid Quantum off like that.

Gim's battle tactics suck. Cos, Lyle and even Garth take charge more than he does, and he doesn't even have the sense to shrink down.

I'm guessing these "drone" things aren't alive, because a) Cos can nab them with his magnetism, suggesting they're metallic; b) they explode when crashing into walls; and c) the Legionnaires blow them up (though I doubt they have a Legion code yet).

Kid Quantum's belt power's running low already? How long have they been there anyway? He also makes the classic movie villain mistake of standing there AND TAUNTING HIS OPPONENT. Idiot. Oh well, here it goes...

Gim earns points back for admitting he made some mistakes (though I, like Cos, don't blame him totally - James was really difficult to work with and they were thrown into the deep end too soon!) He earns even more props for offering to resign.

Cos earns MAJOR props for acting like a true leader and encouraging Gim. Now THAT is a true leader.

The cast of 10 Legionnaires is handled well, with everyone getting something to do and some additional characterization. Besides James, I like how they mesh well with each other and in a realistic manner. All in all a solid story with good pacing and action and a promise for more - you just know this isn't the last we've seen of Tangleweb!
Posted By: Fat Cramer Re: Re-Reading the Postboot Legion! - 08/24/13 02:07 PM
I think that was Spock with Data. And I was really puzzling over who the hunk was in the red shirt. Stupid me! Given Lu's preboot/5YL history, it had to be Superboy/Valor.

What a great clash of personalities and independent go-getters versus government bureaucracy. One can just imagine the difficulties in getting people from all different planets, supposedly chosen for their exceptional abilities, to form a team right off the bat. AND you've got a leader parachuted in, displacing the established, most natural leader. Cosmic Boy really shows his leadership qualities in this story.

The team has built up really quickly and each Legionnaire is distinguished not only by superpower but by personality. Gim's reaction to "the Durlan" is extreme and surprising for anyone who read the original Legion. It sets the basis for a long-running story line and illustrates some of the problems the United Planets is having to remain united.

I never liked Tangleweb; he is a creepy villain but a sentient spider just didn't resonate with me. Somehow Tolkein's Shelob was a lot scarier because she didn't talk; she was just a giant, hungry spider. I sort of feel like I could maybe reason with Tangleweb, then we could go have a beer together.

However, I really enjoyed story, establishing the new team. It's sort of sad to think how it all degenerated, but that's quite a few issues away from now.

I'm with you FC, this was a good start. Just enjoying it for how it is "at the moment", so to speak tongue

"Independent go-getters" is definitely the right word! I think XS (and the non-Interlac-speaking Cham) was the only one who didn't have a rebellious or stubborn streak.

And despite the shiny bright surface, it's a good insight that the UP is hardly as united as they project. Durlans not allowed to "roam free"; Titanians required to wear an ID. Tsktsk.
Legionnaires 19
The Quick and the Dead

Issue information

Summary:

Wait, we already had a death last issue! Don't tell me it isn't over? The team deals with Kid Quantum's death and explores some of the possible political consequences.

XS also has to deal with her panicking during a mission last issue - and she gets her chance when only she among the team is left able to act during an attack on Kid Quantum's funeral.

Thoughts:

My first thought was: wait, they CAN'T possibly kill XS! She's all-new, arguably the most powerful of the current Legionnaires, and IMO a very sympathetic character! Plus she's (besides Cham) the only non-caucasian left in the cast (besides the Asian Chu)!

Our new hero, XS, is heavily featured on the cover. Jeff Moy also does cover art, and I think his cover is much more gorgeous than his interiors are right now. I don't know if it's the inking.

I like that the issue starts with discussions from "men on the street" about the Legion. Makes sense there would be some skeptics.

The blue alien woman with no eyes is slightly creepy. I know I've seen some science fiction shows with eyeless androids, but I don't think this one is.

We have about 2/3 of a page with RJ rightly expressing outrage, and the Legionnaires are 100% behind him! Well, maybe not Leviathan. Apparition and Triad are quite sneaky and have the makings of good Espionage Squad members. Oh Tinya, the Incredibles would have a lot to say about getting caught by your cape. Luornu proves that she's a Legionnaire for more than just her power; she very cleverly uses the security systems to her advantage!

RJ gives props where props are due, crediting Gim for being able to admit his mistakes.

Ah, so that's what happened to Brainy. And he used to work for RJ? Whoa. Small cosmos.

Did Imra just cough up BLOOD? This scene highlights the dangers of telepathy - it's a double-edged sword. To her credit, Imra takes it and even tries to stop Garth's more unusual method. To Garth's credit, he definitely exercised enough care to avoid hitting them.

I know Jenni was scared, but could she possibly have dodged the draft? Seems unlikely given how the draft notice was phrased. Okay, so she panicked momentarily. It's good that Cos picked up on it, but I wouldn't really call it cowardice. She ran back right away and I think her decision to leave was spurred mostly by James' death than by her moment of panic.

Highly convenient for Doyle's viewscreen to pop on just when his name was mentioned. Maybe he set it to do just that. Half the money? Frankly, even only half the money Brande Industries makes is quite a lot!

I'm not sure why Lyle had to instruct Cham to shapeshift when the blaster was pointed at him. Maybe Cham wasn't in any real danger from said blaster? And Lyle was obviously trying to scare Doyle into surrendering, because last issue proved that Cham's fairly peaceful.

Nice to see some reality in the transference of "old Earth customs". We also have a lot of modern practices whose origins we don't really know.

Also nice to see intertron reintroduced.

Whew, seeing that bomb explode in slow motion was pretty amazing. Sadly, poor James' body is now kaput. I'd like to think that some of the faces in the crowd are the Cullen family and at least some Xanthu officials and Amazers - with Stargates there's no excuse for them to be absent. Of course, you'd expect the Cullens to be front and center with the Legionnaires.

XS shows smarts in prioritizing - she saves Chu and RJ first.

The stasis field doesn't extend outside the immediate bomb zone; why doesn't anyone in the crowd react? Or is everything just happening that fast? Good illustration of XS' speed here - wow, the assassins really underestimated her. I like the scene with Cos saving Jenni back - good illustration of teamwork. She's the star of the day, for sure.

Finally, we;re introduced to Mano, the first familiar big-name villain to be reintroduced. This is a very different Mano; the old one destroyed his homeworld out of spite, while this one did out of sadness. On a side note, at least some of the dead Angtuans wear the same outfit that Mano does. A military uniform?

I wonder, are the woman and child Mano is cuddling related to him? Or were they just the closest to him?

Yikes! Planetary suicide! Did Mano try using his power on himself as well? I would assume he did later on, since he so badly wanted to die too.

All in all a good issue. The subplot in the background (who is trying to destabilize the UP?) continues; we get some good focus on the new Legionnaire XS; and Mano is introduced. Not bad for a 22-page comic!
Posted By: Fat Cramer Re: Re-Reading the Postboot Legion! - 08/27/13 03:57 PM
That blue alien woman looks like one of the 5YL probes that everyone had as servants/assistants.

The Legionnaires are a little less straight arrow than the original versions. They're eavesdropping on R.J. and Winema, Saturn Girl doesn't have the experience to deal with the rotten thoughts of the three assassins.

Marla's reaction to Brainiac 5 is great and sets up the (now) classic Brainy-blows-things-up characterization.

Kid Quantum's death and funeral didn't have much impact for me; we hardly got to know him and he did behave like an ass on his first and last mission.

I think I prefer this origin for Mano to the original. It's more tragic. It also introduces that rat McCauley into the picture. I figure that was a military uniform, since Angtu had been at war for ages.


Come to think of it, Kid Quantum's death seemed to do little to further the character growths of anyone besides XS and Leviathan. None of the other Legionnaires seem particularly affected by it: we don't see anyone else questioning why they joined the Legion. Even if James was patently unlikable, you'd think the others would be shaken up a bit more - especially considering that Lyle and perhaps Gim and Imra are the only ones with any sort of military/police/spy experience.

I also prefer Mano as a more tragic character than as an outright villain. You keep thinking that if things had turned out differently, he might even have been a Legionnaire in this reality.
Legion of Super-Heroes 63
Things at Hand

Issue Information

Summary:

The team gets a major upgrade - a new headquarters. We also meet RJ Brande's rival Leland McCauley, who has problems of his own in the form of a vengeful Mano. Despite the danger, the Legionnaires race to the Moon to stop him. However, they aren't quite prepared for the lengths Mano is willing to go to in order to get revenge.

Plus, Brainiac 5 finally joins the team.

Thoughts:

Uhoh. Mano seemed like such a decent guy last time, but now he's mad! All the deaths are made all the more tragic because a) McCauley is such a big jerk, and b) Mano started off with good intentions. Damn.

Tinya has a point here, why WOULD the UP draft a Legionnaire who couldn't speak the language? I think the UP, at this point, is using the Legion primarily as a marketing tool. Maybe they wanted Cham in to appeal to the non-humanoid member planets.

The Athramites are annoying and kinda creepy, but Garth, Lu and Lyle running away from them is a bit of on overreaction. Funny, though.

Oh, the MMB symbols! I missed those! I do wish Triad had used her triangular chest symbol instead though.

I would have expected gravcars to be common issue in the 30th century. Or is Gim marveling at their enhanced speed instead?

Oh, that Legion HQ is sweeeeeeeet and I would have reacted exactly the same way. The design borrows heavily from the SW6 Legion's HQ, down to the meeting room. Glad Lyle is there to get Imra to defrost a bit and try the damned VR room already. How does the VR room compensate for possible destruction caused by powers, though? Lightning rods for Garth's lightning bolts, non-magnetic materials for Cos?

Ah, a Bugs Bunny cameo on page 8. Cute.

So Imra DID try the VR room! Not in control? A setup for a future story?

Hey, it's Tenzil! Rats, so he might not be a Legionnaire this time around. But at least he's here! Nice one, Triad.

And Brainy finally shows up! Boy is he focused. At least he had the decency to mutter out a "Greetings". I wonder if Lyle feels threatened that we have someone potentially more intelligent on the team.

McCauley, slimy as ever.

And now we have the first appearance of the White Triangle. Hm, one thing I miss about the Adventure Era was that the stories there were so self-contained. All scenes in a particular issue tied into the main plot of that issue. No spillovers, no throwaway lines that may not even lead to anything.

Nice contrast here between Brande and McCauley. One is conscientious, the other greedy. And Brande's mysterious past, ooooh.

Big surprise, a lot of Sci-cops don't want to cooperate. Stupid of them, frankly. But how did Mano take them all out? They have the benefit of range on their side. And why did he leave this one guy alive? Didn't think he was a threat anymore? And with his announcement to McCauley I guess he didn't care about keeping hidden.

Heh. Cos' team is full of females. Oh, Cos.

Saturn Girl fails to detect Mano early enough. That's the problem with telepathy; it's hard to set defined power limits. Her telepathic range is not defined at all.

Good that Lyle was smart enough to keep invisible. I think some Legionnaires like Lyle and Tinya would do well to keep their powers at "default" all the time.

Frankly, Mano doesn't seem too tough here. Both XS and Leviathan got in good hits, and had Mano not been backed up against the dome I'm sure they could have beat him. Still, it was good of the writers to have that situation. They showed how driven Mano had become, and he WAS tough enough to take XS' and Leviathan's attacks without getting knocked out. A pretty formidable second opponent for the Legion.
Legionnaires 20
The Descent of Mano

Issue information

Summary:

How will the Legionnaires survive the bad place Mano left them in last issue - on the surface of the moon with no environmental shielding or oxygen? And how do they stop an opponent who, with enough time, could actually blow up the whole Moon?

Also, it is sibling rivalry as the issue ends with the introduction of Ayla Ranzz!

Thoughts:

Mano's on a crazy mission of vengeance here. Yikes!

Cosmic Boy does a good job saving the time while he's straining to hold onto consciousness. As a swimmer, I can appreciate how hard it is to concentrate when your lungs feel on fire.

XS tries valiantly but falls. Luckily, Chameleon was there to help.

Tinya reacts with disgust at Cham's touch. I wonder, couldn't a phased Apparition have just sank into the ground to get to safety?

Ah-Heet-Dees-Plees! Heh. Cham should use that line more often. Sadly, I doubt he understands what he said at all.

Mad props to the Legionnaires for staying despite being in danger, and for Brande to warn them of it and urge them to come home. Props to Lyle as well, for acknowledging Brainy's intelligence and coming to him for help.

And mad SLOPS to McCauley for being the greedy, paranoid and amoral nasshead that he is.

Whoo! Brainy figured all THAT out without even being there? Very smart, alright. I love the scene on page 13 where the Legion charges into action. Would have loved it more if they were flying, though. I miss those flight rings!

"Can't you even read a clock?" Heh.

The scene of Tinya walking in on the naked guy is funny AND believable - in a place like that, you'd get horny too. Naughty writers! (I wonder if that's his girlfriend back home, or a performer).

Great teamwork from Cos and Gim there!

Mano's escape raises a lot of questions. Just how thin was that floor? Surely he's not just using the blaster to carve an entire tunnel?

Cham and Lyle double-team McCauley again, like they did Doyle. They make a good pair. But wait! Wouldn't Tinya have been in a better position to follow McCauley? I'm starting to feel like Lyle's getting all the glory. Of course, since he's the only one who can talk to Cham it should have been him. But... did he NEED to have told Cham to punch Mano? Hello, Cham can't speak Interlac but that doesn't mean he's stupid.

Jenni tries hard throughout, trying to help search even. You'll get there, girl. Don't worry. She does it in a way that's endearing rather than annoying.

Ugh, McCauley tries to buy off the Legion. Nasshead!

And Garth's runaway status is coming back to haunt him. Enter Ayla!!

Wow. The surprises just keep on coming.
Posted By: Georgehaze Re: Re-Reading the Postboot Legion! - 09/05/13 10:37 PM
Can't wait until you catch up to Andromeda!

As an aside, I'm not sure whether or not anyone has noticed but, over the years, whatever was the 'current' variation in TV and film scifi drama has always left its mark on the (various) Legion titles.

In the Pre-boot era, the original Legion cruiser looked a LOT like a Klingon ship from Star Trek... Mike Grell frequently added little touches from Space:1999 here and there...

Now, with the beginning of the Post-boot era, the dominant scifi shows (of that time) were the latest iteration of Star Trek and Babylon-5, the latter of which heavily influenced both story and art.

Suddenly we had large stargates that ships traveled through rather than warp-capable ships, as was the case in Babylon-5 and it wasn't until the "Stargate-SG1" era of TV that the reboot began reflecting that in it's 'people-scaled' stargates.

The whole 'people of Titan must wear symbols to let people know that they're telepaths'... that was almost a clone of Babylon-5's similar treating of telepaths (except that they wore black leather gloves and wore a Psi-core patch).

Anyway, I thought that I'd share that little insight with you.
Thanks Georgehaze! I'd love to read YOUR reviews as well, especially since I know how passionate you are about the Postboot Legion.

That's a good insight you shared. I think it's great that the Legion's creators have been open to adapting elements from other universes and series. It helps enrich the Legion's reality, and it's only right that they keep innovating given they're set 1000+ years in the future!
Posted By: Georgehaze Re: Re-Reading the Postboot Legion! - 09/06/13 02:33 PM
Something else else that you said about Tinya and her response to Cham is that, in this version of the Legion (early on, at any rate) there were more frequent occurrences of species-racism (for lack of any better term).

I've got to think that this would, in all likelihood, be a perfectly normal reaction. Certainly, it is more so than the Trek-ish and Star Wars-like commonplace reactions that one sees to thoroughly alien contact, even in enlightened cultures. Even in the 30th century, it's not that easy to throw off millions of years of evolutionarily learned behavior.

Sure, there's the argument that people learn to fear spiders and snakes and that such fear is not inherent in our species. On the other hand, I've seen plenty of people recoil at the presence of either - no one taught them to do this.

As such, seeing Tinya recoil at Cham's touch seems a valid reaction, and one that I wish that had been expanded upon. Conversely, for a species that can alter its shape, texture, size, color, smell, etc, like the Durlans, such an emotional reflex would probably seem quite baffling.

Now, the hatred that Laurel/Andromeda had for Querl (at first, before their mutual - and mutually denied, though no one else was buying it - attraction started kicking in) was obviously learned prejudice, taught and enforced by her family/community.

In summation; this (among so many other such things) is just another example of the superior writing that was one of the best defining characteristic of the Post-boot era.

Just more observations... thanks for letting me share.
Hey, thank YOU for adding in your two credits! I'm glad we'e able to generate more discussion.

Besides the racism to the shapeshifting Durlans and the telepaths of Titan, I'm glad this version of the Legion also explored Coluan snobbery, the racism/xenophobia of the Daxamites and their White Triangle lackeys, and even the Carggitte's intra-species prejudice and the Winathian's treatment of solos. You're right in that there's a "natural" and instinctive reaction towards what is different - even Kinetix was seen by some of her people as an aberration of nature (sadly, this was never explored), and Gates was looked at skance by the Vyrgans for being opinionated. Then we have how the Orandan serpents treated the raccoons as servants, and Monstress
having a rough time on Xanthu.

What I liked about it was that it showed the future was NOT perfect - but it was still worth fighting for because of people like the Legionnaires who stood as models of cooperation and unity. It was realistically flawed, yet still hopeful.
Posted By: Georgehaze Re: Re-Reading the Postboot Legion! - 09/06/13 06:20 PM
Originally Posted by Invisible Brainiac
....What I liked about it was that it showed the future was NOT perfect - but it was still worth fighting for because of people like the Legionnaires who stood as models of cooperation and unity. It was realistically flawed, yet still hopeful.


You've hit on one of the reasons why, in my opinion, the three-boot Legion and the pre-boot Legions failed.... neither of them inspired the readers. The adult legion just didn't have the youthful sense of adventure that made the Legion worth reading. And the three-boot Legions's reason for even existing as a group in nonsensical.

The Post-boot Legion were brought together from their individual worlds to inspire, like those of the 20th century that inspired R.J. Brande.
Yes, I completely agree with you on those distinctions. Going through the Adventure Era Legion, the Pre-boot Legion (at least in its early days) seemed more like a club for Superboy's peers than a "galactic force for inspiration and unity". Although to be fair, maybe we should use the terminology for the final era of the Preboot - the 5 Years later portion tongue I think earlier volumes captured the youth and the inspiration, though I agree that from around v3 or so the camaraderie and adventure seemed to vanish and the characters' concerns grew too adult for me.

Even then, when the youthful SW6 Legion was introduced, they were supposed to makr a return to the youthful, inspiring days. But there was plenty of infighting too (jerk Inferno, jerk Live Wire) whick, frankly, turned me off the book.

The Threeboot's teenage rebellion was inspiring to teens, but ultimately divisive because they failed to engage the adults.

A lot of people deride the Postboot Legion for being too "Archie", but I'll say again that I LIKED the bright and shiny future and the genuine friendship among the Legionnaires! Why can't our heroes be happy people who genuinely enjoy what they do?
Posted By: Mystery Lad Re: Re-Reading the Postboot Legion! - 09/07/13 02:33 AM
Hear, hear!

Long live the Legion
Mystery Lad! Great to see you back and I hope you'll keep posting more thoughts in this thread laugh
Posted By: Georgehaze Re: Re-Reading the Postboot Legion! - 10/17/13 02:54 PM
It occurred to me that, if a poll were taken on this site for which incarnation of the Legion should be brought back for the next go-around (pending, of course, the inevitable failure of JL3K), the Reboot Legion would probably be the most feasible given the "new 52" reboot and them having cast the original/Levitz incarnation into Earth-2 limbo.
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 10/17/13 06:43 PM
While I'll concede that the 5YG Legion didn't have the youth, I'd argue that it was the inspiration of the Legion that brought them back together. Duty and loyalty for some, memories and hope for others.

Against the darker galaxy, the core Legion values shone through even more. The cast were mature and did show themselves as having got on well together in the past.

If I couldn't have that Legion back, then I'd happily take the one Levitz has just left us with.

Posted By: Fanfic Lady Re: Re-Reading the Postboot Legion! - 10/17/13 10:38 PM
I'd certainly vote for the Reboot Legion. 5YG was wildly ambitious, but also wildly out of control (and I don't think the fault lies entirely with the editorial of the time.) There's bad things and good things about it, and I personally think the bad outweighs the good.
Posted By: Reboot Re: Re-Reading the Postboot Legion! - 10/17/13 10:53 PM
Originally Posted by Georgehaze
It occurred to me that, if a poll were taken on this site for which incarnation of the Legion should be brought back for the next go-around (pending, of course, the inevitable failure of JL3K), the Reboot Legion would probably be the most feasible given the "new 52" reboot and them having cast the original/Levitz incarnation into Earth-2 limbo.

As Cobalt recently put it, if the current DC brought back the postboot, they would just ruin it. I wouldn't trust them.
Originally Posted by thothkins
While I'll concede that the 5YG Legion didn't have the youth, I'd argue that it was the inspiration of the Legion that brought them back together. Duty and loyalty for some, memories and hope for others.

Against the darker galaxy, the core Legion values shone through even more. The cast were mature and did show themselves as having got on well together in the past.



It would be interesting to discuss and dissect how important the "youth" component is to the Legion. Do fans believe that, say, the Adventure Era was more lighthearted and the Legionnaires had more camaraderie because the Legionnaires were young, or because it was the Adventure Era? (hey, it was the Time Trapper himself who said the Legion's camaraderie was at its highest just before Ferro Lad's death!)

Agree with Reboot that I wouldn't trust current DC with the Postboot Legion. I'd much rather (for now) relive them through talented fan writers on this site or via back issues.

I would pick the Postboot Legion any day though, as I said above I like my Legionnaires happy and lighthearted smile
Originally Posted by Reboot

Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Having the Legion be inspired by multiple 20th century heroes (interesting that the Flash is the 4th hero, and not G.L. or J'Onn) is a good move, and touches on the rich legacy of all of them.
Notice Superman's mullet--ugh!

They missed a very obvious trick there - all four heroes are then-present (1994) versions. They should have mixed the costumes up a bit - Year One Batman, Byrne Superman, 1994 Wonder Woman, John Fox (future) Flash, perhaps?



COULD be explained by having those costumes simply be the most iconic ones associated with those heroes. After all, Superman, Wonder Woman and Flash have had the same costumes for the longest times and even Batman's costume variations have generally been minimal.
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 10/22/13 07:19 PM
When I read Adventure I'm not struck too much by it's light heartedness. The threats are certainly dire enough, and characterisation comes in angst sized chunks.

There's not a Tenzil Kem issue in the way the 5YG had him, for example. So there you have 5YG being the lighter book.

Youth is important as a lot of the angst is around being accepted, being able to connect with the girl/boy friend of your choice etc.

The camaraderie was higher back then, but that's because the characterisation was more limited. The characters were more generic then, so it was easier to pull them all in the same direction.

Better writing in that area resulted in the characters having their own ideas. That results in distances developing between characters.

I think with Adventure, there is angst but it seems more lighthearted because, in most cases, the angst is resolved by issue's/story's end. Unlike in more recent times when subplots could last years!

There were some seemingly permanent changes to the status quo (e.g. Bouncing Boy losing his powers, Star Boy being expelled) but the characters were still left in a fairly hopeful state. Compare to Arsenal losing a hand and becoming a drug addict!

There also was conflict between characters in the Adventure era, but I think because most subplots were contained in one issue, rifts between them were often resolved by the end of the issue too. We rarely had disagreements or animosity lasting multiple issues.

Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 10/23/13 06:28 PM
I think that all of the Legion is pretty hopeful.

When Mon El is destroying the Time Trapper, there's his hope that somehow a Legion will rise in whatever comes next.

When things are at their darkest in the 5YG, it's the love, loyalty and hope of pulling the galaxy back together that reforms the team.

After Legion Lost, there's the joy of the returning Legion, and the hope that they can help a blighted UP.

The hopes of finding love within the team probably faded away with couples pairing up a bit. But everyone was so serious about the Legion and it's regulations back in Adventure. Step out of line of those regulations and you were out of there.
I'd say all the Legion is pretty hopeful, but sometimes it takes a while for that hope to really rear up tongue That was my main point regarding the length of story arcs or subplots.

I guess later eras had more shades of gray in them. Compare the trial of Star Boy for Kenz Nuhor's death and the later trial of Brainiac 5 for the Infinite Man's death. And then we have Projectra's execution of Nemesis Kid.

Boy, Star Boy sure must have felt bad about those.
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 10/24/13 06:07 PM
Yeah, back then if you broke a rule you were out of there.

Had he been Prince Thom Kallor or Kallor 7.0 from the Compu-Hive of Xanthu, he'd have been forgiven.

What's that Star Boy? Lost your powers too? Shame. All the best in the Subs. We're due to pop round and throw abuse at those rejects next week, so we'll see you there.
I'm reminded of the Dynamo Boy/LSV story (which was reviewed just a little while back). Colossal Boy gets booted out for seemingly lying about the location of some reward the Legion got, and Cosmic Boy is only too happy to toss him out.

Tying this all back to the Postboot Legion though tongue

One of the coolest moments is when Live Wire resigns just before tackling the Omniphagos, because he knows the only way to stop it is to give it a terminal stroke. Damn. I still tear up whenever I even THINK about that scene. He was so close to going home, and he and Imra were gonna get married...

Of course, he was well within the rules. I'd say that the self-defense clause would apply, and on top of that there's the "proven only alternative to the death of other sentient beings"!
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 10/24/13 09:31 PM
That was the one I was thinking of too smile

Didn't Mon El get kicked out for lying too? "But I didn't have the blaster" while it's in his belt all the time. The only time he ever had a blaster, and it gets him kicked out.

Yet when Star Boy resigns to rescue Dream Girl and Brainy? From a hover chair, no less. Does he get a mention (other than this one)? No, he does not. He gets squished by falling masonry for his troubles.
Legion of Super-Heroes 64
Sibling Rivalry

Issue information

Summary:

Cover doesn't lie - Ultra Boy shows up at Legion HQ to scope out the team. He has pretty bad timing though, as Garth's status on the team is still uncertain. What will Cos do?

Tensions between Garth and Ayla over their Legionnaire status and their powers, as well as Ultra Boy's spying, lead to a heated confrontation where Garth takes the decision away from Cos' hands and leaves the team.



Thoughts:

Enter the familiar face of Ultra Boy! His costume's pretty much unchanged from the Adventure Era too. In his intro scene he gets to show off his street smarts and his fighting skills - note, fighting skills. It's not clear if he used strength or speed, but somehow I think not. He certainly didn't need them to polish off two non-powered bullies who wanted to steal his jacket.

And we pick up where we left off, with Ayla Ranzz/Spark coming into the Legion and Live Wire's fate left unclear. The scene also highlights how new and loose the team is - Cosmic Boy is the only one who even talks to Garth in this scene, and Triad and XS are the only other ones who seem to notice he's not in good spirits. Gim, Tinya and Imra are even crowding around Ayla. On the one hand, it's good that they're welcoming. On the other, what about Garth? (Gim and Tinya haven't shown yet that they're particularly sensitive, while Lu's always been observant and Jenni's always been compassionate).

Or perhaps, nobody really realized how bad things were until RJ Brande came in and said he couldn't talk the UP out of bumping Garth off the team.

Imra rises to the challenge, and she even takes the lead when they confront Chu. Cos is more diplomatic, but his message is clear as well. (And of course, Garth is pretty happy that Imra's sticking up for him - but Imra quickly tells him it's not just him).

Chu's reaction is interesting. "Just a couple more draftees, and after which I promise you we'll listen to your concerns!" She already knows the Legionnaires have bones to pick, at least about their membership. Hmmmm. (At least she's giving them enough importance that they didn't have trouble seeing her without an appointment).

And the bombshell is dropped. Garth is a runaway on Winath because he's underage (UP worlds don't have a standard age of majority yet, a good mirror of Earth's present state). Mekt's villainy is an issue for Garth, but not for Ayla, because it is Garth who wants to find Mekt. Chu's not making Garth's search an issue though, as she expressly tells Cos he can make this call - then she follows it up with "Don't give me a reason to start doubting you too." Oy. Boy, is she a seasoned politician.

We get some insight into other Legionnaires - Brainy prefers pure theory (?) to Lyle's practicality of tactile engineering. So, to test a theory Lyle would actually build something while Brainy would...? Why does Lyle sneak around the lab invisibly, anyway? He's in Legion HQ. And he derides Brainy back by saying, "yes, you would ignore it."

Tinya gets into a fight with her overbearing mother. I'm all on Tinya's side here - hey, Winema gave her consent. They didn't destroy the moondome, Mano did. And they saved a lot of lives. Winema's approach doesn't help at all as she doesn't even acknowledge Tinya's good intentions. And I don't see Chu giving them flak over the destroyed moondome. At least Tinya gets some comfort from Jenni.

Gim's teaching Cham some Interlac, and Gim is showing patience for once. Good job!

Lu's very disciplined with her workouts, we can see. Wouldn't expect anything less. Jo mentally tells himself to skip it - I would linger too, Lu's looking good.

And Jo's attracted to Tinya, big surprise! But his reverie is interrupted by Imra. Good show, her telepathy's sharp as ever.

And enter Ayla! Uhoh, talk first, Spark. Imra had the right idea. When Imra tells Ayla she doesn't have to prove herself, is that insight gained from telepathy or is it just a guess?

Despite the sibling rivalry, Garth comes in and saves Ayla (though frankly, Jo was just restraining her. I don't think she was in that much danger).

Garth's statement is cryptic at best. "The Lightning? something he has to warn her about?" He could easily have told her earlier. And if there's something dangerous with the lightning, why join the Legion in a role where he'd have to use the lightning often?

Garth is pretty sharp with his guess that Jo can only use one power at a time. At the same time he's reckless - look at the destruction he caused. Garth realizes that, to his credit. He walks away from the team...

... into a new one with some familiar (to Preboot fans) faces. Is that Evolvo Lad? Spider-Girl? Karate Kid??? and McCauley, who claims to have met Mekt? Uhoh!

This is a good issue that serves to further cement the personalities of many characters. Ayla is more level-headed than Garth, but she also has an impetuous streak of her own. Garth can be reckless and emotional, but is mature enough to realize his mistakes and take responsibility. Imra has a very strong will and is pretty fearless. Rokk is ever the diplomat.

The Legion is such a young team, but look at all the upheaval they've been through. Kid Quantum dead, and Garth replaced with Ayla. Whew! Toss in all the other drama (Winema Wazzo) and you can see they've got their work cut out for them.
Legionnaires 21
Enter the Workforce

Issue Information

Summary:

We meet the Workforce, and they're basically glorified corporate security due to McCauley's micromanagement. Poor Garth.

The Legion also gets possibly its most intriguing mission yet - to check on a prison cut off from the outside world because of the failure of the electromagnetic tunnel that allows exit from its location - inside a star.

Unfortunately, what seems to be a routine mission does not turn out well, as someone is willing to use force to stop the Legionnaires from repairing the tunnel.

Things are going to get pretty hot in here!

Thoughts:

First time we see the full Workforce in action, and when Live Wire calls them professionals, we know it means it's because they're paid tons of cash. Why else would they put up with a jerk like McCauley?

Who, by the way, is a total ass who makes questionable decisions. Besides his lack of concern over the guy Inferno killed (?!), his bloopers with Spider-Girl, Evolvo and Ultra Boy were really stupid. Ultra Boy or the telekinetic Evolvo could have taken the crate, Live Wire or a recovered Ultra Boy could have gone up against the thugs, and any of the long-ranged attackers should have covered Ultra Boy when he was chasing the crooks. Sheesh. Poor Garth didn't know what he was getting into.

Over to the Legion. After seeing how bad the Workforce members have it, it's doubly a pleasure seeing them!

Saturn Girl's sensitivity shines through when she asks Spark what's bothering her. I like to think that, though her telepathy makes her more sensitive to others, she's internalized it enough that she doesn't need to use her powers to do so.

Lyle and Triad show their naughty sides. Darkseid 2? Burn. I'm a bit surprised that Lyle didn't research about Brainy's lineage, but I'd guess he's not all that impressed with the Coluans - he knows they're intelligent, but he finds their preference of theory over practical applications to be a waste. Despite his cheekiness, Lyle does have the grace to apologize to an obviously angry Brainy.

The premise is very excitingly futuristic - a prison inside a star. Whoa! Nice characterization of the Wakeets too (education is distasteful? huh, but I can imagine some cultures WOULD find molding the youth to be tough).

Too bad we didn't actually see any Wakeets. Based on Brainy's description though it doesn't seem like any of them would actually dirty themselves operating the prison.

Imra's telepathy continues to be fraught with limitations - she has trouble reading mentally disturbed minds, and the physical conditions of her environment can hamper her. I guess it's not as easy as reading a book. Big surprise that the inmates are full of anger and hatred - I'd hate to be imprisoned inside a hot, sweaty star myself. I wonder though if they should have been sweaty at all, or at least to that extent. I would expect there to be little humidity inside a star.

Spark continues to show her thoughtful and intelligent nature - asking Brainy politely about his codename, and being sharp enough to understand why she should be careful with her lightning. She also showed a lot of concern for Cham, being the most distraught when she thought he'd died.

I wondered if it was wise to bring Cham along despite neither telepathic Imra or Durlan-speaking Lyle being there. If it hadn't been for his shapeshifting...!

Whoops! And what a cliffhanger the issue ends on - we're not sure if the half of the team who went to check out the generator is alive, and the rest of the team's about to get mowed down by hundreds of inmates. Wow, I bet the Legionnaires all thought this would be a routine mission!

Spark is probably my favorite Legionnaire this issue, as she was thoughtful, intelligent and compassionate and pulled her weight on the team.

Legion of Super-Heroes 65
Breakout

Issue information

Summary:

Planet Hell part 2! Last issue's attack destroys the prison's power grid, freeing all the prisoners! The Legionnaires and the newly-arrived Workforce have to put down the riot while preventing any escapes. Drama and poor cooperation (at least on the Workforce side), as well as overwhelming numbers, make their job harder. It's a moot point though as the loss of power not only wipes out the prison shields but kills the magnetic tunnel that will allow exit from the prison. Oops!

Thoughts:

I echo Triad's words - take a look at what's coming. Yikes! Can't blame XS, Triad and Lyle for freezing for a moment. At least they recover quickly after Imra and Gim swoop down and grab them. Their jetpacks should have saved them though, right?

Good job, Cos, for calling Brainy out for dissing the others while also being fooled himself. Nice use of his powers too - shielding them from the blast AND "levitating" the others out of there.

Points to the other Legionnaires "on the ground" too -

Gim shows good thinking in crippling the ships; leaves the Legionnaires in a bad position but at least they're containing the prisoners.

Luornu, despite being overpowered, shows good tactical thinking - she knows the Legionnaires are outnumbered and she was the first one to react during the initial stampede.

Imra's ability to trigger sleep and stimulate pain in her enemies is nice and broadens her versatility.

Lyle really makes good use of his powers, being able to turn his jetpack invisible, taking out the guards, and blinding prisoners by removing their goggles.

Enter the Workforce. They make a sharp contrast to the Legionnaires - Inferno kills a prisoner and lets her guard down (necessitating a save from Triad); Spider-Girl gets subdued once and mind-controlled the next time; and Evolvo doesn't take down any prisoners that we see. Even Karate Kid gets mind-controlled; he does sarcastically call out Inferno for killing a guy though (I'm sure the writers kept his hands relatively clean to keep the door open for future Legion membership). The Workforce members don't demonstrate teamwork at all, unlike the Legionnaires who watch each others' (and the Workforces') backs. Even Garth seems a little off his game, possibly because of his resentment towards Ayla - not only doesn't he thank her but he chooses to argue with her in the midst of battle. Ayla doesn't bite, thankfully.

And Ultra Boy? He loses major points for making goo-goo eyes at Tinya while obviously being involved with Spider-Girl. That is a big no-no, pal. You wouldn't like either Tinya or Sussa when they're mad (and you haven't even met Tinya's mom yet!)

All in all a good issue which moved the plot along and provided a lot of nice moments along the way. When you think about it, not THAT much happened and it was basically a big prison brawl but it allowed the writers to highlight each of the dozen-plus characters involved. Lots of good moments here.
For those of us who don't have the issues, I've gone back and added short summaries of each. They're very brief but give (I hope) a basic summary of the events for each.
Legionnaires 22
Hard Time

Issue information

Summary:

The finale of Planet Hell! Will the combined intelligence of Brainiac 5, Invisible Kid and Evolvo be able to repair the shields and the magnetic tunnel? How will the Legionnaires, Workforce and prisoners deal with the stress of being slow-cooked inside a sun?

Thoughts:

The seeds of the Brainy-Lyle rivalry are planted here. Brainy doubts the level of Lyle's intelligence but acknowledges (perhaps a bit begrudgingly) his creativity. Lyle definitely knows that it's a bit of an issue for Brainy.

Lyle's not clean either - he refuses to admit his fear of heights (though he does successfully conquer it) and is a little cocky too (though he backs it up with results).

Brainy's very intelligently pragmatic and quickly takes charge, even giving Cosmic Boy a short speech about swift initiative (despite Cos just wanting to wish him good luck!). He knows he's smarter than Evolvo, Lyle and Imra but is willing to involve them, so we know his ego's not that big.

Some interesting insights derived from the incarcerated Legion/Workforce:

1) Live Wire and Spark still don't quite make peace despite their lives being in danger. There's quite a conflict here: Garth's mad at Ayla for taking his Legion slot, yet he also warns her about the lightning being dangerous because it builds up anger and violence. So if that's the case, why is Legion membership so important? Does he think it can help him control the lightning (but shouldn't he be happy that it will help Ayla?) Is it because he wants to be near Imra, or use the Legion's resources to find Mekt? There's a lot of conflict in that scene, and it shows that Garth's not totally clear on his priorities either.

2) XS and Karate Kid. Val's very quietly confident without being arrogant. He knows he can break through a forcefield (much to my and XS' surprise). XS shows she's probably the friendliest Legionnaire as she really tries to get to know Val. I don't think she's flirting with him, she's genuinely just friendly.

3) Chameleon and Leviathan. Cham's a nice guy, he just has the misfortune of being paired with grumpy and hot-headed Leviathan. He yells at Cham to leave him alone since they can't communicate (did he forget the telepathic earplugs? wait, have they even been introduced by now? perhaps not yet...) Cham gains a lot of points for bearing with it and offering Gim a snack!

4) Cosmic Boy/Apparition and Spider-Girl/Ultra Boy. Selfless Cos tells Tinya to phase, since it doesn't make sense that she don't. Tinya was just being nice. Makes me wonder, if the whole prison burns up in the star she'd likely survive in phased form - though she wouldn't be able to get out without outside help. I don't think her jetpack (if she could retrieve it) would be enough to get her back to Earth. Oh well.

Poor Tinya walks in on Jo and Sussa heavily making out. I think Tinya's shocked more by it being Jo (with whom she had a moment last issue) than by them kissing - she walked in on a naked guy using adult entertainment back at McCauley's Moon base remember?
Poor Tinya, and boy what a lug you are Jo. Playing around with two women at the same time. Okay, not quite playing around, but he obviously can't get Tinya off his mind. Not good.

I guess Sussa and Jo don't quite mind being seen? I mean, those prison screens are transparent...

5) Triad and Inferno. I'm not a fan of Inferno's rampant bullying, but she DID have a point as Triad's three bodies were taking up too much space. I still don't get the whole "I don't have to kill you" thing. I know she's pretty casual when it comes to killing, but really? Would she really have killed Triad for not re-integrating? Maybe she's just bluffing and maintaining her persona.

Imra has a great idea in using Bur Rac to calm the prisoners, but sadly she wasn't able to screen his thoughts. Oops. His racist thoughts point to a larger conspiracy afoot and may be related to the movement to destroy the UP.

Lyle pulls off a last-minute save by not only reactivating the forcefield, but causing it to repel the sun's energy and propel Planet Hell out of it! He can also generate the field anywhere he wants, and with a snap he contains all the prisoners.

Last page shows Jo talking with Tinya, and then attempting to pacify an angry Sussa. Grife, make up your mind will you? Garth is talking to Lu, but Ayla's nowhere to be seen - guess they still haven't made up. And Jenni's still hanging out with Val - boy, she sure is friendly! Or was something more being planned?

Planet Hell Part 3 is a good comic and shows how character relationships are handled well and made interesting. They take up as much space as the main action without slowing down the momentum of the story. Heck, each of the dozen-plus characters gets at least one good bit in this story! A+ for me.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 12/31/13 06:47 AM
I really loved this storyline when it came out! There's heaps of really good characterisations and it's a really unique threat! I am a big fan of stories where the team are isolated in a really hostile environment and there's not necessarily a villain to fight, I think it's great for exploring personalities and interpersonal relationships that wouldn't normally be seen (eg: I'm a big fan of the Triad/Inferno scene because you get so much in a very brief interaction....Triad's different personalities, her willingness to see logic in Inferno's words despite her abrasive nature, and we also see that even though Inferno at this stage is still really painted as an out & out villainous thug, she's not a MINDLESS thug).

I would love to do a Planet Hell homage in my series at some point if I can figure out a way to do it! smile
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/01/14 03:54 AM
I'm finally getting a chance to catch up on this thread and perhaps re-read the issues. Here are my thoughts on Legionnaires 0, after Ibby's convenient summary.

Originally Posted by Invisible Brainiac

Legionnaires 0
Close Encounters


Summary:

Things are speeding up for the Legion - they're formally introduced/marketed to the UP and the team isn't quite receiving a warm welcome from all sectors. Can they foil a terrorist attack on the delegates and achieve respect and acceptance?

Familiar faces Tinya Wazzo and Luornu Durgo are in the right place at the right time, and the issue closes with the introductions of 6 more possible new members.



This was a very light and enjoyable read. It clearly was intended to appeal to a young audience. Since Mid-grade and Young Adult stories are often written for readers two years younger than the protagonists, it's easy to imagine this story being written with 12- to 13-year-olds in mind. It hits all the right marks that I would have loved at that age: the Legionnaires are suddenly thrust into overnight stardom. They have the world's richest man providing them costumes and code names. They get to make a dramatic presentation before the president and delegates. They even get to save the day. What 13-year-old wouldn't fall in love with the story and these characters?

I really have enjoyed this modern (well, not so modern now) re-imagining of the Legion's origin as it adds so much color, so much texture to the original series. The Legionnaires continue to exhibit believable teenaged personalities: they are impetuous, quarrelsome, and eager. But they also get the job done in spite of their inexperience.

The plot is exceptionally well done, moving fluidly from the infomercial to Brande's office, to the UP assembly and to the Legionnaires trailing the crooks on their own. If the story had ended there, it would have been complete. However, the creators give us something extra--two things extra, actually: the memberships of Tinya and Lu and the introductions of several other familiar faces in new contexts. A lot is accomplished here, yet it all feels natural.

The story is not without its flaws. Tinya's motivation isn't sufficiently explained. She goes from being a nervous girl terrified of her mother to taking down a would-be assassin almost single-handedly. The assumption of this version of the Legion is that young people with powers are automatically brave and therefore Legion material (which is also Chu's assumption, but she's a politician; she can afford hasty decisions).

I'm of two minds about the bomb sequence. Imra blurting out that there's a bomb and Garth endangering lives by destroying the roof shows, for one thing, that these Legionnaires aren't ready to be heroes and that Chu is rushing them too quickly into action (as is Brande, who should have made sure they were well trained before announcing their existence). On the other had, one would expect even such green Legionnaires to have an ounce of self control. If Imra had whispered her discovery to Rokk and Garth within earshot of some other loudmouth, and if Garth had had a moment's hesitation before considering that blasting the roof was the only way, their actions would seem more plausible and the same plot turns would have happened.

I'm also a bit troubled by the fact that Gim Allon, who is 17 or 18, is already a lieutenant in the Science Police and bucking for captain. While his quick rise through the ranks will eventually be explained as a political move, it just seems very unrealistic and an unnecessary conceit that kids get ahead far quicker than they would in the real world.

One of the pluses, though, is that this story shows us the political relationships of the 30th century and how much power Chu wields in order to conscript young people from different worlds. There is a an element of danger building as events quickly spiral out of the Legionnaires' control. At this point, they are little more than puppets on a larger stage, with Chu pulling the strings on one side and Doyle on the other. Like the best children's stories, our protagonists will find themselves facing overwhelming odds before they can prevail.

Grade: 93.4 (A)


Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/01/14 06:57 AM
Originally Posted by Invisible Brainiac
Since the weekend is coming up, I sure hope more posters will be able to contribute!

Legion of Super-Heroes 62
Forced Friends, Deadly Consequences


Summary:

The Legion's membership has doubled, and they are quickly thrown into their first mission without the chance to really get to know one another. They investigate a series of spaceship disappearances, and what they find is pretty scary... Can the untested team pull together and survive this?



If ever a Legion story needed to be spread out over two issues, it's this one. I admire what was attempted here, but it feels rushed. In one issue, we've got five new Legionnaires, a mission, team conflict, a new villain, and a death. It feels like the story is rushing from scene to scene without stopping to let any of it sink in.

The story, to be sure, is well intentioned, and it gets off to a good start, with some nice interplay between the five existing Legionnaires. Garth and Rokk, the only two males on the team, buddy up and play with the new gadget (boys and their toys, indeed), while the three girls upstage them, pointing out the limitations of the toy and establishing that they're not going to stand idly by while the boys have all the fun. This initial scene was very well done.

After that, things move along at a frenetic pace. The creators do a good job of introducing the five new Legionnaires, showing the conflicts that exist in the UP, and establishing a dominant personality trait for each new member. But the story's major failing is that none of the characters move beyond their dominant trait because the story doesn't allow them room to do so. We've got Gim as the bigoted leader, James as the egotistical star, Jenni as the one who's in over her head, Lyle as the sneaky one, and Cham as the one who doesn't speak Interlac. The characters are stereotypes at this point, and the story doesn't afford them the opportunity to grow beyond being such.

It is very hard to believe that President Chu would throw such a team of teenagers together so quickly and then immediately send them on a mission to investigate missing spaceships. Even a politician who is interested only in promoting the Legion's brand (heh) would not do such a stupid thing: It's a disaster in the making.

Once the team boards the freighter, the action scenes turn out okay--although a couple of scenes need better transitions. Imra and Garth's initial encounter with Tangleweb is not shown, only the aftermath (page 14), leading to some confusion when one turns from page 13. Also, the bottom two panels on page 14 both have black backgrounds, leading me to think, at first, that they were the same panel. However, for the most part, the large cast is handled well and weaved in and out of the story with each Legionnaire getting a chance to do something and remind us of his or her personality trait.

Then James makes his fatal mistake. It's become a well recognized trope that if you've got one black guy on a team, that character is going to bite the dust (see also "X-Men: First Class"). His death is flawed for that reason and another: The whole point of James' death in the preboot was to establish why Legionnaires had to rely on natural abilities instead of devices. The limitations of James' power belt are mentioned in passing but in clunky, off-hand ways. This development really needed its own story in order to create the impact his death was intended to have.

Likewise, since neither we nor the Legionnaires got to know James, his death lacks any emotional impact. He's just a jerk who gets his comeuppance and gives Gim a reason to abdicate the leadership. Surely James deserved better.

Lee Moder's art is another weak point in the story. It looks very awkward and ugly in places, though, to his credit, it's always easy to tell what's going on. The layouts, too, keep the reader moving along.

As for Tangleweb, he (?) is a nothing villain, a one-dimensional monster used to illustrate the story's purpose: You can't force a team to be a team. Politics and image have nothing to do with whether or not a team can function. In some ways, the story succeeds in illustrating this point. I just wish it had been given more room to breathe.

Grade: 63.0 (D)
I'm very glad that you've jumped in with your thoughts, raz and HWW! smile Hope to hear more frmo you.

Originally Posted by razsolo
I really loved this storyline when it came out! There's heaps of really good characterisations and it's a really unique threat! I am a big fan of stories where the team are isolated in a really hostile environment and there's not necessarily a villain to fight, I think it's great for exploring personalities and interpersonal relationships that wouldn't normally be seen {snip)

I would love to do a Planet Hell homage in my series at some point if I can figure out a way to do it! smile


I'm a big fan of throwing two random characters together and seeing what we can come up with myself, and I echo your sentiments. Would be excited to read your take on this raz!

Originally Posted by He Who Wanders
I'm finally getting a chance to catch up on this thread and perhaps re-read the issues. Here are my thoughts on Legionnaires 0, after Ibby's convenient summary.

This was a very light and enjoyable read. It clearly was intended to appeal to a young audience. Since Mid-grade and Young Adult stories are often written for readers two years younger than the protagonists, it's easy to imagine this story being written with 12- to 13-year-olds in mind. It hits all the right marks that I would have loved at that age: the Legionnaires are suddenly thrust into overnight stardom. They have the world's richest man providing them costumes and code names. They get to make a dramatic presentation before the president and delegates. They even get to save the day. What 13-year-old wouldn't fall in love with the story and these characters?

Grade: 93.4 (A)




I would have just turned 14 when this issue came out, and I distinctly remember being awed that the Legionnaires were about my age yet were being thrown into (and succeeding at) these adventures. I agree with you, everything seemed natural in this issue yet quite a lot happened!

Re LSH 62, I also agree that too much happened too quickly. Too many new Legionnaires, a short and fast-paced mission and a hollow death. James, we hardly knew ya.
Not sure how much free time I'll have in the next few days, so I'll throw out my last review for a bit. Looking forward to various other reviewers catching up smile

Legion of Super-Heroes 66
Membership Drive

Issue information

Summary:

Membership drive! This is one of my favorite issues as we're introduced to three new members: familiar face Shrinking Violet; somewhat familiar face Andromeda, who reminds us of 5YL creation Laurel Gand; and completely new face (though with familiar Life Lass powers) Kinetix. This is a much better "introduction" issue than LSH 62 was as we are given enough time to really get to know each of the three.

We also see two "rejects" who do not join for various reasons: Lume, an energy being with light and heat powers; and the teleporting bug Gates.

Thoughts:

The 3 New Legionnaires

Each of the 3 newbies adds a very different set of skills and personalities to the team.

Shrinking Violet is possibly the best hand-to-hand fighter the team has now, as others who've demonstrated some combat skills (Apparition, Saturn Girl, Invisible Kid, Triad) have not shown a level of skill anywhere near Violet's! Her ability to shrink down to the subatomic level is also a key asset, as anyone familiar with the JLA's Atom knows. Her shyness is greatly balanced out by the fact that she's extremely confident in battle; she's clearly had a lot of training, more than most of her teammates.

Kinetix's ability to animate inanimate objects makes a good long-range weapon, and would also be useful in non-combat situations like search and rescue. Her description here makes it clear that she has to control the object when she uses her power on it, so it's not as though she actually gives them a life of their own. She's the most personable of the three and looks like she would get along with everyone else; her fascination with increasing her already impressive powers (making her late for the tryout) is a mild warning button but besides that she looks like she has the makings of a great Legionnaire.

Andromeda is easily the most powerful Legionnaire right now, and she demonstrates impressive control over her powers (she should be strong enough to crush her trainers, but manages to punch one relatively unharmed into the nearby pool)! Sadly, her extreme xenophobia and the need of a transuit to protect her from lead are glaring weaknesses.

The story

Each of the introductions is designed to let us discover what makes each of the characters unique. Andromeda's is a combat situation that neatly shows off all her powers, and demonstrates how bad her xenophobia is. At the very least, she's not actively violent against the others; she doesn't so much as hate other races as just deems them grossly inferior. Of course, the UP (despite some of their questionable decisions lately) wouldn't be so dumb as to accept a Legionnaire who might murder her teammates in their sleep. she'll be difficult to work with, but she'll do her job.

We're also promised a new Xanthuan Legionnaire who's been in a space-cruiser accident. Longtime fans surely picked up on that wink Star Boy's coming!

I applaud Imra for continuing to be strong and questioning Chu on their membership decisions. Of course, she does also prejudge the new Xanthuan Legionnaire based on her opinion of Kid Quantum.

It was nice seeing Gim and Cham getting along a lot better. Cham's selfless gesture on Planet Hell paid off!


Gim and Cham travel to Silvan to pick up the energy-being Lume, who throws off heat and light. You already see him with some limited shape-changing ability (in one panel he suddenly shrinks, and his default form seems to be as a small burst of light). Sadly, he can't leave his homeworld - is it because he's physically prevented from doing so or he's just afraid of the dark? Too bad, as Lume's powers were promising and he would have added a lot of diversity.

Their second jaunt is to Vyrga, to meet future Legionnaire Gates. I'm pretty sure the letter-columns somewhere revealed that Gates was originally supposed to be a one-shot reject character; I'm glad they eventually did use him. He and Lume helped expand our knowledge of the UP to include some very "alien" worlds. Gates' teleportation powers are also very potent - he can teleport other objects even without being in contact with them. 'Porting Gim and Cham into the air over a sharp cliff was pretty dirty and dangerous though. "Teenage death squad" has got to be one of the funniest phrases I've read since the series started!

Triad's still harboring some resentment towards Inferno - not surprising tongue

Last one is Aleph, for Kinetix. We meet her in a cave where she's searching for something to give her more power. Her brother Thanot probably echoes what was on a lot of reader's minds; her power's already pretty impressive, why play with things that may not actually strengthen her but instead do much more grievous harm?

Her preparations for her audition show a much more "typical teenager" side to her; using her power to have fun and try on different outfits. Hey, who among us would not love to use superpowers such as this in our everyday lives right? She has a nice sense of style too - and she thinks Cham is cute! Here's a hero who wants to have fun, and I found it immediately appealing and attractive wink Leviathan does as well, apparently. Wonder if this will go anywhere, and if Kinetix can help temper his rough spots. It was also good of the writers to have Chameleon participate in Zoe's power demonstration, as his shapeshifting helped show how versatile her own powers can be.

Now we head over to Imsk where Apparition and Spark are tasked with picking an Imskite. Tinya's clearly taking the lead here - the way she told off the insensitive cop made me cheer. Her experience helping out her mom paid off. The cop's attitude is very immature in fact; I'd think even a "normal" citizen would be in his/her place telling off that cop.

The contest between Violet, Ion and Micro takes a deadly turn as Ion is murdered by Micro. The mystery isn't too deep - an auraflux blade was planted on her and both Violet and Micro would have had motive. Violet's actions clearly show it wouldn't be her unless she's a very good actress, and it would have been surprising to say the least. But the way the mystery was solved is very satisfying, with good teamwork from Spark, Apparition and Violet and a very astounding fight scene where Violet absolutely creams Micro through intelligent use of her powers and amazing combat skills. Tinya's glowing endorsement shows that Violet really is likely the best fighter in the current lineup. Violet really wanted to earn her membership - and she did.

And so we end with 13 Legionnaires, 5 guys and 8 gals. The Legion's always had a pretty decent balance between the sexes, but I can't remember the last time the females outnumbered the males. What's even better is that each of the Legionnaires has a very different personality (and Triad has 3!).

All in all an exciting issue which had a lot of action, and promises a lot more action, drama and fun to come! Definitely an A+ for me.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 01/01/14 08:28 PM
The intro issue for Vi, Zoe & Laurel was well done and gave us a feel of their personalities and capabilities very quickly. Not sure how I feel about Laurel's xenophobia...it was an awesome storyline and it was really one of the first things to distance this Legion from its predecessor, but in the long run I don't know how good it was for her character as she never really made a successful comeback after the xenophobia story wrapped up.

One thing I think they definitely did get right was showing Vi as being quiet and unassuming, but still very very good at what she does. Seeing how timid she was in a lot of the old pre-Yera stories, you wonder why she was in the Legion at all sometimes! I much prefer the balance we got in the postboot Legion smile
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 01/01/14 10:16 PM
I had stopped bouying the Legion a couple of issues before this one. I did buy it on the strngth of the cover. I recall it being a good issue. Clean, crisp art. Youthful freshness. Interesting new candidates. But it wasn't my Legion.

Looking back I'm not sure I thought Laurel's xenophobia would wear off. It was one of her main character traits. He problems with the [SPOILER DELETED] seem to bear that out in part. Although Laurel had only been introduced in v4, I had read the Levitz Supergirl appearances, and this was still quite a change from both.

I'd already seen Violet as the introvert for years. While her combat experience and training helped, it was a step back again. I wanted to see her with Ayla and to have developed into a strong tactical leader. Again, the subsequent [SPOILER DELETED] issues moved her away from that role too.

So, it's a good issue, making strong statements about the characters it was going to use. Ironically, in doing so, it reminded me of how far away it was from the Legion I liked. I didn't pick up too many issues beyond this one at the time.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/02/14 01:19 AM
Originally Posted by Invisible Brainiac
[b]Legionnaires 19

Highly convenient for Doyle's viewscreen to pop on just when his name was mentioned.


Not only that, but why would a newscast announce his arrest before his arrest had been made? Was there a leak in the SP holding cell?

I loved the story, but there are some things that are too convenient to accept. Another example is how the Legionnaires rush to embrace XS when she announces she's going to stay. I thought only Cos knew about her panic during the Tangleweb episode and, by extension, her doubts about staying.

I loved it, though, that Triad did not remember her name earlier in the story. It established that Jenni was still on the outer fringes of the team and, likely, no one would have missed her if she had left. (Though if she had, none of the others would have been alive to miss her.)

Another unexplained coincidence: How does Triad grab hold of Apparition's cape when the latter is intangible? It's been established that Tinya can phase only parts of her body, but why would she leave her cape (and, by extension, her back end?) tangible while peering into the president's office? She was just asking for a butt kicking.

On the other hand, this story has two qualities the Tangleweb story lacked: natural pacing and character development. It's good to see the Legionnaires sitting around, waiting while Brande and Chu discuss their future. This scene, in which "nothing" much happens, affords us the opportunity to get to know the characters a little better as they interact. Lu, who was treated only as a supporting character during the first two issues is gradually coming to the fore as a competent, surprising, and unpredictable girl with three personalities.

Cos's depiction is also very fresh and credible. He continues to demonstrate leadership qualities in his nonjudgmental way of addressing XS's panic and in the speech he gives at James' funeral, playing up the latter's positive qualities (or spinning them, one might say).

The scene with Imra and Garth tells us so much about the limitations of being a telepath (or, perhaps, Imra's limitations). It also advances the plot in a surprising way.

Good riddance, Doyle. I'm glad that this subplot finally draws to a close and once again establishes that the Legionnaires can be quite effective in closing a case. One definite advantage that most of these stories have had over many which came before is that there's a more satisfying sense of closure to the subplots. Even the Tangleweb episode ended in a way that felt natural even though the villain got away.

And, of course, Jenni gets her big moment in the spotlight. I have nothing new to say about this, as it plays out as expected. I did like the slowing down effect of the stasis field and the abrupt shift into high speed on page 17. For an instant, I felt what it must feel like to have super-speed.

(But here's Concidence No. 4 or is it 5? Why would James be buried with his stasis belt? Why would such a dangerous device be allowed anywhere near a state funeral?)

Last, we have Mano's origin. I agree with Ibby and Cramey: Mano is a much more interesting villain with an element of tragedy. In the issues to come, as I recall, he exhibits a sense of decency (and here, he destroys his world because he considers the corpse-littered streets an "abomination"--giving his people a decent burial, as it were). One gets the feeling that he was a good man pushed to the brink of madness and beyond by circumstances out of his control: a tragic hero in the classic sense.

Grade: 78.4 (C+)

Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/02/14 02:13 AM
Originally Posted by Invisible Brainiac

I wonder, are the woman and child Mano is cuddling related to him? Or were they just the closest to him?



Although the story doesn't tell us this, I've always believed they were his wife and child. It makes his tragedy so much more personal.

And, by the way, it provides a nice contrast with the preboot Mano, who was shunned by his society.
Originally Posted by razsolo
Not sure how I feel about Laurel's xenophobia...it was an awesome storyline and it was really one of the first things to distance this Legion from its predecessor, but in the long run I don't know how good it was for her character as she never really made a successful comeback after the xenophobia story wrapped up.

[quote=thothkins]
Looking back I'm not sure I thought Laurel's xenophobia would wear off. It was one of her main character traits. He problems with the [SPOILER DELETED] seem to bear that out in part. Although Laurel had only been introduced in v4, I had read the Levitz Supergirl appearances, and this was still quite a change from both.



Laurel's xenophobia was certainly a bold move, and made for a great character arc. I agree with thothkins, the way Laurel was written made it doubtful whether she would have been able to overcome it - which would make future issues pretty powerful. I'm fairly happy with the first part of Laurel's "heroic arc", but agree with raz that what they did with her after was largely unsatisfying.

Originally Posted by He Who Wanders
Legionnaires 19



(But here's Concidence No. 4 or is it 5? Why would James be buried with his stasis belt? Why would such a dangerous device be allowed anywhere near a state funeral?)



I wondered also whether the UP had meant to bury him with the belt, or whether Doyle's people had snuck it into the coffin. The latter seems more likely, as it really doesn't make sense - even if the belt had been deemed safe, surely the UP could have put it to good use instead of burying it with James. Perhaps they had meant to, as the belt was shorted out when James died yet it works perfectly fine during the funeral.
Posted By: Reboot Re: Re-Reading the Postboot Legion! - 01/02/14 02:24 AM
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 19

Highly convenient for Doyle's viewscreen to pop on just when his name was mentioned.

Not only that, but why would a newscast announce his arrest before his arrest had been made? Was there a leak in the SP holding cell?

Well, although it would be trivial to conceive of a computer in the background scanning all the news links for any mention of Doyle's name, I'm pretty sure "convenient" is spelt L-Y-L-E in this case wink [Pretty sure the "newsreader" is Imra, Lu or - most likely - Tinya in a wig & false eyebrows too!]

Originally Posted by He Who Wanders
(But here's Concidence No. 4 or is it 5? Why would James be buried with his stasis belt? Why would such a dangerous device be allowed anywhere near a state funeral?)

Well, remember that the belt was an *amplifier*, not a generator.

As for the rest, well, why would such a dangerous device as a BOMB be allowed anywhere near a state funeral? tongue
I wondered also whether the UP had meant to bury James with the belt, or whether Doyle's people had snuck it into the coffin. The latter seems more likely, as it really doesn't make sense - even if the belt had been deemed safe, surely the UP could have put it to good use instead of burying it with James. Perhaps they had meant to, as the belt was shorted out when James died yet it works perfectly fine during the funeral.

And good point on the belt being an amplifier - Doyle's people probably not only repaired it but also boosted it quite a bit.

Originally Posted by Reboot
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 19

Highly convenient for Doyle's viewscreen to pop on just when his name was mentioned.

Not only that, but why would a newscast announce his arrest before his arrest had been made? Was there a leak in the SP holding cell?

Well, although it would be trivial to conceive of a computer in the background scanning all the news links for any mention of Doyle's name, I'm pretty sure "convenient" is spelt L-Y-L-E in this case wink [Pretty sure the "newsreader" is Imra, Lu or - most likely - Tinya in a wig & false eyebrows too!]



And this would have been done to catch him in the act? Maybe the telepathic info Imra pulled from the assassins' minds wouldn't have been admissible in court - or if it were, it wouldn't have been sufficient? tongue
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/02/14 02:46 AM
Originally Posted by Invisible Brainiac


Originally Posted by He Who Wanders
Legionnaires 19



(But here's Concidence No. 4 or is it 5? Why would James be buried with his stasis belt? Why would such a dangerous device be allowed anywhere near a state funeral?)



I wondered also whether the UP had meant to bury him with the belt, or whether Doyle's people had snuck it into the coffin. The latter seems more likely, as it really doesn't make sense - even if the belt had been deemed safe, surely the UP could have put it to good use instead of burying it with James. Perhaps they had meant to, as the belt was shorted out when James died yet it works perfectly fine during the funeral.


If Doyle's men had snuck it into the coffin, Jenni should not have guessed that it was there. Or perhaps she should have drawn the same conclusion herself.

As you point out, even if the belt had been shorted out, it makes no sense that James would be buried with it. Surely it contained technology that could be useful or dangerous in some other capacity.

I chalk it up to sloppy writing.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/02/14 03:08 AM
Originally Posted by Reboot
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 19

Highly convenient for Doyle's viewscreen to pop on just when his name was mentioned.

Not only that, but why would a newscast announce his arrest before his arrest had been made? Was there a leak in the SP holding cell?

Well, although it would be trivial to conceive of a computer in the background scanning all the news links for any mention of Doyle's name, I'm pretty sure "convenient" is spelt L-Y-L-E in this case wink [Pretty sure the "newsreader" is Imra, Lu or - most likely - Tinya in a wig & false eyebrows too!]


Curious interpretation, Reboot. If that was the writers' intent, they did not make it clear.


Quote
Originally Posted by He Who Wanders
(But here's Concidence No. 4 or is it 5? Why would James be buried with his stasis belt? Why would such a dangerous device be allowed anywhere near a state funeral?)

Well, remember that the belt was an *amplifier*, not a generator.

As for the rest, well, why would such a dangerous device as a BOMB be allowed anywhere near a state funeral? tongue


I may have missed an explanation in the earlier stories that the belt amplifies some natural ability James possesses. Perhaps that was how the belt worked in the preboot and the writers didn't bother to explain such for these stories. (And, really, they should have; since they've altered so much, they shouldn't have left it to the readers to assume anything was the same.)

In any case, I'm not sure what the difference it makes. The belt was clearly a dangerous device, and it remained so even with James dead.

I'm puzzled by your last question. Clearly no one "allowed" the bomb to be present. But someone did place the stasis belt there, and Jenni reacts as if she expected it to be there. Perhaps she should have thought, "Oh, that must be James' stasis field! Someone must have smuggled it in!" The writers leave too much guesswork to the readers.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/02/14 03:51 AM
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 63, Things at Hand

Summary:

The team gets a major upgrade - a new headquarters. We also meet RJ Brande's rival Leland McCauley, who has problems of his own in the form of a vengeful Mano.

Plus, Brainiac 5 finally joins the team.



This issue demonstrates how versatile Legion stories and writers can be. It takes us from the comical to the horrific in one issue, and the transition feels natural.

The Athramites have little to contribute to the story, but they do provide a nice spell of levity following the seriousness of the previous two issues. Yes, Garth, Lu, and Lyle overreact by running from them, but, since the Athramites aren't villains, they can't very well clobber them. (One supposes Garth was merely trying to scare them with his lightning bursts.) Metaphorically, the Athramites represent the reality that image and public opinion polls often take precedence over substance, and the Legionnaires' reactions represent how many readers (or how this reader, in any case) wanted to react: to run away screaming.

Oh, to be a Legionnaire and have a grandfatherly rich dude shower you with a brand, spanking new headquarters, state of the art technology, and even your own chef! These scenes illustrate what makes the Legion, in part, so appealing: they are the elite who get the best of the best. Who wouldn't want to belong to this most exclusive of clubs?

But, of course, there's a cost for all this luxury: the Legionnaires have to save a slimy profiteer from a horrific assassin such as Mano. I love the complexity of this storyline: McCauley is clearly the bad guy and Mano the victim, yet it is Mano's actions the Legion must stop. Mano has crossed the line, murdering employees of McCauley's in some delusional belief that he is getting back at McCauley and working his way up to him. One can feel sorry for Mano and even sympathize with him while understanding that he must be stopped.

Even though this issue is tightly plotted, it does not feel rushed. It allows for plenty of revealing character moments, such as Cos putting Gim in charge of the second team, and Gim's almost tearful reaction. The Imra scene again tells us something about being a telepath: when she probes for someone, she can be detected.

The art remains the weakest part of this LSH series: Five artists were used on this story, and there are some rough spots. (Tinya looks like she's put on a lot of weight on page 3, and Rokk looks plumb ridiculous on page 22). In other places, the settings convey an appealing sense of expansiveness. This is a roomy 30th century, even in McCauley's underground.

However, it is always easy to tell what is going on--an enviable skill many artists lack.

I believe this is my favorite issue so far--it even ends with an appropriately unexpected cliffhanger. How are the Legionnaires going to survive? How will Mano?

Grade: 90.3 (A-)

One thing about the whole Mano thing that I do find unsatisfactory is that, apparently, there was no follow up to the deaths of the people of Angtu. Although knowing McCauley, he would have made sure he violated no laws and there probably was no basis for the UP to prosecute him - most likely, legally the deaths on Angtu were caused by the people who used the weapons, and not by McCauley as he only manufactured and sold them.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/02/14 09:50 PM
Great thread. I'm re-reading them too but I'm a bit further along. By re-reading them I found I'm actually missing 3 issues! I thought I had everything! This includes LSH Annual 6. I've got to go to a comic show because I can't find them at the three stores in my area!
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 01/02/14 10:59 PM
I know how you feel WangLung. I'm missing an issue in the Baxter run it turns out. Browsing through e-bay...

As for Mano, the blowing up a planet with his hand was always a little silly. I possibly prefer him as a creepy psycho to a tragic fallen figure. Sometimes it's nice just to have really nasty villains.
Originally Posted by WangLung
Great thread. I'm re-reading them too but I'm a bit further along. By re-reading them I found I'm actually missing 3 issues! I thought I had everything! This includes LSH Annual 6. I've got to go to a comic show because I can't find them at the three stores in my area!


Glad you're enjoying them as well, WangLung! Please jump right in and post your thoughts smile

LSH Annual 6 was a gap in my collection for the longest time. I can still feel the enormous smile that crept on my face when I dug it out of a back issue bin at my local CBS. Too bad it's closed now, it had so many good back issues... Luckily I managed to buy nearly all the ones I was missing before it did close.

Originally Posted by thothkins

As for Mano, the blowing up a planet with his hand was always a little silly. I possibly prefer him as a creepy psycho to a tragic fallen figure. Sometimes it's nice just to have really nasty villains.


In general I do prefer villains to just be villains, because if you make one a tragic fallen figure you'd better do something good with it. Mano's "fallen figure" arc was developed OK in the Postboot up until the Legion's first battle with the Fatal Five, but nothing was done with it after - a wasted opportunity.

Now, blowing up a planet with his hand is silly? tongue I think they tempered it well by making sure Mano needed to charge up his power enough (and his "used to be a good guy until everyone on his planet died" backstory at least ensures that he won't go around randomly blowing planets up just for the heck of it, unlike if he were a full-blown bad guy).

Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/03/14 03:51 AM
I agree that Mano is insanely powerful to be able to blow up a planet with his hand!

Something else else this issue doesn't touch on or explain very clearly is what was the source of his disintegration ability? We're told only that the population of Angtu was killed by chemical warfare, and that the chemicals turned Mano into a shadow-skinned freak, but it's not clear if they also gave him his power or not.

Alas, the creators of the reboot didn't bother to explain a lot of things, as Legionnaires # 19 shows. They almost take if for granted that readers can fill in the rest, or perhaps they thought the unexplained aspects didn't matter. (As a writer, I know it's easy to get caught up in the story you want to tell and forget that the readers do not know the back story in your head as well as you do.) In this respect, the reboot is almost 180 degrees from the Adventure era, in which everything was explained, whether it needed to be or not.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/03/14 03:56 AM
Originally Posted by Invisible Brainiac
One thing about the whole Mano thing that I do find unsatisfactory is that, apparently, there was no follow up to the deaths of the people of Angtu. Although knowing McCauley, he would have made sure he violated no laws and there probably was no basis for the UP to prosecute him - most likely, legally the deaths on Angtu were caused by the people who used the weapons, and not by McCauley as he only manufactured and sold them.


Purely from a writer's standpoint, Angtu is a narrative device--something that gets Mano into the action. It is neither necessary nor desirable to back track and figure out what went on.

You do raise an interesting question for speculation, though. Why didn't the UP investigate? I'm sure McCauley did cover his butt legally, and he even says that the Angtuans bought the chemical weapons knowing they had been untested so he could easily shift the blame to them. Also, Angtu may have been a remote planet that was not part of the UP (Durla itself had only recently joined), so perhaps it fell outside of UP jurisdiction.
Angtu being outside UP jurisdiction could explain it somewhat, but if McCauley's legal excuse is tne Angtuans knowingly bought untested weapons then the law (or appropriate regulations) needs to be revised. I'd expect chemical/biological weapons to be strictly regulated in the 31st century!

But you are right, in that it's not important to the story itself (though if I were the writer I'd probably want to touch on it next time I use Mano, for example).

Originally Posted by He Who Wanders

Something else else this issue doesn't touch on or explain very clearly is what was the source of his disintegration ability? We're told only that the population of Angtu was killed by chemical warfare, and that the chemicals turned Mano into a shadow-skinned freak, but it's not clear if they also gave him his power or not.



That is a good point - on one hand he seems experienced enough with his powers to know he's capable of blowing up his entire planet, and to know when he'll be charged up enough to destroy the Moon. On the other hand, he had absolutely no idea has was immune to his own power (of course, I doubt he'd ever tried it on himself unless he was an infant or toddler!). Perhaps a good explanation would be that his powers emerged in his teens, and his powers interacting with the chemical weapons could have caused the changes in his physical appearance.

Has it also ever been explained, either Pre- or Postboot, what materials his glove is made of and why it is immune to his powers?

I also noticed that at least one of the dead Angtuans has an outfit similar to Mano's own. Could that be a military or police uniform on Angtu? I wouldn't be surprised if Mano had been a soldier, he seems to have the combat/survival skills for it and he also exhibits some patriotism.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/03/14 04:39 AM
The depiction of Angtu reminds me of the planet Charon in the classic Star Trek episode, "Let That Be Your Last Battlefield." That race, too, was destroyed by Civil War.

Interestingly, though, the Federation apparently had never heard of Charon until Lokai and Bele showed up on the Enterprise. Space is so unimaginably vast that it was impossible to be acquainted with every race and every world. In this way, Star Trek in the 1960s reflected much of the U.S. understanding of the world, which also seemed unimaginably vast and full of unknown and mysterious people.

We've sort of lost that sense of vastness and mystery in the age of the Internet and, certainly, this trend was under way in the '90s, when these stories were published. However, the depiction of Angtu as a remote tragedy, and certain other indications of the distances between worlds in the reboot (the stargate technology being new, the UP being new and shaky) rekindle, at least for a moment, this frontier spirit of vastness and mystery.
You raise a good point, HWW. I do enjoy the Legionnaires' reactions to new cultures - Apparition and Spark having to be briefed about Imsk, or Gim and Cham being surprised on Silvan, or Durla and Daxam being new UP worlds. A later story would show Umbra's (that's the Postboot Shadow Lass for non-Postboot fans :p) reactions to her world joining the UP.

I especially like it when our Legionnaires show a sense of wonder, curiosity and respect to these other cultures. Too often in this Internet age we have individuals acting like they know everything, and making snap judgments about other people and other cultures.
Posted By: Georgehaze Re: Re-Reading the Postboot Legion! - 01/03/14 02:41 PM
Originally Posted by Invisible Brainiac
You raise a good point, HWW. I do enjoy the Legionnaires' reactions to new cultures - Apparition and Spark having to be briefed about Imsk, or Gim and Cham being surprised on Silvan, or Durla and Daxam being new UP worlds. A later story would show Umbra's (that's the Postboot Shadow Lass for non-Postboot fans :p) reactions to her world joining the UP.

I especially like it when our Legionnaires show a sense of wonder, curiosity and respect to these other cultures. Too often in this Internet age we have individuals acting like they know everything, and making snap judgments about other people and other cultures.


Yet another reason why this iteration of the Legion has always been my favorite!
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/03/14 04:50 PM
Maybe this was just in my head but wasn't it because Angtu was so damaged by chemical warfare, Mano caused a chain reaction?
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/04/14 02:01 AM
I wondered the same thing, WangLung, but there's nothing in Legionnaires 19, at least, that indicates this.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/04/14 02:35 AM
Originally Posted by Invisible Brainiac
Legionnaires 20, The Descent of Mano

Summary:

How will the Legionnaires survive the bad place Mano left them in last issue - on the surface of the moon with no environmental shielding or oxygen? And how do they stop an opponent who, with enough time, could actually blow up the whole Moon?



I'm not sure how the Legionnaires avoided being blown into outer space when the dome was destroyed. I'm not up on my science, but wouldn't the sudden decompression of an entire city's worth of atmosphere cause people to go flying everywhere? And since the dome appears to have covered a city-sized section of McCauley Industries, the non-Legion casualties must have been staggering. (Unless the Science Police managed to evacuate everyone from the domed area first, perhaps.)

Such considerations aside, the second half of Mano's debut plays out as it should. There are few surprises, but some wonderful story telling moments, such as Cham being present as a fly in two panels on Page 17 before we realize it's him. Also, Brainy finally gets to do something by pointing out that which the Legionnaires (and the readers) should have wondered about in the first part: why didn't Mano simply destroy the moon to kill McCauley?

Once Brainy realizes that Mano needs time to recharge his power, it's a race against the clock. However, even though the Legionnaires have less than 24 minutes to act, this sequence lacks a sense of urgency. There's no doubt they'll win, and the writers use the time to give us some realistic but misplaced character moments: XS wanting to help out, Apparition helping out but failing, and finally Gim and Cos working together to pull the roof off the living quarters--wonderful moments all, but they don't convey the sense of urgency the sequence requires.

Mark Waid's name disappears from the credits (for good? I haven't checked), and perhaps that explains why this plot, while serviceable, feels like it's missing something. Waid always brought something extra, even in the rushed Tangleweb story, to convey a sense that the circumstances of the story mattered. Here the writers and the Legionnaires seem to be going through the motions.

The Moy brothers' art is certainly more consistent than the previous story's, and their characters and settings are mostly appealing. But in some cases, the manga-style elements of their art are distracting; the Legionnaires appear too childlike, such as Gim at the bottom of Page 13.

The story ends with the obligatory cliffhanger, but at least this one builds on what we've been told before and adds a twist to established Legion lore: sibling rivalry, indeed.

Grade: 86.5 (B)
Originally Posted by WangLung
Maybe this was just in my head but wasn't it because Angtu was so damaged by chemical warfare, Mano caused a chain reaction?


Originally Posted by He Who Wanders
I wondered the same thing, WangLung, but there's nothing in Legionnaires 19, at least, that indicates this.


Mano was planning to blow up the Moon in Legionnaires 20 and nothing indicates the Moon was damaged either. I think Mano is really just powerful enough to destroy a large celestial body if he builds up a powerful enough charge.

Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 20, The Descent of Mano

Summary:

How will the Legionnaires survive the bad place Mano left them in last issue - on the surface of the moon with no environmental shielding or oxygen? And how do they stop an opponent who, with enough time, could actually blow up the whole Moon?



I'm not sure how the Legionnaires avoided being blown into outer space when the dome was destroyed. I'm not up on my science, but wouldn't the sudden decompression of an entire city's worth of atmosphere cause people to go flying everywhere? And since the dome appears to have covered a city-sized section of McCauley Industries, the non-Legion casualties must have been staggering. (Unless the Science Police managed to evacuate everyone from the domed area first, perhaps.)



A McCauley grunt reveals that on page 10, no casualties were reported due to "auto-sealing systems" on the surface structure. I guess Mano and the Legionnaires were the only ones "outside".

Interesting point - Mano was able to ride the rushing air currents to lift himself up out of the dome, so why not the Legionnaires?

As to Mark Waid, he continues to be credited in LSH 64-66 for the story, but in Legionnaires 21-23 he's only credited as an "Adult Legionnaire"; Tom Peyer is credited as writer. I don't know if that means Peyer handles both script and plot, or just script while Waid (and Tom McCraw, the other adult Legionnaire) contribute to the plot as well.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/04/14 04:15 AM
Originally Posted by Invisible Brainiac


A McCauley grunt reveals that on page 10, no casualties were reported due to "auto-sealing systems" on the surface structure. I guess Mano and the Legionnaires were the only ones "outside".



Ah, thanks for catching that.

Waid's credit as "adult Legionnaire" implies some sort of oversight or consultancy role. It will be interesting, as I re-read those issues, to see if any difference in the story quality jumps out.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/04/14 06:47 PM
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 64
Sibling Rivalry


Summary:

Cover doesn't lie - Ultra Boy shows up at Legion HQ to scope out the team. He has pretty bad timing though, as Garth's status is still uncertain and he isn't too happy about his sister Ayla showing up and possibly booting him out. What will Cos do?




First off, this issue sports one of the best covers in any Legion boot: Ultra Boy showered with mysterious white energy (which will be revealed to be sparks from Garth or Ayla in the story), unfazed, front and center, with that determined look in his eye, ready to take on anything. Even the blue-white logo seems to reflect light from the sparks, creating one of the most visually arresting covers in Legion history.

Jo's unexpected arrival on the cover steals the thunder away from Ayla, who in turn steals the thunder away from Garth. Things are happening fast and furious, and new/old characters are thrown at us before we've had time to get used to the ones who are already there. This approach works both for and against the series as a whole and this issue in particular.

The situation over Garth's status creates the oddly fitting impression of the Legion as a high school football team: The Legionnaires are mere "players" at this point, and have no say in Garth being bumped for a "better" player. Even Coach Brande can't keep Garth on the team, so the team captains, Rokk and Imra, go directly to Principal Chu. The prez clearly has anticipated such a confrontation: She marshals her evidence that Garth is a runaway and potential troublemaker who idolizes his criminal brother, yet she ultimately leaves the decision up to Rokk. Notice how she doesn't give Rokk the choice of keeping both Garth and Ayla on the team--why the team should have only one representative from each world is not clear--but it's a crafty and diplomatic move that gives Rokk the illusion of having a choice.

This scene and many of the other character bits are very real, and remind us that the Legionnaires are still kids. Garth's exchange with Ayla, for example, is rife with the jealousy that exists only between siblings. They fall into familiar patterns of behavior, with Garth acting immature and Ayla tactlessly reminding him that she's the responsible one. Then Garth, sounding like a six-year-old, says, "I hate you," and Ayla comes running after him to apologize. One gets the feeling they've played out this exchange their entire lives.

I'm less happy with Ultra Boy's role in the story. It's unclear what he was doing at Legion headquarters: Did he come to recruit a Legionnaire for the Work Force, or is he merely spying on the Legion? If so, that seems out of character for Jo (or perhaps I'm reading his preboot personality into this new version) and rather dumb—to spy in plain sight. This scene also provides a very awkward way of getting him to notice Tinya: Watching her cry and wanting to "make her feel better." Not only does that line come off as creepy, but it’s a ham-handed way of foreshadowing their relationship--'cause, you know, it's Jo and Tinya, and they have to be together.

The fight between Jo and Ayla and then Jo and Garth also seems forced. Ayla, the “responsible” sibling, attacks Ultra Boy at a moment when he isn’t doing anything? Even if Ayla wanted to prove herself, as Imra says, this is way over the top. Garth’s actions are somewhat more believable: He has a lot of tension to release and, in spite of his earlier exchange with Ayla, he’s very protective of his sister. We can do without the “something about the lightning” speech (as I recall, he thinks the lightning will drive him and Ayla insane because he believes it drove Mekt insane). This unnecessary bit of melodrama suggests that the writers didn’t have enough confidence in the characters or in the story to be dramatic enough.

I was impressed with how the fight ended, however, with Garth seeing the damage he’s caused. For the first time, he realizes he is, in fact, irresponsible and he does the honorable thing by quitting. I wish the story had ended there to give the reader time to digest this transformation in Garth’s character and his departure from the team. Instead, Jo whisks Garth away—a minute ago, they were enemies; now they’re best buddies—and we’re on a whirlwind ride to another cliffhanger.

In a lot of ways, LSH 64 is typical of comic book writing in the ‘90s and beyond: Keep the story moving; have something happening all the time so readers with short attention spans won’t get bored. This carnival-like atmosphere works against the story and the series as a whole. Too many things happen in rapid succession, and none of it really has much impact. (This could by why none of the Legionnaires have reacted to James’s death apart from Gim’s understandable guilt.) The reader almost has to fill in the missing emotional context.

Tinya’s scene with her mother is typical of this. Both characters come off as one dimensional and over the top. Tinya, who in her brief Legion career has faced Tangleweb and Mano, quakes in her boots while talking to her mother and then runs crying from the room? Winema is so disappointed in her daughter for joining the Legion that she disowns her? Perhaps the tendency to be a drama queen runs in the family.

Strangely, the most fully realized character so far appears to be Gim. In two short scenes, we see different sides of him we haven’t seen before. He exhibits patience and encouragement in teaching Cham Interlac (this despite Gim’s earlier distrust of Durlans), and he shows forceful restraint while subduing Garth: “I don’t dare [let go of you]! Look around you, Garth! Look what you’ve done!” Perhaps it’s me, but I “hear” a measured, straightforward tone in this speech. The Gim of a few issues ago would have shouted Garth’s head off.

That sort of nuanced character growth is hard to pull off in a team with ten members and counting, but when it works it is very effective—and much more satisfying than a carnival ride.

Grade: 85.0 (B)
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 01/05/14 01:53 PM
Originally Posted by He Who Wanders

*LOTS OF SNIPPAGE*

Strangely, the most fully realized character so far appears to be Gim. In two short scenes, we see different sides of him we haven’t seen before. He exhibits patience and encouragement in teaching Cham Interlac (this despite Gim’s earlier distrust of Durlans), and he shows forceful restraint while subduing Garth: “I don’t dare [let go of you]! Look around you, Garth! Look what you’ve done!” Perhaps it’s me, but I “hear” a measured, straightforward tone in this speech. The Gim of a few issues ago would have shouted Garth’s head off.

You know, this illustrates a thing I have often thought....with his guilt over James' death and his introduction as a more important member of the Legion than Colossal Boy in any other boot ever has been, I think it's a shame where they ultimately decided to take Gim. I understand why they did it and I guess we can talk about that more when certain story events happen, but I do think they wasted an opportunity to make Gim a more integral part of the team than his predecessor ever was...
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/05/14 04:54 PM
Good point, razsolo.

Although Colossal Boy was never one of my favorite Legionnaires, he's quickly become one of my favorites in the reboot--not because of his power but because of his personality. Gim's Science Police training makes him a valuable asset to the team, and he exhibits a wider range of emotions and behaviors than any other character so far. In a way, these qualities make him the prime candidate for being killed off--we care about him, and we feel something when he dies.

Posted By: Blacula Re: Re-Reading the Postboot Legion! - 01/05/14 05:29 PM
Originally Posted by He Who Wanders
In a way, these qualities make him the prime candidate for being killed off--we care about him, and we feel something when he dies.


Unbridled fury and incandescent rage? Oh yes, I felt something when Gim died. mad
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/05/14 06:04 PM
I was thinking more in terms of grief, but as long as you reacted to the story in some way, that's a good thing. smile
Posted By: thoth lad Re: Re-Reading the Postboot Legion! - 01/05/14 06:05 PM
I thought that the postboot Gim had many similar attributes, but with a lot more panel time.

He's a solid, dependable jock. He is naturally, and through his SP training, dependable in thought and action. He's a Legionnaire you can count on. Despite his height, it's his down to earth attitude I like best. He had a natural grasp of the important things when he showed no hesitation in declaring his love for Yera* despite appearances and cultural differences.

*Vi being rather dropped out of things despite being the victim being another issue.
Originally Posted by He Who Wanders
I was thinking more in terms of grief, but as long as you reacted to the story in some way, that's a good thing. smile


Since Gim Allon has always been Blacula's favorite Legionnaire in any incarnation, I'm not so sure if that reaction was a good thing tongue

Postboot Gim had a wide range of behaviors and emotions, which definitely made him one of the most interesting AND realistic of the Legionnaires. He showed a great head for tactics and practicality, but I can cite several moments in future issues where a) the writers wasted the opportunity to highlight his training (i.e. LSH 80, LSH 82, Legionnaires Annual 2); and b) where his temper (sometimes justifiably, sometimes not) would flare up (LSH 82 is one of the issues in which Gim comes across very poorly; there was also LSH 76).

I find it sad as he actually seemed to regress after a certain point; LSH 68 was a good issue for him as he showed plenty of the good forceful restraint that HWW described him using on Garth in LSH 64. He became inconsistent after that.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/06/14 12:40 AM
Since every Legionnaire is theoretically somebody's favorite, then killing off anyone would seem to be a no-no.

Anger is a perfectly understandable and justifiable emotion when people we care about die. If Gim's death provoked that kind of reaction, the writers were doing their job.

I look forward to reading the issues you cite, Ibby. If Gim's personality was inconsistent, it could mean he wasn't dealing with James's death or other issues very well. On the other hand, it could be more sloppy writing.
I would lean towards sloppy writing; in LSH 82 his throwing Star Boy under a bus (not defending Star Boy's Legion membership but easily agreeing to Xanthu's wanting him back as an Amazer) prompted Kid Quantum II to call Gim out. When Gim learned she was James' sister, he spouted off a canned response about them doing everything they could. He showed no signs of guilt the rest of the issue.
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 64
Sibling Rivalry


Summary:

Cover doesn't lie - Ultra Boy shows up at Legion HQ to scope out the team. He has pretty bad timing though, as Garth's status is still uncertain and he isn't too happy about his sister Ayla showing up and possibly booting him out. What will Cos do?





The situation over Garth's status creates the oddly fitting impression of the Legion as a high school football team: The Legionnaires are mere "players" at this point, and have no say in Garth being bumped for a "better" player. Even Coach Brande can't keep Garth on the team, so the team captains, Rokk and Imra, go directly to Principal Chu. The prez clearly has anticipated such a confrontation: She marshals her evidence that Garth is a runaway and potential troublemaker who idolizes his criminal brother, yet she ultimately leaves the decision up to Rokk. Notice how she doesn't give Rokk the choice of keeping both Garth and Ayla on the team--why the team should have only one representative from each world is not clear--but it's a crafty and diplomatic move that gives Rokk the illusion of having a choice.



I also noticed that besides Garth and Imra, none of the Legionnaires are shown visibly reacting to Garth's ouster. Only Triad and XS, in one panel, are shown noticing Garth's reaction - yet none of the others rush to comfort him. Some, like Tinya and Gim, even rush to welcome Ayla.

As for having only one rep per world, Chu uses the phrase "we must maintain the balance". Most likely it's also diplomatic and political move - each UP planet wouldn't want to be shown up by other UP planets having more Legionnaires on the team.

Originally Posted by He Who Wanders



I'm less happy with Ultra Boy's role in the story. It's unclear what he was doing at Legion headquarters: Did he come to recruit a Legionnaire for the Work Force, or is he merely spying on the Legion? If so, that seems out of character for Jo (or perhaps I'm reading his preboot personality into this new version) and rather dumb—to spy in plain sight.


Future issues will show that this Jo doesn't have the skills or common sense that Preboot Jo did. I can think of at least 4 battles where Tinya has to tell him how best to use his powers - which is pretty dangerous IMO for someone who can only use own power at a time!


Originally Posted by He Who Wanders


Tinya’s scene with her mother is typical of this. Both characters come off as one dimensional and over the top. Tinya, who in her brief Legion career has faced Tangleweb and Mano, quakes in her boots while talking to her mother and then runs crying from the room? Winema is so disappointed in her daughter for joining the Legion that she disowns her? Perhaps the tendency to be a drama queen runs in the family.



Though I regularly face top-level corporate clients, there are some instances where I'm afraid to face my own parents tongue I think it's sadly realistic for Winema to be over-the-top; many teens have trouble understanding why they can't get their parents' approval. Tinya hinted in Legionnaires 0 that she wanted to join the Legion to gain Winema's respect.

Winema herself likely holds Tinya to impossibly high standards and has strict ideas for how Tinya should behave. I find it fairly believable that she'd lose her temper that way and say words she doesn't truly mean.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/06/14 03:16 AM
Originally Posted by Invisible Brainiac
Legionnaires 21, Enter the Workforce

Summary:

We meet the Workforce, and they're basically glorified corporate security due to McCauley's micromanagement. Poor Garth.

The Legion also gets possibly its most intriguing mission yet - to check on a prison cut off from the outside world because of the failure of the electromagnetic tunnel that allows exit from its location - inside a star.

Things are going to get pretty hot in here!



It was inevitable that the Legion would inspire other super-teams to come into existence, and that McCauley's rivalry with Brande would lead him to create the first copycat Legion. So, as the title says, "Enter the Workforce!"

This is a handy way of bringing in a bunch of established Legion characters into the reboot without having them join the Legion, or at least not yet. So we've got Ultra Boy, Karate Kid, Spider Girl, Evolvo, and a new female version of Inferno, along with ex-Legionnaire Live Wire.

But if Live Wire thought this new team was going to be anything like his last, he is sadly mistaken. For one thing, McCauley calls all the shots--and they're all bad. And Inferno appears to be a psychopath who thinks nothing of burning criminals alive.

This scene is well intentioned but a little too goofy for my tastes. McCauley is such a bad micro-manager that it's a wonder the kids in his charge don't get vaporized by the criminals they are trying to stop. But Garth's increased admiration of Ultra Boy gives us more reasons to like the latter and anticipate his eventual inclusion in the Legion.

After Page 9, it feels like a completely different story. Our focus shifts to the Legion and their mission to Planet Hell. Invisible Kid and Triad induldge in typical teenage shenanigans by teasing Brainiac 5 over his name and learn that he doesn’t share their sense of humor. Brainy (who hasn’t warmed up to that nickname yet) guides the Legion through some needed but clunky expositon regarding Planet Hell, and the mission gets underway.

There are a lot of really good character moments in what follows and some good attempts at black humor (such as the warden revealing that he is the warden). And, of course, complications arise, leading to the next cliffhanger. (Why does every issue have to end on a cliffhanger?)

All of this is well done, but it feels like the story is underdeveloped, even for a two-parter. There’s just not enough plot here to take up a 22-page story; they could probably have told the entire Planet Hell tale in one issue if they’d omitted the Workforce prologue.

But we do get an imaginative science fictional setting, and a feeling of what it would be like to be sentenced to a prison in which there truly was no escape. The blind prisoner at the top of Page 20 illustrates the despair of the place.

However, such raw emotions often seem at odds with the goofiness of other aspects of the story. Spark can perhaps be forgiven for thinking Chameleon has died, since she has just joined the team, but the scene came off as rather trite and silly. I can’t tell if the writers are trying to make readers laugh or not, but it feels as if they are not sure what kind of story they want to tell or what effect they want to have on readers. As a reader, I’m bounced from the farcical depiction of the Workforce to the despair of Planet Hell to the teenaged wisecracking of the Legionnaires, and I’m not sure what to feel.

It’s almost like the creators want this story to be all things to all readers, but no story can be that.

Grade: 80.0 (B-)
Originally Posted by He Who Wanders
[quote=Invisible Brainiac]Legionnaires 21, Enter the Workforce

And Inferno appears to be a psychopath who thinks nothing of burning criminals alive.



I've been thinking myself whether it is better to categorize Inferno as a sociopath or as a psychopath. Nearly all sources I've accessed agree that there is a distinction between the two, but some contradict each other as to which is which.

These articles agree that a psychopath is more "highly functioning" than a sociopath; the psychopath is able to maintain a normal job, plan, understand (though not necessariy experience) normal human emotions, and is able to pretend to be normal.

I think Inferno does tend towards being a psychopath; despite her powers I doubt if McCauley would have hired her if he couldn't at least control her. And she is able to restrain herself enough to work with the other Workforce members. I think she only burns enemies alive because McCauley lets her; if he'd expressly ordered her not to she would be able to control herself.

Posted By: Blacula Re: Re-Reading the Postboot Legion! - 01/06/14 04:16 PM
Originally Posted by He Who Wanders
Anger is a perfectly understandable and justifiable emotion when people we care about die. If Gim's death provoked that kind of reaction, the writers were doing their job.


Despite my all-consuming rage at the death of Gim and the fatwa I've put out on Tom Peyer for coming up with the idea for it... I actually think certain aspects of the issue it occurred in were very well-written (I'm a big fan of the "No... No... No... No... .... Yes!" Vi reveal for example) - but that said, I still completely and fundamentally and totally disagree with the sentence I've quoted above.

I was infuriated by Lilith's death in Graduation Day too. But that didn't make the death scene or any other aspect of that wretched trash good writing. On the contrary. It was clearly just a pathetic Winick/Didio attempt to make that crappy series of theirs "matter" since they knew the Donna Troy death was just a fake-out. And that's still a contender for the very worst series I've ever read in a 25 year hobby.

Ditto the wholesale slaughter of interesting characters in Cry For Justice. No writer who writes the lines "He's the Atom. I'm Ray Palmer. Welcome to pain." can be said to have been doing any sort of job, unless it's a bad one.

Gim's death may have ultimately ruined the Reboot for me, and I agree that a lot of the anger I felt might have been more to do with the loss of his potential than the quality of the writing (though there were lots of problems there too - "his heart's desire"? Ugh!; the fact that half a dozen Legionnaires who could have easily saved him just stood around watching I'm die!) but to say that anytime someone gets angry at death in comics is because the writing is good is flat-out wrong IMO.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/07/14 02:10 AM
Originally Posted by Blacula
Originally Posted by He Who Wanders
Anger is a perfectly understandable and justifiable emotion when people we care about die. If Gim's death provoked that kind of reaction, the writers were doing their job.


Despite my all-consuming rage at the death of Gim and the fatwa I've put out on Tom Peyer for coming up with the idea for it... I actually think certain aspects of the issue it occurred in were very well-written (I'm a big fan of the "No... No... No... No... .... Yes!" Vi reveal for example) - but that said, I still completely and fundamentally and totally disagree with the sentence I've quoted above.


Fair enough.

I never read Graduation Day or Cry for Justice, so I can't comment on those.

Quote

Gim's death may have ultimately ruined the Reboot for me, and I agree that a lot of the anger I felt might have been more to do with the loss of his potential than the quality of the writing (though there were lots of problems there too - "his heart's desire"? Ugh!; the fact that half a dozen Legionnaires who could have easily saved him just stood around watching I'm die!) but to say that anytime someone gets angry at death in comics is because the writing is good is flat-out wrong IMO.


It will be interesting to see if I come to the same conclusion about Gim's death as we go through these re-reads; it has been several years since I read it, and I read it the first time after he was already dead, so my perceptions may be influenced by those factors. It could very well be sloppy writing.

But I want to clarify that your paraphrase of my statement isn't wholly accurate. I did not say "anytime" a death provokes anger, it is "because the writing is good." What I said was that if Gim's death provoked a reaction, the writers were doing their job. It is the job of writers (particularly fiction writers) to provoke some kind of response in the audience. The response does not have to be a happy one. Writers can make the readers sad, long for better days, proud of their nation, ashamed of the human race, etc. They can have any effect on the readers they desire--but they have to know what effect they're aiming for.

When a beloved Legionnaire, such as Jan or Garth or Gim or Lyle, bites the dust, the writers must know they are playing with dynamite--because so many of us already care about the characters. To give that character a send-off which honors such devotion is hard--but it is something writers who are any good at what they do will aim for.

Did Gim's death do that? I don't know yet, though I respect your judgement that they didn't. Going simply by the way Gim has been depicted so far (through LSH 64), he has been set up as someone I care about, and that makes knowing his fate all the more tragic.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/07/14 02:17 AM
Originally Posted by Invisible Brainiac

Originally Posted by He Who Wanders


Tinya’s scene with her mother is typical of this. Both characters come off as one dimensional and over the top. Tinya, who in her brief Legion career has faced Tangleweb and Mano, quakes in her boots while talking to her mother and then runs crying from the room? Winema is so disappointed in her daughter for joining the Legion that she disowns her? Perhaps the tendency to be a drama queen runs in the family.



Though I regularly face top-level corporate clients, there are some instances where I'm afraid to face my own parents tongue I think it's sadly realistic for Winema to be over-the-top; many teens have trouble understanding why they can't get their parents' approval. Tinya hinted in Legionnaires 0 that she wanted to join the Legion to gain Winema's respect.

Winema herself likely holds Tinya to impossibly high standards and has strict ideas for how Tinya should behave. I find it fairly believable that she'd lose her temper that way and say words she doesn't truly mean.


So, are you saying your corporate clients are like Mano? wink

Seriously, your point is well taken. I just feel that the scene as presented is over the top and does not give us enough setup. It's been five issues since Winema and Tinya were introduced and since this "win Mom's respect" angle was commented on, as far as I can recall. It would have been nice if there had been a reminder and even a slow build-up to the scene, either in this issue or the previous couple.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/07/14 02:30 AM
Originally Posted by Invisible Brainiac
Originally Posted by He Who Wanders
[quote=Invisible Brainiac]Legionnaires 21, Enter the Workforce

And Inferno appears to be a psychopath who thinks nothing of burning criminals alive.



I've been thinking myself whether it is better to categorize Inferno as a sociopath or as a psychopath. Nearly all sources I've accessed agree that there is a distinction between the two, but some contradict each other as to which is which.

These articles agree that a psychopath is more "highly functioning" than a sociopath; the psychopath is able to maintain a normal job, plan, understand (though not necessariy experience) normal human emotions, and is able to pretend to be normal.

I think Inferno does tend towards being a psychopath; despite her powers I doubt if McCauley would have hired her if he couldn't at least control her. And she is able to restrain herself enough to work with the other Workforce members. I think she only burns enemies alive because McCauley lets her; if he'd expressly ordered her not to she would be able to control herself.



The article was fascinating.

Based on the descriptions, I'm not sure if Inferno would be classified as either, though I'm going by my memories of her role in the Team 20 arc. She didn't seem all that murderous, only antisocial. How then do we reconcile her depiction in Legionnaires 21? I think you're right that she burns the man because McCauley lets her--she's testing her boundaries, as it were, and probably hasn't developed a conscience or a sense of empathy yet. Whether or not she ever does remains to be seen.
On Inferno: I think we will have more to go on after reading LSH 65 and Legionnaires 22. There is one more instance of her burning an opponent to death, and one more of her threatening a Legionnaire. I've commented on those in my posts but I think we'll have an enjoyable time discussing it after you've done your own re-read smile

Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac

Originally Posted by He Who Wanders


Tinya’s scene with her mother is typical of this. Both characters come off as one dimensional and over the top. Tinya, who in her brief Legion career has faced Tangleweb and Mano, quakes in her boots while talking to her mother and then runs crying from the room? Winema is so disappointed in her daughter for joining the Legion that she disowns her? Perhaps the tendency to be a drama queen runs in the family.



Though I regularly face top-level corporate clients, there are some instances where I'm afraid to face my own parents tongue I think it's sadly realistic for Winema to be over-the-top; many teens have trouble understanding why they can't get their parents' approval. Tinya hinted in Legionnaires 0 that she wanted to join the Legion to gain Winema's respect.

Winema herself likely holds Tinya to impossibly high standards and has strict ideas for how Tinya should behave. I find it fairly believable that she'd lose her temper that way and say words she doesn't truly mean.


So, are you saying your corporate clients are like Mano? wink

Seriously, your point is well taken. I just feel that the scene as presented is over the top and does not give us enough setup. It's been five issues since Winema and Tinya were introduced and since this "win Mom's respect" angle was commented on, as far as I can recall. It would have been nice if there had been a reminder and even a slow build-up to the scene, either in this issue or the previous couple.


Some of them can be tongue I have one in particular who always looks like she has a bad case of gas. And that is why my team and I regulalry go for beer on Fridays.

And your point on the importance of a reminder or slow build-up is good as well. You are right in that it came out of left field.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/07/14 03:59 PM
I think some of the over the top things like this are there just to get the point across quickly. There’s just to many characters and plots going on to spend too much time on one relationship. The very quick romance between Tinya and Jo is one of them too. There’s just no time to delve into those things. Not if you want them to finally beat the bad guy. To me the Legion would only be best if it was like five titles! smile Then they would actually be able to focus on things like that. I think at the time we were really lucky we had two titles!
For characters that have long histories together, like Ayla-Garth or Tinya-Winema or Brande-McCauley, I don't mind not spending so much time on them. But when you have characters that have only just met like Tinya-Jo or Imra-Garth, I'd much prefer a more realistic build-up to their relationships. Otherwise it'd feel too shoehorned (oh, okay, so they were together last 'Boot, let's get 'em together again!)
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/07/14 06:59 PM
I get you but I also wouldn't want it becoming a True Legion Romance comic either. While I love the relationships I'd rather see them fight some bad guys.
Yeah, I agree that I don't want them to focus too much on the relationships either. There was a period in the Postboot when I got sick of all the "Oh Jo, Oh Tinya" stuff.

I'm reminded of Legionnaires 75, which had a good balance of romance (the problems Imra and Garth were having) which they partially resolved while fighting some bad guys. That was a good issue.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/08/14 05:15 AM
Originally Posted by Invisible Brainiac
For characters that have long histories together, like Ayla-Garth or Tinya-Winema or Brande-McCauley, I don't mind not spending so much time on them. But when you have characters that have only just met like Tinya-Jo or Imra-Garth, I'd much prefer a more realistic build-up to their relationships. Otherwise it'd feel too shoehorned (oh, okay, so they were together last 'Boot, let's get 'em together again!)


I agree. That's one thing that bothered me about the Jo-spying-on-Tinya scene: It goes exactly where we expect it to go. Wouldn't it have been more interesting if Jo had thought, "Why is she bawling so much? What a crybaby!" or, "Gee, that dark-skinned chick is really hot!" instead? That would have been unexpected and leave some doubt in the reader's mind as to whether or not this Jo and Tinya would become a couple.

(Of course, it might also have angered the purists who can't accept anything less than Jo and Tinya as the perfect couple.)
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/08/14 03:27 PM
Ya as soon as I read that, I thought of the uproar it would cause. I liked the relationship changes in the threeboot some.
The Threeboot made such radical changes to some characters from the very first issue (Star Boy! Phantom Girl! Triplicate Girl! mute Saturn Girl! Micro Lad!), so I was also primed to expect major changes across the board. I didn't mind at all that Tinya and Jo weren't together there because of how different those characters were from other Tinyas and Jos.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/10/14 04:31 PM
Other than not being with Jo, how did they change Phantom Girl? They didn't change her power or race or anything. I think they even went back to her being inter dimensional. in Post ZH they had her from another planet in the UP but originally she was from an other dimensional earth.
Posted By: Georgehaze Re: Re-Reading the Postboot Legion! - 01/10/14 06:12 PM
Originally Posted by Invisible Brainiac
The Threeboot made such radical changes to some characters from the very first issue (Star Boy! Phantom Girl! Triplicate Girl! mute Saturn Girl! Micro Lad!), so I was also primed to expect major changes across the board. I didn't mind at all that Tinya and Jo weren't together there because of how different those characters were from other Tinyas and Jos.


Actually, I thought that the mute Saturn Girl (like all of her race) was a nice touch. Unfortunately, that was also one of the VERY few things that I liked about the threeboot.
Originally Posted by WangLung
Other than not being with Jo, how did they change Phantom Girl? They didn't change her power or race or anything. I think they even went back to her being inter dimensional. in Post ZH they had her from another planet in the UP but originally she was from an other dimensional earth.


3Boot Phantom Girl existed on both Bgztl and Earth's dimension at the same time when she phased. So when she was fighting robots on Earth, people on Bgztl could see her. Personality-wise, she didn't change much.

In terms of personality, I think 3boot Ultra Boy had the more extensive changes (becoming much more aggressive and dumb-jocky than either Preboot or Postboot version!).
Originally Posted by Georgehaze
Originally Posted by Invisible Brainiac
The Threeboot made such radical changes to some characters from the very first issue (Star Boy! Phantom Girl! Triplicate Girl! mute Saturn Girl! Micro Lad!), so I was also primed to expect major changes across the board. I didn't mind at all that Tinya and Jo weren't together there because of how different those characters were from other Tinyas and Jos.


Actually, I thought that the mute Saturn Girl (like all of her race) was a nice touch. Unfortunately, that was also one of the VERY few things that I liked about the threeboot.


Yeah, I didn't mind her being mute much either. And... um.... I liked Theena!

I'm not saying all the changes were bad; I didn't mind Star Boy for example, or Micro Lad being a default giant who could shrink to human size. If they could have served up likable characters and a good, compelling story then why not?
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/11/14 07:39 PM
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 65, Breakout

Summary: Planet Hell part 2! Last issue's attack destroys the prison's power grid, freeing all the prisoners! The Legionnaires and the newly-arrived Workforce have to put down the riot while preventing any escapes. Drama and poor cooperation (at least on the Workforce side), as well as overwhelming numbers, make their job harder. It's a moot point though as the loss of power not only wipes out the prison shields but kills the magnetic tunnel that will allow exit from the prison. Oops!



Great summary! It tells us pretty much everything we need to know about # 65, as do your other comments.

This issue was quite a ride and, even though not much happens other than the Legionnaires' failing efforts to contain the prisoners, it feels like a lot was accomplished. This is because the creators do an outstanding job of utilizing the Legionnaires' powers and developing their personalities. Everyone gets something to do, but it doesn't feel forced or contrived. Every action furthers the story line or tell us something new.

Take, for instance, Gim--the subject of much discussion in this thread. Here he recognizes that the only way to keep the prisoners from escaping is to destroy all the ships--including the Legion's own! This is a military-like tactic: putting the needs of the mission above the needs and even survival of the soldiers. However, I can't help wondering if it's also an early symptom of Gim's death wish--although here he seems willing to take the rest of the Legion and Workforce with him.

I wasn't bothered by Jo and Tinya falling in love at first sight on the battlefield--it was a comical moment amidst all the action and urgency. It reminded me that this book truly was aimed at a young audience. "Over-the-top" moments such as this and others we've discussed probably appeal to such an audience in a way that wouldn't to us older, more experienced readers.

Was Jo truly involved with Spider Girl? I got the impression that she thought they were involved, in a creepy, possessive way, but Jo has done nothing to reciprocate. She doesn't even seem to be on his radar.

As for the power upgrades, both Rokk and Imra demonstrate increased abilities we haven't seen before in this boot. I can buy Rokk creating flying sleds for his teammates--he does seem to be straining--but Imra's ability to put people to sleep comes from left field. So far in this boot she's demonstrated the ability to read people's minds and scan for thoughts. Controlling others' minds is a huge step that hasn't been hinted at before.

But there are lots of great character moments, such as Garth and Ayla renewing their sibling rivalry, Imra thinking the lightning burst came from Garth (wishful thinking?), and Lyle, who is a very proactive, intelligent, and effective combatant. The preboot Invisible Kid was one of my favorite Legionnaires, but I can't deny that this one is a definite upgrade.

The art continues to be a weak spot. I appreciate Lee Moder's efforts to give each Legionnaire a distinctive face, but his figures often seem malnourished or just off. Ron Boyd is probably not the best inker for Moder--Page 1 looks unfinished, and the cover (if it is by the same team) is one of the ugliest covers I've seen on a Legion comic. The washed out colors, meant to convey the brightness of the sun, simply call attention to the unattractiveness of the Legion figures.

But LSH 65 demonstrates how to do an all-out action issue. The suspense never lets up, and several scenes--such as the numerous small panels of prisoners arming their guns--escalate the tension so much, we don't bother to ask what the Workforce is doing there (if an explanation was given, I missed it).

One of the single best issues so far.

Grade: 90.3 (A-)
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 65, Breakout

Summary: Planet Hell part 2! Last issue's attack destroys the prison's power grid, freeing all the prisoners! The Legionnaires and the newly-arrived Workforce have to put down the riot while preventing any escapes. Drama and poor cooperation (at least on the Workforce side), as well as overwhelming numbers, make their job harder. It's a moot point though as the loss of power not only wipes out the prison shields but kills the magnetic tunnel that will allow exit from the prison. Oops!



Great summary! It tells us pretty much everything we need to know about # 65, as do your other comments.




Thank you smile I'll have to make sure all my succeeding summaries are like this.

Originally Posted by He Who Wanders


Was Jo truly involved with Spider Girl? I got the impression that she thought they were involved, in a creepy, possessive way, but Jo has done nothing to reciprocate. She doesn't even seem to be on his radar.



When Sussa kisses Jo in Legionnaires 21, she calls him baby and he responds with "this isn't a good time, honey". Legionnaires 22 will also show that they are definitely at least dating.

Originally Posted by He Who Wanders



As for the power upgrades, both Rokk and Imra demonstrate increased abilities we haven't seen before in this boot. I can buy Rokk creating flying sleds for his teammates--he does seem to be straining--but Imra's ability to put people to sleep comes from left field. So far in this boot she's demonstrated the ability to read people's minds and scan for thoughts. Controlling others' minds is a huge step that hasn't been hinted at before.



It does make sense that she could manipulate mental processes enough to do this, but I agree with you that seem like a bit step. Perhaps it's because the only true combat situations she's been in before were ones where hand-to-hand combat (catching the jewel thief in LSH 0) could solve the day, or where she had her teammates to help her out (chasing terrorists in Legionnaires 0, Tangleweb in LSH 62, Mano in LSH 63/Legionnaires 20).

come to think of it, that is part of what makes this issue so refreshing. We see the Legionnaires up against hundreds of opponents, which really gives each one a chance to show us what he/she can do in battle!

Originally Posted by He Who Wanders



The art continues to be a weak spot. I appreciate Lee Moder's efforts to give each Legionnaire a distinctive face, but his figures often seem malnourished or just off. Ron Boyd is probably not the best inker for Moder--Page 1 looks unfinished, and the cover (if it is by the same team) is one of the ugliest covers I've seen on a Legion comic. The washed out colors, meant to convey the brightness of the sun, simply call attention to the unattractiveness of the Legion figures.

But LSH 65 demonstrates how to do an all-out action issue. The suspense never lets up, and several scenes--such as the numerous small panels of prisoners arming their guns--escalate the tension so much, we don't bother to ask what the Workforce is doing there (if an explanation was given, I missed it).

One of the single best issues so far.



I also find Lee Moder's art a bit... stick figure-like. Almost everyone is rather thin, and it doesn't help that there are a lot of lines on their faces.

There was a throwaway line about the Workforce being able to track the goons who stole the weapons cache back in Legionnaires 21, but I agree that their arrival was very smooth in terms of storytelling.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/13/14 03:24 AM
Originally Posted by Invisible Brainiac
Legionnaires 22, Hard Time

Summary:

The finale of Planet Hell! Will the combined intelligence of Brainiac 5, Invisible Kid and Evolvo be able to repair the shields and the magnetic tunnel? How will the Legionnaires, Workforce and prisoners deal with the stress of being slow-cooked inside a sun?

[SNIPPAGE]

Planet Hell Part 3 is a good comic and shows how character relationships are handled well and made interesting. They take up as much space as the main action without slowing down the momentum of the story. Heck, each of the dozen-plus characters gets at least one good bit in this story! A+ for me.


Pretty much my assessment, as well. What stands out to me is that, although the stakes are high, there's an almost comical undertone in how the various Legionnaires react to the situation and several moments which, if not outright funny, are genuinely amusing.

Brainiac 5 comes front and center for the first time in the series. I love his depiction as a super-smart guy who is so devoted to theory that it doesn't bother him if they all burn up. He brings Saturn Girl along on the mission solely so she can monitor how the others are treated. If they're abused, Brainy says, he and others can stop working on the shields and magnetic tunnel. That's a very abstract way of looking at the situation! To his credit, Brainy seems to care about his teammates enough to monitor their treatment; on the other hand, maybe he just doesn't like to be double crossed.

The story is full of unexpected twists, with Bur Rac acting as a wild card as much as Brainy. First he trails Brainy and crew because he doesn't trust them, and then he broadcasts his racist thoughts, via Imra, to the other prisoners, sending them on a rampage. This scene is comical yet effective in moving the story along to its resolution. In a development which would make Star Trek proud, Lyle finds a pseudo-scientific way of not only containing the prisoners but saving everyone's hide. In this way, the story makes effective use of science fiction without getting bogged down in details.

The scenes of the Legionnaires and Workforce in their cells afford us opportunities to get to know them in a way that was short-changed in earlier stories. In a brilliant move, the writers have the characters interact in unusual pairings, so we get to see, as Ibby notes, Jenni's friendliness with Val and fear of talking too much; Rokk and Tinya both acting selfless; Tinya's heartbreaking episode of dropping in on Sussa and Jo (who says absolutely nothing!); Triad arguing with herself (!) and being put in her place by Inferno; and the wonderful Gim and Cham scene, in which the former's hostility toward the latter finally begins to soften.

The Jeff Moy/Tom Simmons art is much more appealing than Moder/Boyd, and while Moy's manga-like style often seems too lighthearted for the series, it suits this story well.

Only two minor complaints: Lyle's acrophobia seemed as unnecessary as Garth's fear of the lightning did a couple of issues ago--a rather clunky way of introducing a character flaw. I don't recall Lyle's acrophobia being developed or even mentioned again; certainly, it never became a major story point, as Garth's fear of the lightning did.

Also, Val remains the most underdeveloped character so far. That's perhaps understandable in a series already populated with so many characters, but even "minor" ones such as Sussa and Evolvo come across as having personalities. Val just kind of stands around, matter of factly tells us why he's joined Workforce, and then kicks his way through the force field. While his calmness and reserve are traits that will be developed in this boot, in his appearances so far he comes off as flat.

But those are very minor complaints in an issue that brings a satisfying end to the Planet Hell story. This is even the first issue that doesn't end on a cliffhanger; though Garth and Rokk’s conversation hints at things to come, it also provides a nice sense of closure to this first arc of Legion stories. The Legion began with Garth and Rokk meeting aboard a spaceship, and so the first storyline of the reboot ends with them going their separate ways.

Grade: 96.7 (A)

Originally Posted by He Who Wanders


Only two minor complaints: Lyle's acrophobia seemed as unnecessary as Garth's fear of the lightning did a couple of issues ago--a rather clunky way of introducing a character flaw. I don't recall Lyle's acrophobia being developed or even mentioned again; certainly, it never became a major story point, as Garth's fear of the lightning did.

But those are very minor complaints in an issue that brings a satisfying end to the Planet Hell story. This is even the first issue that doesn't end on a cliffhanger; though Garth and Rokk’s conversation hints at things to come, it also provides a nice sense of closure to this first arc of Legion stories. The Legion began with Garth and Rokk meeting aboard a spaceship, and so the first storyline of the reboot ends with them going their separate ways.

Grade: 96.7 (A)



Lyle's acrophobia would be referenced in LSH 68 and again (though not overtly; if you didn't know he had a fear of heights you'd think he was just complaining) in Legionnaires 33. However, these ARE just references and do not have any impact whatsoever on the story, oddly enough. I suppose not every character trait has to be there for a reason, but it does seem odd.

I also agree it was satisfying for the Legion to have a victory (and a pretty overwhelming one at that) which they are able to savor a bit. Except for poor Garth. This is a clear signal to us readers that this Postboot Legion is different from the Preboot version, and will continue to be so.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/13/14 05:47 AM
Originally Posted by Invisible Brainiac
This is a clear signal to us readers that this Postboot Legion is different from the Preboot version, and will continue to be so.


Interestingly, the creators of the reboot kept finding new ways to make established Legion events happen all over again. For example, Ayla replaces Garth, just as she did in the preboot. Garth loses his arm, just as he did in the preboot. The circumstances have changed, but the outcome is the same.

Perhaps this was intentional or perhaps the Legion's overall story just "goes" this way. When the creators tried to do something truly different--such as Gim dying or Vi becoming Emerald Violet, or Jeckie as a snake--it was met with hostile fan reaction. Perhaps such developments veered too far away from the way the Legion's story is supposed to go. (Okay, Sneckie was just silly.)

In many ways, the reboot was different; in many ways, it was the same.
That's a good point - we can add the Imra-Garth relationship, which took some time to materialize. Of course, there are also many Preboot events which never came to fruition - Lyle, Triad and Ferro never died, and the Lar-Tasmia relationship was never quite established.

There are also some Postboot developments which met with (I think) generally more welcome fan reaction - Triad surviving COMPUTO and Ferro surviving the Suneater of course, and the memberships of XS, Gates and Kinetix (and to a lesser extent, Kid Quantum II and Gear and Shikari).

I think part of the intrigue was trying to guess which events would eventually play out as they did Preboot. Of course, not everyone would agree.

And yes, Sneckie was really just silly.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 01/13/14 04:42 PM
I think it’s hard for a writer to know when or not to cross a line. They want to be creative but they don’t want to piss people off either and loose readers. On a few things they just went a little too far. Like Snekie. I wouldn’t have minded her being non-human, but not that far! I didn’t mind Gim dying because I knew I’d have Karate Kid back. It’s a bit of a tradeoff I suppose.
Yeah, having a giant space snake is a cool concept if it's NOT a character who used to be human. Shikari, at least, was still humanoid plus the creators (DNA) went on record many times saying that she was NOT a Postboot version of Dawnstar.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/14/14 03:07 AM
Originally Posted by WangLung
I think it’s hard for a writer to know when or not to cross a line. They want to be creative but they don’t want to piss people off either and loose readers. On a few things they just went a little too far. Like Snekie. I wouldn’t have minded her being non-human, but not that far! I didn’t mind Gim dying because I knew I’d have Karate Kid back. It’s a bit of a tradeoff I suppose.


Good point about writers not knowing when to cross the line. As I've been doing these re-reads, I've been impressed with just how much the series appears to be aimed at a very young audience. Developments like a snake Legionnaire and a bug Legionnaire would appeal to very young readers. But the creators also had to contend with us old fogies (or not-so-old fogies) whose love for the preboot characters colored our perceptions of this version.

The best children's stories--at least the best ones I've read--appeal to adults, as well (Harry Potter, f'r instance). They do so by not talking down to their audience. I can't help but feeling that the creation of Sensor was talking down to the audience ("You like snakes, boys and girls? Of course you do! Here's a snake Legionnaire!"). Too, they were playing a deliberate bait-and-switch game with long-time readers by introducing Jeckie in her original preboot appearance and then revealing that appearance to be an illusion. It was almost as if they were seeing how far they could go in crossing that line.
Posted By: Blockade Boy Re: Re-Reading the Postboot Legion! - 01/14/14 03:48 AM
Don't think I could get my head wrapped around the "talking down to" bit.

It didn't seem a popular idea. I certainly didn't like it. But I didn't feel like anyone was patting me on the head. It was just an idea, that her world was all an illusion. Maybe there was some intended allegory, books and covers.... to tie into the xenophobia plots but I never got the feeling the writers felt their audience was stupid or immature. It seemed like an idea presented with all intents to explore concepts.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/14/14 04:01 AM
Originally Posted by Invisible Brainiac

Legion of Super-Heroes 66
Membership Drive


Summary:


Membership drive! This is one of my favorite issues as we're introduced to three new members: familiar face Shrinking Violet; somewhat familiar face Andromeda, who reminds us of 5YL creation Laurel Gand; and completely new face (though with familiar Life Lass powers) Kinetix. This is a much better "introduction" issue than LSH 62 was as we are given enough time to really get to know each of the three.

We also see two "rejects" who do not join for various reasons: Lume, an energy being with light and heat powers; and the teleporting bug Gates.



The adult reader in me wishes the creators had developed the already large team we have before throwing even more new Legionnaires at us. The geeky kid in me screams, "More Legionnaires!"

I think the geeky kid in all of us wins out with this one, as it's a fun, lighthearted issue that harkens back to the membership tryouts of old. There's no major catastrophe to deal with, no real villains even (though Micro is a murderous snot), just a sense of exploration and mystery over who will be the new Legionnaires.

It's fitting that the Legionnaires actually get to participate in the selection. Had Micro not decided to steal the show (and Ion's life), the Imskian selection would have been up to the team. Also, Gim and Cham are shown exercising their discretion by abandoning Gates (at least for now); they also appear to have a say in Kinetix's membership. The team is maturing and earning Chu's trust, though the prez does pull in Laurel Gand, who is to be their mightiest member, and has a pre-selected Xanthuan on the way. Hey, the prez isn't going to give up all her authority.

It's fascinating that all three of those selected are girls, and that the girls outnumber the boys for perhaps the first time in Legion history. What's even more fascinating is how varied the three recruits' personalities are--on a team already bursting with strong personalities, that's no mean feat. Of course, since the book is already crowded, we're afforded only glimpses of one or two personalities for each: Laurel is the powerhouse but also a bigot; Zoey is greedy for more power but also a playful girl; Salu is shy (natch) but also a highly skilled fighter.

I have to thank Ibby for highlighting that last trait in his review, as I had thought Vi's scenes were a bit too obvious. They were meant to establish that, despite her shyness, she is Legion material, yet they go over the top (that phrase again) in having her solve the murder and then singlehandedly catch the killer. Vi seemed on the verge of suffering from Wesley Crusher Syndrome. But, as Ibby points out, Vi's fighting skills establish her as someone who can do more than just shrink; such skills will be a definite asset to the team and offer a fresh angle to her character that wasn't present (or at least not emphasized) in the preboot.

As for the veteran Legionnaires, they get a few bits of character development, as well. It was refreshing to see Tinya lay into the culturally insensitive cop and then just walk away with her head held high when he responds sarcastically later on. This Tinya is nobody's fool, and she's not going to be baited by a loudmouth with a badge. Meanwhile, Gim and Cham have grown so close in such a short amount of time that Gim now addresses the Durlan as "Bud." Cham's Interlac is improving, as he throws in the odd word here and there.

The Moder/Boyd artwork has also improved, though there are a few places that remain awkward or unclear. The arrangement of the panels and images on Pages 2 and 3 made me think I was supposed to read them straight across and then down (which left me thinking Chu was Apparition on Page 3, Panel 1). Also, Vi's fight scene with Micro is full of stiff and awkward anatomy. And Page 21 left me wondering why Vi was holding the tiny Micro in her hands when, in the first panel on that page, both are shown growing to the size of the cops. I had to look at the page several times before I realized they still weren't grown to full size. (The flowing white curtains in Panel 1 are apparently Apparition's cape.)

LSH 66 does what its creators set out to do: Introduce three new Legionnaires in a surprising, fun, and lighthearted way. This is the kind of storytelling that made the Adventure run so much fun, and it's nice to see that tradition updated for the reboot.

Grade: 90.0 (A-)
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/14/14 04:12 AM
Originally Posted by Blockade Boy
Don't think I could get my head wrapped around the "talking down to" bit.

It didn't seem a popular idea. I certainly didn't like it. But I didn't feel like anyone was patting me on the head. It was just an idea, that her world was all an illusion. Maybe there was some intended allegory, books and covers.... to tie into the xenophobia plots but I never got the feeling the writers felt their audience was stupid or immature. It seemed like an idea presented with all intents to explore concepts.



I'm guessing you were not a young reader when these issues came out, BB. They're the ones I suppose were being talked down to, not us old-timers.
Posted By: Blockade Boy QQ - 01/14/14 04:46 AM
Originally Posted by He Who Wanders
Originally Posted by Blockade Boy
Don't think I could get my head wrapped around the "talking down to" bit.

It didn't seem a popular idea. I certainly didn't like it. But I didn't feel like anyone was patting me on the head. It was just an idea, that her world was all an illusion. Maybe there was some intended allegory, books and covers.... to tie into the xenophobia plots but I never got the feeling the writers felt their audience was stupid or immature. It seemed like an idea presented with all intents to explore concepts.



I'm guessing you were not a young reader when these issues came out, BB. They're the ones I suppose were being talked down to, not us old-timers.


Pretty sure that my not seeing where you're coming from with that opinion doesn't have to do with whether I was young or old when I first or later read this. I just don't find anything in the writing or the conception to support it like you do or perhaps the words "talk down to" have a different connotation to me than to they do to you. eh.

Without further evidence, words from the writers, I think it was just a concept, not an attempt to reach a snakes and raccoon aged audience, whatever that might be. And even it if was, I don't really see anything specific about it that would be considered "talking down to" that audience?
Posted By: Invisible Brainiac Re: QQ - 01/14/14 06:05 AM
Originally Posted by He Who Wanders


The best children's stories--at least the best ones I've read--appeal to adults, as well (Harry Potter, f'r instance). They do so by not talking down to their audience. I can't help but feeling that the creation of Sensor was talking down to the audience ("You like snakes, boys and girls? Of course you do! Here's a snake Legionnaire!"). Too, they were playing a deliberate bait-and-switch game with long-time readers by introducing Jeckie in her original preboot appearance and then revealing that appearance to be an illusion. It was almost as if they were seeing how far they could go in crossing that line.


I'm not sure about that, but towards the end of the Postboot (between LSH 100 and the beginning of the DNA run) I did notice that some of the dialogue began getting more "childlike". It's hard to describe, but I'll cite examples when we get to that era. And it wasn't just Lori Morning, but the Legionnaires too.
Originally Posted by He Who Wanders
But, as Ibby points out, Vi's fighting skills establish her as someone who can do more than just shrink; such skills will be a definite asset to the team and offer a fresh angle to her character that wasn't present (or at least not emphasized) in the preboot.


Grade: 90.0 (A-)


It also stands out that Vi, at this early point in the team's existence, has shown more advanced combat skills than even Science Police Cadets Imra and Gim. It could be that Vi has simply been given the opportunity to do so, unlike with the others.

In general though, I find that hand-to-hand combat skills were highlighted more in the Postboot. Legionnaires who have to throw punches to take their enemies down, like Violet, Triad, Lyle, and Tinya are all shown to be very skilled. Even Imra and Tasmia, whose powers are a bit more offensive, are good fighters.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/19/14 09:45 PM
Hope Ibby doesn’t mind if I proceed with the next ish:

Legionnaires 23

“Flight”


Summary:

After Invisible Kid introduces the Legionnaires to their new mode of transportation—the flight ring—the girls take a night on the town. Andromedra tries to make friends and has a disturbing encounter with other racists. Apparition still has mommy issues.

Review:

Where to begin with this one? It is probably hands down the best issue so far, in terms of what the creators attempted to do and what they succeeded in doing. “Flight” is a classic “A Day in the Life of” type of story which gives us a great opportunity to know members of our large cast a little better. This single-issue tale paves the way for future story developments, yet it celebrates the central appeal of the Legion: the joy of having super-powers, being able to fly, and belonging to a team.

Although I focus more on the writing in these reviews, I couldn’t help but notice the art. Jeffrey Moy (he’s credited by his full name here) and W.C. Carani rock, as does Tom McCraw on colors. The art is sharp, crisp, and clear. This is the bright, shiny future the 30th century is supposed to be. It’s not perfect (as Andromeda’s encounter with those of “her kind” will demonstrate), but there is hope and joy—especially as expressed in the Legionnaires’ faces when they realize that Lyle’s rings enable them to fly. The bottom of Page 3 and the splash on Page 4 beautifully express this sense of liberation and wonder.

(And the settings aren’t bad, either. Check out the lounge/rec room in Panel 1 of Page 3. Who wouldn’t want to hang out there?)

The story rocks, as well. The Legionnaires are depicted as universal teens everywhere. There’s the thrill of the being able to fly. Then Brainy’s jealousy of Lyle begins as the latter gets the accolades for creating something from Brainy’s lab failure. Then the girls want to go out and have fun, but the boys want to stay in and play with the V.R. (a futuristic video game, natch)—Imra, significantly, also chooses the V.R. But the rest of the girls dress in civilian clothes and go to a new club.

Here we get to know the Legion lasses by watching them interact. Zoey keeps changing “Shy Vi’s” clothes to hilarious effect. The girls tease each other over which Legion boys they like. Laurel is so out of place she wears her uniform to go out. And Tinya unexpectedly encounters her mother, who makes her go home and reminds us that these super-hero kids are, well, kids.

Of course, it wouldn’t be much of a story if nothing “bad” happened, and something does: A trio of racists take out their hatred on a fish-like alien. Laurel pursues them and then lets them go.

There’s so much in Laurel’s expression at the bottom of Page 20: confusion, a reflection of herself, perhaps? If she condemns these attackers, she will have to condemn herself, and she is nowhere near ready to do that.

The other scene which stands out for me is one of Rokk and Imra nearly sharing a kiss while getting lost in their V.R. characters. This scene, like the one above, plays with our conceptions of what Legionnaires are supposed to do. Imra is supposed to be with Garth, not Rokk! But this is a new Legion, full of new possibilities.

Flaws? The transition from Page 8 to Page 9 is jarring, as we go from Laurel’s nervous request to join the gang to Garth’s dream. But that’s the only one which jumps out at me.

Grade: 99.0 (A+)
Issue information for Legionnaires 23

Thanks for continuing, HWW! I was planning to post last night but dinner ended late.

Originally Posted by He Who Wanders


Where to begin with this one? It is probably hands down the best issue so far, in terms of what the creators attempted to do and what they succeeded in doing. “Flight” is a classic “A Day in the Life of” type of story which gives us a great opportunity to know members of our large cast a little better. This single-issue tale paves the way for future story developments, yet it celebrates the central appeal of the Legion: the joy of having super-powers, being able to fly, and belonging to a team.



Couldn't agree more. Even the way Obin Der convinced Andromeda to make friends - "or we could pull you back here where you won't have any super powers at all" - speaks to that. Laurel is toughing it out NOT really because she wants to make Daxam proud, but more because of the sheer joy of having powers.

Originally Posted by He Who Wanders



Although I focus more on the writing in these reviews, I couldn’t help but notice the art. Jeffrey Moy (he’s credited by his full name here) and W.C. Carani rock, as does Tom McCraw on colors. The art is sharp, crisp, and clear. This is the bright, shiny future the 30th century is supposed to be.



Ditto. The Legionnaires look just about right for the age too, and they make the 30th century look like an era I would want to live in.

Originally Posted by He Who Wanders



Then Brainy’s jealousy of Lyle begins as the latter gets the accolades for creating something from Brainy’s lab failure. Then the girls want to go out and have fun, but the boys want to stay in and play with the V.R. (a futuristic video game, natch)—Imra, significantly, also chooses the V.R. But the rest of the girls dress in civilian clothes and go to a new club.



Lyle DID give credit to Brainy for accidentally creating the flight ring metal, but I understand where Brainy's coming from. The way Lyle revealed the surprise put the spotlight entirely on him. And Lyle went and created the flight rings without involving or collaborating with Brainy.

On the other hand, Brainy completely ignored his creation and he isn't exactly the collaborative type.

Still, I can imagine how Brainy is feeling now - "I'm the one who was put on the team for being smart, but because I didn't use my smarts to create anything cool - they don't praise me as they do Lyle!"

Originally Posted by He Who Wanders

Here we get to know the Legion lasses by watching them interact. Zoey keeps changing “Shy Vi’s” clothes to hilarious effect. The girls tease each other over which Legion boys they like. Laurel is so out of place she wears her uniform to go out. And Tinya unexpectedly encounters her mother, who makes her go home and reminds us that these super-hero kids are, well, kids.


Ayla's line "I keep thinking all the boys will turn out like my brothers" is telling as well. The Ranzz siblings are definitely not close.

Poor Tinya, look at how her mom treated her making a scene in public like that.

And Zoe shows that she returns Gim's attractions...

Originally Posted by He Who Wanders


There’s so much in Laurel’s expression at the bottom of Page 20: confusion, a reflection of herself, perhaps? If she condemns these attackers, she will have to condemn herself, and she is nowhere near ready to do that.



Laurel is nowhere near as violent as they are, but I agree that she subscribes to their beliefs completely.

Originally Posted by He Who Wanders


The other scene which stands out for me is one of the Rokk and Imra nearly sharing a kiss while getting lost in their V.R. characters. This scene, like the one above, plays with our conceptions of what Legionnaires are supposed to do. Imra is supposed to be with Garth, not Rokk! But this is a new Legion, full of new possibilities.



I like this scene, though. The way Imra has interacted with both Rokk and Garth so far makes this scene very organic and possible. She has been equally close to either of them (possibly closer to Rokk than to Garth!), so even if this goes contrary to everything we know from the Preboot, it is acceptable and believable.


Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/20/14 03:38 AM
Originally Posted by Ibby wrote

Lyle DID give credit to Brainy for accidentally creating the flight ring metal, but I understand where Brainy's coming from. The way Lyle revealed the surprise put the spotlight entirely on him. And Lyle went and created the flight rings without involving or collaborating with Brainy.

On the other hand, Brainy completely ignored his creation and he isn't exactly the collaborative type.

Still, I can imagine how Brainy is feeling now - "I'm the one who was put on the team for being smart, but because I didn't use my smarts to create anything cool - they don't praise me as they do Lyle!"


Notice how the other Legionnaires don't seem too much care that Brainy created the substance which powers their flight rings? Lyle tried to do the right thing--give credit where credit is due--but I imagine that only makes Brainy even more jealous. Lyle is doing everything "right," which calls attention to the fact that Brainy is doing everything wrong, at least as far as being accepted by his teammates is concerned.

And yes, Lyle does succeed in self promotion!

Just to be clear, I loved the Rokk and Imra scene, too. I appreciate the risks the creators were taking here. I almost wish they had gone further and had Rokk and Imra become a real couple (as opposed to a her subconsciously manipulating his unconscious form). But perhaps that would have been too great a change from what fans expected.
One flaw in Lyle's method is that he only mentioned Brainy's involvement after he'd demonstrated the rings could fly. Naturally, the others were too excited by the rings to listen. Before Lyle revealed the rings could fly they were politely grateful too, but nobody was exactly kissing Lyle.

When you think about it, the Legionnaires are much like today's teens and young adults. They can be a bit too distracted and self-absorbed sometimes - nobody really notices Brainy's involvement (to be fair, he doesn't deserve much credit either) and when Ayla was introduced almost nobody noticed Garth's reaction.

Rokk and Imra would have been interesting, although the contrast between Imra's and Garth's personalities ultimately (IMO) makes them a much more dynamic couple. I do like that before she subconsciously manipulated Rokk, Imra and he were in a "real" (for all intents and purposes, as it was a mutual decision) relationship. Rokk was definitely attracted. As to whether Imra returned the attraction, well we can probably discuss that better when we get to those issues wink
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/20/14 05:51 AM
Originally Posted by Invisible Brainiac
One flaw in Lyle's method is that he only mentioned Brainy's involvement after he'd demonstrated the rings could fly. Naturally, the others were too excited by the rings to listen. Before Lyle revealed the rings could fly they were politely grateful too, but nobody was exactly kissing Lyle.


Which just tells me that Lyle had a good sense of drama. smile


Quote
When you think about it, the Legionnaires are much like today's teens and young adults. They can be a bit too distracted and self-absorbed sometimes - nobody really notices Brainy's involvement (to be fair, he doesn't deserve much credit either) and when Ayla was introduced almost nobody noticed Garth's reaction.


Absolutely. I think this is true of teens of any generation.

Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
One flaw in Lyle's method is that he only mentioned Brainy's involvement after he'd demonstrated the rings could fly. Naturally, the others were too excited by the rings to listen. Before Lyle revealed the rings could fly they were politely grateful too, but nobody was exactly kissing Lyle.


Which just tells me that Lyle had a good sense of drama. smile




I'm leaning more towards "a good sense of self-promotion" wink I don't think he minded too much that all attention was on him rather than on Brainy either tongue
Originally Posted by He Who Wanders


Legionnaires 23

“Flight”


Summary:

After Invisible Kid introduces the Legionnaires to their new mode of transportation—the flight ring—the girls take a night on the town. Andromedra tries to make friends and has a disturbing encounter with other racists. Apparition still has mommy issues.

Review:

Where to begin with this one? It is probably hands down the best issue so far, in terms of what the creators attempted to do and what they succeeded in doing. “Flight” is a classic “A Day in the Life of” type of story which gives us a great opportunity to know members of our large cast a little better. This single-issue tale paves the way for future story developments, yet it celebrates the central appeal of the Legion: the joy of having super-powers, being able to fly, and belonging to a team.



You summed the issue up perfectly with this paragraph. Looking back, there are so many little moments that stand out.

Besides the ones you mentioned, we have:

Brainy being stunned upon seeing Andromeda;

Triad's line - "something FUN finally happens to us!" And all three Triad's agree! This is the first time we've seen Triad in civilian garb where each triplet wears a different outfit. Triad Purple is sharp enough to catch Jenni's crush (which hadn't really been made apparent before!) on Rokk. (Purple's outfit is also easily the most daring of all the girls'!), while Triad's time on Earth makes her the sort-of tour guide of the group over - Chicago? Ooh.

Gim invites Cos to the VR, and Cham apparently tags along. Lyle and Brainy apparently aren't invited because they're the "smart" kids I guess.

Zoe's line: "same on MY world. You just can't get a boy to dance." Her changing Violet's clothes and sort of taking the shy girl under her wing. (Hey, if I had her powers I'd be changing my clothes into new outfits too instead of buying new ones!) And she (and Triad) among the girls seem to be the most mature of all of them - except for the part where she keeps changing Violet's outfit without permission. (On the bottom right of Page 14, we see a version of Violet's Adventure costume. We see one again on page 17!) When she's helping the alien who got attacked, she also takes on quite a bedside manner.

Tinya's obviously been in clubs before, as she's the one telling all the others to act "cool". But Earth's crowd seems to be a lot more uppity than Bgztl's.

Page 14 - the alien in the upper right panel of the page looks like someone from Vulcan!

Jenni is impatient but still very nice, as she says Garth's a great guy. She's also fast enough to get in - I wonder, could she have snuck the others in one by one using her speed?

Ayla's younger age and relative inexperience with the big city is showing - she's the only one besides Andromeda who seems to have just learned about Earth's old custom of killing animals for food. She also trashes the club as snotty - though I admire her for not getting hung up on it.

Andromeda's xenophobia and racism obviously extend to all races/species (I think the writers used "race" to account for the possibility of inter-breeding, as most Legionnaire couples come from different homeworlds!). Still, she makes a decent effort to get along with the other girls and you can see she's genuinely concerned about keeping order and about the safety of the "fish man".

Legion of Super-Heroes 67
"Insect Fear"

Issue information

Summary

The Legion's first official mission comes back to haunt them as they follow up on a lead on Tangleweb. Cosmic Boy makes the tactical decision to split the team, leading to a few ruffled feathers. He brings Leviathan, Andromeda, Apparition, Chameleon, Kinetix and Spark (whom Leviathan calls power players). Brainiac 5, Invisible Kid, Saturn Girl, Triad, Shrinking Violet and XS (whose super-speed Cos says isn't much use on a spaceship), are asked to stay behind.

Can the away team including an emotional, guilt-stricken Leviathan and a xenophobic Andromeda save the day? The Legionnaires encounter Tangleweb pillaging a ship. Spark refuses a direct order to back down and gets captured; Tangleweb also takes Cosmic Boy before being driven away.

Meanwhile, Invisible Kid and Triad react to being left behind in different ways. Invisible Kid borrows a government ship to follow. And for Triad at least, her reaction puts her in danger, as she gets beaten by some White Triangle goons!

Thoughts

Minor quibble, but the story title is probably the worst one so far. It seems more apt for a horror movie than for a Legion comic, though it could also refer to Andromeda's disgust towards the spider-creatures.

The story opens with Tangleweb attacking a ship, and we learn that it actually eats the brains of its prey in order to get knowledge and power. Huh, interesting.

Leviathan is still feeling guilt for Kid Quantum's death, which makes him even more hot-headed and temperamental than usual. He handles the meeting poorly by insulting Saturn Girl, insensitively telling the ones left behind not to take the decision personally when they are obviously feeling inadequate (much like he himself does over James' death!), and deals with his guilty feelings poorly.

Zoe is actually the one who calms him down; she adroitly helps defuse the tension by asking about Tangleweb (notice that she speaks up instead of Laurel or Ayla!). You can also see her smiling happily at him and touching his arm to console him. Maybe she can be the Beauty to his Beast?

Cosmic Boy does a better job, calmly but firmly explaining his tactical reasoning in selecting the team. His reasoning is such that even Lyle and Lu can understand, though not like, his decision. "This isn't about who's better or stronger", he says - though he leaves out telepathic Imra, super-fast Jenni and microscopic Vi; the former CAN telepathically detect Tangleweb (despite what Leviathan says) and the latter two can easily evade his attacks. He brings Tinya, possibly because her powers allow her to keep out of harm's way; why not bring the latter two?

Lyle won't take no for an answer, and even borrows a ship so he can follow the team. Why? He mentions in one panel, "You don't understand, you're going to need me." In another he says, "but they can't do without me." But he doesn't reveal why he thinks that; his invisibility and brains are useful but neither proved to be an invaluable asset against Tangleweb. Does he just really feel so confident in his abilities? As he takes off he says, "it's not like I'm going to survive this anyway." So was all that "you'll need me" just false bravado? Is he going more because he wants to prove to himself that he can stand alongside his more powerful teammates?

"Time to repent your sins, pusbag. You're busted!" Oh Tinya, you go girl.

I also like that ships are now equipped with a device that can track Tangleweb. That shows quite a lot of foresight!

The Legion's fight against Tangleweb is terribly one-sided. Despite there being seven Legionnaires, they're taken apart like amateurs! Ayla gets in too close even though Cos warns her back, and if she hadn't been an established character she could possibly have been killed like James was! Andromeda needs to be told to use her non-contact powers; Zoe's powers can't hold her cage together (!) and Cham and Tinya do absolutely nothing during the fight. Gim also makes himself a bigger target - exactly what Cos told him NOT to do during their first fight against Tangleweb!

We can see that Andromeda is genuinely concerned for her teammates - she calls out Spark's name.

Gim, at least, manages to pull the remaining Legionnaires together in Cos' absence. With a little encouragement from Zoe, he prioritizes AND comes up with the good idea to have Andromeda provide propulsion, plus he knows the first priority is to get Cos and Ayla back safe. He's also sharp enough to notice that Tangleweb is smarter.

The five remaining Legionnaires catch up to Tangleweb on a planet full of spider-like creatures too. Uhoh. Thank goodness they have their flight rings.

Finally, we head back to Earth to see Triad again. Her mixed reactions are interesting to say the least; she argues with her selves as if each is a different person. She's also ashamed to let the rest see what she's like, which explains why she walked out. Once she calms down we see her act rationally. Sadly, her splitting up of her selves gets her in trouble as Neutral is cornered by a bunch of thugs; at three against one the odds are bad to say the least. The issue ends with Orange and Purple feeling Neutral's pain, and Neutral left for dead.

Whew. The writers sure know how to up the stakes. We have the entire away team AND Triad in deathly peril by the end of the issue.

Invisible Kid seems to be the writers' darling here; he's set up to be the big hero (or a sad casualty?) by the next issue. I have to say he's one of my least favorite Legionnaires here. And though Leviathan does show some good leadership, I don't like his poor handling of his emotions either. On the other hand, both boys ARE written very realistically (especially considering their ages - they'd both be around 16 I think).

This is a pretty good issue as the action flows along really well and we still get quite a lot of good character moments. Most of the Legionnaires on the away team (except Chameleon) get to do something, and even many of the ones left behind do too.

We also see that the team is in need of serious work. Though they do work together alright, they're not as tight as they could be - the fight against Tangleweb, and the disastrous meeting, show that they still have a lot to work on.

Chris Renaudi's guest pencils are OK; he gives the Legionnaires very expressive faces which are appropriate for each scene (except for the middle panel on page 20 where Leviathan looks like he's about to faint, and the one on page 21 where he looks constipated).
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/22/14 05:41 AM
Originally Posted by Invisible Brainiac
Legion of Super-Heroes [67]
"Insect Fear"


Summary

The Legion's first official mission comes back to haunt them as they follow up on a lead on Tangleweb. Cosmic Boy makes the tactical decision to split the team, leading to a few ruffled feathers. Can the away team containing an emotional, guilt-stricken Leviathan and a xenophobic Andromeda save the day?

Meanwhile, Invisible Kid and Triad react to being left behind in different ways. And for Triad at least, her reaction puts her in danger!



As with the first Tangleweb outing, I appreciate what was attempted here. And, like the first, this story does not come off as well as it could have.

The opening scene is fine enough, as it re-establishes Tangelweb as a serious threat. Ibby complained about the title, “Insect Fear,” being too horror movie-like; this scene provokes my similar complaint. It would work fine in a horror movie, but, here it seems disturbing and out of place. Never mind, though: It does establish who our villain is and why he must be stopped.

Then comes a scene which reminds us of Gim’s guilt and leads into another scene in which the Legionnaires act like spoiled children. It’s never explained why so many members object to being left behind. Are they out to avenge the death of James—a member they barely knew and whose death, they seem to agree, was his own fault? Are they upset because they will miss out on the action? Not only are their motives unexplained, but their volatile reactions come off as cliched.

There’s also a rather clunky page of exposition in which the new members are told of the Legion’s first encounter with Tangleweb. This page does nothing more than tell the readers what we need to know, something all writers should avoid (“As you know, Wonder Woman, I come from the planet Krypton and was rocketed to earth as an infant . . .”). One would expect new Legionnaires to have boned up on the team’s short history.

We are afforded, at least, a couple of opportunities to see Cos assert his leadership, first with Triad and then with Invisible Kid.

I have mixed feelings about Lyle’s depiction. On one hand, he comes off as cocky and arrogant—which fits in nicely with his portrayal last issue as the Great Benefactor who created the flight rings. On the other hand, mysterious comments such as “You’ll need me” and “It’s not like I’m going to survive” are clunky ways of adding to the drama.

Triad’s depiction is surprising. She literally has a split personality, and her argument with herself gets her into serious danger. I can accept this to a degree—it’s a very unusual depiction of her abilities and gives her a significant weakness. But one would think her experience as Brande’s assistant would lead to more self control. Like the other Legionnaires, she just comes off as spoiled and immature.

Once the mission to find Tangleweb gets underway, the story proceeds along conventional paths. Rokk is taken out of the fight instantly, so Gim gets a chance to redeem himself. Laurel’s attitude gets in the way of stopping Tangleweb, but she can be counted on to do her job when she’s given a clear order, such as hauling the Legion’s crippled ship.

And then we end on not one but two cliffhangers, making up, I suppose, for the lack of cliffhangers in the previous two issues.

Renaud’s art is serviceable—awkward in places, such as Gim’s constipated look (as Ibby notes)—but it does the required job and is not overly distracting.

“Insect Fear” was meant to show the Legionnaires experiencing difficulties adjusting to being a team now that they’ve grown so large it is necessary to split them into smaller groupings. It was also meant to show them going after James’s murderer. It accomplishes both but in a way that seems forced and conventional. This reads more like a so-so SyFy movie than a Legion story.

Grade: 72.6 (C-)
You made a good point that issue 67 is as much about the Legionnaires adjusting to working with new teammates in a large team. I think this was accomplished fairly well with the away team.

I completely agree with you on Lyle's depiction; not only are his comments clunky, but the "it's not like I'm going to survive this" line contradicts his cocky and arrogant characterization. Unless perhaps the writers are trying to portray him as an insecure individual who needs to feed his ego?

As for Triad, her Purple personality will consistently (in the Postboot era) get her other selves into trouble because of her thoughtlessness.
Legionnaires 24
Me, Myself and I

Issue information

Summary:

The Legionnaires on Earth really to help save Triad, though they may not be able to do so without delving into her past and her experience of having 3 different personalities. it turns out that Triad is extremely unique among Carggites.

They also try to track down the thugs who beat Triad up, and learn that there might be a connection both to the Planet Hell case and the attack on the nightclub the Legionnaire girls tried to visit.

Thoughts:

Right off the bat this issue contradicts the last. The textbox tells us, "When Cosmic Boy took the unprecedented step of excluding the LEAST POWERFUL Legionnaires from a mission...". This despite Cos saying it's NOT about powers or who is best, but about who is needed (though of course, Leviathan himself had already contradicted Cos last issue). Not hard to see why many of the Legionnaires left behind were upset.

These "weaker" Legionnaires are certainly NOT comparatively useless: XS, Violet and Saturn Girl display good teamwork and use each of their powers to track an abandoned hideout of the racist thugs, while Brainiac 5 works to save Triad.

The abandoned hideout is disturbing for 2 reasons: the first, that a level of racism and hate such as that still exists in the 30th century; and two, Violet remembered the thugs Andromeda went after - and didn't bring back - also wore the same symbol: a White Triangle. Oooh. Violet's still too shy to tell her teammates though.

The Carggites won't help and Earth's hospitals don't know much about Carggite physiology. Brainy's experiences tell him that Triad's not like the other Carggites, which may be the key. And we delve into a very sad story...

Triad was born with each of her 3 selves experiencing different emotions, unlike the typical Carggite. An unaccepting Carrgite society persecuted her for it. It was so bad that her father left and her mother committed suicide - but a guardian angel came in the form of her grandmother.

Interestingly, Luornu's mom's name is Iruna Durgo. So she took her mom's surname. I'm guessing that Granny Murlu is her maternal grandmother and that Lu's dad blamed her mom's genes for the differences.

It's ironic that Granny Murlu encouraged Lu's differences but didn't exhibit her own to Lu until she died. I'm not surprised that she didn't; her deathbed comments make it seem like she was forcibly taught to not display her differences. And one of her comments is spot on: "You come on! It's easy to preach, but living on this world with these feelings..." It's hard to be yourself when almost the entire world tells you it's wrong. What's surprising is that she didn't share her own differences with Lu, while encouraging Lu to embrace her own. Perhaps she didn't want to display her individual personalities as it would be hard for her not to dredge up the painful memories of her own past?

Triad's differences - and Purple's reckless side - are displayed again when they make their first attempt at reintegration. Sometimes these differences can be a good thing, sometimes they are bad. It's odd that Granny Murlu says they're good for a Carggite's mental health, but we've seen Lu's 3 personalities give her a lot of trouble!

Reboot, Omni, razsolo and I had a really good discussion about they nature of the differences. Our consensus is that the majority of Carggites are born fully identical; for the minority with differences, the degree of difference can vary per individual with some successfully suppressing any outward display and others not being able to do the same.

Triad manages to escape the mental hospital she was put in, and lucky the ship she tries to break into was owned by one RJ Brande!

Saturn Girl has a moment of doubt on Brande's reaction to Triad's differences, but she tests her suspicions and thankfully they are unfounded.

One bright spot in the barbaric way these hospitals are run? It looks like you're only sent there if you're a ward of the state, or perhaps if your parents send you there voluntarily. Lu was able to stay out of them while she was under her Granny's care.

Cue the 2nd attempt at reintegration. Triad Purple and Orange overcome their differences by merging; their personalities are so far apart that it's the only way. Even with their merger, they hesitate briefly upon seeing Neutral's agony. But it works, Triad is safe, and their differing personalities may actually have contributed to their survival this time.

The story ends with Brande vowing to find the thugs responsible, and Violet worrying about Andromeda's possible complicity.

The story is a good allegory for homosexuality. Being born with it; some people thinking it can be "cured" and suppressed; it's something that you can't always tell about a person just by their exhibited behaviors or appearance. The intent is good and so is the execution - the messages aren't hammered into our heads, but rather they unfold through the touching story of someone we have grown to care about (and the parallels aren't too obvious either - I certainly didn't pick up on it when I first read this issue at about 15 years old).

There are 2 inkers for this issue, Tom Simmons and W.C. Carani. You can tell which inked which page; the Simmons pages seem a bit more rough and the characters' eyes are a bit off. The art is serviceable though and the action is very easy to follow.

This is a good issue and it fulfilled its purpose - it made me care more for a character, it moved the overall plot along, and it left me with a good message.

Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/25/14 03:54 PM
Originally Posted by Invisible Brainiac
You made a good point that issue 67 is as much about the Legionnaires adjusting to working with new teammates in a large team. I think this was accomplished fairly well with the away team.



Ironically, the job I have now is with a company that is rapidly expanding, taking on new faculty, and even moving to a new building in another state in a few weeks. This has resulted in a lot of adjustment--people moving around, shifts in who reports to whom, new positions being created. There's an opportunity for chaos here, but, so far, the transitions have been handled smoothly with clear lines of communication to keep everyone informed.

I can imagine that a new organization composed entirely of teenagers would have an entirely different reaction to such rapid change. Many of the long-time members who were used to working together as one team--and particularly those who were present when James died--may have felt slighted at being left behind, as teenagers often do. In some ways, this depiction makes sense. However, it still feels clunky and contrived.

The one thing I liked about that scene is that it shows the headaches leaders often have to deal with, and how sometimes they have to stick to their guns.
I'm glad your company is handling its expansion well, HWW.

I think one reason the scene felt clunky is how it played out: it didn't feel like Cos and Gim made their announcement in a good manner. After they announced almost half the team would be left behind, Zoe and the other newbies still didn't know who Tangleweb was, and nobody was clear on his logic! Perhaps they would have taken it better if he had started with a background of their first case and pointed out the challenges (i.e. having ten Legionnaires face off against Tangleweb in a crowded spaceship).
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/26/14 04:00 AM
^Good point, Ibby.

Cos is still very young and feeling his way into the leadership role. He probably didn't handle it very well. And Gim needs lessons in tact.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/26/14 05:20 AM
Originally Posted by Invisible Brainiac
[b]Legionnaires 24

Interestingly, Luornu's mom's name is Iruna Durgo. So she took her mom's surname. I'm guessing that Granny Murlu is her maternal grandmother and that Lu's dad blamed her mom's genes for the differences.


Iruna could have kept her husband's name after he left.

Of course, this presupposes that Carggite women change their names when they get married. Perhaps that is only an earth custom.

As for Iruna committing suicide, the story only tells us that she couldn't stop being mad at herself. Perhaps she died from an accident or an alcohol-related disease (cirrhosis, perhaps).

Quote

The story is a good allegory for homosexuality. Being born with it; some people thinking it can be "cured" and suppressed; it's something that you can't always tell about a person just by their exhibited behaviors or appearance. The intent is good and so is the execution - the messages aren't hammered into our heads, but rather they unfold through the touching story of someone we have grown to care about (and the parallels aren't too obvious either - I certainly didn't pick up on it when I first read this issue at about 15 years old).


I hadn't thought of this story as an allegory for homosexuality, but it works as such. I assumed it was about any "difference" that is considered culturally unacceptable (which, of course, could include homosexuality). The story works for this reason: It's one of the most "science fiction-like" stories yet--extrapolating from a real world setting into a fantastic, alien culture and showing the ramifications that could happen if fear and hatred win.

Good point in that it could stand for other "differences" besides homosexuality. I did think of it because homosexuality (unlike race or some diseases) is not apparent from physical appearance (not always), plus it is one of the "differences" that some believe could be cured by medication or therapy.



Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
[b]Legionnaires 24

Interestingly, Luornu's mom's name is Iruna Durgo. So she took her mom's surname. I'm guessing that Granny Murlu is her maternal grandmother and that Lu's dad blamed her mom's genes for the differences.


Iruna could have kept her husband's name after he left.

Of course, this presupposes that Carggite women change their names when they get married. Perhaps that is only an earth custom.

As for Iruna committing suicide, the story only tells us that she couldn't stop being mad at herself. Perhaps she died from an accident or an alcohol-related disease (cirrhosis, perhaps).




Again, good point. Cargg could also be a matriarchal society, we don't know enough about it.

The line about Iruna hurting herself is what made me think of suicide, but you are right in that the actual cause of death could have been something else.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/26/14 08:22 PM
Originally Posted by Invisible Brainiac
Legionnaires 24
Me, Myself and I


Summary:

The Legionnaires on Earth really to help save Triad, though they may not be able to do so without delving into her past and her experience of having 3 different personalities. it turns out that Triad is extremely unique among Carggites.

They also try to track down the thugs who beat Triad up, and learn that there might be a connection both to the Planet Hell case and the attack on the nightclub the Legionnaire girls tried to visit.



This issue features one of the most disturbing Legion covers I’ve seen: Triad, bloody and breaten, lies on the ground, a white triangle painted over her body, as three male attackers with blood splattered hands stand over her. This image leads to all sorts of interpretations. Was she raped? Is this a “bondage” cover (without the bonds)?

Obviously, she wasn’t raped in the story—at least not that we were shown. But, given how similar assaults play out in real life, it would be hard to believe her assailants didn't try to go that route.

And that touches on the inherent contradictions of the postboot Legion. The all-ages art, youthful protagonists, and uncomplicated stories suggest DC was aiming the reboot at a very young audience. Yet the series pulls no punches in dealing with mature themes such as racism. There’s an almost fairy tale-like quality to this issue, particular in Lu’s back story. I don’t mean fairy tale in the Disney sense, but in the Brothers Grimm sense—early fairy tales featured eyes getting pecked out by birds and toes being cut off to fit into glass slippers. Fairy tales were originally meant to help young listeners cope with what they already knew—that the world is not a nice place and bad things happen even to children.

Whether or not this Brothers Grimm-like approach suits the Legion is debatable, but this issue, in some ways, marks the end of the reboot’s innocence. Megapowerful villains such as Mordru and Validus have nothing on the three non-powered xenophobes who inflict such damage on our beloved Lu. Not only have they assaulted a Legionnaire, they’ve assaulted the very foundations upon with the Legion was built—the idea that young people could make a difference in the future. The world is indeed not a nice place, not even in the 30th century.

That caveat aside, the story is expertly delivered. The writers made two critical choices. First, they focused entirely on the Legionnaires left on earth—there’s no Tangleweb subplot—and second, they did not include the capture of the three assailants, who, momentarily at least, get away. These choices kept our attention squarely on Lu’s origin and survival. Interestingly, the only Legionnaires featured in this story, apart from Brainiac 5 (who fulfills the needs of the plot), are female: Saturn Girl, XS, Shrinking Violet, and, of course, Triad.

Triad’s back story is the stuff of fairy tales gone Disney. Misunderstood, alienated, branded a freak, and ultimately orphaned, she is left to fend for herself until her Fairy Godfather, in the person of R.J. Brande, comes to rescue her. If I have any complaint about the story, it’s that the writers lay all of this on too thick. Poor Lu is Cinderella times three. Even the moment of doubt regarding Brande’s reaction when he learns that Lu is an “escaped mental patient” seems syrupy. Brande is a man without faults, apparently.

Young readers can, I’m sure, identify with Lu’s struggles in this story—both her struggle to be accepted for who she is and her struggle within herself to trust her teammates and do what must be done. The ending is classic: Against Brainy’s advice, the two remaining Triads merge because they recognize this is the only way they will have the courage to reintegrate with their injured third self. There is strength in numbers and it’s good to have someone to lean on, even if that someone is yourself.

Grade: 97.3 (A)
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 24
Me, Myself and I


Obviously, she wasn’t raped in the story—at least not that we were shown. But, given how similar assaults play out in real life, it would be hard to believe her assailants didn't try to go that route.



Given that her attackers are rabid racists, whom I assume are like the others in feeling completely disgusted by other races, I doubt they would have raped Triad. Just the thought of getting that close would have disgusted them. And thankfully those portions of her costume remained untouched (as far as we can see anyway).

Originally Posted by He Who Wanders

Whether or not this Brothers Grimm-like approach suits the Legion is debatable, but this issue, in some ways, marks the end of the reboot’s innocence. Megapowerful villains such as Mordru and Validus have nothing on the three non-powered xenophobes who inflict such damage on our beloved Lu. Not only have they assaulted a Legionnaire, they’ve assaulted the very foundations upon with the Legion was built—the idea that young people could make a difference in the future. The world is indeed not a nice place, not even in the 30th century.

If I have any complaint about the story, it’s that the writers lay all of this on too thick. Poor Lu is Cinderella times three.


You bring up a good point - the issue deals not only with oppression back on Cargg, but also with the virulent racism on by the xenophobes on Earth. And poor Triad was a victim of both. At the same time, she also gets very lucky twice - being "rescued" by her Granny, and finding RJ Brande (which paves the way for her becoming a Legionnaire).
Posted By: Blockade Boy Re: Re-Reading the Postboot Legion! - 01/27/14 05:48 PM
Originally Posted by Invisible Brainiac
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 24
Me, Myself and I


Obviously, she wasn’t raped in the story—at least not that we were shown. But, given how similar assaults play out in real life, it would be hard to believe her assailants didn't try to go that route.



Given that her attackers are rabid racists, whom I assume are like the others in feeling completely disgusted by other races, I doubt they would have raped Triad. Just the thought of getting that intimate would have disgusted them. And thankfully those portions of her costume remained untouched (as far as we can see anyway).


By "intimate" I know you mean "proximity" and not what it sounded like so before anyone jumps on you for using that particular word, I thought I'd mention it could be easily misinterpreted.

I think I disagree with your conclusion. Their prejudice and hate would be all the more reason to demean, dominate and violate. It was a very real (in a fiction sense) possibility.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 01/28/14 02:57 AM
Originally Posted by Blockade Boy

Their prejudice and hate would be all the more reason to demean, dominate and violate. It was a very real (in a fiction sense) possibility.


Indeed. The movie "A Time to Kill" provides a vivid and horrifying depiction of this.
I don't know, I'm trying to think whether the manifestations of their xenophobia in the Postboot would have let them. In Legionnaires 27 several inter-race couples are killed just because they are couples; the White Trianglists who killed them expressed disgust at the thought of people of two races touching each other. If they had indeed thought of violating Triad like that I still doubt they would have touched her in that way, lest they be "contaminated". I can see them using implements though.

Originally Posted by Blockade Boy

By "intimate" I know you mean "proximity" and not what it sounded like so before anyone jumps on you for using that particular word, I thought I'd mention it could be easily misinterpreted.



Thank you for the correction on word usage, BB.
Legion of Super-Heroes 68
"Sticky Situation"

Issue information

Summary:

The away team gets captured by members of Tangleweb's species, and learns that they're not hostile. Chameleon is able to communicate with the spider-creatures, and uses his shapeshifting to tell the other Legionnaires their story. Tangleweb is a terrorist on their world, and became intelligent by eating brains.

Invisible Kid catches up to the Legion and (in a major part due to luck) manages to save Cosmic Boy and Spark. Andromeda (with some tough love from Leviathan) overcomes her xenophobia enough to find a way to save the day.

Thoughts:

The issue satisfactorily resolves an "open" story arc that began way back in LSH 62, and gives many of our Legionnaires some good development.

The away team of Leviathan, Kinetix, Apparition, Andromeda and Chameleon are outnumbered 5 to 1 by members of Tangleweb's species. The odds are so staggering that Leviathan appears stunned at first; it's Apparition who asks Andromeda for a quick scan of the situation. Leviathan decides to take the offensive, which is pretty disastrous; Andromeda is the only one who has a chance to win. Despite using only her long-range heat vision, a Spider-person tears her transuit and she collapses. The other four Legionnaires get taken down quickly.

The team's definitely still getting used to working together. Kinetix gets a face full of gunk when Apparition phases right in front of her; and I don't see any of them use their flight rings to give themselves an advantage.

Back on Earth, Triad is conscious but weak. Imra scans her memories and is horrified by what she sees. She also still disapproves of Cos' decision to split the team, though frankly Triad would still have been in danger if she'd gone after Tangleweb too. I give Imra a pass here though, as Triad's beating was definitely traumatic to "see".

Leviathan's team is still alive. Andromeda realizes she merely overreacted; we realize that her attitude isn't just derision and contempt for "inferior" races but also fear and disgust for the stranger ones - particularly non-humanoids. (Now I wish she and Gates had been on the team at the same time; Gates' retorts would have been hilarious). You can't really blame her for her fear, as she'd never left Daxam before being drafted. Likely she was raised that way.

The Legionnaires use their brains, with most of them staying behind in safety while sending a phased Tinya finds Cham.

Next we enter Invisible Kid, displaying little of the cockiness and arrogance he did in previous issues. He mentally admits that he's terrified, he falls into a trap, and he has to constantly reassure himself. It makes me wonder more than ever why exactly he followed the team? Was it to prove something to them - or to himself? Seems to be more of the latter, frankly. I get that the writers wanted him there because he was the only one (besides Imra) who could translate Cham's speech, but getting him there was clumsy. And so was the addition of a captive Science Police officer who did absolutely nothing except provide a blaster for Lyle to use. Convenient, and nothing more.

"Shame Imra or Lyle aren't around to translate... but I guess they're too weak to come along on this mission huh?" Good girl, Tinya. At the same time, a sign that even the "power player" Legionnaires - as Gim put it - don't approve of dividing the team like that. Cham brilliantly uses his shapeshifting to communicate to the others, and Zoe, Tinya and Gim not only do a good job interpreting it but also defend him when Andromeda raises her doubts. Good show.

Cos and Ayla do a good job combining their powers to take out Tangleweb. Cham's strong friendship with Lyle is demonstrated with their reunion, and we learn another crucial piece of info - not only does Tangleweb use technology to become stronger, he uses brains to become SMARTER. Leviathan's observation on Tangleweb's intellect was spot on. The reunited team faces a trio of Tanglewebs.

Gim helps convince Andromeda to work past her fears and end the battle quickly. It's a practical move, though I think the writers overplayed the drama; even with Andromeda reduced to a cowering xenophobic mass you still have 7 Legionnaires and a Sci-Cop against 3 Tanglewebs - far better odds than the opening battle.

Scene ends with Cos reminding Lyle that he's leader, but not punishing him because he did save them. I approve; it's clear that Lyle wasn't following because he had vital information or anything like that. Cos also takes time to praise and encourage Gim, who also thanks Laurel. It's a satisfying ending, and as Cos points out there aren't any new stars tonight. All's well, for now.

Next up? Well, we also get a curious scene on Durla, where what appears to be a living fluid creature escapes confinement and attacks some Durlans. Uh oh.

Some thoughts on the individual Legionnaires:

Leviathan starts to mature. He's a lot less cranky this issue, and he actually deals with Andromeda quite well. It's still tough love, but he doesn't demean or bully her but appeals to reason to get her to fight. It's a very positive and welcome change.

Andromeda also comes through by working around her xenophobia to intelligently fly the Tanglewebs into the atmosphere. I'm glad the writers stopped at that; it was realistic and shows Andromeda has the makings of a smart and effective Legionnaire.

Cosmic Boy continues to grow into his leader role fairly well, asserting his authority naturally. The only poor bit was him yelling at Lyle for following them while Tangleweb was approaching, but the way he admonished Lyle while still not punishing him was good.

Lyle himself is a walking contradiction. He's outwardly cocky, but look at his face when Cos talks to him in the last page. He's clearly worried. He's definitely covering up for - for what, really? We only know he's scared this issue but it doesn't tell us much new about him except his cockiness is a facade for... approval seeking maybe?

Chameleon does a good job here, as his intelligence and craftiness shine through. It's good to know that despite his inability to speak Interlac he's just as capable as any other Legionnaire. The scene with him shaking hands with the Spider-people is good; maybe he could be an ambassador.

Spark, Apparition and Kinetix don't get to do too much, but each has her moments. Tinya and Zoe especially make a good pair standing up to Andromeda. I think these two would make good friends and would love to see them in battle together. Spark doesn't shine at all, and it would have been good for either Cos or Gim to admonish her for staying too close to Tangleweb last issue - that's what led to her capture, after all.

This is a solid issue and gives good development to Leviathan, Andromeda and Chameleon. Best of all, it all feels organic rather than forced.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/01/14 05:44 PM
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 68
"Sticky Situation"


Summary:

The away team gets captured by members of Tangleweb's species, and learns that they're not hostile. Invisible Kid catches up to the Legion and (in a major part due to luck) manages to save Cosmic Boy and Spark. Andromeda (with some tough love from Leviathan) overcomes her xenophobia enough to find a way to save the day.



Ibby did such a thorough job of reviewing this issue, I have little else to add. One of the strengths of the story, though, is that it seems both old and fresh at the same time. Some of the themes and actions are very familiar: the creepy aliens who aren't so bad, Laurel as the strongest member who is also a coward, Gim as the guy who's struggling to be a leader. Yet all of this feels natural and authentic, even truthful. I do think Gim comes off as too much of a stereotype. He attacks the spiders, calls Laurel a coward and continues to berate himself for not being a leader. All of this rings truthful, but it's one-dimensional.

in other places, the story succeeds by keeping the focus on the Legionnaires and their interactions. Zoey and Tinya's look of disgust at Laurel at the bottom of Page 17 is priceless (even as rendered by Lee Moder), and Lyle's panic when confronted by Tangleweb seems real. It rounds out his personality: he's bold and cocky, but still a sneaky kid who doesn't want to get "caught." Even Imra blaming Cos for what happened to Lu seems real. She's dealing with her own emotions of being left behind and inability to find the attackers, so she blames the person she can blame. Very human.

(This scene also depicts an ingenious use of her powers--getting inside a victim's mind to see what happened from her perspective. If only modern courts had that ability.)

The plot and the aliens are serviceable, nothing more and nothing less. Ibby pointed out the two main flaws: that Lyle is there only to translate for Cham, and the police officer is there only so Lyle can use his weapon. I'm not bothered by Spark's "lack of development," though. Not every character needs a chance to shine; some can be subordinate to the needs of the plot for awhile.

LSH 68 is indeed a satisfying end to the Tangleweb story, with both Laurel and Gim growing as characters, and the villain who killed James being apprehended without much fanfare. The conclusion hits the right emotional balance.

(Cos's last lines seem oddly prophetic in hindsight, though: "You can rest a little easier, Gim. You and James both.")

Grade: 87.6 (B)
My only issue with nothing being done about Spark is that she was captured for almost the same reason James was killed - she disobeyed orders and stayed too close to Tangleweb. That was reckless and could have gotten her killed. I do like to think that Cos took time to call her out on it offscreen. I think that would be a responsible thing to do.

Gim in some ways is the opposite of Lyle. Gim is an open book; he doesn't really hide his insecurities about being a leader. Lyle keeps it hidden and everybody thinks he's fully confident in himself. I agree with you that both characters (plus Imra) are very human.

More on Imra next issue wink

Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/02/14 09:28 PM
Originally Posted by Invisible Brainiac

Gim in some ways is the opposite of Lyle. Gim is an open book; he doesn't really hide his insecurities about being a leader. Lyle keeps it hidden and everybody thinks he's fully confident in himself.



Interesting observation. I hadn't thought of them that way before.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/02/14 09:50 PM
Originally Posted by Invisible Brainiac
My only issue with nothing being done about Spark is that she was captured for almost the same reason James was killed - she disobeyed orders and stayed too close to Tangleweb. That was reckless and could have gotten her killed. I do like to think that Cos took time to call her out on it offscreen. I think that would be a responsible thing to do.



I re-read the scene, and I agree with you. Ayla's recklessness here and in No. 64 isn't given any justification, other than the fact that she's Garth's sister and "machismo" seems to run in the family, as Imra observed in 64. But that's a rather lame excuse. Had Ayla been one of those present when James died, I could see her wanting to fry Tangelweb's ass (if spiders have asses), but there's no real set up for her actions here.

In the end, her insubordination didn't matter much since Cos, who was a pretty good distance away from Tangleweb, got slimed first. If Cos upbraids her off-panel, she would be justified, I think, in pointing that out to him. She was not justified in disobeying a direct order, though.

The more I think about Lyle's role in this story, the more it irks me. He made a big to-do out of coming on the mission and even disobeyed a direct order himself, as if he had some secret knowledge about Tangleweb that would make a difference. Yet he contributes nothing to the story that couldn't have been accomplished by any of the other Legionnaires--except that he translates for Cham. If anything, this makes Cos look bad. Why would he take along a teammate who can't speak Interlac? And why didn't Lyle point this out to Cos in 66 without being all cryptic?
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/03/14 03:31 AM
Legionnnaires 25

“Skin Deep”


Summary: After Saturn Girl sees the inner workings of a Durlan mind, the Legion gets attacked by a Durlan who imitates all of their powers and has a vendetta against Chameleon.

Review:

It must have been easy to come up with certain story ideas for the reboot Legion. All the writers really had to do was delve into back issues of the preboot for plots and villains and then “update” them for a ‘90s crowd. In this case, they update the Composite Superman, a villain who appeared in World’s Finest and who possessed the powers of the Legionnaires which he gained while working in the Superman Museum, when lightning struck the miniature statues once used to summon Superboy.

In this case, the “Composite Legionnaire” (though he’s not referred to by that name in this story) is a Durlan who has been genetically bred for war by assimilating the powers as well as the appearance of anyone with whom he is in close proximity. The makes him a truly formidable Legion foe as he is able to keep the entire team on its toes, shifting easily from Spark’s electricity to Cos’s magnetism, from Apparition’s phasing to Violet’s shrinking, and then to Brainy’s intellect—the latter ability making him realize that he can take on all the Legionnaires' powers and some of their appearances at once!

Even though very little new ground is covered here, either in terms of the villain or the storyline, what is delivered is expertly done. The story hints at a motivation behind the new Durlan villain, whose warrior caste apparently was at odds with the religious caste (shades of Babylon 5!), to which Cham belongs. So, the villain’s motivation is simple revenge, but it works. He also trumps Cham in being able to assimilate Interlac far faster than the Legionnaire has been shown to do.

The plot flows seamlessly from Saturn Girl’s voyage to the bottom of Reep’s mind to Gim’s visit to the Science Police, where he trades barbs with Shvaughn Erin before being attacked by the Durlan. Watching this on the viewscreen, Cos assembles the entire Legion to deal with the threat—a big mistake, as it turns out, since so many Legionnaires give the Durlan more powers to assimilate. The battle scenes which follow are well choreographed for the most part, though some Legionnaires are simply not shown after the group shots on Page 16, leading me to forget that Brainy and Tinya were even present.

The story feels disjointed, though, particularly in the early parts. The writers try to heighten the drama by creating Marvel-style tension in the ranks, but their efforts are not wholly successful. Saturn Girl muses that “it’s all going wrong,” but this comes across as an overly dramatic interpretation of the past few issues. Imra also feels bad for throwing herself at Cos—a comment which made me think I’d missed an issue until I realized she was referring to their innocent near-kiss a few issues ago.

It’s nice to see a focus on Saturn Girl, but not when she comes off as a drama queen.

Likewise, Imra’s attempt to communicate with Cham’s mind goes on too long and pads the story—which leaves us with an ending that feels like very little has been accomplished. Unlike in previous issues where the plot development has been so tight that the cliffhangers seem natural, this one is too abrupt. It reads like a lot of the old-style Marvel comics of the ‘60s and ‘70s in which very little actually happened in the story.

Legionnaires 25 provides us with a successful update of an old character in a partially successful story that I almost want to grade as “Incomplete.”

Grade: 79.2 (C+)



Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
My only issue with nothing being done about Spark is that she was captured for almost the same reason James was killed - she disobeyed orders and stayed too close to Tangleweb. That was reckless and could have gotten her killed. I do like to think that Cos took time to call her out on it offscreen. I think that would be a responsible thing to do.



I re-read the scene, and I agree with you. Ayla's recklessness here and in No. 64 isn't given any justification, other than the fact that she's Garth's sister and "machismo" seems to run in the family, as Imra observed in 64. But that's a rather lame excuse. Had Ayla been one of those present when James died, I could see her wanting to fry Tangelweb's ass (if spiders have asses), but there's no real set up for her actions here.

In the end, her insubordination didn't matter much since Cos, who was a pretty good distance away from Tangleweb, got slimed first. If Cos upbraids her off-panel, she would be justified, I think, in pointing that out to him. She was not justified in disobeying a direct order, though.

The more I think about Lyle's role in this story, the more it irks me. He made a big to-do out of coming on the mission and even disobeyed a direct order himself, as if he had some secret knowledge about Tangleweb that would make a difference. Yet he contributes nothing to the story that couldn't have been accomplished by any of the other Legionnaires--except that he translates for Cham. If anything, this makes Cos look bad. Why would he take along a teammate who can't speak Interlac? And why didn't Lyle point this out to Cos in 66 without being all cryptic?


You make good points here which I agree with. Lyle could have saved himself a lot of trouble just by raising the "Chameleon can't speak Interlac" issue. Same for Ayla's disobeying a direct order; one could argue that she wouldn't have been slimed by Tangleweb if she had kept her distance and that it was just luck she wasn't killed like James was. I think it ties into your observations on issue 67 that many Legionnaires acted like spoiled brats.

It's so easy to forget that they really are just teens because they are being given a lot of responsibility. It's realistic for them to act like brats from time to time. At the same time it's scary that we don't see any adults advising them or giving guidance.

It's also strange that the UP standard age of majority for most UP worlds (as was revealed in LSH 64) is 14. That's a pretty low age, especially compared to the present "real world". We don't see any justifications for why such a low age was chosen. Chu's line in Legionnaires 19 is telling - "But to give police powers to civilians - TEENAGERS, even!" I'm almost surprised that Chu or Winema Wazzo hasn't already pushed for a full-time adult supervisor for the team; though I can see why - from a storytelling standpoint it's an unnecessary complication that would make the writers' jobs a lot harder.
Thanks for a thorough review of Legionnaires 25, HWW! Issue information

Originally Posted by He Who Wanders
Legionnaires 25

“Skin Deep”


Summary: After Saturn Girl sees the inner workings of a Durlan mind, the Legion gets attacked by a Durlan who imitates all of their powers and has a vendetta against Chameleon.

The story feels disjointed, though, particularly in the early parts. The writers try to heighten the drama by creating Marvel-style tension in the ranks, but their efforts are not wholly successful. Saturn Girl muses that “it’s all going wrong,” but this comes across as an overly dramatic interpretation of the past few issues. Imra also feels bad for throwing herself at Cos—a comment which made me think I’d missed an issue until I realized she was referring to their innocent near-kiss a few issues ago.



Imra IS a big drama queen here. I wonder, was she so shaken up by going into Cham's mind? Though she also says, "half the team feels useless" - if it had been a reference to Cos splitting the team for the Tangleweb mission, the writers should have made it clear. Or was she so upset at being left behind that she is projecting her feelings of uselessness onto the others? Or are the writers trying to show us the dangers and drawbacks of being a telepath - Imra's open mind is making her feel the negative feelings of the rest of the team?

I think one reason the story appeared so disjointed was the large number of subplots either introduced or developed. In short order, we have a new secret admirer for Spark; Apparition feeling heartbroken over Ultra Boy despite him not even being mentioned for FOUR issues; and Violet approaching (She's so shy I almost hesitate to say confronting!) Andromeda about the thugs. The Spark and Violet subplots are handled well but the Apparition/Ultra Boy one seems abrupt (much like her sudden argument with her mother in LSH 64!).

After rereading, I find the Leviathan-Shvaughn argument an okay scene. Yes, both of them are being a little bit petty, but it's a reflection of the Science Police's attitude towards the Legion and it didn't get out of hand. Odd that Cos and Shvaughn saw through Composite Durlan's first Sci-Cop disguise, but only Cham saw through the second one - I guess Comp Durlan learned from his first mistake.

I agree that the battle scenes were done pretty well (though Comp Durlan loses points from me for not seeing the utility of Zoe's powers! shame!). I love how the Legion ladies are shown in action - Zoe, Vi, Ayla, and even Andromeda's warning to Cos. I give silent thanks that Triad wasn't present - imagine fighting THREE Composite Durlans! Seems like the writers anticipated that and planned accordingly.

Also interesting that Cham knows what "the bodies" in his mind were. Does he consciously analyze these templates? He might, because he instantly knew what Imra (through interpreter Lyle) was describing.
Legion of Super-heroes 69
Absolute Power

Issue information

Summary:

The battle against the Composite Durlan (C.D.) continues. He reveals that Cham's from the royal lineage of spiritual leaders; and that they kept C.D. and two others like him imprisoned despite them being genetically engineered to be able to copy powers.

The Legion tries, and fails, to use Cham's knowledge to stop the C.D., necessitating Saturn Girl's telepathic intervention. She manages to render him catatonic - at the cost of her own mind.

Thoughts:

The battle continues to flow naturally, and nearly everyone gets something to do. I'm particularly pleased with the good use of XS and Kinetix.

Zoe's caring and "big sisterly" nature is further highlighted here, and it fits in well with her encouragement of Vi and Gim in past issues. She's the one who tells Cham to keep his head in the game, and she's the one you see trying to reach out and stop Imra from entering C.D's mind. Zoe's power levels are also impressive - she (and Cos) were able to stall the C.D. long enough for some important background. Said exposition was also delivered in a way that fit the flow of the story.

XS has grown as well; you can see she's scared, but she barely hesitates to place herself in almost certain danger to save Cham and innocent bystanders, and to buy her teammates time. I love the panel of her telling herself NOT to think so she won't spoil the plan. I also like how the writers referenced her crush on Cos without making it feel out of place. Hey, she thought she was going to die!

It was also nice seeing Brainy and Lyle working together to mix up the chemicals to stop the C.D. Love the contrast between Lyle's greater tactical ability and Brainy's greater analytic ability. Lyle's mistake in translation was believable, and kept the momentum of the fight going. Because of it, I almost didn't notice how abrupt Imra's sudden burst of courage was. We go from her adamantly refusing to enter C.D.'s mind - and lashing out at Cosmic Boy to cover up her own fear - to jumping right in and shutting C.D. down despite the obvious fear and danger it is putting her in. That last page of a catatonic Imra is made all the more powerful because of her heroism.

Let's not forget how heroic Chameleon is as well. He staves off the grief over his father's death to focus on shutting down C.D. He also bravely puts himself in danger and helps keep bystanders out of it.

Cosmic Boy does a good job leading the team this issue. It's good to see him take to leadership so well.

Now let's go to C.D.s motivation. It shows that the 30th century isn't quite as shiny and bright as we thought; much like with the oppression of Carggites with differences, the C.D.s are punished simply for being. They had absolutely no control over their creation. His hatred is understandable (though I wonder why he didn't free the two other C.D.s? but from a storytelling standpoint that would have been undesirable as well - no way the Legion could have dealt with three C.D.s at once).

The art has improved; Lee Moder and Ron Boyd make a good combination. The Legionnaires are a lot less angular and it's easy to follow the action.

All in all, this is a good issue. The action is solid and flows naturally; good character bits are mixed in throughout without slowing the story's pacing; and nothing is shoehorned in. This is much, much better than the first part of the story.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/04/14 04:31 AM
Originally Posted by Invisible Brainiac


I think one reason the story appeared so disjointed was the large number of subplots either introduced or developed. In short order, we have a new secret admirer for Spark; Apparition feeling heartbroken over Ultra Boy despite him not even being mentioned for FOUR issues; and Violet approaching (She's so shy I almost hesitate to say confronting!) Andromeda about the thugs. The Spark and Violet subplots are handled well but the Apparition/Ultra Boy one seems abrupt (much like her sudden argument with her mother in LSH 64!).



Good point about the subplots, which I forgot to touch on my review. Not only are there too many subplots, but none of them seem to work very well. Ayla's secret admirer comes out of left field. While it's one of those developments one might expect in a comic aimed at kids, it comes across as sudden and pointless. Tinya's infatuation with Jo, which, as you mentioned, hasn't been touched on in awhile, is also poorly handled. Suddenly, he's sending her gifts and she's ready to write off boys altogether. It really does feel like we've missed an issue.

Vi is a character of contradictions at this point. We're told she's shy, but we have very little evidence of this, other than that her speech is presented in a smaller font, indicating, I suppose, that she speaks quietly. But she barges into the xenophobes' lair two issues ago and confronts (yes, I would use that word) Andromeda in this issue. The latter choice is hard to understand--why not bring her concerns to Cos instead of to Laurel, whom she barely knows and has little reason to trust?

Predictably, the confrontation goes badly, but it does afford the readers a chance to see that Laurel is hurt by those words and perhaps feels guilty.

As for Vi, we simply don't know enough about her to know why she does what she does.
Good point on Laurel's reaction! I think it ties into her portrayal in recent issues - yes she is xenophobic and racist, but she doesn't hate them, at least not enough to violate their basic right of safety. She does care about doing a good job as a Legionnaire.

As for Vi, you are right. Does she go to Andromeda because she wants to reach out and befriend her? Or simply because she wants to give Andromeda a chance to air her side out first? I do think her characterization is consistent with her LSH 66 and Legionnaires 23 depictions: she had a lot of fire and competence in combat, but has trouble interacting with others socially.



Legion of Super-Heroes Annual 6
Deep Background

Issue Information

Summary:

Shvaughn Erin is appointed Legion Liaison Officer. She gets teased mercilessly by her fellow Science Police officers. Though she is upset, she is a professional; she goes through the Legion's files, and digs deepet into the origins of XS, Kinetix and Leviathan. At first, she skips over Leviathan's file; like most Science Police, Shvaughn believes the Legionnaires are incompetent glory hogs, and thinks Leviathan betrayed the ideals of the Science Police to join the Legion.

XS: Running Scared reveals that XS is indeed part of the Flash family; she's the daughter of Dawn Allen and granddaughter of Barry Allen. In this reality, XS' mother Dawn and her uncle Don went into action to rescue Dominator captives, but were themselves slain. The news made it to Earthgov; to protect the family, grandma Iris took Bart (who manifested speed powers) into the past (though XS didn't know about it, just that they were safe). XS' dad took her to his homeworld, Aarok, where they could hide from the UP... but not from the Dominators.

Her powers manifest themselves when she sees Dominators torturing her father. It takes time, but eventually the stress of watching her dad be tortured gets to here. She runs out and saves him, and stray Dominator shots blow up the lab they were in.

XS' dad is worried that her powers will put her in harm's way (we know they have!), but XS is determined to make it right.

Shvaughn is impressed, and continues.

Kinetix: From Dawn to Darkness tells us that Kinetix's obsession with power stems from the feelings of perfection and usefulness that using said power gives her. Sadly, her quest for more power leads her to losing hers!

We open with a scene from Kinetix's dream journal, where she uses a lot of flowery words to talk about her love for power. "I'm not a person anymore, but a personification, a presence... a visitation. .." "I'm too powerful, too pure to allow such suffering to exist..." Whoa, girl! She uses her powers to make plants grow, turning a barren area into a paradise. Whew. So that's why she's not satisfied with what she has now.... She wants to be ablde to do that!

We find her and Violet on an archeological dig. Zoe gushes about power, and Vi calls her out on it. Zoe is taken aback, and talks about her origin. Her mom was an archeologist, and Zoe always felt useless hanging around digs and being unable to help. One day, her mom fell ill from poison gas, and nothing could heal her. But Zoe taught herself a magical spell from an old book, and used the Moon of Koll to heal her mother. "It could transform a drop of love into a wellspring of health, once in a lifetime..." Zoe succeeded, despite her mother's fears and her brother Thanot's skepticism. It's telling how, when Zoe's family is hugging, Zoe kept looking at the Moon of Koll. The feeling of "being useful" made her throw herself into her mom's work so she could find more power... which she did, through an energy-pool on Titan. She absorbed it and gained her amazing telekinetic abilities. But Zoe still says it wasn't enough, not when there's so much more. Violet finds the Star of Akkos hidden in the ground. In her rush, Zoe digs it up - almost burying Vi, who calls her out on it again. Zoe barely hears as she holds the Star... which charges her up.... and makes her lose her powers! Violet comforts her as Zoe stares forlornly, saying that she just wanted the power to end suffering and to feel "perfected".

Shvaughn sympathizes and continues. She reads through the remaining Legionnaire bios, files on RJ Brande, stargates, the Legion HQ and staff (interestingly, Marla is described as the team's advisor and Brande Industries liaison (his primary assignment now!), while Tenzil is described as non-officially acting as Legion counselor. The Athramites are aesthetic designers and maintenance coordinators. We get a map of Legion HQ, descrpitions of the Legion cruisers, telepathic earplugs, transuits, utility belts, and a brief history of the United Planets including a list of member worlds (though the writers built in an out, saying the UP is currently expanding).

Finally, Shvaughn has only one file left...

Leviathan: Greater Good shows Gim choosing to leave the Science Police for the Legion because his commanding officer was just using his him to further his career. He believes the Legion will enable him to do more good.

We flash back to the day Gim was drafted. He lashes out at his Science Police colleagues for teasing him; he is focused on building a career in the Science Police. Chief Wilson, Gim's commander, refuses to let him go. Gigi Cusimano, Gim's close friend, tells Gim to be wary of Wilson using Gim to further HIS own career. Gim reflects; he does see the appeal in joining the Legion as a force for good, but has always wanted to be in the Science Police. Gim gained his powers from a meteoroid crashing near him.

They are called away to deal with a terrorist situation. Racists are threatening to blow up some alien hostages. Roon Dvron makes an appearance. Gim has a plan, but Chief Wilson (that idiot) strolls right in and takes charge, refusing to risk Gim as "Gim is his ticket to fame". Two Science Police officers go up, and one is killed by the terrorists. Wilson STILL refuses to let Gim go, at which point Gim defies orders, grows to giant size and takes out the terrorists with one slap of his hand.

Gigi is upset at first, worried that Gim has outgrown their friendship. Gim reassures her that is not the case, but that Wilson's actions have shown him that he needs to serve the greater good. Gigi says she will stay in the Science Police and help expose Wilson for the gloryhound that he is.

Their stories, and their "unswerving belief in something more important than themselves', inspire Shvaughn so much that she does a total 180. She digs into all the Legion's files, reading up on all their adventures. She becomes convinced that the Legionnaires all truly believe in their mission - something that is more important than themselves. She tells off a colleague teasing her, by introducing herself as "Liaison Lass, with the powwer to super-liaise. My weakness is creeps who don't want to liaise and therefore won't talk or listen. Since my power is useless in combat, I would be lucky to even become a Reservist. But if that day comes, I will be proud to be a Legionnaire."

Thoughts:

The opening scene reminds us that the Legion has a long way to go to prove themselves to everyone. It does make a good framing sequence for the story though, and sets Shvaughn up to become a more prominent supporting character.

The one-page bios are nice and informative. The highlight of the issue, of course, are the origin stories. It's no surprise that the two Legionnaires who were created in the Postboot, XS and Kinetix, get two of the spotlight stories.

XS' origin is a nice way to tie the Legion into the 20th century DC Universe without making these ties too restrictive. The only requirement for her origin to hold up is for Barry and Iris Allen to raise a family in the 30th century. It's a pleasant story, but is very much standard superhero fare: the hero is normal, then her powers are triggered by seeing someone important be placed in harm's way. It reveals her past but doesn't really reveal anything new about her personality. If anything, she seems more confident and competent in this story than she was in LSH 62 or Legionnaires 19. We do understand her motivations for being a Legionnaire better though - she wants to make her family proud.

I've written about Kinetix's origin and powerlust elsewhere, and my opinions stand upon rereading. Zoe loves using her powers because it makes her feel useful and "perfected"; while she tells Violet her origin she refers to herself as "useless" at least thrice. It doesn't seem as though her mother neglected her, so maybe Zoe just wanted to be useful as a way to repay her. Now we understand why she craves power; it completes her. She has a very deep need for self-validation, and the story shows how addicting power can be - you see it when Violet finds the Star of Akkos, and Zoe recklessly retrieves it without regard for Violet's safety. Now the big question is - where to next? The writers didn't g to all this trouble to create a Legionnaire and strip her of her powers just as a cautionary tale.

By the way, I love the gorgeous Alan Davis/Mark Farmer art in this story.

Violet is put to good use as well. Besides moving the plot along, we see more and more that she isn't exactly shy. She doesn't hesitate to question Zoe's need for power, or to call Zoe out for being reckless. In contrast to Zoe's need for self-validation, Violet displays a sort of inner strength. She really is an odd one.

We get some informative text pieces, though the stories so far haven't yet demonstrated some of what we read. Marla Latham's primary assignment is as advisor to the Legionnaires, though I only remember seeing him in that capacity in LSH 66. Tenzil is a non-official counselor to the team, which makes some sense as he is their age. And we know RJ Brande's past is mysterious, though his "uncle-ly" manner certainly doesn't make him seem mysterious.

I'm sure many fans were thrilled to see a lot of familiar worlds on the list of UP members - besides homeworlds of introduced characters, we have Kathoon, Lallor, Lythyl, Manna-5, Myar, Naltor, Phlon, Rann, Schwar, Taltar, Tharr, Vengar (a misspelled Venegar?) and Zuun. Many Substitute Hero homeworlds on this list!

We move on to Gim's origin. He's hotheaded as ever and blows his top at a little teasing. I can give him a pass though, as he's confused by the (apparently recent) emergence of his powers and the two career options presented to him. He displays the same tactical thinking and regard for the good of many that we've seen him do in recent issues. Having Chief Wilson be a dirty gloryhound gives Gim an easy choice; he won't be able to do much good under the Chief's thumb so joining the Legion is the logical step.

His friendship with Gigi is used to help him verbalize his inner conflict, and is also a good way to show that his new powers have changed things for him. It's odd that they would send Gigi all the way to Earth just to recruit Lyle; we already know there are plenty of SciCops on Earth. I guess it's as good a way as any to get her on Earth too, but she hasn't appeared since Legionnaires 0 either.

All in all this issue served its purpose - it gave us a lot of information on the Legionnaires and their immediate universe. It added new dimensions to 3 Legionnaires and set up future storylines for Kinetix. It was a pleasant enough read, even for readers who aren't big fans of XS, Kinetix or Leviathan.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/06/14 03:09 AM
Originally Posted by Invisible Brainiac
Legion of Super-heroes 69
Absolute Power


Summary:

The battle against the Composite Durlan (C.D.) continues. He reveals that Cham's from the royal lineage of spiritual leaders; and that they kept C.D. and two others like him imprisoned despite them being genetically engineered to be able to copy powers.

The Legion tries, and fails, to use Cham's knowledge to stop the C.D., necessitating Saturn Girl's telepathic intervention. She manages to render him catatonic - at the cost of her own mind.



Like Ibby, I was impressed with the non-stop action, which flows logically from one scene to the next and is well paced, allowing for a few natural pauses (such as Brainy and Lyle arguing before getting zapped, Laurel tossing the police cruiser away, and Imra and Rokk sniping at each other). Even though the tension escalates, the story does not feel rushed. Rather, it moves along a natural curve towards its inevitable climax.

So many things work well in this tale. Cham’s inability to speak Interlac actually serves the story as we can see he’s upset in his fight with the Composite Durlan, but we don’t know why until Lyle translates. These scenes build tension and keep the reader hooked.

Speaking of tension, Cos and Imra really go at each other here. The events of the last few issues seem to weigh on Cos, and he acts as if he feels personally betrayed by Imra’s failure to support him when he divided the team. There may also be some confusing feelings between them over their near kiss. Whatever the motivation, these are the two founders left, and their division does not bode well for the team.

As for Saturn Girl, I was puzzled why she offered to “warn Andromeda further away” when we were led to believe that the latter was already out of the Composite Man’s scanning range. It’s clear, though, that Imra is trying to dodge Cos’s order to link with the Composite Man’s mind. Imra is very willful in these scenes, and I have to remind myself that this is not the Imra I knew of the preboot. It’s difficult to imagine the original Saturn Girl disobeying an order or shying away from telepathically monitoring a villain, but this Imra is a different character with a whole different set of emerging motivations. Her refusal to link minds with the Durlan seems as real as Lyle and Brainy’s miscalculation.

But ultimately the solution does come down to Imra, who must face her deepest fears in order to stop the villain. I admire how the resolution of the story tied back into and grew out of her visit to Cham’s mind last issue. This is a very natural and sneaky way of plotting a story, as the earlier scene seemed almost a throwaway that could have been left out of the story. Instead, it foreshadows the tale’s ending.

There are only two things that ruined this story for me. One is the Moder/Boyd art. Ibby makes a good point that parts of it feel more natural, yet other parts seem rushed and as if drawn by the proverbial sixth grader. Look at Lyle and Brainy on Page 2, Panel 2: they are humungous heads atop underdeveloped bodies. Look at Imra at the top of Page 9: her expression of fear looks forced and amateurish.

Yet such flaws are offset by the layouts, which continue to be innovative and fluid. Laurel’s confrontation with the SP craft on Page 4 is handled in a series of panels which look like shards against a white background with a black stripe. And the two-panel sequence of XS and the Composite Man zooming across the façade of the building on Page 17 features an impressive use of angles to convey motion. So, the art remains a mixed bag for me.

As for the other thing that ruined the story for me . . . by now, I’m well used to the cliffhangers, but they seem to be getting more and more outlandish. Each issue tries to top the previous one by raising the stakes a little higher. This issue’s cliffhanger features a drooling, straightjacketed Imra, rendered catatonic by her costly victory over the Durlan. It’s almost as if the writers didn’t have the confidence to end the story on a positive note or at least a less devastating one. Worse, the book is starting to feel like Lost in Space, the ‘60s children’s sci fi show in which every episode for the first two seasons ended with a cliffhanger.

The two Legion books remain an engaging read. However, if I had picked up these issues off the stands in 1994-95, instead of buying back issues several years later, I might have checked out at this point. The writers don’t seem to have enough confidence in their story or in me as a reader to avoid such cheap ploys.

Grade: 80.0 (B-)
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legion of Super-heroes 69
Absolute Power




Speaking of tension, Cos and Imra really go at each other here. The events of the last few issues seem to weigh on Cos, and he acts as if he feels personally betrayed by Imra’s failure to support him when he divided the team. There may also be some confusing feelings between them over their near kiss. Whatever the motivation, these are the two founders left, and their division does not bode well for the team.


That's a good point which I didn't pick up on. I had attributed Imra's sniping to her earlier failure with Cham and fear of peeking into C.D.'s mind. I failed to factor in that the kiss and the unspoken feelings behind it may have played a part.

Originally Posted by He Who Wanders


As for the other thing that ruined the story for me . . . by now, I’m well used to the cliffhangers, but they seem to be getting more and more outlandish. Each issue tries to top the previous one by raising the stakes a little higher. This issue’s cliffhanger features a drooling, straightjacketed Imra, rendered catatonic by her costly victory over the Durlan. It’s almost as if the writers didn’t have the confidence to end the story on a positive note or at least a less devastating one. Worse, the book is starting to feel like Lost in Space, the ‘60s children’s sci fi show in which every episode for the first two seasons ended with a cliffhanger.

The two Legion books remain an engaging read. However, if I had picked up these issues off the stands in 1994-95, instead of buying back issues several years later, I might have checked out at this point. The writers don’t seem to have enough confidence in their story or in me as a reader to avoid such cheap ploys.




I have to agree with you there. Not only do the stories end with so many cliffhangers, but we're seeing the team get slowly broken down instead of being built up. In about half a dozen issues we have:

- Triad nearly beaten to death
- a catatonic Imra
- a depowered Zoe (in the very next issue!)
- an orphaned Chameleon

That's 4/13 Legionnaires, and of course we also have founder Live Wire getting booted off the team a few issues earlier.

I didn't originally read these issues chronologically, as I started a couple years down the road and slowly pieced together my collection of back issues. Had I started from the beginning I would probably have been upset. Why introduce so many new Legionnaires so quickly, only to heap such tragedy upon them?
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/10/14 12:52 AM
Originally Posted by Invisible Brainiac

XS' origin is . . . a pleasant story, but is very much standard superhero fare: the hero is normal, then her powers are triggered by seeing someone important be placed in harm's way. It reveals her past but doesn't really reveal anything new about her personality. If anything, she seems more confident and competent in this story than she was in LSH 62 or Legionnaires 19.


Quote

Zoe loves using her powers because it makes her feel useful and "perfected"; while she tells Violet her origin she refers to herself as "useless" at least thrice. It doesn't seem as though her mother neglected her, so maybe Zoe just wanted to be useful as a way to repay her. Now we understand why she craves power; it completes her. She has a very deep need for self-validation, and the story shows how addicting power can be - you see it when Violet finds the Star of Akkos, and Zoe recklessly retrieves it without regard for Violet's safety.


Quote
Having Chief Wilson be a dirty gloryhound gives Gim an easy choice; he won't be able to do much good under the Chief's thumb so joining the Legion is the logical step.


These statements pretty much sum up my thoughts on Annual 6, as well. It's one of those necessary evils in comics--a special edition that doesn't really tell us a whole lot but encapsulates a lot of information for new fans and old alike. The one-page "bios," for example, tell us nothing new, unless fans are dying to know each Legionnaire's height, weight, and eye color.

The various text features do what they are meant to do, though I felt somewhat cheated by the unattractive design of the cutaway diagram of Legion headquarters. But then I grew up with the diagram of the '70s headquarters, first published in one of the tabloid editions. That diagram included color and panels from actual stories to show where they "took place" in the headquarters. A lot more imagination went into that diagram than in this abstract model.

As for the stories themselves, I prefer Kinetix’s the most because she was an unknown factor at this point and pretty much anything could be done with her. Some have theorized that the creators planned to turn her, not Vi, into the Emerald Empress, and the seeds of such corruption are clearly planted here. Zoe is not only power hungry but also full of self-deception. Even at the end, she professes that she did nothing wrong.

(The story is also good for confirming her friendship with Violet, hinted at in the regular series. Clear contrasts are drawn between their personalities as “Shy Vi” does indeed emerge as the stronger of the two.)

Jenni’s and Gim’s stories do what they are meant to do, but little else. Jenni’s confident personality certainly seems at odds with her depiction in the early issues of the reboot. I can buy it that her power emerged under duress of seeing her father tortured, but she never expresses alarm or uncertainty in what to do next. She whizzes past the Dominators and rescues her father as if she’d been super-heroing her entire life.

Gim’s tale gives him an outwardly despicable antagonist in Chief Wilson, which provides Gim with an easy choice to make at the end. There is no growth in his character, and we learn nothing new about him—except that he is very thin-skinned about being teased by his sci cop colleagues.

I did enjoy the banter between Shvaughn and the other sci cops. This seems very real to me, as does the territorialism displayed by the sci cops in the series so far. My brother is a police officer, and I’ve witnessed many of the same behaviors in him and his colleagues. Some of it is just well-meaning banter and some of it reflects a deep commitment to the job and to others who wear the same uniform. No police officer anywhere, I imagine, would appreciate kids coming out of nowhere and telling them how to do their job, as Cos and certain other Legionnaires have done.

As for Annual #6, it has little to recommend it. For completists only.

Grade: 65.0 (D)
Annual 6 used to be one of my favorites, but after rereading it (and seeing that your opinions are pretty much the same as mine!) I agree that story-wise it doesn't do much. Much of the art isn't particularly good either (though I love the beautiful art in the Kinetix story).

However, if I had to I would still buy it all over again if only for the Kinetix story. As HWW says, it's the only one of the three which really reveals new layers about its subject. Zoe's story is very poignant and showed her vulnerabilities very well. Besides sowing the seeds of corruption, it also sows the seeds for a future heroic arc where Zoe must wrestle with her need for power.

I've often posited that Vi's later seduction by the Eye was because Violet was stronger (indeed, that was the focus of my fanfic on Vi). Whereas both Vi and Kinetix liked using the Eye's power, Vi didn't need it to feel good about herself. Kinetix did.

By the way, HWW, there are two stories in the Showcase series which take place at around this point in time. One of them features Andromeda and Apparition and should probably have been placed before Legionnaires 25, though it shouldn't make a difference to our review thread.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/10/14 06:26 AM
I don't have the Showcase stories, Ibby; however, feel free to review them.

You make a good point about the value of the Kinetix story. However, given that this was an eight-page story in an annual priced at $3.95 (in 1995 dollars), I would not have considered it worth the effort or expense.
Thanks HWW. I will prioritize the main series stories though. I am really enjoying reviewing all these with you!

Re the Kinetix story, I admit I may be biased considering Kinetix is my favorite Legionnaire smile XS is a favorite too though, but her story is certainly not as insightful as Zoe's is.
Showcase '95 #6
The Alienation of Unification

Issue information

Summary:

Apparition and Andromeda escort three students to the new Legion Academy: Tomb, who can control bodily functions; Cannus, a canine tracker; and arrogant Brawler, who is tough and can mind-mesh with machinery. Andromeda and the three students hate each other, but are forced to work together when their ship is hijacked.

Thoughts:

The story by Beau Smith is generic and bland; it's nice enough but I never find myself getting excited.

Even fans of Apparition or Andromeda won't mind skipping this issue, as we learn almost nothing new about them. The action is generic and virtually no character development occurs. Even their personalities don't match what we've seen in the main series: Apparition plays a leader role but loses almost all of her sarcasm and "fire", while Andromeda's demonstrated aggression towards the three students could be chalked up to annoyance and irritation rather than her xenophobia.

None of the three students is particularly interesting. Brawler acts like your typical arrogant jock, and Cannus contributes nothing to the story besides punching some bad guys (there was really no reason to make him a tracker or a canine). Tomb is the most interesting; his power is very formidable. He's also silent and the only hints of personality we get are that he has some sense of humor (laughing at Brawler getting shot down by Andromeda) and apparently isn't afraid to kill (though nobody dies). We're not given a good reason for why Brawler and Tomb, despite their good powers, are not considered Legion material. Is Tomb's power too lethal or scary? But what about telepathic Saturn Girl or shapeshifting Chameleon? Is Brawler too arrogant? Then why is xenophobic Andromeda a Legionnaire? Perhaps the reason is politics, but it would have been nice to say so.

The story is generic: Andromeda, Brawler, Cannus and Tomb dislike each other. Apparition is the voice of reason, but has to leave to infiltrate the enemy ship. Andromeda and the students work together out of necessity, and not because of any deep realizations. They certainly don't end the story as friends - or even as a team, despite what Apparition says.

The art (Mike Huddleston - pencils, and Jim Mahfood - inker) is good; cocky Brawler and aggressive Andromeda in particular are drawn well. There's a lot of shading though, which gives it a very "bleak space" feel and the characters look much older than teenagers.

This story is fun enough, but is definitely for completists only.
Showcase '95 #6
Learning Curve

Issue information

Summary:

Hard-headed, violent and rebellious Science Police Officer Sybelle Deacon has been placed under the supervision of Gigi Cusimano and Shvaughn Erin as a last resort - either she begins to fall in line or she will be discharged. Along with Leviathan, the four investigate a robbery. The day is saved thanks to a combination of Sybelle's unorthodox tactics, Leviathan's powers and teamwork from Shvaughn and Gigi.

Thoughts:

Here's another story that tries to teach a lesson, and the delivery is pretty rough. Sybelle Deacon is the one who notices that the dragon-creatures they're fighting are being controlled. She then defies orders and goes after the crooks without backup, but is saved only because Leviathan, Shvaughn and Gigi work together to track her and surround the enemy. It would have worked decently if not for the fact that Leviathan himself countermands Gigi's orders twice; Gigi and Leviathan wrangle over who has jurisdiction over the scene; and Shvaughn herself can barely stand working with Leviathan. (Which is a pretty big continuity error - Shvaughn expresses dislike not only towards Gim but to the whole Legion, when she is already Legion liaison; but LSH Annual 6 clearly shows her gaining respect for the Legion immediately after getting the assignment). Although they are certainly a lot less brutal than Sybelle, their behavior isn't all that far from Sybelle's contempt for authority. Yes, Gim, Gigi and Shvaughn do work together in the end but they give each other a rough time doing it. Gigi's supposed to be the voice of reason, but she's undermined because the writers have Leviathan go against her orders - and be right doing so!

The art is okay, but Leviathan is toothy and grimaces a lot. There are times when the transition between panels isn't clear, and the action can be hard to follow.

Again, an okay story but unless you're a big Gigi Cusimano fan I'd give it a pass.

Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/12/14 12:57 AM
Sounds like I didn't miss much by not having those issues.

I enjoy doing the reviews, too, Ibby. I wish more people would participate, though. It's starting to look like the Ibby & Huey Show. smile
I'll get to the main series again soon, hopefully tonight smile I just did these two since they're relatively short - and the upcoming developments with Andromeda made me think it was best to sneak in this inconsequential story right now.

I spoke to Blacula about it on the Legion Trivia thread, and he said he's holding off on rereading because he plans to do one big reread soon.

As for Reboot, he's just busy right now but has expressed interest in reviewing too.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 02/12/14 03:34 PM
Maybe instead a review of each issue, do it arcs. Sometimes a single issue is blah but taken in a whole story arc it makes sense. For example: right now I'm on the Dark Circle arc.
I thought of that and had suggested it to Reboot, and it makes sense considering that the Postboot era has fewer stand-alone issues. My concern is that it would take a very long amount of time per arc - perhaps we can continue to do single-issue reviews, and those of us who prefer to do arc reviews (like you) can chime in when HWW and I have covered the last issue of an arc?

What do you think, WangLung?
Posted By: Blacula Re: Re-Reading the Postboot Legion! - 02/12/14 03:57 PM
I'd love to participate in this thread but like IB said, once I've picked up the comics I have stored at my brother's place in America later in the year, I plan on doing a MAMMOTH re-read of my entire DC comics collection in chronological order, and I'll get to the Reboot Legion toward the latter part of that.

I plan on posting my thoughts as I go through it so hopefully some of you will still be interested enough to talk about these issues again then.
Oh, definitely. Just post as you get to the issue. I know I'll be chiming in.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/13/14 04:53 AM
Originally Posted by WangLung
Maybe instead a review of each issue, do it arcs. Sometimes a single issue is blah but taken in a whole story arc it makes sense. For example: right now I'm on the Dark Circle arc.


Wonderful idea, WangLung.

One advantage to reviewing individual issues is that I get to see how they stand up on their own and to grade them as such. I've always believed that each issue should stand on its own merits, even when it's part of a larger whole. When you have to wait a month between issues and each issue, at that time, cost $1.75, the investment better be worth it. However, there is a lot of merit to reviewing story arcs, and there's no reason you or others can't do so.

I don't even think you need to wait until the arc is completely reviewed. Go ahead and jump in when you think it's appropriate to do so.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 02/13/14 04:12 PM
Unfortunately I just don't have the time for writing like that. As it is I'm reading this when I should be working lol.
You could always jump in and comment on entire arcs as a whole smile

And lately I've been having trouble finding the time too. Lately I've been working overtime 3/5 days a week frown I'm only up now because I fell asleep on the couch when I got home!
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/14/14 04:24 AM
Originally Posted by WangLung
Unfortunately I just don't have the time for writing like that. As it is I'm reading this when I should be working lol.


You don't need to write in-depth reviews. I do so just because I'm anal in that way.

But any comments and/or interaction is always appreciated.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 02/14/14 02:56 PM
I almost need to go back because I'm a bit ahead right now. Sometimes I start reading and I can't stop lol.
You don't even need to comment on specific story arcs. Just jump in with any general observations, even if they're not directly picking up on anything we've written.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 02/14/14 07:25 PM
I thought I commented yesterday but apparently not! Mysterious! I really enjoy reading these reviews, thanks y'all! laugh

I usually stay lurky in the background because it's been so long since I read these issues that I can't remember a lot of the individual details....it is fun seeing stuff brought up & being reminded of bits and pieces though! smile
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/15/14 10:01 PM
Legionnaires 26

“Authority”


Summary:

Saturn Girl gets some unexpected help from a former mentor. Apparition meets up with Ultra Boy and accompanies Workforce on a mission in which they learn some (more) unsavory things about McCauley.

Review:

I want to be charitable towards this issue because it develops some of the ongoing subplots and has a few memorable twists and turns. However, one of the two major plot lines reads like an idiot plot—a plot which would end very quickly if the characters stopped acting like idiots.

The chief idiot this time is Aven, Saturn Girl’s former teacher on Titan. Having learned of his pupil’s catatonia, he travels to earth to cure her with his own formidable mental powers. Unfortunately, Aven doesn’t bother to announce what he’s doing. He simply performs some Jedi mind tricks to get others out of his way and reveals who he is only after Cosmic Boy interrupts his mental ministrations.

This kind of set-up creates a lot of false and unnecessary drama. If Aven had stopped acting like a jerk, much of the plot development could have been avoided—and the story would have been better for it. Imagine Aven reaching out to the Legionnaires first, and them inviting him to earth to help Saturn Girl. We could have gotten into the meat of the story much quicker. Complications could even have been introduced if Aven’s mental “operation” turned out to be as unsuccessful as it is here—with Saturn Girl waking up but being able to repeat only one sentence (“Hello, Cosmic Boy.”).

One might suppose that Aven's behavior was influenced by the UP-wide distrust of telepaths, but this long-dormant plotline is not mentioned here. Instead, Aven behaves like a bad guy in order to build tension in the story. The tension, however, is artificial; as a reader, I felt I was being talked down to, which goes back to my earlier theory that the creators of the reboot were targeting very young children who might find such story telling techniques fresh.

The other main plot is more successful. Tinya, thoroughly smitten with Jo, is annoyed with him for being late, yet she instantly forgives him. Jo plays the typical dunderheaded teenaged boy who doesn’t realize the girl he likes might have preferred roses to a cactus (a cactus?). Perhaps on Rimbor a cactus is considered romantic. In any case, their date is interrupted by McCauley, who sends Jo on a mission and invites Tinya along so she can see how “professionals” handle super-heroing. Tinya accepts, affording her a brief reunion with Garth and a chance to tease Jo over his casual relationship with Spider-Girl.

More importantly, the Workforce tackles a group of White Triangle racists who reveal that McCauley is their former business partner. It seems that McCauley doesn’t care who he sells arms to. Showing they have more integrity than he does, the thieves are willing to die to prevent McCauley's arms from getting into the hands of races they deem inferior. Only quick actions from Karate Kid, Jo, and Garth prevent “the entire region” from being destroyed by a glowing globe of hazardous waste.

This sequence brilliantly shows the contrast between the Legion and Workforce. One team has dedicated itself to idealistic purposes; the other doesn’t care about McCauley’s double-dipping business practices as long as they get paid. Tinya loses her respect for the Workforce, including Jo. Garth, at least, has the sense to quit.

So, Legionnaires 26 is a mixed bag for me. Both plot lines are well intentioned and flesh out our understanding of the Legion’s universe. Only one, however, is delivered in an authentic and convincing manner.

Grade: 84.2 (B)
Posted By: Blockade Boy Re: Re-Reading the Postboot Legion! - 02/15/14 10:28 PM
I'm not sure I would expect someone with Aven's particular power and position to have social skills or recognize authority. I've certainly seen people with less power, act similarly. I almost think that had to be part of the story.


As I recall, the storyline follows up on this reasonably well.

I found both storylines convincing. The art isn't much to my liking and I didn't care for many of the long range plots and that's why I rarely get back to these issues but there are some one or two issues plots/stories and characterizations that I strangely count in my favorite all time.
Issue information for Legionnaires 26

Originally Posted by Blockade Boy
I'm not sure I would expect someone with Aven's particular power and position to have social skills or recognize authority. I've certainly seen people with less power, act similarly. I almost think that had to be part of the story.


As I recall, the storyline follows up on this reasonably well.



Aven's characterization is consistent - future issues (LSH 80, Legionnaires 38 and 57) will show him doing much the same, and Legionnaires 57 will also flesh out his background and give some insight into why he acts that way.

I agree with BB here, that it felt natural for Aven to act that way. None of the Legionnaires are telepaths so he probably assumed that none of them would be able to help much.

What I do want to know is - did Cosmic Boy's interruption do more harm than good? If he hadn't intervened, would Aven have been able to fully heal Imra? Somehow I doubt; Aven's expression of - shame? regret? - in that page shows it, and he would have told Cos outright if his interference had been the cause.



Originally Posted by He Who Wanders


Jo plays the typical dunderheaded teenaged boy who doesn’t realize the girl he likes might have preferred roses to a cactus (a cactus?). Perhaps on Rimbor a cactus is considered romantic.

Tinya accepts, affording her a brief reunion with Garth and a chance to tease Jo over his casual relationship with Spider-Girl.

[/url]

Jo's line, "Right. Of course. A cactus. Geez. I don't know what I was thinking about." shows that he has enough experience to not be surprised that Tinya didn't like the cactus. Tinya's line "I like roses" didn't directly criticize the cactus. Let's chalk it up to him being dunderheaded.

At the very least, Jo confirms (by words and deeds) that he and Sussa aren't REALLY in a committed relationship. I still think he handles it poorly, as Sussa is clearly jealous and Jo doesn't clear the situation up with either Tinya or Sussa.

On the other hand, I very much like how Tinya handles the situation. She knows that she does not (yet) have the right to have words with Jo over Sussa, and is confident and secure enough to tease him about her. I very much approve.

[quote=He Who Wanders]

It seems that McCauley doesn’t care who he sells arms to.



This is consistent with his indirect role in Angtu's destruction.

Originally Posted by He Who Wanders


This sequence brilliantly shows the contrast between the Legion and Workforce. One team has dedicated itself to idealistic purposes; the other doesn’t care about McCauley’s double-dipping business practices as long as they get paid. Tinya loses her respect for the Workforce, including Jo. Garth, at least, has the sense to quit.



It's a shame, as the Workforce members (in this issue, Karate Kid, Ultra Boy and Inferno at least!) show they are decently competent.

Subplots and other developments:

The list of recent tragedies IS pretty long: an injured Triad, a catatonic Saturn Girl, an orphaned Chameleon, a missing Andromeda, and now a depowered Kinetix. Whew.

Spark's secret admirer strikes again. The suspects are few: assuming it's a male Legionnaire, we only have five. Cosmic Boy and Leviathan are too direct (and are more interested in Imra and Zoe, respectively) while Brainiac 5 is too oblivious. So, Invisible Kid or Chameleon? Both of them are on Durla now, but they COULD have planted the gift before leaving.

Spark does well standing up to Winema Wazzo. Good for her. As for Winema, well... she is who she is.

The one-pager with Lyle and Cham is confusing, and the art and lack of translation don't make it any clearer. Is Cham thinking of leaving the Legion? Does he know have new duties on Durla? It's too cryptic.

Cosmic Boy does well trying to convince Chu to let Kinetix leave the team. It makes sense, and Zoe's presence (and lack of protest) mean he discussed it with her beforehand. Chu's priorities are not in the right place, as she places politics before Zoe's safety.


Legion of Super-Heroes 70
Beyond Belief

Issue information

Summary:

Andromeda is suffering from deadly lead poisoning, and Brainiac 5 is the only one who can help her. Will Andromeda's xenophobia make it an impossible task?

Also, Violet discovers something chilling about Andromeda.

Thoughts:


My first impression for this issue was that Jason Armstrong's art is hideous. The characters' faces have no symmetry. One good thing I can say is that he does facial expressions well, as evidenced by the roll call page. But the interiors are a shame, especially in contrast to the gorgeous Alan Davis/Mark Farmer cover.

On to the story. The Andromeda/Brainiac 5 dynamic works very well; you have a xenophobe who believes her race is superior, and a highly intelligent man with a superiority complex of his own. "Someone of your intellect lacking faith in my prowess is akin to a dog lacking faith in its master." Ooh. Fighting words.

Andromeda herself is interesting: she whispers she's scared but won't admit it to Brainy; she apologizes to him in the end but only because he proved that he isn't truly inferior; she swears she's angry at the thugs for defying her but perhaps, just perhaps, she does care enough about Triad that she doesn't want her to die. And when Brainy shows his own contempt for Daxamites, of course she can't help but react - she was raised to believe they are the superior race, after all.

Andy won't be able to rest for long though. Andy's White Triangle connections are outed both to the Legion and to the readers. Her guilt is clear; she herself admits she knows the White Triangle faction is actively working to destroy the UP.

Violet, on a lesser scale, is also (at first glance) a creature of contradictions. She's bothered by Andromeda's thoughts towards her, but once she finds something that points to Andy's guilt she doesn't hesitate to share it (rather dramatically) with the rest of the team. I DO find the circumstances behind her finding Andy's necklace a bit too convenient (She acknowledges she doesn't know Andy well, but thinks Andy will appreciate her cleaning up her room. and she knows she shouldn't snoop, but she still moves things around...?) I think her actions do make sense though. She's obviously more loyal to the team than to Andromeda.

Let's talk about Daxam as well. Having the White Triangle be social outcasts, and not representative of the Daxamite government, is a good logical step which explains why Daxam is a UP member. It's comforting to know that the White Triangle members don't represent the majority of Daxamites.

Other plotlines:

Saturn Girl's case seems as hopeless as ever. At least Triad is back in action, and she seems none the worse for wear.

Kinetix is in high spirits, considering she's just lost her powers. She must be very confident she can regain them, and it fits in nicely with how she acted in her first few appearances. She's also keenly perspective when she's not distracted by thoughts of power.

Spark's secret admirer plotline is clumsily shoved into the scene. I know, it's there to set up Zoe's suggestion to Violet of giving Andromeda a gift, but she could just as easily have suggested it without Spark being there.

The Cosmic Boy-Winema Wazzo scene is another clumsy one. Frankly, Cos jumped the gun here. All Winema did was say she would monitor the situation. Without knowing exactly what it would entail, he antagonized her and dragged Apparition into it. Oh, Cos.

These other plotlines seem very inconsequential in the shadow of the main Andromeda/Brainiac 5 plot, though. Andromeda's near-death experience and her being saved by Brainiac 5 is a realistic way of making her confront her xenophobic beliefs. She doesn't totally discard them, which would be unbelievable; but she is forced to admit to herself that maybe not all races are completely inferior to her own. And yet, it may be too late - looks like the White Triangle plot is going to blow up pretty soon!
Legionnaires 27
Eyes of Hate

Issue information

Summary:

The White Triangle is getting bolder: they're destroying Stargates around the galaxy and killing inter-species couples. Cosmic Boy tries to have Andromeda expelled from the team due to her White Triangle connections, but the secretly White Triangle-aligned Ambassador Roxxas ensures she'll stay - after she gives up the lead antidote. Things are looking very grim indeed.

Thoughts:

The Legion and the UP are in over their heads, and this issue does a good job of highlighting that. The White Triangle is moving fast on many fronts; destroying Stargates not only costs lives but compromises transportation across the galaxy, and also causes paranoia. Heck, with all that happened this issue I'm feeling pretty scared for our characters myself.

I love that RJ Brande takes it upon himself to investigate. After all, he created the Stargates. Every time he appears I find him more and more likable.

The "evil eye" being used by the White Trianglists is chilling, and the deaths senseless and pointless. I shudder to think of something like that happening to me while I'm kissing Blaze. Though the killings are heinous, I have to admit the scene is extremely well-choreographed. Having Tinya and Jo's kiss lead right to a Triangle attack is a great way to further their relationship, and to further the story as well. The fight scene is very well done, with each of the 5 characters playing an important role. I love how Apparition's brains and tactical ability are just as important, if not more so, than her phasing powers her. Ultra Boy's machismo and lack of battle smarts helps limit his effectiveness and tempers his (already bad) one-power limitation, and this helps heighten the drama during the battle. Also love the sibling rivalry between Spark and Live Wire being alluded to in the end.

The Andromeda plotline also picks up, and proceeds quite well. Andromeda knows she's found out, and in her desperation to avoid expulsion she gives up the lead antidote. Her hesitation and her reaction in the last panel show that she knows it's the wrong thing to do. She's being set up to be a very tragic Legionnaire, indeed.

Other things I liked:

Marla Latham finally makes an appearance as adult Legion advisor, and he and Rokk play off each other nicely.

Having Roxxas be a White Trianglist, and being of a higher rank than Obin Der, adds important context to Andromeda's Legion membership and explains why the UP allowed a xenophobe to join.

Live Wire's visit to Saturn Girl is a test that for Garth. What does he really feel for Imra? Is he willing to let Mekt wait so he can stay with her, and will he really be able to help her?

Tinya's being upset with Jo is natural. I'm not happy with how she forgives him so easily after a little sweet talking, but I have to admit it seems realistic.

XS, Spark and Apparition looking at preboot Phantom Girl and Shrinking Violet costumes is a nice nod to the Preboot.

This is a wonderful issue: it's a good standalone read in itself but it also moves the White Triangle plot along marvelously. It heightens the tension and drama and sets up a lot of dominos which are sure to converge soon. Now that I'm reading this in the proper order I'm amazed at how much impact it has on me.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/17/14 01:24 AM
Originally Posted by Blockade Boy
I'm not sure I would expect someone with Aven's particular power and position to have social skills or recognize authority. I've certainly seen people with less power, act similarly. I almost think that had to be part of the story.



I've known people like that, too. Unfortunately, we don't know enough about Aven yet to know why he acts this way.

Even if his behavior is explained in subsequent issues, as Ibby says, it leaves a hole in this story. Aven is set up so the reader will think he's a bad guy, much as Lu does, out to do Imra harm--but how many of us were really fooled by this?

Again, I think a very young audience might have bought into the setup; as an older (much older, admittedly) reader, I was jolted out of the story by the fact that Aven didn't bother to tell anyone what he planned. He's not a bad guy; he's not doing anything illegal. Why not approach the Legion or the hospital administration first and offer his services? Only if were turned down would his actions make sense.

(By the way, did anyone else notice that the man at the hospital--whom I take to be Imra's father--sees Aven but does not recognize him, even though Aven is Imra's teacher?)

Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/17/14 03:20 AM
Originally Posted by Invisible Brainiac


Spark does well standing up to Winema Wazzo. Good for her. As for Winema, well... she is who she is.

The one-pager with Lyle and Cham is confusing, and the art and lack of translation don't make it any clearer. Is Cham thinking of leaving the Legion? Does he know have new duties on Durla? It's too cryptic.

Cosmic Boy does well trying to convince Chu to let Kinetix leave the team. It makes sense, and Zoe's presence (and lack of protest) mean he discussed it with her beforehand. Chu's priorities are not in the right place, as she places politics before Zoe's safety.



With Winema taking on a more direct advisory role, it leaves me wondering about Shvaughn, who was made SP liaison in Annual 6 but has yet to appear in that role in the comic. I think it was you, Ibby, who mentioned the lack of adult supervision in the Legion. With Marla, Shvaughn, and now Winema, it seems they will be overrun with adult supervision.

Speaking of Winema, I thought Cos (in # 70) was trying to be very diplomatic in telling her to keep her relationship with Tinya out of her dealings with the Legion. But Winema, being Winema, reacted badly. I get the feeling nothing Cos said would have mattered.

I do like how Cos stands up to both Winema and President Chu in these last issues. Although he is powerless to countermand their dictates, he's willing to stick his neck out for his team like a good leader should.

I like the Lyle/Cham scene precisely because it leaves it up to us to surmise what is going on. It stays true to the boundaries established so far in the series: Cham does not speak Interlac and needs a translator. His translator (Lyle) doesn't translate for the audience since "we" are not actually there--it would be breaking the fourth wall if he did. (Though he breaks the fourth wall anyway, and understandably so, by speaking in "English" to begin with.) But it's clear from their exchange that something unexpected is going to happen, and this sustains my curiosity into following the next issue.

I'm not sure what you mean about the art being confusing. Cham's father is being lowered into what looks like a molten lava pit for burial--that's what I took out of it.
Originally Posted by He Who Wanders

Even if his behavior is explained in subsequent issues, as Ibby says, it leaves a hole in this story. Aven is set up so the reader will think he's a bad guy, much as Lu does, out to do Imra harm--but how many of us were really fooled by this?

(By the way, did anyone else notice that the man at the hospital--whom I take to be Imra's father--sees Aven but does not recognize him, even though Aven is Imra's teacher?)



Ah, thanks for clarifying your point that the writers probably wanted to develop tension and make us fear Aven. I do agree that this was a poor and illogical way of doing it.

As for the man in the hospital, my reading of it was he was the father of another patient and not Imra's father. He was simply put there to show that visitors generally aren't let in by the hospital staff, and that Aven was using his telepathy to conceal himself from the staff.
Originally Posted by He Who Wanders


Speaking of Winema, I thought Cos (in # 70) was trying to be very diplomatic in telling her to keep her relationship with Tinya out of her dealings with the Legion. But Winema, being Winema, reacted badly. I get the feeling nothing Cos said would have mattered.

I do like how Cos stands up to both Winema and President Chu in these last issues. Although he is powerless to countermand their dictates, he's willing to stick his neck out for his team like a good leader should.

I'm not sure what you mean about the art being confusing. Cham's father is being lowered into what looks like a molten lava pit for burial--that's what I took out of it.


Re Cos and Winema, I do agree with you that he is right to stand up for his team. I respect and appreciate him for that. My criticism is that he should already know how difficult Winema can be - butting heads with her and pointing our her issues with Tinya was one of the worst things he could possibly have done especially since she is already being given some sort of power over the team. Approaching Marla or RJ Brande or even Chu herself for help would have been the better way to go.

What I meant was that the scene was confusing precisely because we couldn't understand the script. The art itself wasn't confusing, but it didn't clear up the script at all.
Posted By: WangLung Re: Re-Reading the Postboot Legion! - 02/17/14 08:26 PM
I think too that they tried to show arrogance with Aven. To me he reminded me of someone like Magneto from x-men. They way he used his powers on people without a care was pretty telling.

The secret admirer thing was a bit forced too. I think it was done to try and get more relationships going that were different from previous ones. With no Timber Wolf I guess they thought Cham would work well.

I liked the thing with Andromeda being a part of the white triangle. It made for some conflict within the team but but didn't seem to forced for the sake of it.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 02/17/14 09:44 PM
I remember when the secret admirer thing happened I was really bummed it wasn't Vi, especially when if I remember correctly it did seem like they were hinting at that...I think I read an interview with Mark Waid once where he said he didn't feel like the Legionnaires were old enough to be aware of different sexual orientations (or something similar) so to him the idea of a girl being into another girl wouldn't work...which I've always found kind of disappointing because aside from that I've always thought of him as a fairly progressive writer.

Funny how things change though, for example looking at the latest Young Avengers series where only one person out of the whole team was actually straight and that was quite well received. I think the internet has been really good for showing that comic fandom is actually quite diverse smile
Posted By: Blockade Boy Re: Re-Reading the Postboot Legion! - 02/17/14 11:38 PM
Originally Posted by razsolo
I remember when the secret admirer thing happened I was really bummed it wasn't Vi, especially when if I remember correctly it did seem like they were hinting at that...I think I read an interview with Mark Waid once where he said he didn't feel like the Legionnaires were old enough to be aware of different sexual orientations (or something similar) so to him the idea of a girl being into another girl wouldn't work...which I've always found kind of disappointing because aside from that I've always thought of him as a fairly progressive writer.


I can separate being a progressive writer and having progressive experience. I mean really, each person only has a rather narrow look at the world.

Taking him at his word, it's not that hard to believe that he would believe that. I think we're still in an era where even most progressive ADULTs would believe relationships develop that way.

The thing I found most incorrect about his statement is that at present, open relationships between girls is much more accepted than open relationships between boys, even amongst their peers.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/18/14 04:30 AM
Originally Posted by Invisible Brainiac


As for the man in the hospital, my reading of it was he was the father of another patient and not Imra's father. He was simply put there to show that visitors generally aren't let in by the hospital staff, and that Aven was using his telepathy to conceal himself from the staff.


I wondered about that, too, but, if so, it was left ambiguous. Since the only patient we're aware of is Imra, the natural conclusion is that the man was there to see her. A little extra dialogue or changing the gender of the patient might have cleared things up.

By the way, the nurse was pretty cold in her attitude toward him!
Originally Posted by WangLung
I think too that they tried to show arrogance with Aven. To me he reminded me of someone like Magneto from x-men. They way he used his powers on people without a care was pretty telling.



That's a good comparison. To add, both of them have a very strong idea of what is right and what is wrong, and seem to be willing to pursue what they think is right at all costs.

Originally Posted by He Who Wanders
.

By the way, the nurse was pretty cold in her attitude toward him!


Yes, the nurse who showed Triad Purple where to find Triad Neutral's room was also pretty cold (though not THAT cold!)

Originally Posted by Blockade Boy
Originally Posted by razsolo
I think I read an interview with Mark Waid once where he said he didn't feel like the Legionnaires were old enough to be aware of different sexual orientations (or something similar) so to him the idea of a girl being into another girl wouldn't work...

The thing I found most incorrect about his statement is that at present, open relationships between girls is much more accepted than open relationships between boys, even amongst their peers.


Another error: He says they're not old enough to be aware of different sexual orientations? The Legionnaires are 14-15, I think they'd be old enough. And I would assume homosexuality and bisexuality would be more common in the 30th century too.
Posted By: Blockade Boy Re: Re-Reading the Postboot Legion! - 02/18/14 11:22 PM
Originally Posted by Invisible Brainiac

Originally Posted by Blockade Boy
Originally Posted by razsolo
I think I read an interview with Mark Waid once where he said he didn't feel like the Legionnaires were old enough to be aware of different sexual orientations (or something similar) so to him the idea of a girl being into another girl wouldn't work...

The thing I found most incorrect about his statement is that at present, open relationships between girls is much more accepted than open relationships between boys, even amongst their peers.


Another error: He says they're not old enough to be aware of different sexual orientations? The Legionnaires are 14-15, I think they'd be old enough. And I would assume homosexuality and bisexuality would be more common in the 30th century too.


I think that's the point razsolo was making. I just don't necessarily proscribe (correct word?) the error to not being a progressive writer. I proscribe it more to experience in life. I don't know what experience Wade has with teens and their relationships but I'd venture that most Adults on the planet don't really know the state of the next generation.

As for how he should/could have reflected the future, I think present trends would agree with you about what shape the future will take but I'm not sure trends at the time of this writing would. Also, we've seen writers talk about the decisions made between writing the future as they think it will be and writing the future to the desires of a present day audience.

We'll probably never have anything but his word as to why he wrote the plot as he did.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/19/14 05:10 AM
Originally Posted by Invisible Brainiac
Legion of Super-Heroes 70
Beyond Belief


Summary:

Andromeda is suffering from deadly lead poisoning, and Brainiac 5 is the only one who can help her. Will Andromeda's xenophobia make it an impossible task?

Also, Violet discovers something chilling about Andromeda.



This is one of my favorite single issues so far because of the contrast between Brainy and Andromeda. It’s interesting to recall that Andromeda is the Supergirl analogue in the reboot and, thus, the creators are playing with our perceptions of how their relationship should go. Further, the writers round out both of their personalities by giving them negative qualities (Laurel as a racist, Querl as condescending) that would have been unthinkable in the preboot.

I love the nuanced character portrayals. Laurel is someone we should detest—yet we can’t help feeling sorry for her. She is utterly vulnerable here, both physically and psychologically. Her body is under attack from lead poisoning, and her cherished beliefs are under attack by circumstance: Her survival depends on a member of one of the races she deems inferior.

And Brainy milks her predicament for all its worth. In addition to the “dog and master” analogy, he delivers at least one other memorable zinger when he tells Laurel to try to be worth his efforts to rescue her. Later on, he questions whether Laurel cares for a “mongrel” Carggite. Querl never lets up in his efforts to puncture Laurel’s assumptions, and his efforts pay off. The climax of the story occurs when Laurel can say neither that Brainy is superior nor inferior. Yes, there is hope for her yet.

But, just when we start to care about Laurel, Violet discovers a shocking piece of evidence which appears to polarize the team against our recovering xenophobe. The last full-page panel is one of the most effective cliffhangers in the series thus far.

I’m also intrigued by the depiction of life on Daxam—of the separatists who raise their children with their own distorted view of “the truth.” I live in a part of the country where a certain church feels it necessary to “protest” at funerals to further their views that God hates homosexuals. In the reboot universe, Valor takes on a Christ-like significance as “seeder of worlds”; he is deified by diverse cultures, as shown by Triad’s devotion to him. Yet on Daxam, his homeworld, his historical truth is distorted and perverted by those who are wrapped up in fear and hatred—just like some of Jesus Christ’s own so-called followers—a sad, sad reflection of reality.

As for Jason Armstrong’s art, it is a very rough departure from what we’ve come to expect. Yet, I think he serves the emotional tone of the story well. I also like his individualistic faces—much like Moder’s—although Violet looks about 30.

Things I didn’t like? The Saturn Girl plot line has her reduced to a child-like mentality, but this seems very familiar (Star Trek’s “The Changeling,” perhaps?). It also seems unnecessary. Imra’s sidelining—as well as Zoe’s departure—seem on one level an attempt to manage the Legion’s large cast by moving certain characters off to the side for awhile. On the other hand, such plot lines feature unexpected twists that give most of the characters something to do. (Interestingly, though, Gim—who was so prominent in earlier issues—has really lapsed into background character status at this point.)

As a reader, I felt like I was being pulled through an emotional ringer in # 70—hate Laurel, feel sorry for Laurel, feel hope for Laurel, feel allied with the team against her—and I appreciated the skill with which the writers and Armstrong kept me so emotionally involved.

Grade: 93.4 (A)


Originally Posted by Blockade Boy

I think that's the point razsolo was making. I just don't necessarily proscribe (correct word?) the error to not being a progressive writer. I proscribe it more to experience in life. I don't know what experience Wade has with teens and their relationships but I'd venture that most Adults on the planet don't really know the state of the next generation.



"Proscribe" means to forbid, so perhaps you want to use the word "Attribute"? But I agree, it's probably because of his experiences and not because he doesn't want to be "progressive".
Originally Posted by He Who Wanders


I love the nuanced character portrayals. Laurel is someone we should detest—yet we can’t help feeling sorry for her. She is utterly vulnerable here, both physically and psychologically. Her body is under attack from lead poisoning, and her cherished beliefs are under attack by circumstance: Her survival depends on a member of one of the races she deems inferior.

But, just when we start to care about Laurel, Violet discovers a shocking piece of evidence which appears to polarize the team against our recovering xenophobe. The last full-page panel is one of the most effective cliffhangers in the series thus far.



These are also among my reasons for loving this story. The writers have very masterfully used it to build up the tension and conflict for the grand finale (of the story arc) in Legionnaires Annual 2!
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 02/19/14 02:23 PM
HHW, I like the points you raise about Laurel's depiction....it is a testament to the writing that someone who is an all-powerful bigot comes across as sympathetic even while we disagree with her ideals. I think Waid (Mark Waid was still writer at this point I think?) did a great job of showing Laurel as someone who was motivated by ignorance and fear more than hatred.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/20/14 02:31 AM
Mark Waid is indeed still involved, razsolo. In fact, Waid is credited with the dialogue in this issue, which probably explains why it has so many memorable lines and exchanges.

One of the sad things about racism is that kids who are brought up in such a belief system often embrace it before they have any "reason" to fear or hate others. The church I mentioned in my previous post regularly takes children along on its "protests," having them carrying around signs that spew their vile filth. If you're a child and Mommy and Daddy are telling you that Carggites or Durlans or homosexuals are bad, who are you going to believe? Waid and crew are unflinchingly honest in their depiction of Laurel's mindset.
They also struck an amazing balance between Andy's upbringing and her "inner good", so to speak. Her moments of hesitation and self-doubt are extremely realistic and sympathetic. It's just sad that future issues didn't utilize the character quite as well. But we'll get to that eventually smile
Posted By: the Hermit Re: Re-Reading the Postboot Legion! - 02/21/14 12:10 PM
Sadly, Laurel's character got shallower as the series progressed. Super Space Nun was pretty one-dimensional.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 02/21/14 11:57 PM
Yeah I thought super space nun really ruined her...interesting idea for how she'd respond to everything but terrible execution
Especially after she came back from the Anomaly. That was a totally unnecessary and useless change. I didn't know what to make of her after that.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/22/14 05:06 PM
Originally Posted by Invisible Brainiac
Legionnaires [27]
Eyes of Hate


Summary:

The White Triangle is getting bolder: they're destroying Stargates around the galaxy and killing inter-species couples. Cosmic Boy tries to have Andromeda expelled from the team due to her White Triangle connections, but the secretly White Triangle-aligned Ambassador Roxxas ensures she'll stay - after she gives up the lead antidote. Things are looking very grim indeed.



The White Triangle story kicks into high gear with this issue, after building gradually for several months. In fact, since Doyle was backed by the White Triangle, this plotline has been brewing since the reboot’s inception, which gives the series the welcome feel of a novel—gradually building to a climax. The various subplots weave in and out of the main plot, which is finally coming to the fore.

This issue does a stand-up job of moving the story along, though I felt a bit unsatisfied. After the nuanced portrayals of Laurel and Brainy in the previous issue, it was a letdown to see the main villains reduced to one-dimensional stereotypes of racists. They do despicable things—murdering innocent people for kicks, destroying stargates and disrupting the economies on countless worlds, and spewing hate-filled terms such as “gene-trash” and “half-alivers”—but that’s all they do.

One might point out that that’s how racists, homophobes, and others come across in real life, and they would be right. But fiction should always try to make sense where real life fails. The purpose of fiction, some theorize, is to provide structure to our unstructured lives, to offer a model of reality in which the unexplained gets explained. We may never know what drives serial killers, for example, to murder random strangers, but fiction can provide us with a means of filling in that gap, by showing us possibilities and causing us to seek and question instead of wallowing in the pit of despair and uncertainty. We should never identify with villains who commit horrific crimes or excuse their actions, but if we can see them as individuals who have made some very bad choices, we can perhaps glimpse how our own choices can lead us astray.

Sadly, none of that is present here. The White Triangle members are cardboard bullies who serve the needs of the plot, nothing more.

For that matter, the Legionnaires themselves are not portrayed much better. Ultra Boy (who is not a Legionnaire yet, but we know he will be eventually) is even more dumb-jocky than usual. His cluelessness in relating to Apparition is understandable and even endearing, but when he can’t figure out how to use his powers in battle without her telling him so, he really does come off as muscle-brained. (She, on the other hand, emerges as perceptive and quick thinking under fire.) Spark and XS serve the needs of the plot, which is fine—a good story needs solid supporting characters as well as main characters.

It’s good to see Garth back in a major role, and he is well utilized and developed here. He approaches Brande for a space cruiser, and learns of Imra’s condition. The scene of him watching her as she plays with the video game is truly moving; Garth barely knows her still, yet the interest and attraction is there. He must be unsure of how he is feeling or supposed to feel.

It’s less clear why Garth follows his ex-Legionnaire teammates through the city, but it’s good that he does. The scene of him blasting the White Triangle member, then casually leaning against the building to announce his presence (“Please. No applause.”) tells us so much about him, as do the reactions of his teammates. This is one of those “Glad to see you back where you belong!” moments, even though no one says those words.

In addition to Garth, Cos is also well handled in this issue. He unleashes his controlled fury at Andromeda and then demands her expulsion from the team, only to have his wishes undercut once again by President Chu. A telling moment occurs when Marla says under his breath that Cos should try acting mature. This is a subtle reminder that Cos is still a teenager and is being challenged as never before. These scenes push him (and us) towards a moment which can make or break him as a leader.

I’m not sure why it was necessary to make Roxxas—Element Lad’s old adversary from the preboot—a Daxamite ambassador and the power behind the White Triangle. This, like the dresses in the window, comes off as a cursory nod to preboot fans, but whereas the dresses were included for laughs, the appearance of Roxxas feels arbitrary. Why not make one of the other preboot villains a Daxamite—Nardo? Evillo? Regulus? Or better yet create a totally new character to fill that role?

Roxxas' bullying of Laurel, however, is all too real. He relents only after she tells him about the anti-lead serum. Laurel digs herself and the Legion into an even deeper hole, yet one can’t help but feel sorry for her and sympathize with the limited choices she has.

The Mike Collins/W.C. Carani art is among the best in the series so far although uneven in places. Their depiction of R.J. Brande at the bottom of Page 5, for example, is full of individuality and determination. Yet their depiction of Laurel often comes off as forced and cartoony, particularly at the bottom of Page 11.

Legionnaires 27 is expertly plotted; I just wish it had featured more nuanced characterizations like the previous issue. Then, Waid was credited with the dialogue; here the plot and script are both Tom Peyer’s show (though Tom McCraw is co-credited with the plot), and while Peyer has the competence to pull it off, he lacks Waid’s finesse.

Grade: 88.8 (B+)
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires 26
Eyes of Hate




It’s good to see Garth back in a major role, and he is well utilized and developed here. He approaches Brande for a space cruiser, and learns of Imra’s condition. The scene of him watching her as she plays with the video game is truly moving; Garth barely knows her still, yet the interest and attraction is there. He must be unsure of how he is feeling or supposed to feel.

In addition to Garth, Cos is also well handled in this issue. He unleashes his controlled fury at Andromeda and then demands her expulsion from the team, only to have his wishes undercut once again by President Chu. A telling moment occurs when Marla says under his breath that Cos should try acting mature. This is a subtle reminder that Cos is still a teenager and is being challenged as never before. These scenes push him (and us) towards a moment which can make or break him as a leader.

Roxxas' bullying of Laurel, however, is all too real. He relents only after she tells him about the anti-lead serum. Laurel digs herself and the Legion into an even deeper hole, yet one can’t help but feel sorry for her and sympathize with the limited choices she has.



I am glad you mentioned Cos; I can't believe I forgot to do so. Unlike with his clumsy confrontation with Winema, I greatly admire and agree with Cos on this count. Laurel's affiliation with the White Triangle is an urgent matter that impacts the safety of every Legionnaire and of the entire UP. This requires urgent action.

And I agree that we can't help but sympathize with Laurel. The scene shows us how conflicted she is - she clearly felt pushed into giving up the lead serum. That final panel on the page shows how torn up she is about it.

As for Garth, his confusion is portrayed so well here. He can be cocky and confident elsewhere, but when it comes to Imra he's a bit lost. First love, perhaps?
Originally Posted by He Who Wanders

I’m not sure why it was necessary to make Roxxas—Element Lad’s old adversary from the preboot—a Daxamite ambassador and the power behind the White Triangle. This, like the dresses in the window, comes off as a cursory nod to preboot fans, but whereas the dresses were included for laughs, the appearance of Roxxas feels arbitrary. Why not make one of the other preboot villains a Daxamite—Nardo? Evillo? Regulus? Or better yet create a totally new character to fill that role?



The answer to that will be revealed next issue smile Though sadly, Element Lad NEVER meets Roxxas.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 02/23/14 04:04 AM
I've re-read LSH 71 now, and I see the logic of making Roxxas a Daxamite. I still have mixed feelings about it, though, which I will try to articulate when I do my review.
Legion of Super-Heroes 71
Heaven and Hell

Issue information

Summary:

RJ Brande visits Trom to get Tarn Arrah to make more tarnium for the stargates. Tarn declines as he must represent Trom at a UP teleconference to negotiate for Trom's membership. However, Jan Arrah reveals that he's also adept enough to make tarnium. The paradise that is Trom is suddenly attacked by a dozen Daxamite White Triangle members, who callously raze the whole planet with their heat vision. The only witness to the massacre is RJ Brande, and there's nothing anyone can do.

In other news, Kinetix's search for power takes a bad turn. Her destination Stargate is destroyed; she exits "no-space" with a damaged cruiser and rapidly failing life support.

Finally, Invisible Kid pulls together Apparition, Triad, Chameleon and Shrinking Violet to form a squad and investigate the White Triangle. They begin connecting the various events that have happened since the Legion was formed.

Thoughts:

This is one of the most powerful single issues in all of the Postboot era. If we didn't hate the disgusting beliefs of the White Triangle before, we certainly do now. If last issue accelerated the plot, this puts it into overdrive.

The script complements the plot very fell. The text boxes that accompany the razing of Trom and its aftermath just fit. I'm not ashamed to say that I still shed tears every time I read this.

Excessive violence in comic books is deplorable, but here it makes sense. If I were intending to weaken the UP, and I knew of a world which could manufacture the very element that was lethal to me... that's what I would do. It is also a nice nod to the Preboot history. Trom once again dies, and Roxxas (that @&!(!(&) is once again behind it. As an extra dose of coincidence, he himself is present during the teleconference.

I am glad the writers gave us a glimpse of the simple and spiritual life on Trom before it was destroyed. Change is very important to the people, and makes sense given their transmutation powers. It also made the destruction even more powerful.

Perhaps one criticism I do have? Touching up on HWW's point before, we are not given any further insight into why the White Triangle thinks the way they do. Andromeda said it's just love for her own race, but whatever insights we get from her can't begin to explain the brutality of these White Trianglists. It's hard to believe she would go as far as they would, despite having been raised with the same beliefs. And her time with the Legion has been too short for that to be the reason why she isn't as extreme as they are.

It's also a bit odd - of the 12 Daxamites who destroyed Trom, one has African features and two could possibly be Asian. I suppose the 30th century definition of race means coming from the same planetary stock, as opposed to our present day definition. A nice touch, in my opinion.

The Moder/Boyd art is a bit distracting this issue. Tinya's odd pose on page 11 is weird, and Zoe's eyes on pages 4 and 5 make her look like a tarsier. But the portions on Trom are well-drawn.

Subplots:

Lyle's formation of the Espionage Squad is inspired. It gives these "weaker" members a chance to shine, and their conversation shows that Lyle isn't the only one with brains in that group. They deduce that events as far back as the assassination attempt on RJ, and the Planet Hell breakout, are connected too. I look forward to what they will turn up.

As for Kinetix, boy is she unlucky. It looks like her path is leading her towards... well... hard to say what she will find. Her (mutual) attraction towards Leviathan is also touched on her, but sadly, neither one made a move. In fact, LSH 67 was the last we've seen any traces of it before now.

This issue was very well-executed. Even though the cover (and Preboot history) already tell us where it will lead, it still makes me feel. It also makes me hate the White Triangle even more; they are villains, through and through. It's hard to believe that any of those participating in this issue's massacre could ever be redeemed.
Legionnaires 28
Nightfall

Issue information

Summary:

The Espionage Squad catches and interrogates (tortures, to use Triad's words) some non-Daxamite White Triangle terrorists. We don't learn any concrete plans, but we do get some insights into their thoughts - they love their own races and believe that mixing races together leads to war so they drive away and kill those who are different. Their hate is fueled by ignorance.

Violet pushes for the investigation of the Daxamite connection, but Lyle brushes it off.

RJ Brande informs Cosmic Boy of the destruction of Trom. He accurately reads that this is just the beginning of something much worse.

Roxxas and his "direct action cadre" take the anti-lead serum. Now that they're immune, they decide they no longer have to rely on White Triangle members from other worlds. Andromeda learns of this and rushes to confront them - but it's too late. Four Daxamites are about to attack Earth.

Thoughts:

This issue heightens the tension, but not quite as well as the last two issues did. You get a sense that the Legionnaires are running around putting out fires, but can't really do anything because they are too disorganized.

There is a lot of idiot ball passing among the Legionnaires. RJ tells Cos about the destruction of Trom; but Cos seems to fail to make the connection with the Daxamites. And he doesn't tell Lyle or the other Legionnaires; if he had, Lyle and company would definitely have figured it out. Lyle isn't exempt either; he doesn't tell Cos about their investigations. If he had, I am certain Cos would have supported them. Cos' decision to leave them out of the Tangleweb mission was because he didn't think their powers were useful IN THAT SITUATION. We know he'll go to bat for his team.

In fact, Cos' line "I don't have time for your nonsense" is very uncharacteristic. I can't for the life of me think what happened (besides the Tangleweb mission) that could have driven such distrust between Cos and Lyle. And that mission ended well! All the above seems like a very clumsy way of keeping the Legionnaires from putting things together in time. It's very sad, as Lyle, Violet and company have very good ideas while Cos and Gim also begin watching out for unusual phenomena. I keep thinking that if they had involved all the Legionnaires (including Imra and her telepathy and Brainy and his super mind!), maybe, just maybe, they could have done something in time.

Speaking of, Brainy shows quite a bit of frustration and emotion at Andy chasing him away. It's a bit different from his cold and calm debating and insulting of her thoughts in LSH 70. Yes, I understand he'd be upset but his way of showing it (through shouting rather than calm insults) is uncharacteristic to say the least.

Finally, Roxxas reveals more insight into the Triangle thoughts. We still don't really understand why they hate other races so much, but at least we understand why they are involving non-Daxamites in their schemes - they just need warm bodies to help disrupt the UP. And a very sharp contrast is drawn between the Daxamite Trianglists and the non-Daxamite ones: the Daxamites seem motivated by pure hate and contempt, while the non-Daxamites are fueled by fear and ignorance. Both manifest their thoughts through acts of violence though.

On the plus side, I greatly enjoyed watching each of the Espionage Squad members, with their so-called "weaker" powers, took out their opponents. Buck Bond was a nice touch too.

Subplots -

Apparition finally stands up to Winema by pointing out that Winema was the one who allowed her to join the Legion in the first place. We see that Winema has good intentions but a TERRIBLE approach - and find that her husband and Tinya's dad leeches money off of Winema (and has a bad boy look much like Ultra Boy's!) Maybe that's why Winema is so harsh and protective; she wants to make sure Tinya doesn't make the same mistakes she did.

Spark gives Live Wire a wake-up slap by pointing out that he never actually goes looking for Mekt. She has a point that he didn't do anything concrete until he left the Workfroce, but it's a little mistimed considering he has been trying to get a ship for the past few issues.

Triad's dialogue during the torture scene is a bit odd - and off. In LSH 67 her 3 bodies used "us" and "we" when arguing, but here they act like 3 separate bodies. "They injured Triad, we owe it to HER." "I'll personally turn them in." I always thought the writers were writing her as one "self" in three bodies, not as three separate selves and identities. The disconnect is probably due to the script being done by Peyer, and not Waid; I agree with HWW that Waid has more finesse.

The Joyce Chin/W.C.Carani art is good and I love her characters' expressions. I do think the females' lips are distracting because of how perpetually full and puckered they are, and she seems to favor closeups a lot.

To sum up, this issue moved the plot along and have us some information on the White Triangle, but it just felt out of place somehow. The rising tension of the past two issues is absent here; some of the dialogue is "off", and the Legionnaires really should be working together more.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/01/14 02:48 AM
Sorry for the delay. Real life and all that.

Originally Posted by Invisible Brainiac

Legion of Super-Heroes 71
Heaven and Hell

Summary:

RJ Brande visits Trom to get Tarn Arrah to make more tarnium for the stargates. Tarn declines as he must represent Trom at a UP teleconference to negotiate for Trom's membership. However, Jan Arrah reveals that he's also adept enough to make tarnium. The paradise that is Trom is suddenly attacked by a dozen Daxamite White Triangle members, who callously raze the whole planet with their heat vision. The only witness to the massacre is RJ Brande, and there's nothing anyone can do.

In other news, Kinetix's search for power takes a bad turn. Her destination Stargate is destroyed; she exits "no-space" with a damaged cruiser and rapidly failing life support.

Finally, Invisible Kid pulls together Apparition, Triad, Chameleon and Shrinking Violet to form a squad and investigate the White Triangle. They begin connecting the various events that have happened since the Legion was formed.



This is more R.J. Brande’s tale than the Legion’s. They are relegated to sideline status in this issue, which focuses on the tycoon’s fateful trip to the planet Trom. However, the shift in focus feels natural—it’s good to see the Legion’s universe expand to such a degree that events which will impact them are shown even though they have no direct connection to those events as of yet.

Yes, those White Triangle bastards! They lay waste to entire peaceful planet to prevent it from joining the UP and adding its natives’ formidable transmutation powers to the “gene trash” the White Triangle so reviles. Their actions are horrific, but are they really different from any “pre-emptive strike” a given country has made against another? The example that comes to mind is the atomic bombs dropped on Hiroshima and Nagasaki. Does it really matter to the victims if the U.S. felt it had to do so, that doing so probably ended the war much quicker and saved a lot of American lives? The motives of the White Triangle may be based on race, but their actions have pretty much the same effect.

I do think it was brilliant how the writers worked the destruction of Trom into the storyline. Not only do they make the Trommites a powerful potential ally of the UP but they also reveal that Jan’s father created the element which powers the stargates. This provides a believable excuse to get Jan off planet when Armageddon hits (and, in a very sneaky move, the creators don’t show Jan accompanying Brande, leaving his fate in doubt). It also now makes perfect sense why Roxxas is involved—though, ironically, he does not contribute directly to Trom’s destruction.

The telling of the story is also well handled. The sudden demise of Jan’s parents on page 14 creates a moment reminiscent of the nuclear bomb TV movie “The Day After,” back in the ‘80s (in which a young woman is similiarly reduced to a skeleton before our eyes). For all the destruction, however, the story ends on a philosophically hopeful note as the chant praising change, seen earlier in the story, is juxtaposed against the images of paradise-turned-wasteland. To the Trommites, death is just another change.

(Which may—just may—put Jan’s later murder of Candi in a different light, but I digress.)

And yet (you knew there had to be a yet), something about the clinical manner in which Trom’s destruction is inserted into the story seems off. I can only imagine how readers unfamiliar with the preboot reacted to this story (Ibby’s review gives us a hint), but, being well versed in the preboot, I felt emotionally detached from the proceedings. The minute Trom was mentioned, the phrase “doomed planet” entered my mind. The minute Jan was introduced, I surmised he would join the Legion as Element Lad (or whatever his new codename might be). I hasten to point out, of course, that I’m re-reading this story, but suspension of disbelief, even upon re-visiting a tale, is a powerful thing. Knowing what was “meant” to happen, I could not suspend my disbelief enough to get caught up in the story. And, considering the events which transpire, that’s a shame.

Trom’s destruction, as with the off-hand introduction of the Legion Espionage Squad, is a clever re-working of preboot material. However, the only time I felt emotionally involved in the story was during Zoe’s spaceship ride to nowhere. She has gone from being a powerful Legionnaire to being utterly powerless in more ways than one—and, since she has no significant preboot analogue, she remains the wild card.

Grade: 85.7 (B)
HWW, I think you meant to "quote" LSH 71 but quoted Legionnaires 28 instead.

Re Jan's later murder of Candi, I've often thought that myself. And... I think the whole circumstances around Candi's "death" would make it fairly easy to bring her back (as opposed to, say, the deaths of Leviathan or Kid Quantum I)!

I do have to disagree with you on knowing what was "meant" to happen. I'd already read Preboot Element Lad's introductory tale before ever reading LSH 71, and even though I "knew" that Trom would die and that Jan Arrah would become Element Lad eventually, it did not diminish the impact of this issue in the least. The way Trom's death was depicted still felt very powerful to me - and in my opinion it was much more powerfully executed here than it ever was in any Preboot issues I've read.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/01/14 05:33 AM
Originally Posted by Invisible Brainiac
HWW, I think you meant to "quote" LSH 71 but quoted Legionnaires 28 instead.


Oops!


Quote
I do have to disagree with you on knowing what was "meant" to happen. I'd already read Preboot Element Lad's introductory tale before ever reading LSH 71, and even though I "knew" that Trom would die and that Jan Arrah would become Element Lad eventually, it did not diminish the impact of this issue in the least. The way Trom's death was depicted still felt very powerful to me - and in my opinion it was much more powerfully executed here than it ever was in any Preboot issues I've read.


Fair enough.

I agree that in terms of storytelling, this is a much better rendition (though that judgment must be qualified by acknowledging the differences in comic book standards of the '60s versus those of the '90s). But I can't help feeling that the reboot creators were simply re-telling stories that have already been told. They change details where they can, but the overall story remains the same.

Elsewhere, I've theorized that the Legion's story was "meant" to go a certain way, and I think that that statement is still true. If Trom had survived and/or Jan had died, it wouldn't have been a Legion story, any more than a King Arthur story would be authentic without Merlin. Still, even when a story is retold and retold (as in King Arthur), it's incumbent upon the creators to make it fresh. I feel that was lacking in LSH 71.
I do agree with you that the Postboot story of Trom could have been explored better. Even thinking about future issues, I can't recall many instances where Trom was revisited. The only new aspect introduced was the whole "death is just another change" thing.

Interesting also that Kinetix, a character whose power used to Lchange" objects, is featured. This issue smile
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/01/14 07:06 AM
By the way, I did like the inclusion of the Espionage Squad in this story. It builds nicely off a Cos's decision to split the team in an earlier issue and off of Lyle's penchant for being sneaky and acting independently.
Yes, I think the Espionage Squad was a good idea too. But next issue will show some of the problems with Lyle acting on his own and Cos not trusting Lyle!
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/01/14 08:17 PM
Originally Posted by Invisible Brainiac
I do agree with you that the Postboot story of Trom could have been explored better. Even thinking about future issues, I can't recall many instances where Trom was revisited. The only new aspect introduced was the whole "death is just another change" thing.



From a story telling perspective, Trom serves one purpose only: to give Jan Arrah a reason to join the Legion. It would have been nice, I suppose, if the reboot creators had developed the plot line over several issues so we could have gotten to know the world a little better and an element of doubt (hah!) regarding its fate could be introduced. As it is, though, they did an impressive job of making Trom feel like a different culture in this single issue. Even Jan's greeting to his father ("You've changed well.") gives the feeling that this is real place with its own customs.
Well, I think they did the best they could in the single issue they were given to develop Trom the living world. I'm very satisfied with the story of Trom's death as it was told. On the other hand, I do wish we'd been able to explore Trom's customs more through its lone survivor Element Lad. It makes me wonder - besides memorializing his world, what else would he have done to keep Trom "alive"?
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/02/14 06:26 AM
About the only thing Jan could have done to keep Trom alive was to have more Trommite children, but that didn't work out for him either in the preboot or in this version.

It really is sad how he turned out in the reboot. By becoming the Progenitor, he perverted Trom's peaceful legacy and ended for all time the memory of his people. I can't help feeling there might have been some undiagnosed PTSD in his later actions. Having lost his entire race and then having lost his family in the Legion, he went nuts, embracing the philosophy of change in a very abstract sense.
I remember an issue in the Preboot where he brought Shvaughn to Trom, and had her join him in some Trommite ceremony. The only equivalents in the Postboot were him transmuting each Trommite skeleton into crystal memorials, and one scene with him communing with an Emerald Eye-generated illusion of his parents to convince him to join them in the afterlife.

Many Legionnaires remarked that Jan had always been a bit... disconnected. Besides Trom dying, he was also brainwashed by Chu for a bit, and was transmuted into living crystal by Mordru (he did get better though). His time in the rift was traumatic as well; he spent years calculating how to launch the Outpost and his friends back through the rift into normal space. Then he got separated, tossed through time, and spent thousands of years floating in space alone. That kind of thing could make anyone go nuts.
Legionnaires Annual 2
Four Horsemen

Issue information

Summary:

The Legionnaires and the Workforce mobilize to defend Earth against four rampaging Daxamites. Their taking of the anti-lead serum has also made them insane, and the Legionnaires (with the last-minute arrival of RJ Brande and Jan Arrah) are only able to stop them by opening a Stargate in their path. Apparition perishes in battle. Andromeda confronts and exposes Roxxas, which ends with his death and her imprisonment. Only Cosmic Boy and President Chu are aware of her survival.

Detailed Summary:

We open with Evolvo and Spider-Girl confronting White Triangle member Suggin (who has brown hair in a ponytail and a well-trimmed mustache and beard) in Miami. Suggin slams an injured Evolvo into Spider-Girl, telling them to die slowly. Suggin joins three other Daxamites in orbit. To drive home the extreme prejudice and racist attitudes of these guys, another Daxamite, Arns, with long red hair, uses his heat vision to murder two aliens helping one another. Ugh.

Cosmic Boy is visiting Saturn Girl to say goodbye. Poor Imra still thinks like a child. She makes a mistake while cutting paper puppets. As Cos tries to console her, she tells him to go away because she wants Garth. Before Cos can react, the hospital crumbles - a Daxamite smashed through its walls. It is all Cos can do to prop up the building and stop it from collapsing entirely. Making sure Imra is safe, he leaves.

In orbit, Apparition and Ultra Boy (with a jetpack) tackle a bald Daxamite who is destroying the weather control satellites. Jo gets in a punch, with the Daxamite complimenting him on his strength. But the Daxamite super-speeds himself away. Jo despairs that he isn't smart, powerful and crafty enough to beat the Daxamites, especially with his one-power-at-a-time limitation. Tinya interrupts to tell him to use invulnerability. The Daxamite plows through her intangible form and into Jo, sending them both plunging through the atmosphere onto Earth.

On Mount Swan, a volcanic energy plant (heh! nice homage), Leviathan and Inferno face Suggin. Suggin uses super-breath to blow magma onto Leviathan. Inferno absorbs the heat from the magma, but Gim still goes down. Inferno uses Gim's flight ring to ask Triad and Spark for a diversion. She suggests drawing the Daxamite towards Triad (smart move!) Spark catches on, and tells Triad to send one of her selves out as a decoy and integrate at the last moment. Unfortunately, Daxamites have super-hearing... Suggin slams right into the volcano, causing an eruption.

RJ Brande calls Brainiac 5. Cos ends the transmission before Brande and Brainy can say too much, chastising them for speaking while the Daxamites could possibly here. We get a hint of the plan - Brainy asks Brande how he will obtain tarnium for Stargates. Cos leaves Brainy, to find Live Wire entering HQ through a hole he created in the wall. There's a mob outside, and at least one of them is holding a White Triangle sign. Must be non-Daxamite lackeys who believe in segregation. Cos deputizes Garth and gives him a task.

Ambassador Roxxas is being questioned by several UP delegates via videoconference. Obviously, because the delegates are not stupid, they strongly suspect the four men tearing up Earth are Daxamites. Roxxas plays dumb, and cites lack of transuits as evidence. How can the invaders be Daxamites when they are not wearing transuits to avoid lead? Roxxas plays the victim card, saying he won't leave his quarters because the whole galaxy is slandering the Daxamites. Andromeda bursts in, yelling that she knows the invaders are Daxamites and implying that Roxxas gave them the anti-lead serum. Roxxas cuts off the videoconference, attacks Andromeda, and reveals he also took the serum.

Invisible Kid and Chameleon are in the Church of Universal Being. The Church preaches of a god who loves every species on every world, making it a prime target for a highly prejudiced Daxamite called Fethro Jorn. Cham morphs into a mind-wrencher, a creature from Daxamite mythology that is apparently a Daxamite's worst nightmare. Sadly, Jorn takes Cham out with one punch. Lyle calls Cos, telling him he has no options left - Jorn isn't even wearing a transuit, so lead exposure won't help. Jorn takes Lyle out just after he gives Cos this information.

Cos calls Brainy and says that Andromeda must have given the serum to the Daxamites. Brainy is shocked; he had faith that she wouldn't betray them. Oh, Brainy. Brainy says there's no way a red sun projector will help, as Daxamites can move faster than light. He also doubts he can counteract the serum; it was geared to Andromeda's physiology, and would have driven the other Daxamites insane.

Garth visits Imra in the hospital. She is so happy to see him, it almost melts my heart. Garth gives her a little speech - not about his feeling, not really. "We have a plan, but it won't work without you. We need you. I need you." That's the closest he comes to confessing his love - nice trick, writers! Oh, so close! But it does pull Imra out of her childlike state! Whoa, the power of loooove.

Karate Kid guards Capetown Spaceport alone, as he needs solitude to maintain concentration. Okay. People are, understandably, panicked; Val has contempt for them. Okay, Kid, not everyone is as disciplined as you, kay? Val attacks Arns and makes him drop the ship he is carrying. A piece of debris embeds itself into Val's leg. Uh oh. Arns is already insane, it seems; he can't believe Karate Kid staggered him, and thinks he is dreaming. Thankfully, he chooses to run away.

Back at Legion HQ, a poor Athramite is being beaten up by a racist mob. Garth saves the poor thing. Cos asks Imra to mentally link all the Legionnaires and Workforce members; when Brainy is ready, they have to herd the Daxamites to Legion HQ.

At UP HQ, Andromeda continues her fight with Roxxas. She breaks off to save some delegates from being crushed. Roxxas slams her into what seems to be the control center. Before he can pummel her again, he suddenly loses control of his motor functions.

At Osaka, Suggins is using super-breath to create a gigantic wave. XS tries to carry as many people as she can to safety indoors. Suggins snaps the neck of a beachgoer feet away from XS, just before the wave crashes down on her and the last civilian she is saving. Mercifully, Suggins leaves her alone, taunting her that she could not save everyone.

RJ Brande makes it to Earth orbit. Fethro Jorn tosses the Eiffel Tower at his ship, but it dissolves in his hands. Jorn is smart enough to know what it means - Brande has a Trommite!

We return to Tinya, who finds Jo charging at his Daxamite again. She yells at him to become invulnerable, as there is no way he can win one-on-one. Apparently, Jo listens, and headbutts the Daxamite instead. The Daxamite seems to be out, and Tinya and Jo reunite. Jo calls her a genius and says he loves her. As Tinya is about to say she loves him back, the Daxamite recovers and his eyes glow red. Oh no.

Tinya and Jo vanish in a maelstrom. When the smoke clears, we find Jo was invulnerable... but Tinya was not intangible. Jo cries over her charred body.

Back at Legion HQ, the three founders scatter the mob. Brainy tells them they have to trigger their plan now, while Metropolis still has enough of an energy supply. To up the drama, Brainy says Brande may or may not make it in time; and Imra says she can't contact any of the Legionnaires! In desperation, Cos tells Imra to telepathically call the Daxamites herself! (Which is smarter, in my opinion. No guarantee that the Legionnaires could have lured the Daxamites there - most aren't faster than them!)

Roxxas' problem is revealed to be Violet - she shrank down and thrashed his brain's motor control center. Violet helps Andromeda up and tells her not to waste her intervention. Andromeda pummels him, but Roxxas has enough control to open the lid of the atomic furnace powering UP HQ... and it supposedly has the heat of ten stars. Violet makes it out alive, but Roxxas and Andromeda are lost in the explosion.

Before we have time to process this, the Daxamites rocket towards the three founders as they have a quiet moment of tension. The four Daxamites are already flying at them. Cos apologizes, but Garth and Imra thank him for the chance to be heroes. And at the last possible second, Brande arrives with Jan Arrah to transmute some tarnium and open a Stargate right in front of the Daxamites! As the three founders try not to get sucked in, Imra sees what might be the figure of a person. It's a very vague outline, though. Then Brainy closes the Stargate.

The Legionnaires, Workforce, Brande and Jan Arrah reunite. Last to arrive is Ultra Boy with Apparition's corpse. Leviathan, trying to console everyone, says maybe they should be grateful they only lost one of their own... then Violet appears. The next page drives it home - golden statues of Apparition and Andromeda join Kid Quantum I's.

Chu meets with Cos, and reveals that unofficially, the prison planet in the heart of the star contains exactly one inmate. One young lady who turned herself in after barely surviving the White Triangle attack. It is Andromeda. Chu swears Cos to secrecy, because public knowledge of a Legionnaire who gave an anti-lead serum to the Daxamites would destroy the UP.

Thoughts:

Wow. This is the Legion's most epic battle yet, and it doesn't have a happy ending. Each scene in this story serves its purpose, and I have to say each scene is heart-breakingly powerful.

Most of the Legionnaires and Workforce members are scattered across Earth, but none of them save Andromeda can even hope to match the Daxamites in battle. The Daxamites themselves are taking great enjoyment in their terrible deeds.

Cosmic Boy visits Saturn Girl to say goodbye. Her "go away, I want Garth!" line must have hit him hard. To his credit, he gets right back to work after seeing she's safe.

Brainiac 5 and RJ Brande are smart enough to realize that the Daxamites are toying with them. Brande lets it slip that he's with someone, and sharp readers will realize that it must be Jan Arrah. But we're kept too busy with all the chaos to ponder it for long. Cosmic Boy is likewise sharp enough to realize that they have to protect against the Daxamites' super hearing. I like Brainy's dose of optimism and his cooperative banter with Cos. I also like how the focus on Cos is on his planning and leadership skills, not on his powers.

Garth makes his way to Imra's side, and realizing how critical Imra's telepathy is to their survival, he goes right for her. It's a nice, touching moment, though I have to suspend my disbelief a bit - Aven wasn't able to heal her, but Garth was? If this is supposed to highlight their "true love" for each other, it falls a bit flat. I can buy that Imra's condition would let her longing for Garth come to the fore, and I can very much like Garth giving her comfort, but it all seems a bit convenient. And I can buy Cos knowing that Imra wanted Garth, but how could he have known it would work?

Brande and Jan scare a Daxamite into fleeing. Luckily for them, this Daxamite isn't particularly bright. He's already immune to lead! He's also not bright enough to warn the others that a Trommite is on Earth.

The final showdown at Legion HQ is masterfully done. The tension is built all throughout, with the Legionnaires 3 fending off rioters while Brainy warns them they're running out of time. And with the other Legionnaires down, Cos has to push Imra hard! They don't even know if the others are alive (though we know most of them are). I can forgive Cos for yelling. He's under a lot of pressure.

The 3 founders make a good team. Cos is still obviously the leader, and the two defer to him. But they're both behind him, and each has their own role in the trio.

I did cheer when the Daxamites flew right into the Stargate, but the victory seems hollow somehow. It's so hard to make sense of all the death and destruction. Oh, those terrible, terrible Daxamites!

In a parallel series of events, Andromeda catches Roxxas trying (in vain) to fool the UP Assembly. Come on, does he seriously believe anyone would think those attackers are NOT Daxamites? I love the writers' inclusion of the scene where Andromeda takes time to save people from being crushed by the UP Globe. This stays true to her character, as we've seen her saving innocents at least once before.

Violet's role is inspired! One of the "least powerful" Legionnaires manages to render a Daxamite almost helpless. Almost. I think having Andromeda almost die, then give herself up is a logical and proper ending to her arc. She finally redeems herself and proves she is a hero, but this isn't enough to assuage her conscience. It also helps Chu and Cos out of having to deal with the fallout of her involvement with the Triangle.

The riots on Earth are sadly not unexpected. I'm sure a lot of those people already had White Triangle leanings (such as the ones beating up the Daxamites and holding up "Earth for humans" placards), but many of them were probably caught up in the fear and panic.

Apparition and Ultra Boy take on the bald Daxamite. Jo would have been toast if Tinya hadn't been doing his tactical thinking for him. Oh, Jo. All that power... And just when we think they actually managed to stop a Daxamite? He wakes up and... and... grife. That scene remains burned in my mind. Tinya is having possibly the happiest moment in her life and she just dies. Just like that. And it's so ironic, because she among the Legionnaires should have been the safest - plus she was always the one telling Jo to stay invulnerable. Oh, how I wished that the smoke would clear away to show that she had survived... Unlike with Kid Quantum's death, Apparition was a Legionnaire I had grown to care about.

The other scenes also serve to continue heightening the tension:

Evolvo and Spider-Girl barely get any speaking lines. They were sent together to defend Miami? Really? They're probably the most outmatched pair among the Legion/Workforce defenders.

Leviathan, Inferno, Spark and Triad defend Mount Swan (nice homage to Curt Swan) together. Gim gets taken down right away, and Inferno has her most impressive scene yet. She calms him down AND directs Spark and Triad to distract the Daxamite. Good job, Inferno! If she hadn't shown such a callous disregard for life before, I'd totally nominate her for Legion membership right now (just like how Gim is almost recruiting her).

Chameleon and Invisible Kid are smart enough to try and scare the Daxamite away, but sadly they're still outmatched. Lyle does manage to deliver a useful piece of info to Cos - the Daxamites don't have transuits.

Karate Kid defends Cape Town alone because he didn't want teammates distracting him. Much like in the Preboot, he is skilled enough to faze a Daxamite, though not skilled enough to actually beat him. Luckily for him the insane Daxamite turns tail.

XS tries to save the people of Osaka; her scene fits her personality really well. The caring Jenni is traumatized by her inability to save everyone, despite her speed. And the Daxamite just taunts her because he knows she can't stop him.

The art is amazing, and I'm happy that it was the Jeff Moy/W.C. Carani tandem who got to do this story. Despite Moy's reputation among Legion fans as an "Archie" penciller, he manages to evoke a very real sense of danger and urgency.

On the other hand, the final victory is hollow somehow. Earth is thrashed, and we saw so many innocents killed. The Daxamites don't get their just punishment, as Jan points out. Tinya is dead, Laurel is a prisoner... This victory gives little satisfaction. Even Gim's line - "maybe we should be grateful we only lost one." Or two. It's a heartbreaking issue that pushes the Legion to its limits and leaves us all trying to make sense of what just happened.

This issue was masterfully written and plotted, and if its goal was to get us hooked as to what happened next, it definitely succeeded. But it's definitely not a feel-good issue!

We never do find out what happens to these Daxamites. In my fic, I posit that they died on the world the Legion sent them to because they were non-powered AND insane. I feel that's a fitting end for them.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 03/02/14 02:04 PM
Agreed with all points! This story was awesome, and I think handled the idea of how outmatched most heroes are against a regular Daxamite more so than when Darkseid turned a whole planet of them against the UP back in the day.

While the 80s crazy Daxamite invasion was an epic idea, it was kind of diluted by seeing characters like Duo Damsel and Bouncing Boy fight characters with the power of Mon-El without consequence. The modern riff on crazy Daxamites worked better for only having a handful of them, and for showing that the Legion were in very real danger every second of the confrontation. Which leads us to poor Tinya....

I still remember that scene as well. That was really one of the best death scenes I've seen in a comic, in that it was totally unexpected and it was shocking because it happened in a title where that kind of violence rarely happens. Geoff Johns should take note, a violent death only has shock value when it's not happening every Tuesday... ;p
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/02/14 06:36 PM
Originally Posted by Invisible Brainiac
Legionnaires 28
Nightfall

. . . This issue heightens the tension, but not quite as well as the last two issues did. You get a sense that the Legionnaires are running around putting out fires, but can't really do anything because they are too disorganized.

There is a lot of idiot ball passing among the Legionnaires. RJ tells Cos about the destruction of Trom; but Cos seems to fail to make the connection with the Daxamites. And he doesn't tell Lyle or the other Legionnaires; if he had, Lyle and company would definitely have figured it out. Lyle isn't exempt either; he doesn't tell Cos about their investigations. If he had, I am certain Cos would have supported them. Cos' decision to leave them out of the Tangleweb mission was because he didn't think their powers were useful IN THAT SITUATION. We know he'll go to bat for his team.

In fact, Cos' line "I don't have time for your nonsense" is very uncharacteristic. I can't for the life of me think what happened (besides the Tangleweb mission) that could have driven such distrust between Cos and Lyle. And that mission ended well! All the above seems like a very clumsy way of keeping the Legionnaires from putting things together in time. It's very sad, as Lyle, Violet and company have very good ideas while Cos and Gim also begin watching out for unusual phenomena. I keep thinking that if they had involved all the Legionnaires (including Imra and her telepathy and Brainy and his super mind!), maybe, just maybe, they could have done something in time. . . .

To sum up, this issue moved the plot along and have us some information on the White Triangle, but it just felt out of place somehow. The rising tension of the past two issues is absent here; some of the dialogue is "off", and the Legionnaires really should be working together more.


Very astute observations, and I agree with most of them. This issue feels like a “transitional” issue, which is often a problem with comic book series in which a major storyline has to conclude in an annual or other special edition. The creators have to do something with the issue before that special edition, and the results often feel like they’re just marking time.

This issue somewhat typifies this phenomenon. It begins with an overlong battle between White Triangle members and a group of “Durlan tourists.” Only when the battle ends do we learn that the tourists are really the Legion Espionage Squad, and that the impersonation was part of a sting operation. This all makes sense, and the clues to the Legionnaires' identities are there if one cares to look; however, the whole scene was rather disorienting—particularly the addition of Texas cowboy lawman “Buck Bond” (who is introduced as if he’s someone we should recognize), a ridiculous character who assures us that Texas stereotypes will remain unchanged in a thousand years.

What follows this opening sequence is a haphazard collection of scenes, some of which mesh well while others don’t. Apparition once again runs from Mommy Dearest—only this time we get a look at Winema’s life (why is she wearing a cyborg headpiece?). Yes, we’re meant to think that Winema disapproves of Jo because she herself has been in an unsuccessful relationship with a “bad boy”—and is apparently still involved with him on some level, which makes her wariness of Jo hypocritical. It also doesn’t explain why Winema allowed Tinya to join the Legion and then criticizes her every move. Maybe Winema is just a psycho.

I can buy into the tension between Lyle and Cos, though, and their resulting lack of communication. Lyle has once again acted without authorization, and Cos is not happy. (What leader would be?) The fact that Lyle produces results only makes Cos angrier—perhaps it reveals a bit of Cos’s own insecurities. He did, after all, snap at Imra when she refused a direct order during the Composite Man story. Given the stakes thrust upon Cos’s shoulders as leader of the Legion—and the increasing tension with the shutting down of the stargates and the destruction of Trom—it’s a wonder he doesn’t snap more often.

And Lyle is perfectly believable as someone who uses subterfuge to lure the White Triangle members into a conflict and then tortures them to get what he wants. I found this sequence utterly chilling in the post-Guantanamo Bay era. The argument given by those who advocate torture is that it produces results—and it’s hard to feel sorry for White Triangle racists or anyone else we deem to be the bad guys. But it’s still torture.

Lyle, of course, doesn’t learn a whole lot from the White Triangle members, except how they justify their actions—but that doesn’t really tell us anything new.

The other major sequence involves Andromeda, who spies on Roxxas and learns what a dupe she’s been. It’s awful convenient that she happens to use her x-ray vision and super-hearing (or whatever they’re now called) to observe the ambassador while he goes over his plans with the Direct Action Cadre, commits a murder, and then casually drops in her name—but you’ve got to work in the exposition somehow. The scene ends with in a typical super-hero trope, with Laurel punching her way out of Legion HQ (good thing Brande has unlimited funds for repairs, right?) and flying off to deal with the matter “alone.” No super-hero worth her salt would ever redeem herself by asking her teammates for help, would she?

None of these scenes are enhanced by Joyce Chin’s art, which make the Legionnaires look like they belong on the cover of a romance novel. Check out Tinya’s long, flowing hair on Page 10 (and, yes, her pouty lips) and the jut-jaws of the boys on Pages 2 and 3. They look like they’ve just come off a fashion shoot.

However, the issue does end on another effective cliffhanger as the Direct Action Cadre takes the war directly to earth, making a nice segue into the annual.

Grade: 72.3 (C-)





Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/02/14 06:46 PM
By the way, my favorite part of 28 was watching the Alamo tour guide mangle history. I don't know if this was meant to be a commentary on how how unreliable our interpretation of history can be or an indication that the tour guide was a hack. Either way, it was quite funny.
Posted By: Mystery Lad Re: Re-Reading the Postboot Legion! - 03/02/14 08:44 PM
The stretch of issues beginning with the start of the White Triangle saga through the end of President Chu's term is one of my favorites in any Legion's history. In the preboot, we never saw anything like the scenes set on Trom before the Daxamites struck.

The one complaint I have is that Jan's more or less a bit player in his own origin as a superhero. A player with an important role to fulfill, but still- if White Triangle were a movie, he'd be on the second page of cast credits.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/03/14 01:25 AM
That's an excellent point about Jan being a supporting character in his own origin, Mystery Lad. The contrast between Jan's depiction here and his role in his preboot origin is stark. In the original story, Jan is the hero who hides his identity and won't even tell the Legionnaires his power to avoid attracting the space pirates' attention. He then tries to go it alone to stop the villains, only to be rescued by Invisible Kid. Jan acts like a hero in the classic sense, although, as part of a team, he needs help to win.

In this story, Jan is barely even present. He's been confined to one brief scene and his role in accompanying Brande is purposely kept vague. From a story-telling point of view, I find this very clever, as it plays with our expectations of what is supposed to happen. Ironically, though, Jan doesn't really come to the fore as a hero until much later. In his next major appearance (as I recall), he's brainwashed into becoming Starfinger. So he remains a supporting character for quite some time.
Originally Posted by razsolo
Agreed with all points! This story was awesome, and I think handled the idea of how outmatched most heroes are against a regular Daxamite more so than when Darkseid turned a whole planet of them against the UP back in the day.

While the 80s crazy Daxamite invasion was an epic idea, it was kind of diluted by seeing characters like Duo Damsel and Bouncing Boy fight characters with the power of Mon-El without consequence. The modern riff on crazy Daxamites worked better for only having a handful of them, and for showing that the Legion were in very real danger every second of the confrontation. Which leads us to poor Tinya....

I still remember that scene as well. That was really one of the best death scenes I've seen in a comic, in that it was totally unexpected and it was shocking because it happened in a title where that kind of violence rarely happens. Geoff Johns should take note, a violent death only has shock value when it's not happening every Tuesday... ;p


You have a good point there, raz! The annual's tactic of taking time to show smaller groups of Legionnaires facing off against single Daxamites really helped drive home the danger.

Also, having Tinya die right after she and Jo declared their love for each other made it even more unexpected. We're brought to an emotional high, and then suddenly - BOOM!
Originally Posted by He Who Wanders

Very astute observations, and I agree with most of them.



Thank you smile

Originally Posted by He Who Wanders


I can buy into the tension between Lyle and Cos, though, and their resulting lack of communication. Lyle has once again acted without authorization, and Cos is not happy. (What leader would be?) The fact that Lyle produces results only makes Cos angrier—perhaps it reveals a bit of Cos’s own insecurities. He did, after all, snap at Imra when she refused a direct order during the Composite Man story. Given the stakes thrust upon Cos’s shoulders as leader of the Legion—and the increasing tension with the shutting down of the stargates and the destruction of Trom—it’s a wonder he doesn’t snap more often.



You make a good point there. Sometimes I forget that Cos and Lyle and the others are just teens. When I was their age I would find myself engaging in unspoken rivalries with some of my teammates. It's not too much of a stretch to imagine them subconsciously withholding information because each wanted to get results on their own, especially if each felt that the other wouldn't be wholly cooperative.
Posted By: the Hermit Re: Re-Reading the Postboot Legion! - 03/03/14 02:00 PM
Originally Posted by He Who Wanders


After the nuanced portrayals of Laurel and Brainy in the previous issue, it was a letdown to see the main villains reduced to one-dimensional stereotypes of racists. They do despicable things—murdering innocent people for kicks, destroying stargates and disrupting the economies on countless worlds, and spewing hate-filled terms such as “gene-trash” and “half-alivers”—but that’s all they do.

One might point out that that’s how racists, homophobes, and others come across in real life, and they would be right. But fiction should always try to make sense where real life fails. The purpose of fiction, some theorize, is to provide structure to our unstructured lives, to offer a model of reality in which the unexplained gets explained. We may never know what drives serial killers, for example, to murder random strangers, but fiction can provide us with a means of filling in that gap, by showing us possibilities and causing us to seek and question instead of wallowing in the pit of despair and uncertainty. We should never identify with villains who commit horrific crimes or excuse their actions, but if we can see them as individuals who have made some very bad choices, we can perhaps glimpse how our own choices can lead us astray.

Sadly, none of that is present here. The White Triangle members are cardboard bullies who serve the needs of the plot, nothing more.




If you take a close look at the various forms of racism in the real world you will find a common thread of one group feeling somehow threatened by the other. It does not have to be a mortal threat either. The Klan always claimed they were trying to preserve a particular way of life that was near and dear to their hearts. The Nazis targeted Jews because they had economic power that non-Jews felt threatened by. Right-wingers in the US hate immigrants because they are taking job opportunities away from native-born Americans.

But what threatens the Daxamites? These guys all have Kryptonian-class powers when off their homeworld, after all. Sure, they have a vulnerability to lead, but that's a naturally occuring element, not something manufactured specifically for the subjugation of Daxamites.

Often, racism on the part of one group against another is deliberately fostered by a third party with its own hidden agenda. Could this be the case on Daxam as well? In that case, who is/was that third party and what was their agenda?

Sadly, these are questions that will probably never be answered (since that version of the Legion is unlikely to be revived), but it might still be fun to speculate on it.
Posted By: Set Re: Re-Reading the Postboot Legion! - 03/03/14 03:06 PM
Originally Posted by the Hermit
But what threatens the Daxamites? These guys all have Kryptonian-class powers when off their homeworld, after all. Sure, they have a vulnerability to lead, but that's a naturally occuring element, not something manufactured specifically for the subjugation of Daxamites.


The lead vulnerability itself could create not just the sense of threat, but the sense that they have already been victimized by other races, who, to their sense, must be jealous of / afraid of their power, and have somehow arranged this lead vulnerability to 'keep them down' and deny them their rightful place in the universe.

Lead is ridiculously common. Even if nobody in the universe is currently pumping out lead-based weaponry, as simple as balls of lead they can toss at Daxam, so that it hits the atmosphere, burns up and potentially kills millions, there's no reason why the Daxamites have to believe that (look how many people still think Saddam had WMDs), or that any potential threat couldn't just manufacture them, quite quickly using future manufacturing techniques. The threat doesn't have to be actual, for it to exist in potential, and, to the Daxamites, it's an extinction-level threat. One soulless Daxamite news agency could keep the fear alive, just to provide them ratings to sell commercial space, and keep millions in a constant state of fear, utterly convinced that the rest of the universe is jealous of them, has already acted against them by inflicting them with this lead weakness, and has stockpiles of lead-based weapons ready to wipe them out at any moment, which any single fanatic could get their hands on and launch.

Any sort of 'war' began when the other races infected the Daxamites with this lead vulnerability, to keep them in check and hold over their heads, so any sort of retaliation is not 'racism,' it's self-defense against an aggressor that has already attacked each and every one of them.

Whether or not there's even a germ of truth to it, is irrelevant, since it's generally impossible to prove a negative (that the current crop of local UP races had nothing to do with any sort of imposed lead vulnerability), and harder to do so to a people who are feeling persecuted, under attack and in fear for their very lives.

And so, the easiest 'solution' to the 'xenophobic Daxamite' question is to tap into pre-existing lore (the lead vulnerability, artificially imposed in at least one continuity) and run with it. All the groundwork has been laid.

Other races could be similarly xeno'd up, with some built in rationalizations for why Durlans, Titanians, Talokkians, Imskians, Hyrkraians, etc. might feel ostracized or looked down upon or persecuted or neglected / taken advantage of by other UP races, but the Daxamites (or the Tromnians, obviously) are the ideal examples, and make for some powerful drama, since the Daxamites are particularly powerful, individually capable of being tremendous threats.

That's an interesting theory, that the Daxamites could have used the lead vulnerability as a reason to hate other races. Although, what I picked up from the recent reread is that the lead vulnerability wasn't a factor. It was rarely brought up. They just simply thought they were superior to other races.

It would be interesting to find out if this superiority and xenophobia had developed before, or after, the Daxamites found out that they had awesome powers under a yellow sun.
Posted By: Set Re: Re-Reading the Postboot Legion! - 03/04/14 05:00 AM
Oh, I'm not offering it as something that was present (since I really didn't read much of that run, so I have no idea why Daxam was all racist in that continuity), but something that *could* have been used to explain their xenophobia, if a writer actually wanted to do so and not just make them arbitrarily racist.

Thanks for the clarification. I did think that's what you meant, just citing a possible obstacle to why it might not work in the Postboot reality.
Switching the cart and the horse, though....


Picking up on Hermit's post, there are usually reasons or at least excuses peoples use to justify their prejudices. What if a developed Daxamite science discovered an "alien" race had instilled that vulnerability eons ago, because they predicted the powers that would become the Daxamites once they left their world?

Other possible plot points, why instill vulnerability as opposed to decimating the still undeveloped population.



Or instead of an alien race it could have been Trapper or Mordru or Darkseid or... Earth. All would have been interesting plot points to develop the reasons xenophobia developed, IMO more powerful than just a planet full of arrogance.
That's also why I thought it would be interesting to know if the Daxamite xenophobia had developed before or after they found out about their yellow-sun powers annd their lead weakness.

I wonder if and how the Daxamite xenophobes reconciled their genetic superiority with the fact that they remain non-powered under their native red sun? Perhaps some took it as a sign - oh, we only get these powers under yellow suns, we must have been given these to protect ourselves / lord over those who live in yellow sun systems!
I had a fanfic notion for a Crime Syndicate story in which Ultra Man was part of an evil Kryptonian race that called themselves the 'Golden Empire,' because they had conquered a large area of surrounding space (any system with a yellow sun), leaving a sort of patchwork of red sun systems unconquered, because their powers didn't work there.

That sort of thing has always interested me, living in a country that has hundreds of tiny micro-states (Native American reservations, which are considered sovereign territory, mostly) tucked away within it. Is the UP an old-school continguous territory, or is it, much more likely, a patchwork quilt with vast expanses of non-UP territory intermingled with it, as various planets, colonies, etc. join or don't join. Are there entire *other* inter-world alliances and governments mingled in, perhaps involving worlds utterly inhospitable to earth-human types (methane atmosphere, gas giants, water worlds, silicon-based life-forms, plasma aliens living in suns, etc.)?

Just as not every part of the US is technically 'America,' are there sections of Earth that still consider themselves independent and not part of the UP? Is Luna or Mars independent, and, even if not, are there communities scattered throughout the Earth solar system that aren't part of the UP, or even part of *other* power-groups (such as an Atlantean group, with territory in the seas of many worlds, and perhaps even part of the UP, but scattered across certain sections of dozens of worlds, rather than having one 'world' of their own)?

In sci-fi stories with 'federations,' such as Star Trek or the Legion, maps tend to show clean lines dividing 'our' space from Klingon space or Khund space or whatever, even if that doesn't really make a lick of sense for a Federation (or United Planets) that *isn't* an overbearing conquering race that expands and colonizes in a linear fashion, regardless of the desires of whoever lives in the systems 'in their path of expansion.' In theory, the UP being a peaceful *voluntary* alliance of worlds (or even specific cultures on a single world), would be a weird spider-web that goes in all directions, but has huge holes in it, where worlds, cultures, etc. have chosen not to sign up and remained independent. For those cultures closest to Earth (or wherever the center of power is for the great alliance), it would be a 'Puerto Rico' sort of situation, where they get many of the benefits of UP membership (well patrolled space, for instance, close to the policed space lanes and centers of commerce and opportunity) and few of the regulatory downsides. For those on the fringes, closer to the actually expansionary or belligerent sorts, like the Khunds, or Dominators, or Sklarans, joining the UP might seem necessary, and even a culture that isn't terribly fond of UP rules and laws (like 'no slavery' or 'no capital punishment' or 'no unregulated time travel' or 'no antimatter weaponry' or whatever) might bite their tongues and sign up, since the alternative is being enslaved by Khunds or dragged off to be experimented upon by Dominators...

You raise a lot of interesting questions and ideas there, Set! I would love to see your take on the Golden Empire. I think your fic would be much more effective at exploring the issues you cited than the few Postboot stories tackling it did.

In the Postboot Dark Circle story, the Affiliated Planets was formed as a front for the Dark Circle. Many worlds (Xanthu, Orando, Winath) joined it without knowing the true nature of the alliance. One issue showed a map of UP worlds vs. AP worlds, and it looked like what you described above - a "spider web" with holes in it, both UP and AP worlds mixed in together.

Sadly, though both UP and AP continued until the DNA run, their continued coexistence after the Dark Circle's destruction wasn't explored all that much.

There was another short story in a Showcase issue which showed two sister worlds. One wanted to join the UP and the other didn't. An official tried to block UP membership of one world because the other would have been left behind.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/06/14 02:34 AM
Originally Posted by Invisible Brainiac
Legionnaires Annual 2
Four Horsemen




Thoughts:

Wow. This is the Legion's most epic battle yet, and it doesn't have a happy ending. Each scene in this story serves its purpose, and I have to say each scene is heartbreakingly powerful. . . .

Garth makes his way to Imra's side, and realizing how critical Imra's telepathy is to their survival, he goes right for her. It's a nice, touching moment, though I have to suspend my disbelief a bit - Aven wasn't able to heal her, but Garth was? If this is supposed to highlight their "true love" for each other, it falls a bit flat. I can buy that Imra's condition would let her longing for Garth come to the fore, and I can very much like Garth giving her comfort, but it all seems a bit convenient. And I can buy Cos knowing that Imra wanted Garth, but how could he have known it would work? . . .

The final showdown at Legion HQ is masterfully done. The tension is built all throughout, with the Legionnaires 3 fending off rioters while Brainy warns them they're running out of time. And with the other Legionnaires down, Cos has to push Imra hard! They don't even know if the others are alive (though we know most of them are). I can forgive Cos for yelling. He's under a lot of pressure.

The 3 founders make a good team. Cos is still obviously the leader, and the two defer to him. But they're both behind him, and each has their own role in the trio.

I did cheer when the Daxamites flew right into the Stargate, but the victory seems hollow somehow. It's so hard to make sense of all the death and destruction. Oh, those terrible, terrible Daxamites!

In a parallel series of events, Andromeda catches Roxxas trying (in vain) to fool the UP Assembly. Come on, does he seriously believe anyone would think those attackers are NOT Daxamites? I love the writers' inclusion of the scene where Andromeda takes time to save people from being crushed by the UP Globe. This stays true to her character, as we've seen her saving innocents at least once before.

Violet's role is inspired! One of the "least powerful" Legionnaires manages to render a Daxamite almost helpless. Almost. I think having Andromeda almost die, then give herself up is a logical and proper ending to her arc. She finally redeems herself and proves she is a hero, but this isn't enough to assuage her conscience. It also helps Chu and Cos out of having to deal with the fallout of her involvement with the Triangle.

The riots on Earth are sadly not unexpected. I'm sure a lot of those people already had White Triangle leanings (such as the ones beating up the Daxamites and holding up "Earth for humans" placards), but many of them were probably caught up in the fear and panic.

Apparition and Ultra Boy take on the bald Daxamite. Jo would have been toast if Tinya hadn't been doing his tactical thinking for him. Oh, Jo. All that power... And just when we think they actually managed to stop a Daxamite? He wakes up and... and... grife. That scene remains burned in my mind. Tinya is having possibly the happiest moment in her life and she just dies. Just like that. And it's so ironic, because she among the Legionnaires should have been the safest - plus she was always the one telling Jo to stay invulnerable. Oh, how I wished that the smoke would clear away to show that she had survived... Unlike with Kid Quantum's death, Apparition was a Legionnaire I had grown to care about. . . .

On the other hand, the final victory is hollow somehow. Earth is thrashed, and we saw so many innocents killed. The Daxamites don't get their just punishment, as Jan points out. Tinya is dead, Laurel is a prisoner... This victory gives little satisfaction. Even Gim's line - "maybe we should be grateful we only lost one." Or two. It's a heartbreaking issue that pushes the Legion to its limits and leaves us all trying to make sense of what just happened.

This issue was masterfully written and plotted, and if its goal was to get us hooked as to what happened next, it definitely succeeded. But it's definitely not a feel-good issue!


Again, I agree with virtually all of this (which is why I quoted so much of your post!). Among all of the “epic” Legion stories, this is probably the best executed. The Legionnaires’ mission is clear, and the stakes are high, but believably so. They are clearly outmatched in power by their adversaries, who want nothing more than to toy with them to death. It is only by ingenuity, teamwork, and wits do the heroes prevail.

Every scene builds upon the tension of the previous scene, and every scene affords us an opportunity to see Legionnaires (plus Work Force members!) in action. Very often, “epic” Legion stories become overcrowded and suffer from the necessity to give everybody something to do. The writers worked around that this time. For one, they kept the focus on a small number of Legionnaires who have major roles throughout the story—Cosmic Boy, Saturn Girl, Live Wire, and Andromeda—while most of the others are subordinated to a few scenes. Yet even within those scenes, the heroes are the “stars”—protagonists of “mini-stories” that make the reader care about what they are doing and trying to achieve. XS’s scene is heartbreaking as the Daxamite toys with her inability to save everyone.

Then there is Jo and Tinya’s scene. By the ‘90s, it had become obligatory for a character to die in each “epic” comic book story, and this scene is no different. Yet it is extremely well handled. Jo and Tinya finally declare their love for one another, only to have their joy (and ours) cruelly snatched away. I can’t help but feel that the writers were playing with our preboot notions of how their romance was supposed to go (yet, ironically, they parallel Tinya’s demise during 5YL—it just happens a lot sooner). And, as you note, Tinya is the one Legionnaire who should have been above harm. She is taken unawares in a moment of emotional and physical vulnerability, and the outcome is devastating for Jo and for us.

My favorite scenes, though, are Andromeda’s. They do exactly what they are supposed to do. She gives Roxxas his commeuppance and redeems herself—and Violet’s unexpected role is a delight. Their shared arc comes full circle here, with all of Violet’s suspicion over Andy dissolving into one moment of communion: “Take him down.” “Love to.” And, of course, it’s Violet who is left to mourn when she thinks Andy is dead. If someone sheds tears for you, you can’t be all bad.

The climax of the story, with the three founders, Brainy, Brande, and Jan, is also very effective. It builds upon what has previously been established about Tarnium and the stargates. It was ingenious to send the “Four Horsemen” to a planet with red sun.

And yet the ending does fall flat somehow. I don’t mind that it’s not a “feel good” ending—in fact, I applaud the writers for giving the Legion’s a very costly victory. This almost serves as a “coming of age” tale in much the same way that 5YL did: the world is not a pleasant place (even though Moy’s art anomalously renders it as such), and being a hero is hard. Even when heroes win, it isn’t always cause for celebration.

But somehow that last two pages rush through the denouement to wrap things up. We go from Tinya’s demise to Andy’s possible demise to the statues to Chu revealing Andy’s true fate. It just happens too quickly without letting any of it sink in. Perhaps if the full-page statue image had been omitted, things would have flowed better. After all, the statues do nothing but confirm that the Legionnaires think Andy is dead—but we surmise that from Gim and Vi’s exchange.

The statue “scene” is troublesome for another reason. No one else is in the panel, so it seems disconnected from the rest of the story. Yes, we know the Legionnaires honor their dead by building statues of them (as James’s own statue reminds us), and yes, we know there are now three dead Legionnaires (at least momentarily). But the “scene” provides a maudlin and unnecessary attempt to manipulate readers’ emotions. The rest of the story was doing just fine on that score.

No story is ever perfect, though, and Legionnaires Annual 2 provides quite a bang for the buck, a successful wrap up to more than a year’s worth of stories.

Grade: 94.2 (A)


I was going to chime in on this but forgot!

Originally Posted by Mystery Lad


The one complaint I have is that Jan's more or less a bit player in his own origin as a superhero. A player with an important role to fulfill, but still- if White Triangle were a movie, he'd be on the second page of cast credits.


Originally Posted by He Who Wanders
That's an excellent point about Jan being a supporting character in his own origin, Mystery Lad. The contrast between Jan's depiction here and his role in his preboot origin is stark. In the original story, Jan is the hero who hides his identity and won't even tell the Legionnaires his power to avoid attracting the space pirates' attention. He then tries to go it alone to stop the villains, only to be rescued by Invisible Kid. Jan acts like a hero in the classic sense, although, as part of a team, he needs help to win.

In this story, Jan is barely even present. He's been confined to one brief scene and his role in accompanying Brande is purposely kept vague. From a story-telling point of view, I find this very clever, as it plays with our expectations of what is supposed to happen. Ironically, though, Jan doesn't really come to the fore as a hero until much later. In his next major appearance (as I recall), he's brainwashed into becoming Starfinger. So he remains a supporting character for quite some time.


I think you both said everything relevant about Jan's introduction. The only possible thing classically heroic about Jan was his demeanor when facing the Daxamites who destroyed his world, and his skill - LSH 71 tells us only he and his father were skilled enough to create tarnium. Slim pickings, I know. It's almost as if the writers had to rush to include him because of his role in the defeat of the Daxamites, but ran out of space to flesh him out further.

I'm trying to remember, but I don't think Jan really gets pushed into the spotlight until the Mordru storyline (L* 48-50). And even then he spent much of that time sitting the battle out while trying to control his powers. L*55 is a much better use of him, as he comes up with the winning strategy to beat the Composite Durlan. He also has a couple of panels in L*36 where he forgives Andromeda for her role in the White Triangle war.
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac
Legionnaires Annual 2
Four Horsemen




Every scene builds upon the tension of the previous scene, and every scene affords us an opportunity to see Legionnaires (plus Work Force members!) in action.

(snip)

...they kept the focus on a small number of Legionnaires who have major roles throughout the story—Cosmic Boy, Saturn Girl, Live Wire, and Andromeda—while most of the others are subordinated to a few scenes. Yet even within those scenes, the heroes are the “stars”—protagonists of “mini-stories” that make the reader care about what they are doing and trying to achieve.

And yet the ending does fall flat somehow. I don’t mind that it’s not a “feel good” ending—in fact, I applaud the writers for giving the Legion’s a very costly victory. This almost serves as a “coming of age” tale in much the same way that 5YL did: the world is not a pleasant place (even though Moy’s art anomalously renders it as such), and being a hero is hard. Even when heroes win, it isn’t always cause for celebration.

But somehow that last two pages rush through the denouement to wrap things up. We go from Tinya’s demise to Andy’s possible demise to the statues to Chu revealing Andy’s true fate. It just happens too quickly without letting any of it sink in. Perhaps if the full-page statue image had been omitted, things would have flowed better. After all, the statues do nothing but confirm that the Legionnaires think Andy is dead—but we surmise that from Gim and Vi’s exchange.

The statue “scene” is troublesome for another reason. No one else is in the panel, so it seems disconnected from the rest of the story. Yes, we know the Legionnaires honor their dead by building statues of them (as James’s own statue reminds us), and yes, we know there are now three dead Legionnaires (at least momentarily). But the “scene” provides a maudlin and unnecessary attempt to manipulate readers’ emotions. The rest of the story was doing just fine on that score.

No story is ever perfect, though, and Legionnaires Annual 2 provides quite a bang for the buck, a successful wrap up to more than a year’s worth of stories.

Grade: 94.2 (A)




Hear, hear. I'm glad we agree on so many points!

For the end of the story, I think you hit the nail right on the head. We don't feel hollow because it's not a feel-good story (I think having an extremely happy ending here would have been a poor fit, given the amount of death and destruction caused by the Daxamites and also by the amount of danger the Legionnaires faced). But you're right that the ending was too rushed. We're left trying to make sense of things, but we are not able to just yet because our minds are left reeling. Maybe the writers had intended it to be an abrupt ending because they planned to explore the fallout in later issues, but it still didn't work perfectly.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/07/14 11:35 PM
Originally Posted by the Hermit

But what threatens the Daxamites? These guys all have Kryptonian-class powers when off their homeworld, after all. Sure, they have a vulnerability to lead, but that's a naturally occuring element, not something manufactured specifically for the subjugation of Daxamites.



You raise a very interesting point here, and it touches on one of the least satisfying aspects of Legionnaires Annual # 2 for me. We're led to believe that the severity of the four White Triangle member's actions is due at least in part to going insane from taking the anti-lead serum not calibrated for their bodies.

But insanity, really? That's a convenient device that prevents any sort of character development and fails to explore some of the underlying causes of racism and war, as you, Set, and BB mentioned.

And yet some of that simplification may have been intentional. I've theorized that the reboot was targeted at a primarily young audience and such an audience isn't likely to be concerned overmuch with the motivations of racist bad guys. In some ways, that's a shame because the reboot creators missed an opportunity to educate and not just merely entertain.

One of WT members is named Fethro Jarn; his name reminds me of Jethro of the Beverly Hillbillies. Perhaps it was the reboot creators' intent (or assumption) that some Daxamites were uneducated hillbillies whose isolation from mainstream society fueled their need to be superior and to toy with "lesser" races.

Laurel's backstory in LSH 70 revealed that her family lived in a White Triangle camp in the desert. She mentioned that their extreme views had led to them being shunned by many other Daxamites. This supports your suggestion above.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/08/14 09:11 PM
I thought it might be interesting to take a moment and tally the grades I've given each issue so far. Although the grades are entirely subjective, I think some interesting patterns have started to emerge. In general, the Legionnaires issues have scored higher than the LSH issues (due, in part, to better artwork). Also, the series seems to have reached an early peak in quality as the White Triangle story began to build.

Below is how each issue scored, an average grade for the series as a whole, as well as the top 8 highest scoring issues and the lowest five.

LSH 0: 76.1 C
L 0: 93.4 A
LSH 62: 63.0 D
L 19: 78.4 C+
LSH 63: 90.3 A-
L 20: 86.5 B
LSH 64: 85.0 B
L 21: 80.0 B-
LSH 65: 90.3 A-
L 22: 96.7 A
LSH 66: 90.0 A-
L 23: 99.0 A+
LSH 67: 72.6 C-
L 24: 97.3 A
LSH 68: 87.6 B
L 25: 79.2 C+
LSH 69: 80.0 B-
LSH An 6: 65.0 D
L 26: 84.2 B
LSH 70: 93.4 A
L 27: 88.8 B+
LSH 71: 85.7 B
L 28: 72.3 C-
L An 2: 94.2 A

Total and Series Average: 1952.9/24 = 81.3 (B-)

Top Eight Highest Scoring Issues
L 23: 99.0 A+
L 24: 97.3 A
L 22: 96.7 A
L An 2: 94.2 A
L 0: 93.4 A
LSH 70: 93.4 A
LSH 63: 90.3 A-
LSH 65: 90.3 A-

Five Lowest Scoring Issues
LSH 62: 63.0 D
LSH An 6: 65.0 D
L 28: 72.3 C-
LSH 67: 72.6 C-
LSH 0: 76.1 C


Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/08/14 09:13 PM
And, in case anybody's interested, here's the rubric I've used:

I. Plot/Structure/Script
A. The story sets up a dramatic situation,
develops it into a climax, and resolves
the initial conflict.
5 4 3 2 1 x 10 =__________

B. There is neither too much nor too little
exposition; exposition is interegrated
naturally into the story
5 4 3 2 1 x 5 =__________

II. Characters
A. The story clearly identifies the main
characters and gives the reader reason to
care about them.
5 4 3 2 1 x 10 =__________

B. The characters behave and speak in
natural, credible, and appropriate ways.
5 4 3 2 1 x 7 =__________

III. Art
A. The art supports and enhances the
story and is appealing to look at.
5 4 3 2 1 x 10 =__________

B. The art makes effective an imaginative
use of layout and setting and character
designs.
5 4 3 2 1 x 5 =__________

IV. Themes
The story connects to something larger
than itself; it makes the reader think and
explores the complexities or ambiguities
of life.
5 4 3 2 1 x 5 =__________


RAW SCORE =__________

Raw Score Divided by Total Points Possible ______/260

TOTAL SCORE ___________

100-98: A+
97-93: A
92-90: A-
89-88: B+
87-83: B
82-80: B-
79-78: C+
77-73: C
72-70: C-
69-68: D+
67-63: D
62-60: D-
59-0: F
It looks like a lot of your top-scoring issues were ones which were well-executed in their attempts at developing the personalities and backstories of the Legionnaires -

L 23 is the girls' night out issue
L 24 is Triad's origin
LSH 70 explores Andromeda's backstory and xenophobia through banter with Brainiac 5.

L 0 and LSH 63 had portions which showed the Legionnaires simply having fun (much like in L 23).

L Annual 2, LSH 65 and L 22 were the conclusions of the White Triangle storyline and parts 2-3 of the Planet Hell 3-parter, respectively. Though they had very well-written plots, we also praised them for having many good character moments while ably juggling nearly 20 characters.
By the way, I likely won't be able to write any reviews until the weekend of March 29-30. Please feel free to continue, and I'll catch up as I can.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/12/14 02:44 AM
Originally Posted by Invisible Brainiac
It looks like a lot of your top-scoring issues were ones which were well-executed in their attempts at developing the personalities and backstories of the Legionnaires -

L 23 is the girls' night out issue
L 24 is Triad's origin
LSH 70 explores Andromeda's backstory and xenophobia through banter with Brainiac 5.

L 0 and LSH 63 had portions which showed the Legionnaires simply having fun (much like in L 23).

L Annual 2, LSH 65 and L 22 were the conclusions of the White Triangle storyline and parts 2-3 of the Planet Hell 3-parter, respectively. Though they had very well-written plots, we also praised them for having many good character moments while ably juggling nearly 20 characters.


Great observation, Ibby.

It's also interesting that most of these issues focus on the female Legionnaires, though I don't think that was a determining factor in my evaluations. Rather, the writers seemed to have developed the female characters much better than the male characters so far.

I think my main criteria is that I'm looking for a good story, and my criteria has changed over the decades, informed by college and graduate studies in writing, as well as having written a comic book and a novel. I can understand, perhaps, why the writers made certain choices even if those choices upset fans. And I'm going for understanding what effect they hoped to have on readers, whether they always succeeded or not.

It's been fascinating to apply what I've learned to my first love, comic books--and to the Legion, in particular.

So long as you're taking a break, though, I will, too. There are some other things I need to focus on.
Originally Posted by He Who Wanders

It's also interesting that most of these issues focus on the female Legionnaires, though I don't think that was a determining factor in my evaluations. Rather, the writers seemed to have developed the female characters much better than the male characters so far.


I agree with you there. So far, most of the character development of the males has been as "part of the plot" (i.e. Gim's "natural" development during the Tangleweb stories, Cos as leader, Lyle as the sneaky spy). Unlike with many of the females where the writers really make it a point to shine the spotlight on them (i.e. Triad, Kinetix, Andromeda, XS, Apparition and her love story with Jo).

I very much appreciate how you review the story from a writer's perspective as well as a reader's. It's certainly given me much to think about in writing my own reviews.

I'm looking forward to when we'll both be back and reviewing in tandem again. At the same time, I hope some others can chime in too!
Posted By: Fanfic Lady Re: Re-Reading the Postboot Legion! - 03/12/14 10:43 PM
Ibby, He Who, I just want you guys to know that, as someone who missed this era the first time around and still has a LOT of catching up to do, your reviews have been an education. I look forward to seeing you both return from your break, and I especially look forward to when you reach the DnA issues.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 03/13/14 02:39 AM
Thanks, Fanfie. It's good to know our efforts are appreciated.
Yes, thanks for the note of appreciation Fanfie. I'm glad you're finding the reviews informative as well!
Posted By: the Hermit Re: Re-Reading the Postboot Legion! - 03/13/14 09:15 PM
Originally Posted by Fanfic Lady
Ibby, He Who, I just want you guys to know that, as someone who missed this era the first time around and still has a LOT of catching up to do, your reviews have been an education. I look forward to seeing you both return from your break, and I especially look forward to when you reach the DnA issues.


Unfortunately, there are some truly horrible storylines (LSH in the 20th century and the whole Bizarro thing, for example) to work through before we get there. But I'm getting ahead of myself. There are still plenty of good issues left in what I consider the opening "mega-arc" of the Postboot/Reboot/Earth-247 series (you'll know what I mean by "mega-arc" when we get there, I promise).
Posted By: Fanfic Lady Re: Re-Reading the Postboot Legion! - 03/13/14 10:41 PM
Thanks for the warning, Hermit.
The pay off at the end of that mega arc is amazing, though. Hermit is right - you'll know it when you read it!
And after a long hiatus...

Legion of Super-Heroes 72
Absent Friends

Issue information

Summary:

This issue doesn't deal so much with the effect of the White Triangle invasion on the galaxy, as its effect on the team. The deaths of Apparition and Andromeda are heightening tension among UP officials; Tinya's mom wants to shut the Legion down more than ever, the Alephian government is worried about Kinetix's absence, and morale is low among Legionnaires and allies (such as RJ Brande). Cos tries, but fails, to play politics; this causes Pres. Chu to limit the Legion's freedom and to block the memberships of Live Wire, Ultra Boy and Jan Arrah. The pressure causes Cosmic Boy to become aggressive and emotional, and he alienates his fellow Legionnaires.

Thoughts:

Ah, the pressures of leadership. I've been there before, and I can say that Cos' reactions in this issue are realistic. He tries his best, but curve balls and people pulling him in all directions are causing him to snap.

It's depicted as a slow buildup too - we see signs of this in previous issues. Cos tries his best to take care of the team, but in short order he (not purposely, but absentmindedly) alienates Shvaughn, the ambassadors of Aleph, Braal and Titan, and finally President Chu.

He really should have waited; I'm certain Chu wouldn't have come down so hard on him if he hadn't stormed off in front of the cameras. It's admirable that he wants to boost the team's morale so, but sometimes timing is key.

He wants to help soothe Brainy, but understandably can't tell him the truth about Andromeda. That was wise, but what wasn't is his denying Brainy's request for leave. Surely Legionnaires can get time off? I'm sure he could have done something about it.

Then there's the Garth incident. I can understand Cos removing him from the Legion, as President Chu checkmated him. But the normally cool Cos overreacted by magnetically pushing Imra away. Hothead Garth escalated, of course, and walks away - Garth's reaction may also be spurred by some jealousy; Imra doesn't exactly make it clear to either boy which one she likes, or even if she does like either of them. The issue ends with Cos yelling at the gathered Legionnaires and alienating them even more.

Granted, the other Legionnaires aren't being very understanding, but this just highlights a sad breakdown in communications. Past issues have shown that if Cos explains his reasoning and command decisions, most of the other Legionnaires will understand or at least accept them. He doesn't even try to talk to them here. Imra's the only one who seems to understand the pressure he's under, and Cos shuts her out too. He could really use a friend right now, but he seems all out of those.

In other news...

A couple of pages tell us that White Triangle cells through the galaxy have been obliterated, members arrested, and that's that. I guess the writers are more interested in exploring the effects on the team rather than on the UP as a whole; possible sanctions against Daxam aren't even mentioned.

A lot went on in the few pages showing the funeral.

- Interestingly, even as Violet thinks nobody will miss Andromeda, we get a line from Leviathan remembering how she came through against Tangleweb.

- A Durlan bows to Chameleon, making me think his dad's spiritual leader post is hereditary.

- Kinetix's missing status is mentioned, but the writers don't show us how she's doing

- Ultra Boy is about to leave the Workforce, but this is left hanging

- The Trommite philosophy is touched on, with Jan Arrah talking about envying his people. In the annual though, he said that no punishment could be harsh enough for the White Triangle members. So, what's going on here, Jan? I suppose death is welcome, but murder is not?

Oh, and as if things weren't enough, we have Doctor Regulus on the horizon.

A lot happened this issue, and the writers are juggling a lot of subplots! This all gives the impression that the team is in a state of flux and is heading for turbulent times. In the end, I feel much like Cos does - reeling and a bit confused, and wondering what will happen next.
Posted By: Fanfic Lady Re: Re-Reading the Postboot Legion! - 05/11/14 02:34 AM
Yay! The reviews are back. Thank you so much, Ibby! I hope He Who can chime in, too.

Kinda funny, though, that the first issue since the hiatus is a Cos-centric one, at just the moment that I'm turning him into an out-and-out villain in my Bits fanfic.
Thanks for the warm welcome, Fanfie! He Who and I have talked about it and he'll try to jump in as he can, though work's keeping him busy. I decided to start over again but to slow the pace down while I charge ahead with my own fic.

There is a central threads to both versions of Cos - his very strong sense of responsibility and conscientiousness, which can drive him nuts!
Posted By: Fanfic Lady Re: Re-Reading the Postboot Legion! - 05/11/14 02:45 AM
Good point. He has always walked a very fine line, though I don't think it excuses some of his behavior in both the Postboot and Preboot.
I agree, his best depictions balance his high standards with his keen understanding of human behavior and his high emotional intelligence. I'm reminded of the JSA miniseries a while back, where an issue pointed out that the original Mr. Terrific had such high standards that it drove him nuts when others couldn't live up to them. Cosmic Boy should NOT be in the same boat, IMO.
Posted By: Mystery Lad Re: Re-Reading the Postboot Legion! - 05/11/14 09:26 PM
It's tough reviewing a comic when you know that what happens in a future issue or issues will cast what you're reviewing in a different light. In regards to Cos's behavior, this is the point when he's starting to playact to keep Chu unaware, isn't it?

About Jan... I wonder how much of his philosophy was created between the annual and this issue? By the writers, I mean.

I always felt he was a bit younger than his teammates. And even younger in terms of how his culture raised him, at least in some ways. As such, I thought his understanding of the Trom philosophy/ spirituality a particularly adolescent one. Which ultimately led to his utter destruction as a character.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 05/11/14 10:45 PM
Originally Posted by Mystery Lad


I always felt [Jan] was a bit younger than his teammates. And even younger in terms of how his culture raised him, at least in some ways. As such, I thought his understanding of the Trom philosophy/ spirituality a particularly adolescent one. Which ultimately led to his utter destruction as a character.


I think this is an excellent insight.

When one is asked to describe the culture one lives in, it's hard for any of us to do. Looking at Trommite philosophy through the lens of religion may shed further light: When one who is a Christian is asked to describe what being a Christian means, that person gives his or her own interpretation--and that interpretation is not always consistent with how one behaves!

In Jan's case, he had no elders to "correct" him or point out where his understanding of Trommite philosophy may have gone off the deep end (as extremists in any religion are wont to do). He had no formal schooling in his culture's ways after the age of 13 or so. (And who at age 13 really knows anything? smile ) And so he had to take his limited education and lack of adult experience and build from there--with horrific results.

Of course, Jan Arrah is not a typical religious fanatic--he did spend millennia in isolation on top of losing his parents and entire race--but I think you've nailed it as to why his explanations of Trommite beliefs seem inconsistent.
Originally Posted by Mystery Lad
It's tough reviewing a comic when you know that what happens in a future issue or issues will cast what you're reviewing in a different light. In regards to Cos's behavior, this is the point when he's starting to playact to keep Chu unaware, isn't it?



Yes, it is tongue I had to put myself in the shoes of someone who hadn't read future issues either. But I have to say, the writers did a decent and believable job of making it seem like the build up of pressure on Cos was what caused his behavior.
Originally Posted by He Who Wanders
Originally Posted by Mystery Lad


I always felt [Jan] was a bit younger than his teammates. And even younger in terms of how his culture raised him, at least in some ways. As such, I thought his understanding of the Trom philosophy/ spirituality a particularly adolescent one. Which ultimately led to his utter destruction as a character.


I think this is an excellent insight.

When one is asked to describe the culture one lives in, it's hard for any of us to do. Looking at Trommite philosophy through the lens of religion may shed further light: When one who is a Christian is asked to describe what being a Christian means, that person gives his or her own interpretation--and that interpretation is not always consistent with how one behaves!

In Jan's case, he had no elders to "correct" him or point out where his understanding of Trommite philosophy may have gone off the deep end (as extremists in any religion are wont to do). He had no formal schooling in his culture's ways after the age of 13 or so. (And who at age 13 really knows anything? smile ) And so he had to take his limited education and lack of adult experience and build from there--with horrific results.

Of course, Jan Arrah is not a typical religious fanatic--he did spend millennia in isolation on top of losing his parents and entire race--but I think you've nailed it as to why his explanations of Trommite beliefs seem inconsistent.


I agree, that makes a lot of sense.

His inconsistencies started way before he became the Progenitor. As early as L*55 you have Live Wire worrying about Jan being spacey. In L* Annual 2 you have him expressing anger at the Daxamite White Trianglists and wondering how they will be punished, while in LSH 72 he envies his peoples' death. In LSH 83 he thinks suicidal thoughts and claims death is his heart's desire. In L*67 he talks fatalistically about a boy trapped in a cave-in.

Perhaps part of this was a way to cope with the death of his entire homeworld? He could have magnified the teachings about death being a change in order to soothe his feelings of loss and sadness.
Posted By: Future Re: Re-Reading the Postboot Legion! - 06/09/14 12:28 PM
Mind if I join in, everyone? Give this thread a little bump.

Some thoughts on Legion of Super-Heroes v4 #72:

This bold "second chapter" for the team after the long-running White Triangle storyline definitely doesn't have the impact on a re-read it first did. So many of the vexing plights are resolved mere months later in a positive way (Tinya's death, Cos' personality shift, the blockage of new members, Andromeda's isolation, Kinetix is missing!, etc). Thus, this issue leaves little to no historical impact despite appearances which makes a re-read feel like filler.

You definitely see here how well the subplots of the first 18 months of the reboot were planned. Many are mentioned or begun in this issue even if they don't progress far. We didn't know it at time of publication, but in retrospect this issue was REALLY all about setting up Cos and Chu as they embark on their endgame missions to undermine the other. Winema's understandable hysterics here also set her up as the red herring she ultimately became when the Legion tricks Chu.

Upon dissection, I can see why first-time readers wouldn't have much to praise either. The team and the reader get emotionally beat up this issue. Any shred of hope in this aftermath story gets under-minded in the same issue - from Cos' about-face on his morale speech to the prospect of new Legionnaires getting rejected.

Even the set-up for Dr. Regulus, which would surely bring about the reboot of Sun Boy, really didn't turn out like Preboot Legion fans probably wanted. Quite the opposite - nothing came of Dirk and Regulus ultimately cost the team Gim.

My favorite page is probably the interaction between R.J. Brande and Chameleon, which has some obviously intentional nods through scripting about their relationship in the Preboot. There's something heartwarming about R.J. fretting over his "kids"/Legionnaires.

Also good to see Gim's reference to his positive experience with Andromeda against Tangleweb. I always hated that their dynamic/relationship never was featured again before his death considering it was an example of Legionnaires learning to work together despite their differences.

That sure is a neat Alan Davis cover though! Props to the writers for throwing in as many supporting characters as they could in this one, too.
Mind? Of course not, we're happy to have you actively reviewing too!

Originally Posted by Future

This bold "second chapter" for the team after the long-running White Triangle storyline definitely doesn't have the impact on a re-read it first did. So many of the vexing plights are resolved mere months later in a positive way (Tinya's death, Cos' personality shift, the blockage of new members, Andromeda's isolation, Kinetix is missing!, etc). Thus, this issue leaves little to no historical impact despite appearances which makes a re-read feel like filler.

You definitely see here how well the subplots of the first 18 months of the reboot were planned. Many are mentioned or begun in this issue even if they don't progress far. We didn't know it at time of publication, but in retrospect this issue was REALLY all about setting up Cos and Chu as they embark on their endgame missions to undermine the other. Winema's understandable hysterics here also set her up as the red herring she ultimately became when the Legion tricks Chu.


That's a very good point, Future. On one hand, the subplots were planned really well; on the other, they seem to have been planned so well that the resolution of this next storyline managed to wrap almost all of them up in one fell swoop! (Andromeda, Kinetix, Live Wire, Ultra Boy, Element Lad and M'Onel all return together, as does XS; Cosmic Boy reveals his end game in the same issue too).

Originally Posted by Future


Even the set-up for Dr. Regulus, which would surely bring about the reboot of Sun Boy, really didn't turn out like Preboot Legion fans probably wanted. Quite the opposite - nothing came of Dirk and Regulus ultimately cost the team Gim.


Like with Magno, sometimes I wonder if the writers originally had something more planned and just aborted at the last minute. Unlike with Magno, sometimes I think that Dirk was brought in just so the writers could thumb their noses at the reader and show how not everything in this reality would follow the Preboot.
Just a bump up to say that I will hopefully be able to continue with the reviews soon. In the meantime, I will be going back and adding links to the covers and information (writer, penciller etc.) of each issue that has already been reviewed.
Legionnaires 29
Rising Sun

Issue information

Note: Brainiac 5 makes a three-panel appearance with no dialogue in Guy Gardner Warrior 29 during the events of this story. It's time travel, it's complicated.

Summary:

This issue picks up almost immediately from last issue. Doctor Regulus has kidnapped Dirk Morgna, son of wealthy businessman Derek Morgna - who is a close friend of President Chu. Saturn Girl, Spark, XS and Leviathan are sent to save Dirk.

Dr. Regulus is injecting Dirk with radioactive gold to see if he will gain solar powers; he also intends to ransom Dirk for a large sum of money. Despite the Legionnaires' best efforts, Dirk is caught in an explosion which does indeed turn him into a walking sun - he's too bright and hot for anyone to interact with.

We see some Legionnaires and allies dealing with the fallout of the White Triangle Saga, including the revelation that Brainiac 5 has apparently invented time travel (proven by his materializing in his lab with a glass of beer from Guy Gardner's Warriors bar in the 20th century!) ... and Saturn Girl sees Valor again!

Thoughts:

Old and new collide in this issue. Dirk Morgna still gets the ability to radiate intense light and heat because of Dr. Regulus, but this time Dirk's powers are more of a bane than a boon. He's so bright that nobody can look at him directly. I don't have an immediate problem with it, as it may be interesting to have a reluctant hero on the team (if Dirk does join). But his origin story does leave something to be desired. I can't quite put a finger on it, but it just doesn't seem to make sense.

Regulus wanted to use Dirk as a guinea pig. Yet his first comment is, "Still alive? Interesting." This seems to have been before he injected any of the radioactive gold into Dirk. So did he just think of the experiment on a whim? He should have been more careful if that had been his plan all along.

Regulus' recollection of the original accident which got him fired (being distracted by Dirk's delivery) is probably biased. Still, it just seems odd that he didn't seal his lab better if his experiment was so critical!

The Legion's battle against Regulus is a bit weird and full of contrivances, too. After their great coordination and strategy during the White Triangle war I was honestly expecting better. They did capture Regulus and shatter his armor, but forget his gloves - which allows him to trigger the explosion that ultimately gives Dirk his powers. XS is fast enough to save her three teammates, but can't get to either Regulus or Dirk in time. Saturn Girl now conveniently has trouble shutting down other minds - yet in the White Triangle war she was able to summon four insane Daxamites from around the globe. And the Legionnaires are unaware of Dirk's presence until Imra telepathically eavesdrops on Regulus... yet the Science Police and Derek Morgna knew that from the start of this issue!

Despite all that, I did enjoy their final "plan", with Leviathan, XS, Spark and Saturn Girl all working together and using their unique powers to make it work. This despite the minor snags and disagreements (Gim calling Imra out for taking charge, XS feeling the need to defend Cos in front of Imra). THAT is the kind of teamwork I expect.

Cos' characterization continues to be erratic, with him asking Ultra Boy to leave Legion HQ because he's not a Legionnaire. Triad even comments that he's in Chu's pocket... yet Cos sidesteps Chu's request for him to go and to bring the team. And readers may have missed the very interesting background art where an Omnicom levitates out of Chu's files while Cos is speaking with her. Invisible Kid? And... did Cos miss that too, or did he notice it? It looks like Cos may be playing the President too!

The composition of the mission team may also point to Cos trying to wrest control from Chu. Only four Legionnaires go; even Cosmic Boy and Triad, who were both in Legion HQ, don't go. Did Cos make a call and say Triad was too weak again? Yet Cos went out of his way to look for Brainy for this mission, so how come he didn't go himself? Saturn Girl even comments that Cos couldn't be bothered to come. Looks like the President isn't his top priority after all.

Other subplots:

Live Wire finally leaves to look for Mekt. He and Ayla sort of make peace too, finally. They are brother and sister, after all.

Is Brainy's invention of time travel a way to save Andromeda? (also funny how Brainy returns from his trip - to the opening of Guy Gardner's bar, Warriors, in the 20th century with a mug of beer, takes a sip... then promptly spits it out in disgust. Note, Brainy also appears in Guy Gardner: Warrior issue 29, but he's only there for 3 panels and says nothing, so no point in reviewing)

Jan Arrah returns to Trom, and we see that their belief (that death is a passage to a higher state) is helping him cope with his planet's destruction. He takes it upon himself to transmute every single corpse into a crystal monument to help it reach said higher state. It's a nice page that helps give some closure to Trom.

I actually enjoyed this issue more for the subplots (the intrigues that Cos appears to be getting into, the time travel revelation, and the glimpse of Valor) than for the main plot. However, none of the developments in these subplots are particularly crucial to their overall resolution.

The most important developments are the introductions of Dirk Morgna and Doctor Regulus. However, my enjoyment is lessened even more by my knowledge that Dirk won't actually get to be a Legionnaire in this era; for that matter, nothing much will be done with him. Oh well. It was a pleasant issue, but fails to really accomplish anything concrete.
Legion of Super-Heroes 73
End of the Road


Issue information

Summary:

Live Wire's search for missing brother Mekt turns out poorly. He's mistaken for Mekt and arrested on planet Bisbe. Mekt breaks him out and brings him back to Korbal, where Mekt reveals his twisted plan... to kill everybody and everything else that has lightning powers, including Live Wire and Spark!

Will Spark reach Live Wire in time?

And the Valor subplot continues as he makes yet another appearance - in Legion HQ!

Thoughts:

The missing Mekt subplot is finally touched on after more than a year of "searching", and this issue sets it up well. Mekt frees Garth not out of any sense of family, but because he's eager to preserve his uniqueness. True to his basic goodness, Garth tries to stop Mekt from killing anyone else. Throughout the issue though, you can tell that Garth still hopes Mekt will come to his senses and return home. Sadly, that doesn't seem likely. Unlike Garth, Mekt really revels in his powers. It's also pretty clear that Garth is just using the lightning powers to excuse Mekt's bad behavior; boy is he in for a rude awakening. The conflict between Garth and Mekt, and even Garth's internal conflict, is dealt with really well here.

At first I did feel that the whole mistaken identity thing was silly (how far away can Bisbe be that news of the Legion hasn't reached them yet?) but the latter part of the issue fixed it. Shvaughn Erin was able to check Garth's ID scans, and the poor cop on Bisbe figured it out too. It was just a matter of time.

Subplot time. Triad's absence last issue (but not Cos') is touched upon as Cos confronts her for her absence. He also notes the absences of Lyle and Cham (but not Vi); why would he expect all three to be together? Hmm. So did Cos not notice the levitating Omnicom in Chu's office?

And Valor makes a third appearance, though this time he's a lot more visible (unlike the vague colors in L* Annual 2 and L*29 - though this could be artistic license more than anything else). Finally! For Preboot fans this must have been torture; while new fans are just now understanding just how important this Valor is.
Imra also finally explains that he's a holy figure on Cargg, which adds a whole new dimension to Lar Gand.
Legionnaires 30
Struck by Lightning


Issue information

Summary:

Live Wire continues trying to talk Mekt into stopping his rampage, despite Mekt making it clear he wants to kill Garth and Ayla too. Garth is finally forced to fight Mekt physically. Spark shows up just in time to save Garth, and together they finally defeat the more powerful Mekt - though not without Garth losing an arm first.

The Legion also finally makes contact with Valor long enough to understand what happened to him. Just like in the Preboot, poor Lar Gand has been trapped for a thousand years! And Brainy's lead serum can make it safe for him to go out... if only they can reach him. To do so, six Legionnaires go back in time so they can ask Superboy for help!

Thoughts:
The cover is quite a big spoiler, and Preboot fans wouldn't be too surprised by Garth's missing arm. It's a beautifully done cover too, very striking.

First page - I just find it odd that we have two lightning beasts grazing calmly even as 5 others lie dead around them.

It was a good move making Mekt so formidable in terms of his skill with a weapon, and also in terms of his power. With all the electricity he's absorbed, he presented a credible threat to Live Wire and Spark. The battle was well-done; it's difficult to make a battle between three identically-powered characters interesting, but the writers did it through intelligent use of powers (such as Spark and Mekt using their electricity on the rocks), the broiling family conflict (Mekt and Ayla finally make Garth understand that it's not the electricity that has turned Mekt nuts), and the urgency of dealing with the loss of Garth's arm.

Spark proves to once again be a very competent Legionnaire; she intelligently goes for the blaster once Garth's arm is lost and doesn't hesitate to shoot Mekt in the leg. She also figures out why Garth was using the lightning as a bogeyman, and helps him realize that Mekt was a bad apple all along. The last, joint electrical blast by Garth and Ayla makes it seem that Garth has finally let go of his fears and is ready to embrace the lightning.

As for Mekt, he makes it clear that he was never bothered by his solo status in the least. Who knows, really, if he became nuts because he was a solo, or if his being solo had nothing to do with it.

It's also good that the Valor subplot is now moving to the forefront. Finally! The Legion could really use someone as powerful as Mon-El, and it'll be interesting to see the then-current Superboy interact with the team.
Posted By: Future Re: Re-Reading the Postboot Legion! - 06/15/14 04:19 PM
Legionnaires #29 never impressed me on my first read of it years ago. I had already read Sun Boy's Adventure era origin, so this tale felt like "nothing new."

Like Ibby says, it's nice when the four Legionnaires fighting Regulus are able to get their act together and coordinate an impressive defeat. Poor Regulus gets melted into his armor and then blinded as the authorities arrive. One would think this would be the last time we see of him for awhile, but he's back before the year is out.

Despite how much of a pain Cos is in this issue, it's nice to see the little hints like Lyle's subterfuge start to show that maybe everything isn't quite what it seems. Still, the subplot that was most interesting for me is the shadowy figure watching Jan on Trom. I know how that plays out, but I found that more intriguing on my first read than Dirk's cliffhanger.

Speaking of Dirk's cliffhanger, I'm surprised this is the last we see of him for awhile. Given the timeline, I can't help but wonder if they were trying to get him in place to become a Legionnaire by LSH #80 with the others. When they changed their minds, is that why the immediate next arc involves wrapping up Dirk and Regulus' story?

Did they decide that Sandy Inferno would be the more interesting of the two? As soon as Dirk was given the boot, the next issue Inferno quits the Workforce to pal with the team. Yet when Stuart Immonen was working on Final Night a mere two months later, he recalls that Inferno's name was on a list of people who could be killed (this ultimately led to him doing a mini-series for her). So that fact undermines the idea that the Toms wanted to put all their eggs in one basket with Sandy. Was editorial not a fan that she was replacing Dirk and wanted her gone? Did the writers lose interest in her so quickly?

I thought the scene with Garth and Ayla was cute. They love each other dearly but feel the need to mask their remorse and guilt respectively that only one of them gets to be a Legionnaire. Now that they're getting used to that, duty keeps them separate on the quest to find their missing brother. I have a hunch that even if Ayla didn't get the mission call, she wouldn't have wanted to go find Mekt. Sure, she looked pleased he asked - but I think she was more pleased that he would want her company over what the mission was. Garth always did seem to be closer to Mekt of the two siblings. Ayla, always the more practical, seems in this reality to especially be keen to the fact that something is off with Mekt. That concept plays a huge part of Legion Worlds #2.

My favorite part of this issue is probably Brainy's four panel distaste for root beer.
Originally Posted by Future
Still, the subplot that was most interesting for me is the shadowy figure watching Jan on Trom. I know how that plays out, but I found that more intriguing on my first read than Dirk's cliffhanger.


Good catch, Future. I totally missed that until you pointed it out. I agree, it certainly was more interesting than Dirk's plotline; it was pretty much closed when he defeated Regulus this issue, uncontrollable powers notwithstanding.

Re Dirk vs. Sandy, the fact that Sandy has killed at least twice before she ditched the Workforce already made her a very hard sell on a team with a strict no-killing rule. The Postboot changed many things but I think fans would have been up in arms if that rule went out the window.

Re Garth and Ayla, good observation (which is confirmed in LSH 73 and L* 30!).
By the way, the next issue the Legion appears in is Superboy 21. I don't have that issue, so I'll jump right to LSH 74. But if anyone does have Superboy 21 and wants to review, please go ahead!
Posted By: the Hermit Re: Re-Reading the Postboot Legion! - 06/15/14 07:36 PM
I haven't been posting on this thread, but I want you all to know how much I'm enjoying reading it. Unfortunately my copies of all these issues are in a box underneath five other boxes, so I can't really get to the books themselves. Keep it up!
Posted By: Future Re: Re-Reading the Postboot Legion! - 06/15/14 11:01 PM
Something else else else I just noticed in a later issue is Cos furious as to why Lyle, Cham, and Lu didn't respond to the team mission for Dirk. Lyle we know was pre-occupied. Cham was nowhere to be seen (or so we think). Lu was just goofing off with Jo in the rec room. Was Cham really Jo in disguise for some reason, to irk Cos or test his new behavior? Nothing really comes of Cham's absence, to my knowledge, and we really don't have any leads. Cos' accusation never gets an answer from Lu before ... well, I'll touch on that later!

I think Sandy having killed BEFORE she was a Legionnaire actually sounds like a neat selling point. Could someone come back from that and embrace the Legion's ideals, or would she eventually show she wasn't Legion material? Or would the Legion simply want to jail her rather than consider membership. Having her stuck in the far past with them really side-steps the issue and is probably the closest she could have gotten to becoming an official Legionnaire anyway.

I can dig up Superboy #21, Ibby. I'll get to it after I post my thoughts on the other two.
Posted By: Future Re: Re-Reading the Postboot Legion! - 06/15/14 11:25 PM
Legion of Super-Heroes #73

At long last we've found Mekt, and I'm of mixed minds about the whole thing. Garth has spent so much time and familial turmoil to find his brother, let alone all the credits which are meticulously summarized for us in this issue. So I don't know whether to feel ripped off or not that it's Mekt who finally finds Garth ... and in a jail cell to boot! Did Mekt know where Garth was the whole time? Or was it just luck of still being in the area, since clearly the locals had just encountered Mekt?

Love the officer who sided with Garth, though I feel his death was written too early. Garth would have gone with Mekt anyway, even without killing the officer. I think this officer's death would have worked better if he had found the Ranzz siblings in Legionnaires #30 and THEN Mekt killed him, cementing for Garth that his brother wasn't salvageable. On a re-read I am glad that this scene reads more like Garth was kidnapped or had no time to really process anything - my memory had him just happily riding along.

Did anyone notice the guards detaining Garth are wearing "On the Run" Wildfire/NRG's armor, minus the helmet? Fun fact and a great nod from Moder. We see a member of Antennae Lad's race as an officer. I also liked Garth's tassled hair this issue, likely indicating his tireless search the last few days. I also think Garth wearing a jacket over his uniform is rather cute.

I wonder if Mekt's "killing lightning beasts for their power" plot should have actually been something recurring he did from time to time, to help explain his mental degradation? It's not like he doesn't know where Korbal is as the one who flew the cruiser there in the origin story anyway. I find it silly he just now decided to go there to amp up. Also silly that blasts from half a dozen lightning beasts just feed him but Garth and Ayla's "sibling lightning power attack of love (patent pending)" next issue takes Mekt out and gives him his trademark white hair. Oh well! Comics!
Posted By: Future Re: Re-Reading the Postboot Legion! - 06/15/14 11:42 PM
Legionnaires #30

I've always loved this cover. The vivid, though not blinding, yellow contrasted nicely against Garth's suit suit. It popped off the rack for me two decades ago and it pops on my computer screen now. I like that the white background of the barcode on the cover is translucent here.

I mentioned artistic continuity last post, which is bound to miss a thing or two when two artists are working on the same broader story simultaneously. Jeepers if it isn't jarring that LSH ended with Mekt being charged by lightning beasts and this issue opens with them absently grazing amongst the corpes of their beast brethren, ignoring Mekt.

Garth definitely reads like a boy here and a whiny one at that as his rose-colored view of his brother is at last destroyed. It's hitting Garth just how stupid he was to go with Mekt, but really he's also realizing how stupid he was to ever believe in his brother or want to find him. I'm grateful Ayla comes in as the voice of reason, that Mekt was like this even when they grew up.

I absolutely LOVE when "Mama Bear" Ayla comes out. We don't get to see it too often, but she is definitely fiercely loyal to her brother and her lover(s) over the years. That's true across most continuities. She's especially sensitive when they betray her trust but also horribly aggressive when they're threatened. I love that Ayla is willing to damn the Legion code if she has to in protecting Garth and the world from Mekt, though she uses her smarts to avoid having to cross that line.

The subplot of finally getting to speak with Valor and taking the time platform to go back and get him out is straight forward enough. It's nice that plot is finally getting some fast momentum and, even more exciting, we're getting this Legion to time travel for the first time! Definitely a big component of the team's lore usually and an act they'll become more familiar with as the years roll on. I enjoy that no one really questions Brainy having a time platform, though clearly this is fall-out from wanting to save Andromeda.
Superboy #17 and Superboy #18
Neon! / Battle of the Century!


Issue Information / Issue Information

Summary:

Superboy has an epic adventure against a guy wearing a suit laced with neon lights called ... Neon. What matters most for Legion fans is the issue's last page!

Superboy's manager, Rex Leech, nervously enters a boxing ring after hours for a shady business deal. Mr. Gambino, the ring owner, says Rex owes him a lot of money and now knows how Rex can repay. He wants Rex to get Superboy to a certain place at a certain time and then they're even! This is so Gambino's "boy," a young man with blue eyes, familiar black hair, and an impressive musculature, can take care of Superboy.

Next issue! Superboy is retrieved by friends Krypto and Dubbilex, trying to prove a point that Superboy needs to guard his thoughts better. They're joined by Rex, who reveals he just had a nightmare where Superboy was beaten in a bloody battle ... but that could never happen, right?

Elsewhere, at the boxing ring, Gambino's boy is obliterating a practice robot with his flight and heat vision. He has amnesia and wishes he could remember his own name. Mr. Gamboli promises to get the boy the best help money can buy ... as long as he promises to become his "Champion" and defeat Superboy.

At school, Superboy and his friends find a note in his locker where his sweetheart, Tana Moon, wants to meet him for lunch. Superboy rushes off, but is ambushed by this "Champion." The two super-powered youths duke it out, causing vast property damage across Hawaii and playing right into Mr. Gamboli's ploy to make money off the biggest staged fight in history. Suddenly, the fight is broken up ... the impressive Knockout has arrived!


Thoughts:

While I appreciate the nod to past history in that Lar Gand's story must first begin with some amnesiac time in the 20th century spent with Superboy, fighting each other like all heroes did in the early 90s probably isn't what the fans were asking for. There's also no nod or reference here to who Lar really is, so if anyone didn't read the REBELS series (which is most people) they'd be out of luck.

Not much to say here about these two issues. Tom Grummet's art is very distinct. I actually think this was his heydey or the era most people think of his art style. I find his pencils tight here, maybe because of the inker. This issue is really just set-up to get Valor and Superboy to scrap a bit to show Valor's equivalent, impressive abilities. Now it's time to get into who exactly this "Champion" really is.
Superboy #19
T-K-O!


Issue Information

Summary:

Knockout has butt into the fight between "Champion" and Superboy. She takes down "Champion" and Superboy interjects - he thinks the boy may be sick and wants Knockout to scram so he can help him! Just then a mysterious, computerized voice interjects! It belongs to Babbage - a sentient, golden space-ship. Babbage reveals that they're fighting Lar Gand, alias Valor, who is from Daxam and dying of lead poisoning! Babbage had been looking for Lar and found him due to Mr. Gambino's broadcasts.

The military arrives to detain everyone. Knockout lashes out, which gives Superboy the distraction to push Valor into Babbage. Babbage wants to escape to Colu but Valor refuses to go anywhere until he's in his proper Valor costume. Even though he's, you know, dying. Oy. Babbage wants to take Valor to Colu, where they hope to find a lead poison antidote from Vril Dox. They attempt to take off but Knockout dismantles the ship, still wanting to fight Superboy. Superboy rescues Valor and they escape as Babbage explodes.

Mr. Gambino sees the explosion on screen. Assuming all three are dead, he gloats he gets to keep all the money! Then Knockout comes crashing down onto his ship to foil his plans.

Superboy meanwhile has raced to S.T.A.R.labs, bursting in with Valor. He wants to use the Phantom Zone projector they have to postpone Valor's death. They charge up the projector and Valor races inside while thanking Superboy. The projector powers down and Valor appears as a phantom, able to talk to everyone present but not touch them. Suddenly the phantom zone projector explodes! With it, Valor and his voice fade away. The scientists say it may take years to rebuild and repower the machine!

Knockout chases Mr. Gambino on his sinking ship. He tries to shoot her, so she takes an exposed power line and dips it into the water at their feet - killing him. As an Apokoliptian (I believe?), Knockout is unharmed.

On the beach at home with his friends, Superboy wonders whether he actually saved Valor or condemned him to hell.


Thoughts:

I've never read the 90s REBELS series so some part of me feels like this is truly our first "postboot" look at Lar Gand. It's a little awkward, so I guess luckily this really isn't. Is it REBELS? Is it parts of the close of the Valor series? It's all a bit confusing and I honestly don't love Lar enough to resolve it in my head.

Babbage seems pretty cool, calling out Valor in his own sardonic way for how idiotic it was to have to change clothes before their journey. Of course this doubles as A) getting Valor back into his classic costume for the Phantom Zone and B) stalling for enough time for Knockout to shake Superboy and the military to take out Babbage. Shame that he gets taken out without fanfare or mourning from anyone. He seemed nice enough!

I don't read a lot of this era of Superboy, but I feel like Knockout pops in and out like this a lot in this book just to skirmish and generally annoy Superboy. From this one adventure alone it's a little grating. Just hook up already, you kids.

For someone frequently depicted as not the brightest or strategically sound, Superboy does seem to have the Phantom Zone projector idea in his back pocket very easily to help Valor. At this point we all know where this story is going, so as a reader I'm suspending belief more than I normally prefer to so the tale can ride.

Two issues later, Valor's plot is touched on and pretty much resolved. Probably for the best. Doubt they want to be telling stories about an angsty Superboy, but it'd also be rude of him to just forget the guilt of what he had done to Valor.
Superboy #21
Making History - Future Tense, part 1 of 3


Issue Information

Summary:

As Superboy ironically races to history class, members of the Legion of Super-Heroes arrive in the 20th century. One is missing though - XS! Brainiac 5 insists they look for her later and find Superboy. They can always time travel again to save her, so he views it as a moot issue.

Superboy has returned from class and is distraught his artificial knowledge has now caught up to where they are in school. Now he'll have to *gasp* actually study. Just then, the Legion bursts in! The typical super-hero battle ensues, as the Legion can't get a telepathic earplug into Kon's ear to translate Interlac for him. Superboy realizes something is off and his telepathic roomie, Dubbilex, links them all together.

Learning the Legion has arrived to rescue Valor, Superboy takes them to S.T.A.R.labs and relates how he saved Lar. The blueprints from holding the projector together are still in Superboy's mind, so Saturn Girl links him and Brainy. Everyone is hopeful Brainy can use his smarts to rebuild the machine, but the materials are too obsolete. Brainy gets huffy and triggers a time jump back to the 30th century, taking Superboy with them!

Thoughts:

This may be the first time the Legion bursts into Superboy's home in the 20th century, but it certainly won't be the last time. In fact everything is feeling very deja vu about this. It probably doesn't help that Cos, Imra, Brainy, and Lu all return to Superboy's home at some point as those stranded in the Team 20 era.

I always hate when Saturn Girl's telepathy gets written as more incapable than it is. Here it's Dubbilex that gets to be the psi that links everyone together - Saturn Girl never seems to think to try it in the battle. I'd rather a line about her fear that she couldn't understand old English herself anyway or just have her knocked out for the sake of the plot.

Poor XS. While Brainy's argument is valid, they do give up on looking for her quick. Cosmic Boy is the most concerned by her missing status - something Jenni would be blushing about had she known.

Despite taking 22 pages to tell, the plot here is very straight-forward. If it wasn't for the subplots, arbitrary hero fight, and throwing in Superboy's roommates for fun ... the whole story could have been cut in half. Valor's origin is retold I suspect less for Superboy readers but more for Legion fans who are tuning in for the first time due to the team's guest appearance here.
Wow, that was fast! Thanks for reviewing all those Legion-related Superboy issues, Future! I'll read through them in more detail later.

Originally Posted by the Hermit
I haven't been posting on this thread, but I want you all to know how much I'm enjoying reading it. Unfortunately my copies of all these issues are in a box underneath five other boxes, so I can't really get to the books themselves. Keep it up!


Thanks, the Hermit! Feel free to chime in any time, even if your copies are in storage I'm sure you'll have some great insights to contribute.
Originally Posted by Future
Something else else else I just noticed in a later issue is Cos furious as to why Lyle, Cham, and Lu didn't respond to the team mission for Dirk. Lyle we know was pre-occupied. Cham was nowhere to be seen (or so we think). Lu was just goofing off with Jo in the rec room. Was Cham really Jo in disguise for some reason, to irk Cos or test his new behavior? Nothing really comes of Cham's absence, to my knowledge, and we really don't have any leads. Cos' accusation never gets an answer from Lu before ... well, I'll touch on that later!



It was weird when I first read it too - why does he ask Lu about Lyle and Cham too, but not Vi? Did Vi answer and was unavailable? Does he suspect Lu, Lyle and Cham are working together? Or is this just a smokescreen? For that matter, I don't think we ever found out where Lu was...

Originally Posted by Future

I think Sandy having killed BEFORE she was a Legionnaire actually sounds like a neat selling point. Could someone come back from that and embrace the Legion's ideals, or would she eventually show she wasn't Legion material? Or would the Legion simply want to jail her rather than consider membership. Having her stuck in the far past with them really side-steps the issue and is probably the closest she could have gotten to becoming an official Legionnaire anyway.


Well, maybe not jail - the deaths Sandy caused could arguably be self-defense (granted, it's a tough sell, but I don't think she actually murdered anyone in cold blood). I agree that she was unlikely to have ever been offered membership. The Team 20 Legionnaires explicitly invited Ferro; while Inferno wore a flight ring, but either was never invited or never accepted (I think she was never invited, myself). In LSH 88 when the Legionnaires voted on whether to admit Impulse or not, there were only 7 votes - Cos, Imra, Brainy, Spark, Gates, Tinya, Jo.

Originally Posted by Future
Legion of Super-Heroes #73

Love the officer who sided with Garth, though I feel his death was written too early. Garth would have gone with Mekt anyway, even without killing the officer. I think this officer's death would have worked better if he had found the Ranzz siblings in Legionnaires #30 and THEN Mekt killed him, cementing for Garth that his brother wasn't salvageable. On a re-read I am glad that this scene reads more like Garth was kidnapped or had no time to really process anything - my memory had him just happily riding along.


Yeah, the early death of that poor officer didn't quite have the emotional impact it could have had. I'm also glad the scenes made it clear that Garth was trying to stop Mekt from killing anyone else.

Originally Posted by Future
Legion of Super-Heroes #73

I wonder if Mekt's "killing lightning beasts for their power" plot should have actually been something recurring he did from time to time, to help explain his mental degradation? It's not like he doesn't know where Korbal is as the one who flew the cruiser there in the origin story anyway. I find it silly he just now decided to go there to amp up. Also silly that blasts from half a dozen lightning beasts just feed him but Garth and Ayla's "sibling lightning power attack of love (patent pending)" next issue takes Mekt out and gives him his trademark white hair. Oh well! Comics!


Originally Posted by Future
Legionnaires #30

Jeepers if it isn't jarring that LSH ended with Mekt being charged by lightning beasts and this issue opens with them absently grazing amongst the corpes of their beast brethren, ignoring Mekt.

I absolutely LOVE when "Mama Bear" Ayla comes out. We don't get to see it too often, but she is definitely fiercely loyal to her brother and her lover(s) over the years. That's true across most continuities. She's especially sensitive when they betray her trust but also horribly aggressive when they're threatened. I love that Ayla is willing to damn the Legion code if she has to in protecting Garth and the world from Mekt, though she uses her smarts to avoid having to cross that line.


I commented on the lightning beasts as well. Are those things deaf and blind? Didn't they see the half-dozen lightning beast corpses around them?

Another point on artistic continuity - last issue, Triad was in her workout clothes when they went to find Brainy. This issue, she's in her Legion garb.

I think on some level, Garth was relieved to have a "big brother" in Mekt. For one, maybe he found it a bit easier to look up to a male sibling; Ayla makes it clear that Garth always looked up to Mekt.

Agree on Mama Bear Ayla. I love how she is level-headed and the voice of reason without coming off holier-than-thou. And I like how Garth finally saw through Mekt and grew up.
Thanks again for the Superboy reviews, Future. Doesn't look like I missed too many Legion-related moments; LSH 74 and L* 31 give a good enough summary of how Superboy projected Valor into the Phantom Zone.

One good and important point that wasn't explicitly stated in the Legion issues, is that the Phantom Zone projector exploded; this casts Superboy in a much better light. Reading LSH 74 and L* 31 only, I got the impression that Valor was projected into the zone and then Superboy totally forgot about him!

Obligatory hero fights, oh well. I don't think that trend will end any time soon. But having Valor be the aggressor in this instance is a lot better IMO than in the Preboot, where Mon-El ended up exposed to lead because of Superboy's jealousy and suspicion.
There wasn't really a lot of Legion in those Superboy issues if you remove Valor's presence. As stated earlier, I was never a fan of his growing up so I always skipped the stories that largely involved him. I never read a lot of these Superboy issues until the digital age a few years ago, nor the Valor series aside from the End of an Era issues.

Superboy's own book definitely paints him far more sympathetic about his part in Lar's imprisonment than the Legion issues do. In fact, Superboy spends so much time in his cocky and bull-headed persona only in the Legion issues that I'm surprised at the level of insight and emotion he had in his own book. There's a definite reason I wasn't a Kon fan until the Johns issues of Teen Titans.

What a busy three months this was for oldschool Legion fans! Jo, Jan, Dirk, Lar, and a Superboy all mixing with the team.
I've only read a couple of issues of Superboy, so I can't really comment (though in the ones I did read where he fought Silver Sword and the Female Furies, he certainly seemed like he had more depth than in LSH 74 and L*31!).

I read a handful of Valor issues as well, and he certainly seemed a lot younger there. His exile in the Phantom Zone really changed him.

And in a few issues, Legion fans would get even busier with the addition of two new members and the return of several more wink
Legion of Super-Heroes 74
Prisoner of the Super-Heroes, Future Tense part 2 of 3


Issue information

Summary:

The Legionnaires and Superboy return to the 30th century, much to Superboy's annoyance. Brainiac 5 realizes that the Phantom Zone Projector's parts are too primitive to replicate with the materials he has on-hand. A team of Legionnaires, plus Superboy and Ultra Boy, travel to planet Korr to search its technological archive only to find that the piece they need has been stolen... by the Scavenger! The issue ends with the Scavenger using the Philosopher's Stone to vanquish the entire team!

Plus, a careless Superboy inadvertently reveals the Valor rescue mission to the UP public, stirring up extreme reactions from believers of different worlds.


Thoughts:

This issue was a pretty good read. It ably handled the series of conflicts - Triad's internal disagreements; Superboy's conflict with Brainiac 5 and much of the Legion; and the debate on how to handle Valor's rescue mission.

Superboy has every right to be annoyed at Brainy; as Future's review told us, Brainy had already asked Saturn Girl to link him to Superboy's mind, and had already realized how obsolete they were:

Originally Posted by Future
Superboy #21
The blueprints from holding the projector together are still in Superboy's mind, so Saturn Girl links him and Brainy. Everyone is hopeful Brainy can use his smarts to rebuild the machine, but the materials are too obsolete.


Yet Brainy pulls the specs AGAIN this issue. Ah well, the writers had to make sure Superboy was "needed" in the future, or this wouldn't be much of a crossover. I actually think Superboy's reaction was justified, and though he used machinery to attack Brainy, it was mild compared to what, say, Wolverine would do. And Superboy's right - you need help, just ask!

Having Triad be the Legionnaire whose belief in Valor is strongest is a good move. Her three personalities allow us to see just how extreme these feelings can get. It's also a way to further develop her, as we see that their emotional and mental differences extend even to their faith. Ooh, blasphemy. Triad must be really mad at Purple now. (By the way, the panel of Imra frowning in the background as Superboy is distracted by Triad's lust, is priceless).

Speaking of, Superboy's inadvertent Valor slip is unfortunate but not unexpected. He picked up on Triad Purple's interest and tried too hard to impress her. He got careless. A lot of teenage boys do that.

We don't see much of the UP's reaction to the Valor rescue mission, but we don't need to. Triad's reaction and Chu's call with Cos are enough to drive the point home. The writers also took a good opportunity to look in on the Ranzzes; it seems Winath is also a world of believers. The reactions of Spark and Live Wire are not nearly so extreme as Triad's though. Spark even chooses to stay home on Winath, and nobody admonishes her for it. Even if she were just humoring Garth, I'm sure her dad at least would have told her to go. If this were really the "most important event of their lives", of course. No, Triad's beliefs are a lot stronger.

Imra also knew about Valor's religious significance, though it doesn't seem as though she believes in him as a religious figure. And none of the other Legionnaires we see show signs of it.

By the way, Leviathan's explanation to Superboy on page 10 - "Sure, we're all from other worlds, except me", is a bit misleading. To Superboy's, and the readers', perspective, it makes it sound like Gim is from Earth while Lyle is not. Superboy, for all intents and purposes, sees himself as an Earth native. Or Kryptonian. Either way, Gim is from Mars; even if he had come from Earth, Lyle is also from Earth. But eh, it's a minor quibble and Gim is hardly the best at seeing things from others' perspectives.

Finally, we see quite a bit of action at the end. Interesting that Scavenger is still alive after a thousand years. His collection is amazing - I see two versions of the Batmobile, a Preboot Legion clubhouse, a ball with coloring matching that of Plastic Man's, Ray's helmet, Blue Beetle's bug and costume, Luthor's battlesuit, Brainiac's ship, Batman's giant penny, McDonald's arches, Guardian's shield, Hawkman's helmet, Flash's ring... and this is besides Superboy's jacket, Steel's staff, New Genesis aero-disks, Blue Devil's trident, the Philosopher's stone... and is that Captain Cold's gun that he uses to freeze so many Legionnaires?

Oh, and on page 19, 2nd panel... is that the Emerald Eye that bounces away from the shattered display case? UH-OH. Boy, I hope this is just a replica, and not the REAL eye...

The battle itself is well-choreographed. Things happen really quickly, though most of the Legionnaires get something to do and we do see them engage in some teamwork. The storytelling also makes it just abut plausible that Scavenger can easily take down 7 super-powered youths all by himself. The artwork gives us a sense that he's moving really quickly, and he does have access to a huge arsenal of weapons (thankfully most of them non-lethal). The only element that didn't go well? That one panel where Superboy and Ultra Boy go "where did he go?" Um, he seems to be right there in the panels before and after; you can see him in the foreground with Leviathan in the background, and he's close enough to zap Ultra boy too. Also, Triad doesn't get any action.

All in all a good second part to the crossover. The ending definitely leaves me wanting more.
Legionnaires 31
One Thousand Years of Solitude, Future Tense part 3 of 3


Issue information

Summary:

The away team manages to beat Scavenger without any casualties. The Legionnaires make a big show of activating the Phantom Zone projector to release Valor, only for the projector to fall apart in front of the gathered crowd and the news cameras!

A while later, the Phantom Zone spits out Valor - Brainiac 5 had triggered a time delay so Valor could exit the Zone in secret! The lead serum is successful and Valor is finally free, though he is forced to lie low due to his status. An upset Valor turns on Triad, who is consoled by Superboy. Superboy is made honorary Legionnaire before being returned to the 20th century.

Thoughts:

This was another fun issue with effective storytelling. The layout of the panes in the battle with Scavenger us superb, as is the teamwork: Chameleon gets Scavenger to drop the Philosopher's Stone, Triad catches it, Leviathan coaches her to use it to save Violet, who follows and defeats a shrunken Scavenger. And Ultra Boy's penetra-vision finds the missing piece they need, with Superboy's guidance. The pacing was just right and the excitement was kept up all throughout.

The Legion's solution to the Valor mess is inspired, and the storytelling is very effective. We don't get a hint at all that the Phantom Zone projector is meant to fall apart; the only clue is the last panel on page 14 where Superboy and Brainiac 5 grin as they run away, and that's already after the projector fails. That is good writing.

I do feel a bit bad for Brainy. He probably doesn't care much, but Cos yells at him a lot this issue. He's pretty much the only one Cos yells at! I do share Cos' concern for XS though. "XS is lost in time, and you're making toys?" Yeah, it's not like Brainy's forcefield is urgent. But I guess Brainy is just that confident about being able to find XS.

Superboy really redeemed himself this issue! He shows a lot of the depth that Future stated was present in his own series. I wouldn't call him manipulative, but he certainly knows how to make amends. Telling Saturn Girl he's a screw-up, apologizing to and flattering Brainiac 5, and consoling Triad at the end. And, as I forgot to mention in last issue's review, his budding friendship with Chameleon - who actually cries when he leaves.

Valor's anger at Triad and his disappointment at being asked to lie low is very realistic. After being trapped for so long, he must be itching to explore again; in the 20th century, he had the same lust for exploration. As someone who eagerly trawls through the Internet to find cheap flights and to research on far-off lands, I can relate. It's worse for Valor, as he easily has the powers and means to explore; the only reason he can't go out is because of his believers! His outburst is right in that the believers do use him to add meaning to their lives, but of course we can't blame them. His legend has been built up for over a thousand years, after all; and his deeds were great. It's nice to see the world seeding still a part of continuity too.

More Easter Eggs in Scavenger's lair - Quislet's ship, a GL power battery (?), Data's (from Star Trek's) head, and Atom's belt.

Scavenger's cybernetic enhancements also help explain why a) he's so tough, and b) why he's so long-lived.

I'm also pleased by how the creators managed to show - in one panel on page 8 - the gravity of the Valor leak. The two beings from different worlds arguing about how Valor looks like? Comedic AND effective.

The issue also has some choice comedic bits, like:

1) The ongoing flirtation between Purple and Superboy. When Purple whispers something to Superboy, Triad Neutral's and Orange's are much less violent. "Valor's watching!" I wonder how they knew what she was whispering to Superboy? Does she have some sort of telepathic link, or is it just from experience? Also, when Superboy whispers (possibly the same thing) back to an integrated Triad, her "WHAT did you say?!" line is priceless.

2) Chu asking who Superboy is. When Cos says he's a friend of Brainy's, Chu goes, "Brainiac 5 has friends?!"

3) The initiation prank at the end, where the Legion pretends that the time machine failed. A nice homage to the Adventure Era.

All in all, this was a nice, fun issue and helped us forget for a while just how bad the political climate around the Legion has gotten. It was a welcome break from the doom and gloom immediately following the White Triangle saga's conclusion.
By the way, I have edited the first post. It now contains links to each issue that we have reviewed as well smile
Legion of Super-Heroes 75
2-Timer
Underworld Unleashed Tie-In, Part 1


Issue Information

Summary:
We finally find the missing XS, who herself finds the 20th century villain Chronos! Like other villains at that time, Chronos has been powered up by the demon Neron as part of the Underworld Unleashed event. And like other villains, Chronos suffers a drawback. In exchange for being able to time travel at will, Chronos ages every time he uses his power. He has managed to temporarily stop the aging by transferring its effects to others; mostly young children like Lori Morning.

Lori, the daughter of Chronos’ henchman Ronald, befriends XS despite the language barrier. They discover that Chronos has kidnapped several children and aged them several decades. They manage to stop Chronos in the 20th century, only for another version of him to appear and bring Lori to the 30th century where he attacks the Legion in order to steal Brainiac 5’s time platform! And XS remains in the past, though it seems that events will lead her to the current Flash, Wally West.

Thoughts:

Tie-in issues to company-wide crossovers are hit or miss at best, but this one is a hit. The linkages to the Underworld Unleashed event are minimal, and no additional knowledge of the event is needed to understand or appreciate this story.

The action is fast-paced and few panels are wasted. XS, despite us not understanding her speech (unless you have the Interlac guide handy) shines. She manages to understand Lori’s coaching and she also figures out how to use Chronos’ glove. And like the hero she is, she risks remaining aged bin order to restore the five boys that Chronos kidnapped first. Of course, she restores herself next before Lori, but I don’t hold that against her; Lori’s been aged only a few years at most and Lori doesn’t mind the aging at all. I also like the scene where XS is still lost in the timestream, and she uses the memory of Cosmic Boy’s encouragement to calm herself. XS’ heroic journey is nearly complete; she comes across as a very mature young hero. It’s also a nice reminder of Cos’ excellent inspirational leadership, which has sadly been waning in recent issues.

On to XS’ new friend Lori. She enjoys being physically aged because she wants to be taken more seriously. But she doesn’t realize that the aging doesn’t come with mental or intellectual maturity. She does decently though, coaching both XS and the 30th century Legionnaires about Chronos’ glove. Her nicknames, Speedy and Barbie, were cute and descriptive. And to her credit, Lori doesn’t fall apart even though she sees her dad die. Nor does she have any misplaced loyalties towards Chronos.

Chronos’ aging shtick reminds me a bit of Glorith, though his is out of necessity. True to his villainous nature, he isn’t the least bit apologetic when Ronald catches him aging Lori. His villainy is characterized more by selfishness than sadism; besides his one-panel mention of destroying the Atom, all his actions are towards the goal of obtaining a time machine so he won’t age anymore.

We don’t get to know Ronald Morning enough to mourn him, though his belligerence towards Chronos – even before he realizes what has happened to Lori – puzzle me. Why exactly is he working for Chronos in the first place? He doesn’t seem to have any respect, much less actual loyalty, for Chronos. Ah well. Lori, of course, is distraught when Ronald dies but things happen so fast she doesn’t really get to mourn him.

On to the 30th century. Enter Rond Vidar! This Rond seems older and more “nerdy” than the Preboot version. His history with Brainiac 5 is a nice touch.

The Legionnaires in the 30th century do their best against Chronos. They do manage to stop him, but sadly not the effects of his glove. It’s great how five of the seven Legionnaires get to do something in 4 pages (2 pages, if you consider that only half of each page takes place in the 30th!).

The juxtaposition of 20th and 30th centuries is interesting, but confusing. I do like how the events mirror (but don’t completely copy) each other. Raises a lot of questions though. Chronos (unsurprisingly) and Lori (a little more surprisingly) have the same lines. I’m still confused as to where the second Chronos came from though. This one doesn’t seem to have any memory of fighting XS or of “dying” in the 20th century, yet remembers his mission to get the 30th century time machine. His dialogue also indicates that he just left for the 30th. What crazy time loop is this?

The art is good, though Lee Moder’s deaged kids seem a bit too old. Lori talks like she’s maybe 10, the boys seem to be in their preteens. Maybe they’re not in the same year. The action was very easy to follow though, and the layouts (especially for the pages with the battles against Chronos) were good.

All in all a solid issue, and a good setup for future development for XS. Sadly, I don’t have copies of her adventures in the 20th century, so if anybody else does, go for it!
Legionnaires 32
Here and Now
Underworld Unleashed Tie-In, Part 2


Issue Information

Summary:

The Legionnaires survive their battle with Chronos, though he doesn’t. Lori is now aged to early adulthood. The Legionnaires seek Rond Vidar’s assistance, but a slip by Cosmic Boy leads to Chu ordering the Science Police to shut them down! The Legionnaires barely manage to extract Brainiac 5 from the timestream, and the issue ends with him arrested for time travel.

We also revisit Kinetix after about 10 issues (5 months of real world time). She’s close to death, but a white glow surrounds her ship and apparently teleports her away. To safety? Time will tell.

Thoughts:

Much like the previous issue, this one manages to pack in a lot of fast-paced and easy to follow action. It also gives almost every character a chance to shine despite limited panel space and a cast of over a dozen.

The opening scenes are very well-done and heighten the tension and suspense. Does everyone make it? Having the scene be from Valor’s point of view keeps us guessing, and also gives some much-needed panel time to our new character. It’s really a testament to his power (and maturity) that he saves the Athramites and Shvaughn without them realizing it is him; he also keeps himself hidden despite wanting to burst free and explore his new world. I can empathize; I daydream about and make plans for travel a lot, and these restrictions can chafe. Valor’s inclusion also helps bridge the language gap with Lori.

The succeeding scenes are well-paced, and each furthers the plot along. Cos’ inadvertent slip leads Chu to send the Science Police down on everyone; Lyle’s tinkering brings Brainy back and Rond’s tinkering leads him to the Time Institute. And somehow, the chronal energy resurrects Chronos. What?I don’t get it myself, but at least Chronos gives a one-panel guess that it must be Neron’s work. Lori, once again, proves she is someone great to have in a crisis. She gives Brainy the key to escaping the timestream, and gives the Legion the key to defeating Chronos. Lobe her stamping his foot too. Well done!

There’s a teensy error on page 5 though. Valor is speaking in Interlac in the first two panels, but Lori somehow understands him. Why does he have to switch to English in the next few panels then?

Triad’s suspicion of Lori is a nice touch, and might hold some jealousy. I’m sure she must be glad that Valor helped her first though, and that he doesn’t seem to be mad at her anymore.

Lyle’s “friendship” with Brainy, though not really seen before this, is refreshing. It looks like Lyle respects Brainy after all, despite their early rivalry (in Planet Hell, when Lyle invented the flight ring, and to an extent during the Composite Durlan battle) it does seem a bit odd that Lyle would think of Brainy as his pal (“he hasn’t said two words to me since Andromeda died” – why? It’s not like they were particularly friendly before, despite being the two smart guys on the team!). And true to form, Lyle doesn’t follow orders and isn’t afraid to tinker with things by himself.

This Rond is definitely more “nerdy” and research-minded than the Preboot Rond. His history with Brainy is a nice touch. I’m VERY interested in why Chu seems to be so eager to clamp down on time travel, and share Cosmic Boy’s surprise that you can’t talk about time travel in the Time Institute! I’m also glad that Rond, though definitely not Brainy’s equal, is capable enough to enable Brainy to “bounce” to the Time Institute. Good job! And it looks like Lori likes Rond’s brains, too.

I’m also very annoyed at the gung-ho, by-the-books actions of the Science Police this issue. Except for Shvaughn (good girl, siding with the Legion like that! And a good continuation of events in LSH Annual 6), they don’t even seem to care that blasting the equipment could kill Brainy or innocent bystanders. Excuse me? Surely there are better ways to shut down equipment than by blasting them. I don’t mind them obeying orders to shut down experiments with time, but doing so in such a careless way is just moronic.

Lori is easily distracted, like many children her age. I barely understood her explanation myself, especially at the end. And this comes from me reading the previous issue! (Rond’s “you lost me” line is comedic and perfectly executed by the way).

Cos’ concern for XS is on-the-spot, and Jenni would surely have been happy to know that Cos was concerned. Sadly, he doesn’t seem to be at all concerned for Brainy. First time I read this issue I was perplexed; Cos is the leader! Didn’t he authorize Brainy’s invention? Of course, reading all the issues in order made me realize that Brainy invented the time machine himself; but it just seemed odd that Cos wouldn’t defend Brainy. President’s orders, huh? But how will they find XS now with Brainy in jail and time research outlawed? Surely he could have tried to explain that?

Imra’s a bit like a Mama Bear here. “Cos, give it a rest! Lori, SPEAK!” Heh. That is so Imra.

Gim is the quintessential soldier here. I don’t begrudge him his siding with the Science Police; surely he didn’t know they would shut down the machinery so violently, and potentially kill Brainy. I do agree with him though – don’t mess with things you don’t understand, especially when the Legion is already consulting an expert who could possibly properly extract Brainy.

Brainy is, as usual, smart and arrogant. He shines in his scenes here.

Finally, we devote one page to Kinetix. Poor Zoe, she looks in dire straits here. I’m surprised she survived so long myself; maybe the Stargate space warped time somehow and she exited some time in the future. I mean, we last saw her in LSH 71, before the White Triangle members attacked Earth. That has got to be at least a few weeks in Legion time (since then, they buried their dead, fought Dr. Regulus, Garth and Ayla defeated Mekt, and they freed Valor from the timestream). In any case, it’s good they haven’t forgotten totally about her.

Violet certainly hasn’t forgotten; her few panels show she’s still very much worried about Zoe. I think this is the first we’ve seen (of actual worry, I mean) since the White Triangle war. Good to know Vi’s continuing her search; looks like their friendship remains strong.

All in all, a good and enjoyable issue. The art is good, the action is easy to follow, the characters are developed further with the cast being juggled well. Of course, more and more questions arise – why does Chu hate time travel so much? Why is Cos acting the way he is? And how the heck is the Legion supposed to survive, with a wrecked HQ and a dwindling membership? Since LSH Annual 6, we’ve lost Kinetix, Apparition, Andromeda, XS and now Brainiac 5! The memberships of Live Wire, Element Lad and Ultra Boy have also been blocked, and Spark is on Winath – we’re down to only 7 Legionnaires from a peak of 13. Grim times, indeed…
Wow, this is pretty cool, Invisble Brainiac! I love the post-Zero Hour Legion so I'll be sure to follow this thread.

Now to go back and read this thread from the beginning...
Thanks, Braal Janitor! Nice meeting a fellow Post-Zero Hour team fan grin please, feel free to add your own comments and reviews to the thread!
Legion of Super-Heroes 76
Bouncing Back


Issue Information

Summary:

New members Star Boy and Gates, as well as architect Chuck Taine, meet a frosty reception at Legion HQ. The team's morale is at possibly its lowest point yet, as Leviathan comes to blows with Cosmic Boy while Invisible Kid pulls Triad, Chameleon and Violet together into an Espionage Squad.

Spark returns and is punished by Cos. Valor leaves, frustrated at having to remain in hiding. Violet has a crisis of confidence after feeling ignored and searching for Kinetix in vain.

Kinetix awakens on the Sorceror's World, tended to by an old hag called Mysa who hints about power!

Winema Wazzo confronts Ultra Boy, who confesses his love for Tinya and wished that he had died instead. In a fit of emotion, she urges him to destroy Legion HQ to prevent more teens from dying.

President Chu shuts down the Time Institute in order to clamp down on time travel, and the issue ends with the Institute being attacked by a villain who looks like Starfinger... and who was sent by a mysterious woman!

Thoughts:

A lot happens in this issue - most of it unrelated, but at the same time there is a sense that many plot threads (the Xanthian member mentioned in LSH 66, Kinetix's fate, Lyle's dissatisfaction with Cos, Valor's fate) are starting to progress. But the threads are discrete enough that it feels like a jumbled mess with too much going on. It's easy to empathize with the overwhelmed Legionnaires.

The issue itself reads like a mish-mash of fleeting scenes with little true resolution. Lyle, Cham and Lu are together in one scene; suddenly, we see Lyle alone in one scene and Lu alone in another; then the three are together again. Gates and Star Boy join together but don't do anything. We don't get any hints as to what Lyle is planning.

On the plus side, there were plenty of little character moments. I know I was tickled pink by the introductions of Chuck Taine and Star Boy, and the return (and membership!) of Gates!

Gates easily stole the show, his snarky and opinionated comments had me cracking up (. And teleportation is way up high on my list of cool, tactically advantageous powers.

Chuck looks to be on his way to becoming unofficial Chief of Morale yet again (a moniker he took early in the Preboot!), and it's a welcome ray of light in these depressing times. Having him be an architect adds a nice dimension to the character. And his speech at the end - "We'd all be dead if not for the Legion!" - made me cheer. Come on Legionnaires, get your act together!

Finally, Star Boy's intro also is a nice nod to his Preboot days - the space-cruiser accident (which caused him to miss out on a lot of action!) and his friendliness.

Leviathan vs. Cos - Cos at least had the wits to stop the fight. At least he's still not a total wreck (though he does diss Marla and yells at the other Legionnaires). I don't side with his decisions, but he came out better here. Gim pushes an innocent Cham without provocation, and I'm sure he threw the first punch. Gim does have a point, though. Poor Marla tries unsuccessfully to diffuse the tension; it seems the Legion's adult advisor doesn't hold much sway here.

Kinetix is safe (thank grife!), but is still intent on power. Let's not forget that her lust for power caused her to be depowered in the first place, and nearly got her killed. Having her be found by the magical Mysa is a slight confidence booster, but doesn't soothe my fears entirely. Remember, Mysa as the Hag was one of the bad guys. So it remains to be seen - will she ultimately be evil in this reality?

Poor Violet is burning herself out with worry over Zoe. Vi seems to be the only one who IS worried; she was closest to Zoe, but I'd still expect the others (including the besotted Gim!) to worry about her a little bit. To add to her inner turmoil, Gim remarks that he should be the one worrying about Zoe, because of the way she used to smile at him. An annoyed Violet shrinks away with the classic line - "maybe she was laughing at your hat!", which causes Gim to remove his headgear.

Anyway, poor Vi's feelings are sad AND realistic; her closest friend is missing, Spark gets so much attention, and it looks like Vi has a crush on Gim - who has a crush on Zoe! Oy! She knows they are her friends, and she knows she has to be more assertive. I look forward to seeing a more confident Vi.

The Spark secret admirer subplot is revisited again, though all we really know is that someone is going through a lot of effort! Tenzil? Lyle? Someone else entirely? I don't mind Cos' punishment of Spark too much, though the unspecified duration IS a bit harsh. But we can't have a superhero team whose members just go running around without at least keeping the leader informed.

Touching moment between Jo and Winema is ruined by Winema's deep-seated anger and hatred. She accepts that Jo loved Tinya, but then urges him to destroy Legion HQ. Whooo. Say... wasn't there some other powerful being who is being used as a puppet by someone? Someone who wants to take the Legion down?

The mysterious Starfinger is eerie AND terribly powerful, and like in the Preboot seems to be a puppet. I'm interested to see where this goes.

The hormones are flying! Lori hates being treated like a kid, but still acts like one. Rond is devastated by the Time Institute shutdown, but we know he'll be okay.

And of course, the Science Police are being a tad bull-headed. Ah well.

Overall, this story was a big jumble. There's a sense of movement, but it's all confused. Too much is happening, and it's a big change of pace from the last few 2-parter stories. I got the sense that the writers were making up for lost time, so to speak; they just finished a couple of tie-in/crossover stories which they were forced to tell, and as a result a lot of the other scenes and developments they had been meaning to work on were bumped to this issue.

On the plus side, the massive number of developments does make me excited to see what happens next. It also gives a feeling that - maybe - there will be some sort of grand culmination of all these plot threads soon.

The art is serviceable, and Lee Moder is doing a good job helping us follow the action.
It's interesting how DC had Alan Davis do a lot of the LoSH covers during this period. I wonder why they never just had him do the interiors as well?
I think Alan Davis started doing the covers for the LSH series as early as issue 70. He would continue to do so almost until the end of the series!

and let's not forget his gorgeous Legionnaires 50 pullout poster!
Gosh, I haven't done a review in a while! Been focusing on my own Legion fiction.

Although, I did reread the last couple of issues of Legion Lost just a while ago. Before Legion Lost, I didn't really care much for the likes of Kid Quantum II, Ultra Boy, Chameleon, Umbra, Wildfire, Monstress or even Brainiac 5 (the Postboot version was too snippy and snobbish for me). That's more than half the cast of Legion Lost right there!

Imagine my surprise when DNA, in a 12-issue maxi-series and the 8 issues immediately preceding it, made me care about pretty much the entire Legion more deeply than I had before. They made me like every single Legionnaire.

The last two issues of Legion Lost were among the last published comic books that made me really feel something more than mild interest. I literally cried when those last two issues came out. I have a couple of friends who became Legion fans because of me, and when they read these issues, they cried too.

And even though I have reread these issues a zillion times, I can still remember exactly where I was, and what I was doing, when I read the last pages of Legion Lost 11 and 12.

Brrrr. Gives me goosebumps.
Posted By: Future Re: Re-Reading the Postboot Legion! - 12/07/14 05:33 PM
On Alan Davis - his long-time inking partner, Mark Farmer, was a BIG Legion fan. If I'm not mistaken, more than one Legion assignment (Superboy's Legion as well as maybe the Postboot covers) were due to Farmer's desire to work with the characters. By the time the chance would have come in for the duo to do interiors when Lee Moder left, they were getting progressively busier at Marvel.

Interesting notes on Legion Lost, IB. That was an exciting and interesting time as a Legion reader after taking the series for granted during the end of the "Archie Days." I too recall where I was when I first read the last two Legion Lost issues. I didn't really realize the impact they must have had on me until you brought that up.

You know, while I was never his biggest fan before or during Lost, I will say postboot Ultra Boy was handled very well in Lost. DnA matured him out of a rut with Tinya that was completely holding the character back for me. Chameleon also shined for me only under DnA's pen. Monstress was always fun but became more two-dimensional, her head less in the clouds.

I had always had a fondness for Kid Quantum II and Umbra. Legion Lost tried my patience on Umbra, though I thought she never looked more stunning under Coipel's pencils. Jazmin I actually liked MORE due to the series, though by the time she got elected I was starting to lose interest. I think Jazmin DOES have leadership capability, but serves better as a conscience or field leader rather than public figurehead.
Future! Good to have you back.

Davis and Farmer were stellar together, and they turned in some of the best Legion covers ever.

Like with you, I only started really liking Cham and Jo under Lost.

I found Jazmin interesting before Lost, but nothing much had been done with her. I agree that she was a great conscience/field leader; while her "public figurehead" role was given to her much too abruptly. It didn't feel like she had grown into it.

And like with you, there were portions of Lost which made me irked at Umbra. Issues 6-8 in particular. I'm still a bit troubled by how she only became reasonable because of the restoration of her doubts and fears, though I CAN accept that she only went nuts because Imra had been tampering with her mind in the first place.
Posted By: Future Re: Re-Reading the Postboot Legion! - 12/07/14 06:40 PM
I've always found Davis and Farmer's work to be charming. I think working on a book of teenaged adventurers suits the whimsical style Davis has.

Reeps in most realities tend to start slow for me but get better over time. The exception is threeboot Reep, who I enjoyed from the get-go despite his changes. Apparition is actually my least favorite Tinya and I'm afraid even the "Tinya" we got in Legion Lost wouldn't have done much to change my opinion of her had she been the genuine article.

I think part of my love for Jazmin before Lost was a mix of her design, being a legacy member, and atypical personality. Ironically as soon as she joined the Legion, her contrary and hot-headed personality subsided.

Umbra was rather irksome in those issues, though I will say her fleeing the others made far more sense than her sulking dramatically about the Outpost. It's just a shame they depicted that as part of her "mental breakdown" rather than a "moment of clarity." In truth, we spent pretty much all of Legion Lost putting Umbra back to where she was before the Blight, which is a nice restoration but I don't feel did anything new for the character.
Apparition-Tinya and SW6-Tinya, who were both quite strong-willed, if a little too sharp-tongued at times, were my favorites. I agree though that the Tinya in Lost was not all that, outside of Legion Lost 4 she didn't do too much. (Of course, she was also absent for nearly half of Lost, so... :p)

While Lost made me like Umbra a bit (a very teeny bit) more, it was The Legion series that made me like her a lot more. Specifically, the moment in Legion 2 when she quite emphatically comes to Wildfire's defense after he is voided by Abyss; then Legion 24 when she FINALLY confronts her own fears and insecurities and decides to grow up. She was much more balanced and stable after that, while still retaining her snarkiness.

XS is another character who DNA got "right", though sadly she would appear a lot less after Legion of the Damned. Too bad, because they made her more mature and less airheaded, kind of like with Monstress.

Brainy is another one who blossomed under DNA. He still knew that he was so much more intelligent than everyone else, but he didn't lord it over them all the time. Plus, he didn't act like a toddler emotionally, but had the emotional intelligence to actually work well with others.

Finally, Wildfire under DNA was still gung-ho and one of the first to jump into any fight, but he was so much less arrogant and infuriating than Preboot Wildfire.

Live Wire had always been a favorite, but DNA made him so much more mature now. I liked that, and found it refreshing to see him bring in a lot of stability into his relationship with Imra.
Posted By: Future Re: Re-Reading the Postboot Legion! - 12/07/14 08:37 PM
Oddly, I quite like SW6 Tinya! I think Apparition of the Postboot had that same potential, but it got quickly derailed. I think having meddlesome Winema and seeking after Jo kind of put Tinya in a corner. She's more, in my mind, a cheerleader and confidant for the team so having her frequently deal with her own problems rather than others' diminishes my enjoyment of her. Especially since it was clear from the beginning she would get with Jo and that Winema would never change.

I did enjoy Umbra's return to snarkiness and also her capability she displayed, even without her powers for that long spell in The Legion. I think that, plus her planetary champion background, paved the way for threeboot Shadow Lass to be such a hand-to-hand opponent.

I agree that DnA "got" XS when they used her. She was great in Damned and her Legion Worlds special - I'm still to this day startled they rarely used her in The Legion series. Waid is probably still my favorite person to pen Jenni.

Brainy's strength under DnA I believe is they inherited him right as he returned to typical, smug Brainy. They utilized him well, though if he still had his "cheerful 5.1" personna at the on-set I'm sure he would have been tougher to digest. I was pleased they frequently put him in situations where he had to relate to other Legionnaires or grow as a social person to work more effectively with them (such as finding the time to comfort Umbra and his slow support of Shikari).

I actually found DnA's Wildfire to be a pretty straight translation of the previous Drake. I think a lot of his humility came from logistics. This Drake was still new to the group, never had to overcome Legion rejection (well, as Drake), and Shikari is far more fawning upon him than Dawnstar ever was. He had a lot less to prove. I think having Drake's bosom buddy be sociable with him rather than keep him at arm's length really changes Wildfire's priorities.

Live Wire was really night and day from previous writers. Even in Damned, they straightaway depicted him as competent and selfless and continued that to his death. I enjoyed their work with him and I think they recognized a lot of his whining and self-governed priorities were holding him back.
Posted By: Future Re: Re-Reading the Postboot Legion! - 12/08/14 12:44 AM
To redirect back to the last issue reviewed, LSH v4 #76:

I'm surprised it took Star Boy and Gates so long to join the team, especially considering both were referenced or drafted ten issues prior. Gates could be easily explained away as an effective draft dodger, though Star Boy being sidelined for his injuries is a bit silly in retrospect when it's later established he healed fast in Legends of the Legion. I think the President throwing those two into the fray after shooting down Jo and Jan's membership offers during Tinya's funeral would have been more on point.

Despite all that, I'm glad they were included. I'm sure many people didn't actually expect Gates to ever show up again, but I'm glad he did. He would go on to be a gem of a character and great Legionnaire for his powerset and unique viewpoints. I also like that Chuck was introduced as a supporting cast member, cementing his place in this new Legion's history even if it was just to sideline another "silly Legionnaire."

By this issue, I think the writers had the endgame for the Chu administration more or less planned out. Many of the closing plots leading to that story are started or hinted at here, including the Espionage Squad being up to something. While Zoe is still a red herring for the next Emerald Empress, Violet's actions in this issue show the informed that the Emerald Vi plot was kicking off.

Not a fan of Lyle's mullet. Lee Moder did tend to draw Lyle's hair longer than Jeff Moy did.
Re Star Boy and Gates, my reading is that Chu enforced their memberships. In fact, it was them being shoehorned onto the team that led to Gim blowing up at Cos like that.

I'll have to see if I can find it, but I recall reading somewhere that Gates was not intended to be a Legionnaire at all. But fan response to his appearance in LSH 66 was so positive that he eventually did become a Legionnaire in LSH 76!

I agree that Gates was a great Legionnaire, so great in fact that he (and XS) were the only Postboot-exclusives saved after Legion of 3 Worlds. His sarcasm certainly added a lot to the team.

I was also very glad to have Chuck reintroduced this issue. Although he would not play a particularly critical role in the plot just yet, he added a touch of positive energy to the increasingly depressing atmosphere around the Legion. It certainly helped keep MY spirits up back then.

All this has got me excited to review the next half-dozen issues. The Chu endgame is one of my favorites. Perhaps I'll be able to get to it before the holidays...
Originally Posted by Future
Oddly, I quite like SW6 Tinya! I think Apparition of the Postboot had that same potential, but it got quickly derailed. I think having meddlesome Winema and seeking after Jo kind of put Tinya in a corner. She's more, in my mind, a cheerleader and confidant for the team so having her frequently deal with her own problems rather than others' diminishes my enjoyment of her. Especially since it was clear from the beginning she would get with Jo and that Winema would never change.


I agree with you completely. Your description of Tinya is exactly what DNA did with her in Legion Lost 4. My fave Tinya is still the early Reboot Tinya (before Jo showed up and before the drama with Winema reached a crescendo) and during the DNA days.

Originally Posted by Future


I agree that DnA "got" XS when they used her. She was great in Damned and her Legion Worlds special - I'm still to this day startled they rarely used her in The Legion series. Waid is probably still my favorite person to pen Jenni.


Waid dealt with Jenni's "heroic journey" really well. It was great seeing her blossom into a competent and confident hero. Too bad that after Waid left, she regressed a bit.

Originally Posted by Future

Brainy's strength under DnA I believe is they inherited him right as he returned to typical, smug Brainy. They utilized him well, though if he still had his "cheerful 5.1" personna at the on-set I'm sure he would have been tougher to digest. I was pleased they frequently put him in situations where he had to relate to other Legionnaires or grow as a social person to work more effectively with them (such as finding the time to comfort Umbra and his slow support of Shikari).
[/quoote]

Yes, Brainy was smug but still smart enough to be sociable. Part of being intelligent, IMO, is being able to adapt and learn new approaches.

[quote=Future]
I actually found DnA's Wildfire to be a pretty straight translation of the previous Drake. I think a lot of his humility came from logistics. This Drake was still new to the group, never had to overcome Legion rejection (well, as Drake), and Shikari is far more fawning upon him than Dawnstar ever was. He had a lot less to prove. I think having Drake's bosom buddy be sociable with him rather than keep him at arm's length really changes Wildfire's priorities.


Good point on Wildfire. And this Wildfire seemed like part of the team from the get-go, whereas Preboot Wildfire had to deal with an initial rejection for membership. This Wildfire's issues with becoming an energy being were also not quite as front-and-center.

Originally Posted by Future
Live Wire was really night and day from previous writers. Even in Damned, they straightaway depicted him as competent and selfless and continued that to his death. I enjoyed their work with him and I think they recognized a lot of his whining and self-governed priorities were holding him back.


Word. As recently as three issues before DNA took over, Garth was still whining over Imra not spending enough time with him. Although, he did get over it under the pen of the previous creative team so it was not that much of a stretch. But nearly all his self-pity disappeared under DNA, and even when he complained about it (like in Legion Lost 4 or 9) he came across as a very mature guy. Garth had already been a favorite before that, but DNA cemented him as one of my Top 5 faves of all time.

Imra is another character whom I liked a bit better after Lost. She was a bit more fallible then, but I think it made her more human.

The biggest tragedy of all? DNA "got" both Kinetix and Gates, but did very little with them!

In Kinetix's scenes in Legion Worlds 1, Legion 4 and 6 (the last time we see her in her original form and personality), DNA got the right mix of exuberance, carelessness and insensitivity. She wasn't so much ditzy as she was just a tad thoughtless, but you could tell she was sharp and intelligent. Alas, they had to go and terrorform her...

As for Gates, his line in Legion 4 upon being rescued says it all. "It's about time!"
Posted By: Future Re: Re-Reading the Postboot Legion! - 12/09/14 01:07 AM
Originally Posted by Invisible Brainiac

Good point on Wildfire. And this Wildfire seemed like part of the team from the get-go, whereas Preboot Wildfire had to deal with an initial rejection for membership. This Wildfire's issues with becoming an energy being were also not quite as front-and-center.


Having Drake have issues with his energy state would probably mean frequent references to Wildfire's origin, which I don't believe DnA wanted to do at all since it wasn't well-received in the postboot. Wildfire was fairly enjoyable, though there really wasn't much to him with all the preboot nuances and his struggles with Dawny dropped. Had the reality continued, I think dealing with his depleting energy state would have brought out a more headstrong Wildfire.

Originally Posted by Invisible Brainiac
Word. As recently as three issues before DNA took over, Garth was still whining over Imra not spending enough time with him. Although, he did get over it under the pen of the previous creative team so it was not that much of a stretch. But nearly all his self-pity disappeared under DNA, and even when he complained about it (like in Legion Lost 4 or 9) he came across as a very mature guy. Garth had already been a favorite before that, but DNA cemented him as one of my Top 5 faves of all time.


Garth seeking engagement soon after could easily have read as part of that clingy nature wanting Imra's time, but DnA treating it as something that was embraced by Imra rather than something she wavered on kind of sealed the deal. Garth was my favorite growing up and although that's no longer the case, I'm still fond of the Live Wire era and aesthetic.

Originally Posted by Invisible Brainiac
The biggest tragedy of all? DNA "got" both Kinetix and Gates, but did very little with them!


I think DnA did well with Kinetix, considering she was largely in the background but still got some progress that poked fun of her ever-changing life. The failure with Zoe's plot was not wrapping her Terrorform status up when the Robotica plot finished or with Xanthu's restoration. That left the character a stiff, deus ex machina that no longer had a story point. No wonder they abandoned her. Had she reverted, I'm sure she would have been back to her exuberant self like nothing had happened.
Originally Posted by Future

Having Drake have issues with his energy state would probably mean frequent references to Wildfire's origin, which I don't believe DnA wanted to do at all since it wasn't well-received in the postboot.


I think they could have worked around it. In Legion Lost 10 for example, they had Wildfire reflect on his energy state without referencing that he was a merger of two individuals.

Originally Posted by Future
Garth seeking engagement soon after could easily have read as part of that clingy nature wanting Imra's time, but DnA treating it as something that was embraced by Imra rather than something she wavered on kind of sealed the deal. Garth was my favorite growing up and although that's no longer the case, I'm still fond of the Live Wire era and aesthetic.


The proposal scene between Garth and Imra was great. DNA touched on the issues they were experiencing before, about Legion work getting in the way, but they showed that both Garth and Imra wanted to make their relationship work.



Originally Posted by Future
I think DnA did well with Kinetix, considering she was largely in the background but still got some progress that poked fun of her ever-changing life. The failure with Zoe's plot was not wrapping her Terrorform status up when the Robotica plot finished or with Xanthu's restoration. That left the character a stiff, deus ex machina that no longer had a story point. No wonder they abandoned her. Had she reverted, I'm sure she would have been back to her exuberant self like nothing had happened.


Yes, the Terrorforming was fine as a temporary thing. Too bad, really; her exuberant self added a lot of personality to the team.
Posted By: Kappa Kid Re: Re-Reading the Postboot Legion! - 12/09/14 07:35 AM
I hated the post-ZH Wildfire until DnA got their hands on him. The new origin was just terrible! InfectiousLass
It also made me wonder why he had to be a combination of TWO individuals, instead of just being either Atom'x or Blast-Off reconstituted. There was nothing in his origin or in his powers that needed him to be made up of both their energies.

I mean, sure, having him be made of two people was useful in getting Umbra to freak out, but it wasn't essential to his rebirth.
Posted By: Omni Re: Re-Reading the Postboot Legion! - 12/10/14 01:53 AM
I think the writes who created that origin for him, had more planned for him but porbably had to scrap the plans due to DNA's take over.

plus i think they thought it might be an interesting development to come out of the Mordur battle. I wouldn't be surprised if there was supposed to be an element of magic in the story to come for Wildfire and take it into a completely different direction and thumb their nose at the reader, which from what i've read on here they were known for that.

Interesting. I wonder what their plans were? Like many other things they had planned, it took a while to come into fruition - a blob of energy was present on the pullout poster in Legionnaires 50, but Wildfire would only be created in Legionnaires 76!
Posted By: Future Re: Re-Reading the Postboot Legion! - 12/14/14 03:04 PM
Tom Peyer or McCraw, can't remember which, was on record as wanting to kill Atom'X as soon as possible. Apparently "atomx" was one of their IM screennames that the other used without permission and that Tom was embarrassed made it to print.

Blast-Off didn't really seem to have much of a point, introduced shortly thereafter and then killed. Perhaps they were trying to create some "fodder" for the upcoming Mordru battle to give it weight without endangering the Legionnaires? Blast-Off, Dragonmage, Magno, and Radion all debuted in the same issue and were dealt fates in the Mordru battle. That's some type of plan more than coincidence.

Blast-Off's original given name, Jahr Ningle, had no Wildfire references tied to it when it was revealed in Legionnaires #51. That leads me to believe he wasn't meant to be involved with the reboot Wildfire initially. I always felt one was in the works at that point though, due to the aforementioned "printing error" of a green energy mass in a corner from the previous issue's poster. I've never bought that was an error like the creators later tried to state, choosing to believe they were testing the waters and teasing the future. After all, one of Lori's Dial H personnas, Slipstream, was on the poster as well months before it debuted.

Unlike Slipstream, who brought out intrigue, I recall the chats and message boards at the time being a little passive-aggressive about a reboot Wildfire. Especially because many people had a hunch it was Atom'X and didn't find him appealing or a worthy update. Perhaps like Kinetix as the Emerald Empress, the writers decided to surprise their readers and held back the Wildfire plot as they reworked it. Elements of Disaster definitely gave a lot of plot convenience to force the Legion back to the Mordru battleground to find Drake, including giving Dirk Morgna random "heat vision" to locate the energy mass. I dare-say the only real fall-out from that arc was bringing in Drake and destroying Dryad.

It's possible we only got the origin we did for him due to the creative teams shortly thereafter getting removed from the book. The issue after Drake Burrough's debut was their farewell story to the readers, so perhaps they decided to just wrap that plot thread and see if the next team could do something with it. I also like to think that adding a character like Wildfire, who sort of heralded in the 70s and a new age for the Legion back in the day, was meant to symbolically do the same. As if the Archie Legion was the "Adventure days" for this reboot team and the upcoming DnA stories would hopefully be the renaissance DC wanted.

That's my take on the evolution of postboot Wildfire's origin. I don't think the revisioning was a better solution. I would have preferred Atom'X just be Drake Burroughs straight-forward, predictable or eye-rolling as that may have been.
I read a theory (can't find it anymore) that Atom'x was actually a misdrawn or miscolored Atmos.

Originally Posted by Future
I always felt one was in the works at that point though, due to the aforementioned "printing error" of a green energy mass in a corner from the previous issue's poster. I've never bought that was an error like the creators later tried to state, choosing to believe they were testing the waters and teasing the future. After all, one of Lori's Dial H personnas, Slipstream, was on the poster as well months before it debuted.


Thunder appeared in the same poster, which came out more than a year (real time) before she actually joined. Kid Quantum II and Karate Kid, who joined the Legion before she did, failed to appear on the poster.

Nice analysis on Wildfire's revised origin. Having him be a reconstituted Atom'x would have been fine. Maybe merging Atom'x with Blast-Off was the writers' way of altering Atom'x's personality and making him more likable to the readers? I know I certainly don't think of Wildfire as either Atom'x, Blast-Off, or a mix of both. I just ignore his two components and focus on him being Drake.
Posted By: Eryk Davis Ester Re: Re-Reading the Postboot Legion! - 12/14/14 03:54 PM
Originally Posted by Invisible Brainiac
I read a theory (can't find it anymore) that Atom'x was actually a misdrawn or miscolored Atmos.


Yeah, he was supposed to be Atmos, but because of some sort of artistic miscommunication, he ended up being drawn as looking nothing like Atmos. So, he became a separate character, who was named after Tom McCraw's screenname, a fact that Tom was completely unaware of when choosing the character's color scheme.
That explains why he went through with a pink-and-orange scheme, though doesn't really explain why he chose pink and orange in the first place!
Posted By: Kappa Kid Re: Re-Reading the Postboot Legion! - 12/14/14 06:34 PM
Interesting explanation, Future! I never knew that!. laugh
Legionnaires 33
The Inhuman Touch


Issue Information

Summary:

We continue from LSH 76, with the mysterious masked man who looks like Preboot Starfinger attacking the Time Institute. Despite antagonism from some Science Police officers, Saturn Girl and Rond Vidar manage to stop him, though he escapes.

The masked man later appears on Guron, a technologically backward world that is negotiating to join the UP. Chu sends the Legionnaires to stop him, but he takes most of them out - disintegrating the Legion cruiser AND Invisible Kid's flight ring, sending a tower crashing onto Leviathan's head, and "disintegrating" the oxygen around the others. Only Shrinking Violet remains, and she charges him as the issue ends.

Subplots:

1) We see a gift flying invisibly towards Spark while she's on Monitor Duty. Spark immediately figures out that it must be Lyle's doing, as he's the only male on the team who could have left it without her noticing.

2) A call from their mom shows that Live Wire left Winath almost immediately after Spark did.

3) Leviathan puts Star Boy and Gates through training. An injured Star Boy suddenly manifests electrical vision powers which he can't control. Gates continues to show contempt for the Legion, while Leviathan is still angry at Cosmic Boy for admitting Star Boy and Gates, but not Ultra Boy or Jan Arrah.

4) Lori Morning explores Metropolis on her own. She mistakes an alien shop owner for a pet. The Science Police are called in after the alien accuses her of harassment.

5) Violet's bravery at the end of the issue is also highlighted in more quiet scenes. She steps in to stop Cos and Imra from arguing heatedly about Lori by reminding them they are supposed to be friends. And when Spark gloats about Lyle being her secret admirer, Violet simply says she used to be jealous, but thought about it and would rather be happy for her. (A sharp contrast to LSH 76, where she was crying in bed about being ignored!)

6) On Takron-Galtos, the warden tries interrogating Brainiac 5 to figure out what he knows about time travel. He promises to try worse.

7) Kinetix recovers on the Sorceror's World. Mysa shows her an image of the Emerald Eye and says they need to find and destroy it before it possesses anyone else. Enthralled, Kinetix thinks the Eye is beautiful.

Thoughts

A lot happens this issue, with all the subplots being developed. And most of those don't seem related to the main plot. Instead, the Legion's diverse cast continues to get developed.

Right now it still feels a bit like the Legion is caught up in events, rather than shaping them. Mysterious masked man out to destroy them (we know his "master" wants him to destroy the Legion, but is the Time Institute also a target?). Using him to lure the Legion to Guron was clever, it's not a UP world so there would be less of a chance of someone assisting the Legionnaires.

Star Boy's electrical vision powers are a throwback to the Adventure Era, where he temporarily had Superboy-like powers. Poor Star Boy is a bit of a clumsy knucklehead here. In training, Leviathan tells him to stop Chameleon - Thom does so by sinking him into the ground with his gravity powers, damaging the gym. Gim predictably gets mad, and I agree with Gim here. Powers should be used responsibly, people.

Gates, on the other hand, shows much better power control. And nearly every line is a gem. "Training for what? Assassination? Torture? No thanks!" Later on when Cos tells the Legion to "watch him for cues", Gates goes, "have no fear master, we wouldn't DREAM of thinking for ourselves!" (to which Cos retorts, "Gates...SHUT UP!" That made me laugh out loud. Two issues in and I already love Gates.

Lyle's fear of heights is mentioned again, in battle - did the Masked Man know that, and is that why it was Lyle's flight ring he destroyed? Lyle does sneak in a fun snarky line. Leviathan tells him to hold on, to which Lyle responds, "If there was anything to hang on to, there wouldn't be a problem, would there?"

Imra's hand-to-hand continues to shine, by the way. She beats the masked man at the Time Institute with her fists and flight ring as she can't hit him telepathically.

All in all, a nice issue. Lots of character moments, some good action. The main drawback is that the overall plot does not seem to move forward so much, and the Legion is still stuck in a rather unpleasant relationship with the UP and the Science Police. On the plus side, while that atmosphere is felt this issue, it's quite a bit more upbeat than the last one was and the Legionnaires act like a much better unit in battle.

Lastly, as a Kinetix fan, I have to comment - the cover features her finding the Emerald Eye, but she only gets two pages in the issue! Whaaaat! tongue
Posted By: Fanfic Lady Re: Re-Reading the Postboot Legion! - 07/11/15 09:10 PM
Yay! The reviews are back!

In the interim since this thread was last active, I've acquired a bunch of Postboot Legion & Legionnaires issues, so I'll chime in wherever I have a copy of the issue being discussed.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/12/15 02:59 AM
Normally I like how sweeping the Legion's narrative is across issues, but here it was a miss for me. The subplots draw a simple Starfinger story out over three issues. The four panels of the warden threatening Brainiac 5 sets up LSH #77 nicely. Pay-off two weeks later! Many in this issue though don't work as effectively and I'd rather the Starfinger story had trumped them.

Kinetix's subplot loses a lot of impact if you weren't a previous reader and understood what the Emerald Eye's presence hints at. I think the biggest disservice to the Kinetix subplot though is that it STAYS a subplot, and one "going through the steps" at that. Zoe makes no discoveries or advancements for herself. Things are either handed to her or taken away as Mysa's whim dictates. Her quest has been and will continue to be tertiary in the books. I've always wondered at what point the writers decided to move away from making Kinetix the next Emerald Empress. The timeline here still gives room that she could have found the Eye and become the Empress in time for the Fatal Five union.

The sub-plot of Garth missing has two facets. I imagine this was a red herring for old fans, so they could assume Garth would be behind the Starfinger mask like in the Preboot. New and even some existing readers can't discern that, so instead it sets up intrigue for his return with new teammates to save the day in a few issues.

Star Boy's power sub-plot is frustrating. Obviously, hindsight that this leads nowhere is my biggest rationale. It is pretty silly though for him to have a power malfunction which injures a teammate and then continue to be on active duty without worry from even himself.

Gates, Triad, and Violet get the best portrayals in this issue for me and it's largely from being the voices in the background. Showing Saturn Girl's effectiveness in combat is appreciated, though it's undermined mere panels later when Starfinger has her dead to rights and then flees due to plot convenience. Still, nothing is more badass than Imra staring down the barrel of a loaded gun (or Starfinger's finger) moments before it could go off and not flinch.
I agree that the subplots did drown everything out.

And Zoe - her growth wouldn't happen until after the Emerald Eye showed up. Maybe the writers couldn't think of a way for her to learn lessons until after she had a brush with that sort of power.

Originally Posted by Fanfic Lady
Yay! The reviews are back!

In the interim since this thread was last active, I've acquired a bunch of Postboot Legion & Legionnaires issues, so I'll chime in wherever I have a copy of the issue being discussed.


Looking forward to having you, Fanfie!
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/18/15 03:24 PM
Ibby, I enjoy looking back on these issues years later with a different perspective both as a Legion fan and as an adult rather than teenager.

In other words, I hope you'll continue the reviews!
Thanks, Future! Your support is very much appreciated. I love reading your posts because of the perspective that you bring. I try to do the reviews based on how I was reading the comic for the first time, with no knowledge of future issues. But I love discussing how the issues fit into the overall continuity, and your contributions and others are what allow me to do that.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/19/15 02:41 PM
Oddly enough, the stories so far I only have a "hindsight" lens for. My first Postboot Legion issue was Legionnaires #41. After that, I began back issue hunting mostly going by what was affordable or had a neat cover. One of my first purchases due to the cover was LSH #80, so needless to say a lot of the "Year Two" subplots were spoiled before I read another issue.

On the one hand, I still appreciate how thought out and nuanced a lot of these subplots are stretching back to the White Triangle storyline. When I was reading these stories for the first time, I had many "Aha!" moments rather than confused ones. On the other, I viewed a lot of these back issues as puzzle pieces rather than new adventures where I fantasized about what could be next. I don't resent how I discovered these issues at all, though I know it slants my approach to reviewing them.
LSH 80 had a great cover indeed. Sadly, I got it before LSH 78 and Legionnaires 36, but it didn't spoil the "big reveal" of that issue.

I also got my collection out of publishing order, so a lot of my reviews involve me trying to see what they might have been like from the point of view of someone reading the issues in turn. It's an interesting exercise.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/22/15 02:32 PM
Around this time were also XS's adventures in Flash and Impulse. Those were my first introduction to XS. She was an intriguing mix having not followed the Legion beforehand and her relationship with Bart was well done.
Sadly, I don't have those issues. The only one I have is Legionnaires Annual 3 - XS' return to the future.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/22/15 02:46 PM
I own them if you want me to do some mini reviews, a la the Superboy issues. Likewise with any other guest spots...I was pretty anal retentive in my youth.
I would love that, Future! I loved your Superboy reviews.
Posted By: the Hermit Re: Re-Reading the Postboot Legion! - 07/22/15 09:13 PM
These two books were the only comics I ever subscribed to in my life. At the time I was living about 60 miles from the nearest comic shop and these were the only comics I bought during those years. My subscription started with the zero issues and ran until DC no longer offered subscriptions to the books (just a few months before both titles were cancelled).

As a result I got to read the books in their proper order, and still think the first two years of the reboot (postboot, whatever) are among the best Legion books ever published. Unfortunately, someone soon decided to strand half the team in the 20th century, which fatally damaged the series.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/22/15 11:11 PM
Impulse #09
Running in the Family


Issue Information

Summary:
Bart Allen, alias Impulse, is B-O-R-E-D. He's been home alone all weekend and has run out of things to do. He goes on patrol and intercepts purse snatchers on motorcycles. Mid-pursuit, he collides face first with another speedster: XS. XS chastises Bart in Interlac, and he learns that she is his long-lost cousin, Jenni! Stranded in the 20th century, she went to the Flash Museum to look for family. She recognized Bart in the new (and notably small) Impulse wing and tracked him down via newspaper headlines to see if he could help her get home.

With Bart's guardian, Max Mercury, out of town it's up to Bart to look after Jenni. He lets her raid Max's closet and attempts to teach her English. Bart gets too frustrated teaching, so Jenni has Bart bring her to the library to speed read. Bart grows annoyed with Jenni's naivety. Her English of children's book quotes embarrasses him in front of his friends and Jenni's lack of discretion about being from the future jeopardizes Max and Bart's secret identity to the librarian, Helen. Bart drags Jenni outside and vents, to which Jenni apologizes. The motorcycle purse snatchers drive by again, and Bart runs after them as Impulse.

Impulse attacks the motorcycles recklessly, and is pushed off a cliff drop-off. XS arrives, saving the driver and then using her flight ring to save Impulse. Impulse is impressed XS can fly, and has already gotten over his frustration with her. He wants to know her flight secret, and she says she'll only tell if he's nice to her. Impulse challenges XS to a race home to prove it's not because she's faster. At the finish line, Impulse fails to vibrate through the house and smashes against the wall. XS runs to him and realizes their speed is gone. Suddenly, super-speed ninjas appear! Comics!

Thoughts:
I love this issue. It's simple, it's fun, and it's got some type of energy that really resonated with me.

See, back in the mid-90s I was only an X-book collector, and after the Age of Apocalypse I found my pull list was shrinking. I didn't read any DC titles on the regular. On a lark, I found and read a done-in-one early Impulse issue of him adjusting to school at a book store. I thought the book was fun, and so picked Impulse up monthly as a side-read. Shortly thereafter, XS came onto the scene and I was intrigued. I loved her aesthetic, her personality, and when I learned she had ties to those colorful teen Legionnaires I had seen in ads over the years but never pulled the plug on? Done. I was mesmerized.

So the only reason you have a Future to talk to sporadically the past twelve years on the Legion boards is because of this single issue.

The scenes of Bart looking after Jenni are charming. This is elevated by the irony that Bart is an A.D.D. super-speedster who isn't all that familiar still with the era himself. Upon a re-read, Bart is more child-like than I remember, which helps showcase Jenni's maturity both in battle and when talking one on one with Bart. She's also very quotable as she tries to pick up English. "Sooo...have you seen Spot run?"
Originally Posted by the Hermit
These two books were the only comics I ever subscribed to in my life. At the time I was living about 60 miles from the nearest comic shop and these were the only comics I bought during those years. My subscription started with the zero issues and ran until DC no longer offered subscriptions to the books (just a few months before both titles were cancelled).

As a result I got to read the books in their proper order, and still think the first two years of the reboot (postboot, whatever) are among the best Legion books ever published. Unfortunately, someone soon decided to strand half the team in the 20th century, which fatally damaged the series.


Always happy to meet someone else who grew up with this version of the Legion! I agree that the Team 20/30 split also saw a decline in quality, although Legionnaires (the team left in the 30th) IMO continued to be just as good.
Re Impulse 9 review, wow. Your review makes me want to pick up the issue, Future. I'm glad to hear that XS' guest appearance got you hooked on Legion-y goodness.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/23/15 02:22 AM
Ibby, if you can find it for a fair enough price I'd recommend it. It's charming and you don't really need the "Dead Heat" crossover to go with it, which I have partially reviewed in another window.

Hermit, that's pretty great about the subscription service timing well with the reboot run! I only subscribed once in my life to a book and am not sure why I never did to the Legion. I ate it up. The first two years are a very nice, cohesive story. I wouldn't say the Team 20/30 stories were bad, but they were definitely different and when the Legion finally reunited it did feel like the momentum was lost.
Posted By: the Hermit Re: Re-Reading the Postboot Legion! - 07/23/15 04:18 AM
Originally Posted by Invisible Brainiac

I agree that the Team 20/30 split also saw a decline in quality, although Legionnaires (the team left in the 30th) IMO continued to be just as good.


Agreed. Much of the credit for that goes to Jeffrey Moy, who stayed with Legionnaires far longer than Lee Moder stayed on the so-called parent book.

I have to say, though, that I actually grew up with the Adventure run, but had stopped buying comics altogether by the 1990s. It was seeing an early issue of Legionnaires (the SW6 version) in a supermarket, of all places, that got me interested in the Legion in particular (and comics in general) all over again.
Cool, it's great to know that you appreciate all those eras of the Legion.

I preferred Moy's art to Moder's. I think the Legionnaires title also benefited from better stories during the split. The Mordru story for example.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/23/15 09:58 PM
The Flash v2 #108
DEAD HEAT! First Lap: Flatfooted


Issue Information

Summary:
Something else else has caused all the speedsters in the world to lose their speed, leading to a death and Jesse Quick being shot. Wally West, the Flash, seems to be the only one immune when he is able to dispatch a squad of speed ninjas that attack he and girlfriend Linda Park. Jay Garrick and Jesse accuse Wally of siphoning the Speed Force for himself, but Wally insists he isn't. Flash interrogates a ninja for answers, and learns they worship a god named Savitar who wants to kill the "students of speed." He eludes to attacking a speedster not present before aging to dust. The speedsters rush to Alabama to check on Impulse, Wally sharing his Speed Force for substitute speed. Impulse and his cousin, XS, are surrounded.


The Flash v2 #109
DEAD HEAT! Second Lap: A Swiftly Tilting Planet


Issue Information

Summary:
Flash saves the powerless Impulse and XS from Savitar's ninjas. The speedsters are hopeful Max Mercury has answers as the oldest speedster. They go through Max's files and find one in Korean that Wally's girlfriend, Linda, is able to translate. Savitar was a Cold War pilot who survived a plane crash thanks to being granted super speed from the lightning strike that downed his plane. He became devout to this "speed force" that possessed him and spent years trying to study and learn more of it. Max Mercury and Jonny Quick fought him in the past, but when Max chased Savitar too fast they were both shunted into the future - the late 20th century.

Wally meets XS, who teaches him about the Tornado Twins. Thinking about Barry Allen having a biological son makes Wally a little jealous, having always thought of Barry as a father. Max Mercury stumbles into the house, bloody. He warns Flash that as the only one more attuned to the Speed Force than Savitar, he will kill them all until Wally fights him. A map has been drawn on Max's chest, taunting Wally. XS offers to be back-up, as even powerless she can fly with her ring. Wally wants to fight with someone he trusts, so he takes Jesse Quick and gives her XS' flight ring as she has flight experience. Off they go to battle!


Impulse #10
DEAD HEAT! Third Lap: Disaffected Youth


Issue Information

Summary:
The powerless speedsters tend to Max Mercury at the hospital while Impulse goes back to school. XS is comforted to have her Grandma Iris there, but is concerned about Bart because he didn't grow up without speed like she did. Bart is depressed and his friends think it's because his "uncle Max" is in the hospital. When he gets pranked at lunch, Bart punches a student and runs away. Savitar's ninjas attack the hospital and Max gives up his stored speed to Johnny. Everyone's speed suddenly returns, supposedly thanks to Wally. Bart rushes in to save Max and the ninjas are defeated. Max instructs XS to stay behind and watch over Linda and Iris, while the men run off to help Wally fight Savitar. Oy.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/23/15 09:58 PM
The Flash v2 #110
DEAD HEAT! Fourth Lap: Cut to the Quick


Issue Information

Summary:
Flash and Jesse Quick arrive at Savitar's castle in the Balkan Mountains. They discover that Savitar has a tower of ninjas hooked up like batteries, who are receiving Speed Force energy from a Russian speedster Wally knows named Christina. After Wally rejected her advances, she fell in line with Savitar. Savitar detects Wally and sends her to kill him. Jesse and Christina fight, while Wally attacks Savitar but isn't doing well. Christina threatens Jesse's father, so she dives into the transformer and destroys it, repowering the speedsters. As Savitar is about to defeat Wally and Jesse, back-up arrives. No XS appearance this issue.


Impulse #11
DEAD HEAT! Fifth Lap: Breaking the Barrier


Issue Information

Summary:
The Speedsters and the speed ninjas have an epic fight. Max Mercury deduces that they are drawing power from Savitar and he must be partially vulnerable, so goes after him with the Quicks. Back in Alabama, Linda gets in a fight with Iris about how she's afraid to change the future. She challenges Iris to worry about the present, not the future. Iris agrees, and tells XS she has a job for her. Flash and Impulse fight ninjas and realize the more they defeat, the faster they get as they have less power to share.

Savitar defeats Max and the Quicks, and offers Jesse the ability to replace Christina as his priestess. Christina is enraged and races to Jesse to kill her. Johnny intercepts her and goes so fast he goes into the Speed Force. Max goes after to get Johnny back, but Johnny runs toward the light and says his good-byes. Max comforts Jesse and the roof caves in from the fight with the ninjas. Christina refuses to let Jesse help her and seemingly perishes. Savitar says that Flash has stolen everything that matters to him, and now he will do the same to Wally. Wally panics and races home to Linda.


The Flash v2 #111
DEAD HEAT! Final Lap: Godspeed


Issue Information

Summary:
Savitar and the Flash race across the world, Wally failing to slow Savitar down from his trajectory toward Linda Park to murder her. XS arrives and delivers Flash a warning from Iris's future knowledge: that he can't beat Savitar and must give him what he wants. XS can't keep up and Wally pushes her to safety. Wally decides if you can't beat them, join them. He decides to give Savitar what he wants by leading the way into the Speed Force, where the two join with it. Savitar is destroyed, and Wally hopes that Linda will continue to be his lightning rod and provide him a path home. Back in Alabama, XS and the speedsters are recovering. Max feels that Savitar is gone. Everyone wonders where Wally is, when suddenly a confused Flash appears from the future: John Fox.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/23/15 10:10 PM
DEAD HEAT Thoughts:
The Flash had an epic storyline called "Terminal Velocity" that led into Flash #100 and featured a lot of the themes that are touched on with "Dead Heat." We had a gathering of speedsters, lore about the Speed Force, and character building for Jesse Quick. This same formula is repeated not even a year later for this arc, but with mixed effect.

The continued development of Jesse and all those themes is nice if you're a Flash fan, but it probably makes for a rather underwhelming epic for those not in the loop. It doesn't help that the story is riddled with plot convenience moments that may keep the pace fast but make even the characters in the story eye roll. The villain attacks, is defeated, gives them a few pages to breathe and jump to accurate plot conclusions, and the process repeats.

XS, as well as Jay Garrick, do very little in this story. XS and the reader are frequently led to believe she has a bigger role to play but it never comes to pass. She's relegated to babysitting the injured or powerless and her shining moment is playing carrier pigeon in the finale, relaying a message to Wally.

This arc does a great job of strengthening Jesse Quick as a heroine and digging a bit more into Max Mercury and Jonny Quick's status as veteran heroes. Flash, though he still has some maturing to do, steps up to the plate well at several points in the event. If you like the Flash family and reliving 90s crossovers, it's a decent enough read.

If you're here for XS, save your time.
Posted By: Future Re: Re-Reading the Postboot Legion! - 07/25/15 02:24 AM
Impulse #12
Sonic Youth


Issue Information

Summary:
Bart and Jenni are speed playing through video games, having finally gelled. Jenni is optimistic about John Fox being able to help her get home, which Bart doesn't want to hear. Jenni takes Bart to a rock music museum in Tennessee to stretch their legs, and Jenni gushes that she loves music. The place was rediscovered in her era and she helps sometimes with the excavation. Bart tries to convince Jenni that if she stayed, she could visit the museum often.

The speedster cousins go to a rock concert at Bart's school where a famous musician, Lonnie, is playing. He doesn't show though, and XS and Impulse suit up to save him from a kidnapping at his motel. They rush Lonnie back to the school to perform, but a rabid fan tackles him and knocks him out cold. The student body are about to revolt for being kept waiting so long, and Bart and Jenni take to the stage in a panic.

Bart has a guitar and Jenni has a saxophone. They're both terrible and the students recoil. But through speed playing, they quickly get in sync with their instruments and Bart and Jenni put on a show that leaves Bart's classmates screaming for more. As they're to be mobbed by the adoring crowd, they escape at super speed and celebrate at a job well done with a hug. Bart is on cloud nine, until Jenni admits it was a great note to end on. She still wants to go home to her family and friends. XS encourages Bart to find a way to keep in touch. With a kiss to the forehead, XS says good-bye to her cousin and runs off to see John Fox.

The next day, Impulse has scribbled a note to XS telling her how much he misses her. He places it in the opening of a saxophone and then vibrates the instrument into the wall of the rock museum in Tennnessee, for Jenni to find back in the 30th century.


Thoughts:
While obviously the main point of bringing XS to the past was for her to join the Flash family for their big crossover, the epic didn't do Jenni any favors or vice versa. Her arrival and departure in these bookend issues of Impulse though are effective, charming, and make her whole trip have weight and purpose as she connects with her cousin.

Impulse #9 and #12 are mostly upbeat reads and Waid has a knack for writing characters this age, which I assume is a large part of what is making the Archie relaunch a success. If you had to check out any of the issues of XS in the past, these would be the two I recommend. Humberto Ramos' art may not be for everyone, but I love the way he draws distinctive clothes and hairstyles for the era. It's a book clearly set in the mid 90s and I'm okay with that.

XS next appears in the Flash #112, attending Wally's supposed funeral with Bart. She has a final scene with Jay Garrick and John Fox that is word-for-word replayed in Legionnaires Annual #3, which I'm sure will be covered later.
Thanks for the Dead Heat recap and review, Future. It looks like XS had a few choice panels. I'm a fairly big fan of Jesse, Linda and Wally, but not really enough to chase these issues down.

Re Sonic Youth:

So that's the origin of XS' saxophone talents! She was shown with one in Legionnaires 77. Speed playing to learn instruments, hah! What a cool application of their powers.

I have to agree with you that the seeming highlight of XS' trip in time was her bonding with Impulse. You can see their bond in future appearances they have together - LSH 100 and Legion of 3 Worlds, for example.

I have a copy of Legionnaires Annual 3, and plan to discuss it just before Legionnaires 36 - the issue when XS re-joins the Legion, just in time to help save them from the Fatal Five.
Originally Posted by Invisible Brainiac
At first I was hesitant to start this thread, seeing as how the Legion Archives reread is ongoing (and Conjure Lass and Georgehaze have their own recent threads too!)

But, I figure some of us are only familiar with the Postboot Legion and those contributing to the Archives thread can chime in here too. Plus, this thread is intended to go through the entire Postboot Legion in chronological publishing order (more or less).

Besides, the impending cancellation of the Legion AND all the good memories brought back by other threads have made me nostalgic!


Hello Brainy! I finally got around to this thread. As it turned out, it is of special interest for me for a certain reason:

It is narrated by somebody who liked the 5YL Legion (the Legion variant I dislike most), but who is able to like what replaced them anyway.

This gives you a perspective I lack. And hence, it certainly should be interesting to see your opinions of them: Do you really like them, or just the fact that the Legion endured past the Bierbaum continuity? Were you disapointed that Reboot's Dirk Morgna didn't die like the 5YL Dirk? Were you disapointed about the fact that Tenzil and Chuck weren't Legionnaires in this reality? (I was immensely disapointed, that's for sure. Especially seeing how much humor this version of the legion radiated.) And so on.

Okay, I'm gonna read your narrations now...
Originally Posted by Invisible Brainiac
To repeat, anyone is welcome to post his or her own reviews!! Please, do so!

Legion of Super-Heroes 0
Time and Chance

Issue information

Summary:

I can see why the Postboot might be a bit of a hard sell. After all, we're coming off the End of an Era, where we see our beloved Legionnaires fading into white. Like waking from a blissful dream...

Super sports star Rokk Krinn is next. Nice to know that despite his status, he's still quite a bit of a nice guy who cares deeply for his family.

Lots of Legion Worlds mentioned: Tharn (the Sorceror's World), Imsk, Zuun, and of course Winath and Titan. Again, I wonder how many readers freaked at the thoughts that the White Witch, Shrinking Violet or Timber Wolf might be re-written as Legion founders this time?

Next up is Imra Ardeen. Her telepathy isn't particularly impressive, in this scene. Maybe it's because we're used to such power levels from her and similar telepaths like the Martian Manhunter. I have to echo the SPs: "And she's Titan's best telepath?" All she demonstrates here is the ability to read minds. We don't know enough about the "benchmark" level of telepathy here to tell if what she did here is supposed to be impressive. Maybe picking up a stray thought is supposed to be, I don't know. Her combat skills are impressive though - she took down the culprit without harming her, as the culprit can still walk in the very next panel.

We see R.J. Brande close up, and he seems very authentic. I certainly like him here more than I did the Preboot version. His vibe is like that of the jolly, kind, rich old uncle who wows you with interesting stories on family reunions.

Stargates are introduced, and I like how they both open up and restrict space travel at the same time. This opens the writers to have future stories set in remote areas of space without Stargate access, for example. Now Legionnaires can get lost in space in a more plausible manner!

Here comes Imra, being nosey again. Her mind-reading of Garth helps explain why Titanians need to wear a Saturn badge - if someone could and would peek into your mind uninvited, wouldn't you like to know? I have often wondered why other planets don't need to wear an ID. Besides Durlans (which will be touched on in future issues), I'd think that I'd want to know if the sentient beside me is a Daxamite! (shameless plug - I explored that idea in my Andromeda post for "Loss", though instead of an ID I had them wear a red-sun bracelet).

And it looks like the Garth-Imra romance won't be a love-at-first-sight one! More like lust. Oh, Garth. Thinking such adult thoughts!

I also dare say that the Rokk-Garth friendship is off to a great start, and in these few pages has been highlighted more than it has in the entire Adventure run!

Nosey Imra strikes again, but this time she saves RJ Brande's life! She IS nosey enough to catch Rokk and Garth mentally complimenting each other though. What?! Can't two guys get some privacy as they mentally admire each others' [strike]equipment[/strike] powers?


Yes, this continuity started really strong, didn't it?

But a few quick comments:

I was not one of those that mourned after the time period you call "Preboot". Certainly Levitz and Giffen had damaged the Legion to the point that I simply stopped being a Legion fan. (The alternative was to torture myself emotionally by continuing to read a comic that had become the antithesis of what I looked for in a Legion comic. It was just far less painful to simply stop reading. And, of course, I neither wanted to help pay the bills of such creators, nor did I want to help making such a comic profitable. So, by 1992, I bought my last Legion-related comic.)

It was the Reboot that lured me back, and I never regreted that decission. It's just such a fun!

This version of R.J. Brande is my favorite! It's the only Brande version that doesn't come over as either a cipher or a quuarrelsome, old man! I like this Brande.

...And Imra is NOT "nosy". At this early stage, she doesn't have the training yet to keep other's thoughts out directly after a situation of great stress!

In fact, I kinda feel sorry for Imra. She looked this close to brain-blast that stupid racist chief of hers!

I'm glad they won't stick that stupid cape he wore in the Silver Age on Garth again.

And the Reboot Cosmic Boy is easily the most interesting version of Rokk Krinn of all. None of the others had the depth this version does, not even the Threeboot Rokk.
Originally Posted by Beyonder-Prime, Champion of Life
Originally Posted by Invisible Brainiac
At first I was hesitant to start this thread, seeing as how the Legion Archives reread is ongoing (and Conjure Lass and Georgehaze have their own recent threads too!)

But, I figure some of us are only familiar with the Postboot Legion and those contributing to the Archives thread can chime in here too. Plus, this thread is intended to go through the entire Postboot Legion in chronological publishing order (more or less).

Besides, the impending cancellation of the Legion AND all the good memories brought back by other threads have made me nostalgic!


Hello Brainy! I finally got around to this thread. As it turned out, it is of special interest for me for a certain reason:

It is narrated by somebody who liked the 5YL Legion (the Legion variant I dislike most), but who is able to like what replaced them anyway.

This gives you a perspective I lack. And hence, it certainly should be interesting to see your opinions of them: Do you really like them, or just the fact that the Legion endured past the Bierbaum continuity? Were you disapointed that Reboot's Dirk Morgna didn't die like the 5YL Dirk? Were you disapointed about the fact that Tenzil and Chuck weren't Legionnaires in this reality? (I was immensely disapointed, that's for sure. Especially seeing how much humor this version of the legion radiated.) And so on.

Okay, I'm gonna read your narrations now...


Hi Beyonder-Prime! Happy to see you on this thread smile

To clarify, while I did read and appreciate the 5YL (or portions of it), I actually started reading the Reboot Legion first. Or more accurately, I picked up a smattering of back issues from both the Reboot and the 5YL together. I eventually ended up reading all of 5YL and all of the Reboot, but only after the fact - I never read them as they came out. Thus, my narration is colored by my reading the issues out of order.

While I did like portions of the 5YL, I never liked it as much as I liked the Reboot. The Reboot is "my" Legion.

I am really happy that you appreciate the differences in my experience that color my perspective, though! I'm looking forward to a lot of interesting discussions. And I'm pleased to hear that you enjoyed the Reboot a lot!

I agree with you re Brande's likability and Cos' depth smile As for Imra, you have a point - she herself said in the LSH 0 issue that she was not being nosy. Telepaths just find it difficult to avoid lewd or strong thoughts! I always wondered, though, shouldn't she have been a bit more circumspect in how she handled those thoughts she read? She certainly came across as nosy and a bit tactless - but I agree, she wasn't trying to be nosy.
Legion of Super-Heroes 77
Lock Up

Issue information

Summary:

The Warden of Takron-Galtos illegally enlists Nara Minsork, a roge Titanian, to probe Brainiac 5's mind and learn the secrets of time travel.

Minsork uses illegal technology to dig into Brainiac 5's mind, and finds his memory of the last time he felt pleasant - the day he was born.

Yet, Brainy's memory of that moment is objective because he already forgot what he felt. And that's why he wanted to travel through time - it was the only way for him to see his mother's face again, as Colu expunged all records of her. Brainy uses his complete control of his mind to threaten Minsork that he will trap her in it, unless she gives up this memory and allow him to suppress it again.

Thoughts:

The issue is told from the point of view of Nara Minsork, not of Brainiac 5. It actually works here; Minsork's telepathy allows us to see how a Coluan's mind would differ from an ordinary sentient. And to also see how far advanced Brainy's 12th level intelligence is from the typical Coluan's.

It also makes for more dramatic reveals of Brainy's time on Colu. He was bored to death simply because he was so much smarter than everyone else. This lets us see his isolation. I'm reminded of a similar insight with Marvel's Quicksilver, where he likens his super-speed to living in a world where he is always "stuck in line" with slow-moving people - explaining his impatience. This explains Brainy's own impatience with much less intelligent people.

The issue gives more key insights into Brainy:

1) He does not attach much emotional significance to most of his life

2) Besides his birth, a key event was when the Coluans kicked Brainy out of Colu because he kept running experiments without proper clearance. Nobody else on Colu was smart enough to understand what he was doing, so to prevent him from "destroying the planet", he was "given away" to work for RJ Brande.

3) Brainy kept blowing up Brande Industries labs. Brande found him an internship at the Time Institute...

4) ... but Brainy was pulled away from there when he was drafted into the Legion. His Legion career was full of boredom and annoyance at being distracted, and jealousy at the attention Invisible Kid got from inventing the flight rings from Brainy's discarded experiment...

5) Except for Andromeda, whom he was fascinated with. He was genuinely sad at her death. but the issue implies that he didn't so much as crush on Andromeda, as he was fascinated because she physically resembled Brainy's mom (tall, blonde). Andromeda's death saddened Brainy because she reminded him of his mom.

All in all, a good story that really lets us get to know Brainiac 5. Nara Minsork isn't a shabby character either; an amoral woman who uses technology to break into Brainy's mind even though it risks shutting his mind down permanently. The Warden is also a good example of the corruption under Chu's UP - he knows hiring Minsork, a rogue telepath, is illegal; and he blackmails her into working for him. Yet, he is willing to do these because Chu is leaning on him to discover Brainy's secrets of time travel - despite time travel being outlawed by the UP! If we didn't already know Chu was bad news, this cements it for us.
Legionnaires Annual 3
The Long Road Home

Issue information

Summary:

This issue picks up from the Flash and Impulse issues, and follows XS' journey back to the 30th century. It is also part of the Legends of the Dead Earth event.

First stop: the 30th century... where she meets grandpa Barry Allen! XS reveals her familial relationship, but wisely chooses not to reveal anything else other than that. When Barry presses her on it, she gently rebuffs him, and he agrees to stop asking. He helps her back into the timestream.

Second stop: The 100th century, on a planet called Almeer-5, where XS finds a dystopian world ruled by the all-powerful Nevlor. Nevlor's forces capture her, and she meets three imprisoned heroes: Ava, who transforms into the godlike Avatar when wielding the cleansed Spear of Destiny; Metallica, who created her own metal suit; Behemoth, who transforms into a big strong brute. Also imprisoned is Ultra-Man, a man who "came from another time", is weaker than the others but serves as an inspiration to them. XS uses her speed and wits to free the others, and leads them to free Ultra-Man and reclaim their weapons. The four establish a rebellion against Nevlor. XS helps them get set up, then borrows the Spear of Destiny to return to her own time.

Third stop: XS winds up in Vanishing Point. She witnesses some of the events of Zero Hour. The Time Trapper has made her invisible and unable to interact with anyone else. It tells her that her whole journey through time was engineered by it so she could learn some things - and that she still has a cosmic destiny to fulfill. It wipes her memory of their meeting, and returns her home.

Thoughts:

XS' journey finally comes to an end. This whole issue was quite padded, but I don't mind; it was a good way to have the Legion books comply with the Dead Earth requirement (even though sister book Legion of Super-Heroes did that with Annual 7 also!) while moving the story along.

I got a nice chuckle out of the second story, and the thinly-veiled homages to some key Avengers (Avatar = Thor; Behemoth = Hulk; Metallica = Iron Man; Ultra-Man = Captain America)! XS served as a bit of an inspiration, but the story cleverly makes it clear that she escaped partly because Nevlor wanted to test the extent of her power. She and her allies just proved to be too effective.

Her meeting with Barry was touching, and XS makes it clear to us readers that this is the only time she has ever met him in person. It was poignant, but not overly-dramatic. I really like how XS chose not to reveal too much of Barry's future to him.

A nice diversion. Unlike with the Brainiac 5 spotlight in LSH 77, it doesn't really tell us many new facts about XS,but it does help establish her character a little more.

It was also wise of the writers not to give XS the ability to travel through time by herself. Doing so would make them always have to come up with excuses for not traveling through time; plus, it would make her a target for Chu given the UP's ban on time travel.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 04/22/17 02:16 AM
Glad you're revisiting this thread, Ibby. Even though I'm not currently participating in the re-reads, I enjoy reading your reviews.
Thanks, HWW. I appreciate the appreciation smile
Legionnaires 34
Fallen Star


Issue Information

Summary:

Picking up from the cliffhanger in L* 33, Shrinking Violet charges Starfinger. Too small to be affected by his powers, she manages to get close and beat him - though not without minor injuries. She finds, to her shock, that Starfinger is really Jan Arrah!

Back in Legion HQ, Saturn Girl telepathically probes Jan Arrah along with Cosmic Boy and Leviathan. From his memory, they see it was Winema Wazzo who captured and brainwashed him, in order to get revenge on the Legion for Apparition's death..

Cos, Gim and Lyle interrupt a UP session to show their video of Winema attacking Jan. President Chu and the other UP delegates start questioning Winema, but Chu interrupts to order Cos to freeze his video. In a scene showing Jan traveling as Starfinger, she points out a background image of a Sun-Eater! Chu brings the Legionnaires to the UP Secret Archive, and tells them about how dangerous the Sun-Eater is - that it can literally destroy stars. She also introduces the villains that Legion fans will know as the Fatal Five - besides Mano, there are Tharok, Validus, Persuader, and Empress (no Emerald!). In this reality, each was genetically engineered by their homeworlds to fight the Sun-Eater (or so Chu says). Lyle references his Earthgov past, saying the five were unoffically called the Fatal Five because of how dangerous they were.

Cos convenes the team, and the 10 remaining Legionnaires agree they are short-handed and need all the help they can get. Only Gates dissents; everyone else agrees to enlist the help of the Fatal Five.

Finally, Tharok gets a call from someone who says that the UP has dispatched the Legion to collect the Fatal Five, as planned. Tharok agrees to hold his end of the bargain - to kill the Legion.

Elsewhere...

1) We see Valor on Drak IV. A bunch of scavenging nomads have found a cache of very high-powered arms. After beating off their attack, Valor questions the nomads on where they found the arms; they say they just found them there. Valor destroys the arms and leaves the scavengers for the Science Police.

2) On the Sorcerer's World, Mysa restores Kinetix's power and sends her after the Emerald Eye.

3) Saturn Girl is called to pick up Lori Morning. The sentient that Lori petted is filing a complaint; Imra scolds him for not understanding that Lori made an honest mistake. Lori gets off with a warning.

4) Chuck Taine walks in on Violet as she changes. A stammering Chuck apologizes, while Violet is cool as a cucumber. Triad is surprised that Violet wasn't even embarrassed. Violet responds that she grew tired of resenting her teammates for just relaxing and having fun; she even chides herself for spending so much time searching for Kinetix, "like she isn't fully equipped to take care of herself!" Violet changes into a more revealing costume.

Thoughts:

I like the cover blurb (Shrinking Violent!) way better than the actual title (Fallen Star). Shrinking Violent is a nice play on words. Fallen Star does not really seem to fit, unless it refers to the brainwashed Jan? Or to the stars being devoured by the Sun-Eater? Or to Winema being caught in wrongdoing?

Speaking of, Winema's grief over Tinya's death, her previous animosity to the Legion, and her temperament all combine to make her a plausible villain.

Most of the issue's events seem to be a roller-coaster: first we have a brainwashed Jan Arrah (a powerful weapon indeed) attacking the Legion; then his memories show a Sun-Eater, which Chu immediately picks up on. Then the Legion is sent to gather the Fatal Five, and in the end someone is revealed to be pulling the strings to have the Fatal Five kill the Legion. I read these issues out of order, so I cannot say for sure if I would have been suspicious way back then... but the writers drop enough hints that I can imagine many savvy readers start questioning these events.

Valor acts a bit cocky here. After felling the nomads, he goes "Oh, come on. That was one punch." When he escapes the arriving Science Police, he tells the one conscious nomad, "Listen, I have a problem. I;m famous, see? And right now, I can't afford to be seen except by the stupid, the out-of-it...people like you." Whoa. Can't imagine Preboot Mon-El saying these things. But then again, we know this version of Lar Gand had a somewhat different reaction to his Phantom Zone imprisonment... and of course, he has his messiah status in this reality to deal with. I can understand him getting a bit of an attitude.

Leviathan is impatient and brash as usual, while Cos is much calmer and more even-tempered this issue. Lyle managed to weasel his way into confronting Chu, even if he wasn't part of Jan's mental probe. Did Cos decide to bring in him because of his experience with Earthgov?

Gates continues to be a star. With just one line, he probably brings in 90% of the humor in this issue - "I suppose if our reactionary president told you to jump into a black hole, you'd do that, too!" interestingly, Spark and Triad and Chameleon are among the ones to defend Cos, despite Spark and Triad at least having serious disagreements with him recently.

Violet's bravery against Jan isn't new - she showed the same fire versus Micro in LSH v4 66. But her demeanor outside of battle - not being fazed by Chuck walking in, wearing a more revealing costume - are completely new. Perhaps the writers had already decided to make her the Emerald Empress by this point, which would explain her sudden confidence boost. Of course, to the reader it should be a big clue that something is amiss, as she was so softspoken outside of battle before! Remember when Zoe was changing her outfits in Legionnaires 23?

As Future mentioned above, Kinetix's subplot moves along without developing her character any. In her one-page scene, she is still as eager as before to get power; and she never even thinks of the potential dangers of the Emerald Eye. She's my favorite Legionnaire, but I have to admit her subplot hasn't been doing her many favors yet.

Lori's subplot is almost as bad. Her running off is realistic, but what purpose does it serve? She got into trouble, then Imra got her out of trouble with her Imra-ness. Plenty of build up, no pay off.

As for the Fatal Five, not much has changed for Tharok, Validus or Persuader. We already know Mano is a very different character this reality. That leaves Empress:in terms of power, a big step down. No more Emerald Eye, so she is just a cruel killing machine - "she knows a thousand ways to kill a hundred different species". No evidence of any super powers. She likes to pass herself off as a political freedom fighter, so we are told. Maybe that is why she calls herself the Empress, I don't know.

This is another solid issue. Subplots don't add that much yet, but the main action is pretty gripping, if a bit fast-paced. It does move the overall story along quite a bit.
Legion of Super-Heroes 78
The Gathering Doom

Issue information

Summary:

The UP Council meets outdoors. Most delegates are nervous, but President Chu faces up to the situation by describing exactly how scary the Sun-Eater is. She outlines her plans to have the Legion stop the Sun-Eater, prompting an outburst from Winema, who is promptly removed. Chu recovers smoothly, and promises that no UP star-system will be destroyed. We see panicking non-UP worlds rush to join the UP to gain protection.

The Legionnaires split into pairs to collect the Fatal Five.

Cosmic Boy and Violet head to McCauley's base to retrieve Mano. Evolvo devolves into ape form to stall the Legionnaires, but Violet promptly scares him into submission with her shrinking. McCauley, forced to comply, brings the Legionnaires to Mano. The UP makes a generous offer - help against the Sun-Eater, and get a full pardon. Mano accepts, much to McCauley's horror, as nothing will stop Mano from pursuing his vengeance. Cos shows little sympathy; McCauley was keeping Mano in a horrible cell without legal authority - with rats imported from the sewers of Paris! Even if Mano had rejected the offer, the Legionnaires would have had him transferred to a proper jail.

Saturn Girl and Spark head to Pasnic to find Validus running loose. Imra sees Validus' mind is just a "big angry head full of nothing"! Spark resists Validus' lightning but can't affect him in return. Imra manages to telepathically implant a big, scary image of herself into Validus' mind - making him faint!

Chameleon and Leviathan head to an asteroid for Venegar, built specifically to house the Empress. They find her lounging on the bodies of every single sentient there, much to their horror.

Gates and Invisible Kid find Tharok's hideout. Lyle warns Gates not to teleport ahead, despite Gates' difficulty walking; Gates does still teleport, but wisely waits by the entrance to Tharok's lair. Lyle gives a recap of Tharok's history - stupid criminal who got solvent spilled on half his body; reconstructed into a cyborg by a surgeon, whom he promptly killed; cybernetic enhancements make him extremely intelligent. To their surprise, Tharok surrenders without a fight. Interestingly, Tharok is holding what looks to be the Atomic Axe.

And on Takron-Galtos, Star Boy and Triad go on ahead to take custody of the Persuader, sans Axe. We find a new Warden, replacing the one who sicced Nara Minsork on Brainiac 5 in LSH v4 77. She mentions that the old Warden is now behind bars. Triad sees Brainy and tries to talk to him, but he ignores her - too busy thinking. Talk about lost in thought.

As the Legionnaires and Fatal Five assemble, Tharok hands the Atomic Axe to Persuader, gives a shiny dagger to Empress, frees Validus, and rallies the Fatal Five to kill the Legion. Uh-oh.

Thoughts:

The cover is an excellent homage to the Adventure Comics issue with the original Fatal Five story!

The Gathering Doom. Nice title, and a subtle foreshadowing also that maybe gathering the Fatal Five wasn't the best idea.

The writers managed to pack a lot of characterization - both for Legionnaires and for the Fatal Five - into a series of lovely little vignettes. This issue was structured extremely well, and the action was not interrupted at all by any subplots. References to matters outside of the main plot (e.g. Mano's vendetta versus McCauley) are folded into the main story.

On the Legionnaires -

Cosmic Boy continues to be calm and even-tempered, a big departure from his recent tantrums. He definitely shows his compassion here - being appalled at Mano's poor cell conditions, and also reminding the Legionnaires (especially Leviathan!) to stress communication with the Fatal Five over confrontation.

Violet also continues to be confident and clever, scaring ape-man Evolvo without throwing a punch.

Spark doesn't get to do much, but I like her snarky yet professional demeanor. She is good for a few cracks while still getting the job done.

Saturn Girl pulls the big save against Validus; to be fair, she is probably the Legion's only effective weapon against him now.

Leviathan's sense of justice comes through at how disgusted he is of the Empress.

Chameleon doesn't do much, though his Interlac has improved a bit. At least he can be understood without the need for a translator.

Invisible Kid references his spy past again; he shows much more caution this time around. Learning from past mistakes?

Gates, despite his bravado and sarcasm, showed his fear of Tharok. Again, comedy gold for the little bug!

Triad spends most of her lines yelling at Star Boy, and grumbling at Cos for giving her the "easy job" of getting the Persuader, who is already in custody at Takron-Galtos. Neither she nor Star Boy are happy about spending the issue filling up forms to get the Persuader freed.

Star Boy, for his part, seems a bit lost this issue - being yelled at by Triad for touching the controls on their spaceship, and not recognizing Brainiac 5. Ah well, he's only been here a few issues, give him a break...

The Fatal Five's facade ends as expected, and possibly sooner than expected - we didn't even see any real Sun-Eater, and they didn't even move the action off Takron-Galtos!

This issue was great for story momentum; the writers wisely chose not to include anything distracting. instead, we go full throttle into what promises to be a big battle!

Artwise, I commend the panel layouts. They are easy to read and follow. I also think Lee Moder's art has improved at this point; the Legionnaires look more fleshy and less anemic. The action scenes are also very easy to follow.
Posted By: Future Re: Re-Reading the Postboot Legion! - 04/24/17 05:18 PM
Glad to see the reviews are back! Some idle comments across the last few issues posted...

It's a shame Nara Minsork never resurfaced. She was pretty neat; indeed, the postboot did a good job of establishing a lot of different types of Titanians from the noble and well meaning (Aven, Imra) to the the awnery (Jancel, maybe Nara here) to the evil (Universo). They all had a little bit of flaw to them. The outsider view of Brainy's origins definitely features more aspects of his history than Querl would otherwise be willing to share.

XS' journey is fluff but it fulfills the requirements of that year's DC annuals while still keeping the main titles' momentum by solving the dangling plot of getting XS home. I appreciate this over yet another done-in-one Elseworlds detour. This is also the same initiative that brought us eventual Legion member Thunder.

By now they definitely knew Vi would be the Emerald Empress. Continuing Zoe's story serves as great a red herring as you can get right next to Violet's rapid transformation. I did love this growth for Violet. It was rewarding to see and a shame it wasn't from Vi's own inner strength completely. Her new costume didn't do much for me. Having her show more skin indicated her increased confidence, I suppose.

The postboot Fatal Five are mostly enjoyable, though the exclusion of Sayra leaves them without firepower. They're formidable here against 10 Legionnaires who still have some hiccups as a team and mostly passive powers. We rarely see the Fatal Five in any reality face a proper Legion. They seem to only be feasible as threats when faced against smaller squads.
Thanks, Future! You have a couple of points here that I agree with completely, and that will be illustrated quite well a few issues down the road!
I am back! And after spending six weeks writing in French, I am itching to write something in English again!

So I will keep my summary as "objective" as possible, but I have more than a few choice words to say in my thoughts. I love the Reboot Legion, but after doing some rereading recently, I do acknowledge that there were some really, really silly moments. So...

Let's continue.

Legionnaires 35
While You Were Out...


Issue Information

Summary:

While the Legionnaires are away, Metropolis (and by extension Earth) wait for the Sun-Eater. Rond Vidar heads to Legion HQ to examine Lori Morning, under the watchful eye of Shvaughn Erin in her role as SP Officer. Lori brashly uses the Legion HQ holo-projector to tell Metropolis that she, as Future Girl, will protect them while the Legion is away - leading to concern and fear. A furious Marla Latham has to do damage control.

An intruder uses this opportunity to attack HQ with a device that scrambles communications and an army of shapeshifters.

Chuck Taine, Tenzil Kem and Marla Latham successfully fend off a trio of intruders. Rond, Shvaughn, Lori and some Athramites face another group that has a caustics bomb; they are trying to use it on the HQ power core, which would destroy Metropolis! Lori kicks the bomb away from the intruders; it eats away a large portion of the floor, sending most of them plunging to their doom. Lori saves herself and one intruder, who asks Lori to save herself. Lori refuses, and hangs on long enough for Shvaughn and Rond to save her. The Legion support staff decide to keep the intruder, and Lori names it Proty.

Detailed Summary:

While the Legionnaires are about to get gutted by the Fatal Five (see LSH 78!), this issue brings us back to Metropolis. Rond Vidar passes a vendor selling "opti-guards" to watch the Sun-Eater. If this issue had come out in 2017, I'm sure there would have been a joke about an orange alien with an electrocuted porcupine for hair watching the Sun-Eater without eye protection and going blind, but alas, this issue came out 21 years too early, and dammit I feel old.

Rond muses that he has to go to Leion HQ to continue his time research, even though he doesn't really trust Cosmic Boy. I wonder why that would be? It's not like Cos just stood by while Brainiac 5 got arrested for building a time machine that Cos had the Legion use...

Chuck greets Rond with some exposition (Chronos really damaged the HQ! Chuck is rebuilding! Rond has to run tests on Lori!) - though this was a non-clunky way to get it in, and now I understand the arrangement with Rond, and why the Legion would invite him over despite Cos being such an upstanding and law-abiding citizen. (Remember, Chu shut down the Time Institute).

Chuck and Rond's conversation is interrupted by the Legion holo-projector going online... and Lori Morning, in a bona fide Legionnaire costume, (I refuse to use the word uniform, unlike the writers do, as these are NOT uniforms!!! yes, they most have a central stripe pattern thingie, but not all... and only Live Wire and Spark have identical costumes!!) announcing that she, as Future Girl, will protect Metropolis while the Legionnaires are away! Whoo-boy, kids. She also titters, "are you listenin', Ron-dee?" And now I wonder if she has a lisp. What is with her not pronouncing the G at the end of Listening?

We also get the roll call - not a single Legionnaire is here, but we have six members of the Legion's support staff - Rond (er, I guess he's unofficially part of their staff now), Chuck and Lori plus Marla Latham, Tenzil Kem, Shvaughn Erin. Oh, and some Athramites, who are clearly interchangeable enough that none of them warrants his/her/its own name or even their own collective roll call.

Marla scolds Lori for panicking the Metropolis populace, and tells the Athramites in no uncertain terms that she is not to touch the controls again. Lori apologizes and deftly changes the subject to her examination with Rond.

Elsewhere, a shadowy figure rubs its hands in glee at confirming that the Legion is away. It thinks it is time to strike. Uh oh.

Rond examines Lori, and begins expositing to Shvaughn. Thankfully, Shvaughn cuts him off before he rattles off Lori's entire life story. Rond and Shvaughn trade barbs - Rond thinks that the Science Police stall scientific progress, Shvaughn believes that there need to be restrictions as messing with time is dangerous. Lori, surprisingly sensibly, defends Shvaughn saying it's her job as Legion-SP Liaison.

Rond stops mid-rant to find his remote shut down. He says it can't be a power outage because his remote has its own power source. Inexplicably, Shvaughn calls up an intruder alert. So the interference stopped alarms from sounding, but did not stop the systems from registering an alert AND identifying the locations of intruders. Okay, then. Rond helps explain it - there must be some sort of communications interference, which stops Shvaughn from getting help outside. Ah, that explains it. The three touch base with Marla before they are cut off.

Scene shifts to Tenzil and Chuck playing pool. In a nod to Chuck's Bouncing Boy identify in another continuity, he is a master at figuring out angles - we see him sinking three balls with one shot. Good old Chuck! He humbly tells Tenzil he didn't cheat, but just used simple geometry learned from his engineering background. Such a hustle, Chuck. We see why - the bet was that Tenzil would make Chuck Randonian Pudding whenever he wants it for a month. Poor Tenzil grumbles that it takes hours to prepare, so here's hoping Chuck doesn't get any cravings at like 3am on a Sunday.

Just as Chuck kindly offers to play another round, double or nothing, three intruders walk in. All are dressed in camouflage pants and tight, short-sleeved black shirts, and have what seems like a tuft of green hair on their otherwise white skin. Oh, these must be the dancers Lyle called for his evening entertainment. (I don't care if there was never any canonical proof that Lyle was gay, he is gay and totally in a loving and hot relationship with Condo, that's what I said in my fanfic and I'm sticking to it!) Um, I guess not, as the three pull out some guns. Chuck thinks quickly and lobs a billiard ball at the light switch, plunging the room into darkness AND getting a hit in one of the intruders. Nice, go Chuck! This lets him and Tenzil get to cover for a bit.

Elsewhere, a bunch of Athramites try to stop some more intruders from reaching the building generators. They throw some sharp metal objects... which get stuck in the intruders' bodies without hurting them! We even get a SPUTT sound effect to imply that these things are... gooey, I guess. The intruders grab two Athramites while the rest flee, and Shvaughn, Rond and Lori show up. Shvaughn fires a warning shot at one intruder; it just touches its hair, and the intruder splits into - several smaller intruders? As Lori says, "Gross!" Before Rond can marvel over the beauty of this combined lifeform, the Athramites point out the danger - they have some sort of acid bomb, and have overriden the shielding of the central power core. Oops. What this means is that if the bomb is detonated at the core, Metropolis will blow up. Yikes. Great, more reasons for Winema Wazzo to call for the Legion's abolition.

We return to Chuck and Tenzil. Chuck uses his sharpshooting skills to turn on the very noisy television (featuring the Space Canine Patrol! How many Legion fans screamed in joy at that?), and takes another bad guy down with what seems to be four billiard balls (how BIG are Chuck's hands??? Is this one reason why Luornu likes him???) Another intruder stretches his arm to punch Chuck with its blaster! Tenzil retaliates by biting the blaster, and discovers it is disgustingly organic and not at all delicious. We even get a shot of the intruder in pain.

Marla walks in, and Tenzil and Chuck warn him about the shapeshifting intruders. Good detective work, guys. I like that we are not being treated like idiots. Marla thinks they're Durlans; the three intruders turn into Chameleon. Tenzil laughs at them because, duh, the real Chameleon isn't here - at which point the three intruders turn into Marla, Chuck and Tenzil. Whoops! Tenzil chastises himself, "When will I learn to keep my mouth shut?" But Tenzil, if you do, you will never become Matter-Eater Lad in the Reboot, scream thousands of Legion fans!

Shift to Takron-Galtos, where the Fatal Five/Legion stand-off continues. In a perplexing turn, 3/4 of the two page splash repeats exactly the same dialogue that was in the last 2.5 pages of LSH 78. Okay, either the writers got lazy, or they decided it would make for a rough transition if they didn't include all this (the dialogue covers Cos' offer of an alliance against the Sun-Eater, and Tharok's triggering of the Fatal Five's trap). The new ground begins with Mano verbally throwing in his lot with the Five (despite the art in LSH 78 showing he was with them - maybe the writers want to remind us that Mano was not such a bad guy, and he just got driven into revenge by McCauley's selling of bio-weapons to his homeworld which caused everyone to die (see LSH 63 and L* 20). Cos begins to rein in the Legion, asking Imra to take out Fatal Five leader Tharok. Vi jumps in, saying that Validus is the bigest threat; she tells Imra to go for Validus while she herself takes Tharok. Cos agrees, though after Vi has already shrank away. And... scene.

Back at Legion HQ, some Athramites come across a device in the damaged part of HQ. It seems weird, so they remove it.

Back inside, Shvaughn is inexplicably now a level below Rond and Lori, who are separated by some bad guys. Guess they were busy while the Takron-Galtos drama was going on. Lori distracts two of the bad guys, allowing Rond to kick them into the wall. The metal lodged in one of them conducts electricity, and fries the two into yellowish goop that flows down onto Shvaughn's level.She yells at them for giving her obstacles, upon which Lori springs down to help. Rond thinks exactly what I did - "no sense of self-preservation at all! How did our race survive in the last thousand years?"

Shvaughn realizes that shooting at the bad guys won't help, as they just shapeshift out of the way. She tells Lori that getting the bomb is priority numero uno. Lori kicks it away, to Shvaughn's horror. It lands on the floor, eating away at a good portion of it and sending the section Lori is standing on plunging down. Lori grabs on to some railing, and an intruder holds on to her - but the rest fall into the power core and get disintegrated. Dun dun dun!

Back with Chuck, Tenzil and Marla. We see the three fighting their impersonators (Marla even blocks a punch!). Chuck tells the others to keep talking, as the bad guys are silent for some reason (despite being shapeshifters - guess they haven't learned Interlac yet, CHAMELEON.I know many fans were irritated that Cham still couldn't speak Interlac. but I digress.) Tenzil lobs some of his acidic spit (!) at the billiard pole in an intruder's hand (!!!!), dissolving it. Oh, man. So that's how he digests things. Chuck exclaims he will never share a drink with Tenzil. I'm more concerned about any non-Bismollians he might want to kiss. Tenzil gains the upper hand, and then the alarms ring again - which tells us that the device the Athramites removed a few pages ago was causing all the interference. Cool! Marla reads the intruders the riot act, and we get a fairly funny scene where they trample over him to run out the door. "No, get baaa-a-ack!" Marla is okay, and Tenzil and Chuck pursue the intruders to see them shifting into winged forms and fly away. Oops.

And scene shifts to Lori. As Shvaughn and Rond try to reach her, the intruder she is holding tells her to let it go. Surprise! It can talk. It says it was bad and doesn't deserve to live. We see it shift into a familiar form - Legion fans will recognize it as Proty! Lori won't let it die, and tries to appeal to Proty's sense of guilt by saying it is her prisoner. Proty does its part by changing its form to one even smaller and easier to carry. Shvaughn and Rond save the both of them.

Everyone gathers together for a wrap-up. Rond explains that Proty is made up of almost pure protoplasm; and can shed mass, which explains why its shapeshifting helped Lori hang on to it. The mention of protoplasm is, apparently, what triggers Lori to give Proty the name Proty (and it has nothing to do with the Preboot characters of the same names, nope, not at all!) Rond and company tell Lori that, though was reckless, she did end up saving the day and prevent them all from being killed. Chuck begins to laugh, then says, "Hey! It's not funny!" Tee-hee, poor Chuck,coming face to face with his mortality.

Wait! We still have one page left - and it is XS, coming back FINALLY from her long journey through time. Another repetitive scene; we saw this at the end of Annual 3! oh,well, maybe the writers knew not everyone would fork over extra for a padded annual. The issue ends with a teaser text box - the Legion versus the Fatal Five! And the Legion Rescue Squad! Uh oh, that last part seems ominous!

Thoughts:

The roll call is, as always, a nice touch. Unlike some other roll calls, the characters' expressions here fit the scene - Shvaughn and Marla register disapproval, Rond is embarrased out of his life, Tenzil is amused and Chuck is gawking at Lori's hideous fashion disaster.

I think the writers did a great job of including exposition. There was just enough to give readers background, and it was worked in organically through conversations that are character-building and that seem natural. They explained things in a minimum of words and had the characters figure things out intelligently enough. Points are lost for the repetitive dialogue on Takron-Galtos and with XS though, that's still 2.5 pages total!

Lori. Though it's not explicitly stated, the Legion is probably keeping her existence a secret from the government. Else, Chu would likely have carted her off to prevent Rond from discovering useful things from studying her.

Nice nods to the Preboot continuity (Chuck being a sharpshooter, the Space Canine patrol) that would still be appreciated by new readers as well.

It was a fun issue, and each of the seven cast members get something to do. Proty, well, it's a nice nod as well, though its inclusion does raise a lot of questions. And at least the Legion / Fatal Five battle got moved on a bit.

It was also good seeing some scenes of what is happening on Earth, what with the Sun-Eater panic. That way, this issue does not feel so much like filler, but more like "what is everyone else doing?" Interestingly, none of the support staff register even a bit of worry about the Sun-Eater itself, though they are probably just confident in the Legion.
Legion of Super-Heroes 79
The Fatal Five!


Issue Information

Summary:

On Takron-Galtos, the Fatal Five ambush the Legionnaires (Cosmic Boy, Saturn Girl, Triad, Chameleon, Invisible Kid, Leviathan, Spark, Shrinking Violet, Gates, Star Boy). The Warden jettisons the deck they are on away from the rest of the prison planet. Violet enlists Brainiac 5's help. Gates, Star Boy, Leviathan, Validus and Mano are separated. Gates and Star Boy manage to defeat Validus and Mano, and get rid of the malfunctioning engine. Upstairs, Tharok, Empress and Persuader defeat the rest of the Legion. Gates is the only one left standing. The issue ends with a big explosion on the ceiling.

Detailed Summary:

On Takron-Galtos, the new warden takes charge, ordering her staff to lock down every cell and keep the observation deck - where the Legion and the Five are - sealed.

And we get a giant splash page with the roll call, and AGAIN we see repeated dialogue (from Legionnaires 35). Everything except the last two little panels on the splash page has been repeated.

Anyway, on to the battle proper! Violet launches her tiny self into Tharok's ear... and gets blasted by a missile. Oooh. And then things start happening quickly. The scene is a bit hard to follow, but I'll do my best.

Spark realizes the Persuader's Axe can cut lightning.

Cos disarms Empress by snagging her metal blade, and Cham wraps her up (literally).

Imra tries to blast Validus, but apparently there is now some sort of field (courtesy of Tharok? It wasn't there in LSH 78! Validus... uh... sends her mental attack back, and she drops to the floor.

Cos tries to stop the fight by reminding the Five of the Sun-Eater. Tharok just scoffs and pretty much reveals this was a set-up (oooh!), and the fight begins anew.

Empress gut-punches Cham in his "Oprocrine Gland", paralyzing him. Gates teleports in to save Cham, and Empress stalls "the socialist" by asking why he is working for the "Imperialist Oppressors and their Brutal Galactic Order"? Because none of his teammates have ever bothered to listen to him, Gates is so surprised that he stammers out, "you... you're politically conscious??" allowing Empress to kick him with a snappy "and now you're UN-conscious!" Heh.

Lyle invisibly tries dismantling Tharok's metal arm; Tharok's optics see Lyle, who gets strangled for his trouble.

Giant Gim knocks Validus down and grabs him in a headlock, and gets electrocuted for his trouble. Star Boy to the rescue! He makes Validus heavy... collapsing the floor and sending Validus and Gim crashing down a level. Oops. Thom follows, as does Mano.

Cos and Ayla attack Tharok to save Lyle. Tharok pathces into the Takron-Galtos security systems, sending little red flying saucers out that blast everyone - taking out Cos and Ayla (double oops). Lyle barely saves Triad from the same fate. Tharok tells HIS teammates he only has limited control, so Persuader and Empress are fine. Violet wakes up, says this is TOO MUCH, and flies off.

Um, okay. Not really going well, huh? Tally now is -

Tharok, Empress, Persuader vs. Triad, Invisible Kid

Validus and Mano vs. Star Boy and paralyzed Leviathan

Violet flying off somewhere

Cos, Spark, Saturn Girl, Gates, Cham all unconscious

Oh, crap.

Back to the lower level. Lucky for Gim, Validus decided to wander off instead of crushing him into a pulp. Star Boy tries looking for Validus and discovers he has... x-ray vision?? And when Mano tries a sneak attack, Star Boy suddenly turns around and punches him - which shows super speed, strength, and possibly reflexes and senses (hearing), as Mano was coming from behind. Whoo! Well, then. Add this to the electric vision we saw in L*33 and it looks like Thom is right, he suddenly is a Daxamite! (Preboot Legion fans know where this is going, and are now poring through back issues to see a comet was mentioned together with Star Boy's space cruiser accident).

We see where Vi went - to find Brainiac 5. She asks him for his forcefield belt. Brainy says she would never be able to operate it (too complex), and unlocks his own cell. He explains to a startled Violet that there is almost nothing he cannot figure out as long as he has a quiet place to think.

The Warden and her staff try, and fail, to override Tharok's control of the systems. She instead has the section the Legion and Five are battling in jettisoned off from the rest of Takron-Galtos.

As Thom tells Gim to rest, Validus blasts Thom. Oh, guess he's not such a Daxamite after all.

Back to the "main" battle. Tharok still can't completely control the weapons, and Persuader almost gets blasted. He destroys the little flying saucers (awww). Lyle and Lu try to defend themselves against Persuader, Empress and Tharok. Gim calls in for help, Gates magically wakes up at this moment and is so shocked (again? Gee Gates, you'd better calm down, you poor little heart!) and decides to go laugh at Leviathan. Thankfully, Vi and Brainy show up just then. Brainy saves Lyle from the Empress... but, despite warnings, does not try to evade Persuader's Axe. It does NOT penetrate his forcefield, as predicted, but it does knock him out. So... Brainy was still technically right, okay.

A triplicated Triad beats up the Persuader while a shrunken Vi flies around his eyes to... uh... blind him. Okay, I guess it's effective, because he says so. Maybe the mask already partially obscures his field of vision. Persuader complains to Empress, who catches Vi and crushes her into unconscious in her hands (faster than Vi could shrink even more I guess, but the Empress does seem to be fast). His vision clear, Persuader knocks out all three Triads with one swing of his Axe. Guess it really IS that impressive.

Gates catches up to Thom and Gim. Gim is all, "Gates, they sent you? Grife, I'm stuck with the sprocking shirkforce!" Gates: "Thanks for the encouragement, nasshead!" We see Validus attacking the engine powering this little section they are on. Gates drops Star Boy off and distracts Validus with some pretty impressive teleporting and flying around, all the while telling Thom to MAKE! THE! ENGINE! HEAVY! A groggy Star Boy finally complies, launching the engine into space where it explodes harmlessly, AND getting Validus sucked into the hole, plugging it. This also finally lets Gim contribute something other than snarking, by telling Star Boy and Gates to stay clear of the hole so Validus will get sucked in first.

Back on top, Empress prepares to kill her seven unconscious Legionnaires slowly (yes, Lyle somehow got knocked out offscreen). Gates teleports up and is promptly surrounded by the three Fivers there. And then, the ceiling caves in with a loud boom...

Thoughts:

I like the cover blurb better than the actual title. "Fatal fight!" is a nice play on words. The actual title is the generic "The Fatal Five!" As if We've already forgotten who they are.

I like the Warden a lot. She seems to be a reasonable authority figure, and is tough and decisive. She is also snarky; I loved her internal monologue when she realized Tharok had gotten into the security systems. "Then you can write your resignation letter to those liars on the Corrections Board. Yes, Ms. Wafil, Takron-Galtos is the most secure prison ever! No Ms. Wafil, an insect couldn't breach it." You go, girl.

Artwise, we have now seen the same scene (the initial squaring off between the LSH and the Five) done by both Lee Moder this issue and Jeff Moy in Legionnaires 35. I prefer Moy's art, not just because I like his style better (and his Legionnaires are cuter!), but because of the way he positions the characters. Moy had the Legion clustered together in the middle, surrounded by the Five. Moder has the Legionnaires just sort of randomly spread out; most of the Five are together but for some reason Mano is across the floor.

I was not a fan of how the plot flowed this issue - it felt a bit hard to follow. On the plus side, it did make for an interesting 22-page (or so) skirmish. What I really liked was the dialogue. Lots of "punny" moments and snark from the Fatal Five. And the dovetailing of Warden Wafil's "insect could not breach it" comment, to a shrunken Vi walking into Brainy's cell, was lovely.

As to the battle itself - it left me with a bad taste. It seemed more like the Legionnaires were being played for fools, than a highlight of how dangerous the Five actually were. I don't know. I liked the Gates/Star Boy vs. Validus thing, but...

The Legionnaires -

Okay, in general, this seemed like amateur hour. They've done so much better in battle before (like against the White Triangle Daxamites, and they were arguably more out-powered then!) They did use a lot of good tactics, but I felt they were too overconfident and too careless.

The only ones who really shone in battle were Gates and his quick thinking against Validus, and a semi-conscious Star Boy who was clearly not smart enough to figure things out on his own. Everyone else?

1) Leviathan is so not a leader. I was expecting him to take charge and be the brains, but all he did was insult Gates. As Gates said, what a nasshead. Gim has apparently been such a jerk to Gates, that Gates leaves Lyle and Lu alone against three Fatal Five members just so he can see Leviathan admitting he needs help. That says a lot about Gim and a lot about Gates. Though, Gates redeems himself versus Validus; what does Gim do? Continue to complain while Gates does all the thinking. Bah.

2) Thom was lucky his powers emerged, else he would have been a stain on the floor courtesy of Mano. Also (and this will become a defining characteristic for him in the Reboot), his "jokes" suck. "You know what your problem is, Validus? You're stupid... you're mean... and you don't weigh enough!" A galaxy away, Shikari has just barfed into her sleeping pod.

3) A triplicated Triad and Violet together couldn't take out the Persuader? And they left themselves open to the Empress, who could have slaughtered them any time. That was their downfall.

4) We didn't even see Lyle go down. I guess Persuader hitting Brainy on the head... I don't know, knocked Brainy backwards into Lyle?

5) Cos and Spark getting taken out by Tharok was not so bad - it was a sneak attack, and they almost had him. They did freeze for a couple of panels though... I was also expecting more able field leadership from Cos. Especially after Validus, Mano, Thom and Gim sank down one level - that left 3 of the Fatal Five against 4 conscious Legionnaires (him, Ayla, Lyle, Lu). Did both Cos and Ayla really need to gang up on Tharok together to save Lyle? If he had sent Ayla after Empress, for example, maybe they would have won.

6) Brainy. For such a smart guy, he proves yet again that he is not sensible or practical at all. "Oh, please, the Axe can't pierce my forcefield!" No, but it can still knock you unconscious,you ass. And I am reminded again why I didn't like Brainy until the late Reboot, and especially under DNA.

7) Despite my praise for Gates, he does lose points for standing there while the Empress pretends to be "politically conscious". And... she actually asked him that in LSH 78, so why was he so surprised now? He doesn't have short-term memory loss, does he?

Empress and Persuader were rather impressive this issue. Empress knows a lot about physiology, taking Cham down just like that. And she's definitely a skilled fighter, grabbing Vi out of the air. Persuader is clearly not just strong, but skilled; he was able to aim his Axe properly to KO Brainy and cut Ayla's lightning. But I do think the Legionnaires were freaky careless too. The fight was just too unbalanced.

Ah well. Overall it was still decent, and had its moments. The Legionnaires were way, way lucky, though. Extremely.
Posted By: Klar Ken T5477 Re: Re-Reading the Postboot Legion! - 09/02/17 09:55 PM
I appreciate this thread. Thank you for reminding me how consistently crappy the Reboot was before Legion Lost.

Some may disagree.
Thanks for the appreciation, Klar. Er, I don't think my posts have been focusing on the negative parts. I think the first 2 years were generally quite good, and the third year was good for the portion of the books that remained in the 30th century). That said, I also don't want to pull any punches with the crappy parts.

Doing this reread has helped me realize how my memories were colored by growing up with this version, though.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 09/03/17 01:22 AM
Hm .... I'm going to have to start re-reading these stories so I can chime in.

I don't think the pre-Lost reboot was crappy either. I quite enjoyed how the original Legion stories and characters were re-envisioned and sometimes improved upon. Not everything was a winner, but, for the most part, the reboot captured the spirit of the Legion without being tied down to the details of what had gone before.
I would love to hear your thoughts, HWW! Given that you are a published writer and a Legion fan, I find your critiques very insightful.

I've added super-short summaries to my last two reviews (L* 35 and LSH 79). My detailed summary portion was a mix between a review a summary.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 09/03/17 02:26 AM
Thanks, Ibby.

I just re-read L* 35, and I quite enjoyed it. I had forgotten that 10-year-old Lori Morning had been aged into an adult and that she had a crush on Rond. I had forgotten about Shvaughn’s ultra-competent re-imagining as the Legion liaison. I had forgotten about the Athramites’ singular devotion to the task at hand—all of which are put to good use in this story.

Bottom line: The story is fun and idoesn’t talk down to readers. There is a level of complexity here; most word balloons seem quite involved. I think this is important because the story is meant to be read as well as enjoyed artistically. Even though the target audience is clearly young (hence the Moy art), I, as a near senior citizen, was drawn into the story and enjoyed it.

First, there’s the opening panel of someone selling “opti-guards” for the Sun-Eater. The story begins on a note of social commentary that, even with the end of the world in progress, there are still those who want to make a profit. The story then introduces us to Rond and Chuck, two very important characters in the story—and then Lori interrupts things by introducing herself as “Future Girl”.

Some fans have hated Lori Morning, but I thought (and still think, based on this story) that she was a brilliant addition to the cast: a 10-year-old girl who assured nothing would be taken too seriously. Here, Lori has the best of intentions at heart, but she unwittingly informs everyone on earth that the Legion is away. Her naivete adds complications to the story.

Legion HQ is invaded by a group of aliens who seem to take advantage of the Sun-Eater threat. The aliens don’t speak, but they change shape. Support membera Tenz and Chuck fend for themselves, and Rond, Lori, and Shvaughn combat some of the invaders on a pair of crosswalks. When one of the crosswalks collapses, the drama increases, but Lori rises to the occasion by saving and comforting one of the invaders, who turns out to be a Protean she names “Proty.”

Lori is clearly the “star” here, and she works quite well as someone who has a very simplistic notion of what being a hero is like, yet, despite it all, she succeeds in capturing one of the invaders. The page in which she refuses to let go of the Protean strikes at the heart of what being a hero is all about: It’s a simple premise: She must not let go of the invader, even though holding on to him is very hard. The Protean responds by refusing to let her die. There’s a very powerful message about doing what’s right here.

I was in my 30s when I first read this story some years after it was published, yet it reminded me of why superheroes still have enduring appeal: They do what is right even though it is hard, even though they don’t have all the necessary talents and skills; they make do with what they have. The “heroes” of this story are the supporting staff of the Legion. They get none of the glory, yet they repel an alien invasion. I think that’s a pretty powerful message.
Looks like we have the same opinion of the story's level of complexity! and I agree, it was fun.

You make a good point that Lori is written quite well here. She represents fun, good intentions, and while she is still a child, she is heroic enough to help save the day. Indeed, the whole support staff did well in this instance. Unsung heroes, for sure!
Legionnaires 36
To the Rescue!


Issue Information

Summary:

Live Wire leads the Legion Rescue Squad (Valor, Andromeda, Ultra Boy, Jan Arrah and XS) to save the Legionnaires! Kinetix also teleports in during the battle. The Fatal Five escape to Drak IV and uncover an arms cache. Putting all their knowledge together, the Legionnaires realize that Tharok is working with someone in UP HQ on Earth; that the arms cache on Drak IV contains Braalian arms, and that the Five intend to use this to restart the Braal-Titan war. Titan has already heard news of a Braalian army build-up on the Braalian frontier, which Drak IV is part of, and is preparing for war despite the efforts of Imra's old teacher Micah Aven. The Legion splits into three - one team to stop the Five, one team to stop the Titanian Army from attacking Braal; and one team to stop Wazzo. The issue ends with Wazzo escaping, seemingly killing Invisible Kid and Chameleon (oh no!), and shooting President Chu and Brainiac 5.

Detailed Summary:

On Earth, XS is chased and captured by a couple of hooded figures - the identity of one of them shocks her. The chase scene tries to make it clear that XS is still faster than her pursuers.

Tensions are igniting again between Braal and Titan. Dr. Aven (Saturn Girl's teacher who tried to heal her catatonia) explains that Titan has been receiving transmissions indicating a build-up of Braalian troops, in violation of the treaty that ended the last war.

News outlets report that the Legion has been dispatched against the Sun-Eater. Winema Wazzo's outburst against the Legion is all over the news; and because of the accusations that she brainwashed Jan Arrah into assaulting the Legion, she is under house arrest. In her quarters, she vows vengeance against the Legion for letting Apparition die.

On the jettisoned section of Takron-Galtos, Gates' thought bubbles give a summary of the last few issues as he internally monologues that he's going to die. Well, he is still surrounded by Tharok, Persuader and Empress... The exposition lasts a page, including the explosion we saw last issue. And then we are treated to a two-page splash and roll call, whoo!

Live Wire, XS, Andromeda, Ultra Boy, Valor and Jan Arrah rush in to save the day. Valor and Andromeda are clearly the two hooded figures who grabbed XS - they are wearing the same outfits. The aforementioned rescue squad is extremely powerful. I would love for these guys to rescue me any time. Observant readers will notice that the Roll Call includes all ten Legionnaires who gathered the Fatal Five, all the Rescue Squad members, Brainiac 5 AND Kinetix. Whew!

As Valor and Andromeda stabilize the section of Takron-Galtos, XS checks on the Legionnaires. Cosmic Boy regains consciousness... as does Mano. Ultra Boy sneaks up behind Mano, thinking of how to best attack him, when a disembodied voice whispers "don't be strong, Jo; be tough!" Fans will recognize this as one of Apparition's last instructions before her death in L* Annual 2. Timely, too; Persuader slashes at Jo in the next panel.

Cos and Garth grab Imra and hide behind an inertron shield conjured up by Jan. Garth lets Imra telepathically scan him to get caught up; and allows us readers to do so as well. I guess this is as good a time as any. Apparently, Cos called Garth and asked him to gather a rescue squad, and also let Garth in on some of his suspicions about Chu. Valor is also revealed to have been in one some of it; his travels have been a fact-finding mission for Cos. Some interpersonal dynamics in play in the squad - Jan Arrah forgives Andromeda for her unwitting role in aiding the White Triangle; and Andromeda worships Valor as a deity.

Legionnaires and Fatal Five members alike begin regaining consciousness, but nothing really happens - everyone seems to be stunned (really, I would have expected a bit more action by now). Tharok's boss calls him. An impatient Empress grabs a jagged piece of debris and advances on a recovering Violet. Before Empress can stab Vi, Kinetix teleports in! "I come in quest of the Emerald Eye! Where is it?! Where?!" Well, zoe sure knows how to make a dramatic entrance, complete with dramatic proclamations. The Empress has heard of the Eye before, too. With a wave of her hand, Zoe slams the Empress into the wall - looks like her telekinesis is back!

Leviathan and Star Boy recover as well, and Gim grabs Tharok. Tharok blasts Gim's finger, and gathers the Five to him. They teleport away, leaving a roomful of recovering Legionnaires. Smart move - with two Daxamites and a whole bunch of other unknowns joining the battle, this would have been too much for the Five (as we will see next issue, wink wink). The Five thrashed the other ships in the vicinity and stole the Legion's cruiser.

As the Legionnaires gather, we the readers learn a new tidbit too - Kinetix has a tail! As for interpersonal dynamics, from bits of dialogue and Moy's placement of the Legionnaires in his art, we learn that - Gim is still hitting on Zoe; Brainy is still mesmerized by Andromeda; Violet and Zoe are still best friends (what luck that Zoe saved Vi!), Jo is all mopey, and people are actually glad Andromeda is alive (including Vi, who spied on her; and Triad, who was brutalized by other White Triangle members). Thom stands silently in the middle looking awkward; and in a couple of panels, Jeff Moy succeeds in conveying that information despite Thom NOT having any dialogue, good job!

Lyle, Cos, Garth and Jan are in a sort of leadership council (hm, so Garth isn't hitting on Imra OR chatting with Ayla - but then, he IS one of the few Cos trusted with more info, so that could explain his focus). Lyle checks the data his Omnicom gathered, and confirms that there is no Sun-Eater... and that Tharok was talking with someone from the UP Compound on Earth! Lyle grabs Brainy, who is still distracted by Andromeda, and says htey need his help to track the Fatal Five.

Elsewhere, the Five land near a Science Police outpost and slaughter all the cops. Mano questions why they had to kill the cops; Tharok glibly answers that they can't allow anyone to raise alarms. Hm, Mano didn't seem to mind slaughtering Legionnaires last issue (but then, he has a past with them...) The Five's goal is an arms cache that has been "forgotten since the war". The Braal-Titan war?

The Legionnaires trace the Five to Drak IV. Valor recognizes it as the place where he found the arms cache, which had Braalian markings.Just as he does, Imra receives a call from Titan reactivating her as a soldier, and telling her Braal is the enemy. Garth puts two and two together and figures the Five must be using the Braalian arms to restart a new Braal-Titan War! Whoa! It's nice that it wasn't Lyle or Brainy who deduced that.

Cos splits the team into three:

Leviathan will lead Jan Arrah, Valor, XS, Andromeda and Kinetix to stop the Fatal Five.

Saturn Girl will take Gates, Spark, Live Wire, Ultra Boy and Star Boy to stop Titan and Braal from going to war.

Cos will bring Invisible Kid, Chameleon, Triad and Violet to Earth to deal with Ambassador Wazzo. Cos himself will stay at Legion HQ to coordinate. As Brainiac 5 is technically a fugitive (having been incarcerated on Takron-Galtos), Cos suggests he come with them to Earth and surrender directly to President Chu. Brainy still seems distracted, but snaps out of him when Chameleon whispers something in his ear. I have no idea what, but Brainy sure seemed surprised...

On Titan, Dr. Aven urges High Command to stand down and not provoke Braal. However, reports of a missile heading to Titan from the Braal frontier make Aven's efforts fruitless.

On Earth, Lyle, Lu, Vi and Cham go to question Wazzo. The Science Police are, as usual, condescending. The four enter Wazzo's quarters, and seconds later we hear screams and blasts. A semi-shrunken Violet is thrown out of the room, and a triplicated Triad staggers out, muttering that Wazzo was prepared for them. Ominously, inside Wazzo's rooms we see a skeleton and a pile of pink mush... and no sign of Wazzo. As if the skeleton and mush weren't enough of a clue, the Sci-Cop yells, "Two Legionnaires dead!"

In Chu's office, Brainy explains the situation to Wazzo. She is willing to consider a temporary amnesty as long as Brainy doesn't study time travel. She is more concerned by Wazzo; she gets a call warning her that Wazzo has escaped. Too late, though; Wazzo phases through the floor, grabs a gun from Chu's bodyguard and zaps everyone in the room. Oy.

Thoughts:

Artwise, I appreciate more and more Jeff Moy's talent for conveying so much information in a small amount of space. We pick up so many tidbits just in a few panels of the Legionnaires milling around and talking.

As HWW said in his review of L* 35, the writers are giving us intelligent stories. They are crafting a mystery, and the Legionnaires unravel it in a natural, intelligent way that does not spoonfeed us. Best of all, the revelations (oh, so that's why there are Braalian arms on Drak IV... they must be using this to reignite the war!) are delivered with convincing dialogue. And although the flashbacks of Live Wire forming the Legion Rescue Squad were delivered in battle, it felt organic - a telepathic peek by Saturn Girl while she is recovering behind a shield.

The action in this issue wasn't much, but it moved the plot along really well. And everyone got a couple of lines in at least - enough to highlight their personalities.

I certainly liked this much better than the long battle in LSH 79.
LSH 79:

In general, I agree with Ibby's comments. The Legionnaires come across as careless amateurs here, and they make some obvious and really silly mistakes. Fortunately for them, the Fatal Five aren't so fatal, after all. Vi has at least two chances to be killed here, but she survives.

Reading this story alongside the Great Darkness Saga for other review thread produces some interesting juxtapositions. The GDS Legion consists of experienced, older, professional heroes who have worked together for a long time and are at the peak of their skills. The Legionnaires of this story are much younger, brash, and inexperienced. Peyer, McCraw, etc., seem to have made a deliberate choice to emphasize these qualities. The heroes come across like teens who are trying to figure things out as they go along (including who they are and what they can do) and not the seasoned professionals one might expect. This portrayal ties in nicely with the plot, I believe. Tharok alludes that the Legionnaires have been set up on this Sun-Eater quest; apparently, President Chu did not expect such inexperienced heroes to survive their encounter with the Fatal Five.

The fight scenes are indeed difficult to follow at first, but they reward careful attention. On Page 4, for example, as many as three different things are happening in one panel, and the action sometimes carries over in the next panel. For instance:

Panel 1: Cos squares off against Empress. Cos tells Cham not to worry about Empress's blade. Spark attacks Persuader.
Panel 2: Cos fights Empress. Persuader's axe cuts through Spark's lightning bolt.
Panel 3: Cham sneaks up on Empress from behind while Cos looks on. Spark flies away from Persuader. Imra confronts Validus.
Panel 4: Validus roars at Imra.
Panel 5: Imra collapses from Validus's mental resistance while Cos looks on.

So, there is a lot going on, yet these scenes display a certain order and flow with Cos serving as the anchor. He's like a recurring motif in a song, keeping our attention focused. These scenes are densely layered. Over on the other review thread, I've compared Paul Levitz's approach to writing the Legion to the '80s TV program Hill Street Blues; I think we see more of that influence here. (However, by the time the reboot was launched, densely layered TV scripts were the norm.)

My major gripe is that when the issue ends, it feels as if nothing has been accomplished. The Legion gets into a free-for-all with the Fatal Five and loses. Fortunately, the ceiling explodes, which, we all know, is simply going to bide our heroes some time. I expected more from the plot than one long rumble.
L* 36

It's exhilarating to jump back into these reviews after an absence of some years, and not having re-read the stories leading up to this arc. I feel like I've parachuted into a carnival and am holding on to the Ferris Wheel for dear life. This is a good feeling. It evokes the memory of being a kid and going on a real Ferris Wheel (or Octopus or Butterfly, etc.): You know that this is very dangerous. A fall from this height could kill you, and the contraption may break down, etc. Yet your parents or friends are with you, so it must be safe. Either that, or you're all going to die.

L* 36 conveys all those feelings and then some, especially as Live Wire's rescue squad arrives just in time to save the Legion. The two-page spread with XS running into Tharok and the others appearing through the hole in the hull (which Jan turns around to seal shut) is simply marvelous. The role call bordering the panel tells us everything we need to know about who's who. This is the kind of story I wanted to read as a kid and which the kid in me still loves to read.

Most of the story works extremely well, though it is dragged down by two long and largely unnecessary flashbacks. We don't need all the lengthy captions on Page 1 which tell us who XS is, who her grandfather was, that she was drafted, etc. All we really need to know is that she just returned from a time-travel jaunt and was accosted by a mysterious robed figure in the middle of the ocean. Less is more, folks.

Likewise, the lengthy flashback of Garth recruiting Jo, Jan, Andromeda, Valor, and XS detracts from the action and suspense. Much of this is necessary information, especially Jan's forgiveness which prompts Andromeda to join them, but it could be truncated.

There are a few other details which are of questionable merit in the story. Jo receives a ghostly whisper (from the temporarily deceased Apparition, I presume) to switch to invulnerability in the nick of time, and Kinetix appears out of nowhere, also in the nick of time. Deus ex machina plot devices strain the credibility in a story which already asks us to believe that Garth undertook a secret mission for Rokk and arrived (yes) in the nick of time. Brainy's distracted crush on Andromeda is amusing the first time; after that, it becomes silly.

Other aspects of the story shine, such as escalating tensions between Braal and Titan, and how the Fatal Five fits into all this. Cosmic Boy is the leader we all wish we could be: He's planned Garth's rescue mission well in advance. He sizes up the situation and sends three teams of Legionnaires on missions to deal with different aspects of the problem. He also picks the teams very well, such as sending Lyle, Lu, Vi and Cham to question Ambassador Wazzo--an encounter that seems to go horribly wrong, but all is not what it seems.

The artwork captures the childlike wonder of this era of the Legion yet employs sophisticated and innovative narrative techniques. The news scrawl at the bottom of pp. 2-3 tells us about the escalating political situation without distracting from XS's encounter with the two robed figures. The layout of Garth's flashback on pp. 10-11 is mostly coherent (though I was confused by the three-image sequence that introduces Valor--his floating legs and Saturn Girl's image are unnecessary and distracting). Keeping all of this straight is no easy task considering the amount of dialogue and the number of word balloons. As a writer, I'm getting a headache just thinking of scripting all this.

L* 36 is a tense and exciting chapter which moves the story forward yet allows plenty of time for our heroes to interact with one another and display their personalities. As we've discussed before, the writers of this era respected the readers' intelligence, too. There is a huge bait-and-switch going on, which will become clear in the next story, yet at no point do the creators feel it necessary to drop unnecessary hints as writers of the past might have ("Things look grim for our Legionnaires, but just wait and see--next ish!").

By the way, my copy of this issue is signed by Jeffrey Moy, whom I met at a Kansas City comic convention in 2002.

Looks like you and I have many similar opinions on these last two issues, HWW!

I'm also glad L* 36 made up for the "lost time" caused by the lack of plot movement in LSH 79. And I totally agree that a) the Reboot era writers respected readers' intelligence, and b) also fit in a LOT of details into their stories, which may be too much!

I am so envious that you have Jeff Moy's signature on your copy. I am a very big fan of his art! Not just his style, but also how well he handles his layouts.
On respecting readers' intelligence: I admire the scene at Winema Wazzo's quarters. It is an example of how to trust readers and not spell everything out for them. Four Legionnaires enter Winema's quarters; the guards outside hear a fight. The door opens and Vi is tossed out, unconscious. Lu staggers to the door and passes out. As the guards peer inside, they see what appear to be a human skeleton and a blob on the floor, leading them to believe Lyle and Cham have not survived their encounter with the elusive Winema. But understanding this scene requires the reader to know what Lyle and Cham can do with their powers--things the guards may not be aware of. (The guards' ignorance of the Legionnaires' powers is hinted at when one of them fails to recognize Vi as Imskian.) I haven't read ahead, so I don't recall how the following scene plays out, with Winema shooting Brainy and Chu, but it's masterful how the writers have set up Winema to be the villain of the piece yet subtly hinted that things are not what they seem.

I agree about Moy's layouts. They are inventive without being distracting.
Re the Winema quarters scene; if I remember right, the next issue would be the first time that Lyle reveals he can use "partial" invisibility to appear as a skeleton. But, it is a plausible extension of his powers - not one that seems like a deus ex machina. And I agree, the writers did an excellent job of setting Winema up to be a plausible villain while still leaving enough clues that she may not be!
Legion of Super-Heroes 80
Trust

Issue information

Summary:

As Live Wire, Spark, Star Boy and Ultra Boy distract the Titan fleet, Saturn Girl and Gates board the lead ship. Saturn Girl's teacher Dr. Micah Aven helps telepathically shut down the commander to stop the fleet from attacking Braal. Ultra Boy experiences a surge of pain, but brushes it off.

Leviathan, XS, Kinetix, Andromeda, Jan Arrah and Valor stop the Fatal Five from launching Braalian weapons at Titan. Mano turns on Tharok, as Mano is not willing to mass-murder innocents. Andromeda tries to save an injured Tharok's life.

RJ Brande joins Cosmic Boy in the Legion Monitor Room. They watch as Winema Wazzo tries threatening Brainiac 5 and President Chu into using Brainy's time machine to save Apparition. For some reason, Winema is broadcasting her actions to the entire galaxy. To pressure Brainy, Winema cites her accomplishments: sending the Fatal Five to ambush the Legion; brainwashing Jan Arrah; setting up the Sun-Eater hoax; and inciting the first Braal-Titan War so the United Planets could gain prestige by ending it. Brainy tackles Winema and gets shot by accident. Chu destroys the cameras and questions Winema as to how she knew of all these plans, considering they were Chu's. Winema reveals herself to be Chameleon; Cosmic Boy arrives and reveals that there was a second hidden camera broadcasting Chu's actions to the galaxy. Invisible Kid, Brainiac 5, Shrinking Violet and Triad are all alive as well. Cham reveals himself to be fluent in Interlac, and was pretending to have trouble speaking it to make his impersonations more effective.

Cosmic Boy explains to the Legionnaires that Aven had shared his suspicions of Chu before. Cos believed him, and only pretended to follow Chu's orders so she would trust him; Live Wire, Invisible Kid and the Espionage Squad (Chameleon, Triad, VIolet and the deceased Apparition) were helping him behind the scenes. He apologizes for fooling everyone, as he could not risk Chu catching on.

Chu is imprisoned and the real Winema Wazzo cleared of all charges. RJ Brande is elected United Planets President. He pardons Brainiac 5 and Andromeda, clears the Legion of charges related to drugging Winema (so Chameleon could impersonate her) and "kidnapping" Chu to expose her, and abolishes the draft. The Legionnaires smile happily as they realize things will get better for them.

Detailed Summary:

RJ Brande enters the Legion Monitor Room to find Cosmic Boy overwhelmed. Riots are breaking out everywhere over fear of the Sun-Eater. Cos tries to explain to the Science Police that the Sun-Eater is a hoax, but nobody listens. News comes in that the bodies of Triad, Invisible Kid, and Chameleon have been found. Cos breaks down crying. (I have slight issues with this)

Winema Wazzo has restrained Brainiac 5 and President Chu; her henchman Gullo has a gun trained on them. Wazzo tells them she had planned to kidnap Chu and force her to abolish the Legion; but because Brainy was present, she now wants Brainy to use his time machine to rescue Tinya.

Spark, Live Wire, Star Boy and Ultra Boy distract the Titan fleet. Thom is an idiot, so Spark gets to explain to him - and us - that they are flying around the ships as a distraction. Live Wire and Spark hold hands and combine their lightning (Lightning Twin powers activate!). Ultra Boy suffers a bout of pain; Thom is concerned, but Jo waves it off. And that's pretty much it for these four.

Gates teleports himself and Saturn Girl into the Titan lead ship, complaining all the way. They are surrounded. Oops.

On Drak IV, Leviathan leads Kinetix, XS, Andromeda, Jan Arrah and Valor to stop the Fatal Five from launching Braalian weapons at Titan. They are attacked by missiles; Kinetix, Jan and Leviathan make short work of them, impressing Valor. They break into the Five's hideout. Gim quips that Jan could just turn the Five into cheese spread, to Jan's disgust. The Empress foolishly tries to attack Andromeda, and gets taken out with one tap. Validus electrocutes Valor and Andromeda, taking them out. Mano runs to Tharok, and is shocked that Tharok plans to launch missiles at Titan.

Brainy refuses Wazzo's ultimatum. Wazzo tries to convince him by listing all her atrocities: sending the Fatal Five to ambush the Legion; brainwashing Jan Arrah; setting up the Sun-Eater hoax; and inciting the first Braal-Titan War so the United Planets could gain prestige by ending it. For some reason, everything is being broadcast to the galaxy. Brainy remains unmoved, so Winema threatens Chu. Gullo hesitates, so Winema vaporizes her. She changes the settings so Chu will leave a corpse and prepares to fire. Brainy manages to unlock his restraints and tackle Wazzo (wow, Brainy doing something physical!?), but she shoots him by accident. Too late, Cos fixes their location as he stares at Brainy's lifeless body. Brande pulls Cos together.

Imra tries to get Titan command to listen to her. They don't; her teacher Micah Aven appears out of nowhere and stuns everyone in the room. Aven hints that Cosmic Boy will take care of everything.

On Drak IV, missiles are launched at Titan. The launch makes Validus lose his balance; XS punches him at super-speed. The Persuader throws his Axe at Leviathan; Jan Arrah transmutes it into... cheese spread! Kinetix blasts the Persuader, and Leviathan does nothing (boo). XS revives Valor and Andy. They find Mano leaning over an injured Tharok; Mano melted Tharok's robot half. Seems Mano was a dupe all along, and doesn't want to go along with killing millions of innocents. Valor takes Mano out, and asks Andy to help him stop the missiles. Andy refuses, saying they need to save Tharok. A surprised Valor (surprised because Andy stood up to him despite fawning all over "Lord Valor" earlier) destroys the missiles.

Winema is still breaking down over Brainy's death, as it means she can't use his time machine to save Tinya. Chu takes advantage of her distraction to destroy the camera. Then she turns on Wazzo, asking her how she knew about everything. Turns out, they were Chu's actions and plans. All that Winema missed was the new Braal-Titan war. Winema goes "gotcha", and Cos and Brande walk in. As they Chu, Winema reveals herself to be Chameleon! Invisible Kid and Violet appear (Violet was Gullo), and Brainiac 5 is alive. They had set things up so Chu would expose herself. Triad is also alive, much to Brande's delight. Cham reveals his fluency in Interlac to Brande, much to my delight as this is probably the funniest scene in the issue (see below for a quote).

Time for the wrap up! Cos explains that Aven shared his suspicions of Chu when he tried to heal Imra (Legionnaires 26). Neither Cos nor Aven could prove it, so Cos pretended to play along with Chu's micro-management to get close and earn her trust. That's why he let Garth,Jo and Jan be kicked out, and why he pushed Imra away (so she wouldn't read his mind by accident) (LSH 72). He apologizes for keeping this a secret from all the other Legionnaires, but he needed to be cautious. Chu never trusted him, so Cos asked Lyle to form an Espionage Squad (pointedly saying, "if he hadn't already") to gather evidence against Chu. Cos also figured out that Jan Arrah's memory of Winema attacking him was false. Zoe asks why Chu wanted to kill them, if she originally wanted to control them. Brainy reasons out that his time machine presented a big threat to Chu, as it would give anyone the ability to undo her work. Lyle and Garth were helping Cos behind the scenes all this time.

The UP meeting ends. Triad tries to apologize to Winema for keeping her drugged while Cham impersonated her; Winema calls her a little criminal as Vi comforts her and Jo explains that Winema is merely in pain over Tinya. Brande throws a tantrum, and Marla Latham explains that he was elected President. Triad sympathizes, but Marla is confident; in the two minutes Brande has been in power, he already pardoned Andromeda (for her role in aiding the White Triangle by giving them the anti-lead serum), and Brainiac 5 (for experimenting with time travel illegally); stopped charges from being pressed against the Legion for any of their actions in the Chu sting; and abolished the Legion draft. The Legionnaires are shocked, and Marla encourages them by saying they are finally free. The gathered Legionnaires look on happily as the Legion flag is raised.

Thoughts:

The story unfolded excellently. The writers kept the suspense up, and made sure that readers would be kept guessing despite leaving clues. Little things like Cosmic Boy pretending to believe Triad and company were dead; and Cham-as-Winema mentioning casually that Brainy's presence was unexpected, really helped.

The art is also great. Moder worked in many subtle, little things that add to the story. Like Lyle trying not to laugh as Cham reveals his fluency in Interlac, or Andromeda standing in front of Brainy as Brainy pauses while reasoning out Cos' secrecy (remember, Cos didn't tell Brainy that Andy was alive). The Legionnaires' groupings in the final page also show their relationships: best friends Vi and Zoe; Triad gushing over Lord Valor; Brainy behind Andromeda; Jo with a hand on Jan's shoulder (both are newbies); Gates and Thom, who joined together.

Likes:

Andromeda taking the Empress out with one tap. Hah! I was getting tired of the Empress endlessly talking about how much she loves killing. Thanks, Andy, for shutting her up (and really, any Legionnaire with long-ranged powers could have taken her out, so I'm glad she went out in a really funny way).

At first, having fake "Winema" broadcast her dramatic kidnapping seems odd. But a) Chu calls her out on acting like a cheap-vid villain (hah!), and b) the story is paced so well that I didn't really question it on my first read-through. And in hindsight, it helped lull Chu into a false sense of security; she never expected there would be a SECOND set of cameras hidden because the first were in plain sight!

Aven's line when he shuts down the minds of the smug Titan soldiers: "Stupid, overbearing, overconfident, blind, unreasonable. The perfect soldier." You tell it like it is, Aven.

Cham using his shapeshifting to fake Winema's phasing, and Lyle's partial invisibility to pretend to be a skeleton. Violet shrinking down to give the impression she had been vaporized as Gullo; and Triad helping fake Lyle's and Cham's deaths. All smart uses of their powers and abilities.

Not everything is swept under the rug; Leviathan grouses about Cos not taking him, his deputy leader, into confidence. And even though Brainy rationally agrees to it, he pointedly pauses and looks at Andromeda while saying so.

Many other lines are great:

1) Kinetix - "lose your footing, Validus?" and when the Persuader says that Gim "makes an irresistible target", she quips "so do you, hatchet man!"

2) Jan gleefully telling Leviathan to catch the Atomic Axe... and turns out, he had turned it into cheese spread

3) The rioters and Science Police reactions to the "confessions" of Winema and Chu. "You've got to be sprocking kidding me!"

4) Brande can't understand how Cham impersonated Winema, as Cham doesn't speak Interlac. Cham's line: "Mr. Brande... did you honestly believe my linguistic instruction would require such a protracted apprenticeship? In actuality, I maintained the appearance of lexical difficulty merely to abet this charade. Comprende, senor?" And Brande just goes... "By... damn." Priceless.

Quibbles:

1) I read a comment in another thread, where a fan complained that Cosmic Boy crying was over the top. Only RJ Brande saw him at that time, and there was no reason for him to go so far to keep the pretense up. What was Brande going to do, anyway? I have to agree; even if Cos was hesitant to confide in Brande as the sting was already in progress, him crying seemed over the top. Didn't he trust Brande? Or did he just want to go for the best actor award?

2) Star Boy. I know he's not the smartest kid on the block, but does Spark really have to explain to him again that they are flying around the Titan ships to jam their sensors? What, wasn't he listening when the Legionnaires were planning? Or is he really that dim? Live Wire, Spark and Ultra Boy didn't get much else to do, but I guess the writers couldn't fit that much more action in.

3) Jan transmuting the Persuader's Axe into cheese spread. That's pretty sophisticated! I don't know that I like Jan to be this powerful (for most of the Reboot, this won't be an issue though; a lot of his future appearances will have him making more simple element-to-element transmutations.

4) Leviathan. Not only did he not contribute much to the battle, but he was barely a leader! Insulting Jan as a "sprocking pacifist" for not wanting to turn the Five into cheese spread? Uh, Legion Code, anyone? And he didn't take leadership either; Kinetix, XS, Valor, Jan and Andromeda all acted autonomously. Yeah, we need some prickly characters on the team to make things interesting, but Gim is supposed to be a tough leader type. At least show him leading!

5) Although the panel payouts were generally good, there was one page - where XS wakes Valor and Andy up - that got the speech bubbles reversed. It was a little bit confusing.

Overall, though, this was a GREAT issue which neatly wrapped up many storylines from the past year or so and explained a lot of odd behavior (like Cos suddenly being a jerk). Many plotlines were resolved as a result of the Chu sting - Andromeda's "exile", Brainy's imprisonment, the rift between Garth and Cos, the status of the Espionage Squad. This was also a very satisfying story, as the Legionnaires triumph not just against the Fatal Five, but against a controlling government. This is a majestic victory, and one they won through both brains AND brawn. This remains one of my favorite issues of all time, and the overall story is also one of my faves.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 09/16/17 07:35 PM
LSH 80

“Trust” is the 1990s equivalent of “The Outcast Legionnaires”/”The Forgotten Legion” from Adventure # 350-351. Consider the parallels:

• Both stories involve several Legionnaires being captured, maimed, or apparently killed.
• Some Legionnaires are expelled in the events leading up to the story.
• The Legionnaires must take in and trust new members (Sir Prize and Miss Terious/Garth’s rescue squad) whose loyalty may be questionable.
• Every Legionnaire participates—as do various allies.
• The villain is undone from within his/her organization or sphere of influence (The White Witch and Dr. Zan Orbal/Winema Wazzo and the Legion Espionage Squad).
• The Legionnaires win and are made whole: former members return, restrictions end, unexpected good fortune arrives (the kryptonite cloud is changed/Brande’s presidency leads to positive changes for the Legion.)
• Both stories represent something of an early apex in the Legion’s career.
• Both stories follow the apparent death of a Legionnaire (Triplicate Girl/Apparition).
• Both stories precede disastrous events which lead to the death of a Legionnaire (Ferro Lad/Leviathan).

The 1990s creators may or may not have intended such parallels—perhaps the Legion’s story just “goes” this way. What amazes me is that LSH 80 preserves essential elements of the earlier story while weaving and reshaping them into something new. “Trust” is not only about the Legionnaires earning trust and learning to trust their leader, but also about fans learning to trust where the reboot was going. For both characters and fans, their faith is amply rewarded.

The Big Reveal unfolds in such a way that seems both natural and psychologically complex. Winema is portrayed as a woman on the brink of insanity—willing to go to any length to restore her daughter. At first, her plan seems ludicrous, but when we learn it involves Brainy’s time machine, it makes horrifying sense. I almost wish the creators had stuck with this idea because it of its psychological and ethical sophistication. What parent wouldn’t want to use time travel to restore a lost child?

What we’re given works well nonetheless. It’s not Winema, after all, but Cham, who, along with the other members of the Espionage Squad, participate in one of the great deceptions of all time. They lull President Chu into thinking Winema is a broken woman, someone who is no longer a threat, yet who was able to figure out the particulars of Chu’s own crimes. All that remains is for Chu to get out of Winema how she knew about Chu’s schemes. Thinking she has the upper hand, Chu reveals herself to be the true villain.

It works so well I have only two minor quibbles:

Quibble #1: Cham reveals after the fact that he mastered Interlac some time ago and was only pretending he couldn’t understand the language. Fair enough, but it comes across as too convenient and too sudden. I don’t recall if there were any clues leading up this second reveal, but, if not, there should have been. It’s a funny revelation nonetheless.

Quibble #2: This has more to do with events which have happened in the 21 years since this story was published (and the 15 years or so since I first read it), particularly the state of politics. Okay, so Chu admits before a camera that she staged the Sun-Eater hoax, instigated a war between Braal and Titan and almost instigated another. Are we to believe this is enough to get her drummed out of office? Where are all the Chu supporters who refuse to accept the evidence or claim she did what she had to for the betterment of earth and/or humans? Where are her claims of “alternate facts”? Had Chu studied early 21st century politics, she might have walked away unscathed.

From my jaded perch, this story works primarily because it plays into the childhood yearnings we all have: the belief that kids can make a difference, that bad guys will get what’s coming to them, and that all will be right with the world if we pull together and work hard. R.J. even becomes president—and his first actions are Legion-centric. The moral order of the universe is restored.

I’ve used the word “restored” throughout this review somewhat unintentionally—for LSH 80 is truly about the world being restored to some desirable state of being. If the reboot were a novel or a movie, this would be a good place to end it. As with most popular fiction, “Trust” does what it is intended to do: fulfill a desire for a moral purpose in the universe, and to reinforce the notion that heroes can discern this purpose and achieve it.

In comics, at least, our heroes can do just that.
Comparing LSH 80 (and the lead-up issues) to the Outcast Legionnaires is genius, HWW! I never drew the connection between those two stories. But you listed a lot of parallels that make sense.

You do have a good point, that Chu may have had some die-hard supporters who would stand by her no matter what. I do think that she would still have been booted out - the UP delegates would likely have accepted her admission as hard evidence - but it does seem odd that we never see any Chu supporters, in hindsight.

As for Cham, I also can't recall any hints that he was fluent in Interlac - except perhaps that one panel in Legionnaires 36 where he whispers something unknown to readers in Brainy's ear. It's a very weak clue, though. I also remember his Interlac getting marginally better since his first appearance, but certainly nowhere near fluent.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 09/17/17 01:49 AM
Originally Posted by Invisible Brainiac

The art is also great. Moder worked in many subtle, little things that add to the story. Like . . . Andromeda standing in front of Brainy as Brainy pauses while reasoning out Cos' secrecy (remember, Cos didn't tell Brainy that Andy was alive).


Good catch!

Moder's art has a certain appeal but some of his figures take getting used to. Valor on p. 7, for example, just looks wrong.

Quote
Likes:

Andromeda taking the Empress out with one tap. Hah! I was getting tired of the Empress endlessly talking about how much she loves killing. Thanks, Andy, for shutting her up (and really, any Legionnaire with long-ranged powers could have taken her out, so I'm glad she went out in a really funny way).


One of the single best moments of the reboot.

Quote
Aven's line when he shuts down the minds of the smug Titan soldiers: "Stupid, overbearing, overconfident, blind, unreasonable. The perfect soldier." You tell it like it is, Aven.


Yes, but it bothers me that Aven refers to Imra as "my most adequate student." Do they not practice constructive criticism on Titan?

Quote
Violet shrinking down to give the impression she had been vaporized as Gullo; and Triad helping fake Lyle's and Cham's deaths. All smart uses of their powers and abilities.


I loved the Gullo/gullible bit.

I'm unclear on how Triad "stood in" for Cham and Vi at Winema's quarters, though. Does this mean she impersonated them? If so, how was she able to pull off Vi's shrinking and Cham turning himself into a blob, or am I missing something?

Quote
Not everything is swept under the rug; Leviathan grouses about Cos not taking him, his deputy leader, into confidence.


Nice character bit there--and it shows why Gim really wasn't cut out to be a leader. He looks good on paper but doesn't have the skills necessary to put the mission above his personal feelings. This is also telling in his exchange with Jan, first encouraging the latter to violate the Legion's code and then insulting Jan when he expresses disgust. Gim may have been kidding in both cases, but a leader should not "kid" with someone he doesn't know very well. What if Jan had taken the "cheese spread" invitation seriously? Gim wears his feelings on his sleeve too much.

Jan's "cheese spread" come back later in the story was priceless--though I, too, wonder what elements were involved in creating cheese spread.

Quote
Comparing LSH 80 (and the lead-up issues) to the Outcast Legionnaires is genius, HWW!


Thanks!

Quote
You do have a good point, that Chu may have had some die-hard supporters who would stand by her no matter what. I do think that she would still have been booted out - the UP delegates would likely have accepted her admission as hard evidence - but it does seem odd that we never see any Chu supporters, in hindsight.


Curiously enough, just two years after this story was published, impeachment proceedings were initiated against the president of the United States for perjury and sexual harassment. Yet we have now elected a leader who openly makes crude and demeaning comments towards women, makes statements which are verifiably untrue, and whose policies target people based on race and religion. To be fair, the ascendancy of Donald Trump would have been unthinkable when "Trust" was published; in its own way, however, the story comes across as naive to me as some of the '60s Legion stories must have seemed to '90s readers. The Legion wins a complete and total victory against the most powerful person in the UP, and she goes away without a word.
Originally Posted by He Who Wanders
Originally Posted by Invisible Brainiac

The art is also great. Moder worked in many subtle, little things that add to the story. Like . . . Andromeda standing in front of Brainy as Brainy pauses while reasoning out Cos' secrecy (remember, Cos didn't tell Brainy that Andy was alive).


Good catch!



Thanks!

Originally Posted by He Who Wanders

Moder's art has a certain appeal but some of his figures take getting used to. Valor on p. 7, for example, just looks wrong.





Indeed. A good point about Moder's art is he makes the Legionnaires look young; but sometimes he makes them look a bit off.


Originally Posted by He Who Wanders


I'm unclear on how Triad "stood in" for Cham and Vi at Winema's quarters, though. Does this mean she impersonated them? If so, how was she able to pull off Vi's shrinking and Cham turning himself into a blob, or am I missing something?



Not clear to me either. Was she disguised as Lyle and Cham when they walked in? But what was the point of that? Lyle and Cham could have walked in as themselves, and still faked their deaths.

I also don't understand why the news bit said Triad's body was found; in Legionnaires 36, we only see one skeleton and one blob. This part wasn't thought out well.

Originally Posted by He Who Wanders


Gim wears his feelings on his sleeve too much.



We will see even more egregious examples of this in LSH 82! Gim is the same way towards Thom and Gates. I expect more self-control from a former Science Police officer as well.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 09/18/17 01:19 AM
I also noticed there was no mention of Violet among the casualties in the news report . . .

The interesting aspect about Gim is that he might have made a good sci-cop or even Legion leader if he had been given the time to grow into either role. He was rushed up the sci-cop ranks very quickly once he had acquired his power. His accelerated promotion was a publicity stunt, but it gave him too much responsibility too soon. He carried that lack of development over into the Legion, trying to measure up to what he thought a leader should be. It should also be noted that the Legion was a very different organization than the Science Police. The military-like structure of the SP simply didn't work for a diverse group of young draftees, yet Gim had trained in the black-and-white world of giving and following orders (and, probably, making crude comments involving cheese spread).

Many of my military students have noted the differences between writing and working in civilian sectors versus the military. The military is straightforward; if there's a question, there's usually a rule book somewhere with the answer. Actions and statements are clear, direct, and unequivocal. The civilian world is messy and requires nuance in how people interact with one another.

Gim's military training comes through in at least two panels in LSH 80. On Page 3, his dialogue as leader of one of the mission teams is straightforward and decisive ("We're heading in"). Compare this with Saturn Girl's dialogue; she takes a moment to assure Cosmic Boy that she won't let her people hurt his (a rather condescending way of putting it, but . . .). Both responses are appropriate, but they bring Gim's no-frills mindset into sharp relief.

On Page 7, he tells the members of his team, "It's worth our lives to keep these creeps from launching them against--" This can be read on two levels. It could be an indication of his death wish, as we've discussed elsewhere. But it's also a very military thing to say: putting the mission first and being ready to sacrifice one's life for others.

One refreshing thing about Gim is his strong conviction for the Legion's mission. He in no uncertain terms expresses his resolve, and even his disgust at the villains.
Legionnaires 37
Decisions


Issue Information

Summary:

The Legionnaires and RJ Brande deal with the aftermath of Chu's exposure. The galaxy at large is abuzz with recent changes.

Valor is encouraged by RJ Brande to continue involving himself with the Legion. Valor decides to take up the Legion's offer of special Detached status, giving him the flexibility to be a Legionnaire and still have plenty of time off to go exploring. He takes the name "M'Onel", ancient Martian for "He Who Wanders", to give himself a cover identity.

Cosmic Boy, Live Wire, Saturn Girl, Leviathan and Invisible Kid draft a Legion Constitution. Key developments include "encouraging a diversity of powers", though without a hard ban against it (to protect Live Wire's and Spark's concurrent memberships, among others).

Andromeda thanks Brainiac 5 for saving her before, and tells him of her decision to leave the Legion. Brainy coolly dismisses her by saying she was an asset, but they will get by - to Andromeda's surprise and annoyance.

Kinetix, Leviathan and Violet question the Empress about the Emerald Eye. Zoe is upset at the dead end and ponders continuing her search. Violet retorts that Zoe would leave them again so soon, and that Mysa turned her into a "tattooed albino with a tail!" Gim convinces Zoe to stay by promising all the resources of the Legion to help with her search. Zoe gratefully flirts with Gim, to Vi's annoyance.

Gates asks Vyrga's matriarch for permission to return home, citing the end of the draft. He is refused, as his membership brings much honor to Vyrga. Star Boy has the opposite problem - Xanthu wants him home to increase its local prestige.

Jan Arrah formally takes the code name Element Lad, and Ultra Boy gets a new costume (dropping his Preboot threads for the SW6 style costume). Jan transmutes Jo's costume to change the color; Jo suddenly collapses, brushing it off as residual pain from the battle with the Fatal Five. To Triad's surprise, Jo orders a Bgztlian Blue - Apparition's favorite ice cream flavor.

Invisible Kid and Chameleon try examining Proty as Lori looks on. Cham only knows that Proty is not Durlan, but is unable to truly communicate with it. Lyle alludes to Cham's duties back on Durla - referencing earlier scenes that implied Cham would have to take up the mantle of Spiritual Leader from his deceased father. However, Cham stresses his commitment to remain a Legionnaire.

Cosmic Boy and Saturn Girl have been making plans together to ease Braal-Titan tensions. As they prepare to depart for Titan, a jealous Live Wire forces himself onto the mission team.

Detailed Summary and Thoughts:

I'm mixing these parts together because a lot of little things happened; it does not make sense to have a shorter summary and a longer separate one.

Overall, the story does a good job of updating us on each individual Legionnaire, and a few of the supporting cast members. We get just enough information on each to develop their characters and set up future plot points. The script is well-written, packing a lot of information into the space we have; Moy's art also adds a lot. He has a talent with using body language to complement the story.

The opening two pages serve as both a roll call, and a perspective on what the galaxy thinks of recent events. It is well-done, as the reporters ask some questions that readers would no doubt have been asking, while other questions show repercussions of the Legionnaires' actions on the galaxy at large.

Picking up on HWW's thoughts on LSH 80, it seems that Chu's hidden camera confession was admitted as evidence, and enough to impeach her.

RJ Brande's reluctance at being UP President is emphasized yet again - and if his treatment of the Legionnaires hadn't already established it, this is more evidence that he will be a good President out of altruism.

Now for the roll call:

The three founders - can they hold a growing membership together? This cleverly refers to the fact that the Legion's size has pretty much doubled - before the Fatal Five/Chu storyline, there were only 10 active Legionnaires (Cos, Imra, Lu, Cham, Lyle, Gim, Ayla, Vi, Thom, Gates); the story returned 8 more to us (Garth, XS, Brainy, Zoe, Andromeda, Jo, Jan and Valor) to us.

XS' and Kinetix's long absences were remarked upon, as were rumors of XS being lost in time, and Kinetix's pointy ears, odd face tattoo, and her tail.

Andromeda's return is also mentioned, as was the fact that the UP said she was dead.

Chameleon, Invisible Kid, Triad and Violet's covert ops are highlighted, and the reporters ask - can they be trusted?

Poor Leviathan's status as Deputy Leader is questioned, including his authority and his access to information. Perhaps someone was eavesdropping on the Legion's debrief last issue, where Gim yelled at Cos for not bringing him into the secret plans.

Brainiac 5's pardon for conducting illegal time travel research is noted. Will he continue them in the future?

Spark, Star Boy and Gates are called the replacement Legionnaires, and their continued membership is questioned. Now, I never thought of Spark as a replacement, given her membership is the officially sanctioned one; but perhaps I am being too unkind to Garth and his founder status. It seems that the galaxy (or the reporters, at least) did not put much stock in Ayla's official status. Gates and Thom make sense in hindsight, and I am sure many readers agreed with Gim when he yelled at Cos for letting Gates and Thom be added to the team when Garth, Jo, and Jan were turned away by Chu.

Jo and Jan's lack of official Legionnaire status is mentioned, but I certainly had no doubts they would be full members.

And finally, the mystery Legionnaire. There are rumors that he resembles Valor, which shows that Lar was not 100% careful about not being seen. His scenes in earlier issues (L*34) do show he took some pains to keep hidden - when he beat up the scavengers on Drak IV, he kept out of sight of the Science Police - but now I do remember him being rather visible outside the UP Assembly in LSH 80.

We cut to RJ Brande welcoming Valor to the former's mansion on Mars. I know Cos kept Valor's return a strict secret from everyone who was NOT a Legionnaire - Valor took great pains to keep hidden from Shvaughn Erin and the Athramites in - but it makes sense that RJ would...wflat&Number=936946#Post936946]L* 36), the Empress showed she knew something about the Emerald Eye. Empress claims she knows it only from legends; that two hundred years ago, the people of Venegar fought a civil war over it, that it brings immeasurable power... but at a price. Empress taunts Zoe by saying that if she finds the Eye, she can bring it to her. An enraged Zoe's line is telling - "Murderess! You think I can't handle the power!" Other Legionnaires might have reacted with disgust - "I will never give it to a mass murderer like you!", but Zoe has to make it about power. Gim and Vi calm Zoe down, and they exit. Gim and Vi question Zoe over whether it is such a good idea to find the Eye; Zoe mentions her promise to Mysa, and that she only has her powers back because Mysa helped her. Vi counters that Mysa turned Zoe into a "tattooed albino with a tail", which is an apt description (missing only the pointy ears). Gim tells Zoe she can have all the Legion's resources to search for the Eye, causing Zoe to flirt with him. Violet glowers at them - this is the second time we see Vi get annoyed at Gim's feelings for Zoe (see LSH 76, when she snaps at Gim that Zoe only smiled at him because she was laughing at his headgear!)

Gates petitions the Matriarch of Vyrga to allow him to return home, now that the draft is abolished. Matriarch will have none of it, telling Gates that his continued membership s giving Vyrga the recognition they deserve. The art is wonderful here - Gates' room is decorated to look like Vyrga, complete with plants and giant mushrooms and bits of rock. His facial expressions are also easy to read. Gates mis-teleports into the Hall of Heroes, saying he never understood the custom of erecting "effigies to dead meat". Ooh. But it makes sense that some cultures would not have this. Star Boy shows a bit of knowledge, saying he is surprised Gates is there as he didn't know Vyrgans paid respects to the departed. Thom finds Gates' situation ironic, in that Thom himself is being asked to return home to Xanthu against his will. Thom cites two main reasons for staying: in the Legion,he is just one among many super-powered individuals, and that he believes Brainy can help him control his newfound powers. As an aside, the dialogue here is tops - Thom reacts to Gates' plight as "funny", before apologizing to an annoyed Gates that he meant "ironic" instead. I know I have had to explain my English to many of my non-native speaking friends!

Gates leaves Thom to go to the cafeteria. Jan hits on the Element Lad code name because RJ always calls him "Lad". Interesting that the writers departed from the trend of dropping the Girl/Boy/Lad/Lass kid names with Jan - he is the only Legionnaire to have gotten a new code name in the SW6 era (Alchemist) to revert to his original Preboot name in this reality! Gates asks for a bowl of slugs, prompting Ayla to gag. Love the lines here - Tenzil goes, "a bowl of slugs, coming up!" and Ayla thinks, "they're not the only thing coming up..."

Jo walks in with a new outfit, which is his SW6 look. Triad's personalities make themselves distinct, with Purple flirting and Orange shushing him. Violet comments that the color is too dark, prompting Jan to transmute some pigments. Jo suddenly collapses, and a horrified Jan says nothing should have happened. Jo brushes it off, saying it's residual pain from the Fatal Five battle. I like Jan's line - "By the change! What have I done?" A recovering Jo asks Tenzil for a Bgztlian Blue, prompting Triad to remark to her selves that it was Tinya's favorite flavor.

Cham and Lyle try to examine Proty. Cham can't communicate with it, but he transforms into a series of forms, and Proty follows. Lori's panicked reaction to Cham transforming into Tangleweb reminds us that, despite physically being an adult, she is only mentally 10 years old. Lyle also reminds Cham about his responsibilities on Durla, alluding to Cham's being next in line for spiritual leader (his father was murdered by the Composite Durlan). Cham, annoyed, says he is committed to stay with the Legion, as his membership will help the galaxy become more comfortable with Durlans.

Vi and Gim see Cos and Imra off. The latter two are heading to Titan to meet the UP Ambassadors from their homeworlds for a goodwill tour. It is telling that Vi is along - trying to get more time with Gim? Gim remarks that he wishes Cos would stay, as things are in a state of flux. But Cos says he has faith in Gim. Nice to see they have ironed things out a bit. Valor returns with a new costume, saying he wants to accept the offer of Special Detached Status. According to the new constitution, if leader and deputy agree, Legionnaires may take this status. They are active Legionnaires, but have more freedom to come and go as they please. The dialogue makes it clear that Cos and Gim both had a say in this. In response to Imra, Valor also says he thought of a new identity to prevent from being recognized as Valor - M'Onel, ancient Martian for "He who wanders". (Hi HWW!) A nice nod to his Preboot codename of Mon-El, which would not have made sense in this reality (or I think; his introductory issue never included him being called Mon-El). Garth walks in to interrupt M'Onel's welcome, saying he is joining Imra and Cos on their tour. Garth says he thinks three founders instead of two will be better for the goodwill tour, but it is clear he just wants to stay close to Imra. Cos sharply says it is fine with him, if it is OK with Gim... and Garth gives Gim the evil eye, rendering him speechless. Whoo! Garth scaring Gim, who would have thought?

The issue ends with a reporter talking about the Founders' trip, asking if it will ease passions... or inflame them?

A solid issue indeed, and one that whets the appetite for more!
Legion of Super-Heroes 81
Sundown

Issue information

Summary:

We revisit Dirk Morgna, last seen in Legionnaires 29. He still radiates intense heat and light. Since his confinement, his father Derek Morgna has not called nor visited. Dirk uses his powers to escape from the hospital.
Brainiac 5 is incensed at being turned into the Legion’s go-to physician – examining Kinetix’s physical transformations, XS for after-effects of time travel, Element Lad for after-effects of brainwashing, Ultra Boy’s cramps, and Star Boy’s new powers. Ultra Boy brushes off Star Boy’s concern and runs off. Star Boy chases Jo and crashes through the new façade of Legion HQ, to Leviathan’s rage and Chuck Taine’s despondency. An outraged Leviathan drags Thom off to see if he can get him out of the Legion.

Saturn Girl, Live Wire and Cosmic Boy arrive on Titan. Garth’s thoughtless jokes cause Imra to argue with him, to Rokk’s delight – further deepening the love triangle between the three.

A floating package arrives for Spark. Everyone figures out it is Invisible Kid – proven when Kinetix telekinetically traps him, to Ayla’s delight. Chameleon is enraged, as Lyle was only supposed to help him impress Ayla.
RJ Brande reopens the Time Institute, despite Winema Wazzo’s protests. RJ sarcastically suggests that Winema join his staff to show him how to run the government… an offer she accepts, to his consternation.
Star Boy asks RJ for help to fight against Xanthu’s recall of him. RJ asks Leviathan to visit Xanthu and convince them to let Star Boy stay, much to Gim’s rage.

Leviathan leaves Kinetix in charge. She barges into Brainy’s lab to see if any of his equipment can be used to track the Emerald Eye. However, she is interrupted by a distress call – Dirk Morgna has returned home, but his powers are still out of control. Kinetix, Triad, XS, Violet, Ultra Boy and Element Lad try to stop him. Dirk blinds Jan, causing XS to spirit him off to Brainy. Derek tells Dirk he never called on him because of shame; he feels that he failed Dirk. Dirk says that the loneliness and isolation was killing him. Derek offers to let Dirk touch him, just to remember what it is like. Before Dirk can do so, XS arrives with Brainy’s solution – a transuit tinted with inertron. Brainy calls Kinetix, telling her that he is sick of being abused by his teammates, and that they have gotten lazy about thinking because of his presence. He ends the call – and the issue – by tendering his resignation.

Thoughts:

Let’s get it out of the way: there is a lot of stupid going on in this issue. Compare LSH 79 and 81 to Legionnaires 35-37; the quality of writing, plotting and script on the LSH books has been markedly worse than the Legionnaires issues. Could it be because of the writing/scripting credits? Legionnaires is handled by Tom Peyer and Roger Stern, while LSH is handled by Tom Peyer and Tom McCraw. All I know is I am becoming a big fan of Roger Stern…

Dirk’s plight is understandable. His powers are out of control; he is confused and isolated, and his father has not even spoken to him. For some reason, the sedatives being used on him prove ineffective, allowing him to escape. I really don’t understand the point of the scene where the Science Police try to drop a gas canister on him, and he destroys it. To establish that the Legion is needed to subdue him? I’d say that was a given – he burned through a hospital wall on his own. Oh well. We will get back to Dirk later.

Kinetix, despite being my favorite character, does not come across as sympathetic even to me. She teases Brainy the whole time he examines her. Brainy says she is healthy despite her physical changes, and lucky that her depowering and encounter with Mysa didn’t do anything worse. To add to her snarkiness, she also comes across as power-hungry, reckless, thoughtless and completely not self-aware. She does say she wanted her powers back so she could help the Legion more, which is consistent with her characterization in LSH Annual 6. Brainy sarcastically questions her sincerity with the lovely line, “I am certain the purity of your motives will inspire many rousing songs. Now, bye.” Zoe’s tone-deaf behavior worsens when she returns to Brainy’s lab, disturbing him in the middle of an experiment and messing with his equipment. She could have asked nicely! And when she tells him to guess who Gim made acting leader, Brainy goes… “Stalin? Roxxas? YOU?” Brainy -2, Zoe – 0. Zoe never seems to realize, through the whole issue, that Brainy is close to snapping. I thought she had more insight than that!

Brainiac 5 is probably the only Legionnaire who comes across as sympathetic this entire issue. Not only can he not devote time to his research, but he is forced to be the Legion’s physician by examining five Legionnaires. His teammates’ lack of empathy adds to it. Despite his complaints, nobody seems to care that he is being disturbed and put upon. I don’t blame him for quitting. It’s not like he doesn’t contribute – he heals Jan’s blindness and comes up with the solution for Dirk Morgna. He just does not want to feel abused. As he says when he refuses to join Zoe for the mission – “Haven’t I done enough for this team for one day?”
Star Boy is smart enough to know that Ultra Boy’s pain attacks are a problem. He does the smart thing of telling Cosmic Boy, as Ultra Boy does not care enough to get checked out. What baffles me is his reaction when chasing Jo – he loses Jo, smashes through Chuck’s new façade, and does not even show the slightest bit of concern that he ruined the thing. When Gim calls him out on it, all Thom says is “I SAID excuse me!” Leviathan’s anger here is justified; I would have reacted the same way.

Jo isn’t off the hook here. He has suffered from pain attacks in the past two issues, and does not seem to worry at all. He is even resentful of Thom for telling Cos, and runs off before Brainiac 5 can see him. If I were in his shoes I would want to get checked out right away. Better that than falling down in battle. Speaking of, why is Jo still allowed to take part in missions? If he loses control during a critical moment, somebody could die.
A lot happens in the cafeteria scene. Zoe makes a joke about Brainy lacking social skills; Triad Orange defends him, causing Triad Purple to go “Don’t be stupid, Triad!” which makes Zoe defend Orange by telling Purple to calm down! The point here? Uh, to reinforce that Triad has three different personalities. Purple does hint at something more – “Sorry. When you can split into three separate people, sometimes you get sick of the sound of your own voice.” Hm. Trouble in Triad’s mind?

“Some super-spy you are!” These were Cham’s words when he confronts Lyle about getting caught delivering a gift to Spark. And Cham is right; Lyle should be smarter than this. But no, he delivers the gift to Ayla in the cafeteria, with more than half a dozen Legionnaires around! Even before Kinetix trapped him, everyone had figured out that it was Lyle. Who else could make a package “float”? To his credit, Lyle does try to tell Ayla the truth, but he didn’t get the chance.

The founders. Garth is also being stupid, but more in the awkward adolescent way. He likes Imra but does not know how to get her attention. He cracks a few jokes, but Rokk and Imra warn him to be careful. Garth thinks to himself that all telepaths have no sense of humor; but loud enough for Imra to overhear, causing Imra to confront him. Apparently, Rokk was more discreet as Imra does not seem to hear HIS hope that Garth will blow it with her. Ah well. What a friend. I guess best friendships don’t cover fighting over the same person.
I saved the most stupid for last. Bear with me, but it’s just…

Dirk makes it back home. He sees some Morgna Industries staff attempting to dispose of Dr. Regulus’ leftover radioactive gold. For some stupid reason, Dirk offers to help out and grabs a canister – which immediately starts burning. Not only does he not put it down, he does not even worry. “Hmph, not much of a canister. Better complain to dad about the cheap materials he’s using.” Um, okay? You melted down a hospital wall and destroyed a Science Police weapon. What did you expect? Dirk’s behavior is so idiotic that I wonder if he has any sense of self-preservation left. The day is saved only by Element Lad’s timely transmutation of the canister.

For that matter, why did Dirk burn down the wall of Morgna Industries? Surely he could have entered another way? Or is he just THAT rich? Affliced by Affluenza?
And he also does not seem to care about tempering his powers against living beings. He blinds Jan, and Jo only survives Dirk’s blast because Jo switched to invulnerability. What gives?
Next, the Legion shows the same professionalism that they did in LSH 79 – almost none. Sigh. A team of teenagers they are, but I expected more from them given what they pulled off in LSH 80! Jan tries to cage Dirk, but Dirk blinds him before he can transmute a prison. Jo rushes Dirk but gets blasted back and burned. Zoe then tries to cage Dirk. Triad and Violet just stand around and do nothing, instead of, you know, going to get Derek Morgna or evacuating the premises.

Thankfully, Derek shows up just then. And the next scene is meant to be touching, but it makes me cringe instead.

Dirk feels that Derek hates him, which is why he never visited. Derek says he could not face Dirk out of shame for what happened. Then…

Dirk: The loneliness… it’s killing me, dad. I never see anyone. No one to talk to… no one to… to touch... If I could just… just touch someone once… just to remember…

Ibby: Okay, what? The isolation I get, but the touch? You never brought that up before in this issue. But fine.

Derek: Touch me, son. Touch me.

Dirk: What? No. I can't. I'd burn you up.

Ibby: Yeah, FINALLY. Not that you cared when you nearly fried Jo and blinded Jan.

Derek: Come on, son. Touch me.

Dirk: Dad...?

Derek: Just so you can remember. Please.

Dirk reaches out to his dad, despite knowing he will burn him up... and I'm screaming at both of them for their extreme idiocy. Hereditary? I'm sorry, I know this was meant to be touching, but it just comes across as incredibly cheesy and poorly thought out.

Thankfully, XS comes racing in and puts an intertron-tinted transuit on Dirk (I guess she was too fast to be burned)? Everyone marvels at how simple a solution it was and how they all feel stupid for not thinking about it. Cue Brainiac 5 calling Kinetix, and he is having none of her "that's brilliant!" compliments. Brainy tells her that he is pissed at the Legionnaires relying on him for all their thinking needs, says "no more" and hangs up. The other Legionnaires "congratulate" Zoe on having Brainy quit.

Well, a lot of things happened this issue. Like real life, it does not always make sense. Almost everyone in this issue was acting like an idiot, and I didn't have much fun despite some of my favorite Legionnaires getting a lot of screen time. The overall plot was decent, but the execution was left seriously wanting.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/15/17 02:26 AM
L* 37:

This is where “I” come in—or at least my namesake. smile

I’ve written in the past how much I dislike the name “Valor.” It is just so ordinary and lacking in personality, like calling someone Strong or Smart (generic terms can work for some characters, however, such as The Thing). I’ll take the name “M’Onel” any day, however it’s spelled and whatever origin is concocted for it. The name suits Lar.

It also suits me, as it turns out, as I’ve been “He Who Wanders” for 16 years now.

Lar’s arrival as a formal member of the Legion is one the many highlights of this issue, which provides a nice “breather” from the heavy action of previous issues. There is no major crisis to resolve, no villain to defeat, and no patented Super-Hero Angst to artificially create drama. Yet the story holds together because it is built on the theme of characters staying or going. Most of the Legionnaires featured have a decision to make: whether to stay with the team or go home now that the draft has been abolished. Even though the decision would appear to be simple for most, it is complicated by other factors: some say of their own accord, some leave of their own accord; one stays because his government wants him to, one is about to leave because his government wants him to. (Nice contrast between Gates and Star Boy there.) Even the reasons for staying and leaving are varied. Zoe wants to pursue the Emerald Eye, but is persuaded to stay by Gim. Reep stays so he can make other UP worlds more comfortable with his race (a fitting nod to preboot Cham’s motivation). Ayla offers to resign because her brother joined first, but the Legion Constitution is drafted with a specific clause which allows members to have the same power. (The English major in me must point out how vague “diversity of powers” sounds, though; the phrase can mean anything.)

Yet the writers remind us of ongoing tensions between Braal and Titan and how the Legion is perceived by the public, maintaining the background tension of the series. The story even ends on a double strand of tension as the three founders depart on a goodwill tour of the hostile planets and as Garth horns his way onto this tour. Clearly, he’s not leaving Imra to Rokk’s devices, and Rokk seems kind of relieved about it. In the short time since the reboot, Garth had come the longest way as a character: from an immature and impulsive child who lived up to his codename to a controlled and assertive young man who knows what he wants and goes after it.

Some odds and ends:

--I loved the conversation between R.J. and Lar—the reluctant president and the reluctant Messiah. R.J. spends considerable energy on a speech to get Lar to join the Legion, but Lar doesn’t seem to need much convincing. However, he drops a hint that he knows something about R.J. which the latter does not wish to be known. At this point, the writers were toying with the idea (and dropping hints) that Brande was secretly the Martian Manhunter—hence his resort on Mars and JLA memorabilia. Nothing came of this, but, for the moment, there were nice parallels between these two figures (Lar and Brande) who had so much to hide about their pasts.

--I also loved the virtual reality experience of Triad, Spark, and XS. It had me fooled—why would these three girls go back to the 20th century, and why were three of The Flash’s rogues’ gallery waiting for them? But it was just a game and showed some nice bonding among the three girls.

--I’m not sure why Brainy reacted the way he did when Andromeda told him she was leaving. He finally has the love of his life back alive, and he just coldly tells her the Legion will get by without her. Having had two failed relationships since I first read this issue, I can sort of understand the mixed feelings Querl must have been struggling with, but I’m still not buying his reaction. Unlike most of the other Legionnaires, Brainy verges on being a stereotype: the aloof intellectual who would rather spend more time with test tubes than with people.

--Attraction/crushes/unrequited love is a minor recurring theme: Brainy/Andromeda, Violet/Gim/Zoe, and Garth/Imra/Rokk.

--The art team of Moy, Carani, and McCraw did an outstanding job, as always, especially on the nuances of facial expressions. Some standout shots: Valor and Brande on p. 5, Brainy and Andromeda on p. 11, and Jo on p. 17. The Martian landscape and Brande’s office (hard-wood floors!) were nicely depicted, as was Gates’s quarters. (Nice catch, Ibby!)

--Lori’s reaction to the spider was too cliched. Yes, she’s mentally 10, but let’s be original.

--I’m also not sure why “detached service agent” status was needed for M’Onel. This parallels the special status Superboy and Supergirl held in the preboot, but they lived in the 20th century. The preboot Mon-El never needed such status, and here it seems forced.

Brainy's reaction to Andromeda is indeed weird! In LSH 77, Nara Minsork the telepath concludes that Brainy did indeed have a crush on Andromeda, as shown by his fascination at her joining, and then grief at her death. But she also later finds that Brainy built his time machine NOT in order to save Andromeda... but because her presence and death stirred up forgotten memories of his mother, who resembled Andy (tall and blonde)... and that he built the time machine so he could go back in time to see his mother's face, because he forgot how he felt when he was born. So... jury's out on that one! I don't understand it myself.

I always thought the detached agent thing for M'Onel was just a way to conveniently have the Legion's most powerful member away a lot. They did try to explain it by highlightning M'Onel's wanderlust and desire to see the galaxy, but I agree it could have been foreshadowed better.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/20/17 03:31 AM
LSH 81

I had a very different reaction to this issue than Ibby did. I thought it was a hoot.

Originally Posted by Invisible Brainiac

Let’s get it out of the way: there is a lot of stupid going on in this issue.


I didn't see it is idiocy so much as Legionnaires being impulsive, young, and, yes, relying on Brainy too much. I take your point that they pulled off a wonderful coupe in LSH 80, but a couple of things should be kept in mind. The Chu Sting was largely orchestrated by Cosmic Boy, who is not present during the main action of this story (which shows the value of a good leader), and even though people can do great things that doesn't mean everything they do is great. There are quite a few bands which have followed a successful album with an album that doesn't live up to expectations.

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I really don’t understand the point of the scene where the Science Police try to drop a gas canister on him, and he destroys it. To establish that the Legion is needed to subdue him? I’d say that was a given – he burned through a hospital wall on his own.


Not only does this scene establish how ineffective the Science Police is in stopping Dirk, but it shows his deteriorating mental state, I think. He sounds overconfident, even cocky, in this brief scene, which is quite a change from his earlier depiction.

At the beginning of the story, Dirk is frightened and demands to be taken home. He's convinced himself that the doctors are keeping his father away. Now that he's burned through the hospital, he's adopted a confident, almost arrogant attitude. This suggests to me that he is trying to make sense of his world and to feel he is in control.

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Kinetix, despite being my favorite character, does not come across as sympathetic even to me. She teases Brainy the whole time he examines her. Brainy says she is healthy despite her physical changes, and lucky that her depowering and encounter with Mysa didn’t do anything worse. To add to her snarkiness, she also comes across as power-hungry, reckless, thoughtless and completely not self-aware. She does say she wanted her powers back so she could help the Legion more, which is consistent with her characterization in LSH Annual 6. Brainy sarcastically questions her sincerity with the lovely line, “I am certain the purity of your motives will inspire many rousing songs. Now, bye.” Zoe’s tone-deaf behavior worsens when she returns to Brainy’s lab, disturbing him in the middle of an experiment and messing with his equipment. She could have asked nicely! And when she tells him to guess who Gim made acting leader, Brainy goes… “Stalin? Roxxas? YOU?” Brainy -2, Zoe – 0. Zoe never seems to realize, through the whole issue, that Brainy is close to snapping. I thought she had more insight than that!


I've never been attached to Kinetix as a character, so I don't mind her not being sympathetic to Brainy. In fact, your description of her as power-hungry, reckless, etc., pretty much sums her up to me. I, too, questioned her sincerity in wanting more power to help the Legion.

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Brainiac 5 is probably the only Legionnaire who comes across as sympathetic this entire issue.


I see this very differently. Brainy, in his own way, is as self-absorbed as Zoe. He's part of a team but prefers to spend all his time alone in his lab, working on scientific experiments. He objects to the Legionnaires coming to him with legitimate medical complaints. While it's true the Legionnaires rely on him too much, there are ways of addressing this other than quitting.

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Star Boy is smart enough to know that Ultra Boy’s pain attacks are a problem. He does the smart thing of telling Cosmic Boy, as Ultra Boy does not care enough to get checked out. What baffles me is his reaction when chasing Jo – he loses Jo, smashes through Chuck’s new façade, and does not even show the slightest bit of concern that he ruined the thing. When Gim calls him out on it, all Thom says is “I SAID excuse me!” Leviathan’s anger here is justified; I would have reacted the same way.


I thought this scene was hilarious. Thom is very single-minded and seems to have priorities: the pain of a fellow Legionnaire is important; smashing through a wall while pursuing that teammate is not. Thom is insensitive to Chuck and the Athramites, sure, but it's consistent with how his character has been depicted--someone who blunders into things without thinking. Yes, Gim's reaction was justified.

The Jo, Triad, and Lyle/Cham scenes all seemed very real and authentic to me. I've known a lot of people (myself included) who don't want to admit a medical problem may exist or who think it will just go away. Jo may be worried that he will be sidelined or even kicked off the team if some problem is discovered. It's an irrational but very real fear. Triad's different personalities continue to make her a much more interesting character than she was in the preboot, and the dialogue establishes her power for new readers. Lyle perhaps should have anticipated that the others would assume his invisibility was behind the floating package, but did he know Zoe would be able to magically expose him? (I can't recall if her powers were this developed before her transformation.)

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The founders. Garth is also being stupid, but more in the awkward adolescent way. He likes Imra but does not know how to get her attention. He cracks a few jokes, but Rokk and Imra warn him to be careful. Garth thinks to himself that all telepaths have no sense of humor; but loud enough for Imra to overhear, causing Imra to confront him. Apparently, Rokk was more discreet as Imra does not seem to hear HIS hope that Garth will blow it with her. Ah well. What a friend. I guess best friendships don’t cover fighting over the same person.


I think you've pegged Garth and Rokk quite well here. My brother used to make off-color and insensitive jokes and didn't realize they were off-color and insensitive until his wife objected to them.

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IFor some stupid reason, Dirk offers to help out and grabs a canister – which immediately starts burning. Not only does he not put it down, he does not even worry. “Hmph, not much of a canister. Better complain to dad about the cheap materials he’s using.” Um, okay?


Again, I think this is an indication of Dirk's deteriorating mental state. He is joking about the canister, being the boss's son, etc., but in a way that would seem funny only to him. In fact, since Jan tells us that the heated canister may have led to a "nuclear disaster," I can't help wondering if Dirk intended to commit suicide and was using humor to distract himself from or downplay the situation.

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For that matter, why did Dirk burn down the wall of Morgna Industries? Surely he could have entered another way? Or is he just THAT rich? Affliced by Affluenza?


Dirk's motives for returning to Morgna Industries are unclear. He wants to see his father, but, as I mentioned above, he also seems to want to commit suicide. If so, it makes sense that he would burn his way into the area where the radioactive gold was kept as the most expedient way of getting inside. Besides, even if he had gone through the front door, it might have melted.

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Ibby: Yeah, FINALLY. Not that you cared when you nearly fried Jo and blinded Jan.


The Legionnaires are virtual strangers to Dirk, but Derek is his dad.

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Dirk reaches out to his dad, despite knowing he will burn him up... and I'm screaming at both of them for their extreme idiocy. Hereditary? I'm sorry, I know this was meant to be touching, but it just comes across as incredibly cheesy and poorly thought out.


I'll go for it being touching. smile Derek Morgna knows he will be committing suicide by embracing his son. Dirk is conflicted. He so badly wants human touch--especially from his father--that his hand wavers as he reaches out. He is caught between what he knows and what he feels--and this conflict is compounded by the fact that his own father is telling him to touch him. Many children do not want to disobey their parents, even when obedience seems illogical and dangerous.

I thought there was a great deal of psychological complexity in how Dirk and Derek were portrayed. We're set up to hate Derek--he hasn't visited his son at all since the latter's confinement. He is a despicable father; yet, he admits to being a coward in not being able to face Dirk and bravely risks his own life so Dirk will remember his father's touch.

Because Derek was a coward, though, his son endured months of isolation with only his imagination to guess why his father was absent. Those fantasies took on a life of their own and became Dirk's reality--a reality he could no longer bear. In our modern world, people shoot up crowds of people for all kinds of reasons or no reasons--none which make sense to us, but are often born out of loneliness, isolation, and estrangement. (I'm thinking of Ted Kaczynski, Klebold and Harris, John Hinckley, and others). Dirk may or may not have become a serial killer, but clearly he was seeking something simple--the touch of a fellow human being, especially his father--and the absence of that basic human need drove his actions in this story.

I suppose I have less patience for impulsive actions smile And I did not consider how Dirk's isolation could have drove him so.

Originally Posted by He Who Wanders


The Jo, Triad, and Lyle/Cham scenes all seemed very real and authentic to me. I've known a lot of people (myself included) who don't want to admit a medical problem may exist or who think it will just go away. Jo may be worried that he will be sidelined or even kicked off the team if some problem is discovered. It's an irrational but very real fear. Triad's different personalities continue to make her a much more interesting character than she was in the preboot, and the dialogue establishes her power for new readers. Lyle perhaps should have anticipated that the others would assume his invisibility was behind the floating package, but did he know Zoe would be able to magically expose him? (I can't recall if her powers were this developed before her transformation.)



Re Jo: that is a good point, as I myself have delayed visiting the doctor for a few days when enduring mild pains. But the severity of Jo's attacks has been pretty bad - in L* 37 he collapsed onto a table. I would be more worried, I think!

Zoe's exposure of Lyle is certainly something new, unless she just used telekinesis to freeze him in place and make him visible.

Originally Posted by He Who Wanders


I'll go for it being touching. smile Derek Morgna knows he will be committing suicide by embracing his son. Dirk is conflicted. He so badly wants human touch--especially from his father--that his hand wavers as he reaches out. He is caught between what he knows and what he feels--and this conflict is compounded by the fact that his own father is telling him to touch him. Many children do not want to disobey their parents, even when obedience seems illogical and dangerous.

I thought there was a great deal of psychological complexity in how Dirk and Derek were portrayed. We're set up to hate Derek--he hasn't visited his son at all since the latter's confinement. He is a despicable father; yet, he admits to being a coward in not being able to face Dirk and bravely risks his own life so Dirk will remember his father's touch.

Because Derek was a coward, though, his son endured months of isolation with only his imagination to guess why his father was absent. Those fantasies took on a life of their own and became Dirk's reality--a reality he could no longer bear. In our modern world, people shoot up crowds of people for all kinds of reasons or no reasons--none which make sense to us, but are often born out of loneliness, isolation, and estrangement. (I'm thinking of Ted Kaczynski, Klebold and Harris, John Hinckley, and others). Dirk may or may not have become a serial killer, but clearly he was seeking something simple--the touch of a fellow human being, especially his father--and the absence of that basic human need drove his actions in this story.



I completely agree with you on the intent of the scene. I guess I focused so much on the execution - which I felt was wonky - that I was not able to appreciate the ordeal that Dirk went through. I do understand it now, but I still didn't like the issue smile
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/20/17 09:50 PM
Originally Posted by Invisible Brainiac


Re Jo: that is a good point, as I myself have delayed visiting the doctor for a few days when enduring mild pains. But the severity of Jo's attacks has been pretty bad - in L* 37 he collapsed onto a table. I would be more worried, I think!


One of the things I've learned in my studies of literature and literature analysis is not to read too much into what I think a character should do or to expect a character to make the same decision I would make. The fact that Jo does not seek medical attention maybe tells us something about him--he's too afraid of being kicked off the team, perhaps, or he suspects the attacks are cause by Tinya's ghost, or he doesn't like doctors. We don't know yet, but his actions should make us ask why is he behaving this way?

It's a fine line because sometimes bad writing is to blame, but other times a character's behavior may be an intentional choice of the writers.
There is the link with him suddenly ordering Tinya's favorite ice cream flavor after his collapse in L* 37. I guess the question is - is he conscious of it? Which we will get answered in a couple of issues...
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/21/17 12:00 AM
I'd forgotten about the ice cream thing. Good catch! And a subtle clue.
Indeed, and at least it gave us something to think about.

Come to think of it, Jo’s resentment of Thom for telling about his problems is a natural reaction as well.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/21/17 12:56 AM
Nobody likes to be snitched on. In one sense, Thom overstepped his bounds, but, in another sense, the team needs to know if one its members has a problem that could cost them on the battlefield. I love the complexity of this version of the Legion, how the characters are true to themselves, and how the drama springs from the characters.
Yes. It's hard to root for one side, because neither person is completely right.

Take the Spark/Chameleon/Invisible Kid conflict. Lyle screwed up, but he tried to tell Ayla the truth. He tried to make amends. But of course, Cham's anger is understandable because "super-spy" Lyle made a big, big error.

Then there's Thom and Gim, whose conflict will develop in LSH 82. Gim gives Thom a very hard time, which is not completely unjustified as we have seen Thom be extremely reckless. Yet, Gim also does not handle the situation the best way he could have.

And the Rokk/Garth/Imra love triangle.

Or the Gim/Zoe/Vi triangle...
I should note that I have a gap in my collection - LSH v4 Annual 7, the Dead Earth tie in. It would have come out around this time.

As a heads-up, I am also missing the two 1 million issues for LSH and for Legionnaires.

And now for a short one - in terms of continuity, it should have happened before LSH 81 because of Leviathan's presence, but I missed it (in LSH 81 he leaves for Xanthu; stays there until L*39, and goes on another mission right after). So it gets slotted in here!

Showcase '96 #8
Assassination Agenda

Issue information

Summary:

Leviathan, XS and Gates are on Dagosk, which has just been invited to join the United Planets along with its sister planet Dabron. Only Dagosk accepted the offer. Several Dagosk officials have been murdered, sowing discord among the governments of both planets. The Legionnaires personally guard N'cia, the official chosen to lead the negotiations after the most recent murder. They successfully protect her against assassins Quicksand and Holdur, only to learn that N'cia was behind the murders due to her belief that Dabron and Dagosk should join together or fall apart. Through some clever power usage, the Legionnaires stop N'cia. However, Dagosk decides to wait for Dabron to join along with it.

Thoughts:

This was a nice, short, done-in-one story with a good mix of action, character development and a lesson. My only quibble is the lesson, which could have been illustrated better in the story.

We begin with a half page panel summarizing the background: UP's invitation, only Dagosk is interested, the link between the planets. It's interesting how the two are so intertwined. There must be some amazing synergy going on between the two worlds (this is the MBA student in me speaking).

Our three Legionnaires race in to find Vice Chancellor T'Jark and his guards murdered - the third in two weeks. A clue to the murderer: one of the deceased is merged into a statue. Hmmm. Leviathan is the lead, and directs Gates and XS to search for clues. Gates mouths off again - "and what do you do, Leviathan? Give orders?"

Gim is much more level-headed and a considerably better leader here, than he has been in the last few issues of the main books. He doesn't snap at Gates, despite clearly being frustrated. Gates continues to argue with Leviathan, causing the Dagoskians to question the Legion's competence. Gates is insulted and complains about the Dagoskians' lack of respect. Sorry, Gates; I love you, but you are clearly in the wrong here.

Enter High Chancellor Pen'ta, along with a bunch of (I would assume) Vice-Chancellors. D'ned is skeptical of the UP, and believes their offer has directly caused the murders. N'cia seems more supportive, pointing out that if Dagosk can't send a representative to meet with President Brande, they may lose the opportunity for membership forever. D'ned snarks that it would not be such a bad thing, causing N'cia to admonish him. XS suggests letting the Legionnaires guard the representative, prompting Pen'ta to choose N'cia - to the surprise of both D'ned and N'cia. Hm. Why would both of them be surprised? N'cia is certainly more supportive than D'ned is.

In N'cia's quarters, XS muses over the murderer's identity. She notes that D'ned does not like the UP. N'cia says D'ned is hardly a murderer. Gates snarks again that most leaders are capable of anything - except a hard day's work! Oh, Gates. Hardly appropriate, but very funny. Gim finally loses it and tells Gates off for always complaining, and to leave if he is really unhappy. Gates insults Gim's intelligence for not being able to grasp the political realities (that Gates' people ordered him to stay); I find this funny; surely even Gim, coming from a world where he has more choices, could understand this? Thom didn't have trouble with the concept. Gates further says that "someone should stand up to our power-hungry Deputy Leader", which is uncalled for. Not only has Gim not acted out of line this issue, but he has hardly abused his power in previous issues! Nor has he acted particularly bossy. Gates presses the attack, saying he would do a better job by finding the murderer instead of ordering his teammates around.

Cue... Quicksand and Holdur! Both are wearing sexy costumes, and the gay man in me appreciates Holdur's see-through, barely-there fishnet tank top... I digress. Quicksand is the scarier and more intimidating one, as she can turn herself and other objects into liquids and back again. Gim has to tell XS and Gates twice to take N'cia to safety; XS hands her to Gates, who grouses, "sigh, chauffeur to the rich and endangered again." I'll let this one pass, it's just too funny. Holdur grabs on to a growing Leviathan, and Quicksand turns the floor to liquid, limiting XS' speed.

Gates teleports into the Senate Hall, where Pen'ta and D'ned are waiting. He believes N'cia will be safe, especially because the murderer must be one of these two - they were the only ones who knew where N'cia would be. Unfortunately, Gates isn't completely correct - N'cia shoots the guards in the room.

Back at the battle. XS recovers, using her flight ring to get her bearings. Gim shrinks out of Holdur's grip, and takes him out without growing again.Quicksand attempts to escape with herself and Holdur in liquid form; XS uses her super-speed to create a cyclone that stops Quicksand from getting away. Gim wraps them up in a transuit. Good teamwork from these two, and intelligent use of their powers!

Gim also notes that they weren't trying very hard to kill N'cia, perhaps because of how easily Gates got away - and because Quicksand and Holdur took time to battle them before leaving to pursue N'cia.

Back at the Senate Hall, N'cia reveals all. She strongly believes that Dagosk joining the UP without Dabron along, would lead to interplanetary tensions and eventually war between the worlds. Pen'ta calls her out for resorting to murder instead of debate; N'cia says Pen'ta's mind was made up from the beginning and he would not listen. Gates chimes in - "Are you saying they should have thought before acting?" N'cia affirms this, and tells Gates he could learn this from his teammates. If you mean he should think before speaking, I agree. It could also apply to Gates' decision to teleport right into the Senate Hall to confront his suspected murderers, though I can't fault Gates for wanting to make sure they would not get away. And he couldn't have known N'cia was the culprit. Anyway, Gates bites back - "you're insane! You call this thinking things through?" N'cia isn't having any of this and fires...!

Luckily, XS rushes in and saves the officials. Gates cleverly takes N'cia out by teleporting a statue from behind her, onto her head, knocking her out. Smart move - Gates couldn't have teleported the officials away because N'cia was facing them, but anything behind her was fair game!

Dagosk ultimately decides to refrain from joining the UP, as N'cia's concerns were shared by many.

Gates is crestfallen, as N'cia's words stung. Gim is sympathetic, and tells him that "being a pain" is far from purposely inflicting pain on others.

Gim's portrayal here is great. He acts like a leader and fought well in battle. Despite blowing up at Gates in the middle of the story, he kept his cool at other points, and even showed concern for him at the end.

XS gets to show off her moves,though she doesn't get much personality development here - aside from her tic of speaking too quickly.

Alas, no background is given on Gates, nor are his communist leanings discussed. I fear that non-Legion fans reading this would not appreciate the nuances of his character. He comes across as fussy and argumentative, but without being grounded in any principles. The whole "think before you act" lesson is thus not clearly driven home, because Gates' main flaw here was arguing, not acting rashly or impulsively. Unless you count his comments as thinking before acting. On the plus side, he was an effective Legionnaire AND had the best lines in the story.

All in all though, it was a nice short story that did the job.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/21/17 09:11 PM
The Lyle/Spark/Cham thing was very sitcom-y but well done. It's an example of why tropes are not necessarily bad. In this case, the trope is that Character A tries to get Character B to fall for Character C, but Character B misunderstands and falls for Character A instead. Hi-jinks ensue. We'll see how it play out, but I found it interesting that Lyle, who is so competent and clever on a mission, completely bungles it when doing a favor for a friend. As with Jo's refusal to seek medical attention, it tells us something new and unexpected about his character.

Gim reminds me of my brother--very military, quick to act, and very much wanting to be in charge. I love his interaction with Thom (especially in this issue) because he does give Thom a hard time--and for the best of reasons. A screw-up on the team can cost the team in battle. Gim also has a weak spot--Zoe, whom he inexplicably puts in charge of the team while he's away. I'm not sure what leadership qualities Zoe has demonstrated to this point, but I don't think "leadership qualities" were among his criteria in selecting her. smile

Thom may be a screw-up, but he, too, does what he does for the best of reasons (from his point of view). He chases after a teammate at super-speed, even though he hasn't mastered this new ability yet. When Gim tries to make him leave the Legion, Thom takes his case to the highest authority there is--President Brande. Thom is a snitch, all right, and not above going over people's heads to get what he wants.
Re Lyle, it's also interesting because he was completely surprised that he bungled! Perhaps this tells us that Lyle is only careful when he wants to be, and that he can be very careless for things which are not so important to him.

I completely agree with you that Gim left Zoe in charge because of... "other" qualities wink Even Gim, a former Science Police officer, is not beyond showing favoritism.

I guess what all this shows about Thom is that he can be very single-minded and bull-headed.
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 10/22/17 12:14 AM
I don't have the Showcase issue, and, though I do have the Dead Earth and One Million issues, they were not, as I recall, germane to the ongoing LSH/Legionnaires story. I'm fine with skipping them.
Great, we can move on then. and if anyone has these issues and wants to review, we can just insert them any time.
Legionnaires 38
Trouble on Titan


Issue Information

Summary:

Saturn Girl, Live Wire and Cosmic Boy are facing a warm welcome on Titan. Garth gives a rousing speech about the Legion's origins - with two of them coming from warring worlds - and how they learned to overcome their differences and work together, just like what the United Planets worlds are doing. With Imra and Rokk encouraging him, Garth lets loose a blast of lightning to even greater applause. Then his robot arm bursts apart to reveal his flesh-and-blood arm, and Imra kisses him out of passion and confesses her love... only for Garth to wake up, still out in space, as Cosmic Boy wrangles with customes who won't let them through until they are called for, despite the UP giving them diplomatic clearance. Garth barely notices; to his embarrassment, some Titanians are laughing at him; he suspects he may have been broadcasting his dream. Thankfully, Imra doesn't seem to notice...

... and we see she is "being alone with her thoughts". We see her flying through her own mind, as it seems to be, sorting out her memories and emotions. She thinks that she cares for Garth and appreciates how he has always been there for her; but she also cares about Rokk, and thinks that all three have been through so much. Her old teacher Aven pops up, saying that it is difficult to choose a life partner. Imra protests that she is not ready to choose. The pair encounter Imra's memory of the Composite Man, being surrounded by some sort of darkness. Imra thinks the darkness is trying to submerge the memory. Aven says this darkness is part of Imra's subconscious, and has been for many years, even before her time as a Legionnaire. The darkness grabs Imra; Aven holds her arm, but tells her she must be the one to defeat it herself.

Imra wakes up with a scream. Aven appears in "real life", saying that Imra must learn to confront the darkness herself, lest it destroy her. He also has used his telepathy to make sure the brueaucrats don't delay them anymore (we see a Titanian official saying "no... further delays...").

The three Legionnaires end up at the Ardeens' house. Father Bertor and Mother Sydne are happy to see them, but younger sister Jancel is all over Garth. She's incredibly flirtatious - "So, why do they call you Live Wire? Do you live up to it?" Garth quickly changes the subject to asking about family portraits; Sydne explains that there are few because Titanians share memories telepathically, thus having no need for portraits. To Imra's embarrassment, she shares memories of her childhood - being such a gifted telepath, Imra was taken away at five years old to study at the Titan Institute. She was one of the few students adept enough to study under Aven, and graduated with the highest honors. We see a hint of sisterly rivarly, with Imra beating Jancel at video games, and Jancel reacting in annoyance to Sydne's gushing. Garth, on the other hand, almost sheds a tear at the thought of little Imra being taken away.

Cos takes time to phone home; Triad is busy getting things in order in Cos' old office as Legion leader. She informs Cos that Leviathan took a team to Xanthu to settle Star Boy's Legion membership, and complains that Gim is a horrible administrator. Triad is keeping on top of things, AND organizing the Legion leader election; Triad Purple (of course) points out they wouldn;'t have to do that if Cos hadn't decided to step down! Other updates: Kinetix has been tying up monitor channels searching for the Emerald Eye; the Legion has had to house Dirk Morgna; and Violet managed to convince Brainiac 5 not to resign (the cliffhanger from LSH 81!). Cos' team and Gim's team already submitted their voted for Legion leader. Dr. Gym'll walks in right this moment; interestingly, Triad Orange was the one who called him in, and Neutral and Purple have no knowledge of that. Purple is annoyed that Orange "forgot to tell them", but Neutral says "like you've never done that before". Hmm, must be interesting being a Carggite. Triad sympathizes with all the red tape Cos must have had to deal with during his tenure. Cos replies there is still a lot of that on their trip to Titan, but accepts it with his characteristic good grace.

The three founders end up at the magno-ball courts, with the Sabers (wearing a Titan insignia) fighting the Bolts (homeworld unknown). Representative Xamuel Ivar of Titan and Representative Arn Kwin of Braal introduce the three; Garth gets a good level of applause, Imra gets the loudest, and Cos gets polite cheering at most. Imra smoothly introduces Cos as a former champion, and he takes to the stadium, showing his clear superiority over any of the players! Ivar and Kwin telepathically share their hopes and fears over this goodwill tour, and reveal they are most definitely more than just colleagues; Kwin holds Ivar's hand as he consoles him. Poor Ivar thinks that Titan still has so many hardliners, in key positions such as Education. Kwin encourages him by saying that building relationships is a long, slow process, and that their worlds have to overcome Chu's manipulations and a past war. The crowd begins to go wild, cheering Cos on as he displays trickier and trickier moves, much to the surprise and delight of Ivar and Kwin.

Garth and Imra join Cos as they thank the crowd for cheering. Suddenly, a bomb xplodes in the Representatives' box! The three rescue Ivar and Kwin, but Garth loses his robot arm.

At the hospital, Ivar has only suffered minor injuries, but Kwin remains comatose. Imra goes to help him. Jancel stops Garth from following, and rages at him for thinking Imra is "so special" and that she was instead a spoiled child. She shares her own memories of Imra crying when she was taken away; that part is a fact, but Jancel's interpretation is colored. She thinks their mom was crying because she was embarrassed at Imra's own crying! Garth tells Jancel off, saying she should stop being jealous of Imra and concentrate on building her own life. Jancel yells at him as he leaves.

As Imra begins her probe into Kwin's mind, Ivar stops her out of fear for Kwin's health. Cos confronts him, asking why he wants to stop Imra. Ivar reveals to Imra that he and Kwin are in a relationship, and that they had to be discreet because of the Titan-Braal conflicts. With Ivar's blessing, Imra enters Kwin's mind. The first memory she sees? Kwin and Ivar being introduced by Chu. Imra thinks that Chu was such a manipulator!

Imra soon encounters darkness again, but realizes this comes from Kwin's mind - it's not her own darkness. She finds Kwin in the midst of it all; he had locked his own consciousness away,using techniques Ivar had taught him. Kwin confesses that he planted the bomb himself, to make it appear someone had tried to kill him. He hoped this would make the more extreme Titanians examine their attitudes nad become more friendly towards Braal. Imra encourages him to stop hiding and to come out in the open, as things would be worse for everyone if Kwin's actions were discovered by someone else. Kwin agrees, and wakes up. He asks the Legionnaires to leave so he can talk to Ivar, and calls for the Science Police to give a statement. Imra takes courage and resolves to confront her own darkness one day.

Back on Earth, Triad announces the election results... and Shrinking Violet is the next leader! No mention of a deputy.

Thoughts:

This issue was very well-done, exploring intergalactic relations. I found it very realistic that Titan would not be so welcoming, but that Cos' performance on the stadium helped him win over the crowd. That's similar to what we see in the Olympics, no? It won't solve everything, it won't erase all memories, but it does make things easier.

Ah, immigration. As someone whose passport only allows him to travel to 60 countries without a visa - and someone who needs separate visas for many neighboring countries (such as the European Schengen Area, the UK AND Ireland, for US and Canada, for Japan and South Korea, for Australia and New Zealand)... I can relate to the bitter frustration at dealing with bureaucrats in immigration smile But it also gives a good illustration of geopolitics - despite Titan being in the UP, and the homeworld of a founding Legionnaire, they still see fit to thumb their noses at the UP when it suits them - such as when the citizen of one of their greatest enemies, Braal, is visiting.

Aven is crazy powerful, being able to overwhelm other Titanians without breaking a sweat, it seems.

Chu really is quite diabolical; I wouldn't be surpruised if she knew that Ivar and Kwin would be attracted to one another

The writers gave some nice bits into life on a telepathic world - the lack of portraits, for instance.

More insight into Triad's powers: Orange and Purple have both done things that the other triplets never learned about. But, do they learn about these things once they reintegrate? That would make sense, but I can't remember any evidence of that from earlier issues. It would be really weird if that never happened though.

Kwin using mental techniques ivar taught him is our first inkling that some measure of telepathy can be taught to non-native telepaths, though this is more of mental defense rather than true telepathy (thought casting and all that).

Imra's darkness is left hanging; I guess it sets up a nice subplot for later, and the writers may have felt it wouldbe too much for her to resolve it in one issue. In fact, little is resolved among the three founders' feelings, so we're back at status quo. Still, it was a nice exploration into the tangled web of Braal-Titan policies and the love triangle between our three founders.

And Violet as leader... whohoo! This should be interesting.
Legion of Super-Heroes 82
Lifestyles of the Dead

Issue information

Summary:

An explosion destroys Brainiac 5's lab, to which his only reaction is "interesting". He rudely tells Chuck Taine and Violet to "be quiet" as he walks away, protected by his forcefield. He further tells Chuck that he could rebuild the lab by Tuesday, if he hurries. Violet soothes Chuck by saying that it would be nice for his employment to be extended; she also says that Brainy's intellect has been very useful, which is why they put up with his lab-destroying ways. Cos and Imra come running in alarm, and Vi tells Cos she is handling it. Cos apologizes for taking charge, and the two founders congratulate Vi on her recent leadership win.

In another lab, Brainy makes a note to invent something for Violet as thanks for increasing his lab time. Minor error: he credits Violet for bringing Dr. Gym'll in, though in Legionnaires 38 Triad claims credit for calling him. But Triad did give Violet credit for convincing Brainy to stay with the team.

Dr. Gym'll is examining Live Wire to see if he can regrow Garth's arm.

Ultra Boy wakes up in his quarters in pain.

On Xanthu, Leviathan is mercilessly teasing Star Boy. "Next stop: Hickworld!" An annoyed Thom tells Gim he comes from a city of 17 million; Gim retorts with "I've never heard of it!" Thom tells Gim to talk louder and be proud of his ignorance. Gates also calls Gim out for "perpetuating hateful stereotypes".

Invisible Kid finally tells Spark that Chameleon is her real secret admirer, to Spark's consternation.

The Legionnaires are met by Xanthu's local superteam, the Uncanny Amazers - much to Thom's embarrassment. He even tries to pretend he doesn't know them, at first.

We meet: Lonna Leing, Insect Queen (nice play on Lana Lang there). Monstress is feeling the inferiority complex; she tells I. Queen "I guarantee you, they ain't heard of none of us!". She introduces herself as "The Monstress, that is my only name". Then she whispers, "Grife, that sounded stupid...". Boy, she sure is a far cry from the sweet Monstress we would come to know later. Rounding out the group are Atom'x and Kid Quantum II, with the latter being extremely hostile. Monstress tells Thom to forgive Kid Q's attitude, as she's been like that ever since her brother James died. Thom wonders if that's why Gim hates him so much. Thom surprises the Amazers by saying he doesn't plan to leave the Legion and return to Xanthu.

Jo's pains end when he calls Tinya's name. He jumps out of bed, thinking that he felt a rush of something undefinable... some "Tinya-ness". He goes into her room to investigate, only to scream as a hand phases through his chest and a voice tells him to get out!

Back on Xanthu, the Legionnaires mingle with the Amazers and other locals. We see many Xanthusians look down their noses at the Legion, though in a way that also suggests an inferiority complex. "We're as good as they are!" The Xanthusian President holds no illusions; he candidly tells Leviathan that, being on the edge of the galaxy, Xanthu has great need of its own defense force. He even says, "and, well, you saw the super-heroes we got. We could really use Star Boy." Gim is only too happy to let Thom go back to Xanthu, prompting Kid Quantum II to call him out for not standing up for Star Boy. "I see your leader's really sticking up for you, Star Boy. Just like he was there when my brother needed him." A shocked Gim stammers out an apology - "I'm very sorry for your loss, but I swear to you we did everything we could..."

Prefect Lamar (is a Prefect a Prime Minister?) whispers to the President about his plan: to have the Amazers face the Legion in a cage-match for the right to keep Star Boy. The President says he hates the plan, but reconsiders; he thinks some of the Amazers, suich as Kid Q, probably hate the Legion too much to work with Star Boy, so the plan does make sense. Let them get their aggressions out in the open, eh? Thom quickly accepts before a stunned Gim can say no.

The phased hand through Jo's chest is revealed to be Winema Wazzo, cleaning out Tinya's quarters. Jo tries to empathize with her pain over losing Tinya; she tells him not to touch her. "If you ever soil me with your touch like you soiled my baby, I'll have you killed!" Jo grits his teeth in anger, then suddenly collapses. And things begin flying around Tinya's room! Jo gets knocked out.

Cage match timne on Xanthu. Prefect Lamar tries to goad M'Onel into joining; he doesn't rise to the bait, but picks up the cage with one hand and says he needs to move it out of the draftg so he won't catch cold. Lamar eats his words, heh.

Kid Q has second thoughts about something she agreed to help Lamar do. Lamar tells her to stop thinking and just follow orders.

Match time: Star Boy, Spark, Leviathan, Chameleon and Gates (I guess Lyle was too busy being Invisible) versus Konk! (Floating Head Girl - thanks for the nickname, Gates!), Insect Queen, Monstress, Atom'x and the bald kid whom everyone insults and whose powers remain unknown. As the match starts, the Legionnaires find themselves inexplicably slowed down; Monstress scores an easy victory on Leviathan, Insect Queen wraps up Chameleon in webbing, and Konk headbutts Gates. Oops. Lamar cheers, telling Kid Q to keep up her quantum field. "If you win this for us, you will undo all the damage done by your br... errrrr." An angry Jazmin tells him off for not appreciating James' sacrifice in the line of duty, and tells him to fix his own match! With the quantum field off, Gim and Cham bounce off the floor and knock out Atom'x and the bald kid. And I assume Star Boy and Spark mop up the rest of their opponents - or Jazmin owns up to the cheating - because the next thing we know, M'Onel is congratulating Star Boy for keeping his Legion membership.

Vi, Cos and Imra rush to help Winema deal with the disturbance. Winema uses Jo's flight ring to bring him to the infirmary, thinking to herself that she "can't hate a sick child" despite despising Jo for so long. She interrupts Dr. Gym'll telling Garth that he can only regrow his other armif he gives up his lightning powers. Gym'll finds an unknown variety of ectoplasm in Jo's body, which turns out to be...

Apparition!

Tinya reappears, and the flying objects stop. Tinya says she somehow hid in Jo's body when they were atacked by the Daxamite (Legionnaires Annual 2), and has been trying to get out ever since. Except, she can only be seen and heard by Jo and Winema... and nobody at all can touch her. Jo and Winema are just happy to have her back, though.

Thoughts:

Rather a gorgeous and dramatic cover, of an intangible hand phasing through Ultra Boy's chest!

Well, we get quite two subplots wrapped up here - Jo's mysterious pains, Thom's Legion membership. That's quite a lot of developments. I don't know if I'm particularly satisfied with how they did it. I did like the exploration of Xanthu's inferiority complex and views towards Earth, and it was good seeing another side of Winema besides the harsh tiger mom.

Gim is such a jerk here, but I can't 100% blame him. Back in college, I used to act that way towards a classmate whom, I felt, was pig-headed and arrogant and incompetent. I can see where Gim is coming from; it's not the best behavior, but it's so very human AND understandable. Two quibbles: one is Gim is teasing Star Boy by belittling Xanthu (and not Gim himself); and as Gates observes, this is very much against the Legion's mission. Two, is his poor handling of expressing condolences to Kid Quantum II, especially when he himself was so broken up over Kid Quantum I's death way back. I felt this was a missed opportunity to give Gim some depth and show another side to him. Actually, a third quibble, and possibly the greatest - Gim directly disobeys RJ Brande's orders, and tries to foist Star Boy back on Xanthu. For someone who prides himself so much on his discipline and his background...! Gim must really think Thom is unsuitable!

I love the Xanthusian President. Candid, honest, and with a keen knowledge of human nature! Certainly one of the better politicans we have met.

The Amazers:

Monstress sounds more like The Thing here, certainly a far cry from her "sweetie" speech patterns later on. I suspect that she was initially intended as a joke character and pastiche of The Hulk/The Thing, and when the writers decided to make her a Legionnaire they went in a different direction, making her "sweet" to make her more unique.

Atom'x. I read that he was supposed to be Atmos, but the art went wrong. Explains why Atmos would appear later in the issue without any lines. Remembering back to Legionnaires 0, Atmos was mentioned (and had a cameo), along with Star Boy and Kid Quantum I.

And, here's my corroboration on Atom'x's origin.

Originally Posted by Eryk Davis Ester
Originally Posted by Invisible Brainiac
I read a theory (can't find it anymore) that Atom'x was actually a misdrawn or miscolored Atmos.


Yeah, he was supposed to be Atmos, but because of some sort of artistic miscommunication, he ended up being drawn as looking nothing like Atmos. So, he became a separate character, who was named after Tom McCraw's screenname, a fact that Tom was completely unaware of when choosing the character's color scheme.



Kid Quantum II. Why not? A direct legacy character! Stasis fields are a useful power anyway. I liked her standing up for her brother James, but I like even better that the writers let her have second thoughts even before Lamar insulted James. Shows her good character.

Insect Queen is a nice update on Lana Lang.
Legionnaires 39
Wishful Thinking


Issue Information

Summary:

Kinetix meditates in her room, trying to find a trace of the Emerald Eye. "Why must power be so elusive?" She thinks to herself that she searched for powers so she could continue to help the Legion. Lori peeks in and disturbs Zoe's concentration. Zoe snaps at her, then apologizes. Lori came to ask for advice, as Violet recommended Zoe as a "worldly person". She wants a guy (Rond!) to notice her; Kinetix tells her to slow down and remember that, while physically she is an adult, mentally she is only ten. Lori walks out, annoyed.

In space, a quartet of Science Police officers are flying Dr. Regulus to Takron-Galtos. Regulus burns out of his prison, and we hear the pained screams of two of the Officers.

Violet greets Leviathan's team on their arrival from Xanthu. Gim congratulates Vi on winning the leadership election, and complains about his mission - Thom gets to stay; he kept trying to fly the cruiser (despite everyone NOT wanting "Crash Kallor" to do so!), Spark is hostile to both Chameleon and Invisible Kid, and apparently Gates never stopped speaking the whole time (to which Gates retorts, "Oh, like you're such a great conversationalist!"). In the commissary, Gim is concerned about M'Onel's Detached Agent status letting him take off pretty much whenever he wants. He thinks it will be bad for morale. Vi counters that it IS a special status for him, and the rest of the team is on board and in good shape.

Ultra Boy tells Spark "Everything's wonderful, we're very happy," a reference to Apparition's return in LSH 82 (though only Jo and Winema can see her).

XS asks Spark about her secret admirer. When Spark reveals it was Cham instead of Lyle, XS blurts it out to the whole commissary - much to Ayla's, Cham's and Lyle's consternation.

Triad argues amongst herself, with Orange freaking out that Cham's not humanoid and Purple being supportive. An annoyed Neutral forcibly reintegrates, embarrased that they were arguing so in public.

Zoe chases Lori to get her to calm down. "Nass, I sound like my mother!"

Brainy suddenly realizes that nobody has pestered him the entire day.

Gallan is a remote world owned by McCauley, and we see how grim the pollution situation is. Spider-Girl wakes up fellow Workforce member Inferno, who sleeps with ALL the lights open. Hmm.. McCauley complains about falling production levels, to which a worker explains that most other employees have left because of the poor environmental and health situation. McCauley will have none of it, and further complains about the Science Police cruiser which landed without notification. Uh-oh...

Zoe is still looking for Lori, and encounters Triad. Poor Lu has a horrible headache. Zoe offers to help as she has some healing experience. Triad mentions that she cannot find Brainy.

Lori is in Rond's lab, and kisses him. A surprised Rond falls down, and an annoyed Lori says she felt nothing despite always believing the first kiss would be special.

In the Monitor Room, Cosmic Boy and Saturn Girl kiss. Shvaughn calls in with a report that the Science Police (SP) cruiser carrying Dr. Regulus was diverted to Gallan; and because Gallan is a private holding, the SPs have no jurisdiction. Cos notifies Violet, who assembles a team at once -

Violet leads Chameleon, Cosmic Boy, Leviathan, Kinetix, Spark, Triad, Ultra Boy and XS. We will see next issue that Apparition is along for the ride. And Violet chose to bring Dirk Morgna, despite Gim's misgivings. Dirk is understandably aggressive towards Regulus, which makes Gim push back. As the cruiser dives into the atmosphere, a beam burns a whole in the cruiser, and Violet orders the team to bail. They head for McCauley's industrial center, where we find him cowering in the dark. Evolvo, as an apeman, tries to start a fire. Spider-Girl complains about not going with Inferno and Karate Kid to check on the blackout. The Legion enters, and McCauley tells them all he knows - which is that the SP Cruiser landed, that a petrochem plant was wrecked and that the power went out. Vi deduces it was Regulus' doing, and splits the team into squads. Spider-Girl suggests she tag along with Ultra Boy's squad, but Jo rebuffs her. Poor Sussa.

Squad 1: Cosmic Boy, Kinetix and Triad. Another new thing for Zoe, she uses her telekinesis to agitate air molecules to provide light. Not a magic thing, though. They find and rescue Karate Kid from under some debris. Val was ambushed by someone with armor - Regulus.

Squad 2: Chameleon, Spark, Ultra Boy and XS face a panicked Inferno, whose fear of the dark is causing her to throw fire everywhere. Cham narrowly saves Spark, who warms up to him and apologizes for giving him the cold shoulder. XS zips in and slaps some sense into Inferno.

Squad 3: Leviathan, Violet and Dirk Morgna. As the only one to provide light, Dirk takes point (!). In no time at all they find Regulus, who tries burning them. Dirk realizes that Regulus can "see" heat signatures; and when he tries to attack Regulus, his own fire is absorbed. Regulus gloats that his armor's circuitry is linked to Gallan's planetary power grid, and that he can absorb energy! Cos' squad arrives to reinforce Vi's; and Zoe flirts with Gim a bit. Triad triplicates, only for each of her three bodies to be physically different - each has a different costume and hairstyle. Before they can figure out what happened, Regulus creates a shockwave through his new "command of electromagnetic forces", and tells the Legionnaires they will die!

Thoughts:

I love Jeff Moy's art, and his roll calls are a nice touch. Here we have Spark snubbing a concerned Chameleon as a sight gag. I especially loved the panel where XS blurts out Cham's identity as Spark's admirer - Ayla spills coffee all over her face (with a big SPOOT!), Lyle drops his tray and Cham's antennae stiffen! I also love how Moy worked in clues that Brainy was undetectable - we see Brainy right in the middle of the commissary, and succeeding panels show Chuck, Lori and Zoe all passing him, all without anyone noticing him at all.

I feel that the interpersonal conflicts and little moments were much better than the action in this issue, which consists of the Legionnaires searching for Regulus and stumbling around in the dark. There are some clever power uses though, such as XS outrunning Inferno's fireballs; Spark using electricity to disrupt the flames; Zoe using telekinesis to shield the team from debris; Cos wrapping Regulus up in metal. And Apeman Evolvo is just too funny.

My biggest criticism is the threat of Regulus. I still don't understand how he could get so powerful, even going so far as to create earthquakes and stuff. There isn't even any futuristic science explanation. It feels a bit lazy, unlike earlier stories with more solid science (Planet Hell's magnetic fields protecting it from the sun, the chemistry used to stop the Composite Man...)

The one-liners continue to entertain - Zoe's "Nass, I sound like my mother!" while chasing Lori; Gates' "Like you're such a great conversationalist" to Gim; and Thom's "Crash Kallor" nickname (Thom's pained comment, "one little accident and they never let you forget it", is hilarious too).

Zoe's powers continue to confuse - now it seems she's a generic magic user in addition to having telekinesis (conjuring an image of the Emerald Eye; helping heal Triad). At least the glow-in-the-dark thing is explained by telekinesis.

Bringing Triad along on the mission is an odd choice; her headache was so bad she was crouching in the hallway back in Legion HQ. I would have thought she would have been left behind, as her pain only started easing after the cruiser made the Stargate jump to Gallan. Bringing Dirk is an interesting choice as well - he shows no signs of being trained for these types of situations. And oh, Vi's puppy love is showing - grouping herself with Gim!

Alas poor Sussa, she still definitely has a thing for Jo. Well, he did pretty much drop her to go with Tinya, and we never saw him break up with her for good (the whole time, it was implied that he just "ghosted" her, heh). This always bothered me a bit, and I think that when Sussa finally gets over him she will definitely let him hear about it.
Legion of Super-Heroes 83
Big Tears

Issue information

Summary:

Rather an ominous issue title, no?

The tears aren't being shed by McCauley. With power - including lie support - failing all over Gallan, Evolvo has already ordered a planetary evacuation. McCauley rages, saying they could have worked them for another half day! Spider-Girl and Evolvo are more sensible, and McCauley is convinced to trigger his escape pod to bring the three of them into orbit so he can keep tabs on Gallan from a safe distance. To Spider-Girl's and Evolvo's protests, McCauley thinks the Legionnaires can take care of themselves, and that anyone on the Workforce is replaceable.

As the Legionnaires and their allies recover, Chameleon's squad bursts in to confront Regulus. Regulus blasts open some old transformers, which are "pre-regulatory models" that contain pure dichloraxin - one drop of which could paralyze someone. On Vi's orders, XS and Cosmic Boy try to contain the chemical. Apparition tells Ultra Boy to dodge, despite his invulnerability; if any drops get on his costume, he would be the hazard. A grateful Jo didn't think of this, and air-kisses phantom Tinya. Triad notices and Purple flirts with Jo ("Hey loverboy! Kissing air? Come here and I'll show you something better!"). Neutral and Orange admonish her and suggest they attack Regulus, but the three can't seem to get their act together and crash into each other - a sign that they are no longer truly Carggite? It's hard to say, because all three bodies disagree on who goes high and who goes low.

Violet orders everyone out, as the atmosphere is becoming too toxic. An angry Dirk Morgna refuses to listen, and blasts Regulus. Inferno joins him.

More weirdness afoot: The Triads can't recombine, and Cosmic Boy sees Saturn Girl... who turns out to be XS. Whoa. XS calls Cos her "heart's desire". Vi, at a loss, calls Gim, saying she can't get Inferno and Dirk to listen. Regulus quickly blasts the two fiery friends down; Vi has Inferno and Gim rushes in to save Dirk. A disappointed and surprised Vi calls out to him, to which he replies, "Sorry Vi honey, but I'm not letting another kid die because he's too stubborn to follow orders." Gim shows that he's still thinking of the first Kid Quantum, which is something we didn't see an issue ago (LSH 82). Gim finds Dirk, who isn't glowing anymore - he's powerless, but alive!

Outside, Regulus cracks open the ground and unearths McCauley's nuclear waste. In orbit, McCauley decides to unleash the rest of his waste to overwhelm Regulus, thinking that if he stops the threat now he could recover some hardware. Evolvo agrees, much to Spider-Girl's shock and consternation. She questions McCauley's willingness to ruin the ecosystem and let the Legionnaires die, to which McCauley responds, smugly, that he will simply build them a magnificent monument.

Back at Legion HQ, Gates is surprised that Invisible Kid and Star Boy are listening to his political opinions; that anyone would listen to him has always been his "heart's desire". Imra rushes to Element Lad, who is visited by visions of his dead parents, urging him to commit suicide and join them. Jan explains to a panicked Imra that, in Trommite culture,death is a reward and hs also been his "heart's desire". Garth comes in, showing Imra that his arm has been restored magically. And Brainy tries talking to everyone in the room, but nobody seems to notice him, causing him to question his existence.

Regulus continues feeding into the nuclear wastes on Gallan, and begins to grow. Kinetix leads Spark, Ultra Boy and Cosmic Boy in sealing off some pipes spewing acid. Cos cracks me up by saying "How could anyone - even McCauley - not see these as an environmental outrage? We should probably have come here long ago and kicked his butt!" To which Leviathan gleefully says he sounds like Gates. McCauley rants about this, to Spider-Girl's amusement.

Regulus has grown to gigantic size, and boasts that he controls the planet. Violet orders everyone into a nearby cruiser so they can escape. Leviathan is determined to stop Regulus, because he knows everyone will die if they can't get off-planet. He digs into the ground and grabs some acid pipes, and... breaks them open on Regulus! Regulus melts, and Gim falls to the ground, horribly scarred. Violet reaches him first, telling him he died a hero - which Gim says was his heart's desire. Violet begins glowing with green energy, which a scared Kinetix recognizes as the Emerald Eye... just before Vi teleports everyone back to Legion HQ and changes into an Emerald Empress-y outfit. Oops.

Thoughts:

Sigh, McCauley. What a nasshead!

Regulus - I wonder if the Eye had a hand in his increased power levels, to help fulfill Leviathan's wish of being a big hero. That's the only real explanation I have for why he can suddenly do what he did this issue.

The writers did do a good job of seeding us with clues that something was afoot. All the odd happenings with various Legionnaires, for one. Vi being the Emerald Empress was not obvious, but also not completely out of left field (as next issue will show).

The action, just like last issue, was kind of boring - though there were some good power uses again, such as Chameleon morphing into a ballon to gather everyone and XS dragging people to safety; Kinetix fusing pipes together for Spark, Cos and Jo to seal. I was hoping Violet would be more proactive and "leaderly", but she doesn't get to do that much here. Other Legionnaires like Cos, Gim and even Zoe take charge more than she does. The Legionnaires as a whole are also reactive, I never see them get together and think of strategies for stopping Regulus - instead, they react to the things he does (bursting pipes full of acid, unearthing nuclear waste) without trying to tackle him directly. The only ones who do are Inferno and Dirk (who fail), and Gim (who dies).

As for Dirk - not sure what his purpose was. He just loses his powers, he doesn't even get to be a hero.

But I guess that's realism, huh? In any crisis, people do not always know what to do. And the Legionnaires ARE young, and their inexperience shows.

Triad's powers - it's heavily implied that Carggites are able to excel at trijutsu because of, well, something inherent in their being Carggite. That's why the Triads' attack on Regulus fails. We will see hints of this much later, in LSH 107, where Triad proves to be a better trijitsu fighter than the Composite Durlan.

This issue goes a long way towards showing that Spider-Girl isn't all that bad, while Evolvo is incredibly greedy and possibly as amoral as McCauley is. Inferno is a mixed bag, she's clearly brave and all but is also hotheaded and impulsive, and I can't forget the time she killed a man way back in Legionnaires 22.

I did enjoy learning about the "heart's desires" of various Legionnaires. The writers remembered that the desires of Cosmic Boy and XS would be contradictory, and they seemed to consider that Live Wire's would be too. Here's a list:

Cosmic Boy - the love of Saturn Girl
Live Wire - to get his arm back and "be whole" for Imra
Saturn Girl - ? (guess the writers didn't want to spoil the love triangle)
Triad - to be three separate people (although Orange wasn't happy!)
Apparition - ? (likely not affected by the Emerald Eye)
XS - the love of Cosmic Boy
Chameleon - ? (it's not certain if Spark's about-face was this for him)
Invisible Kid - ?
Leviathan - to die in battle?
Spark - ?
Brainiac 5 - for nobody to notice and bother him
Kinetix - ?
Violet - ? (though we learn that being leader was part of it)
Star Boy -?
Gates - for people to listen to his opinions
Element Lad - death (!)
Ultra Boy - ? (though later, he and Tinya will question if Tinya's return is it)
Dirk Morgna - ? unlikely that his loss of his powers was it, as Violet would later say that she only commanded the Eye to fulfill the wishes of Legionnaires; plus, his power loss wasn't reversed, unlike the other changes
Legionnaires 40
Emerald / Violet


Issue Information

Summary:

Kinetix tells her teammates that they need to get the Emerald Eye away from Violet. Violet laughs as she blasts everyone back. She then teleports away non-Legionnaires Inferno, Dirk Morgna and Karate Kid, while teleporting all the Legionnaires to her - including M'Onel from deep space. M'On recognizes the Eye from his time in the 20th century. Vi forces the Legion to call the roll, then dispatches Brainiac 5 to place Leviathan's body in stasis. Kinetix tries to talk Vi out of using the Eye's power; Vi counters by pointing out Zoe's powerlust; how "playing with molecular bonds" wasn't enough for her! Vi adds how lonely and outclassed she felt, by just being able to shrink. Zoe asks why Vi never said anything, as they were friends. Vi counters that Zoe was missing. She reveals that she encountered the Eye in the Scavenger's lair, and that the Eye gave her energy and confidence. She blames the Legionnaires for not giving her attention and friendship, something which the Eye took advantage of.

She is interrupted by Shvaughn firing at the Eye, causing it to break apart - until it reforms an instant later. Violet quickly deages Shvaughn into infancy. As Kinetix and others try to talk Vi down, she keeps ranting about how the Eye made her feel wonderful and how people began noticing her, about Leviathan noticing only Kinetix and not her, about slowly becoming more assertive and finally becoming Legion leader. She had to keep her distance from Zoe, for fear Zoe would detect the Eye. Then Vi says she began using the Eye to grant everyone their "heart's desire", leading Ultra Boy and Apparition to wonder if the latter's return was the Eye's doing. Jo tries to question Vi on this, but is blasted back. She angrily turns some Legionnaires into frogs to punish them for failing to save Leviathan. Then she dispatches M'Onel, Live Wire, XS and Ultra Boy to help her bring Gim back to life, and leaves the few remaining Legionnaires alone.

Cos goes to check on the staff, while Saturn Girl, the Triads and Kinetix gather. Zoe wonders why she wasn't sent, as she has healing experience. Imra says she planted a telepathic suggestion in Vi to leave Zoe, as Zoe has the most knowledge about the Eye.

M'Onel materializes in the Anterean System, questioning the Al'Khaulytes on their reanimation of the dead. When they rebuff him, Vi takes control of M'On and makes him attack the acolytes.

Upon claiming Leviathan's body, Garth, Jenni and Jo are told there is no hope. The coroner's scanners suddenly pick up a concenrtation of ectoplasm in Jo's body. An angry Violet pops in and asks the three why they haven't done anything; she takes control of XS and spurs her to tear up the lab looking for research. When Garth says they can't bring Gim back, Vi punishes him by removing his restored arm. Luckily for the acolytes M'Onel is attacking, M'On is freed of control at this moment.

Jo and Tinya use the opportunity to run away. Tinya uses the scanner as evidence that she really does exist independently of the Eye. Vi confronts Jo, and doesn't register Tinya's presence. Vi grabs Jo and disappears.

In the VR Room, Triad has the idea of using the VR systems while she, Zoe and Imra plot against the Eye. Theoretically, the VR array should interfere with any eavesdropping, telepathic or otherwise. Sadly, it doesn't work, and Vi teleports in and tries to drown the three of them plus Jo. The Eye manifests an image of Violet, who is meaner. Zoe and Imra try to convince Vi that the Eye is twisting her. Vi tries to stop her double, and begins questioning it. But the Eye overpowers Vi's doubts, and takes over the rest of the Legion's minds - turning them into the Emerald Legion!

Thoughts:

Interesting slash in the title. A play on the fact that both "emerald" and "Violet" are colors?

Well, the story isn't much, a lot of it is Violet acting irrationally under the thrall of the Eye. She's grieving and under mind control, so that explains some of it, but... I wish the writers had revealed more about the reanimation of the dead ritual in Antares. Unlike the Adventure Era story of Lightning Lad's revival, we are given no clue here as to why the ritual couldn't work on Gim. I wish that had been addressed, it's a rather glaring blind spot especially given how desperate Violet was.

Again, I love the little bits that Jeff Moy works into his art. When Vi blasts everyone,you can see Triad Purple's arm slamming into Inferno's nose, and Inferno glowering at her a panel later. The roll call is another great look into personalities, with some Legionnaires looking more agressive than others - such as Garth and Jo and Gates. The Emerald Legion costumes are great too - Brainiac 5 becomes a mini-Brainiac, complete with the wires on his head; Kinetix's costume reminds me of a genie; Jo gets facial hair and a beard; Spark's hair is all spiky; and interestingly, M'Onel gets headgear similar to Leviathan's.

The dialogue continues to shine. Little things like Gates snapping he doesn't appreciate being teleported against his will; Garth trying to give Vi a piece of his mind during roll call; XS barely whispers. I laughed at Gates' line when Violet punishes him and others for failing to revive Leviathan by turning them into frogs - "But I wasn't even there!"

Other nice bits: Jan admonishing Shvaughn for drawing her blaster right away, as he believes in peace. In one panel, Triad Purple sticks her tongue out at Emerald Vi.

Zoe does have a bit of an ego, wondering why Vi didn't send her along to help save Gim because she has healing experience. Expecting rationality from the Eye smile And Zoe also kept thinking that she could have used the Eye's power to save Gim, while warning against using the Eye. I can understand Vi's annoyance during those instances.

I can understand why some people feel that Vi's possession by the Eye ruined her. As Vi monologues, the background art contains many instances of the new, confident Vi we have been seeing for nealry a year - her defeat of Scavenger and a brainwashed Jan Arrah, becoming Legion leader. It certainly seems like all this is the Eye's doing, and none of it Vi's own growth.
Legion of Super-Heroes 84
Emerald Legion

Issue information

Summary:

In Workforce HQ, Inferno is keeping tabs on the Legion. Despite McCauley ordering her to stay, she blasts a hole in the wall and goes to check it out.

Violet seems to have forgotten her mission to resurrect Leviathan - possibly a reflection of the Emerald Eye's stronger control over her. She leads the Emerald Legion in "changing the world". First stop? A Science Police officer in a shoot-out with two bad guys and a hostage. The officer and the two bad guys get turned into animals, but the hostage is left alone. Apparition tries to snap Ultra Boy out of it by reestalishing a psychic link (?!), but can't. She zips away, only to phase through Saturn Girl, awakening her.

Tinya dashes back to Legion HQ. Lori is cuddling the baby-fied Shvaughn, who still has her adult mind. Marla Latham is trying to man the Monitor Board. He gets a call from a familiar face, Nura Nal, who sounds very ditzy - completely unlike the self-assured Nura of the Preboot. "Nura Nal? But you can call me Nura? But please, not Nurry? Well, I get these sort of visions? Like dreams? but they come true? And I dreamt the Legion was in this explosion? And only half of them came out? so..."

Marla cuts her off, telling her to check back when she hits reality. Oops. Inferno burns her way in, looking for Violet.

Imra tries to reach Violet's mind; just as she succeeds, Vi and the Eye are alerted and blast her. Imra links with the Eye and tries to turn it on Vi, but Vi shrinks out of the way and lets Imra get hit. She suffers no damage, but is instead turned normal and without any of the Eye's power. Members of the new Emerald Legion group mind try to retrieve Imra, but Vi stops them. She says "part of Eye" wants her back, but that they must reshape the world first - a clear sign that the Eye is dominating Vi, and explaining why we seem to have forgotten about the resurrection of Gim. Vi and company teleports to a satellite around Earth, molding it in their image.

Imra returns to HQ, and she can see Tinya too. She also shuts up a snarky Inferno. Imra commandeers a cruiser and invites Inferno and Tinya along. Shvaughn insists on going, and Imra agrees much to everyone's surprise (including Shvaughn's!)

The Emerald Legionnaires are spreading out, transforming sections of the Earth. There are some traces of individuality; Brainy's landscape looks like a computer, while Jan turns his into crystal. They are all speaking in a group mind though...

... except Gates. As someone says, "All who live will live as EYE wish," Gates begins to question. "That's imperialism!" he thunders. With some effort, he remembers his beliefs, saying "the only legitimate power belongs to the masses! They must be free to exercise their right to self-determination..." And is stopped by Kinetix turning him into an egg! The Emerald Legion is outraged that she has fractured the group mind. Violet says she could have compensated for Gates' independence, as he is all talk. Kinetix says she's not, and fires upon the Eye. Kinetix and Violet get into an all-out brawl for the Eye's power, much to the shock of the Emerald Legionnaires. All are confused, and can do nothing. Enter Imra's crew; Imra transmits a feeling of thinking independently, and this is enough to shake Brainiac 5 and M'Onel from the Eye's control. Guess we know which Legionnaires are the most independent, huh?

Despite Brainy's warnings, M'On tries to block the Eye's energy, and gets thrashed for his efforts. Imra, Shvaughn, Inferno and Tinya burst in, and Tinya tries to reach a catatonic Jo. Some Legionnaires remain catatonic, while some attack Inferno and Shvaughn.

Violet gets the upper hand and tells the Eye to show Kinetix that the Eye chose Vi; the Eye zaps Zoe, draining her and turning her into a wizened crone. Zoe still tries to reach the Eye despite all this. Violet reacts in horror, and at the battles between Legionnaires. Her speech is telling: "We weren't supposed to hate each other! Eye just wanted to be part of the group, Eye didn't want to destroy it! None of this should have happened! Eye want it undone! Take me back! Back in time! Undo it all. Eye! I command you - take me back!"

And then everything goes kablooey!

Thoughts:

Love the cover. A bunch of Legionnaires blinded by a big explosion of light. Very dramatic.

Well, some more inconsistencies. Some Legionnaires fight back against Imra's crew, others just stand there doing nothing. It does convey the tug-of-war between Vi and the Eye for control. though, and how the Eye overextended itself trying to control so many Legionnaires at once. Again, I can't say that the action in this issue was very compelling, though.

Inferno - well, I still don't get what drove her to investigate, besides curiosity. She seems shoehorned in, unlike Shvaughn. Imra certainly told Inferno off, grabbing her arm before she could throw her flame. I love her line, "I have just been through a majorly weird ordeal, and am in no mood to patronize a strutting bully."

I do like the inclusion of Shvaughn. I have always been a big fan, and it's nice to have a non-powered supporting character get more screen time. (minor note: last issue, she seemed to be mentally a baby, spouting baby talk. Now she speaks like an adult...)

Lori thinking baby Shvaughn was cute was hilarious.

We get another familiar face - Nura Nal. One of the last Adventure Era Legionnaires to not yet have been reintroduced. Sadly, I agree with many others - this Nura is nothing like the self-assured, vampy yet smart Nura we all knew - the one who had a clear handle on her act, with every move calculated just so. This one seems like a valley girl.

Gates and Kinetix are the first two Legionnaires to resist the Eye, without outside help. Not too surprised, nor am I surprised that Brainy and M'On were the two most receptive to Imra's telepathic interference.
Posted By: Invisible Brainiac Legionnaires 41 - 02/26/18 08:50 PM
Legionnaires 41
Aftermath

Issue Information

Summary:

Live Wire regains consciousness and tries to make sense of what has happened. He sees a white glove in the rubble and digs, thinking it is Saturn Girl. Instead, he finds XS. As XS looks for other Legionnaires, Garth checks the monitors and realizes they are on a rapidly-decaying satellite!

Other Legionnaires are found: Kinetix, Star Boy, Element Lad, Chameleon, Triad, Invisible Kid, M'Onel. Garth quickly takes charge, ordering M'Onel to slow their descent into the Earth's atmosphere. Kinetix shields everyone as they scramble into transuits. Thankfully, the Legionnaires survive reentry through the combined efforts of M'Onel and Kinetix, and the Legionnaires are picked up by RJ Brande and the UP Fleet. The remaining able-bodied Legionnaires - Garth, Lu, Lyle and M'On - are invited in for a briefing. RJ fills them in on the events they can't remember. As they watch the satellite explode, Garth mourns for Imra. But Rond comes in and says he believes the missing Legionnaires and allies were thrown through time instead. Lyle worries for them, as Vi and the Eye have disappeared too; but RJ shows readings that indicate the Eye and Violet sped away at the instant of the explosion.

A guilty Violet is indeed in space, being tormented by the Eye. Violet blames the Eye for making her do horrible things. The Eye answers that things fell to pieces only because Violet kept resisting her. The Eye further tells her she can no longer go home, as everyone will think she is a villain.

RJ addresses the UP, sharing news of Leviathan's death and Violet's possession by the Eye. The one thing he hides is the time travel; the cover story is that the missing Legionnaires and friends went on a "special mission".

Nice Easter egg on this page by the way. One world in the UP is populated by blue-skinned humanoids wink

Dr. Gym'll reminds Garth that he can grow a new arm if he gives up his lightning powers. Garth declines; he wants to be "whole" for Imra but decides the Legion needs him more at the moment.

Triad tries to console Kinetix, who is feeling a mix of regret for not detecting the Eye sooner... and sadness that they could not save Leviathan.

XS runs around the world, kicking herself over losing Cosmic Boy. She doesn't know if Cos had real feelings for her, or if the Eye made him kiss her (we know it was the latter; Cos thought he was kissing Imra!). Star Boy isn't able to catch her, and as Jenni is running faster than sound she can't hear him. He finally makes her stop by using his mass powers on her, though "she still covered half a continent!"

Last rites for Leviathan are held on Shanghalla. Another Easter Egg - what looks to be a memorial to the Martian Manhunter; we see a statue, half-hidden in shadow, but with a recognizable costume. Leviathan's giant body is in a giant coffin, and the Legionnaires (except Kinetix) are the pallbearers. RJ delivers the eulogy. Interesting bits: the females wear "veils" on their heads, while Chameleon wears a black cap. Cameos: Gim's parents, Zoe's mom and brother, Jenni's dad, Gigi Cusimano (an old friend of Gim's in this reality), and Gim's old commander on Mars from his origin story. And an angry Winema Wazzo.

Winema asks the Allons for their support in investigating the Legion, that "pack of child-killers"! Mr. Allon yells at her, saying Gim was a soldier and knew the risks. Mrs. Allon thinks the same way, that Gim willingly gave his life and died doing what he loved. Element Lad begins wondering why everyone is so sad, as he believes death is "the time of greatest change". Triad admonishes him to be quiet, as everyone else is grieving. Winema confronts RJ about the Legion's secret mission. RJ declines to answer; Winema asks at least for the whereabouts of Ultra Boy, and reveals that Apparition survived as a wraith linked to him, to RJ's shock.

The Legionnaires depart for Earth. On the first cruiser, Star Boy commisserates with the Allons, saying that Gim was his toughest teacher and he learned a lot. Cham whispers to M'On that Kinetix could hardly speak to the Allons.

On the second cruiser, Zoe's mom and brother ask her about her transformation - ears and tail and all that. Zoe says she didn't know what or how to tell them, and narrates her encounter with Mysa. Zoe's mom Azra recognizes the name Mysa.... and then Mysa astral projects into the cruiser, teleporting it away! We end with the cruiser trashed, and Kinetix, the Saugins, Live Wire, XS, Invisible Kid and Triad facing an angry Mysa!

Thoughts:

This issue hit the spot! Teamwork, intelligent use of powers, exploring emotional fallout... and reminding us that a Legionnaire is dead, in a sensitive way. Well done, I liked it more than the big crazy shenanigans with the Emerald Eye! The panic and confusion of the Legionnaires on the satellite was captured really well. Nice decoy, making us think Garth found Imra - only for it to be XS. Well, both have white gloves.

Scary cover, I was afraid for XS when I saw it.

RJ is such a stabilizing influence. I would love to work with someone like that. I am also taking a class in Crisis Management and Communications now, and RJ is doing everything right with his frank addresses.

Whoo, who knew Zoe was powerful enough to hold together a bubble through reentry! love

I like how the Allons didn't go the vengeful parents route. Quite a refreshing change from Winema's vendetta. But I can't hate Winema either, she's just so torn up by Tinya's death and rebirth. And again we have Jan's different way of thinking about death.
Posted By: Invisible Brainiac Re: Legionnaires 41 - 02/26/18 10:40 PM
Legion of Super-Heroes 85
Metropolis Now!

Issue information

Summary:

The fates of the missing half of the Legion are revealed: Apparition, Brainiac 5, Cosmic Boy, Gates, Saturn Girl, Spark, and Ultra Boy are joined by Science Police liaison Shvaughn Erin and Workforce member Inferno in the past! (Interestingly, this group is majority female whereas the 30th century group is majority male). The group is flung through the air in a cloud of emerald energy. Cosmic Boy convinces Gates to teleport him outside of the bubble, and Cos uses his magnetism to bring everyone else to him. Shvaughn, back to adulthood, falls as she doesn't have a flight ring; Ultra Boy catches her. Saturn Girl fills the rest in on what went on while they were taken over by the Eye. Spark begins to panic, especially considering the other Legionnaires are missing. Apparition becomes jealous at Jo carrying Shvaughn, and tells Jo to give him her old flight ring (which Jo has been carrying around since Tinya "died".) Shvaughn and company are puzzled at Jo talking to Tinya, prompting Imra to link everyone's minds so they can perceive Tinya.

Brainy tries to interrupt as everyone crowds around Tinya. Imra tells him off, until they are interruped by a plane barreling over them - one Shvaughn recognizes to be over a thousand years old! Brainy finally gets everyone's attention and tells them they are, indeed, stuck in the past. An angry Inferno accuses Brainy of building a time machine and sending them back, and she tries to fry him. Wow, good job, Inferno; frying the only person smart enough to get them home...

Brainy detects a small cloud of Emereld Eye energy, and tells the Legion to chase it as it might be able to get them home. Gates teleports into a building to follow it, landing in front of a newscast by Jimmy Olsen, and causing panic. Cameo on the next pages shows Bibbo, Superman's other pal!

The Legionnaires continue to give chase, and Brainy says they must catch the cloud before it hits the ground, else it will dissipate. The cloud enters a taxicab and begins to transform it. The panicked driver slams his door into Brainy's face, afraid of him being green.

Gates mistakes a stone bridge for the Great Wall of China, and Spark becomes nauseated at the smell of hot dogs cooking. "it's scorched animal parts? These primitives are actually eating them?" Spark blasts a hole into the bridge so they can follow the cloud. Jo stays behind to hold the bridge up, and is offered help by someone... with a red cape?

Maggie Turpin and Dan Sawyer mobilize to follow the Legion. They are accosted by three members of the Special Crimes Unit.

Brainy configures the team's telepathic earplugs into a two-way stream, as he and Spark try to talk down the officers. Unfortunately, the emerald cloud infects the cops' armor, and makes it attack the Legionnaires. The Legionnaires try to stop the armor while Brainy chases the green cloud. Shvaughn realizes they are fighting police officers, and shoots at Inferno to stop her from burning Maggie Sawyer. Cos magnetically disarms everyone, prompting an officer to hit him; Maggie yells at the officer, as Cos wasn't being aggressive. Superman steps in just at this point, and calms everyone down. He recognizes the Legionnaires, but knows them by their Preboot reality names - calling Ayla "Lightning Lad's twin", much to the surprise of the Legionnaires.

Unfortunately, just as things get settled, a dejected Brainy returns carrying his ruined forcefield belt. He wasn't able to catch the cloud.

Thoughts:

Pretty standard fare here. The Legionnaires are in for some culture (time?) shock, and I find these bits well done, with the hot dogs and the native population's lack of experience with aliens making it harder for Gates and Brainiac 5. I like that both Legionnaires and some of the cops (Maggie) tried to talk things out instead of getting into a free-for-all.

Apparition is snarky, just the way I like it. When Inferno says the rest of the Legionnaires were probably atomized in the blast, Tinya retorts with "tactful as usual, Inferno". Shades of jealousy erupt, with her reaction towards Shvaughn.

Inferno again proves she's not Legion material, to me anyway. Trying to fry Brainy? Hello, 1) killing, and 2) smart move, trying to fry the genius who can get them home. Sigh.

Gates, as the most alien Legionnaire, has to deal with "specieism". "One look at me and they scream? I don't have to put up with this humiliating display of specieism! You look ridiculous running around with your big, soft mouths open wide as black holes, going EARRRGHH!" I also love how he kept insisting they were in China, and that people were speaking Chinese.

Brainiac 5 is condescendingly arrogant, as usual. The Legionnaires snap at him from time to time too, though I suppose I can't blame them considering how haughty he is.

There are also signs that Spark will be one of those who will have the hardest time adjusting, what with her worry over Garth and her disgust at the "primitives" of the era.
Posted By: Invisible Brainiac Legionnaires 42 - 02/26/18 11:12 PM
Legionnaires 42
When Strikes the Sorceress

Issue Information

Summary:

Both Kinetix and her mom Azra recognize Mysa, who is enraged at Kinetix's failure to find the Emerald Eye. Live Wire tells Mysa off for threatening a Legionnaire; she blasts him with lightning, which he absorbs easily. He fires back, and Mysa disappears. Garth thinks he killed her, but Zoe says Mysa is too powerful and her disappearance an illusion. Mysa retorts, "you accuse me of mere trickery?", and triggers a volcanic eruption and earthquake. Live Wire, XS and Triad turn to face Mysa, but she ensnares each easily in a band of gold energy. Kinetix just has time to set her mother Azra and her brother Thanot down before she, too, is captured. Azra and Thanot begin to fade as Mysa drags Zoe and the others off with her. Invisible Kid is revealed to have spirited Azra and Thanot away; this is his first time trying to make others besides him invisible, and is exhausted by the effort. Thanot chides Lyle for not doing more to save Zoe, but Lyle counters by saying they couldn't have done anything against Mysa's power.

In space, M'Onel fails to find a trace of the missing Legionnaires. Chameleon warns Star Boy and Element Lad that they are all that's left. The only thing they know for sure is it wasn't the Emerald Eye responsible for their abduction, as the Eye's signature is missing.

Mysa confronts Zoe and the others again; none of them could break free of their bonds. Zoe asks Mysa to let the others go, as they weren't responsible for losing the Eye. Mysa takes out the Star of Akkos, the same artifact Zoe found in LSH Annual 6, that robbed her of her powers initially. Mysa uses the Eye to begin draining Zoe. XS desperately vibrates faster, in hopes of escaping her bonds.

Luckily, something makes Mysa lose her grip on the Star and pulls her hood over her eyes, freeing the Legionnaires. XS grabs Kinetix while Garth, Triad and an invisible Lyle pile on Mysa. Mysa drives them back, but not before Zoe grabs the Star and threatens to use it against Mysa. Mysa warns her against using it - "You'll only destroy yourself if you try using the star against me!" To which Zoe retorts, "Maybe so, but I'm betting I can hurt you pretty bad too!"

As Zoe holds the Eye, she begins to "see things clearly" (perhaps some magical psychometry?). She realizes that Mysa planted the Eye in the first place, so Zoe would lose her powers! Mysa has been manipulating Zoe all along; saving her, re-empowering her, and using her as a tool to find the Emerald Eye for her! Mysa retorts that Zoe always craved power but never knew how to handle it. Azra walks in just then, and gives Mysa the riot act: she tells about how she saved an injured Mysa's life on Tharr, by giving her the Scepter of Sybolla so Mysa could heal herself. Azra was energized too. Azra forces Mysa to tell the truth: that the Scepter also altered Zoe's genetic structure, allowing her to later on absorb the energy pool that would give her her telekinetic powers! The Scepter also forged a link between Zoe and Mysa, alerting Mysa of Zoe's empowerment. Mysa watched Zoe from afar, and when she realized the extent of Zoe's power-lust, she decided to manipulate Zoe.

Azra won't hear any of Mysa's explanations, and demands Mysa repay her debt to Azra by restoring Zoe's powers and leaving her alone. Mysa reluctantly does so; not only restoring Zoe's telekinesis, but also her original look - minus ears, tattoo, pale skin and tail. The only differences? Zoe gets her original costume, but with a green color scheme rather than red; and her hair continues to float. Everyone crowds around a restored Zoe, except for Garth; he tries to arrest Mysa for kidnapping them. Mysa grabs the Scepter of Sybolla and sends them all back to Legion HQ!

Perfect timing, as Chameleon (who is worrying about Spark, and thinking about her promise to talk) has just started speaking with RJ Brande.

Kinetix reflects on her luck: how lucky she was that her mother Azra met Mysa; how the Scepter changed her to allow her to absorb the energy pool; and how she finally gets restored back to normal and with all her original powers. She's happy to lose the tail "as it made sitting properly just about impossible", though she liked the pointy ears and tattoo. She decides to keep her green costume to remind her of the price of power. She also reflects on the fate of Violet, her best friend. Before she can wallow in sadness too much, XS pops in to check up on her. Zoe invites her for a meal.

We look in on Garth, in a training session. RJ, Triad and Lyle come up to him and offer him the position of leader. Triad says that his standing up to Mysa on Zerox proved his inner strength. Garth tries to pass it on to Lyle, who says he works best in the background. Garth thinks the job drove Cos crazy, so he agrees to be acting leader only, until the team can run elections.

The issue ends with RJ Brande offering another suggestion... *cough* tryouts *cough*

Thoughts:

This was an interesting and clever way to modify Kinetix's origin further. Looking back, it dovetails very well with the story in LSH Annual 6. We know Zoe absorbed an energy pool to gain her powers originally; but this issue talks about how she was able to absorb said pool in the first place! Nice clever use of Lyle, and Garth and Jenni and Lu all got to shine too. I'm also glad that Zoe got a chance to stand up to Mysa, despite Azra stealing the show during the confrontation. Zoe proves she's plenty strong too, and it looks like she has finally let go of her powerlust... I hope!

I also think the origin managed to not have too many coincidences. That is, the first encounter between Azra and Mysa forged a link between them, which explains how Mysa got hold of Zoe later on. Clever.

And finally, I'm glad Zoe is back to "normal". This is my favorite look for her!

Lyle making others invisible is a nice extension of his power, one we will see on only a few more occasions besides this. Nice contrast in leadership styles between Garth and Lyle here; Garth is all "get Mysa", while Lyle takes a more restrained and sneakier approach.

Loved Triad's line when Zoe was saying she didn't expect Mysa to act like this. "Maybe she has mood swings." Heh. Her differing reactions to the reveal of Mysa's betrayal were funny too; Orange is outraged, while Purple admires Mysa's ingenuity.
Posted By: Invisible Brainiac Re: Legionnaires 41 - 02/26/18 11:13 PM
Quite a reread marathon there! Sorry folks, I've been down with the flu so I had quite a bit of time to write. And considering how slow I've been over the last year, I decided to "front load" for a bit. I'll slow down now and let others catch up with their reviews!
Posted By: Invisible Brainiac Re: Legionnaires 41 - 03/13/18 05:49 PM
So now the team is divided into those left in the 30th century (Team 30), who will be featured in the Legionnaires book; and those stranded in the 20th century (Team 20), featured in Legion of Super-Heroes.

Following Team 20's encounter with Superman, we segue into the Final Night mini-series! The Sun-Eater comes to Earth... in the 20th century! The Legionnaires don't make much of an appearance there, so I won't review these separately. They do have a little conversation about the Sun-Eater, referencing its legendary status in the Legion's own time (it would be a big blind spot not to mention it, as the Sun-Eater hoax was a big part of the recently-concluded President Chu sting...) Someone says, "Oh, Earth will be fine, I mean Earth exists in our time, right?" But someone has to up the drama and be all pragmatic and say, "Well, we don't know much about time travel... this might not even be our past...!"

The Legionnaires do what they can to help the rest of Earth's heroes cope with the Sun-Eater's arrival, as Earth enters a cold spell and humanity must deal with their impending doom.

But first...!

This issue is one I WILL review, as it re-introduces a character who had a brief but pivotal role in Preboot Legion history...

There are developments with many of Superman's own supporting cast, but I will skip over those and focus on the ones directly affecting the Legion.

Adventures of Superman 540
Curtain Call
Issue Information

Summary

The cover says it all: Introducing Ferro! And just in time for the Sun-Eater too!

In 20th century Metropolis, the mail still works. We see a postman making his rounds. He enters a theater and meets legendary actress Nancy Nolan, who got her start there and went on to the movies. Nancy is a ray of light, and says that she can at least entertain the poor, scared citizens of Metropolis while their world ends. She asks the mailman to distribute flyers for her free show that night. The mailman comments that the theater is said to be haunted... and we see a shadowy figure watching over Nancy. A figure that turns its skin into iron.

Superman's powers are already weakening due to the loss of the sun. He invites Lori Lemaris (who in this reality has telepathy, and is from Tritonis) to the theater. Nancy Nolan comes out and begins her performance..... but the shadowy figure follows and startles her. He is carrying a burlap mask, and Nancy flashes back to her pregnancy, sixteen years ago. She gave birth to twins, btoh with significant facial deformities. The figure identifies himself as Andrew, and says he had to "sneak away" to talk to her.

Suddenly, the roof collapses due to the amount of snow built up on it. Superman rushes into action to save everyone; he sees Andrew - in iron form - lifting a beam and saving the unconscious Nancy. Superman asks Andrew to help save the rest, and they manage to do so. No casualties.

In the hospital, Superman talks to a recovering Nancy. Supes introduces Andrew as the one who saved Nancy; she blurts out a big NOOOO and says she doesn't know him. She adds, "then again, maybe I DO know him, and that's why he's wearing a mask? I mean, so no one ever knows who he really is? A secret identity or somesuch?"

Poor Andrew takes the hint, and says that's it. He asks her to call him Ferro, and says he will always be her biggest fan. Nancy looks sad, but still doesn't tell anyone the truth. Later, Superman asks Lori what she thinks - he heard Andy call Nancy "mother" in the theater. Lori declines to intrude telepathically, but does say that it's obvious there's a strong emotional connection - and she isn't even using telepathy to determine that.

Ferro thanks Superman for making him feel like a hero - for making hium feel HUMAN. And he offers to help deliver the Daily Planet to people using the subway system. The trains don't work, so Ferro pulls a little cart along. Superman is satisfied, as the Planet's message of hope goes out -"It is always darkest before dawn."

Thoughts

I almost cried at the scene where poor Ferro walks away from his mother, but still says he will be her biggest fan. Okay, I did cry. Poor Andy. And despite being rejected TWICE, he still doesn't have a cross word for his mom. Other people would be full of bitterness, but Andy is such a trooper. This made me like him a lot.

Some nice touches - Andrew bandaging someone's head, showing he can do more than just lift heavy stuff. The flashback to Nancy Nolan's pregnancy, with her evading the issue when interviewed. So show-biz.

I also liked how the writers gave it such a light touch, no hammering things into our heads, no strong judgments about Nancy Nolan's actions. Nancy even manages to come across as somewhat sympathetic, what with her "the show must go on for those poor afraid souls" thing. Although, she could have at least found a way to keep in touch with poor Andy, but.... Well, Ferro's story will be told in more complete detail in a few months.

A nice reintroduction to Ferro here, and this issue made me like him a lot.
Posted By: stile86 Re: Legionnaires 41 - 03/14/18 04:28 AM
Adventures of Superman 540

Been thinking of getting back to reading these for a while and the 20C jaunt seems like a good spot.

Good review. I liked this one a lot too. Being a fan of both Supes and the Legion (at his best there are elements that reflect the best of the Legion) I have this under both collections.
A bit different having Ferro coming from the 20th Century but the origin story is very nicely and subtly done.

Nothing much else to add. You touched on the same well done points I would have.

In terms of the Final Night, did you mean you will only be reviewing the series as a whole (as opposed to each separate issue) or not at all? While they can get lost in the crowd of 20C heroes the Legionnaires have a part to play in every issue, so I just wondered.
Posted By: Invisible Brainiac Re: Legionnaires 41 - 03/14/18 07:39 AM
Hi stile, glad to hear your thoughts! And thanks for the compliment smile

As for Final Night, I was only intending to comment on it briefly (though I do plan to highlight the Legion's contribution). What I'll probably do is, I'm going to fold it into the next issue's review (LSH 86), as that is the Legion's tie-in issue to the Final Night event. I think it makes more sense chronologically as well.

Feel free to start it off if you're ahead of me, though! I probably won't get to it until next week smile
Just read the Legion appearances in Superboy, and have little to add to Future's reviews.

Originally Posted by Future
Superboy #17 and Superboy #18
Neon! / Battle of the Century!


Issue Information / Issue Information

Summary:

Superboy has an epic adventure against a guy wearing a suit laced with neon lights called ... Neon. What matters most for Legion fans is the issue's last page!

Superboy's manager, Rex Leech, nervously enters a boxing ring after hours for a shady business deal. Mr. Gambino, the ring owner, says Rex owes him a lot of money and now knows how Rex can repay. He wants Rex to get Superboy to a certain place at a certain time and then they're even! This is so Gambino's "boy," a young man with blue eyes, familiar black hair, and an impressive musculature, can take care of Superboy.

Next issue! Superboy is retrieved by friends Krypto and Dubbilex, trying to prove a point that Superboy needs to guard his thoughts better. They're joined by Rex, who reveals he just had a nightmare where Superboy was beaten in a bloody battle ... but that could never happen, right?

Elsewhere, at the boxing ring, Gambino's boy is obliterating a practice robot with his flight and heat vision. He has amnesia and wishes he could remember his own name. Mr. Gamboli promises to get the boy the best help money can buy ... as long as he promises to become his "Champion" and defeat Superboy.

At school, Superboy and his friends find a note in his locker where his sweetheart, Tana Moon, wants to meet him for lunch. Superboy rushes off, but is ambushed by this "Champion." The two super-powered youths duke it out, causing vast property damage across Hawaii and playing right into Mr. Gamboli's ploy to make money off the biggest staged fight in history. Suddenly, the fight is broken up ... the impressive Knockout has arrived!


Thoughts:

While I appreciate the nod to past history in that Lar Gand's story must first begin with some amnesiac time in the 20th century spent with Superboy, fighting each other like all heroes did in the early 90s probably isn't what the fans were asking for. There's also no nod or reference here to who Lar really is, so if anyone didn't read the REBELS series (which is most people) they'd be out of luck.

Not much to say here about these two issues. Tom Grummet's art is very distinct. I actually think this was his heydey or the era most people think of his art style. I find his pencils tight here, maybe because of the inker. This issue is really just set-up to get Valor and Superboy to scrap a bit to show Valor's equivalent, impressive abilities. Now it's time to get into who exactly this "Champion" really is.

Originally Posted by Future


Superboy #19
T-K-O!


Issue Information

Summary:

Knockout has butt into the fight between "Champion" and Superboy. She takes down "Champion" and Superboy interjects - he thinks the boy may be sick and wants Knockout to scram so he can help him! Just then a mysterious, computerized voice interjects! It belongs to Babbage - a sentient, golden space-ship. Babbage reveals that they're fighting Lar Gand, alias Valor, who is from Daxam and dying of lead poisoning! Babbage had been looking for Lar and found him due to Mr. Gambino's broadcasts.

The military arrives to detain everyone. Knockout lashes out, which gives Superboy the distraction to push Valor into Babbage. Babbage wants to escape to Colu but Valor refuses to go anywhere until he's in his proper Valor costume. Even though he's, you know, dying. Oy. Babbage wants to take Valor to Colu, where they hope to find a lead poison antidote from Vril Dox. They attempt to take off but Knockout dismantles the ship, still wanting to fight Superboy. Superboy rescues Valor and they escape as Babbage explodes.

Mr. Gambino sees the explosion on screen. Assuming all three are dead, he gloats he gets to keep all the money! Then Knockout comes crashing down onto his ship to foil his plans.

Superboy meanwhile has raced to S.T.A.R.labs, bursting in with Valor. He wants to use the Phantom Zone projector they have to postpone Valor's death. They charge up the projector and Valor races inside while thanking Superboy. The projector powers down and Valor appears as a phantom, able to talk to everyone present but not touch them. Suddenly the phantom zone projector explodes! With it, Valor and his voice fade away. The scientists say it may take years to rebuild and repower the machine!

Knockout chases Mr. Gambino on his sinking ship. He tries to shoot her, so she takes an exposed power line and dips it into the water at their feet - killing him. As an Apokoliptian (I believe?), Knockout is unharmed.

On the beach at home with his friends, Superboy wonders whether he actually saved Valor or condemned him to hell.


Thoughts:

I've never read the 90s REBELS series so some part of me feels like this is truly our first "postboot" look at Lar Gand. It's a little awkward, so I guess luckily this really isn't. Is it REBELS? Is it parts of the close of the Valor series? It's all a bit confusing and I honestly don't love Lar enough to resolve it in my head.

Babbage seems pretty cool, calling out Valor in his own sardonic way for how idiotic it was to have to change clothes before their journey. Of course this doubles as A) getting Valor back into his classic costume for the Phantom Zone and B) stalling for enough time for Knockout to shake Superboy and the military to take out Babbage. Shame that he gets taken out without fanfare or mourning from anyone. He seemed nice enough!

I don't read a lot of this era of Superboy, but I feel like Knockout pops in and out like this a lot in this book just to skirmish and generally annoy Superboy. From this one adventure alone it's a little grating. Just hook up already, you kids.

For someone frequently depicted as not the brightest or strategically sound, Superboy does seem to have the Phantom Zone projector idea in his back pocket very easily to help Valor. At this point we all know where this story is going, so as a reader I'm suspending belief more than I normally prefer to so the tale can ride.

Two issues later, Valor's plot is touched on and pretty much resolved. Probably for the best. Doubt they want to be telling stories about an angsty Superboy, but it'd also be rude of him to just forget the guilt of what he had done to Valor.


I never read REBELS either, so I'm just filling in the blanks of Lar Gand's history based on what I know happened in the Preboot.

I had the same thought about Knockout. How annoying! And the whole "I live to FIGHT even if it doesn't make sense" thing is VERY annoying! It also seemed to me that Knockout's recklessness was responsible for poor Babbage's destruction and Lar's inability to get to space, but Superboy seems to ignore that...!

Also happy that the Lar Gand story was wrapped up in a couple of months. This would NOT have worked out as a long-term plotline; and using the fact that Lar was still imprisoned in the Zone in the 30th century helped explain why Superboy could free him then and go on with his life. Also happy that Lar didn't suffer from lead poisoning pain during the millennium he was stuck in the Zone... that would have been needlessly cruel! He already had to exist as a phantom for so long, after all.

Originally Posted by Future
Superboy #21
Making History - Future Tense, part 1 of 3


Issue Information

Summary:

As Superboy ironically races to history class, members of the Legion of Super-Heroes arrive in the 20th century. One is missing though - XS! Brainiac 5 insists they look for her later and find Superboy. They can always time travel again to save her, so he views it as a moot issue.

Superboy has returned from class and is distraught his artificial knowledge has now caught up to where they are in school. Now he'll have to *gasp* actually study. Just then, the Legion bursts in! The typical super-hero battle ensues, as the Legion can't get a telepathic earplug into Kon's ear to translate Interlac for him. Superboy realizes something is off and his telepathic roomie, Dubbilex, links them all together.

Learning the Legion has arrived to rescue Valor, Superboy takes them to S.T.A.R.labs and relates how he saved Lar. The blueprints from holding the projector together are still in Superboy's mind, so Saturn Girl links him and Brainy. Everyone is hopeful Brainy can use his smarts to rebuild the machine, but the materials are too obsolete. Brainy gets huffy and triggers a time jump back to the 30th century, taking Superboy with them!

Thoughts:

This may be the first time the Legion bursts into Superboy's home in the 20th century, but it certainly won't be the last time. In fact everything is feeling very deja vu about this. It probably doesn't help that Cos, Imra, Brainy, and Lu all return to Superboy's home at some point as those stranded in the Team 20 era.

I always hate when Saturn Girl's telepathy gets written as more incapable than it is. Here it's Dubbilex that gets to be the psi that links everyone together - Saturn Girl never seems to think to try it in the battle. I'd rather a line about her fear that she couldn't understand old English herself anyway or just have her knocked out for the sake of the plot.

Poor XS. While Brainy's argument is valid, they do give up on looking for her quick. Cosmic Boy is the most concerned by her missing status - something Jenni would be blushing about had she known.

Despite taking 22 pages to tell, the plot here is very straight-forward. If it wasn't for the subplots, arbitrary hero fight, and throwing in Superboy's roommates for fun ... the whole story could have been cut in half. Valor's origin is retold I suspect less for Superboy readers but more for Legion fans who are tuning in for the first time due to the team's guest appearance here.


I thought it was pretty stupid of the Legionnaires to burst in through the floor of Superboy's place. Jeez! Even without the language barrier, that was just ASKING for a fight! I don't blame Superboy in the least for defending himself!

I agree that Saturn Girl could easily have done what Dubbilex did - and she's powerful enough that she didn't need the other Legionnaires to run a distraction for her! Oh well, we needed to give the other Legionnaires and Dubbilex something to do I suppose...

One thing I liked was the consistency in writing the Legionnaires. Their personalities in this issue are very much in-line with their personalities in their own books, down to Brainy's intellectual superiority, the low-key sarcasm/snarkiness of both Cos and Imra, Cos' magno-ball champion self-references, and especially Triad's three personalities, Neutral/Orange's worship of Valor and Purple's lusty thoughts. No errors here - commendable, especially as there will be some continuity blips between the LSH book and the Legionnaires book a few months down the line (between LSH 81/Legionnaires 38 to LSH 84/L* 40).

Good catch on how many of the Legionnaires in this issue ended up stranded later on.

For those of you who want to catch our thoughts on the resolution of this plotline, look no further - we already reviewed LSH 74 and Legionnaires 31!
Just read XS' appearances in Impulse and Flash as well. Future did a great job reviewing, but I'll add a few thoughts:

Originally Posted by Future
Impulse #09
Running in the Family


Issue Information

Summary:
Bart Allen, alias Impulse, is B-O-R-E-D. He's been home alone all weekend and has run out of things to do. He goes on patrol and intercepts purse snatchers on motorcycles. Mid-pursuit, he collides face first with another speedster: XS. XS chastises Bart in Interlac, and he learns that she is his long-lost cousin, Jenni! Stranded in the 20th century, she went to the Flash Museum to look for family. She recognized Bart in the new (and notably small) Impulse wing and tracked him down via newspaper headlines to see if he could help her get home.

With Bart's guardian, Max Mercury, out of town it's up to Bart to look after Jenni. He lets her raid Max's closet and attempts to teach her English. Bart gets too frustrated teaching, so Jenni has Bart bring her to the library to speed read. Bart grows annoyed with Jenni's naivety. Her English of children's book quotes embarrasses him in front of his friends and Jenni's lack of discretion about being from the future jeopardizes Max and Bart's secret identity to the librarian, Helen. Bart drags Jenni outside and vents, to which Jenni apologizes. The motorcycle purse snatchers drive by again, and Bart runs after them as Impulse.

Impulse attacks the motorcycles recklessly, and is pushed off a cliff drop-off. XS arrives, saving the driver and then using her flight ring to save Impulse. Impulse is impressed XS can fly, and has already gotten over his frustration with her. He wants to know her flight secret, and she says she'll only tell if he's nice to her. Impulse challenges XS to a race home to prove it's not because she's faster. At the finish line, Impulse fails to vibrate through the house and smashes against the wall. XS runs to him and realizes their speed is gone. Suddenly, super-speed ninjas appear! Comics!

Thoughts:
I love this issue. It's simple, it's fun, and it's got some type of energy that really resonated with me.

See, back in the mid-90s I was only an X-book collector, and after the Age of Apocalypse I found my pull list was shrinking. I didn't read any DC titles on the regular. On a lark, I found and read a done-in-one early Impulse issue of him adjusting to school at a book store. I thought the book was fun, and so picked Impulse up monthly as a side-read. Shortly thereafter, XS came onto the scene and I was intrigued. I loved her aesthetic, her personality, and when I learned she had ties to those colorful teen Legionnaires I had seen in ads over the years but never pulled the plug on? Done. I was mesmerized.

So the only reason you have a Future to talk to sporadically the past twelve years on the Legion boards is because of this single issue.

The scenes of Bart looking after Jenni are charming. This is elevated by the irony that Bart is an A.D.D. super-speedster who isn't all that familiar still with the era himself. Upon a re-read, Bart is more child-like than I remember, which helps showcase Jenni's maturity both in battle and when talking one on one with Bart. She's also very quotable as she tries to pick up English. "Sooo...have you seen Spot run?"


I also loved this issue! I found it very realistic. XS hugs Bart - being a stranger in the 20th century, she needs comfort. Bart has never met XS before, doesn't remember her, so he is naturally a bit cool towards her at first.

That this issue led Future to the Legion - and to us - is quite a nice bonus!

I laughed so hard at XS picking up grammatically correct English but being all weird. And her almost spilling Bart's secret identity was a hoot! As was her digging into Max Mercury's closet and coming up with a horrendously funny outfit.

Having Impulse know a little Interlac was a nice touch.

So was XS revealing that the Legionnaires' "one-stripe down the middle" basic uniform theme was designed based on Bart's costume. Nice touch, nice hint at Bart's legacy too.

I was so happy that the panel showing XS with her Legion teammates included Kinetix - but her facial expression there is awful, looks like her outfit is too tight or she stubbed her toe! Apparition and Saturn Girl also look wonky. Cosmic Boy, Brainiac 5, Leviathan and XS herself look better.
Not so much XS here, but...

Originally Posted by Future
The Flash v2 #108
DEAD HEAT! First Lap: Flatfooted


Issue Information

Summary:
Something else else has caused all the speedsters in the world to lose their speed, leading to a death and Jesse Quick being shot. Wally West, the Flash, seems to be the only one immune when he is able to dispatch a squad of speed ninjas that attack he and girlfriend Linda Park. Jay Garrick and Jesse accuse Wally of siphoning the Speed Force for himself, but Wally insists he isn't. Flash interrogates a ninja for answers, and learns they worship a god named Savitar who wants to kill the "students of speed." He eludes to attacking a speedster not present before aging to dust. The speedsters rush to Alabama to check on Impulse, Wally sharing his Speed Force for substitute speed. Impulse and his cousin, XS, are surrounded.


The Flash v2 #109
DEAD HEAT! Second Lap: A Swiftly Tilting Planet


Issue Information

Summary:
Flash saves the powerless Impulse and XS from Savitar's ninjas. The speedsters are hopeful Max Mercury has answers as the oldest speedster. They go through Max's files and find one in Korean that Wally's girlfriend, Linda, is able to translate. Savitar was a Cold War pilot who survived a plane crash thanks to being granted super speed from the lightning strike that downed his plane. He became devout to this "speed force" that possessed him and spent years trying to study and learn more of it. Max Mercury and Jonny Quick fought him in the past, but when Max chased Savitar too fast they were both shunted into the future - the late 20th century.

Wally meets XS, who teaches him about the Tornado Twins. Thinking about Barry Allen having a biological son makes Wally a little jealous, having always thought of Barry as a father. Max Mercury stumbles into the house, bloody. He warns Flash that as the only one more attuned to the Speed Force than Savitar, he will kill them all until Wally fights him. A map has been drawn on Max's chest, taunting Wally. XS offers to be back-up, as even powerless she can fly with her ring. Wally wants to fight with someone he trusts, so he takes Jesse Quick and gives her XS' flight ring as she has flight experience. Off they go to battle!


Impulse #10
DEAD HEAT! Third Lap: Disaffected Youth


Issue Information

Summary:
The powerless speedsters tend to Max Mercury at the hospital while Impulse goes back to school. XS is comforted to have her Grandma Iris there, but is concerned about Bart because he didn't grow up without speed like she did. Bart is depressed and his friends think it's because his "uncle Max" is in the hospital. When he gets pranked at lunch, Bart punches a student and runs away. Savitar's ninjas attack the hospital and Max gives up his stored speed to Johnny. Everyone's speed suddenly returns, supposedly thanks to Wally. Bart rushes in to save Max and the ninjas are defeated. Max instructs XS to stay behind and watch over Linda and Iris, while the men run off to help Wally fight Savitar. Oy.

Originally Posted by Future
DEAD HEAT Thoughts:
The Flash had an epic storyline called "Terminal Velocity" that led into Flash #100 and featured a lot of the themes that are touched on with "Dead Heat." We had a gathering of speedsters, lore about the Speed Force, and character building for Jesse Quick. This same formula is repeated not even a year later for this arc, but with mixed effect.

The continued development of Jesse and all those themes is nice if you're a Flash fan, but it probably makes for a rather underwhelming epic for those not in the loop. It doesn't help that the story is riddled with plot convenience moments that may keep the pace fast but make even the characters in the story eye roll. The villain attacks, is defeated, gives them a few pages to breathe and jump to accurate plot conclusions, and the process repeats.

XS, as well as Jay Garrick, do very little in this story. XS and the reader are frequently led to believe she has a bigger role to play but it never comes to pass. She's relegated to babysitting the injured or powerless and her shining moment is playing carrier pigeon in the finale, relaying a message to Wally.

This arc does a great job of strengthening Jesse Quick as a heroine and digging a bit more into Max Mercury and Jonny Quick's status as veteran heroes. Flash, though he still has some maturing to do, steps up to the plate well at several points in the event. If you like the Flash family and reliving 90s crossovers, it's a decent enough read.

If you're here for XS, save your time.


XS did have little screen time here. I do like that her sitting out the battle was given SOME good reasoning - that Wally wasn't used to fighting alongside her, and that someone needed to guard Iris and Linda. At least her flight ring was put to good use. I suppose her delivering Iris' message to Wally was pivotal, but it certainly wasn't worth the price of admission.

I admit to getting a little bored because most of the battles were meh. I'm also a little annoyed that Savitar didn't get any comeuppance - even a panel of Johnny Quick and other speedsters in the Speed Force admonishing him and making him scream "NOOOOOO" would have been nice.

Funny thing, XS refers to her mom and Bart's dad in the past tense. But I was expecting it would have been made more clear that they were, you know, dead. Surely Wally and company would have been wondering why Iris came back to the past with Bart only, but Jenni was left in the future along with the parents. But oh well. It was sort of referenced when Linda called Iris out for always being "oh I must not say anything about the future lest I change it". That was a good scene though, and made me appreciate Linda even more.
Originally Posted by Future
Impulse #12
Sonic Youth


Issue Information

Summary:
Bart and Jenni are speed playing through video games, having finally gelled. Jenni is optimistic about John Fox being able to help her get home, which Bart doesn't want to hear. Jenni takes Bart to a rock music museum in Tennessee to stretch their legs, and Jenni gushes that she loves music. The place was rediscovered in her era and she helps sometimes with the excavation. Bart tries to convince Jenni that if she stayed, she could visit the museum often.

The speedster cousins go to a rock concert at Bart's school where a famous musician, Lonnie, is playing. He doesn't show though, and XS and Impulse suit up to save him from a kidnapping at his motel. They rush Lonnie back to the school to perform, but a rabid fan tackles him and knocks him out cold. The student body are about to revolt for being kept waiting so long, and Bart and Jenni take to the stage in a panic.

Bart has a guitar and Jenni has a saxophone. They're both terrible and the students recoil. But through speed playing, they quickly get in sync with their instruments and Bart and Jenni put on a show that leaves Bart's classmates screaming for more. As they're to be mobbed by the adoring crowd, they escape at super speed and celebrate at a job well done with a hug. Bart is on cloud nine, until Jenni admits it was a great note to end on. She still wants to go home to her family and friends. XS encourages Bart to find a way to keep in touch. With a kiss to the forehead, XS says good-bye to her cousin and runs off to see John Fox.

The next day, Impulse has scribbled a note to XS telling her how much he misses her. He places it in the opening of a saxophone and then vibrates the instrument into the wall of the rock museum in Tennnessee, for Jenni to find back in the 30th century.


Thoughts:
While obviously the main point of bringing XS to the past was for her to join the Flash family for their big crossover, the epic didn't do Jenni any favors or vice versa. Her arrival and departure in these bookend issues of Impulse though are effective, charming, and make her whole trip have weight and purpose as she connects with her cousin.

Impulse #9 and #12 are mostly upbeat reads and Waid has a knack for writing characters this age, which I assume is a large part of what is making the Archie relaunch a success. If you had to check out any of the issues of XS in the past, these would be the two I recommend. Humberto Ramos' art may not be for everyone, but I love the way he draws distinctive clothes and hairstyles for the era. It's a book clearly set in the mid 90s and I'm okay with that.

XS next appears in the Flash #112, attending Wally's supposed funeral with Bart. She has a final scene with Jay Garrick and John Fox that is word-for-word replayed in Legionnaires Annual #3, which I'm sure will be covered later.


Nice, fun issue!

The girl who knocked out the musician, Lonnie - she is probably the most unpopular girl in the state!

I always get annoyed when I see students acting like brats. Like the two kids who were shoving the principal and assistant around.

Jenni knowing how to play the saxophone is a nice touch that will show up again way, way later on - in Legionnaires 77.

LOLed at the screen showing "Bart and Jenni in Bargain Basement..."
Originally Posted by Invisible Brainiac
So now the team is divided into those left in the 30th century (Team 30), who will be featured in the Legionnaires book; and those stranded in the 20th century (Team 20), featured in Legion of Super-Heroes.

Following Team 20's encounter with Superman, we segue into the Final Night mini-series! The Sun-Eater comes to Earth... in the 20th century! The Legionnaires don't make much of an appearance there, so I won't review these separately. They do have a little conversation about the Sun-Eater, referencing its legendary status in the Legion's own time (it would be a big blind spot not to mention it, as the Sun-Eater hoax was a big part of the recently-concluded President Chu sting...) Someone says, "Oh, Earth will be fine, I mean Earth exists in our time, right?" But someone has to up the drama and be all pragmatic and say, "Well, we don't know much about time travel... this might not even be our past...!"

The Legionnaires do what they can to help the rest of Earth's heroes cope with the Sun-Eater's arrival, as Earth enters a cold spell and humanity must deal with their impending doom.



Okay, as I promised, it's on to LSH 86 - but because the Final Night is such a crucial part of this, I will review it together with Issue 86.

I'm trying to think of the best way to do this. Probably, I'll do LSH 86 first (because I've already given enough of a background for Final Night, and because LSH 86 itself gives enough context on the situation!). Then, a post after for Final Night per se.

Let's begin!

Legion of Super-Heroes 86
Heart of Iron

Issue Information

Summary:

Gates, Ultra Boy and Shvaughn Erin brave the swirling snowstorms, looking for civilians and making sure everyone is indoors.

Cosmic Boy calls in to give much needed backstory - we get a recap of how they got stranded in the 20th century, how the Sun-Eater arrived to, well, eat the Sun, and how they are teaming up with 20th century heroes and Lex Luthor to save the world. The Sun-Eater's consumption of the sun is causing Earth to freeze... but soon, the Sun will go nova, destroying Earth anyway.

Gates is pessimistic, but Shvaughn and Jo aren't. They come from the future - so surely the Earth won't die today right? Saturn Girl chimes in, pointing out that when Superman met them last issue, he remembered meeting a different Legion where Garth was Lightning Lad, not Live Wire. Shvaughn gets rattled at the conclusion that the future can't change. Jo tells her to forget it or it will drive her nuts, and points the way to an abandoned tunnel. He says that if 20th century Earth is anything like Rimbor...

... they will find homeless there. Gates actually tears up at the thought of the poor, homeless citizens hudding in the cold. "But I've never head of... of such a..." *sob*

Elsewhere, Inferno carries Spark through the skies. Ayla has lent her flight ring to Ferro, so Sandy has to carry Ayla's weight - literally. Imra calls them back to STAR Labs to meet the rest; Ayla pointedly tells her off. "I can restart hospital generators, Imra! But if you think I'd be more useful counting ceiling tiles..." Imra just sighs and tells Ayla to do what she thinks its right. Ayla fires back, "You too, Imra; for once." We haven't seen it yet, but we will soon - Ayla is pissed that Imra is all over Rokk. Sandy congratulates Ayla on standing up to Imra, and prooses ditching the rest to make their own way. Ayla says, "Don't tempt me."

Wally West has to explain to Kyle Rayner what Luthor and Brainiac 5 are planning - inventing something to stop the Suneater. Wonder Woman tells them to be more hopeful. Imra runs off as Luthor talks to her; she can't stand how manipulative and selfish he is. She is being overwhelmed by all the negativity she is picking up in the present. Cos chases her, and tells her to focus on the good. After all, the 30th century is bright and shiny, so the 20th can't be all bad. Imra compliments Rokk on his pep talk skills, and we flash back to a few days ago. Brainy was obtaining 20th century technology to figure out a way home, and argued with a shopkeeper about not paying. The Legionnaires, while waiting for Brainy, ponder their problem. Inferno complains about the air pollution, and Ayla resorts to sarcasm again (a trait she would often display) by pointing out that it's Brainy ina computer store. "Brainy? In a computer store? (it will take) twenty years". Imra, in an awkward attempt at comfort, asks Ayla if she misses Garth. Ayla responds, "Yeah, I'm his sister, we all know how he feels about you, and Cos is his best friend. Who else does he have left in the future?" Imra has nothing to say to that...

.. and is saved by the flight ring array, which picks up Brainy's argument with the shop owner. Brainy defends himself for wanting to take the technology without paying - "What if YOu were stranded in the 190th century? Would you think twice about barging into the hut of a savafe and taking what you needed to get home?"

More funny opponents - shopkeeper hides from Gates, who says "Oh, right, HIDE from the bug-eyed monster! Racist!" Cos orders Brainy to pay; Brainy points out that they are in the past and Cos doesn't have authority. Inferno, happy to ride along, says "whoever made you boss hasn't even been born yet!" Cos grabs everyone magnetically and gives them a pep talk - "we're stranded, and it's scary, but remember we all know what everyone else here is going through. You're not alone!" Shvaughn actually tears up at this, and Imra is so aroused inspired that she kisses Rokk. Brainy goes, sarcastically, "group hug!", but Shvaughn, Jo and Tinya are all "awwww!" and Spark is all "..." Imra is aware of Ayla's displeasure, and points it out to Rokk, who says he will talk to Ayla.

Inside, Ferro tells Luthor has has an idea. Luthor insults him - "YOU thought of something which I, the mighty and intelligent Lex Luthor, has not already conceived and ruled out hours ago? WHat are you, 15?" Superman cautions Luthor. The whole thing is interrupted by Shvaughn calling Rokk for help. Jo and Gates are almost at blows; Gates wants to bring the homeless to safety, but Jo is standing up for their right to stay put. Tinya has apparently been with them the whole time, as she suddenly is there trying to calm Jo down. Cos and Ferro show up; Ferro knows these guys and they recognize him. Ferro points out that shelters can be pretty brutal, and that these homeless certainly have the right to remain where they are if they choose. Gates protests that they aren't getting their basic needs met; Jo offers an olive branch, saying they should do something about it. One of the homeless men tells Saturn Girl about Ferro's past (mother abandoned him because of his looks, he found his mom, she'd have nothing to do with him); Imra is shocked and tells herself, "and I whine because this century is hard on me?!"

Back at STAR Labs, Ferro unveils his plan - via a cute, and almost childlike, drawing. He says, they're all great heroes and shouldn't risk themselves; Ferro is a nobody, so he volunteers to carry a bomb into the Sun-Eater and destroy it from within.

Brainy is about to mock Ferro; Imra telepathically blasts him and tells him to be nice! Despite his ego, Brainy stammers out a lie - "I'm sorry Ferro, this won't work. I'm not... not smart enough." Kitty Faulkner approves of Imra's actions, and offers to house the team at STAR labs.

Finally, Luthor, Kitty Faulkner and Brainy unveil their plan - to contain the sun going nova by rocketing a forcefield into the sun. Someone will need to go with the field, though. Luthor points out Kyle Rayner, who has already survived the sun before. Kyle is shocked and surprised, and is all "oh, so it comes down to me after all huh? Would have saved a lot of stress and mileage if I had known..." and disappears. Eeek. The heroes scramble, as they are running out of time. Superman says he will go, and that he would have snuck in and taken Kyle's place if it came down to it. True hero. We end with a close up of Ferro as he listens to Superman...

Thoughts:

The opening scene perfectly captures how I imagine I would react were I stranded 1000 years in the past. "We didn't have to worry about this! We had technology to handle this!" "Wait, shouldn't we get back? We're from the future, so that means the world can't end NOW!" "Wow, some of these heroes are super famous, and some I never knew existed!" Ah, the uncertainty.

Nice cameo of many familiar faces - the Ray Jr., Wally West, Obsidian, Kyle Rayner, Superboy, Impulse, Guy Gardner as Warrior, Wildcat, Captain Marvel, Superman, Martian Manhunter and Wonder Woman. Later, Batman too. Also Lex Luthor and Kitty Faulkner. Wish there were more female heroes though (Kimiyo Hoshi? Fire? Mary Marvel? Jade? Zatanna? They're powerful and have powers that would stand well against the sun going nova...)

Not usually a fan of Lee Moder's art, but he did make the adult heroes look more... well... adult (bigger, buffer and more mature-looking). Wonder Woman's hair looks a bit odd, though, like she got static electrocuted.

I loved Gates' reaction to the plight of the homeless. He cried! Ties into his strong feelings of equality for all. This made me like Gates so much, much more. Nice contrast too, to the reactions of Jo and Shvaughn, who are more used to seeing this sort of thing. The whole thing was great, in fact. A nice and relevant debate about freedom of choice veruss basic human needs, and some nice characterization for all involved. I also liked Imra's self-awareness about her whining, and Spark's reactions to Imra jumping on Cos. Great characterization all around.

Ferro's drawing was cute, and a very nice homage to the Preboot story.

Kyle Rayner bailing out - not heroic, but I am hard-pressed to blame him completely. He was taken by surprise. Would he have come back? I don't know.

Great contrast top Superman, who isn't afraid to sacrifice himself to save his adopted planet.

A great issue, and it made me seek out the Final Night mini so I would know what happened!
I'll skim over most of the parts and focus on the Legion's involvement, just to keep momentum going. But I will spend more time on the finale, of course.

Final Night 1-4
Mini-Series Information

Summary:

Issue 1

It's a normal day on Earth, when suddenly the sun begins to go dark. A spaceship appears in the sky. Its occupant, a lone female, is met by Superman, the Metropolis Special Crimes Unit, and the Legion of Super-Heroes. Cosmic Boy helps by disarming the visitor, and Saturn Girl translates. The alien calls herself Dusk, and she is here to warn Earth of the arrival of the Sun-Eater. Her own world was destroyed by it, and now she makes it her mission to warn worlds everywhere. The heroes gather - full roll call below, though most won't do anything - and start planning. Dr. Kitty Faulkner from STAR Labs support too.

The heroes make their first attempt - at Big Barda's suggestion, Mr. Miracle will create a boom tube to try and teleport the Sun-Eater away. Cosmic Boy joins Captain Atom, Maxima, Dr. Polaris (called in by Amanda Waller - even the villains will die if they don't help) and Takion in helping funnel the Sun-Eater into the boom tube. Unfortunately, apparently the Sun-Eater doesn't exist entirely within Earth's dimension and so the plan fails. The team barely survives.

Second attempt - the heroes try creating a second sun to lure the Sun-Eater away. Ultra Boy, Inferno and Superman are joined by Firestorm, Alan Scott, Kyle Rayner, Ray (Jr.) and Fire, while the Alpha Centurion uses his ship to shield them. It does work - but the Sun-Eater is so powerful that it still manages to consume all that energy! All they did was delay it a bit, and the team also barely survives (with Inferno even getting frostbite).

The issue ends with everyone staring helplessly as the sun begins to go dark, while Lex Luthor prepares to return to Metropolis to help out.

Other heroes appearing in STAR Labs:

Gypsy, who snarks at Brainy when he calls their technology primitive (thanks Brainy, very reassuring!). Interesting that she calls him by nickname, AND is shown among the Legionnaires (while Apparition and Shvaughn are absent).
Doctor Light (Kimiyo Hoshi), Jade, Martian Manhunter; though why they aren't shown with the others creating a second sun, I don't know;
Phantom Stranger tries, unsuccessfully, to talk Spectre into helping out;
Robin, Superboy, Obsidian, Blue Beetle (Ted Kord), Booster Gold, Zan and Jayna, Wally West, Impulse, Guy Gardner as Warrior, Ice Maiden (Sigrid, not Tora), Amazing Man, Captain Marvel, Mary Marvel, Captain Marvel Jr., Wildcat, Wonder Woman, Black Canary, Batman

Issue 2

Luthor offers his help to the heroes. The game plan is to fight, rather than evacuate (it's implied that they can't evacuate in time). Oracle and Guardian make their first appearances in the mini, the former coordinating disaster efforts and the latter on the field.

Batman and Superman stop Vandal Savage from stealing a painting; but the loss of the sun is weakening Superman.

Dusk implores the people of Earth to stop trying to fight, and to flee instead. As politicians debate on evacuation - citing that the Earth doesn't have enough resources to get everyone off-planet, and that the religious right would never agree to help from magicians or the New Gods - Luthor and others are adamant that they can think up a solution. Brainy snipes at the primitive level of technology, while Luthor claps back by saying "oh I thought you were a genius, surely you would have solved the problem already???"

The scientists' plan is to send Kyle Rayner as close to the Sun-Eater as he can go to take readings.

The Ray helps an old woman return to her family in some Spanish-speaking country (I might have missed it, if they had named it). Touched by the little village, he nearly burns himself out trying to light up the night.

A frightened, angry mob tries to attack Dusk, blaming her for bringing the Sun-Eater along. Thankfully, Black Canary, Nightwing, Robin and Flash help save her - though Dusk can handle herself in a fight too. And it is Ferro who saves Dusk from the mob.

Other heroes who appear: Jay Garrick, Ted Knight, Libby Lawrence.

Issue 3

The heroes are pushed to the limit saving innocents and quelling disasters. Spark gets the bright idea of using her powers to restart generators and provide much-needed energy. Loved her lines with Guy Gardner, and her calling herself "the Legion's Lightning Lass". Ayla congratulates Ferro for his good work saving Dusk, and loans him her flight ring so he can go out and do some good while she is providing electricity.

Etrigan taunts Earth via broadcast, offering a deal - the demons save Earth, everyone gives up their souls and goes to hell when they die. We even get a panel of the Pope listening to the offer! Earth rejects it, of course.

Luthor is simultaneously planning for alternative energy sources, citing the slower-than-expected rate of Earth's cooling. We see the Spectre providing some warmth to Gaea, Earth's spirit - the Spectre says that he will do nothing to stop the Sun-Eater as he believes it is God's will, but he will do everything he can to help Gaea.

Ted Knight calls into Star LABS, saying the sun is shrinking. Brainiac 5 concludes that the Sun is losing energy, but not mass - which will make it go nova and destroy the entire solar system.

Dusk prepares to leave Earth, angered at her treatment by the mobs. The Phantom Stranger arrives, asking her why she did not reveal the Sun would go nova despite warning Earth about everything else. Dusk says she learned to be cautious, as her warnings bring fear and panic. Stranger counters by saying humanity isn't all bad, showing Dusk examples of bravery around the world.

Zatanna and Fire arrive and help heal the Ray. Firestorm is brought in to help provide some light and heat. More heroes are shown - including Aquaman in his first appearance. Finally, Dusk recovers in an alley, and this time is greeted by a friendly group who are genuinely grateful for her warning. Dusk begins feeling some hope.


Issue 4

This issue picks off from Parallax: Emerald Night 1, where apparently Kyle Rayner tried to convince Hal Jordan (who was then Parallax) to save Earth. Kyle fails, and rejoins the rest at STAR Labs. The events shown next are what we saw in LSH 86 - he plan to use forcefields to contain the sun going nova. Dusk lends her ship to the effort, inspired by humanity's last stand. Kyle disappears again, Superman offers himself again... he eeassures everyone that the nova will jumpstart his powers, but writes a farewell note to Lois Lane just in case. While Supes is penning his letter, the ship takes off...

... piloted by Ferro! Uh oh.

Ferro bravely tells everyone that nobody will miss him, so he snuck out on the ship. The heroes scramble to try and bring him back, but Hal Jordan and Kyle Rayner show up - apparently, Kyle didn't exactly run away, but went to talk to Hal again. Hal offers to restore the sun with his power, despite the distrust of several heroes, notably Batman.

In space, Ferro deploys the forcefields, but the nova is already beginning. Everyone tells Ferro to leave, but he won't. Hal appears just in time, saves Ferro, and restarts the sun... but Saturn Girl reveals that Hal died saving the world. Batman still retains a grim view of Hal, despite Superman saying that Hal had changed.

Thoughts:

On the Legion's treatment

Generally, they were treated well, with several Legionnaires (and Inferno) playing roles in the story - more than many 20th century heroes. Brainiac 5 and Ferro, especially. Characterization was perfectly in line with the Legion's own books, too.

When the Legion first appears, Shvaughn is drawn almost colorless; she fades into the background as if she were one of the 20th century Metropolis police officers. Apparition is entirely absent as well. However, the dialogue is good; references to Cosmic Boy's magnoball past; Inferno being snarky, Gates being delifghtfully sarcastic, Brainy being snooty, and the Legionnaires referencing the Sun-Eater legend in their own time. They did their homework, thank goodness. Poor Shvaughn and Apparition continue to be absent at STAR Labs, though at least they appear in the Legion's own book's tie-in.

Luthor and Brainy sniping at each other, and at Ferro, was very realistic.

On the story as a whole

This was a great story. I remember the concept was, how do heroes go up against a threat they can't punch? This story captured it perfectly - the hopelessness, the fear, the little acts of heroism and bravery. Hal coming in as a last minute save was interesting, and not entirely unforeshadowed; but the way it was set up, this does not make Superman's nor Ferro's heroism any less! We saw how Superman wasn't sure he would survive, but volunteered anyway AND put up a brave front so nobody would stop him. We saw Ferro sticking it out until the end and almost dying.

Loved the many little touches that added realism to the story. A news blurb about worshippers thinking this is the prophecied end; Wonder Woman gushing over a little boy saying "this is the end of the world as we know it, and we'll be fine" and being told by Oracle it's a song; Captain Atom calling out Dr. Polaris, and Polaris being all "hey I'll die too, you know".

It's great that many of the heroic scenes are quiet ones, filled with hope - such as when several JSAers suit up to help out, or the Ray helping an old woman return to her family. I loved the message of hope and resilience that was shown.

Kyle Rayner's near miss with the sun gives a lot of context to his disappearance in LSH 86; he did almost die earlier, so it makes his running away even more understandable.

This contrasts greatly with the human reactions of fear and panic, which sadly are not unexpected. Fear makes people do stupid things - even attack those, like Dusk, who were trying to help.

I laughed at that one panel where someone in France gasps at there being two suns. I loved it because a) I could understand what he said without Google translate, and b) the panel shows the Centre Pompidou in Paris; I used to live a block away from it! I was also happy that I could understand most of the Spanish used later in the story.
Legionnaires 43
New Blood

Issue Information

Summary:

I have to gush about the cover because of all the tantalizing Easter eggs. I'm sure a lot of fans freaked out at who MIGHT be joining, just from the cover. And, this is the first instance of public tryouts EVER in this reality. So let the fun begin!

On to the interiors.

We open with a Legion roll call and an ad for the tryouts - if you possess at least one extraordinary power or ability, you may have what it takes to be a Legionnaire! The roll call labels each Legionnaire, and only includes Team 30. Funny how the 30th century still needs a scorecard, come on, us 20th century fans don't wink

Here's a list of Easter Eggs from both the cover and the two-page splash:

Characters we have seen before in the Reboot: Uncanny Amazers - Insect Queen, Konk!, Monstress; Spider-Girl, Tenzil; I note that these five ONLY appeared on the cover and not in the splash page, because having them in the interiors would be too much. The cover, at least, isn't reflective of continuity.

Rebooted versions of Preboot characters making their first appearances: Dev-Em (based on the costume); Comet Queen, Fire Lad, Shadow Lass, Crystal Kid, Infectious Lass, Dragonmage, Chlorophyll Kid, Polar Boy, Blockade Boy, Charma, Color Kid (based on the rainbow headband), Princess Projectra *wink wink*, Tellus

Others: (cover) flying blonde girl in blue/white with a cape looks SOMEWHAT like 5YL Glorith; guy with surfboard (rebooted Jamm? ewww); a girl with a duck either growing out of her head, or her hair is styled as a duck, I have no idea; guy in tank top and a turban (NOT Kid Psycho), what seem to be preteen versions of Sugar and Spike, on the cover there is what seems to be a distinguished older man glancing slyly at the reader (someone from editorial?)!

Splash page - What seems to be Swamp Thing OR a green Yeti; a clown juggling Athramites; and a new character who we will soon know as Particon.

Have to note that many of these characters will appear only as cameos...!

Inside, Lori complains about not being able to try out because she has no powers. Chuck and Tenzil comment that they couldn't join for lack of powers too (Oh Tenzil, if only you knew about your Preboot version!) Poor Chuck is worried about damage to the plaza increasing his workload.

Outside, the Legionnaires have to deal with an overly-enthusiastic crowd. Live Wire, Kinetix, Triad and Star Boy try to keep order. Two failed applicants name themselves - the Mighty Macaw (a guy in a horrible summery button-down, macaw mask and fake wings who probably can;t even fly!) and Arachno, who has web-shooters and an ugly spider-y helmet. A third un-named applicant shoots off her "cat-claws" by accident (over the heads of Visi-Lad, Chlorophyll Kid and Kid Psycho!). Before the Legionnaires react (or just as they do), the cat-claws are stopped by Braalian Dyrk Magz. This triggers a hushed debate where Garth "doesn't want a substitute Cosmic Boy", with Kinetix telling Garth to give Dyrk a chance. Garth goes on to stress that the Legion only wants applicants with genuine, inherent super-powers; those whose powers are solely artificial may not apply. A third of the crowd leaves, with reporters commenting that they must not have checked the Constitution - speculating that this clause was instituted because of the death of the first Kid Quantum when his power belt malfunctioned.

We look in on a powerless Dirk Morgna, whose dad is relieved he isn't caught up in this. Dirk makes a no-doubt infuriating comment to many fans, that "in another reality I might have become a Legionnaire!"

The Legion has erected a privacy screen to spare the feelings of unsuccessful applicants. Out walk two new characters - Radion and Blast-Off - and Polar Boy. We see pink-armored girl Particon being wooed by Leland McCauley to his Workforce. Spider-Girl is on-site too (obviously she didn't apply, but she blends in well in this crowd), and flirts with Radion. McCauley woos both of them too, and Radion wonders how McCauley saw through the screen. Poor Polar Boy tries to horn in on the action, but McCauley thinks he's underage and tells him to call back in a few years. A dejected Brek walks away, thinking that he only seems young because he's short. He bumps into...

.. Night Girl! It's love at first sight for Brek (a new twist!). As Brek introduces himself and his powers, Lydda goes "Cool... Oh, I'm sorry, I bet you get that a lot." I love Lydda already, a sense of humor AND social awareness. She has self-awareness too, saying she knew she'd be rejected because she lsoes her strength in sunlight; she had come here only to meet Cosmic Boy. She hadn't heard the news about Cos being one of the Legionnaires on the "secret mission". Poor Lydda. Brek tells her to stay, and that there must be SOME way to put their powers to good use.

As befits her administrative experience, Triad is the one managing the applicants. 327 down, 118 to go. Whew! Cannus is one of the finalists - he first appeared in that Showcase story introducing the never-before-seen Legion Academy. Zoe questions Cannus, to which Thom replies that Cannus is both an expert tracker and a legacy from the short-lived Legion Academy, which has closed. Zoe suggests the team consider starting their own Academty...

...and enter the next applicant, Jeka Wynzorr of Orando. Zoe is surprised, as she remembers Orando not having any humanoid species. Jeka merely sidesteps the comment, and begins her audition much like Princess Projectra did oh-so-long ago in the Adventure Era... by conjuring up a series of illusions that make the Legion think the weather has changed! A snowstorm, an inferno, a typhoon... and then, nothing. The Legionnaires vote her through easily, considering how surprised they got.

Next up is Nura Nal (who changed her last name from Schnappin... what?). Nura shows of her ditzy side here, such a far cry from the vain-yet-intelligently sharp Nura of the Preboot. The Legionnaires are interested at first in her precognition, especially as logs show that she predicted the explosion caused by the Emerald Eye. And Thom is smitten, too. Suddenly, Nura collapses onto the ground... when she wakes, she explains that narcolepsy is part of her power... and has foreseen she won't make the cut. Garth agrees, calling her a "narclopetic fortune-teller". Lol. Thom does still try to ask her out though.

XS, on monitor duty, talks to M'Onel, who is out searching for the Eye. Lyle and Jan are "on special assignment". Mon thanks XS for breaking the monotony of space, which makes XS gush (boy, she is starting to move on from Cos!).

Back at the tryouts, a rebooted Arm-Fall-Off Boy (with the easier-to-say name of Splitter) makes it through because his detachable limbs would likely unnerve an enemy.

Dragonmage comes in, and is rejected by Live Wire as soon as he demonstrates his powers. An enraged Dragonmage tells reporters that the Legionnaires are "sorceror-phobes" and that the Legion will be sorry!

Finally, we see Chlorophyll Kid and Stone Boy being rejected... and Thom questions the rejection of Dragonmage, which Garth shuts down because of all the grief with Mysa and the Eye.

This leaves five finalists. Cannus, Splitter, Jeka, Dyrk Magz (hi again) and Tasmia Mallor (HI AGAIN!!!! don't worry, she will make up for her lack of screen time wink )

Jeka is revealed to be a princess. Garth again questions Dyrk being here, saying the team needs a variety of powers. Both Kinetix and Triad disagree, saying the team also needs depth and that Garth and Ayla have the same powers; and besides, Cos is away, so why not replace his powerset? Garth relents, and begins announcing the final round...

... when he is shot from behind! An armed intruder bursts in and takes out all the Legionnaires, and begins shooting at the applicants!

Cannus quickly runs away, and a nervous Splitter falls apart - literally - while standing his ground. Dyrk runs forward and disarms the bad guy magnetically, while Tasmia blinds him in her darkfield. Jeka asks if the darkfield is permeable, and jumps in despite Tasmia's warning that she can't see, saying she can "smell her prey!"

A recovered Garth tells evryone to stand down, revealing the intruder coiled up by a snake. The intruder is really Chameleonl the attack was simulated to test the applicants' readiness for battle. And finally, Jeka reveals that she really IS a giant snake... explaining that she has encountered xenophobia, hence why she uses illusions to pretend to be humanoid.

Later, Chuck congratulates Garth on minimizing damage to the plaza, though Garth is still looking forward to having the team vote for a new leader. The three successful applicants show off their costumes and new code names - Sensor for Jeka, Umbra for Tasmia, Magno for Dyrk. Sensor has mentally-controlled cyber-arms as part of her costume (makes a lot of sense, that the 30th century would have such tech...). Tenzil teases Chuck, saying he needs to order a special diet for Senbsor as her spcies "eats mostly nice, plump mammals". Hah!

Thoughts:

Have I said before how much I enjoyed Jeff Moy's covers on Legionnaires? Because I do, I really do, and he's been doing them for a while - both cover AND interiors. I love. So much. This cover has the best of the Legion-y best: inside jokes, the first appearance of several Preboot stalwarts, and lots and lots and lots of fun (and people!) Just like a Legion. LOL at Live Wire's reaction to failed applicant Graffiti King.

I like the Reboots removal of the "no duplicate powers" rule; it didn't make sense for a growing team, and also saves the writers from having to come up with stupid reasons for why Ultra Boy and M'Onel, and Live Wire and Spark, can be on the team together. There is a nice debate internally though, with Garth initially arguing against Magno as a duplicate Braalian while Kinetix and Triad say the team also needs depth. Garth may be biased because Cos is his friend, after all (would he have reacted that way to another Coluan, for example?)

Interesting insight into the choices. The last screening was fair, but you could tell that personal bias was in the first. Cannus made it in because he attended the Legion Academy, despite Kinetix's puzzlement. Dragonmage gets booted out by Live Wire for being a magician, despite Star Boy questioning Garth on it later. Ah well... I don't think anyone can argue with the three who did make it, thankfully. I still have no idea why Splitter's ability to detach his limbs was deemed unnerving enough to make it through, but characters like Particon (with her power lance and ill-defined energy powers) or Blast-Off (basically a version of the X-Men's Cannonball) didn't.

Lots of old favorites make a reappearance here. It's interesting that Nura Nal failed to make the cut, despite her powers functioning almost exactly as they did in the Preboot!

Zoe gets lots of funny quips this issue (re Splitter: think he'll fall apart under pressure?; and re Cannus: I'm sure he'd be loyal, but...). heh!

Ah, Jeka/Sensor. Well, we all know th fan outcry over turning Projectra into a snake. It makes sense power-wise, but I'm also of the camp that Projectra should have remained humanoid. I love the idea of a giant snake species in the future, but it could have been a new one... and I read the Reboot before the Preboot, but I empathize with those fans of the humanoid Jeckie who felt slighted.

Loved the practical exam. As a Human Resources professional, I've always known and believed that the best job interviews are ones which simulate job conditions closely, and the final practical exam here does just that. really the best way to weed out candidtaes who are merely good at BSing from the ones who can actually do the job!

Loved all the Easter Eggs too, though I wish, for example, that Polar Boy or Particon had made it in too. Ah, but I have my fanfics for that...

And Tenzil teasing Chuck at the end (nice plump mammals, hah!) was precious.

All in all a good issue, a nice update on the tryouts, and nice handling of controversies and disagreements between the team! And I'm excited to see the three new Legionnaires in action!
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 07/26/18 03:28 PM
Originally Posted by Invisible Brainiac
Legionnaires 43
New Blood

Issue Information

Summary:

I have to gush about the cover because of all the tantalizing Easter eggs.


I second the gushing. Lovely cover. InfectiousLass


Originally Posted by Invisible Brainiac
...guy in tank top and a turban (NOT Kid Psycho), what seem to be preteen versions of Sugar and Spike, on the cover there is what seems to be a distinguished older man glancing slyly at the reader (someone from editorial?)!


Hazarding a guess...Older Man is Roger Stern. And I have a hunch that the handsome guy with glasses standing next to Sneckie is Jeff Moy.

Originally Posted by Invisible Brainiac
Braalian Dyrk Magz. This triggers a hushed debate where Garth "doesn't want a substitute Cosmic Boy", with Kinetix telling Garth to give Dyrk a chance. Garth goes on to stress that the Legion only wants applicants with genuine, inherent super-powers; those whose powers are solely artificial may not apply. A third of the crowd leaves, with reporters commenting that they must not have checked the Constitution - speculating that this clause was instituted because of the death of the first Kid Quantum when his power belt malfunctioned.


I've always liked Dyrk Magz. I tend to like the cheerful, uncomplicated male superheroes better than most others.

Originally Posted by Invislble Brainiac
Next up is Nura Nal (who changed her last name from Schnappin... what?)


IIRC, many of the Adventure Era Legion stories were lettered by one Milt Shnappin.

Originally Posted by Invisible Brainaic
Thoughts:

I like the Reboots removal of the "no duplicate powers" rule; it didn't make sense for a growing team, and also saves the writers from having to come up with stupid reasons for why Ultra Boy and M'Onel, and Live Wire and Spark, can be on the team together. There is a nice debate internally though, with Garth initially arguing against Magno as a duplicate Braalian while Kinetix and Triad say the team also needs depth. Garth may be biased because Cos is his friend, after all (would he have reacted that way to another Titanian, for example?)


Agreed 100 percent.

Originally Posted by Invisble Brainiac
Zoe gets lots of funny quips this issue (re Splitter: think he'll fall apart under pressure?; and re Cannus: I'm sure he'd be loyal, but...). heh!


lol Kinetix love

Originally Posted by Invisible Brainaic
Ah, Jeka/Sensor. Well, we all know th fan outcry over turning Projectra into a snake. It makes sense power-wise, but I'm also of the camp that Projectra should have remained humanoid. I love the idea of a giant snake species in the future, but it could have been a new one... and I read the Reboot before the Preboot, but I empathize with those fans of the humanoid Jeckie who felt slighted.


Same here. And wasn't the Sneckie thing Tom Peyer's idea? I seem to recall reading that somewhere in this forum. I've rarely liked anything about his writing, and this is no exception.

Originally Posted by Invisible Brainiac
All in all a good issue, a nice update on the tryouts, and nice handling of controversies and disagreements between the team! And I'm excited to see the three new Legionnaires in action!


To which I'll only add that this issue is not only a breezy, light-hearted breath of fresh air after the stomach-turning melodrama of the last several issues leading up to the 20-30 split, but that I think L* benefitted tremendously from said split -- the next 10 or 11 issues of L* are the most consistently good (and, in the case of 48-50, great) of the entire Post-Impeachment-of-Chu/Pre-DnA Postboot. The so-called flagship book didn't fare so well, but we'll get into the whys and wherefores in the next batch of reviews.
Originally Posted by Ann Hebistand
Originally Posted by Invisible Brainiac
Legionnaires 43
New Blood

Issue Information


So happy to see you chime in too, Fanfie! Welcome aboard!

Originally Posted by Ann Hebistand


Originally Posted by Invisible Brainiac
...guy in tank top and a turban (NOT Kid Psycho), what seem to be preteen versions of Sugar and Spike, on the cover there is what seems to be a distinguished older man glancing slyly at the reader (someone from editorial?)!


Hazarding a guess...Older Man is Roger Stern. And I have a hunch that the handsome guy with glasses standing next to Sneckie is Jeff Moy.


Originally Posted by Ann Hebistand


Originally Posted by Invislble Brainiac
Next up is Nura Nal (who changed her last name from Schnappin... what?)


IIRC, many of the Adventure Era Legion stories were lettered by one Milt Shnappin.


Thanks for the guesses, Fanfie! I know what Jeff Moy looks like, wish I had made the connection earlier. And I didn't know what Roger Stern looked like before, but after checking I think you are right! Good catch!


Originally Posted by Ann Hebistand


Originally Posted by Invisible Brainiac
Thoughts:

I like the Reboots removal of the "no duplicate powers" rule; it didn't make sense for a growing team, and also saves the writers from having to come up with stupid reasons for why Ultra Boy and M'Onel, and Live Wire and Spark, can be on the team together. There is a nice debate internally though, with Garth initially arguing against Magno as a duplicate Braalian while Kinetix and Triad say the team also needs depth. Garth may be biased because Cos is his friend, after all (would he have reacted that way to another Titanian, for example?)


Agreed 100 percent.



LOL considering that the Titanian already on the team is Saturn Girl, Garth probably would react in that way lol I should have used a different example - Carggite, Vyrgan, Coluan...

Originally Posted by Ann Hebistand

Originally Posted by Invisible Brainiac
Ah, Jeka/Sensor. Well, we all know th fan outcry over turning Projectra into a snake. It makes sense power-wise, but I'm also of the camp that Projectra should have remained humanoid. I love the idea of a giant snake species in the future, but it could have been a new one... and I read the Reboot before the Preboot, but I empathize with those fans of the humanoid Jeckie who felt slighted.


Same here. And wasn't the Sneckie thing Tom Peyer's idea? I seem to recall reading that somewhere in this forum. I've rarely liked anything about his writing, and this is no exception.


Oh, I didn't know it was Tom Peyer who proposed this. Sigh. He should have foreseen the outcry from old fans of Projectra's.

Originally Posted by Ann Hebistand

Originally Posted by Invisible Brainiac
All in all a good issue, a nice update on the tryouts, and nice handling of controversies and disagreements between the team! And I'm excited to see the three new Legionnaires in action!


To which I'll only add that this issue is not only a breezy, light-hearted breath of fresh air after the stomach-turning melodrama of the last several issues leading up to the 20-30 split, but that I think L* benefitted tremendously from said split -- the next 10 or 11 issues of L* are the most consistently good (and, in the case of 48-50, great) of the entire Post-Impeachment-of-Chu/Pre-DnA Postboot. The so-called flagship book didn't fare so well, but we'll get into the whys and wherefores in the next batch of reviews.



Indeed, you hit the nail perfectly, Fanfie! I agree that the L* issues shone, and the smaller cast size helped ensure everyone got a bit of development. LSH... yeah, was more of a miss.

Can't wait to hear your thoughts on some of the upcoming stories!
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 07/26/18 03:59 PM
Thank you kindly for the warm welcome and the compliments, Ibby. I'm ready and raring to go on with the next several L* issues (of course, I'll have a few things to say about LSH, too. I'll do my best to be nice. So....um...oh, yeah, how 'bout them Davis/Farmer LSH covers? Gorgeous stuff!)
Those Davis/Farmer covers are indeed gorgeous! I’m so happy to be able to see many of my favorites depicted in their beautiful art

I’m going to be busy in the next couple of weeks with some job interviews, but I hope to have more time to do the rereads after a month or so
Showcase '96 #10
Straight Time

Issue Information

Summary:

Ultra Boy spotlight. He chases after some young gang members who just committed a robbery. The gangsters excuse themselves by saying they are just trying to survive. They accuse Jo of being out of touch with the typical normal person. Jo loses his temper, saying that he was"where they were". The males, Squirrel and Strafe, soon realize that Jo doesn't have all his powers at once and knock him down. Jo of course remembers Tinya, who repeatedly told him to use invulnerability as his default so things like this wouldn't happen...

The female, Winter, tries to stop the fighting, saying that violence won't solve anything - besides, they just want money to survive.

Cue a two-panel flashback to Jo's gang days., He led one of the best gangs in his city on Rimbor, but they were always on the run. Oh, and for some reason Winter reminds him of Tinya for a bit.

A conflicted Jo flies off. Cosmic Boy finds him, and the two apologize for an argument they had earlier. Cos breaks out the old pep talk powers, telling Jo that it isn't always about "good" or "bad". They also have to use their powers with decency and compassion, and that means making hard choices. Jo feels bad for letting the gang go because he couldn't decide what to do. Cos reveals that he caught the two males. Cos ends by saying that the Legion should be a symbol of inspiration.

Jo thinks about Tinya, and how she taught him to trust in himself.

Jo finds Winter. He asks her what she'll do, and she says she doesn't know. She does say she's sick of running. Both Jo and Winter decide to go home.

Thoughts:

This bored me a bit, with all the navel-gazing. We get two panels of Jo's time on Rimbor, and a few panels of him cradling Tinya's body. The story tries to explore themes of what would drive people to crime, but it lacks the space to really dig deep. Still, I guess it's fitting that Winter, the sole gang member who tried to resolve things peacefully, made it free. Whether she turns herself in for her crime of robbery is not shown, though personally I wouldn't mind if she didn't.

Forgettable, though it does give a decent introduction to the Legion for anyone who isn't familiar with them.
Posted By: Fat Cramer Re: Re-Reading the Postboot Legion! - 08/19/18 11:58 AM
This is one I never read. Doesn't sound like I missed much, although Winter might have had possibilities as a character. It seems like this story has been told repeatedly for Jo. We never see anything about Rimbor except gangs, bars and crime (except for one Adventure-era scene in which Jo's father managed a vertical farm, or something).
Yeah, I almost skipped reviewing this story because we get a glimpse of Jo as a gangster in Legends of the Legion 1, which also shows his origin. As far as I remember, none of the other appearances of Rimbor in the Reboot added much color to it.
Showcase '96 #11 and 12
Brain in Vain
Issue Information
Roots

Issue Information

Summary:

In this thrilling two-parter, the Legion meets the original Brainiac!

Brainiac 5 absent-mindedly walks through a STAR Labs north of Metropolis, as he catalogues its contents to look for something that could help the Legion return to the 30th century. His forcefield blocks all security measures. Suddenly, he is snapped out of his Omnicom tinkering by the sight of a brain-dead Brainiac in his cell.

Brainy 5 realizes that Brainy 1's mind is active, despite the body being dormant. He finds another room containing equipment from 30th century Colu.

Cosmic Boy realizes that Brainiac 5 left on his own, and chastises Gates for not informing him earlier. He callas a Code Green, and everyone scrambles. Apparition begins disappearing at this moment though, so Ultra Boy also fails to respond to the call. (more on that in LSH v4 87!)

The Legionnaires find Director Thompson of STAR Labs, who recognizes them from TV. When the Legionnaires realize that Brainy 1 is inside, they scramble to find Brainy 5. 5 says he can use 1 to return home. Cos is aghast, but Imra, Inferno, Shvaughn and Ayla gang up on him. Cos points out that Brainy 1 is dangerous; Ayla counters by reminding Cos that he always talks of the possible damage THEY could cause being stuck in the past.

Imra reads Brainy 1's mind with difficulty (to which Brainy complains that she just keeps whining about how taxing telepathy is). Imra figures out that Brainy 1's mind is on information overload. In his last encounter with Superman, Brainy 1 tried to download his excess knowledge into the minds of humans. When Superman defeated him, all that excess knowledge flooded back into Brainy 1, overloading his mind. Brainy 1 wakes up, revealing that Imra's probe helped him order his thoughts. Uh oh. Spark and Inferno try to attack, Brainy 1 counters and knocks Shvaughn out. Before the Legionnaires can do more, Brainy 1 has fixed up his ship and takes off. He traps the Legionnaires, sparing only Brainy 5.

Brainy 1 "reads" 5's mind, and learns 5 is from the future; that his mother abandoned him the day he was born; and that 5 considers this his first encounter with an intellectual equal. 1 dismisses 5, saying the assessment is not mutual. However, because 5 is still "uncommonly bright". 5 gave him the idea to return to Colu and use it as his power base; and the 30th century tech (? I think...) to control Colu's systems. 1 causes Colu's military systems to go off, causing widespread destruction.

Captain Comet calls in Vril Dox, convicning him to help by saying only Vril is smart enough to stop 1!

Issue two begins with L.E.G.I.O.N. officer Taptree coming to fetch Vril. Stealth freaks when she sees Taptree is a sentient plant, as Vril is currently interested in botany. Stealth and Vril have an argument over Vril leaving their son Lyrl alone with Stealth, considering how Lyrl has tried to kill them before. Vril establishes again that Brainiac 1 is his father, that Vril is retired from L.E.G.I.O.N. The next page reestablishes that Brainiac 5 is their descendant.

Brainiac 5 tries to stand up to Brainy 1, telling him off. 1 knocks 5 out, saying he plans to use 5 to fuse with the Sleepnet. Before going down, Brainy 5 thinks that 1 must be a time traveler, as the Sleepnet won't be invented for another 700 years.

The Legionnaires are stuck in a cell, with Shvaughn the only one unrestrained. She calls out their guard for being a sellout, as he willingly works with Brainiac 1. Taking advantage of the guard's arrogance, Shvaughn pretends to be incredibly stupid and asks for her gun (full script below). The guard inexplicably gives it to her because he thinks she really is stupid, and she frees the team.

Vril and Taptree make it to Colu. Vril knows their ship will be shot down, so he tosses plant seeds to grow a shield for them.

Imra senses powerful brain waves, which turn out to be Vril being attacked by Coluans angry at the collateral damage from Vril's earlier exploits on Colu. The Legionnaires save Vril and run interference, while Vril and Taptree find the Brainiacs. Taptree begins using its plant matter to disable the machines, but 1 attacks Vril. 5 wakes up, takes a moment to reorient himself, and bludgeons 1 with a tree branch while his back is turned. Vril joins in, and we get treated to Querl and Vril beating up their ancestor. Not that they admit it, they tell everyone it was a battle of wits.

The Coluans are grateful, but ask all the Brainiacs to leave for causing so much trouble. The Coluans also ban technical development in favor of pure research. Querl, disappointed, realizes that he is the cause for the 1000 yeas of technological stagnation that Colu will go through (he and Lyle have mentioned this earlier in the Reboot too, how Coluans love oure research but never actually do anything). Querl tells Vril everything, including how Querl himself rarely invents anything unless there is a pressing need.

Vril interrupts to mention Neron; it's not revealed here, but we know Vril makes a bargain with Neron for the soul of a descendant (who we will later learn is Brainiac 4!)

Issue ends with Vril asking Querl what he will do about Colu.... to my knowledge, this is never picked up.


Thoughts:

It's all standard and very generic. The story tries to shake things up by having Brainiac and the Coluan guard lose because of overconfidence in their own intelligence and underestimating the intelligence of everyone else. Colu is fleshed out only to the extent of them being cautious and afraid of more development. Most of the Legionnaires get precious little to do, though they do get enough scenes to have their personalities made known. Besides Brainy, Shvaughn is the standout, Gates comes second for sheer snark. And... that's that.

Some of my favorite moments:

1) Cos asking Gates for news. "What's the good word, Gates?" "Let's see... how about... STRANDED? BACKWARD? BARBARIC? DOOMED, MAYBE?" Gates; dialogue is so hilarious, that I feel let down when an issue goes by without him snarking off!

2) Code Green. I laughed. Everyone is so afraid of the mischief Brainy 5 could get to unchecked, that they scramble. Glimpses of downtime: Shvaughn watching TV, Imra napping on a couch, Inferno in the bath, Ayla reading the book "Why I hate Saturn" (hah! nice remember that she's still pissed that Imra would drop Garth to pursue Cos). Jo was making coffee.

3) Ayla also gets a couple hits in. I think she and Gates should have a snark fest. "Come ON, Cos. You're always rattling on about the damage WE might cause if we stay in this era!"

4) Taptree freaking out when it sees plant bits on Vril's clothing.



On the other hand, this moment seems a bit too incredible. But, I like how they played up Shvaughn's smarts.

Shvaughn: So, you're a coward. Is that how you justify selling out your planet to work for Brainiac?

Guard: I'd explain dear, but you'd never grasp my reasoning. You only have a standard humanoid brain. I'm Coluan.

S: Hmmph. Can I have my gun?

G: Ha! And why would I give it to you?

S: Oh, that's one of those things, right?

G: What things?

S: Those things. Like I gotta stay in here.

G: Ha! You mean rules! Yes, it's one of those things.

S: And I can't have my gun?

G: Right.

*silence*

G: And what would you do if I gave it to you?

S: I don't know. I haven't really thought about it.

*silence, guard sweats, gives it to Shvaughn. next panel, we see Shvaughn freeing everyone and explain that she felt the guard would convince himself she really was too stupid to use her gun*


My main problem is that Shvaughn was speaking rather intelligently with the guard beforehand. This is all on the guard's stupidity though. Shvaughn is great, and remains great.

All in all, rather forgettable.
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 08/19/18 03:46 PM
Unfortunately, I don't own any of the Legion's Showcase appearances, so I can't comment at the moment. Sorry, Ibby.

OTOH, I did look them up to see who the creative teams were -- the Colu story is by Tom Peyer writing solo, with art from Derec Aucoin (two acquired tastes that don't go well together IMHO,) so I'll pass; but the Jo story is written by Tom McCraw solo, which is encouraging, and it sounds like there was potential in the premise and the new character of Winter, plus I've always felt that Postboot Jo is the best of the UBs, so...we shall see if I try to find a cheap copy. Thanks, Ibby and Cramey.

Oh, and wasn't the Legion Worlds issue that introduced Postboot Brin a spotlight on Rimbor? I'll admit I hardly ever re-read it, because even though I like Postboot Brin, the artwork was, as I (reluctantly) recall, stomach-turning in its ugliness.
No worries, Fanfie. We're going to hit some good issues in the "main" books soon, looking forward to hearing your thoughts then.

I found Derec Aucoin's art to be OK, not the best, but not the worst either. About as good as Lee Moder's, I guess.

Jo was thoughtful and rather open about his issues, which makes him a refreshingly good UB (unlike jerkass frat boy Threeboot UB, or the 5YL UB who became to much of a Gary Sue,I fear).

And yes, Brin's introductory issue was set in Rimbor. The art was indeed pretty bad smile
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 08/19/18 04:34 PM
Originally Posted by Invisible Brainiac
...or the 5YL UB who became to much of a Gary Sue,I fear


Yes, indeed. My sentiments exactly! Cheers, my friend. cheers

Originally Posted by Invisible Brainiac
And yes, Brin's introductory issue was set in Rimbor. The art was indeed pretty bad smile


grin
Legion of Super-Heroes 87
She's Not There

Issue information

Summary:

We get a treat guest-starring Deadman! I'm gushing again over the beautiful Alan Davis cover. Deadman looks positively skeletal, while Tinya looks so wispy. Alan Davis draws some pretty faces, and always has great facial expressions.

Over to the interiors. We have not one, not two, but THREE artists!

Mike Collins takes the first 7 pages. He's easily my favorite of the three.

A young woman is visiting a fortune teller called "Gurubhanda", aka Tommy the Swami. The young woman pulls out a gun and introduces herself as Tiffany Cross. Tiffany reminds Tommy about her grandma Bertie. Bertie spent all her money on Tommy instead of paying for her heating bill, and when Final Night came, poor Bertie caught pneumonia and died. Tommy desperately tries using the jewel on his forehead to appease Tiffany by proving he's not a fake. When he touches it, he screams in pain and Tiffany is thrown back.

Next page recaps what we already know from the Showcase two-parter. The Legion scrambles to chase Brainiac 5; Apparition vanishes at the last minute and Ultra Boy stays behind to save her. Too bad it took a full page to show this, though Mike Collins' drawing of the Legionnaires makes up for it. Incidentally, this page brings home the fact that the main cast is majority-female, which is quite a treat (5 females, 4 males, though one of the males is Gates. Ferro isn't included yet).

We next get another full page shot of Jo screaming for Tinya, which is a bit of a waste of space. Ah well. The art is pretty and it's the credits page, so fine. Jo gives us a recap of how he lost Tinya,then in his rage he punches a hole in the wall and flies off to look for her. Oy. Come on, Jo.

As an aside, the Legionnaires are now in a STAR Labs facility. Brainy must be in a separate facility, This ties in with LSH 86, where Dr. Faulkner invites the Legionnaires over to STAR.

A kid on a skateboard comes up to Jo, saying he knows where Tinya is. The next panel, its now an elderly nun talking to Jo. It's obviously Deadman, and he passes on Tinya's instructions to go wait in her quarters. Tinya is surprised that Jo can't see and hear her anymore.

Lee Moder takes over. I don't normally like his art, but his waif-thin style works for Deadman. He also does a pretty good job portraying the spooky background. Tinya's touchstone is spewing forth energy. She explains that all Bgztlians wear them, and they symbolize the change in states from tangible to intangible. Deadman jumps into the touchstone, pulling Tinya in after him. Tinya apologizes for not telling Deadman earlier that she is an alien; Deadman brushes it off and apologizes for being cranky. He also notes that Jo's invulnerability is what saved Tinya's "spirit", by giving her an anchor. They head for what appears to be an exit.

Tommy the Swami has been transformed into a skeletal monster thingie. He uses his jewel - which looks almost identical to Tinya's touchstone - and attacks Tiffany. Suddenly, the touchstone spits out Tinya and Deadman. Somehow, Tiffany can see both of them. Deadman accuses Tommy of drawing on Tinya's essence through the touchstone, and attacks him. But when he punches Tommy, Tommy absorbs part of him. Tommy uses their ghostly energies to become a poltergeist, and starts throwing stuff around. Tiffany volunteers to help them talk to Jo.

Tinya, in Tiffany's body, enters her room and kisses a surprised Jo. (To Jo's credit, she did say she was Tinya first). Deadman forcibly pulls Tinya out and lectures her on this unethical exploitation. Tiffany drags Jo off to beat up Tommy/Poltergeist.

Paul Pelletier takes over. He's also pretty good at drawing faces.

As Jo fights Poltergeist, the power drain keeps costing Tinya and Deadman bits and pieces of their "bodies". We see them floating around with chunks missing from their bodies, not in an icky way. Props to Pelletier for drawing them well.

Jo has the bright idea of having Tinya possess and control the machines. If Poltergeist is using her power to do it, why can't she? Everyone is impressed, and so am I - especially as it's usually Tinya who directs Jo in battle. Tinya possesses some machinery and knocks Poltergeist out. Tommy the Swami reverts to normal, but Tinya and Deadman do not. Deadman calls on Rama Kushna. Rama promises to restore Deadman, but she says Tinya should fade, as she doesn't "sense a place for her". A saddened Tinya sobs about dying a thousand years before she is born. This convinces Rama Kushna to preserve Tinya, and her full essence is restored - and now, everyone, not just Jo, can see and hear her. She still can't become tangible, though, and appears somewhat translucent.

Epilogue:

Phase of L.E.G.I.O.N. cannot find her own "pin" - by her description, it's a touchstone! Strata appears to help her look for it.

To catch us up on the rest of the team, the cops arresting Tommy the Swami learn that the other Legionnaires freed the original Brainiac.

And Tiffany Cross has taken up Tommy the Swami's place! It seems she's continuing to harness the new abilities she developed in this issue.

Thoughts:

A great issue! Deadman is a very entertaining guest star, snarky but in a papa bear kind of way as he shepherds poor Tinya along. Despite the three artists and the overuse of splash pages, its a solid story with a lot of happenings and some of the best dialogue in a while.

Tommy the Swami is a class act. Love how his speech patterns change when he's in character and when he's being himself. The dialogue in the first few pages is well-written and realistic.

Tiffany is an interesting new supporting character (she will appear a few more times) too. I love how she snaps at Deadman and calls him a nag. Transcript below:

Some great moments:

1) Deadman's rising perplexity at Tinya's situation.

Deadman: "Planet? You're a ghost from another planet, and it didn't dawn on you to tell me?"
Deadman again: "You're from the future? It's not enough that you're from another planet? You're from another planet in the future? This is too flippin' heavy!"

2) Tinya using Tiffany to kiss Jo, and Tiffany enjoying it while Deadman is aghast at the exploitation. Best dialogue in the issue:

Apparition: Tiffany, I'm sorry, I didn't mean...
Tiffany: To use me to kiss him? Just make sure it happens again.
Deadman: Ahem! If you're all through playing spin-the-flipping bottle, we have a job to...
Tiffany: We know! Will you quit nagging everybody every single minute? I liked you at first, but I'm starting to be glad you died! (ouch. This last part is a bit too much!)
Deadman: (quietly, to Tinya) Do I nag?
Superman v2 119
Sunburned

Issue information

Summary:

The Legion helps Superman try to regain his powers. As with Final Night, I'll skip over the parts that don't concern the Legion directly. Note: this takes place before the original Brainiac is freed.

Superman tries to absorb as much sunlight as possible to jumpstart his powers. He is forced to make excuses when colleagues at the Daily Planet catch him.

Lex Luthor gets a call that intruders are in Lexcorp. We see the entire Legion (minus Apparition - guess the writers here didn't get the memo that she would be visible now!; Ferro hasn't joined up yet either) looking for tech that can help them get home. Dialogue makes it clear that it's Brainiac 5's idea. The others have misgivings, but they still go through with it, anyway. The Legionnaires defend themselves against Lexcorp guards, which in one page we are introduced to their powers. Luthor shows up to threaten them; Brainy directs Spark to direct his control pad. Cos and Imra try to talk Luthor into helping them. Superman then shows up, saying he tripped the alarm. This explains Brainy's earlier confusion as he was sure he had masked their presence successfully. Superman invents a story of needing to borrow Luthor's spacecraft run tests on the sun. Luthor can tell Superman is lying, and offers to accompany Superman. Superman deflects by saying the Legionnaires have agreed to help him; Imra telepathically warns everyone that she detects Superman's desperation and they should play along. Luthor knows something is up but does not dare call their bluff.

In space, Superman asks the Legion for help. Brainy directs the team in building a machine that will absorb and direct sunlight directly into Superman. Cos, Ayla, Jo and Inferno are asked to fire at the machine to trigger it to collect energy from the sun. Superman's suit begins to rupture. The Legionnaires tell Brainy it's not working, but he refuses to believe he miscalculated. Jo thinks quickly, using invulnerability and his flight ring to shove Superman out of the machine. Thankfully, Superman's suit blocked the worst of things. They return to Earth safely, but with Superman still depowered.

Thoughts:

Generic issue that gives the Legion some screen time, but does little to further their journey home. As far as I know, the potential collaboration between Brainiac 5 and Luthor never happens. Nor does Luthor offer anything that can help the team get home.

Fave moments:

1) As Superman and the Legionnaires depart on Luthor's spacecraft, Brainy notes an unfinished anti-matter converter. He says he can fix it in one or two days; Luthor is aghast as he has been working on it for 13 years!

2) Superman telling Brainy off:

Superman: "And please: moaning about our backward technology won't help!"
Brainy: "I suppose you might be of some small assistance."
Superman: "I see you've inherited the original Brainiac's humility."
Brainy: "Humility? History never recorded that he possessed... oh, that was sarcasm, wasn't it?"
Legionnaires 44
Taking a Licking


Issue Information

Summary:

New Legionnaires Magno, Sensor and Umbra on their first solo mission!

We begin with Lori Morning following Proty into a darkened room... which turns out to be Umbra's darkfield. Tasmia clears it up to reveal a surprise birthday party! Lori, instead of being grateful, rages at the cake showing 11 candles instead of 21. But, we are reminded that Lori is mentally an 11 year old in a 21 year old body. Proty is revealed to be Chameleon, who apologized for tricking Lori.

Rond asks Lori to hold an apparatus he has. Once she does, it physuially deages her to her 11-year old self. Because her clothes no longer fit, the Athramites jump in and give her a little girl outfit that has to be seen to be believed. After Lori runs off, Kinetix, Triad, XS, Chameleon and Marla Latham question Rond over his actions. Rond says he needed Lori's chronal energy to retrieve the lost Legionnaires, and he knew that Lori would never willingly give it up. This makes everyone sit up and take notice, and sort of forgive Rond.

Meanwhile, Live Wire is briefing Umbra, Sensor and Magno. He decided to give them their first solo mission - investigating a mine cave-in. Umbra angrily protests at the simplicity, sarcastically asking if maybe their next mission is rescuing a three-legged skitterer from a banyo tree. Sensor hushes her with an illusion of a metal plate over her mouth, saying its a big honor to be trusted. Cham grabs Garth and brings him to the VR room, where Rond has used Lori's chronal energy to speak to the Legionnaires in the 20th century - audio AND video! Triad tells Cosmic Boy and Saturn Girl that Leviathan really is dead; Cham encourages Garth to flirt with Imra because "it will give me (Cham) the nerve to flirt with your sister!", and Brainy gives Rond instructions on building a time machine. Unfortunately, the transmission cuts off before Rond gets the full specs. XS is sad that Cos seemed too close to Imra, and Garth thinks the same thing.

In space, Magno gushes over how fun it is to fly the cruiser. Umbra sarcastically comments on how he seems to be amazed at everything. Umbra calls her out on her constant negativity; Umbra ignores her, prompting Sensor to generate a half-dozen illusions of herself and tell Umbra never to ignore her again. Umbra counters by saying she came THIS close to becoming planetary champion of Talok VIII; Sensor says Umbra's attitude makes it clear why she wasn't.

The Legionnaires meet mine boss Commissioner Arolak on the asteroid of Yuen. They reassure her they are full Legionnaires, though the good commissioner sighs that she wishes they had at least sent Legionnaires they had heard of, such as Saturn Girl or Live Wire. We see four figures (Density, Ze Tongue, Phantom Lad, Cherry Bomb) watching them, and funnily they say the same thing (re sending Legionnaires they had heard of, even down to the examples). They reveal their plan: they caused the cave in so Legionnaires would be called in, and they would try to impress them by solving it. But as their audience is three unheard of Legionnaires (Loser Lad, Loser Lass and Loser Snake), they change their plan: murder the Legionnaires so membership slots will open up!

Little tidbit: Magno says that on Braal, Braalians still mine as they are more efficient than robots. That doesn't seem to be the case anywhere else. Upon investigating the site of the cave in, Sensor realizes the beam that collapsed was licked in half! Before she can continue, she is knocked out... by Ze Tongue's tongue, much to Umbra's disgust. Magno recognizes Ze Tongue from the tryouts. Ze Tongue (because yes,in French wee must always have ze "ze"!) takes Umbra out with his shapeshifting tongue, and then takes Magno out. Unfortunately, Magno was in the middle of lifting debris... and the floor collapses underneath Magno, Sensor and Ze Tongue. Oops. (or as Ze Tongue said, "Sacre Bleu!" - you know, I haven't heard a single French person utter this yet...)

Umbra recovers, snarking that maybe the floor collapsed because Ze Tongue licked it. She decides to get the Commissioner to safety, but poor Commissioner is grabbed by... Density! Who has the pretty cool power of turning her body into almost any substance she can think of. Phantom Lad comes in to press the attack, but he clearly doesn't know what he's doing. He has to remind himself to "keep his fists solid". Umbra easily dodges, cloaks both Density and Phantom Lad in her darkfield, and takes each out with one punch. She goes to get the Commissioner to safety again, but now Umbra is caught in Ze Tongue's Net-tongue! Cherry Bomb shows up and, after a short charging-up period, explodes in a flash of light and sound - turning Umbra deaf and blind. Umbra evens the playing field by casting a wide-ranging shadow to also keep Cherry Bomb and Ze Tongue from seeing. Ze Tongue swings around blindly, almost hitting Cherry Bomb. This lets Tasmia get the drop on Bomb, knocking her out; and she grabs Tongue's tongue and slams it into the ground, making Ze Tongue scream. Oh no, she didn't...?

As everyone recovers, we see that Tasmia didn't (despite Commisioner Arolak also thinking so). No, Umbra merely used Tongue's hatchet-tongue to tie him up and stake him into the ground. Umbra says she wished she had cut it off, but she doubted the Legion would have approved. Sensor flies up, and is impressed that Umbra beat all four rejects by herself! Magno calls his teammates down; they found what seems to be a gravestone bearing the word "Mord". Uh oh...

Back on Earth, Kinetix and XS enter Lori's room with some cake.XS thanks her, because the chronal energy helped them reach the others. XS also confesses that her wish, granted by the Emerald Eye, was to kiss Cosmic Boy. But it hurt to see Cos and Imra so close. Jenni encourages Lori, by saying that though the truth hurts, accepting it helps one move forward with life - relating it to Lori's own illusion of being grown-up. Lori seems to understand the lesson, and agrees in principle... but asks f she can still hate Rond. Kinetix and XS share a look, and agree.

Thoughts:

Introducing Ze Tongue alone makes this a gem. And having lived in France for over a year, I can say that almost everyone does indeed have a very strong accent when speaking in English. I chuckled imagining Ze Tongue speaking like some of the people around here. I do wonder how Umbra is familiar with the French accent. Perhaps she has lived on Earth for a while.

In addition, the entire issue is a solid read. Great mission, some foreshadowing on Mordru (!), and many subplots being moved along. I like the art as usual, though Moy's pencils seem a bit rougher here at parts (e.g. Magno's face on page 10). Could it be the inker?

Some great dialogue AGAIN! This whole issue was gold. The writers and scripters have a gift, and even the non-action scenes have such great dialogue that it's sheer joy for me to read.

Likes:

Top like is how bad-ass Umbra is in battle. This is a welcome change from much of the Preboot, where Tasmia was just used to provide shadow cover. Here, she does that AND beats up the bad guys, taking out Density and Phantom Lad with one punch each and tying up Cherry Bomb and Ze Tongue. Great skills, which I would definitely expect from a planetary champion.

1) Lori's birthday had so many great moments -

a) Lyle gives Lori a present, but she completely ignores him because she likes Rond.
b) Lori flirts with Magno to try and make Rond jealous; Magno almost literally melts onto the floor. Lori's got game though, she even playfully licks icing off her finger...! What has she been watching???
c) Tenzil quips about using extra tungsten in the cake.

2) Umbra's intense and misanthropic personality is a stark contrast from almost everyone else. She tells Magno, "why are you so happy? we barely know these people!" Though, she did play along for the surprise. Also, when she's angry she leaks darkfield and shadows. Cool.

3) Magno calling Umbra "Shady" is a nice touch and throwback to the Preboot.

4) The Athramites giving Lori a little girl outfit, and the Legionnaires' shocked reactions.

Kinetix: "The Athramites aren't fiends."
XS: "They're publicists."
Rond: "Good lord."
Lori: (running away) I hope you all DIE!
Athramite: "Hmph. Everybody critic."

And after...

Kinetix: "So, Rond, what's your degree in? Child abuse?"
Chameleon: "Don't blame college. I bet he hatched that way."
Triad: "Who cares how it happened? It's over. He's not leaving here with his head."

5) live Wire consistently complaining about the stress of being leader. He clearly hates the job, and I can empathize. I've been there before.

6) Chameleon telling Live Wire to flirt with Saturn Girl, so it will give Cham the nerve to flirt with Spark.

7) Umbra accusing Ze Tongue of having a phony French accent, and Ze Tongue being all "What ees French? The word is onfamiliare!"

8) Of all the rejects, the most ridiculous (Ze Tongue) was the most effective - taking down Sensor AND Magno single-handedly and lasting the longest in the fight. I love how corny and campy he is, calling each tongue-shape as he attacks. "My net-tongue!" "My bolo-tongue!" "My boomerang-tongue!"

9) Kinetix's power use. She enters Lori's room by telekinetically creating a hole in the door and sealing it shut again. One reason I love Zoe is because her powers are among the most useful in real life!

Other thoughts:

1) Is Density female? I mean, Density looks female, but her (?) chest is always just a little bit obscured so it's not 100% clear. It's hard to make assumptions just from the costume and rather large build.

2) Among the rejects, Density has a pretty good power- changing her form into almost any substance. Wow. That's almost as impressive as Element Lad. And Ze Tongue was good in battle, too. We have no evidence that there was any psych/telepathic evaluation like in the Retroboot. Cherry Bomb's rejection I can understand though, as she needs to recharge after every power usage. And Phantom Lad clearly didn't have much control.
Impulse 21
A Little Knowledge

Issue Information

Summary:

In a homage to Adventure 247, we see three youths (Spark, Cosmic Boy and Saturn Girl) greet Bart Allen/Impulse in different situations which show they know his secret identity. A terrified Bart barricades himself in his home, thinking Max Mercury will kill him. Gates and Brainiac 5 are also present. Bart encourages Max Mercury to go to the market. Gates teleports in, to be attacked by Bart; once he realizes Gates is a Legionnaire,he goes nuts with joy. max drags everyone inside and scolds them for putting the secret identity in jeopardy. The Legionnaires apologize, and say XS told them about the whole identity thing, hence the disguises. Bart asks where XS is, only to be disappointed she is still in the 30th century. Then he asks if the Legionnaires are here to invite him to join: another no. They ask him to help them find a way back to the 30th century; Bart agrees, if he can borrow a flight ring. Cue Bart zooming through the skies in glee.

Impulse takes the Legionnaires to the Flash museum. Before they go in, another Impulse arrives, warns them from entering, and then fades. Bart zooms in anyway, and the Legionnaires follow cautiously as he leads them to the Cosmic Treadmill. They see a shadowed figure touching it; the figure tries to explain, then disappears before Bart can grab it. As Brainiac 5 examines the treadmill, we see another Brainiac 5 and Impulse, in Brainy's forcefield, appear. Bart doesn't notice, and grabs Brainy in an enthusiastic attempt to show how the treadmill works. An annoyed Brainy chastises Bart, saying they shouldn't be attempting time travel without any protection. Bart stops, and we see that he and Brainy have traveled in time - popping up a few seconds earlier. They are the other Brainy/Bart we saw.

Bart is thrilled, and begins using the treadmill to make temporal duplicates of himself. Saturn Girl tries to calm him down telepathically, but is overwhelmed by the psychic backlash of three Bart Allens. Brainiac 5 deduces that Bart's super speed frequencies mean he snaps back to his starting time (also explaining why Bart can't simply go to the 30th century himself); that this might not apply to anything he brings with him through time; but that it doesn't matter because so far Bart has only been traveling within a 10 minute window. Headstrong Bart is like, "Oh, I can go further than that!", and grabs all the Legionnaires. They end up in a different time, in a lab with caged monkeys. Bart opens one, and the infamous Koko the white monkey jumps out and latches onto Brainy's face. They disappear through time again, and we see future Saturn Girl and Cosmic Boy being all "ah, I wondered when that was going to happen."

The Legionnaires chastise Bart, but he still won't listen. He thinks it will work better one at a time, and he grabs a terrified Gates. Bart tells Gates to chill, as he can just teleport himself to safety. Gates freaks, saying he cannot teleport through time! He jumps off, and finds himself alone - we see that Gates was the shadowy figure encountered a few pages earlier. Before Gates gets grabbed, present Impulse picks him up, saying he wound up in the Jurassic era. Unfortunately, Bart brought three dinosaurs with him. Oops.

Bart decides to jump back into the past to warn himself from ever going in,closing the third time loop we saw. He snaps back to the present though, where Spark, Cos and Gates battle the dinosaurs. Imra's brain is still fried though, and Brainy can't see a thing because Koko is facehugging him. Bart saves Imra from being dinosaur food, then jumps onto the treadmill to return the dinosaurs to the past. He does...

... but it looks like he left the treadmill in the past too! It just disappeared. Big oops.

The Legionnaires leave in annoyance, making sure to reclaim the flight ring Bart has.

In a comedic twist, two panels after they leave, the Cosmic Treadmill pops right back where they left it. Triple oops.

Thoughts:

This was a fun issue! Besides Bart's crazy antics, we have the Legionnaires consistently throwing up their hands in annoyance. Brainiac 5 and Gates provide comedy gold, as usual. Spark and Saturn Girl aren't far behind.
Even though nothing really changes here (except the addition of Koko), it's a worthwhile and entertaining read.

Art-wise: I think Craig Rousseau's art is ugly, but his cartoon-y style does work for Impulse. So I'll give it a pass here. I do adore his little Bart thought bubbles (like the rat he thinks of when finding out XS isn't here, or the comical caricature of Max Mercury strangling him for blowing their secret identities).

Interesting bit: Cosmic Boy is about to greet Max Mercury as though he knew him. Saturn Girl reminds him that they haven't met... yet. I wonder when they did first meet? I've tried checking some chronologies but can't figure it out.

Fave moments:

1) The homage to Adv. 247 is spot on. With Ayla greeting Bart by calling him Impulse (like Lightning Boy did to Superboy!), Cos greeting Impulse as Bart Allen (again, like Cosmic Boy did a long time ago), and Imra telling Bart to give her regards to Max Mercury (just like she did once upon a time!) Ayla later explains this as them having fun.

2) The absurdity of Gates' and Brainiac 5's disguises (I do wish someone had pointed out that it was silly they didn't bring Ultra Boy or Shvaughn, who were easier to disguise). Gates is dressed in a skullcap and hoodie; Brainy has looks like a walking pile of clothes, every inch of his green skin covered.

Brainiac 5: "Apparently, you were unaware that 87.6% of humanoid body heat is released through the cranial area when you so cleverly thought to disguise me. Perhaps we can draw our target out befire I succumb to heat stroke?

Gates: "Gates faces down the teenage commando in the privacy of his own lair... AAAAKK! I knew it! (to his flight ring) Attention! I am under attack by a cyclone with hair! Red alert! Red alert!!!"

Impulse: "As for you, you BIRDROACH, you..."

3) The Legionnaires constantly ragging on Bart.

Cos: "Remember, XS told us he was headstrong."
Ayla: "I prefer crazy."

Cos asks Imra to use her telepathy to get into Bart's brain and calm him down. Imra snarks, "assuming I can find it..."

Brainy: "Don't let Bart near that treadmill until I turn it into a Phantom Zone Projector!"

4) Imra's thought bubbles after Bart overwhelms her telepathically, including one where she thinks of Max Mercury trussed up and being roasted over a fire.

5) Koko latching onto Brainy's face, and Brainy screaming ALLENNNNN! Reminds me of Dennis the Menace.

6) Gates raging at the cosmic treadmill when he was lost alone. "This is your fault, you wretched contraption! Stupid treadmill! Stupid, stupid, stupid...!" I know the feeling, sometimes I say that when my phone hangs.
Legion of Super-Heroes 88
Fast Times

Issue information

Summary:

Impulse continues hanging out with the Legion, causing all sorts of trouble.

We see a familiar scene from Legionnaires 44: Rond Vidar used chronal energy to project sound and light from the 20th century to the 30th, allowing Brainiac 5, Cosmic Boy, Saturn Girl and Spark to speak briefly with Rond Vidar, Kinetix, Triad and XS. Chameleon and Live Wire show up too, but don't get to speak. The conversation lasts long enough for the briefly reunited heroes to tell each other that everyone else is alive, except for Leviathan; that Violet is still missing and possessed by the Eye; and for Brainiac 5 to give Rond partial instructions to the time machine. Unfortunately, they run out of time, leaving Brainiac 5 frustrated that he wasn't able to tell Rond everything. Cos also missed saying that Apparition is still alive.

Dr. Kitty Falkner shows up with Rep. Carl Mellor and Senator Dottie Money, on an inspection tour of STAR Labs. Saturn Girl offers to accompany them, and Dr. Falkner telepathically thanks Imra for helping impress the lawmakers. Cos and Spark tag along, and the good Senator seems thrilled at being able to talk to genuine super-heroes.

We see a second familiar scene, this time from Impulse 21: Impulse bringing Cos, Imra, Spark and Brainy through time, and Koko latching onto Brainy's face.

Dr. Falkner tries to brush it off for now, but sees the Congressman walking into Brainy's lab. The congressman is pulled into some sort of device, and he flails around while parts of his body disappear. Cos asks Brainy to shut it off, and gets ignored; so Cos destroys the device. Ayla tries to make light of the situation by saying it wasn't a crisis by Brainy standards, as no labs have blown up. Everyone takes it seriously; even though Dr. Falkner asks Brainy nicely not to destroy anything (as the explosions are part of Brainy's standard methodology), the rank and file are afraid, and the highers-up tell Dr. Falkner to restrict his access.

Dr. Falkner leads a team to restrict Brainy's computer and hardware access. It is at this precise moment that Impulse chooses to dash in, bringing (in Brainy's words) that extra dose of ruination. Bart's super speed wake causes some STAR Labs staff to drop a piece of equipment.

Max Mercury walks in. Cos greets him, then stops in shame. Narration shows Cos wanted to be more convincing, but Bart's annoying nature strains even his people skills. Shvaughn tells Cos to go talk to Max; as the resident Science Police officer, Shvaughn is in the best position to monitor Brainy. Impulse also stays, wanting to help. Brainy fumes at first, then realizes that his super-fast companion can make a good ally. He types instructions for Bart to grab Shvaughn's telepathic earplugs and Brainy's flight ring at super speed. Now that Bart has the plugs, Brainy can relay instructions non-verbally. Brainy asks Bart to get a certain component. Bart sees a similar thing and grabs it - which sets off alarms. Oops.

Brainy describes it as a "complete crash of several fundamental regulatory systems", and chews out Bart for not getting the exact thing he asked for. Dr. Falkner and Shvaughn realize what happened and confront Brainy,too. Brainy asks Bart to do a super speed assessment, and boy, is everyone in big trouble.

The Legionnaires fan out.

Gates imitates a bug warning sound to steer some bugs in the opposite direction; he teleports there and catches them in a transuit.
Apparition tracks a leaking solvent, finding it dripping over the main generator. She calls for Ultra Boy, who uses his invulnerable hands to catch the solvent.

Impulse gets to the main isotope lab, which has a helpful timer showing how long it will take before it blows up the entire labs AND Metropolis. Brainy gives Impulse the code to his forcefield belt, which is an overwhelmingly long 35436354015574849 something something, then the plugs conk out. Bart runs off and comes back with Brainy, telling him to operate it himself. There's not enough time for Brainy to punch in the code, so Bart grabs his hand and slams it onto the forcefield belt keypad.... and somehow they manage to encase the isotope in a forcefield, saving STAR Labs and Metropolis. But Dr. Falkner sees it differently...

The Legionnaires are in a diner, and have voted 6-1 in favor of Impulse NOT becoming a Legionnaire. Cos says he's the frst ever super-hero to be turned down for membership (which, if we define this as already established heroes, is true!).

Max apologizes again, then drags Impulse out - but promising they will find the Legion a new home "while he still has a few connections Bart hasn't alienated".

As they leave, Brainy makes Bart return his flight ring... then calls Bart back to toss him some telepathic earplugs. "Give me a think sometime". A smiling Bart runs off with an approving Max.

Thoughts:

The cover is brilliant - another homage to Adventure 247!

Though the opening scene mirrors the one in L* 44, we see it from the perspective of those in the 20th century and get a few tidbits - such as the opening bits of conversation we missed (the L*44 one was told from Live Wire's perspective), and Cos lamenting he wasn't able to tell everyone that Apparition is still alive.

Lee Moder's art is improving, his figures don't seem quite as anemic now. And the facial expressions are on point.

On Impulse's membership vote. Seven were cast - they aren't identified, but I count 7 confirmed Legionnaires: Apparition, Brainiac 5, Cosmic Boy, Gates, Saturn Girl, Spar, Ultra Boy. Shvaughn Erin and Inferno are clearly NOT full Legionnaires, then. I think this should settle the Inferno membership debate once and for all.

Fave moments:

1) Everyone's amazement at Rond Vidar's success. Brainy figures out what Rond did, and congratulates him for it. Kinetix: "Cham! Get Garth quick! Not only did Rond's little scheme work... but Brainiac 5 is actually impressed!"

2) Not a fave, but this one was poignant. Poor XS tries several times to get Cos' attention, but he keeps blowing her off while speaking with some of the others.

3) Bart causing STAR labs staff to drop some equipment. Dr. Falkner says it's worth 3.674 million dollars, and that if Bart's the Legion's guest, she'll put it on their tab. Brainy: "I swear, I've never seen this child before in my life."

4) Brainy chewing Bart out, and the Legionnaires chewing him out.

Bart: "What do you want me to do next?"
Brainy: "If you provoked these alarms, I think the appropriate move would be to drop dead."
Bart: "Hey, don't yell at me, I got your square thing!"
Brainy: "What? That's not it. Where did you get that?"
Bart: "On Level 21."
Brainy: "Level 21? I told you to go down to Level 7! Do you have any idea what's on Level 21?!" (cue a panel showing fail-safe systems are failing)
Bart: "It was faster!"
Brainy: "Faster than what? You going down a few extra flights of stairs at the speed of sprocking light?"

Dr. Falkner: "Our automatic regulatory systems crashed. That means substances that have to be maintained at a certain temperature, or kept still, or wet, or dry..."
Brainy: "... are no longer being maintained, because none of these geniuses thought to install adequate failsafes."
Spark: "No, Brainy, it's because the geniuses failed to anticipate you and Impulse."
Ultra Boy: "Right. Poor dumb primitives thought the H-Bomb was as bad as it gets."
Gates: "Whatever. We each know our assignment. So zip up your protective transuits and..."
Bart: "Let me say it!" Let's go, Legionnaires!"
Gates: "Actually, I was going to say let's shut up and get this over with."
Apparition: "Nice team spirit, Gates."

5) When the Legionnaires are voting, Brainy is forced to stand outside and watch. He still gets a vote, though.

6) The Brainy-Bart friendship at the end, with Brainy basically saying to keep in touch. Who would have thought Brainy of all people would take a shine to Bart?
Legionnaires 45
Things Change

Issue Information

Summary:

Some Legionnaires go to Vyrga to help stop a renegade Vyrgan attempting to foment civil war!

Sensor reports in to Kinetix, who is manning the Mission Monitor Board. Sensor says they turned the rejects over to the Science Police, and that she recommended double restitution and modest imprisonment as prolonged incarceration would only harden their attitudes. As for the "Mord" artifact, the word means nothing to the mine supervisor and a search of the databanks doesn't turn anything up. Magno thinks it was part of a tomb, but no remains whatsoever were found. Kinetix promises to run a full systems scan...

... and they are interrupted by Lori, who says Proty spoke for the first time since the attack in Legionnaires 35! Lori helpfully explains the attack to Sensor (bunch of Proteans try to destroy HQ, support staff fight them off as the Legion was in space then). Marla then walks in and ushers Lori out, asking her to explain the "egregious" credit charges she has been making.

As Sensor pops out, Kinetix's thoughts turn back to poor Violet, her best friend. Turns out that M'Onel is searching for her as he wanders through space. Violet and the Emerald Eye are watching him, and Violet resists the Eye's calls to attack him.

Back on Earth, Marla, Live Wire, Triad, XS and Invisible Kid walk in. Marla asks Kinetix to show the results of the elections. A button reveals that Invisible Kid won, much to Garth's relief (despite Marla reassuring him he's done a good job) and Lyle's consternation (my specialty is covert activities! The Legion responds to all kinds of calls!). Before Lyle can absorb things, the Matriach of Vyrga calls, asking for Gates to be sent back to help out with a crisis. Garth says that Gates is on a "secret mission" (the cover story for those trapped in the 20th century), and XS thinks that lying is making things worse. The Matriarch is furious, as Gates is needed to stop a civil war! Lyle quickly takes charge, saying the Legion will help. He asks Garth to assemble an away team, and Zoe to remain at the Monitor Board, continue searching for Violet, and have the three newbies pick up Element Lad on Trom. The Legionnaires tease Lyle for being reluctant to take charge, but for shifting into leader mode easily.

In space, Violet has attacked M'Onel. Lar tries to talk sense into her, telling her that her attacks are weaker and slower than she's capable of and encouraging her to keep resisting the Eye. Violet tries, and ends the encounter by teleporting off. But M'Onel is caught in the backwash and falls unconscious.

On Vyrga, the Legionnaires arrive to a less-than-warm reception. The Vyrgans, led by Xxyx Kyzzhn, Captain of the Guard, are polite, but their dialogue before the Legion lands makes it clear that Gates and the Vyrgans aren't exactly best friends. They don't hate Gates, but... they seem to feel Gates loves to cause them discomfort. We see the away team includes Invisible Kid, Live Wire, Triad, XS... and Gates?!

On Trom, Umbra, Sensor and Magno introduce themselves to Element Lad, who has been away since they joined. Jan explains that he is transmuting the remains of his people into the crystals to honor them. The three newbies condole with him.

Back on Vyrga, a Vyrgan remarks that Gates was called back because he thinks like a renegade. Matriarch tells Gates that the problem is being caused by his former admirer Mantis Morlo. She asks if Gates has told the Legionnaires about Morlo. A clearly surprised Gates covers it up by saying he's not a larva-mouth. Matriarch narrates the story of Morlo; he once admired Gates, and exposed himself to mutagens in an attempt to gain powers and be Vyrga's new champion while Gates was with the Legion. The screens show that the mutagens changed not only Morlo's body, but also his mind. The Vyrgans approved at first, believing that another independent thinker would be useful. But Morlo's twisted mind began to regard Gates and the Vyrgans with contempt, and he began to believe that he was the natural leader of Vyrga. He also gained great size and strength. Now, Morlo operates as a terrorist, destroying sveeral buildings from a network of hidden bases. He's demanding unconditional surrender. Lyle questions why the Vyrgans waited so long to ask for help, as Morlo has clearly been operating for a while. Just then, an explosion rocks the wall, and Morlo walks in, laughing at how the Vyrgans have raised procrastination to an art form. Morlo now looks like an oversized, scaly Vyrgan. He claims that his power staff's energies will keep Gates from moving, and he unleashes an army of smaller creatues at the Legion, and begins blasting Gates.

Garth begins blasting Morlo's army, and the Legionnaires realize that they are actually Proteans - similar to the ones that attacked Legion HQ in Legionnaires 35! Morlo says these ones are superior, and claims responsibility for the earlier attack. XS' super-speed allows her to stun the Proteans, and Triad uses a clever maneuver - making one Protean grab each of her selves, then reintegrating to slam their heads together. Lyle directs Garth to zap the stunned Proteans, and as they are still shaky, the blasts turn them back into protoplasm. Morlo is surprised, and Gates takes the opportunity to... grow to giant size? He quickly punches Morlo into the ground, revealing Gates to be Chameleon in disguise.

As they clean up, the Legionnaires apologize for the deception. Matriarch doesn't care, as she's just happy Morlo was stopped so easily. They once regarded Gates' Legion membership solely as a means to greater visibility, but now Matriarch buys into the message of cooperation.

Cham then explains how he took out Mantis Morlo with one punch. "He had pushed the cube-square law too for, especially for an invertebrate!" Apparently, he was big and strong, but no longer tough. The Legionnaires call it a wrap.

On the Pacific coast of Arizona (!), Star Boy and Dreamer are enjoying a date. As Thom leans in for a kiss, Nura falls asleep. She wakes up seconds later, describing her vision of a huge guy, a real monster, a terrible god, at an altar.

And the planet Biel, the locals' prayers to their shiny crystals are interrupted by said huge guy, who absorbs their energy. The locals run, calling hum the Unholy One. Uh oh... the stranger claims it's a good start, as his eyes glow.

Thoughts:

It's always nice to learn more about an alien world, and I feel we got a decent introduction to Vyrga. It's interesting that Vyrgans are often described as thinking alike, with the Matriarch saying that Gates and Mantis Morlo are rare independent thinkers. But, there clearly isn't any hive mind here - the dialogue makes it clear. Besides, though the Vyrgans don't love Gates, they recognize his independent thinking can be an asset.

I do wish more time had been devoted to Vyrga, though. It feels like we didn't see as much of it, or learn as much of it, as we could have. Too bad, it's such a fascinating world. And the entire battle with Mantis Morlo took about 5 pages only. Ah well, it was still a fun issue though.

I have no qualms whatsoever with the name Mantis Morlo being reused for a Vyrgan. If they wanted to reboot Dr. Mantis Morlo as a humanoid scientist, they still could anyway.

Ethics-wise: I'm a bit surprised that no Vyrgans expressed discomfort with Chameleon impersonating Gates, and the Legion being so swilling to fool them. Yes, Cham's impersonation was crucial in defeating Morlo, but the Legionnaires seemed too willing to fool the Vyrgans just becayse they insisted on Gates being recalled. Lyle DID apologize on their behalf, though.

Marla is a tad cantankerous in this issue, though Kinetix defends him by pointing out that being Adult Supervisor of the Legion isn't easy. His sternness (but kindness) is a good contrast to RJ Brande's never-ending patience.

This issue pushes the Emerald Violet and Mordru plots along nicely, while giving quite a sense of menace.

Likes:

1) The Mission Monitor Board is a nice touch, showing that the Legionnaires we don't see in this issue are elsewhere. Star Boy and Element Lad are off-duty, M'Onel is on detached duty.

2) The Vyrgans talking about Gates and their reluctance to have "his humanoid teammates" visit.

One Vyrgan says that Gates could have teleported from the atmosphere without bringing the Legionnaires on, and that "Gates probably insisted they come. He'll revel in any discomfort they cause us."

Lyle: "It is an honor to transport your kinsman back home."
"Gates": "Don't lay it on too thick, Norg."
Vyrgan: "What did I tell you? Same old Gates."

3) Element Lad apologizing to Sensor for staring. "Sorry, I've never seen a flying snake before." Sensor graciously says it's new to her too.

4) The Legionnaires' reactions to Mantis Morlo's progressing mutation.

XS: "He did that to himself out of admiration? Good think he didn't start out hating Gates!" (she gags in disgust, too)
Triad: "It could be worse."
and when the final mutation is shown - Triad: "Oh nass, it is worse!"

5) Thom's panic at Nura falling asleep.

Thom: Don't trance out one me now! (complete with head-shaking as he tries to pull her up)
Nura: Oooh! Ooh Thom, you're in for so much trouble!
Thom (drops Nura and wrings his hands): What? What did I do?!

Finally, we get the results of the first (and I think only!) reader-voted elections for the Reboot. Drumroll:

Invisible Kid - 64
Saturn Girl - 42
Triad - 39
Violet - 32
Cosmic Boy - 30
Gates - 28
Brainiac 5 - 25
Live Wire - 22
M'Onel - 19
Chameleon - 16
Star Boy - 14
XS - 14
Ultra Boy - 11
Apparition - 9
Leviathan - 7
Spark - 6
Element Lad - 6
Kinetix - 3

Timber Wolf - 1 (??? did someone get confused and read the wrong version? Or wishful thinking?)
Krypto - 1 (???)
Tenzil - 1 (ok, definitely wishful thinking for him to become a Legionnaire)
Plaid Lad - 1 (now this is just trolling :p)

Interesting that Cos, despite being the first leader and, in my opinion, doing a good job, is only 5th. Triad is quite popular, I wonder how much of this is due to her demonstrated admin skills?
Violet, who became leader because of the Emerald Eye, comes in 4th. Perhaps her displays of leadership potential before her election helped.

I wonder how many of the votes for Gates were just to hear more of his hilarious one-liners?

Not surprised Leviathan (Gim) is so low. He hasn't shown much in the way of leadership soft skills or tactics.

Looks like Preboot history doesn't factor in much here. Ultra Boy and Element Lad both rank quite low, despite having had multiple terms Preboot. Ah, but this Jo and this Jan are very different from their counterparts...

Kinetix is the lowest! Again, I'm not too surprised. She's my favorite BUT I wouldn't vote for her either, she's too snarky and power-hungry to be a good leader.

By my count, the only Legionnaire who was "active" at the time of the poll, AND who has no votes, is Andromeda. (I'm not sure exactly when the vote was announced, a note in L* 45 says they only announced it in one issue; and that it was supposed to have been announced also in LSH 84 but the letter column was deleted. So I'm guessing it was announced in L* 40 or L*41). Remember, at the time if the poll Leviathan was dead and Apparition was still intangible, so that's why I noticed Andromeda was missing.
I've decided to plug along on this thread while I have some free time.

Now, I've gone back and checked if I've missed any Legion appearance during this era, or any appearance by some members of the Legion. I've gone back and added a mention of Guy Gardner: Warrior 29, which was concurrent with Legionnaires 29(!). Only appearance here is Brainiac 5, who pops in for 3 panels without dialogue, as he was testing his time machine. So it doesn't get its own review.

That's also why I reviewed the Ultra Boy solo story in Showcase, as Jo gets a lot of screen time there.

Next comes Sovereign Seven Plus Legion of Super-Heroes #1, starring Saturn Girl. She's the only Legionnaire who gets much screen time, everyone else appears in flashbacks!

It's because of this, and because the story is rather difficult to wade into if you're not already a Sovereign Seven reader, that I will make this review extremely brief. (also because I barely understood what was happening, and am not interested enough to try harder!)

Sovereign Seven Plus Legion of Super-Heroes #1
History Lies

Issue Information

Summary:

Saturn Girl decides to track down Network, a telepathic member of Sovereign Seven, as Network is regarded as a terrorist telepath in her time - "the utlimate rogue held up to all students at the Titanian Insititute as an exampleof the damage an unrestrained telepath can do to our society."

The Sovereign Seven are a seven alien royals. Luckily for them, all look like earth humans. They are each exiled to Earth, and band together.

Imra tracks Network down to the town of Crossroads. Network senses that Imra is looking for her, and passively waits for Imra to reveal herself. As pictures of Network didn't survive into the Legion's time, Imra misidentifies a local police officer as Network. The real Network eventually befriends her in secret.

Imra and Network begin talking about their philosophies as telepaths. Imra says Network's actions and philosophy (that any establishment seeking to contro telepaths cages them) helped contribute to the 30th century philosophy that telepaths must exercise strict self-control, and why they wear the Titan badge in the future. Imra sees it as a mark of honor, and that the rigid self-control allows them to walk among society freely. Network sees it as a cage, and believes that telepaths shouldn't be shut up in institutions while learning to control their powers.

For some reason Imra has a premonition of disaster. Network picks up on it and the Sovereign Seven decide to keep watch. An armored man with a sword attacks the Seven's friend Mitch. The Seven save Mitch and restrain the bad guy. Despite Network's warning, Imra tries to mind-probe himm triggering a "brainscram module". Imra and several of the Seven are captured in some kind of imaginary reality. Network explains that, as Imra was the one who triggered it, only she can end it. Imra angrily confronts Network for lying to her. At the same time, Imra's guilt over not stopping Shrinking Violet's possession by the Emerald Eye affects her. She appears as the Emerald Empress, and calls up several Emerald Legionnaires to fight the Seven (Ultra Boy, M'Onel, Andromeda, Star Boy, Kinetix, Spark).

Network talks Imra down, telling her that she should not be afraid to trust herself and exercise her free will in order to avoid harming others. Artificial rules shouldn't be the only thing stopping telepaths from abusing their powers.

Imra and Network eventually reach an understanding, and Imra departs, considering Network as a friend.

Thoughts:

The good thing about this issue is that it treats Saturn Girl with respect, and holds up her characterization from the Legion books (strong self-control, desire to avoid harming others, almost neurotic fear of slipping). The bad thing is, I found the whole thing so inaccessible. I fear that most of it only makes sense if you were a Sovereign Seven reader first. Imra and the Legion are introduced well, but there is precious little background given on the Seven. It was almost definitely aimed at people buying the Seven book.

Because of this, I found the issue extremely boring. Much of the action is in Imra's mindscape and consists of a lot of talking. It was cool seeing various Emerald Legionnaires, especially Andromeda (her only appearance as an Emerald Legionnaire!)

Art was good and clear.

Unless you are a big fan of Imra's, there's really no need to get this issue.
Superman Plus Legion of Super-Heroes 1
Yesterday, Today and Tomorrow

Issue Information

Summary:

The Legionnaires help Superman when a water main bursts in a Metropolis mall. Apparition introduces herself to Supes for the first time, referencing her absence (or inability to be perceived!) in past encounters.

Saturn Girl senses that Superman isn't happy to see them. Superman owns up, saying that he vouched for them to the hero community and kept their origins from the 30th century secret, but they recklessly freed Brainiac. Inferno and Brainiac 5 are unapologetic, saying they needed to find a way home and that Superman hasn't even helped them. Superman suggests taking them to his Fortress of Solitude so Brainiac 5 can access advanced technology. Brainiac 5 stays behind to study the tech while the others go on a tour.

As they explore the fortress, Apparition dives into the floor and disappears. Ultra Boy panics when he realizes she's gone. The lights go out, and Inferno panics as well; Superman is forced to snuff out her oxygen to render her unconscious. Holograms of Krypton's past come alive and attack the Legionnaires; the Legionnaires can't touch the holograms, but the holograms can touch them! Ultra Boy rampages around looking for Tinya, and Superman is forced to follow him, leaving the others behind. They are soon overwhelmed.

Several weird things happen, such as Shvaughn getting wounded, Gates' heart being torn out, and tissue samples being taken from the Legionnaires. Yet, they suddenly recover. Imra explains that the events are happening on some plane, but not on the real plane, so there is still some danger. The holograms explain that they are reenacting the entire history of Krypton, and Superman realizes, as Krypton was destroyed, so will the holograms end with the destruction of Earth! The Legionnaires break free and fight back, the holograms not even bothering to keep intangible as they only need to "run down the clock".

Of note is a scene in battle where the Cosmic Boy/Saturn Girl romance is spotlighted. A couple of times through the issue, Imra uses her telepathy to project her confidence in him to Rokk, boosting his reassurance. They continuously thank each other too.

A holographic Jor-El appears, and Superman punches him out after he insults Pa Kent. The shock of the punch reveals that the holograms are the work of Black Zero II, a computer program. Apparition reappears; she was trapped by the program, and it has been using her to create the holograms. It was programmed to destroy any survivors of Krypton.

Black Zero II's threat is stopped when the power goes out - by a stroke of luck, Brainiac 5 had crashed the systems by overloading the Fortress computers with too much data. Apparition is freed, and Superman and the team destroy the crystals containing the program.

As they leave, Superman offers to help if they need it. Cos shushes the team, saying they've imposed enough. Tinya wonders if they will be invited back, to which Superman thinks, "maybe in a thousand years."

Thoughts:

Well, the Legionnaires in general come off as rather inexperienced. But it's to be expected, most of them are teens. Characterization is mostly spot-on, with Cos being the rock, Imra being totally supportive, the two being all kissy kissy, Spark being snarky, Inferno being snarky AND rude, Gates complaining, Shvaughn being the tough cop, Jo being lovesick and insecure about Tinya being lost again, and Brainy being intelligently arrogant. Tinya is a bit of a disappointment, as in this issue she loses much of her toughness and is the cause of all the trouble. She also doesn't seem to comprehend that her curiosity almost ended up with Earth being destroyed.

I skipped over most of the combat scenes in the summary, as there's little new here.

Dialogue-wise, this is rather boring, especially compared to dialogue in LSH and Legionnaires. There's precious little banter, and even the snark that is there is generally uninspired and unfunny in comparison. Although,that is what makes the good moments stand out.

Fave moments:

1) Brainiac 5's method of fast travel - Ultra Boy uses super-speed to push Brainiac 5's forcefield.

2) Inferno ragging on Tinya for causing all the trouble. "You're welcome, Apparition. I live to clean your messes."

3) Superman ragging on Jo for going nuts. "Tinya, whatever you do, don't ever leave this guy - for all our sakes! I'm lucky he didn't tear down the whole fortress! Right, Jo?"

4) Tinya introducing herself to Superman, and explaining he hasn't seen her yet because she had trouble manifesting from her "death". Superman: "We should compare notes some time."

5) Brainy instructing Inferno on how to repair a hole in the mall.

Inferno: "Oh, sure boss, would you like fries with that?"
Brainiac 5: "Sarcasm? Oh, I'll be sobbing tonight."

6) Gates saving a woman falling; she keeps screaming even after he teleports her to safety.

Gates: "Still screaming? I saved you already - oh, it's because I'm inesctoid, isn't it? I save your life and it means nothing, because the power structure teaches vicious lies about inhumanoid species!"
Legion of Super-Heroes 89
She's Electric!

Issue information

Summary:

The Legion's new home is revealed to be... the old Justice League cave in Happy Harbor! Ferro is also now living with them, though Shvaughn narrowly stops Spark from revealing they are from the 30th century.

Oracle pops in, she has taught Shvaughn how to use the Internet and has been sharing information on time travelers. Ultra Boy and Apparition report that a lead on Rip Hunter didn't pan out. Ferro gets suspicious and asks why the Legion is reading up on time travel. As the cat is out of the bag anyway, Spark reveals everything to Ferro and tells him to keep it a secret. Shvaughn scolds Spark, saying Cosmic Boy warned them about potential damage to the timestream. Spark walks off in a huff, and goes to visit Brainiac 5.

As she exits, Cosmic Boy and Saturn Girl confront her. Spark rolls her eyes and prepares to sit it out, but then she sees them holding hands and rips into them. She grabs her things and flies out of the cave. Ferro and Ultra Boy volunteer to go after her; Imra says its her fault and leaves. Cos follows, telling everyone else to stay (and gets a roomful of glares in response).

Spark has changed into civilian clothes and begins composing a mental letter to Live Wire. She encounters a fenced-off compound in the middle of the woods, and is disapproving at how it destroys the natural beauty. She tries touching the electrified fence, and is thrown back uninjured. But a guard chases her off. She tries climbing up a cliff, and just as she reaches the top, the guard shoots her in the leg by accident. Spark collapses.

Imra and Cos track Spark to a barn. All they see is a pile of rubble. They lift it in panic, only to realize Spark buried her flight ring there to throw them off.

Spark recovers, and her bullet wound has cauterized itself. Cos and Imra arrive, having tracked Spark's brainwaves. The guard points a gun at them, saying Spark is being detained for questioning - the compound is a military installation. Cos disarms the guard, and Imra scares him off by reading his mind (saying his name, his wife's name, and warning him to to tell his wife about the videos in his golf bag!)

Ayla still yells at Imra and Cos, telling her she won't go and watch them "hug & munch like Garth never existed". Imra chases after Ayla and telepathically blasts her, saying she understands. Ayla isn't just worried about Garth, she's worried about dying in the 20th century. Imra and Garth's romance made Ayla afraid that the two are willing to make a life there and give up on going home. Imra reassures Ayla that isn't the case. Ayla returns to the cave, and finds peace distracting Koko so Brainiac 5 can concentrate on his lab work.

An unwanted side effect of Imra's telepathy? She woke up Dr. Psycho, the telepathic super villain, who begins to take an interest in her.

The issue ends in a cliffhanger, as Imra's face has disappeared!

Thoughts:

Great spotlight on Spark. This issue does more to develop her than... well... it's been a while. She cares deeply for Garth. I also find her honesty and friendliness refreshing: she tells Ferro the truth because he was already suspicious anyway, and she encourages and praises Brainy for his smarts.

Ayla's body cauterizing her wound is an interesting application of her powers.

There is also an interesting take on the Cos-Imra-Garth love triangle. Cos defends himself by saying he loves Garth, but that Garth never asked Imra out. And that the restof them can't stop living while waiting for Garth to start. Imra, on the other hand, never directly addresses Garth's feelings for her or any feelings she may have for Garth. There's a bit of ambiguity here.

Seeing Jeff Moy drawing these Legionnaires is a treat! I think this may be the first time we've seen him draw Ferro as well. I also love how Moy makes every single roll call unique, unlike Lee Moder who sees fit to reuse the same headshots every roll call.

This is also one of the most striking covers. Simple, but effective - Imra blasting Spark while Cos tries to stop them.

Nice little bits:

1) Shvaughn's new patent exclamation "Saints preserve us!" It's so Catholic. and she and Spark arguing as Ayla tries to jumpstart the electricity in their new home:

Shvaughn: "Careful! Remember the time you burned out the Legion Monitor Room? It took hours to get back on line."
Spark: "I was exhausted! Cos had me doing triple duty! Remember?"

2) Ultra Boy talking about Oracle without realizing she's there:

Oracle: Was that data on Rip Hunter any help?
Jo: (flying in and not realizing who asked) Not a bit. Hunter hasn't been seen in years... This whole mission was a complete waste of time!"
Tinya: "Easy Jo, it wasn't anybody's fault."
Jo: "Oh? Well, if these Internet pal's of Shvaughn's don't have any reliable information..."
Shvaughn: "Jo, be quie-"
Jo: "They should just keep their big mouths sh-"
Oracle: "A-hem!"
Jo: "Oracle? I'm sorry, I had no idea you were..."
Oracle: "Obviously."
Ferro: "Is there something the matter with Ultra Boy?"
Spark: "Nothing a stiff dose of well-deserved humiliation won't cure."
Then when Ultra Boy lets the cat out of the bag, Ferro reacts.
Jo: "Maybe I'll just go soak my mouth."

3) Spark's blossoming friendship with Brainiac 5. Also, this gem of a scene:

The lab explodes again, with Spark's face blackened. Brainiac 5 managed to throw his force field up in time. Inside said field, Koko is mixing some chemicals.

Spark: "Koko! Don't mix those!"
Brainy: "Aaah!"
(nothing happens)
Brainy: "You pestiferous, lice-ridden, repulsive, sewage-breathed.... SHOW-OFF! You just had to outdo me, didn't you?!"
Spark: "Grife. And Brainy's our best hope?"

4) Spark calling Cos and Imra "Mom and Dad". Later, how cleverly she decoys them by throwing her flight ring away.
Legionnaires 46
Questions and Answers

Issue Information

Summary:

Kinetix is on an archeological dig with mother Azra and brother Thanot. As she unearths a tomb, an arm comes out and grabs her by the throat...

... and we see it's just a dream, as Dreamer wakes up. She can't figure out what the dream means. Star Boy says good night to her, then dashes off to help a damaged cruiser. He thinks that his endurance and strength have been steadily increasing.

In space, M'Onel is floating, delirious from his battle with Emerald Violet last issue. He sees visions of the past, and snaps out of it to see he has been saved by... Andromeda (last seen Legionnaires 37).

On mining asteroid Yuen, Legion reject Dragonmage (from L* 43) is examining the tomb discovered (in L* 44). Mysa appears and warns Dragonmage to stop playing with forces beyond his ability. She enlists him in her fight against "the Dark One", and says they must join forces with the Legion.

On Earth, Chameleon is entertaining representatives of Durla's Holy Council. They try to convince him to take the mantle of Spiritual Leader, which passed on to Cham when his father died. Cham defends himself, saying his work in the Legion is not frivolous - rather, he is slowly making the galaxy more accepting of Durlans. Lyle makes himself visible to defend Cham; the Durlans accuse him of spying. Lyle apologizes, but presses his point - saying that all Durlans are shape-shifters, and that many sentients regard their entire race with suspicion. The Durlans finally agree to allow Cham to stay for a bit longer (though ominously, one Durlan thinks to itself that it would make a better leader!)

After the Durlans leave, Sensor commiserates with Cham. The Orandans also want her to return home to begin training for the monarchy, and her family refuses to allow her to abidcate despite being of age, and despite her brother wanting the throne. Cham and Sensor both reaffirm to Lyle that they will stay, and Lyle grants them a day off.

Thom also tells Lyle about Nura's vision, but Lyle is interrupted before he can act on it.

Rond Vidar examines Lori Morning for after-effects of her deaging. He apologizes sincerely, and Lori is surprised by his heartfelt apology and how he is speaking to her as an adult. She forgives him, though gets annoyed when Rond reaffirms that she's really 11 years old. She thinks to herself that she won't ever return to the 20th century.

Back in the Proxima System, M'Onel catchesup with Andromeda - Sister Andromeda. She is a nun among the Sisters of the Eternal Cosmos now. Most nuns are cloistered, but Andromeda travels around to aid those in need. M'Onel tells her about Violet and the Emerald Eye, and asks her to rejoin the Legion. Andromeda refuses, saying that she will better find atonement (for unwittingly aiding the White Triangle) with the nuns.

Sensor and Chameleon are sightseeing around Metropolis. Sensor is happy that most of the people around are tourists, and pay more attention to the city. But they both use their powers to disguise themselves for greater privacy. They go for a meal, and give each other "therapy" by practicing what they would like to say to their respective peoples. Sensor also reveals that she uses her Legion flight band (it's a gigantic ring fitted around her body) to tuck her tail in and hover, so she doesn't have to worry about people tripping over her.

They see an explosion and rush to the marina. They help rescue people in the water. It seems that a large yacht hit a smaller boat. Chameleon rescues the pilot of the smaller boat. Sensor checks on the yacht pilot/owner, named Piper. His guests warn her that Piper had been drinking, and they didn't realize how drunk he was until the collision. Piper is about to kill himself in despair, but Sensor tricks him into thinking the collision hasn't happened yet. She grabs his gun to save him, apologizing for tricking him.

Science Police officers arrive to help, and they are pleased. The commanding officer even tells Cham to give her a call if he ever wants to enlist. An alien in the crowd reveals itself to be a Durlan, and thinks that Cham's Legion membership may actually be the best thing for Durla. He will report back to the Holy Council.

On the ice-world of Binder-7, the same dark lord we saw last issue reclaims some talismans. He thinks that Mysa was the one who hid them from him, and that he has now reclaimed everything he owns, except the Emerald Eye. The figure is still shadowed, but we get some clues - he's a humanoid male with long white hair. Sounds familiar? wink

Thoughts:

Great, fun issue that reveals a lot without being boring!

We get more insights into Dreamer's powers. In her dream vision, she spoke and acted as Kinetix (knowing how Zoe's powers work, the names of her family, how Zoe feels about them!) She even says she was surprised at how she was really in Kinetix's head, and how mega-powerful Zoe is. Nura's visions are also ambiguous. She has no idea if the scene she saw will really happen, or if it's a metaphor. Her best guess? "Um... maybe be careful what you look for, you might find it?" The dream is so realisitc that Nura grabs herself by the throat too!

I've been in many discussions online questioning the utility belts, so I always cite this issue to show their usefulness. We see Cham and Sensor grabbing emergency supplies and an inflatable raft from them

This was a great way to learn more about Durla and Orando without even leaving Earth. Sensor and Chameleon reveal much about their homeworlds, most importantly how resistant to change they are. We do know from earlier issues that Durla has a secular leader separate from its religious one, but religion is still very important. And as for Orando, birthright counts a lot; despite Sensor's feelings, her family wants her, as eldest, to take the throne.

And finally, the overall plot of the Dark Lord and the Emerald Eye moves forward quite well! Mysa and Dragonmage have been brought in, and a connection between the Dark Lord and the Eye is revealed...

Fave moments:

1) The cover shows Kinetix being grabbed by the throat. The blurb goes, "This one will grab ya!" Silly, but I still found it funny. Interestingly, Zoe only appears in this issue as part of Dreamer's dream!

2) Mysa appearing out a candle and grabbing Dragonmage by the ear, telling him to not mess around with dangerous forces.

3) Sensor and Chameleon sightseeing was so much fun. Their dialogue captured the feeling I get whenever I visit a new city; so much wonder. Some of their observations give a good glimpse into their homeworlds too: how on Orando and Durla most buildings are only up to three stories high; marveling at how humanoids have to buy clothing; Sensor ordering two whole chickens for her meal AND swallowing them whole! When the waiter checks in on them, their disguises are off. His look of shock is hilarious!
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 08/22/18 10:50 PM
Hey, Ibby, great to see that's you're putting the pedal to the metal with the Postboot reviews. I shall do my best to catch up soon, most likely this weekend.
Thanks Fanfie, I look forward to it!

I know not everyone can keep up this pace, but I figure other reviewers can catch up. As for me, this is the perfect time as I'm waiting for some job stuff to sort itself out smile (plus, we're getting close to the excellent Mordru / Emerald Violet resolution and the reunion of the Legion!)
Legion of Super-Heroes 90
Face to Face

Issue information

Summary:

Spark assist Brainiac 5 in distracting Koko, so Brainy can focus on his research. After his computers crash, Brainy loses his temper and destroys them, and begins designing a new one. Cosmic Boy asks Brainy to help a faceless Saturn Girl. Brainy's diagnosis is that it's psychosomatic (all in her head), and that she's telepathically transmitting the delusion to them. Suddenly, Imra's features change to copy those of her teammates. Brainy theorizes it could mean an inadequate sense of personal identity. Imra regains her features, and reveals that this is the work of Wonder Woman villain Dr. Psycho. They trace Psycho to a psychiatric facility in Boston.

Cos gathers to team to run after Psycho. Brainy declines, saying he must focus on building a decent computer to get them home. The Legionnaires work around the absence of Brainy's forcefield; Ultra Boy uses speed to carry them in an ultra-light metal ball that Cos maintains. Psycho intermittently pops up, speaking through either Imra or her teammates, to torment Imra.

The team finds all the staff and patients of the facility under the thrall of Psycho. He reveals that Imra's mindblast last issue freed him from his own coma. Psycho diagnoses Imra: she has a lot of stress, her big worry is identity, her mind is too full of other people's thoughts to accommodate her own, and so she seeks identity from external sources. She likes regimentation: her strict education/training at the Titan Institute, joining the Science Police, and the Legion. In the 20th century, she's bereft of all the institutions that gave her identity, so she manipulates Cos into a romance. Imra denies it ("No! It wasn't that way!") , but Cos questions it ("wasn't it?"). Imra: "I don't know, I...)

The Legionnaires interrupt and attack. Psycho takes control of them, turning them against each other. Psycho binds Imra's physical form. Cos sends the others to find Psycho's own body, while he stays with Imra. The Legionnaires locate Psycho, who says that even if they destroy his body, his mind can survive. Psycho's body shuts down.

In Imra's mind, Psycho encounters a mechanism resembling Dr. Aven, Imra's teacher. The mechanism reveals it was installed by the real Dr. Aven, and its job is to temporarily turn Imra's mind off if it asserts itself too powerfully, like in issue 69. Psycho destroys the mechanism, and we see Cos reeling too. Big mistake; Imra takes charge and drives Psycho from her mind, shutting his own mind down. Imra explains that Psycho preys on women's insecurities, and that freeing her mind from Aven's restraints removed her own. Unfortunately, it's not a happy ending as the Legionnaires discover Cos' catatonic form.

Psycho is imprisoned again, and remains in a barely conscious state of constant fear where he perceives everyone around him to be Imra.

Thoughts:

It was a decent issue, and compared to the recent Sovereign Seven Plus, it does a better job of exploring Imra's identity and issues. We finally get an explanation for why her mind shut down in issue 69, and it's not just because the Composite Durlan had such a strange mind. This also casts Aven's involvement in a bad light. He tried to repair her mind, but ended up leaving her with a childlike mentality for a while (she acted like she was 5 years old). Did he know that his mechanism would be that strong?

On the plus side, it's good that Imra seems to move past all her insecurities at the end. Just her pose, tone and words show her to be a bit more confident and sure.

A minor detail, but Shvaughn and Inferno can fly unaided here - meaning they wear flight rings. Ferro doesn't, so Cosmic Boy has to lift him magnetically.

Psycho's comuppeance is apt. He preyed on women, now he's the prey. Fitting punishment.

Fave Moments:

1) Brainy standing up to Cos. Not that I agree with Brainy's position, but I understand it. Especially as Cos was barking at him while he was diagnosing Imra, and Brainy DID drop everything to examine her. And Jo acts as peacemaker -
Cos: "Thanks, Jo. At least someone remembers that Legionnaires stand up for each other."
Brainy: "Indeed. Particularly for our mates, it seems."

Tinya, Gates and Spark all console Imra as well. Ferro does too, in a very empathic way. "But (Brainiac 5) isn't what's bothering you, is it? The feelings this Psycho is digging up, they're making you scared your insane. I want you to know that I think you're the sanest person I ever knew..."

2) The final confrontation with Psycho. Imra brainblasts him, asserting her own identity. The Legionnaires carry Psycho's body out. Like in a horror movie, Psycho wakes up and manifests himself through all the Legionnaires. "Too bad you're still a nobody! A nothing! An empty space! A cipher!"

Imra (shutting him down): "And you know what you are, Psycho? Just a filthy pebble in my shoe."
Legionnaires 47
Lost in Time

Issue Information

Summary:

Dragonmage bursts into Legion HQ, spouting incoherent warnings about Mordru (uh oh). Lyle subdues him. Then the alarms sound; Lyle tells all Legionnaires to assemble at the source, the VR room, while sending Star Boy to deal with Dragonmage. In the VR room, an image of Brainiac 5 has appeared, calling for Rond Vidar. Lyle asks Element Lad to call Rond Vidar and recall all Legionnaires. In the meantime, Dragonmage has used magic to cloak him while he flees, and neither technology nor Star Boy's powers can track him.

In space, a rogue Science Police officer called Joe has taken over a cruiser. He possesses a glowing green jewel that can fire blasts (eerily like the Emerald Eye), and calls himself Evisceratronic. Um. He's trying to get revenge on the Legion, for delaying him against Mano (LSH 63); his entire squad was slaughtered. His best friend Joe tells him to get over his obsession. An unhinged Evisceratronic (urgh pain to type) kills Joe.

In the 20th century, the Legionnaires hold vigil over an unresponsive Cosmic Boy. Saturn Girl suddenly detects something and tells the team to find Brainiac 5. Querl is in the geriatrics ward. Gates, Apparition and Saturn Girl's astral form pop in and find the patients strapped to a machine; their heads are glowing and wrapped in energy. The Legionnaires try to talk him down. Brainy is worried Imra will telepathically make his head hurt, so he explains: he's tapping on the elders' chronal energy to call the 30th century, like Rond did to them (L* 44 and LSH 88).

In the 30th century, Rond reveals success: Brainiac 5 was able to give him complete instructions to rebuild the time platform. The Legionnaires and support staff all cheer as Rond says he's going to fetch the stranded Legionnaires now. Kinetix and XS tell Lori she can go home if she wants, and Lori doesn't seem too happy about it.

Back in the 20th, a SWAT team has come to take Brainy out. Imra stops them by telepathically explaining the situation.

In the future, Garth is shocked that only Rond is going. Lyle explains that Rond needs space for the others. Triad tells Rond to bring a medikit to treat Cos. But when Rond turns on the time platform...he stays where he is, and the Legionnaires disappear! In the 20th, the same thing happens... only Cosmic Boy is left behind.

In space, Evisceratronic targets Legion HQ... only to find the Legionnaires have vanished! A figure appears behind him, and calls for the lifejewel in his chest, killing him. The figure reveals himself to be... Mordru.

Rond figures out the Legionnaires are all in the timestream, and decides to fetch them. Lori appears all mopey with tears in her eyes, and confesses to messing with the time platform. She learned about time machines during her time with Chronos (LSH 75). She knees Rond in the stomach, saying she won't let him sacrifice himself, and takes the machine into the timestream. The Legionnaires are in two different directions, so Lori "adjusts the flow" and pulls the team to her!

The Legionnaires reunite joyfully, until they figure out they're all intangible. Brainiac 5 instructs Lori on what to do, and tells everyone to touch the machine now. But it fails... and Brainy tells everyone to make themselves at home, because they live here now!

Thoughts:

Again, another nice issue. Trapped in the timestream! I think this is new, as usually the Legionnaires get stranded in a different time, butnot IN time. Lots of action and fun and interactions.

I do think this issue started all the Lori Morning hate. Looking back, I know I was annoyed too. How dare she sabotage the time platform! Didn't she consider she would risk everyone's lives? And they weren't even sending her back home. Nope, even Lori's attempts to fix things weren't enough (though she did risk her life; but still, what she did was stupid!)

This is the first issue to name Mordru in full - so THAT'S who we're facing. Dun dun!

Jeff Moy doing covers AND interiors continues to be a treat. I'm completely digging this two-part cover that L*47 and LSH 91 make. Tidbit: Andromeda appears on the cover. A hint? Artistic license? A tease?

I have to say that Moy has reached his heights in this issue. Not only are the art and layouts amazing, but he has many clever bits:

1) I was gushing about Moy's roll calls in earlier issues. He has outdone himself this time! The roll call page has panels set in the monitor room, so the roll call takes the form of a Space Invaders game with the Legionnaires as the invaders! I LOVE it. Also, Spark's sticking her tongue out again - this will become a signature pose. Inferno and Shvaughn, as the "lowest" of the invaders, are charging towards the defending spaceships. And Invisible Kid and Saturn Girl (who were revealed as the top vote-getters in reader polls in L*45) are at the top. Hm, well, with Cos out of it, Imra is definitely taking charge...

2) When Brainy's image appears, he is all fuzeed out and pixelated. Just like the old video game consoles of my youth. And it makes sense, he's using bad tech! Brilliant!

In a case of the cover merely being misleading, a version of Andromeda appears in LSH 91


Fave moments:

1) Invisible Kid complaining to himself about how much admin work goes into being Legion leader. "Note: next time you turn invisible, stay that way." And when Dragonmage wrecks a door, Lyle's first reaction is "Grrrrife! Do you know how many forms I have to file just to have that one door replaced????" He continues snarking at Dragonmage the whole time.

2) Jeff Moy's roll call (as I gushed about above).

3) Evisceratronic. I think this over the top name (and costume!) are meant to show just how unhinged he is. And anyway, he didn't last past the issue, so they could be as silly as they wanted with him.

4) When Imra detects Brainy's mischief, Spark is all "looks like a psychic flash. She'll be her old bossy self in a minute." Hah!

5) Team 20 facing down cops.

Inferno: "Feh, burn them I say!"
Shvaughn: "You do that and I'll burn you!" (of course she'd feel loyalty, she showed the same in LSH 85 when the Legion encountered the Metropolis SCU.

6) Legionnaires rejoicing over returning home. Shvaughn looks forward to magno-ball, Ayla and Jo to the food (Jo mentions banyo chips), and Inferno to silverale. Ferro tears up - in joy? or in sadness that he will be left alone?

7) The Legionnaires' reactions in the timestream. Ultra Boy is surprised by Sensor; Magno cheerfully introduces himself; Kinetix is surprised to see Apparition; Triad gushes as Garth tries to hug Ayla and Imra; Brainy fumes that his time machine is being operated by a child. Several Legionnaires float upside down. And when the time machine fails at the end; Garth slaps his face in resignation, Ayla throws her hands out and sticks her tongue out, and Jenni bites her lip.

Other thoughts:

1) When Gates and Apparition try to get Brainy to release the seniors, Brainy headbutts Gates. I wonder if this was intentional? Poor Gates looked really hurt!
Legion of Super-Heroes 91
No Exit

Issue information

Summary:

The Legionnaires take stock of their situation. Brainiac 5 says that if they don't make it out, they will cease to exist. The intangibility is an early sign of that. Saturn Girl says they have to get Cosmic Boy. Several Legionnaires question her, saying they should return to the 30th first and then fetch Cos. Apparition begins to agree with Imra, then stops in shock; she tells Imra that she felt mental pressure to agree. Imra apologizes. M'Onel pushes Lyle to take leadership; Lyle yells at everyone, drawing silence, then orders Brainiac 5 to think... and he does. He begins working on something.

In the 20th century, the elders in the hospital are still hooked up to Brainiac 5's machines. The doctors can't figure out how to unhook them safely, but they are also rapidly deaging.

Brainiac 5 asks Element Lad to transmute some metal shards into tarnium. Jan questions why, as tarnium is only used for making stargates. Brainy insults Jan's intelligence; Jan fights back, saying Brainy "tramples our feelings, and we coddle him." Brainy protests that they are abusing him; Lyle steps in and says Brainy is the one being abusive! Lyle makes peace between Brainy and Jan. Imra questions this, saying Lyle is getting them sidetracked. Garth defends Lyle's leadership. Imra apologizes; Garth says he understands, as everyone is worried about Rokk. Imra most of all... Imra is surprised and can't look Garth in the way. The awkward silence is broken by Brainy summoning Garth.

Brainy's plan? To tap M'Onel for chronal energy (as he was trapped in the Phantom Zone for 1000 years). The tarnium will store said energy. Live Wire and Spark are to electrify it to begin the process, while Gates is to generate four teleport disks. The Legionnaires split up: Team 1 to gather more chronal energy, Team 2 to gather materials. Team 3 stays behind.

Team 3: Gates and M'Onel (injured), Saturn Girl (numbing their pain receptors), Shvaughn Erin and Lori Morning (as support), Triad Orange (wants to stay with M'On)

We move to the Space Museum. It's closing time, but we see a father telling his son about the Hero-Dial and the negative ray. Team 2 (Apparition, Brainiac 5, Chameleon, Ferro, Live Wire, Magno, Spark, Triad Purple,Ultra Boy) appears after everyone leaves. Magno recognizes the place - though the exhibits are different. Triad says duh, they don't even know what time period they are in. Brainiac 5 tells everyone to look for anything related to time travel, and Ferro finds Rip Hunter's time sphere. Alarms are tripped; Apparition destroys them, but feedback seems to activate the negative ray. Brainy is shot, and turns negative, shooting energy wildly. Ferro suggests that he and Ultra Boy shield Brainy so he can drop his forcefield and work on the time sphere. Chameleon stops Live Wire and Spark from destroying the negative ray, saying it's a historical artifact. Cham and Magno manage to stop it. Brainy grabs the flux capacitor from the time sphere, and the Legionnaires pop out.

Team 1 is split into three:

Team 1A: Sensor, Star Boy and Triad Neutral steal chronal energy from the Flashes: Jay Garrick, Bart Allen and Wally West, as they run through the timestream. Star Boy can't catch them, so Sensor creates an illusion of a brick wall to stop them in their tracks.

Team 1B: Chronos, on his way to the 30th century to steal the Legion's time travel tech (as shown in LSH 75). Invisible Kid, Umbra and Inferno blast his time machine, luring him out and stealing his chronal energy.

Team 1C: XS steals chronal energy from HERSELF (while she was trapped in Legionnaires Annual 3!) She, Kinetix and Element Lad hear fighting... and it's an elderly Sister Andromeda beating back some demon thingie. Zoe calls to Sister Andy, who says, "Kinetix?! How -- how can YOU be here?" A surprised Zoe goes "Wha- What are you talking about?" But they disappear before Andy can explain.

The team reunites. Triad Orange helps Brainy repair the time machine, and they bond (Brainy takes kindly to people praising his intelligence: he has also warmed up to Spark!) Suddenly, a burst of fire lights up, and three portals open: Legion HQ in the 30th, the hospital where Cos is in the 20th, and what seems to be an idyllic farmhouse that would not be out of place in the 20th century. The Legionnaires are pulled back through the portals. Triad panics as her three selves are split up. XS realizes that Cos wil need the medikit; she picks it up and heads to the 20th century, willing to be stranded to save Cos. She slams into an invisible barrier though. Triad Orange catches the medikit, and reintegrates;luckily, Neutral was on the 20th century side. She joins the stranded Team 20.

Back in the 30th, the somber Legionnaires report to Rond. Everyone is back, except Lori. Kinetix and XS begin to mourn, when Lori reappears minutes later, clutching something hidden under her baggy shirt. Hmm. Lyle picks up on it, but Lori brushes him off, saying she needs to lie down.

And in the 20th, only Apparition, Ferro and Shvaughn Erin appear... and Cosmic Boy has disappeared!

Thoughts:

The cover is gorgeous, forming a two-parter with the cover to Legionnaires 47. But this one has nicer tidbits: Inferno's hand is on fire while she glares angrily at a lecturing Gates; and Jo smiles wistfully at Tinya while his arm is through her intangible form. Ayla sticks her tongue out at Cham, who is on the other cover.

A great resolution, though filled to the brim with pseudo-science I can't understand. But I just lean back and enjoy the ride, cause it's a great one. Pretty much everyone gets something to do, and the mini-missions are a hoot! I especially loved the three Flashes, and XS stealing energy from herself. The dialogue continues to excel, as everyone's personalities are firmed up.

Lori continues to be infuriating. She keeps acting up, and Zoe has to keep coaxing her. I'm annoyed that she actually benefited from this excursion; we see her stealing away with loot at the end.

Fave moments:

1) The roll call/splash page. Lots of nice bits here:

Imra blows up at a terrified Lori, while Zoe tries to calm her down.

Apparition: "I will not enjoy the fact that everyone's intangible. I will not enjoy the fact that everyone's intangible. I will not enjoy the fact that everyone's intangible..."

Ultra Boy asks why nobody kept an eye on Lori. Sensor has to calm Umbra and Magno down from their violent reactions.

M'Onel asks Lyle to do something, as he's the leader.
M'On: "After all,you're their leader now. You need to step in."
Lyle: "All right, all right. Listen up! We're getting out of this! I need each and every one of you to, like - I don't know. Act hopeful."
Gates: "Who made YOU boss?"
Star Boy: "Actually, the team did. We elected him."
Gates: "Oh."

Garth tries to talk to Ayla, but Cham is in the way (and Ayla is receptive to Cham's silent flirtations!)

2) Lyle telling Brainy to think.

Lyle: "Now! Think, Brainy, that's an order!"
Brainy: (glares, then begins to work)

3) Sensor's brick wall illusion.

Jay: "Well, I'll be."
Barry: "A wall. In the timestream."
Wally: "Who built it?"
Barry: "Good question, Wally. Who... and why?"
Jay: "I tell you... those durned developers won't leave anything alone nowadays..."

Other thoughts:

1) Lori continues to be a brat, though I guess she's 11 years old and can be given a pass. Kinetix continuously has to coax her to follow Brainiac 5's orders.

2) Brainiac 5 announces out loud that M'Onel is really Valor. This SHOULD have been kept secret from everyone except RJ Brande, Andromeda, possibly Marla Latham,and the Legionnaires who were members as of Legionnaires 37. M'Onel was hiding from Shvaughn Erin in L* 32 and from Chuck Taine around that time. So Brainy might just have spilled the beans to Shvaughn, Inferno, Lori, Umbra, Sensor, Magno and Ferro. Oops. (I use this as a plot point in my own fic, with Shvaughn picking up on it but keeping M'On's secret; combined with scenes they have together in the futue, this eventually leads to a romance between them smile )

3) The newness of Apparition's expanded powers (disrupting machinery) is painfully but realistically clear here. She inadvertently activates the negative ray. Hope she learns to control it soon, as she is fast becoming a liability (remember Superman Plus 1, where she accidentally activates a program that tries to destroy Earth?).

4) Some inconsistencies here with the pseudo-scientific teleporting around. Sensor's subteam couldn't be perceived by the Flashes (Sensor even says Brainy said they wouldn't be able to). Yet Andromeda sees Kinetix, and Chronos seems to have heard Invisible Kid speaking. For that matter, the Flashes see Sensor's illusion... but not Sensor, Star Boy or Triad... I'll just handwave this away as Sensor conealing them using her illusions.

5) i'm not happy with elderly Sister Andromeda being surprised at Kinetix's presence. It certainly seems to hint something terrible. Though, Andy was so old-looking (face lined and all) that it could be far off in the future. But still, it leaves a bad feeling...

6) Magno seems less optimistic and puppy-doggy here. Instead, he comes off as a generic guy. I think it's all in the scripting. Sensor and Umbra,though, have personalities and lines very consistent with their Legionnaires portrayals.

7) The two snarkiest and most anti-social characters, Umbra and Inferno, are on the same mini-team but never speak to one another! The writers missed an opportunity here! A big one!

One thing that does bug me a bit, is that after this issue, nobody brings up the idea of Rond Vidar simply rebuilding the time platform. After all, he has Brainy's instructions already. A simple "oh, Rond needs this resource or that component so we need to wait a bit" would have worked well...
whew! Okay, so the reviews have mostly been in issue order so far. But now that the storylines of LSH and Legionnaires are going to diverge, I will do the next few reviews in a more momentum-driven order.

Because of the cliffhanger ending of LSH 91, I'll continue with LSH 92 and 93 to see where the missing Legionnaires went. Then, it's off to Legionnaires 48-52 to wrap up Emerald Violet and Mordru. Then, LSH 94-96 to catch us up to Legionnaires. Because there will be some overlap between Legionnaires 56 and LSH 100, I'll continue to reread LSH and L* alternately.

Oh, and I also have to sneak LSH Annual 7 somewhere. It's the Dead Earth event tie in, so it doesn't impact the story at all. I'll probably slip that in after LSH 100.

Keep your eyes peeled too for the following LSH appearances before LSH 100:

Supergirl Annual 2
Inferno 1-4 (yes, she gets her own mini!)
Superboy 45
Action Comics 741
and what may be an out-of-continuity appearance in Unlimited Acces 2, where Team 20 bumps into... the X-Men from the Sentinel future?

Then, after the Legion reunites in LSH 100, we will have

Adventures in the DCU 10
Legends of the Legion 1-4 (solo origins for Ultra Boy, Spark, Umbra, Star Boy)
Green Lantern 98-99 (Kyle Rayner's turn to travel in time!)

The Legion gets a bit of a breather after that, thankfully smile
Legion of Super-Heroes 92
Swan's Way

Issue information

Summary:

Remember the unidentified third portal at the end of last issue? Well, it looks like the Legionnaires got sent to the USA in the 50s!

In Curt Swan's art class, we see recognizable versions of our heroes: Rick Crane, Imra Arden, Earl Docks, Ella Rand, Joe Knotts, Sandy Anderson, and Laura, Lorna and Lauren Dugan. Three guesses as to who's who. Oh, and a "visitor from beyond". Mr. Swan uses Joe's drawing of Earl as an alien to say that an artist's job is to see, not dehumanize. He reminds detention kids and volunteers to meet at the bandshell in the afternoon.

As the "kids" walk home, we see some similarities - almost everyone has a personality close to their "real" selves, and Rick and Irma are a couple. But we see some differences too. Earl is not green; Ella is an only child; Sandy Anderson MUST be Inferno as she's the only one unaccounted for, but she's a cheerleader and is Miss School Spirit. When Joe flirts with Sandy suggestively (Hop in and I'll take you wherever, if you know what I mean!), Irma even goes "She doesn't KNOW what you mean, Joe! She's a good girl!" Lauren Dugan flirts with Joe, but Lorna and Laura spirit her away. Joe follows and uses his x-ray vision to see the Dugans merge into one girl "just in the nick of time". Joe realizes they're "freaks" like him. A man in a suit watches Joe, as Joe loses it and breaks his steering wheel.

There are slips in the cracks, though. When a pebble thrown by Ella hits Rick on the head, Irma says "Rokk!". Lauren also slips by using the term "Brainiac".

At the bandshell, the kids are helping Mr. Swan with decorations for the President's speech later. Joe and the triplets come careening in, and one of the Secret Service guys points a gun at them. When Mr. Swan stips him, he spouts some drivel about freaks who want to stop normal people from fitting in. It's quite bad, honestly - see thoughts section for a quote. Suddenly, Gates appears - AND he has his full memories! The government agents shoot at Gates, who recognizes Cosmic Boy and Saturn Girl. He teleports in front of Rick calls him "boss". Gates teleports away, while the kids are arrested by the man who was watching Joe earlier. He's a Secret Service Agent.

As they are held in a lighthouse, Joe makes a crack about him and the Dugans not being normal. The Agent picks up on it, and tells Joe he can prove his loyalty by going out and catching Gates. Joe does just that, finding Gates hiding underneath the bandshell and accusing him of trying to murder the President. Gates teleports away, but bring Joe with him. Joe KOs him.

The Secret Service Agent brings the kids to the hospital, where Gates is about to be vivisected. Earl remembers Mr. Swan's speech and pleads for the agent to spare Gates. The Agent loses it, accuses Earl of being a commie and punches him. The punch removes Earl's makeup, showing green skin underneath. The agent accuses the kids of being monsters too (as if he didn't already know that Joe had powers?) and calls in some cops. Rick says he has powers too, and rallies the kids in fighting back. We see that everyone is aware of their powers, except for Sandy - her fire powers manifest for the first time. The kids take out the cops and look for a way out. Gates tells them to look at their fingers; they see the flight rings, and their memories come back.

Gates explains they are in 1958, and says the whole thing seems like a social experiment. He suspects someone threw them into the time on purpose, as they are used to championing cooperation and diversity in a time that supports these ideals. So what would happen if they were stuck in a time and place that champions hatred and fear instead? Gates credits Mr. Swan for teaching them his liberal ideas. Imra remembers that Rokk was unconscious, and his mind suddenly goes blank and he falls.

Mr. Swan watches the kids fly away from the ground, and looks on in pride. Then the reality around them fades to white.

Thoughts:

A lovely issue with a clear message that isn't delivered in a too ham-fisted way. Doing this in homage to Curt Swan is genius, and it's quite well done.

Growing up as a gay man in a conservative AND religious Asian country, I can completely relate to the themes explored here: being different and being forced to hide it; having to deal with people openly expressing their opinions on fitting in and conformity, and having to rise up above that and embrace diversity. The kids' relief at finally being able to use their powers out in the open (Ella goes, "I'm just glad it's all out in the open! It's like being let out of a closet!") Hah, oh Ella.

One dislike I do have is the jingoistic drivel spouted by the government agents. I wonder, did people really talk like that back then? "Our modern world is infested with outsiders. Some flaunt their freakishness. Some choose to hide it. All of them are dangerous. The rest of us - the loyal, homeowning, churchgoing majority - possess a treasure so precious they can't fully comprehend it! Our treasure is: We fit in! They want to take that away from us!" There's a lot more of that from the government officials throughout the issue.

Another dislike is we never got to see anyone punch out the Secret Service Agent. I loathe that guy, manipulating the kids for his purposes and trying to vivisect Gates. Personal feelings are definitely involved here.

I like the cleverly Americanized names for everyone.

Art-wise, Lee Moder is in his element. The Legionnaires' looks match their personalities - Brainy in glasses and with a nerdy haircut, Jo wearing a muscle shirt, and each of the Triads wearing a different outfit based on her personality. Inferno as a cheerleader is priceless - she's the only one whose personality totally changed!

Fave Moment: Mr. Swan telling the kids that an artist must humanize. "Search my face and you'll find some dignity, some strength, some tenderness and some intelligence. Can you put those things on a page?"
And his comment to himself after: "They ARE good kids... I just wish to God there weren't so darned many of them!" I can just imagine him saying that to himself while drawing the Adventure Era Legion!

Other thoughts:

1) A weakness in Gates' teleportation is highlighted. Anything in the area of his teleport discs gets ported, so he can't escape from Joe's grip by teleporting.

2) It's easy to see why the cast was chosen. Gates is there because they used him as the obvious monster. Brainy is in because his "otherness" is fairly easily covered up; unlike Ferro, who would not have the technology to disguise his face. And he couldn't very well walk around with a mask. Tinya isn't here because she's intangible all the time, and Shvaughn wouldn't really have a role as she's not "a freak" like the others.
Posted By: Fat Cramer Re: Re-Reading the Postboot Legion! - 08/26/18 05:58 PM
Swan's Way was a favourite from that period; it was a lovely tribute to Curt Swan and a good message for any period, but especially powerful as set in that time of greater conformity. I don't know how authentic the jingoistic drivel might have been, but it was just after the McCarthy era and the rhetoric from that was pretty bad.
Thanks, FC. I had no idea the rhetoric around that time was so bad. Guess I shouldn't be surprised though, even today I still see jingoisitc messages that are terrifying and upsetting.
Legion of Super-Heroes 93
Knight Shift

Issue information

Summary:

We finally catch up with Ferro's twin brother, whom we glimpsed in a flashback in Ferro's Reboot introduction (Adventure 540). Poor Douglas Nolan lives in an institution that experiments on their "freakish" inmates. One of Doug's fellow inmates rails at the staff for purposely keeping them tired and disoriented by flashing the bright lights on intermittently through the night. Said inmate accuses the "owner"/chief honcho, Doc 30, of stealing their insurance money and public assistance while treating them like animals. The inmate is put down quickly by a group of metahuman enforcers - Taser (shoots energy from his face - I thought it was eyes, but the placement of the hole in his mask suggests mouth), Psych (telepath with a "flaming" energy head), Kritter (big strong type), Rockslide (controls rock, body of rock), Fangg (feral wolf type). The enforcers threaten the inmates, who are cowed into submission.

In the cave they call home, Shvaughn, Apparition and Ferro are trying to find their missing companions. A frustrated Apparition phases through some equipment, destroying it - to Shvaughn's annoyance. "Go rattle your chains elsewhere, you bloody spook!" Suddenly, the missing Legionnaires reappear, except for Cosmic Boy, who got sent to the hospital. Saturn Girl and Shvaughn take the medi-kit and go fetch him. Inferno wonders why Triad is so happy despite now being stranded "in the Stone Age"; Triad is just happy to have her memories back. Gates expresses gratitude and joy that their teammates in the future risked everything to come rescue them (L* 47 and LSH 91), saying that the Legion offers such a degree of support and loyalty that makes him rethink his calls for its abolition. Inferno is annoyed that "even the communist is turning into a goody-goody" and walks off.

Ferro sulks. When Apparition checks on him, he says he was inspired by Gates' "stick together" speech. Now he's thinking of someone he left in a horrible place. Tinya offers the Legion's help, but Ferro says he needs to do it alone. She gets Ultra Boy to lend Ferro his flight ring.

At the hospital, the seniors that Brainy deaged have turned into teens again. They are absolutely thrilled by the development. Shvaughn examines Cos, saying she doesn't detect any physical damage, meaning they don't have anything to fix. An attending doctor, Doc Midwich, becomes curious about how they can do that - Shvaughn is forced to sidestep the question so as not to reveal their origins. Imra asks Rokk to come back, and he suddenly wakes up.

Ferro flies to the institution called "The Threelove Company" (in New England!), triggering alarms. He is met by the enforcers from earlier, called the Knight Shift. Ferro says he's here for his brother, and the Shift lets him in. Doug is surprised, as he was told Ferro (Andy) was dead; they were supposed to escape together, but Doug chickened out last minute and Andy was forced to leave alone. Doug declines to escape again with Andy. Andy is surprised, saying he thought Doc 30 was taking care of them because their mom couldn't. Doug says he found papers in Doc 30's office; that Doc 30 paid judges off to get legal custody of every inmate, that the government is paying him to give them therapy, but that Doc 30 steals it all. Doug tells Andy that Doc 30 is only getting away with it because the rest of the world turns a blind eye. And if he stays, at least he has a chance of becoming part of the Knight Shift and living comfortably. He's even thought up a codename - Ingot. Andy asks why Doug wants to profit from such an evil place, and is interrupted by Taser yelling that Doug is smarter. Taser binds both brothers in his energy beams. Andy has "ironed up" but Doug refuses to, as it might hurt his chances of becoming a Knight Shifter. Doc 30 arrives, praising Andy for escaping and coming back. He offers Andy a place on the Knight Shift (especially as he didn't report Andy's escape, so he's still earning from him). Doug loses it, saying he was the loyal one who stayed. He rampages. Doc 30 reveals his power - the ability to make anyone believe anything for 30 seconds. He makes Doug believe he has to power down, and Fangg kills him. Ferro loses it too, and irons up to free the other prisoners. They overwhelm the Knight Shift, but Ferro is knocked unconscious in the melee. Ferro wakes briefly to call for help on his borrowed flight ring, then collapses again...

... only to wake and see Cosmic Boy stopping the fight by wrapping everyone up in metal.

The Legionnaires and the prisoners attend Doug's funeral along with Ferro. Doc 30's institution has been shut down; the Justice Department investigated. They call Ferro a hero, and Cos leaves him with a box containing a flight ring and a note, "When you're ready." Ferro clutches it to his chest as he cries.

Thoughts:

This was a decent spotlight on Ferro. Not my favorite issue, but it does explore his past, and his relationship with his twin. It fills in the gaps in his origin nicely, while showing how even twins can react differently to years of abuse - Ferro found the courage to escape, but Douglas decided to turn his back on an uncaring world. Doug's anger is sad but it seems realistic; he pinned his hopes on becoming a member of the Knight Shift, after all. He endured abuse to be able to get that spot, and it was given to Andy, who escaped.

I remember reading a letter from a fan, who said everyone acted stupidly here. Andy going alone indirectly led to Doug's death. It is true that Andy was hopelessly naive; how did he imagine he could walk out without a fight? Ah, but naivete is part of Ferro's character. Sometimes I wonder. He has some measure of canniness and street smarts, seeing as how he was able to escape before. Yet he's just so kind-hearted and hopeful. It's quite a mixture of traits.

Michael Collins is back, and I love his art. He draws some very attractive characters. And even the "freaks" are drawn well and realistically; though different, the facial expressions are clear. His action scenes are gorgeous, too.

Little insight into Ferro: he left a sewing machine behind, which Doug broke when he thought Andy was killed escaping.

Likes:

1) Shvaughn's Catholic/Irish heritage continues to be hinted at. Besides "Saints preserve us", she uses "bloody" to swear. A nice bit of differentiation, as everyone else in the 30th century uses "sprock" or "grife" or "nass" (except RJ Brande, who uses "By damn!")

2) Spark ordering pizza and the Legion being all confused. Brainy says pizza "stretches like hatch sealant on an Imskian freighter, and tastes like sealant on a Rimborian freighter", making me very afraid suddenly. Jo wishes Tinya could taste it. Gates wishes he could smother it in dralgo dung.

3) Seeing the Legion in civvies. Why am I not surprised that Gates is wearing a Greenpeace hoodie?

4) The revelation that Kritter is really a nerd in an exoskeleton. Cute and funny.

Other thoughts:

1) Apparition continues to thoughtlessly use her powers - this time destroying the equipment Shvaughn is studying. Get your act together, Tinya! This has been a consistent pattern!

2) The elders going back to their teens. They're happy now, I wonder how they will react once they try to pick up their lives? Although, they do live in the DCU... I'm sure they can easily get a medical certificate attesting to how they were deaged. I wonder what their families would think though? They're physically younger than any kids they might have had.
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 08/26/18 08:50 PM
Good news, Ibby. I've finally managed to put together all but two of the L* and LSH issues relevant to this re-read. That should give you some idea of what a state of perpetual disorganization my collection is in. LOL

Anyhow, the issues that I still haven't located are both LSH (91 and 93,) so since I have so much more positive stuff to say about L*, I think it's all going to balance out.

I hope to have at least a couple posts in this thread before bedtime.
That's great, Fanfie! And just in time, as we're about to reach L* 48-52 - the Emerald Violet/Mordru storyline, which I still hold as one of the best in all the Reboot Legion.
Legion of Super-Heroes 94
22 Pages About the Legion

Issue information

Summary AND Thoughts:

This is more like a "day in the life" type of issue, with a series of one or two-page vignettes. Each "story" has a different penciller and inker, so I will list them here. Each also comes with its own title. I'll also give my thoughts per vignette immediately, while saving overall thoughts for the end.

1) Ferro Springs A Surprise: Ferro announces presents for the team. They demur, saying his friendship is enough. Ferro apologizes if he has offended them, but is happy that he designed and sewed them all by himself - he has given them new costumes! (his sewing was hinted at last issue; Doug broke his sewing machine). The Legionnaires participate in the best roll call ever, as they imagine what the costumes might look like.

Pencils - Lee Moder, Inks - Ron Boyd

Lee Moder hits a new high in this issue, with one of the best roll calls ever (the Legionnaires imagining Ferro's costumes for them). You have to see it to believe it: Cos' has giant magnets on the shoulders, Imra's has a gazillion rings everywhere, Brainy's has spectacles and a drawing of a giant brain, Jo's is a jungle man outfit, Shvaughn has a police baton and handcuffs in her belt, Gates has an icon of a gate and is inexplicably sitting in a little red wagon, Inferno's is a flaming bikini. Spark's is less creative in comparison, just a giant dress with a bolt of lightning. The reactions are priceless too, Brainy is burying his face in his hands while clutching at his hair; Inferno's hand is on fire and she has an angry face, Jo's mouth is scrunched up. I'm only disappointed that Apparition (despite appearing in a panel while Ferro was announcing his surprise) and Triad are not included!

2) Trouble in the Hangar: Shvaughn Erin and Ultra Boy work together to build a cruiser/ship for the Legion. They work together well and engage in friendly banter. Apparition barges in, wrecking some of the equipment. She expresses her jealousy to Jo, and flies off with him in hot pursuit. Shvaughn thinks Tinya is being a witch. (the jealousy first manifested in LSH 85, when Jo saved Shvaughn from falling by carrying her, and held her hand as she got used to her new flight ring - Apparition's old one). The dialogue works well:

Jo: "It's great to have someone to get all greasy with!"
Shvaughn: "Anyone'll do, huh? Hand me that screwdriver."
Tinya: "Ohhhh Shvaughn, it's still great to have someone to get all greasy with. Ohhhhh Jo, anyone'll do, huh?"
Jo: "Tinyaaaa, waiiiit!"
Tinya: "Drop dead!"

Pencils - Jason Armstrong, Inks - Ron Boyd. Frankly, I could leave Jason Armstrong's work. Though his faces are decent here, they aren't consistently good. And his art style is not my cup of tea.

3) An Inquisitive Physician: Doctor Midwich returns as Shvaughn continues examining Cosmic Boy. She is reading odd brain patterns that are out of place, yet familiar. Cos posits that it's because of his expanded abilities; he's doing things with his magnetism that he hasn't before (like magnetically disassembling a machine while holding its components in place). He also uses magnetic resonance imaging to detect a money belt under Doc's clothes. Doc tries to look at Shvaughn's tools, but Saturn Girl stops him, saying they've given it a lot of thought but their technology cannot be shared. Doc Midwich pleads, as it could do a lot of good, but Imra stands firm. As they argue, we see Cos staring blankly again.

Pencils - Philip Moy, Inks - Drew Geraci. Philip Moy has an art style very similar to his brother Jeff! Philip's is a tad more angular, though. And I prefer Jeff's, but only by a little.

4) L.E.G.I.O.N. '97: on planet Cairn, Captain Comet is leading a search for Phase's touchstone (she first began looking for it in LSH 87). Comet tells Phase not to worry, as she's held the organization through tough times and this is their way of saying thanks. Phase glumly says she's beginning to think she left it on Earth. Comet calls off the search and tells Phase to take his cruiser. Nice, I'm liking Comet a lot here! His reaction when Phase said the touchstone is probably still on Earth was hilarious.

Pencils - Derec Aucoin, Inks - Ron Boyd. Aucoin's backgrounds are meh, but he does draw a pretty good Captain Comet. Phase, on the other hand, isn't very well-drawn.

5) The Touch: Jo continues chasing Tinya. Jo can't understand the problem; Tinya tells him to stop being a moron and think about it. She escapes through a billboard. Jo thinks that she's taking advantage of the fact that she can't touch anything, and then realizes the issue as he looks at his hand. Nice background work here, as Tinya escapes through a billboard advertising some kind of cream with a slogan "She's got the touch!"

Pencils - Jason Armstrong, Inks - Ron Boyd. Still meh art overall, but props for the background billboard.

6) A Head for Trivia: The Legionnaires watch TV (interview of a senator). Imra uses her telepathy to predict the next words, prompting Spark to playfully slap her with a pillow. Ferro says it's okay, as his brother used to do the same thing during Jeopardy. I got confused with this as a kid, as I thought it meant Doug was a telepath. Now I realize he probably just knew all the answers.

Some hilarious Gates dialogue again:

Gates: "Unbelievable! Even over the airwaves, this senator person emanates evil as if it were musk!" (oh Gates, you should see some of the senators from my home country!)
Spark: "Come off it, Gates. You said the same thing about that little military kid. What did she call herself?"
Cosmic Boy: "A scout girl."
Gates: "Well, those cookies she was offering were loaded with toxic refined sugar!"

Pencils - Stuart Immonen, Inks - Ron Boyd. I've always found Immonen's art to be a bit bland, and his facial features less well-defined. It works here though, as the setting is darkened while the Legionnaires watch TV.

7) Koko! Koko! Koko!: As Brainiac 5 sleeps, Koko climbs out of his room. He takes charge of a group of white monkeys like him, leading them in a chant of Koko! Koko! Koko! He returns to Brainy's side with a rather ominous look on his face. A rather pointless page that is never followed up on.

Pencils - Lee Moder, Inks - Ron Boyd. I love the little purple eye-cover that Brainy wears to sleep. Also notable that he still wears his question... and that he snores.

8) Anti-Social Science: Gates teleports in to Brainy's lab, saying that he was told Brainy wanted to borrow something. Brainy acknowledges him by saying "mmm-hmm". Gates calls Brainy out, saying the only time Brainy spoke to him was while they were stuck in the timestream {LSH 91). Brainy replies that it's not his habit to converse with political zealots. What follows is one of the best take downs ever:

Brainy: "Whenever you open your beak, I think: There are so many facts to be discovered. Why does he waste his intelligence on mere opinions?"
Gates (as he teleports out): "Oh? Is that YOUR opinion?"

Brainy's look of surprise and consternation is PRICELESS.

Pencils: Val Semeiks, Inks: Ron Boyd. Semeiks' pencils make this scene absolute gold. He draws a great Gates, and Brainy's facial expression is delightful.

9) Lost in the Supermarket: Cosmic Boy, Saturn Girl and Ferro are at the supermarket. Ferro keeps getting weird looks from people, and we even see a little girl cry. Imra expresses her annoyance at Doc Midwich for hassling them about the medi-kit. Cos says that maybe the Doc would understand if he knew about the time travel issues. Ferro asks Cos if the medikit can fix his face.

I love the initial conversation here, with Cos saying that ice cream is "pure poison". Imra defends it by saying it's good, and that in the short term, fat and sugar keep one alive.

Pencils: Phil Jimenez, Inks: Drew Geraci. Jimenez has gorgeous art as always. The way he draws Imra's hair is delightful.

10) Inferno Gets Carded: At the mall, Triad and Spark pester Inferno over her real name. Shvaughn drags them off to get a soda. Inferno tries to get beer, and is asked for her age. She gives it as May 20, 2977; the bartender takes her beer back as she has to be born before 1976. Poor Sandy.

Some fun dialogue here:

Shvaughn: "Come on you kids, I'm parched! Let's get a soda or someting."
Inferno: "Oh, fun. After that, can we go watch Polliwogs?"
Triad: "So what do you want to do, tough guy? Go to the dock and beat up sailors?"

Pencils - Lee Moder; Inks - Ron Boyd. Moder has a good idea of what the Legionnaires would wear in civvies; Inferno has ripped jeans, Ayla has a hoodie, Shvaughn is smartly dressed in a button-down, Triad has a losse polo and leggings.

11) Triple Ex: In the 30th century, Winema Wazzo misses Tinya. Her ex-husband, and Tinya's dad, visits saying he misses Tinya too. Winema snaps, saying her never even spent time with Tinya. She gives him his 1000 credits and tells him to leave. Tinya's dad asks for 3,000, and Winema angrily gives it to him. After he leaves, he reveals his secret - he's a Carggite!

Like mother, like daughter? Tinya's dad is the rough-and-tumble type, and even has an earring like Jo does. Maybe that's why Winema hated Jo so much. Also helps explain why she was so protective and overbearing.

Pencils - Jeff Moy, Inks - Drew Geraci. Moy and Geraci don't make a good combination; the art is a bit rough here. Still good facial expressions though.

12) Triad Drops In: Triad flies to Hawaii to look up Superboy. Only Purple is particularly eager, though. Superboy's friend Roxy Leech (tall, statuesque blonde) answers the door in a bathrobe. Triad spots her wearing Superboy's flight ring and flies away without a word.

Pencils - Paul Pelletier, Inks - Ron Boyd. Great art! All three Triads have very different facial expressions and stances, showing their different personalities. Roxy is stunning, as is the Hawaiin scenery.

13) To Serve Man: Gates and Ultra Boy are in a homeless shelter, cooking food for the customers (a nice follow up to Jo suggesting to Gates they do something together, in LSH 86). The staff is terrified and huddles in a corner. Finally, the homeless come in. As Gates serves one, he cries in fear. The oblivious Gates and Jo mistake it for tears of joy, and leave feeling happy and fulfilled.

This is probably the most humorous vignette yet! I love how Gates and Jo remain oblivious all throughout!

Gates: "Eat, Earthling, eat!"
Man: "W-whatever you say, just don't hurt me..."
Gates: "Helping the downtrodden certainly gives one a good feeling."
Ultra Boy: "I'll say! Did you see that old guy that was crying, he was so grateful? I almost lost it myself!"

Pencils and Inks by Walter Simonson, who does a good job - though his faces aren't so good. It looks a bit like scribbles in fact. But the panel with the old man crying in fear was gold.

14) Ferr's New Belt: Ferro sews a Legion utility belt for himself, all the while singing and narrating as if he were a superhero on TV. It's cute, but did we really need a whole page? Ferro has been in focus a lot already.

Pencils: Val Semeiks, Inks: Ron Boyd. I like Ferro's heroic pose at the end.

15) The Ring: Triad, Gates and Cosmic Boy teleport into Roxy's house and retrieve the flight ring. They voice their displeasure at Superboy giving it away. They teleport out, telling Roxy to tell Superboy they need to talk. Roxy calls Rokk buttface, in annoyance at their intrusion and rudeness.

Pencils: Paul Pelletier, Inks: Drew Geraci. Another good bit of art. Gates and Triad being annoyed at Superboy was well done.

16) Resistant to Flames: Ferro springs his costumes on the Legion. Inferno is first; Ferro eyes her as he shows off hers. He even thinks he made it too big on top. Inferno thinks Ferro is being pervy, and loses her temper, setting all the costumes on fire. Cos and Jo put it out. Inferno stammers an apology; Ferro explains that he made hers fire-proof.

Well, Inferno was right that Ferro was eyeing her, but maybe not in a pervy way. Her temper gets the better of her again... But Ferro is so nice, he's cool with it.

Pencils: Lee Moder, Inks: Ron Boyd. I am a bit disappointed we never got ot see the rest of the costumes.

17) The Crush: Inferno tries on Ferro's costume. Ferro compliments her. She asks him if he likes her, but shushes him and walks away before he answers. We see Inferno shed a tear.

This was an odd scene. We never really find out why Inferno acted that way; is it because she doesn't like Ferro? She doesn't want to love? She still plans on making a life in the future? Who knows!

Pencils: Lee Moder, Inks: Ron Boyd

18) A Previous Engagement: Ferro thanks Cos again, and offers to return the flight ring. Cos declines, and also playfully says soon he and Imra will be wearing another ring. Ayla spits out her drink, and all the Legionnaires stare in shock.

Pencils: Tom Grummet, Inks: Ron Boyd. Not the prettiest art, but Tom does a good job showing Ayla's shock.

19) Lost in the Department Store: As they shop for wedding gifts, the Legionnaires are accosted by a belligerent mall cop who accuses them of shoplifting. Shvaughn heads him off, telling him off for implementing leash laws for teenagers. Spark thanks Shvaughn, and empathizes with her for being the only adult in the group, and the only cop. Spark insightfully thinks that it must be hard for Shvaughn, as she doesn't really have much in common with the rest (though she forgets that Saturn Girl used to be a Science Police Cadet). Shvaughn says she gets by somehow.

I feel that the belligerent cop is sadly too common in the present day...

The last page has Shvaughn making journal entries of her experiences, including the titles we have seen. We see that her work includes many of the vignettes taking place in the 20th century, that either she was present at or would plausibly have heard rom the others. She types in, "I keep sane... somehow."

Pencils: Mike Collins, Inks: Drew Geraci. More stunning art.

Thoughts:

Although this issue didn't do much to move the overall plot (Legionnaires trapped in 20th century searching for a way home) forward, I still did like it. It was a realistic take at how people stranded 1000 years before their time cope. It delves into each of the characters rather well, as all of them get some nice development - big points especially to Shvaughn and Gates, who finally get more of a spotlight.

I love how they had the same artist draw related scenes! Paul Pelletier for anything Superboy-related, Jason Armstrong for the jealousy of Tinya.

Tinya/Jo is an interesting thing, as Tinya's been jealous of Shvaughn in LSH 85, but hasn't since (that was 9 issues ago, and the Legion have appeared in a few other issues too!), and now the jealousy is re-introduced and developed in one issue. I feel for Tinya though; she's intangible, Jo's not, and if I were in her place I would feel a bit insecure too, despite Jo's professions of love! To Jo's credit though, he doesn't even give any indication of a wandering eye. I feel more for Jo here, as he's doing his best to reassure Tinya. It's a tough situation...

I do feel though that Triad, while getting her share of screen time, didn't get as much depth as other characters. Her major scenes were mostly in the context of her crush in Superboy, and we learn very little new about her.

I'm so happy that the writers are using Gates' alien-ness in a different way from Tellus and Blok in the Preboot. The latter two were hopelessly naive and curious and boring; Gates is witty and opinionated. All are unused to "humanoid" ways, but Gates is just so much funnier about it.

I also gained a new respect for Ultra Boy here. Despite his rough origins, he comes across as one of the more emotionally mature Legionnaires (in stark contrast to his Superman Plus appearance, rampaging through the Fortress of Solitude when Tinya disappears). He's patient with Tinya, and he works with Gates at the homeless shelter. Good job, Jo, and a nice change from the dumber Ultra Boys of other Boots (I'm especially looking at you, Levitz Jo and frat boy Threeboot Jo).

Shvaughn finally gets more focus in this issue, and the writers point out that she has little in common with the rest. It was clever showing her using a journal as a means to keep sane, and having her record many of the happenings!
Legionnaires 48
Dawn of the Dark Lord

Issue Information

Summary:

On planet Anatac, Mordru tries to enlist his grandson in his plan to take over the galaxy. He kills his son and daughter-in-law for resisting; his grieving grandson attacks, and Mordru kills him by absorbing his considerable power. Mordru next plans to reclaim the Emerald Eye.

The Eye senses this event, and tells Violet that Mordru once possessed IT as a tool in his galactic conquest. Violet questions why the Eye has no empathy for those it enslaves, like her; the Eye says it is Violet's friend.

At Legion HQ, Star Boy continues to test his enhanced powers, which include strength, invulnerability, speed and electric vision. Dr. Gym'll can only figure out that Thom's powers date from the time he crashed his ship on an asteroid (mentioned way back in LSH 66 as causing the delay of his Legion membership). It must have been the accident, but nobody knows what about it gave Thom his powers.

Invisible Kid gets a call from RJ Brande; he wants to brief the Legion on their investigation of the tomb on Asteroid Yuen (found in L* 44). All the Legionnaires, except Umbra (who refused to leave her assigned Monitor duty despite Kinetix's offer), enter the meeting room. XS is now over Cosmic Boy (because of his romance with Saturn Girl - explained in L*45) and has began crushing on M'Onel. Brande explains that the "Mord" tablet Magno found most likely refers to Mordru, a ruthless conqueror who ruled over a bunch of star systems over a century before the UP was founded. Mordru was a sorceror with tremendous power over matter and energy, and could travel across interstellar distances. He was eventually defeated by former followers who were powerful magic users themselves. As this happened before the discovery of methods of economic star travel, researchers are only now unearthing these stories. Mordru was entombed on a remote planetoid, which UP scholars believe is now Yuen. The tomb discovered was empty, and because of Mordru's power, Brande thinks he might still be alive. He has ordered UP personnel to report all mystical events on him, and has learned about the absorption of magical crystals at Biel (L* 45) and the murder of Evisceratronic for an arcane gemstone (L* 47). Because of the gem, M'Onel wonders if the Emerald Eye is involved. Brande confirms that some legends described a glowing orb. Finally, he adds that Dragonmage was reported on Yuen (L* 46). This triggers Lyle's memory of Dragonmage arriving at Legion HQ with a warning of Mordru (L* 47).

On Binder-7, Mysa and Dragonmage find that Mordru has retrieved the magical talismans that Mysa hid away. Mysa says that they must approach the Legion for help.

Lyle explains his encounter with Dragonmage and apologizes for not listening. Brande reassures him, saying he himself only learned about Mordru that morning. Umbra calls in with reports of the murders on Anatac; Mordru spoke a different language that only the victims understood; the killer projected energy from his body; and the grandson killed was a mystic and skilled healer. Kinetix recognizes a tattoo on the grandson's cheek, which looked like her own tattoo while she was a "cat-girl" transformed by Mysa! (L*34 to 42). The Legionnaires explain to the new members about Mysa and her involvement with Kinetix and the search for the Eye, prompting Star Boy to tell Kinetix about Dreamer's vision of her being grabbed by an arm in a tomb (L* 46). Kinetix brushes it off, saying she doesn't have time to go on a dig.

On Anatac, Mordru reappears behind the Science Officers who reported to Brande, implying they will be murdered.

On Sklar, a poorly-disguised Mordru lands in a Science Police cruiser (probably the one belonging to the Officers on Anatac). He tells the officials he is here for his grand-daughter, and demands to see her. The Sklarians find him arrogant and refuse.

Kinetix replaces Umbra on Monitor duty, and immediately receives a call from Sklar warning the UP that their actions will be treated as an act of war. Brande immediately brings a Legion team (Element Lad, Live Wire, Magno, M'Onel, Sensor, Star Boy) to stop the "rogue SP officers" while Brande uses diplomacy to "mend trade ties with Sklar". Brande stays behind on UP Outpost Delta, and learns that a UP Marine patrol sent after the rogue SPs has been lost. M'Onel finds the roge SP ship, which is blasting the surface of Sklar. THe crew has been murdered. M'On stops the ship's blasting, and the Legionnaires prepare to go to Sklar.

Mordru notices the SP cruiser has stopped firing, and sneers at the technology. He is trying to reach the core of Sklar.

What follows is one of the most exciting battles in a while. M'Onel, Live Wire, Magno and Star Boy attack Mordru quickly, and Sensor uses her illusions to disguise their attacks. The result is Mordru being kept off-balance, unable to adjust to their moves. Sensor does warn that Mordru is so powerful, her only advantage was surprise. Unfortunately, Live Wire sustains his next attack a little bit too long, allowing Mordru to regain his footing and blast Garth. He also turns Sensor's illusions back on her, knocking her unconscious with feedback. Mordru tosses Garth, and Magno manages to save him from crashing into jagged rocks with millimeters to spare. Mordru quickly knocks out M'Onel and Star Boy; and he turns Element Lad's powers back on himself, transmuting Jan into pure crystal.

On Earth, Kinetix receives a call from Brance telling her to mobilize the rest of the Legion. Before she can relay the orders, Dreamer's vision comes true, somewhat: a hand (recognizable as Mysa's) reaches out of the monitor screen, grabs Kinetix by the neck and draws her in!

On Sklar, Mordru decides to spare the Legionnaires. He tells them to go into the galaxy and tell of his actions on Sklar, and that he will destroy any planet that fails to surrender. He teleports them back to their ship, and seconds later, the horrified Legionnaires see Sklar exploding.

Thoughts:

This was an excellent issue! The threat of Mordru is escalated - he can absorb energy from people, and he's powerful enough to destroy a planet. The Emerald Eye and Mysa are confirmed to have connections. I also love how professional the UP and the Legion are shown to be. As soon as Brande receives information on Mordru, he calls in the Legion and they act quickly. No idiocy here (except perhaps for Live Wire's fatal mistake in the battle on Sklar). Finally, the battle against Mordru was one of the most amazing I have seen in the Reboot reality (oh but wait, it gets better soon!)

Art-wise, Jeff Moy continues to rock. Comments:

1) I do have a problem with this roll call. It's great art, it's creative, but it seems a bit all over the place in terms of the Legionnaires' reactions. Invisible Kid and Kinetix are the only ones reacting to the scene where Mordru confronts his son and grandson. M'Onel is doing a Batman by using his cape to hide his face, XS looks like some cute anime character, and the rest of the Legionnaires are reacting to Sensor's serpentine body draped over them. But that aside, it's a cute roll call.

2) Anatac is an interesting planet. Here, the males have hair and the females are bald. It seems rather primitive for the 30th century though, as I see few traces of technology.

3) Cover-wise, Moy has male Sklarians as well. But the interiors make it seem as though Sklar is an all-female planet. What's the truth, I don't know... But the cover is still amazing, and captures the danger that is Mordru.

4) The battle against Mordru and the destruction of Sklar were beautifully drawn.

Fave moments:

1) Sensor being in awe of RJ Brande's presence. And Chameleon explaining that, though Brande is extremely wealthy, he was never interested in power and had to practically be drafted as UP President. An interesting point; Brande was never a politician, but the books imply that his support for the Legion and its symbolism of diversity and cooperation was what got him the job.

2) Kinetix being snippy - she's close to Gates for most sarcastic. After downplaying Dreamer's vision, she says "Tell your spacy girlfriend to cultivate a useful talent, Star Boy! Her little visions are no help in telling us how to stop Mordru!" Oh, Zoe...

3) Mordru disguising himself as an SP officer by wearing only a helmet, and the Sklarians' reactions. Most of them find him arrogant, but one gazes lustfully at his "nice shoulders"! Well, Mordru IS quite buff for an old man...

4) The battle vs. Mordru. Seriously. It was just that good.

Other Thoughts:

1) I do wonder why Mordru decided to abandon his grand-daughter on Sklar and instead destroy the planet. Perhaps he felt that the planet's core would give him more energy; and also he wanted to punish the Sklarians for ignoring his request? Also, shades of Starbreaker - destroying a planet to absorb its energy!

2) As an aside, I'm probably not the only one pissed off at Lori Morning for not having the entire Legion be here for this story. But, ah well...
Legionnaires 49
Let the Call Go Forth

Issue Information

Summary:

RJ Brande addresses the galaxy to explain the threat of Mordru. He calls on all super-powered sentients who want to help, and can be spared from defending their homeworlds, to join the task force he is forming.

On Xanthu, Prefect Lamar thinks some Amazers can be spared. Shown are Atom'x, Kid Quantum II, Monstress, Insect Queen and Atmos.

On Vyrga, the Matriarch thinks it's a tragedy they can't send anyone as the Legion helped quell a civil war/rebellion (L* 45). Matriarch decides to donate supplies and serve as a hospital ward for the wounded.

On Lallor, an unnamed official insists that their three special forces not answer the call as Lallor can't afford to be undefended. Legion reject Splitter (who failed the finals in L* 43) is disappointed. Unnamed, but clearly recognizable, are Gas Girl and Beast Boy.

On Luna, McCauley thinks he can sit tight for better profits later on. New recruits Radion and Blast-Off think they can show up the Legion. Particon is also there (all 3 joined in L* 43). Spider-Girl, Karate Kid and Evolvo are also present.

In Guyana, Earth, Polar Boy and Night Girl think their team of Substitutes isn't ready. Two other Subs are pictured in silhouette, falling over each other. One has long hair - Fire Lad?

On Orando, the King worries that princess Sensor is putting herself in danger. Sensor's brother Prince Wyllm (William?? British royal family?) and the raccoon servants have faith in her though.

Lori Morning and Marla Latham are left in Legion HQ. Lori expresses regret that her actions (L* 47 and LSH 91) left the rest of the team stranded in the 20th century. Marla says that Violet's possession by the Eye caused them to be stranded anyway, and tells her that we all make mistakes - just don't repeat them.

In space, Mordru watches the broadcast and laughs at Brande for his lack of imagination. He conjures up an image of the Emerald Eye, his last remaining tool, to track it. The Eye senses Mordru's search, and Violet takes advantage of its distraction to attack it. The Eye admonishes Violet, as using its energy will draw Mordru. It stops Violet's attack by showing her an image of "Mordru's putrid soul". Violet is shocked into submission, thinking her case is hopeless.

M'Onel and Star Boy brief Brande, Invlsible Kid, Chameleon, Umbra and XS on their encounter with Mordru. Lyle asks Brande to check on Live Wire. In sickbay, Element Lad is being treated. Live Wire, Magno and Sensor watch glumly. Garth blames himself for ruining their plan against Mordru (L* 48) - and IMO, rightly so. Sensor and Brande cheer Garth up, saying that Mordru was so powerful he would have won anyway. Brande even takes it on his shoulders, saying they should have sent a more powerful force in the first place. Garth takes it to heart, and thanks Magno for saving his life on Sklar. Element Lad suddenly wakes up; his body is still crystal, and he has trouble moving, but he can talk.

Kinetix floats in an alternate dimension, skeptical of Mysa and Dragonmage. Dragonmage fumbles his talk (Lady Mysa is no liar! She may be arrogant, but..." Hah! Mysa explains her tale: she led her friends into battle against Mordru a century ago; all her friends were killed, and Mysa was aged to her appearance today. She buried her friends and Mordru's talismans, but the Emerald Eye was lost. Zoe is willing to help now that the Eye and Violet are involved. Mysa teleports the trio to RJ Brande, UP Fleet Admira; Everett and UP General Hol, offering their help. They begin their plan: to track the Emerald Eye from its last encounter with M'Onel (L* 45), to begin fabricating containment vessels for Mordru, and to address the task force.

The task force's full membership is revealed:

1) Legionnaires: Chameleon, Element Lad, Invisible Kid, Kinetix, Live Wire, Magno, M'Onel, Star Boy, Umbra, XS
2) Uncanny Amazers: Atom'x (flight and energy blasts), Kid Quantum II (stasis fields), Monstress (The Hulk in drag)
3) Workforce: Blast-Off (super-speed flight, durability - think X-Men’s Cannonball), Particon (energy projection, an energy lance that disrupts energy), Radion (emits radiation)
4) Mysa and Dragonmage

Key points in this scene: Element Lad insists on going despite being disabled; Radion and Atom'x compete for Kinetix's attention. The task force will split into two ships, for security's sake (wise move; if one ship is destroyed, half remain. I notice they split up people with similar powers too, with M'Onel and Star Boy being separated, same for Dragonmage and Mysa).

Star Boy thinks of Dreamer's last prediction. "Thom? The old man... seal his fate! He can't be killed!"

In space, Sister Andromeda tracks down Violet. She confronts the Eye. The Eye pleads with her to let them go, as Mordru is coming. Andy won't stop, and is blasted by Mordru for her efforts. Mordru takes the Eye and Violet elsewhere,leaving Andy to die. Thankfully, the UP task force comes up and rescues Andy, who tells them that the Eye sounded desperate. Mysa conjures up a vision of Mordru battling the Eye while Violet cowers. Mysa counsels letting Mordru and the Eye expend energy to soften them up, and says that Mordru likely won't destroy Violet. The Eye thinks her useful, so Mordru will too. Kinetix pleads with RJ Brande to do something to rescue Violet. Atom'x takes his chance, and asks Radion if he can phase through walls. Radion says no, and Atom'x jumps through the ship's walls despite Kinetix and Brande telling him to stop! The foolish young man zaps Mordru and the Eye, thinking he can stop them. They both turn on him, and Mordru absorbs Atom'x's energy to attack the Eye. As Mordru kills Atom'x, the Eye tells Violet they have no choice. They merge into one being, calling themselves Veye, and present themselves to Mordru as a consort - to the horror of the UP task force.

Thoughts:

Another thrilling issue that ups the ante significanlty! This one had me on the edge of my seat, despite the bulk of it being Brande and Lyle planning and various people's reactions to Mordru's news. Yet so much happened in such a short time.

I love the title. "Let the Call Go Forth" just seems so fitting, onsidering the magnitude of the threat and Mordru's status as former galactic emperor.

The supporting cast continues to shine as much as the main Legionnaires. RJ Brande, the UP leadership (Admiral Everett, General Hol), Marla Latham, Lori Morning, Mysa, Dragonmage, all get their moments. This issue really ups the world-building that I love about the Legion.

Art-wise, it's amazing again.

1) The cover - showing Emerald Violet and Mordru in a giant Emerald Eye, while the Legion tries to breach it - is easily one of my faves of the entire Reboot. Emerald War, indeed!

2) Moy draws some amazing action scenes. Any time he shows Mordru or the Eye throwing off energy, it's beautiful!

3) Facial expressions and little bits. When Veye present themselves as a consort to Mordru, Mordru holds her hand like a suitor; Veye looks sufficiently demure; everyone n the task force looks shocked. Magno looks sad, and Radion is clearly guilty over Atom'x's hormones getting him killed. Both Mysa and Dragonmage conjure up viewing portals, but the magics used are different: Mysa's is wispy blue energy, Dragonmage's take the form of dragons.

Fave moments:

1) RJ Brande. Any scene he's in makes he like him more and more. He's a true leader; his address to the galaxy was extremely well-done, and follows all the principles I've learned studying leadership, Crisis Management and Communications during my MBA.

2) It doesn't erase what she did, but I'm glad Lori expressed remorse for the failed rescue of the stranded Legionnaires in the 20th century!

3) Dragonmage trying to convince Kinetix to listen to Mysa. "Lady Mysa is no liar! She may be arrogant, but..." Hah!

4) Star Boy thinking of Dreamer's prediction. "Her predictions usually mean something!" Umbra: "Uh-huh. They mean you're obsessed. Men!"

5) Atom'x and Radion fighting over Zoe. Heh. I always thought she was cute, too.

Radion: "And you're Attaboy, right?"
Atom'x: "Atom'x!"
Radion: "Well, I'm Radion. Same idea, better package."

And when Atom'x jumps ship to impress Zoe, he goes "Now who has the better package!" Oh dear, someone isn't up on his 21st century gay slang for men's genitals....

Other thoughts:

1) 3/5 of the Heroes of Lallor have now been rebooted - Evolvo (in McCauley's Workforce), Gas Girl and Beast Boy (unnamed, but easily recognizable from their costumes, on Lallor). Only Life Lass and Duplicate Boy are missing. Life Lass has often been compared to Kinetix, whose powers used to manifest themselves as "animating inanimate objects". But Zoe has already blossomed into full-blown telekinesis. My hunch is that the writers wanted to have a Life Lass-like powerset for Zoe without the historical baggage, and that's why Life Lass continues to be omitted. As for Duplicate Boy, he's probably just too darned powerful. As a writer, I wouldn't want to be saddled with that powerset either!

2) In another reality (think Preboot), Live Wire might have been court-martialed for breaking ranks and allowing Mordru to equilibriate during their battle on Sklar. He has no punishment or inquiry here. Sometimes I wonder if this was swept under the rug too quickly? Brande and Sensor say that Mordru was too powerful, and they would have lost anyway. But who knows? It is clear that he ignored the plan. I like Garth, but it's right that he shows remorse.

3) Poor Dreamer seems to have a Cassandra cruse. Cassandra was a mythological character blessed with prophetic visions, but cursed so that nobody would ever believe her. Marla Latham (LSH 84), Kinetix (L* 48) and Umbra (L* 49) have all ignored her, though Star Boy and Invisible Kid at least think there's something to it. And in her tryout (L* 43), she was able to prove that her visions do come true. It's too bad that her visions are often too grainy or vague to be of immediate use!

4) Atom'x has energy blasts and can phase through walls. Shades of Firestorm! No transmutation though. Atom’x was supposedly a miscolored Atmos, and with both of them existing I can understand why Atom’x was killed off - the sudden appearance of his phasing power wasn’t probably done to facilitate that.
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 08/27/18 08:58 PM
On LSH 87:

Not much to say about this one, and not entirely sure why, because I've always liked Deadman. I suspect my distaste for it might have something to do with its similarities (homages?) to a 1990 horror-mystery-suspense-comedy movie titled "Ghost," starring Patrick Swayze, Demi Moore, and Whoopi Goldberg. That was my junior year of high school, and the ubiquity of that movie in the mass media was simply nauseating to more discerning viewers like me. I remember one of the very few journalists who dared criticize the movie said something to the effect that Whoopi's role (which the Tiffany character is analogous to) was basically a new, state-of-the-art update of demeaning roles for blacks and other ethnic minorities. Anyhow, I'm going to have to agree to disagree with you on this issue, Ibby.

On L* 44:

Now this one is fun! Something else else of a throwback to the lighter side of the Adventure Era Legion, but it doesn't feel saccharine or stale like such tributes often do. And it works as a stand-alone, which is something that I've been valuing more and more in recent months about superhero comics. As for Ze Tongue, I totally "hear" the voice of John Cleese in his memorable role as the unctuous French maitre'd in "Monty Python's The Meaning of Life." Or maybe Cleese's ornery, argumentative medieval Frenchman in "Monty Python and the Holy Grail" would be more on point. And, yes, I am pleased as punch that Umbra gets to be a bad-ass here in a way that Preboot Tasmia rarely was allowed to be. Magno, as I said in my review of L* 43, is a character I liked a lot, and the contrast between his cheery outlook and Umbra's jaded one prevents said cheer from becoming a bit much. As for Sneckie, she has good verbal give-and-take with Umbra as well, and I think it's a pity that she's already showing a more likeable, more well-defined personality than her humanoid Preboot counterpart, which only shows up the whole cheapness of the snake thing as being wholly unnecessary. I give this one a solid 4 out of 5 Umbras: Umbra Umbra Umbra Umbra
Legionnaires 50
The Bride of Mordru

Issue Information
Pull-out Poster

Summary:

Mordru considers Veye's proposal of marriage. They form a magical dome so they can discuss the terms undisturbed. Because Mordru can absorb energy weapons, The UP Fleet fires concusive and projectile missiles at the dome to weaken it. The dome's magic makes most of the missiles miss; the fleet admiral orders a random attack pattern, which scores more hits.

The UP forces are in shock at Atom'x's death and Veye's proposal to Mordru. Sensor checks on an injured Sister Andromeda, and recaps the story so far. The task force deploys, though Element Lad and Sister Andromeda have to stay behind as both are still recovering. Particon senses a weakness in the magical dome, to Dragonmage's annoyance and jealousy. As Mysa, Kinetix and Dragonmage protect the team, Lyle orders the non-energy casters to get ready. Particon shatters the dome, XS runs in to separate Veye from Mordru. Mysa, Sensor and Kinetix transport Veye to an alternate dimension out of Mordru's reach, while the non-energy casters (Blast-Off, Magno, M'Onel, Monstress, Star Boy, XS) hit Mordru physically. Kid Quantum II slows Mordru down in a stasis field, and Star Boy plays havok with Mordru's gravity. Live Wire and the energy casters are frustrated, but Particon reminds Garth that they can't let Mordru absorb their powers. Mordru begins growing, straining Kid Quantum's and Star Boy's powers. The good guys manage to knock Mordru down, and Radion pushes Umbra out of then way just in time (not that she’s impressed).

Brande thinks that the only reason Mordru hasn’t destroyed the planet yet - as he was powerful enough to do so when the battle started - is he doesn’t want to risk losing the Eye.

Sensor, Kinetix and Mysa try to convince Vi to abandon the Eye. The Eye preys on Vi's insecurities to stay. Vi and the Eye manifest astral forms, signalling Vi's growing resistance. Sensor reminds Violet of her strength of character even before the Eye (discovering Andromeda's ties to the White Triangle in LSH 70, beating and capturing Micro in LSH 66), and tells her Leviathan would have wanted her to resist. Vi is convinced, and begins taking control back from the Eye.

Mordru realizes that Kid Quantum is casting a stasis field on him. He uses a force-wave to fell Blast-Off, M'Onel, Monstress, Star Boy and XS, and drops some rock on Kid Quantum II. He prepares to crush her to death. Invisible Kid turns Kid Q invisible at the last minute, saving her life. He orders the energy casters (Chameleon?, Dragonmage, Live Wire, Particon, Radion, Umbra) to join the battle. Mordru blasts through Umbra's darkfield, felling her and destroying Radion's face. Radiation leaks from it, and only Umbra’s darkfield contains it. Mordru takes down Chameleon, Particon and Dragonmage, blasting them into a recovering Monstress. Live Wire, Magno and a recovered Blast-Off are all that's left. Mordru explodes, and Garth barely saves Magno from the blast; Blast-Off is sadly incinerated, turning to ash.

Vi continues to separate from the Eye. Before she can finish, Mysa magically grabs control of the Eye; Kinetix and Sensor remain in shock as Violet seemingly disappears.

Mordru grabs Dragonmage, the only remaining hero left to face him, and tortures him for the whereabouts of the Eye. Dragonmage, to his credit, refuses to tell. Mysa uses the Eye to attack Mordru, and Dragonmage begins draining Mordru of energy but gets lasted for his trouble. A distraught Mysa presses her attack; Mordru deages her to depower her. He reveals Mysa to be his daughter, and asks her to join him - to the consternation of the Legionnaires. Mysa says "NEVER", getting blasted in the process. Mysa finds that her spells aren't working well, because of her restored youth. The Eye loses it, saying it will never be controlled again. It begins blasting indiscriminately, destroying some of the equipment the task force brought. Brande is worried, but Element Lad says he can fix it - his transmutation abilities are returning. Sister Andy offers her help too.

Violet reappears, having shrunk down to hide on the Eye. She takes charge, telling the Eye to focus its blasts. Mordru blasts her, and Violet decides to send the Eye away and out of his reach. Mordru threatens to kill her, but Kinetix saves her. Umbra confuses Mordru using her darkfield, and the conscios Legionnaires and allies (Live Wire, M'Onel, Particon, Star Boy, XS) press their attack. Magno's magnetism isn't working. Element Lad and Andromeda alert Lyle to their presence, and Lyle tells everyone to begin the final phase.

Mordru spies the Eye floating nearby. He grabs it and seemingly kills everyone, reducing them to skeletons. His energy spent, he kneels down and goes dormant. Watch closely; in between panels, Mordru's magical talismans begin to disappear (revealed to be courtesy of XS), and the Eye begins thinking that the plan worked. As a containment sphere closes around Mordru, we see that his victory was an illusion by Sensor, who again takes advantage of Mordru's arrogance Mysa, Kinetix and Particon deflected his blast, Chameleon impersonated the Eye, the strong people (Andromeda, M'Onel, Monstress, Star Boy) are closing the sphere around Mordru, and Element Lad seals it in intertron! Mysa confirms that Mordru has finallygone dormant, as he did when Mysa sealed him away a century ago. Lyle thanks everyone, and they retreat to recover.

Violet, Kid Quantum II and Dragonmage are injured, but expected to recover fully. Violet explains that, as Veye, she intentionally left a flaw in the dome so it could easily be shattered. Magno is healing, but the doctor warns Brande there may be a problem. The leaking radiation from Radion's face can be contained, but the doctors can't tell how well he will heal or whether his face can be regrown. Mysa is in perfect physical health, though the doctor acknowledges they cannot predict if it will affect her magical abilities. Sister Andromeda has led a memorial service for Atom'x and Blast-Off (causing Monstress to cry). Star Boy tells Umbra that Dreamer's prophecy (to seal the old man's fate) must have meant the sealing of Mordru in a tomb; it has been stated several times that destroying Mordru's body could have meant him survuving as an energy being. Lyle tells Brande that he doesn't feel fit to lead the Legion, as many task force members were injured or died. Brande tells him he did his best,that Mordru was a dangerous opponent and all knew the risks, and that the best way to honor the fallen is to carry on, "for there will always be a need for heroes."

Thoughts:

THE BEST BATTLE EVER. A long, strategic one. The final defeat of Mordru was well thought out, and used available tech and the powers of the task force to the fullest! So many excellent moments throughout, and nearly everyone got their moment - even supporting characters and non-Legionnaires. In fact, at some point I felt like non-Legionnaires got somewhat more focus (i.e Monstress had funnier lines and recovered earlier than M'On or Star Boy; Blast-Off got his sacrifice; Kid Quantum II standing up to Mordru; Particon breaching the magical barrier; Mysa and Dragonmage had their moments too). Brains and brawn went into this! I remember reading this as a kid, I was so hooked I barely touched my lunch, I couldn't wait to get to the end.

The switcheroo at the end got me - for a moment, I thought Mordru HAD KILLED everyone! To find out moments later that it was all an illusion - amazing, and probably the best use of Sensor's illusions ever.

In fact, I feel this may have been the best Mordru story ever. High stakes, a compelling battle, real consequences (two deaths and lasting changes for some survivors,plus the destruction of Sklar), the wrap-up of several subplots such as Mysa and Emerald Violet. Just amazing.

Again, the interior art was amazing. I'm so happy Jeff Moy (penciller) and W.C. Carani/Philip Moy (inkers) did this issue; it looks great. Action scenes, facial expressions, layouts, all amazing. Colors were bright, but that just made the battle stand out even more. I also appreciated the little touches, such as Moy drawing little floating cameras in the background of battle scenes to show how Brande monitors the battle.

Cover was pretty, but relatively disappointing. Veye and Mordru getting married - Veye throwing away a bridal bouquet was a nice touch. But then we have some Legionnaires getting sucked into a black hole, and not even that many. I feel like the cover could have captured the epic scale of the battle better.

The dialogue was amazing as well - some choice bits in my fave moments.

Fave moments:

1) Everyone's reactions at Mordru/Veye. Star Boy thinks Mordru snuffed the powerful Atom'x like a candle. Umbra goes, "More like a dim bulb, Star Boy. Atom'x did something stupid and got what was coming to him." Radion is guilty that Atom'x only did that to compete with him in impressing Kinetix. Monstress thinks, "Violet has a marvelously eclectic taste in clothes, but her taste in men could get us all killed!"

2) Monstress needling Mordru as he grows. "Hey More-dud! Aren't you getting a little too big for your britches?"

3) Particon breaching Mordru's barrier and reminding Live Wire that they are energy sources for Mordru. Her performance in this battle impressed me, and I was disappointed she didn't get a flight ring. I made sure to rectify that in my fanfic, where Particon is now a valued Legionnaire.

4) Andromeda suppressing her xenophobic reaction to Sensor.

5) Fleet Admiral Everett being all, "oh, so the dome's magic disrupted my fleet's targetting systems? Then we'll just fire randomly!" I did laugh at the missiles being from McCauley Industries... never imagined McCauley would probably quality goods.

6) Dragonmage is still focused on proving to the Legion that he should get a flight ring! He does prove himself useful though, but gets drunk on leeching Mordru's power - getting a head-on attach in the process.

7) XS being too fast for Mordru to hit, even without Kid Quantum's stasis field. Her complimenting Blast-Off on "using his head"! Blast-Off is a regular Cannonball wink

8) Star Boy remembering to use his gravity powers n Mordru, instead of relying solely on his physical powers.

9) Mordru revealing that Mysa is his daughter.

Mordru: "I knew the day would come when the Eye would be delivered to me by my first-born! Our feud was always pointless, child. Join me, and together we can rule this galaxy!"
Live Wire: "First-born? She's his daughter?!"
Invisible Kid: "..."
Umbra: "Oh, fine! This gets better and better!"
Star Boy: "it.. can't... be..."
XS: "Wha...?"
M'Onel: "Mysa... no... don't... give... in..."
Dragonmage: "Sh-she... used... us?"
Mysa: Join you, father? Never."

10) The brilliant final plan. We see Mordru kill everyone; then panels later, we see the outline of a containment sphere close in on him. As it does, his amulets slowly disappear, courtesy of XS. The fake Eye is revealed to be Chameleon! Visual storytelling at its best!

1) Despite being injured and possibly powerless, Magno is all like "I knew we would win!" His positivity is refreshing, which is why I brought him back in my fanfic too!

12) Violet taking an active role - freeing herself from the Eye, guiding it in attacking Mordru and then sending it away to prevent it from falling into his clutches, and creating the flaw in the magical dome that Particon exploited

Other thoughts:

1) The recap took about 2 pages. A bit too long, but since this is a double-sided issue, I'll let it slide. And after all,a lot has happened.
On the poster:

2) It was a bit weird that Sensor of all people convinced Vi to separate from the Eye. I mean, personality-wise she gives a good pep talk, but she references many events from way before she joined. Kinetix would have been the better choice as she and Vi joined together, and they were best friends.

3) The second wave was supposed to be energy casters or others whom Mordru can absorb, yet Chameleon is there inexplicably. Umbra too, but I guess her shadows can be explained as a form of energy./ I got nothing for Cham though.

4) Monstress and Blast-Off recover before M'Onel, Star Boy and XS do. Is Monstress more invulnerable? Blast-Off I can understand, it's literary license as he recovers just in time to die...

5) Dreamer's prophecy is proven true, though it also seems like it didn't play a role in dveloping the plan. Ah well...

6) There were moments in the battle where Magno disappeared. We see him attacking Mordru in the first wave, but he’s not among those who fall to Mordru’s attack then. Yet he isn’t part of the second wave when they rush into battle, but attack some Mordru again after.

Alan Davis does beautiful work, as always. I love that their are mini-bios (basically just height, weight, hair color, eye color, and powers/abilities, but still) on the back.

Some things that stood out (bear with me, I don't have the poster with me so for comments on the back, I'm going by memory):

Front:

1) Some notable absences. Of support staff, we have RJ Brande, Marla Latham, Shvaughn Erin, Tenzil Kem and Chuck Taine. Absent are Inferno (odd because she's so prominent) and Rond Vidar and Proty.
2) Hints of future members: Monstress is here, as is Thunder (who won't join for another 15 months real time!). Kid Quantum II and Karate Kid will join 7 months before her, but are absent. I wonder how many fans were disappointed to see that Dirk Morgna, Mysa, Dragonmage aren't here either.
3) Between Magno and Tenzil is a yellowish bit of energy that isn't given a bio... A clever way to foreshadow Wildfire!
4) The mysterious girl with a mask and green hair. We will find out later it's Lori Morning in an H-dial guise!
5) Fave moments: Cham giving M'On rabbit ears, to Sensor's amusement; Garth and Ayla frowning as Cos and Imra look happy while facing each other; Tinya sitting in Jo's lap; Thom holding up the Legion symbol as Triad Purple musses his hair; Monstress being smitten by Brainy, who acts bemused; XS zipping into view last minute; Umbra scowling; Lyle fading into view in front of an annoyed Gates; Magno is frowning; and Ferro looks shy while Vi looks confident; Jan's crystal form makes his costume look wavy.

Back:

1) Garth is TALL! 5'10. M'Onel is 6' or 6'1. But most of the Legion males are short - I think the next tallest is Ultra Boy at 5'8.Tenzil is 5'10 if I remember right.
2) Andy is tall too - 6'! Sensor is 12' in length. Gates is less than 5' upright but his entire length is quite tall.
3) Chuck is huge - over 200 pounds! Heavier than RJ Brande.
4) Vi is tiny - 5' flat.
Originally Posted by Ann Hebistand

On L* 44:

Now this one is fun! Something else else of a throwback to the lighter side of the Adventure Era Legion, but it doesn't feel saccharine or stale like such tributes often do. And it works as a stand-alone, which is something that I've been valuing more and more in recent months about superhero comics. As for Ze Tongue, I totally "hear" the voice of John Cleese in his memorable role as the unctuous French maitre'd in "Monty Python's The Meaning of Life." Or maybe Cleese's ornery, argumentative medieval Frenchman in "Monty Python and the Holy Grail" would be more on point. And, yes, I am pleased as punch that Umbra gets to be a bad-ass here in a way that Preboot Tasmia rarely was allowed to be. Magno, as I said in my review of L* 43, is a character I liked a lot, and the contrast between his cheery outlook and Umbra's jaded one prevents said cheer from becoming a bit much. As for Sneckie, she has good verbal give-and-take with Umbra as well, and I think it's a pity that she's already showing a more likeable, more well-defined personality than her humanoid Preboot counterpart, which only shows up the whole cheapness of the snake thing as being wholly unnecessary. I give this one a solid 4 out of 5 Umbras: Umbra Umbra Umbra Umbra


It's cool how Magno and Umbra have such opposite personalities! And we're in total agreement about Umbra being allowed to kick butt.

I also agree about Sensor's personality. Adventure-Era Projectra under Shooter was cool, but later writers (including Levitz) seemed to turn her into a whiny girl scared of her princess status. But this Sensor wants to give up her title yet still wants to contribute to the galaxy at large, and honestly I feel like she would make a wise queen given how she talks and acts. I agree, it just makes her rebooting as a snake sad; I feel like she would have been a popular version of Jeckie if only she remained humanoid.
Legionnaires 51
Picking Up the Pieces

Issue Information

Summary:

RJ Brande addresses the galaxy once more, this time reporting victory against Mordru. He thanks those who participated, super-heroes and UP forces alike. News has spread of the deaths of Atom'x and Blast-Off (real name Jahr Ningle; Particon and Radion won't get real names!) Xanthuan Prefect Lamar Zandoz, and Leland McCauley, both send messages of condolences.

On Planet JS-1967 (site of the battle versus Mordru), Mysa, Kinetix, M'Onel and Sister Andromeda destroy Mordru's talismans by melting. Kinetix expresses regret that their power can't be used for good. Lyle uses his Omnicom to check that the talismans are just dust. Mysa is annoyed that Lyle sought to check, and apologizes for snapping; she's nervous that her magic isn't working properly, and that it might weaken their imprisonment of Mordru.

Several UP Marines complain that they had to sit out the battle. General Hol tells them to "stow that nass", and show respect for those who were killed or injured. He also points out that Mysa had to fight against her own father.

Radion is in decent physical health, but has to wear a helmet to contain the radiation leaking from his face. We see that his entire left side is destroyed, and he looks like half a Ghost Rider. Monstress tries to cheer him up by saying he's still quite a hunk; Radion tells her to stay away for her safety. Monstress says she can absorb radiation harmlessly, though it does little for Radion's mood.

Invisible Kid tries to talk SIster Andromeda into rejoining the team by pointing out how "together" she is and how she's grown. Andy declines, saying the Sisters of the Eternal Cosmos are her true calling. She does promise to help out if they need her. M'Onel escorts her to her ship, leaving Lyle hopeful that he can still change her mind.

Mysa tests her magic, but her spells misfire. She blames Mordru's deaging of her for ruining her powers. Brande reassures her, but Mysa is still annoyed as she wants to ensure Mordru won't return. Kinetix feels some sympathy, but confronts Mysa over the tattoo. It is shared by Mordru's grandson on Anatac, Zoe herself when Mysa had transformed her, and Mysa herself. Mysa explains that it's a mark of kinship to Mordru. Kinetix is horrified, but Mysa assures Zoe that she herself isn't related; Mysa gave Zoe the mark reflexively. Mysa's own tattoo didn't show while she was the hag because of her aged skin. Kinetix gives Mysa grief for manipulating her into searching for the Emerald Eye (as explained in L* 42). Mysa explains that she lost all her friends, and everyone she could trust, fighting Mordru, causing her to behave that way. Mysa plans to continue searching for the Eye.

Leland McCauley appears, Spider-Girl and Karate Kid in tow. Brande plans to watch McCauley, but is interrupted by Winema Wazzo. She yells at him for never consulting her about the mission and accuses him of trying to hide something. Mysa and RJ explain some of the precautions they will take, and remind Winema that Mordru lay dormant for centuries before his tomb was disturbed. In a truly evil move, RJ explains that Mordru was reminded when mining opened a crack in his tomb - and shows Winema that it was HER office that approved the mines!

McCauley yells at Radion and Particon for joining the task force and getting Blast-Off killed. Particon has enough and quits. McCauley tells Spider-Girl and Karate Kid to bring them in by force, as their contracts won't expire for 2 years. Umbra is enraged and cloaks the Workforce in her darkfield; Monstress runs through it and knocks them down. Umbra and Monstress give McCauley a talking-to. Brande comes by and offers to buy out their contracts, like he did with Live Wire. McCauley knows he's lost amd cuts them loose. Karate Kid and Spider-Girl apologize; Particon asks why the Kid puts up with McCauley, and he merely says he owes his allegiance. Radion reveals that he and Spider-Girl "had some fun", why am I not surprised? But Spider-Girl also makes it clear that it was just fun for her.

Monstress tells Prefect Lamar she intends to join the Legion. He tries flattery to get her to stay with the Amazers on Xanthu, then tries to assert his authority. Monstress counters by reminding him how much influence her family has on Xanthu. She goes to find Lyle, and is 100% convinced they will accept her.

In Legion HQ, we see Lori's first use of the H-dial. It's not shown, but implied. Chuck Taine spies a strange redhead in a cape with stars in her hair. She rounds the corner, but when Chuck follows all he sees is Lori.

The task force departs. Brande has placed Particon and Radion in the care of Winema Wazzo, and to arrange for their passage home. XS looks for M'Onel, and Zoe teases her on her new crush. Chameleon and Star Boy sit with Violet, trying to figure out where the Emerald Eye could be. Violet says all she could do in battle (L* 50) was to tell the Eye to go, and it could be anywhere. But she affirms that she's free from it for now.

Mysa visits Dragonmage, and a romance blossoms; Mysa thinks he looks so much like "her dear Xao", while Dragonmage thinks she's beautiful. It's not clear how Dragonmage's magic is, as he just says the doctors cannot say "when he will truly be whole".

Sensor and Live Wire visit Magno, who is afraid that his magnetic powers don't work anymore. He covers it up, but Sensor reads his fear. They both encourage him to talk about his feelings, but he still hides it.

Kid Quantum II gets a clean bill of health, and is eager to return to Xanthu to help with the memorial services for Atom'x. Prefect Lamar is relieved, as he's already lost two Amazers (Atom'x dead, Monstress leaving for the Legion). Kinetix runs in to get the doctor; Violet is convulsing AND growing. Violet tells everyone to get out. Star Boy flies Chameleon out of the room just in time, as Violet turns into a giant and destroys it!

Thoughts:

Another issue that's more on conversation and relatively quiet moments. But there are so many characters that it's a treat to catch up on it all. A few loose ends are tied up too, such as the mystery of Kinetix's tattoo (which Mysa has too!) I did like this issue, as I had become so invested in the characters through the entire Mordru battle.

The cover art is gorgeous as usual. I remember when I bought this issue. I only had enough money for three, and I had to choose between issues 48, 49, 50 and 51. And I was mesmerized by this cover; I thought 50 might end in a cliffhanger or that there would be some doubts about the fates of some characters. So I gave up 48 (thinking I could get a recap!) and got 51. That shows how beautiful and haunting the cover was.

But it brings me to my annoyance: it's a tad false advertising. The cover blurb reads, "in the wake of disaster, who will be among the survivors?" If you've read the previous issue, you already know exactly who survives. Though this issue gives some "closure" into their fates - like Violet's trauma, Radion's face, and Magno's powers, and Mysa's new youth. Ah well, it's also my fault. The cover shows nearly the entire surviving cast, except Element Lad and Mysa! There's also an unidentified pair of legs wearing blue boots and orange/brown pants, that seems to be crushed under a boulder. Who was that supposed to be? Mysa wears a dress, Jan's pants are white/black, Blast-Off had yellow boots and Atom'x had hot pink leggings.

The interior art is great, though. Moy gives the ruined planet a haunting quality, despite it being full of rocks and destroyed trees.

Fave moments:

1) I was trying to see if the planet was named in an earlier issue, but couldn't. I may have missed it. But I was thrilled to realize that JS-1967 is a reference to Jim Shooter, who wrote the Legion in 1967! Cool!

2) The good guys learning from their mistakes. Instead of simply hiding the talismans, they destroy them, knowing Mordru can track them down.

3) Monstress continuously thinking that so-and-so is so sexy. "Mmm, M'Onel is so sexy! All that strength, and energy powers, too!" Watch out for her - as time goes on she'll say the same about Lyle and even about Marla Latham (who does seem like quite a silver fox, tee hee)!

4) Kinetix comparing McCauley to Mordru. "McCauley is sort of what Mordru might've been if he'd gone into industry instead of sorcery!" Hah!

5) It's really clever how the Reboot worked in Mysa's Hag phase too! And Zoe's sigh of relief after being assured that she's not at all related to Mordru.

6) RJ guilting Winema. After explaining that Mordru was revived because of a hairline crack in his tomb caused by mining, he goes, "And do you know whose UP Bureau approved those new mines? Why, it was YOUR bureau, Winema!" RJ's devilish grin and Winema's utter shock are so well done!

7) Umbra and Monstress defending Radion and Particon, and giving McCauley hell. Umbra: "You know, I wondered how Radion became so impulsive and arrogant - but now I see who was setting the example!"

8) Chuck singing to Mordru's victory. "Happy days are here again! The Legion's won, let's cheer again! We have no Mordru to fear again, happy days are here again!"

9) Sensor thinking how expressive mammalian faces are. It's certainly something that a reptilian would think!

Other thoughts:

1) I have since become a fan of Monstress, but I can understand why many questioned here membership. When I first read this issue too, I thought that others (Kid Q II, Particon, Dragonmage) would have been more deserving.
a) She didn't have the biggest contribution in the battle. Oh, she hit Mordru hard, but her role wasn't as crucial as, say, Kid Quantum II slowing Mordru down or Particon breaching the magical dome and helping deflect Mordru's final blast.
b) Her powers are formidable and useful. But from a teambuilding perspective, they don't add much diversity. She's strong and tough and can absorb radiation (so she says), but versus M'Onel and Star Boy (who also has gravity powers), and even Ultra Boy, this isn't very new. Again, Kid Q II, Particon or Dragonmage would have added more diversity.
c) Even personality-wise, Monstress is very close to Sensor - from a rich and influential family, very sweet, but able to assert themselves in the face of injustice. Though, Monstress at least isn't above pulling rank, citing her family's influence to stop Prefect Lamar from objecting to her desire to join the Legion.

Lyle clearly thought the same way. He made a beeline for the best recruit, from an HR perspective: Andromeda is the most powerful (except perhaps for the magicians, but their powers don't work well now!), and is an ex-Legionnaire to boot.

2) I was a little perplexed at Andromeda becoming a space-nun. But hey, it doesn't stop her from battling Mordru, so I don't mind too much. It was cool that they worked her in, too! She's the only retired Legionnaire in this reality, so far.
Legionnaires 52
Big Trouble

Issue Information

Summary:

M'Onel thinks that he couldn't convince Andromeda to rejoin the team. He does think that she's happier now, and is doing a lot of good while traveling. XS runs to fetch him. Violet is convulsing and growing and shrinking uncontrollably. The Legionnaires and the attending physician, plus Monstress, attend. The doctor asks Mysa if the Eye could be trying to reclaim Violet; Mysa says she senses no trace of the Eye, and that this is likely an aftereffect of Violet's possession. Kinetix thinks it might have to do with Leviathan, as when Violet first revealed her possession (LSH 83 and L*39), she tried to bring him back to life. Zoe and Cham wonder if Gim's spirit is in Violet (like how Apparition's spirit was anchored by Ultra Boy). Mysa says she only senses one spirit within Violet, but thinks the Eye might have given Vi Leviathan's growth powers as a way of fulfilling her wish to bring him back. Sensor tries reading Vi's thoughts, and finds an image of her hugging Gim and saying "I love you" (Complete with heart-shaped bubble). Kinetix is stunned that Vi felt so strongly (and remember, Zoe and Gim were flirting a lot around that time too!)

Violet lapses into a coma, but her body keeps changing size. The doctor doesn't dare give her any medication, as the dosage for big Vi could prove fatal for little Vi. Sensor can't read her thoughts, and says they would need an 8th-level telepath at least. Zoe says Saturn Girl is a 10th-level telepath, and Cham shushes her before she can blurt out that Imra's stuck in the past (much to Lyle's relief). Brande agrees to set a course for Titan, but reveals that he has some telepathic abilities too. Lyle is stunned at this revelation and begins to regard Brande with suspicion.

The plan: Brande and Sensor will pool their telepathy to reach Vi, while Kinetix provides light and the doctor monitors. Umbra will cloak them for privacy and focus. Brande asks Chameleon and Element Lad to stand by, and Lyle sends XS to find Jan. He has turned his flight ring off and is meditating among scavenged metal parts, pondering the transmutation he went through (Mordru turning him to crystal in L* 48). She yanks him back to sickbay. Mysa and Dragonmage's romance continues to blossom. Magno continues being frustrated over his lost magnetism; Live Wire finally gets him to tell the truth. Garth thinks that he used to think Magno was a second-rate Cos, but no more, and assures Magno he will always have a place with the team.

Sensor helps Brande reach Violet's subconscious, but can go no further. Brande encounters an afterimage of the Emerald Eye, and is relieved when it fades away. It is linked to Vi's memory of Leviathan's death. Brande finds Vi, curled up and believing that Leviathan is nearby and alive. He tells her that she only feels his powers, and she must let go as his death wasn't her fault. Vi doesn't want to go back without Gim, but Brande gently tells her that Gim would want her to live. This convinces Vi, who wakes up. Whew.

In the aftermath, Monstress bids Kid Quantum II goodbye; Lyle says they will vote on Monstress' membership en route to Earth. Mysa and Dragonmage leave together, and Live Wire comments on how nice Mysa is now. Magno says bye too; he's going back to Braal to seek help for his powers. The Legionnaires bid him a sad farewell.

Back on Earth, Brande presents the Legion, including new member Monstress. And finally, long-lost Shrinking Violet... who wows the crowd by growing large and taking the code name LeVIathan!

Thoughts:

A good wrap-up to the Emerald Violet storyline, it also draws closure on many of the supporting cast members. Brande being a telepath and pep-talking Vi to health is interesting. This issue sets up a number of plot elements which don't actually come to fruition in the Reboot, but it's a good transition point.

Giant Vi on the cover! Kinetix being the one trying to talk Vi down is a nice touch.

Fave moments:

1) Kinetix remarking that Vi's plight has touched Umbra. And it has: she even says they will pray for her.

I don't really have any other fave moments. I do think this issue was more somber than usual, no quips and stuff. But it fits the tone of the story; the Legionnaires (especially Violet) are in a stage of healing and recovery from one of their toughest battles. Sarcasm wouldn't have worked very well here.

Other thoughts:

1) I wish the attending doctor had been named! She's such an important character and has a good bedside manner. "I'm being attended by a humanoid telekinetic, a serpentoid mentalist, and a telepath who also just happens to be President of the United Planets. This is one for the memoirs, that's for sure."

2) I know many people disliked Vi's perceived focus on growing larger in future issues. I had little problem with it, as she continued to use her shrinking often anyway.

3) As far as I remember, the “Brande is secretly a telepath” development is never followed up on. This issue may have been the beginning of the “Is Brande secretly the Martian Manhunter” theory, combined with his demonstrated love of 20th century heroes and the model of a Martian city he has on his hideaway (L*37)

4) Kinetix comments that Monstress is as strong as Star Boy; and Monstress says she's even stronger. Hmm, I wonder which is true.
Legion of Super-Heroes 95
The Emerald Doom

Issue information

Summary:

This version of the Metal Men continue from the 1993 self-titled mini-series. What you need to know to appreciate this Legion issue: Doctor Will Magnus is now Veridium, a robot made of alien metal, and leader of the Metal Men. The remaining members are Iron, Lead, Mercury, Platinum and Tin. Gold has died and is not referenced. These Metal Men are former humans living in robot bodies, and retain memories of being human.

Spoiler space for those who want to read said mini on their own.

It revealed that they were former humans whose consciousnesses were transferred by responsometers into robot bodies - not like the original, where they were robots all along. Doctor Will Magnus was the only survivor of the accident that transformed them, and had been working all that time to restore them. He erased the Metal Men's former memories to spare them physical pain (side effect of the experiment). In the mini, the Metal Men's original human bodies are destroyed in a battle, and the shock of seeing those bodies returns their memories. Gold is killed for good when his responsometer is crushed, as it contained his personality and memories. Doc Magnus saves the rest of the Metal Men by sacrificing his physical body; he transferrs his consciousness to a robot made of the alien metal, Veridium and stops the bad guys.



Veridium gives the Metal Men their "annual check-up", when his equipment short-circuits.Tin acts first and tries to shield the others, but Iron and Lead say their properties make them better shields. They, and Platinum, reassure Tin that even though he wasn't the best choice for this task, the team depends on his alertness and courage. Veridium finds that the culprit is Tin's pet Mousey, a mechanical mouse. Mercury loses it and tries ti destroy Mousey; Mousey runs off, with Tin in pursuit. The others give Mercury grief for picking on Tin.

Ferro enters, reading from an Omnicom. He demands their responsometers. The Metal Men say no, and Ferro takes Mercury's responsometer by force. When the others fight back, Ferro is surprised, as Brainy had told him robots can't hurt humans. Veridium and Platinum take Fero's Omnicom and trace an energy signature to Lab 23; Iron and Lead continue attacking Ferro. Platinum and Veridium share a kiss before storming the lab, to find Brainiac 5 about to drill into Tin. Veridium detects a tiny flaw in Brany's forcefield, large enough for Platinum to shapeshift through. Tin is okay. Brainiac 5 smugly says they are only robots, and Veridium explains again that they're formerly human. They discover that Brainy has a remote control, and was the one responsible for Mousey's acts of sabotage. Ferro, Lead and Iron crash into the lab. Brainy is about to step on Mousey, and Ferro tackles Brainy to save it. After locking Brainy and Ferro up, the Metal Men do their homework on the Legion, and debate whether they are heroes or villains.

The Legionnaires realize Brainy is missing, and scramble. Saturn Girl and Cosmic Boy are all lovey-dovey, making Apparition jealous over her intangibility's effect on her own relationship, to Ultra Boy's dismay.

In their cell, Brainy fruitlessly tries to escape. In a rather interesting "teaching moment', Ferro asks why Brainy doesn't just cut Koko up if he doesn't like him. Brainy explains that animal experimentation would be barbarism, not science. Ferro tries calling Legion HQ on his flight ring; Brainy stops him as he knows the Legion would disapprove. Too late; Gates has teleported the entire team in. Cos tries to budge the bars, only to find out that it's non-magnetic Lead! Lead calls the rest of the Metal Men. As the brawl escalates, Brainy once again says the Metal Men are just robots; Mercury protests they're human. Imra telepathically scans them, acknowledging their electronic minds are complex, but can't determine if they're truly human. Shvaughn and Imra agree that they seem very human, though.

Things come to a head when Platinum wraps herself around Jo, complimenting his muscles. Tinya gets jealous, saying at least Jo can touch Platinum. Platinum and Veridium empathize that they're also a frustrated couple. Hearing this, Brainy tells Spark to break up the fight. Brainy apologizes to the Metal Men, saying that they must be human, as they could identify and empathize with Tinya and Jo's frustrations. Veridium accepts, and asks why Brainy wanted their responsometers anyway. Brainy explains he planned to upgrade them for his super-computer (without explaining the time travel angle), and Veridium is intrigued.

Back at Legion HQ, Brainy mutters that there is no available technology powerful enough to time travel. Veridium sends his responsometer over with a note - "Brainiac 5,please educate me."

Thoughts:

A nice, fun story. There's a debate that touches on scientific ethics (which Brainy does demonstrate by refusing to experiment on living beings), a bit of a debate over the Metal Men's identities, some nice action. The fight between the Legion and the Metal Men was set up well, with both sides acting reasonably enough, and had some good action scenes. The resolution felt natural, and tied into the Tinya/Jo relationship subplot. One of the better Team 20 issues.

It's a tad interesting to have the issue start from the Metal Men's perspective. It doesn't surprise us readers, but it does look at things from a fresh angle. I like that the issue doesn't do a massive info-dump on us about the Metal Men, besides the essentials. They're robots, each is made of a different element, the responsometers give them "life". Done.

Fave moments:

1)The title. I snickered at "Emerald Doom". Brainy's green, and... The roll call and first page is so Silver Agey.

Iron: "Someone opened Tin like a tin can and stole his responsometer!
Mercury: "And there's the creep who did it!"
Platinum: "Blazing alloys! Not him!"

2) Ferro reading his entire script from Brainiac 5's Omnicom. Leave it to Brainy to not trust anyone else to do the thinking. The script itself is funny. "I am a human. That is all you need to know. You are mere robots, operated by miniature computers called responsometers. If I am mistaken, I order you to correct me now. If I'm correct, I order you to surrender your responsometers now." Even when allowing for being mistaken, Brainy is arrogant!

3) I sympathize with the Metal Men of course, but Brainy's line is just toogood. When asked why he is taking their responsometers by force, Brainy goes "What am I supposed to do, ask? You have to admit,that's a bit like asking an automobile for permission to remove its carburetor."

4) When Ferro tackles Brainy to save Mousey. Brainy: "Congratulations, Ferro. You saved the toy."

5) The running gag of the Legion having their "Code Green" or "Code B", to signal that Brainiac 5 is "off the premises and acting on his own". It's so funny watching everyone scramble to run after him.

6) Spark's reaction to Brainy telling her to end the fight. "You're kidding, right? No, I guess you can't be kidding. Nobody was insulted." And when Brainy apologizes to the Metal Men: Cos - "Did Brainy really just apologize?" Imra: "I'd answer you but my brain's busy melting."

Other thoughts:

1) I can't help but sympathize with poor cantankerous Mercury. I've often been in that position - exasperated by the illogical antics of my colleagues. Maybe that's why I often sympathize with Brainiac 5, too.

2) I still don't know how Brainiac 5 subdued Tin. I thought the Metal Men only shut down when their responsometers were removed, and Tin's wasn't. Ah well, he's a genius, he must have thought of a way.

3) This issue helps establish Gates' teleportation limits. We see him taking only two others at a time (this would be ignored later though).

4) I find it telling that Brainy tells Spark to break up the fight, not Cos. Power-wise, Cos would have been effective too, and he is the leader. A sign of Brainy's growing friendship with Ayla, and perhaps resentment at Cos hampering his freedom of research?

5) Something else else both Legion books fail to address is why Rond Vidar can't simply rebuild the time machine, as Brainy gave him the specs. Ah well, we need some way to postpone the Legion's reunion until the big issue 100...
Quick detour to:

Supergirl v4 Annual 2
I Lied for Love

Issue Information

Summary:

Unlike many other guest appearances, this one gives at least equal billing to Brainiac 5. Spark gets a lot of screen time too, and the rest of the Legionnaires appear. There are two stories in this issue, but I'll only cover the one with the Legion appearance.

This is the Matrix Supergirl, NOT Kara Zor-El. Matrix is some sort of angel/lab-grown life form hybrid, who has strength, speed, durability and flight but also telekinesis, invisibility and shapeshifting. Her usual form is the blonde Supergirl we all know. She has merged with a human called Linda Danvers, but Mr. and Mrs. Danvers don't know she's also Supergirl. The Kents know her as Mae.

Supergirl narrates the first page, where she kisses Brainy. She thinks she didn't REALLY lead him on; that she asked for help, but that Brainy was totally obviously checking her out.

Spark and Gates watch a superhero gossip show featuring Supergirl. Brainiac 5 stops in his tracks. Spark quips that everyone was expecting him to notice Supergirl eventually.

At the Danvers home in Leesburg, the laws of physics are being broken. Hot water explodes out of the stove, and Mr. Danvers is trapped in a shrinking car. Supergirl saves them and brings them to the hospital,only to see more crazy events. Supergirl looks up reports of the events, and finds they all happen in her vicinity. She decides to leave her hometown to keep it safe. She calls Superman, asking who the smartest person he knows is. Clark recommends Brainiac 5, saying he's even smarter than the nasty super-smart villains he fights.

Supergirl seeks Brainy out. Brainy is pleased that Supergirl got Koko to stay behind. They investigate, and another bizarre occurrence happens. Brainy realizes it's magic, and refuses to help as magic is uncontrollable and dangerous. A desperate Supergirl uses her charms to sweet-talk Brainy. He loans her his force-field belt and sends her to fetch some items.

Brainy narrates the next page, blaming himself for interpreting every move Supergirl makes in the most romantic light possible. Spark dresses up as Supergirl, teasing Brainy. She reveals to the rest of the Legion what Brainy told her: Brainy is fascinated by big, strong blondes, as they remind him of his mother, who abandoned him as a baby. That's why he was fascinated by Andromeda. She tells the others that Supergirl has been playing Brainy; at which point Supergirl walks in and confronts Spark for talking behind her back. Spark tells Supergirl to stop toying with Brainy. Supergirl denies it. Saturn Girl calls for peace, saying that even if Supergirl were leading Brainy on, he's too smart to fall for it. Brainy walks in wearing this goofy sorceror's outfit, and brings Supergirl to conduct a magical spell (!) to trace the demonic entity he believes is causing the weirdness. It (predictably) fails, with Brainy saying he only felt emptiness. Things get weirder again, as Supergirl's hometown appears to vanish. Brainy tells her to stop, as her powers aren't working. He suggests a passive approach. He concludes that no entity is behind this; it's a purely natural-yet-unnatural phenomenon. Hypothesis: it's AF's Syndrome, an "unreality-fatigue" in areas where magic has grown routine. The only cure is to "invoke enough raw truth to punch a whole in the world." Supergirl tries a physics textbook, only for Brainy to laugh at it. As the phenomenon gets worse, Supergirl theorizes that scientific truth isn't enough, and suggests literary or emotional truth. Brainy tries isolating Supergirl again by enclosing them in his forcefield; Leesburg recovers, but the field goes nuts, squishing the two together. They can't turn the field off. In desperation, Supergirl uses her truth: telling Brainy she was leading him on to get his help. He's cute, but not what she's looking for right now. The forcefield begins to expand, but Brainy still can't turn it off. He tells his own truth: he's been ignoring the possibility that he isn't truly interested in Supergirl, and is just out for any long, blonde-haired super-heroine because of his mommy issues.

Supergirl and Brainy part ways, though not without Brainy asking what Supergirl IS looking for in a mate. She kisses him, and says it's honesty. They part ways, though Brainy spends the rest of the evening in a state of happiness.

Thoughts:

It was a cute issue. I liked the emotional exploration. However, I felt the writing got a bit lazy in terms of the logic of the "magical investigation" plot.

Like, how did Brainy suddenly become an expert on magic? He does this goofy spell with voodoo dolls of himself and Supergirl to track the demonic entity he believes is causing the weirdness! He even chants some gibberish. His magician's outfit is laughably goofy, complete with a purple robe, magic fairy wand and magician's hat. Also, when Brainy goes researching, he turns to... the nearest library? Why not the Internet? Or at least a magical library? I still don't understand how Brainy reached the conclusions that he did. I can buy that it's magic, but not that Brainy of all people knew so much about it.

On the other hand, Brainy's self-examination was good. It deepened his character a bit, showing he does have enough self-awareness to understand his own feelings. Finally, after years, we hear Brainy articulate the cold truth about his "crush" on Andromeda: it's pure fascination, because her tall and blonde self reminds him of his mother, who abandomed him at birth and whose face he can't remember. This helps explain why Brainy was so broken up by Andromeda's "death" (LSH 72), yet so cold when she turned up alive and left the Legion (L* 37).

Spark also had good moments; her friendship with Brainy deepens both characters.

Fave Moments:

1) When Supergirl walks into Brainy's lab, he loses it and spills chemicals on his pants, revealing he wears tighty-whities. I'd make a joke about him being uptight, but... Spark finds it hilarious, and leaves them alone, saying "I've got this sudden urge to call a meeting!" Brainy solves the fashion disaster by wearing a pair of shorts (not trunks, but shorts!) outside his costume!

2) Spark teasing Brainy (wearing a red cape and a yellow mop-wig!), but also telling Supergirl not to mess with his feelings. When Brainy and Supergirl walk off while flirting, all the Legionnaires are shocked - except Ultra Boy, who gives a thumbs up. Men! tongue

3) Supergirl offering a physics textbook as a source of truth. One look and Brainy drops it, laughing.
Legion of Super-Heroes 96
'Til Death

Issue information

Summary:

Spark's dreaming. She's back on 30th century Korbal with Live Wire. She relives his tragedies: big brother Mekt destroying Garth's arm after Garth tries to save him from himself; love interest Saturn Girl and best friend Cosmic Boy breaking his heart by forming their own romance; and the accident with the Emerald Eye stranding Spark, "the last person Garth can count on", 1000 years in the past. Saturn Girl telepathically projects herself to talk to Ayla; theintensity of the dream woke Imra up (so it wasn't spying!). Spark "doesn't know what to say." Imra says she doesn't need to; that they didn't choose to abandon Garth; and that because Ayla shares his looks and powers, in many ways Garth is with them. Spark snarks, "Then you can invite him to watch as you marry his best friend." A horrified Spark tries to apologize, but Imra blinks out.

On wedding day, Inferno prepares to leave for good. She pointedly tells the others that she's not a Legionnaire; that she doesn't like them very much; and that she's sick of them "sprocking around in side trips" and hiding in the cave, instead of either finding a way home or becoming involved in the present. Triad takes charge, saying to not bother Cosmic Boy; she'll have Brainiac 5 assess Inferno's potential damage to the timestream, and sends fireproof Apparition and Ultra Boy after Inferno. Ferro volunteers, but Triad tells him his rented tuxedo isn't fireproof! Apparition declines to go, much to Jo's sorrow ("I'm not chasing after this jerk while Tinya's heart's breaking!") Brainiac 5 tries to talk Inferno into staying by citing the threat to time; she takes off her flight ring and zooms off.

Iron and Platinum watch over Brainiac 5 as he uses Veridium (Doc Magnus)'s responsometer for his super-computer. Veridium's consciousness appears in Brainy's monitors. Shvaughn and Platinum yank Brainy off to get ready for the wedding.

Ultra Boy confronts Apparition over her jealousy. He tells her that he hasn't touched any other female, because she touches him in ways nobody else can. Tinya says she knows that, but that she can't expect Jo to stick with this situation forever. Jo said he wishes he could prove his words, and Tinya mutters that so does she.

Shvaughn watches the Monitor board, as she's on security detail. She notices the meeting room monitors, where Imra and Cos are sharing a last kiss. After Imra leaves, Cos becomes catatonic again, to Shvaughn's shock.

In space, L.E.G.I.O.N. members Phase and Officer Taptree make their way to Earth to find Phase's touchstone (See LSH 87 and 94 for the origins of their quest; Taptree also appeared in the Showcase two-parter with Brainiac and Vril Dox).

Wedding guests arrive, including Dr. Kitty Falkner of STAR Labs (who housed the Legion for a while) and physician Dr. Midwich (who treated Cos). The minister and other guests are the former elderly patients deaged by Brainiac 5 (LSH 91 and 93. Apparition greets Tiffany Cross warmly (she helped save her essence in LSH 87); she notices Tiffany is wearing the touchstone similar to hers, and "touches" it. Feedback erupts, and Apparition turns solid while Phase turns intangible for a few moments, to Tinya and Jo's disappointment.

Shvaughn talks to Imra, gently reminding her about the encounter with Dr. Psycho. She apologizes to Imra for being tactless, but urges her to listen. Imra declines and asks her not to ruin her wedding. At the ceremony, Cos begins to shimmer... and turns into Live Wire! Garth acts surprised that everyone thinks he should be Rokk; only Ayla approaches him. Garth tells her that something is wrong, and they escape - but Garth uses magnetism! Imra begins wailing in guilt, saying she didn't mean it. Shvaughn comforts her while tough-talking her into asserting control. Despite the minister's protests, Shvaughn is firm; she respects Imra, but Imra has to face the fact that when Dr. Psycho freed her full powers (LSH 90), Imra must have subconsciously latched onto the catatonic Cos for structure. Imra protests that she cured Cos, but Shvaughn says she saw htat he isn't because of the Monitor logs. Shvaughn lays it out: Imra manipulated the catatonic Cos, but her mind changed him into Garth because she really loves Garth!

Rokk-as-Garth is panicking that they are lost in an alternate reality, scaring Ayla. Imra finally asserts herself, gently withdrawing her control from Cos and turning his appearance back to normal. Spark quickly brings his body back; Triad, Shvaughn, Brainy and Doc Midwich treat him, and Cos finally wakes up for real. He wonders that Triad is here, and that everyone is dressed up. He thinks it's for a funeral. When he learns it's a wedding, he assumes it's Tinya and Jo. Imra gently explains that it was supposed to be them. Rokk asks for privacy; Imra confesses the whole thing, and apologizes for manipulating his comatose body for weeks. Despite doing it subconsiously, she takes responsibility. And she says he was only saved because she realized her love for Garth, not for him (remember, the romance started before Cos became comatose!). Cos takes it like a champ, vowing to not rest until Imra is reunnited with Garth.

Outside, Tinya and Jo took Cos' words to heart.... taking advantage of the minister to become husband and wife.

Thoughts:

Wow, this issue was HEAVY. In a master-stroke of story-telling, the tensions between Tinya and Jo, and the love triangle between Rokk, Imra and Garth, are resolved! I like how Triad takes charge and Shvaughn's detective skills help Imra realize what happened. It does raise a lot of shades of grey, but... that's real life, isn't it?

On Cosmic Boy and Saturn Girl (and Live Wire):

Man, oh man. I understand that Imra was animating Cos subconsciously, but boy! Cos is a stand-up guy for a) not attacking her (I don't how how I would feel, knowing someone has been animating my body for weeks at least!); and b) calmly accepting that she really loves Garth, and promising to bring her home to him. Imra, to her credit, does not dodge her responsibility in the whole matter (but boy, does she have to work on controlling her powers!)

On Apparition and Ultra Boy:

Poor Tinya. And poor Jo. Jo definitely doesn't deserve Tinya's reactions, as he has never once shown any real interest in another female. Yet I can't help but empathize with Tinya. I've been jealous before, in a situation where my other half looks at and compliments other men, but not me (even though I was right there). So imagine Tinya's frustration and fear: though Jo doesn't do anything, it's impossible for them to touch. It's a catch-22, as there is no way for Jo to prove he cannot cheat, and no way for Tinya to soothe her own doubts about that matter. It's a sad state for both of them.

On Inferno:

I don't miss Inferno. I didn't loathe her, but she never seemed to fit in. Though she is snarky and angry and sarcastic like Umbra is, Inferno doesn't seem to share any of the Legion values. And it was hard for me to get past her earlier examples of killing people (way back in L* 21), and threats to burn people alive, and trying to incinerate Brainiac 5 when they were first thrown back in time (LSH 85). Even her presence didn't make much sense. She found her way to Legion HQ in LSH 84 after she first saw Violet as the Emerald Empress, because... she was curious? Her motivations never really made sense.

Inferno does raise a good point though. Besides Brainiac 5, nobody else seems to be actively looking for leads on a way home. Nobody is shown doing any research, calling on Oracle or Superman like they did before, nada. I guess things have been hectic, but it ties into Spark's earlier fear (LSH 89) about never finding a way home.

This is one of the more creative and dramatic covers of this era. Live Wire and Cosmic Boy (who are both blue-eyed!) merge into one being!

Nice touch on the word balloons: I like how sarcasm is clearly denoted by making the balloon itself a bit wavy.

Lee Moder continues to improve. A clever touch is his drawing of Tinya's room, which highlights her intangibility in a depressing way. Her room's furniture consists of nothing but a single lamp.

Fave Moments:

1) Brainy and Shvaughn's continuing ribbing over their stands on science: the need to advance scientifically versus the need to regulate research.

Brainy gushes about Veridium:
Shvaughn: "I've never heard you pay anyone a compliment before."
Brainy: "Gee, Shvaughn, I wonder why."
Shvaughn: "So what's the mad scientist up to?"
Brainy: "You think all scientists are mad."
Shvaughn: "So prove me wrong someday."

2) Veridium is clearly deferring to Brainy as the superior intellect, to Iron's chagrin.

Brainy (being pulled away by Platinum): "Veridium! I'll return as soon as I can escape! In the meantime, scan the contents of these Omnicoms!"
Veridium: "All right."
Iron: "You're letting that kid tell you what to do?"

3) Glimpses into wedding customs. On Braal, it's bad luck for the couple to see each other before the ceremony. On Titan, the couple must see each other or else death will come.

4) Wedding reactions. Ferro cries as soon as the ceremony starts. Gates goes: "I don't understand any of this. Are they married yet?"

5) Triad taking charge. She does so when Inferno leaves, and again at the wedding. You go, girl (and remember, she came in 3rd in the reader-voted elections (L* 45)!) It looks like the writers are conscious of this, and have been giving her a chance to shine. Imagine if she had beat Lyle; perhaps she would have been in the 30th century still, elading the battle against Mordru. LSH 91 would have changed too, as Triad was responsible for getting the medikit back to the 20th...

6) Shvaughn uses her police training and skills to figure out what Imra did, and talk her into shutting it off.

7) When Rokk-as-Garth lets loose with his magnetism, Spark has the presence of mind to incinerate the debris before saving Rokk.

8) Tinya and Jo's impromptu wedding. Dr. Falkner and Doc Midwich are there, crying. And the vows:

Minister: "Til death do you part?"
Tinya: "Way beyond that."

Other thoughts:

1) Inferno can fly unaided! I double-checked, and I don't think this has been shown before. She's pretty fast too, as Jo can't chase her once she takes her flight ring off.

2) Tiffany Cross mentions that she continues to study magic. She will appear again, but I always thought it a shame that the team gets an interesting new supporting character, only for her to remain behind in the 20th century. Hmm...
Legionnaires 53
Fitting In

Issue Information

Summary:

We follow newest Legionnaire Monstress, ex-Legionnaire Dyrk Magz (Magno)... and Lori Morning with an H-Dial!

The Athramites are distraught while helping Monstress design her official Legion costume. Monstress is pleased that the Legion accepted her on her own merits, without considering her family's political clout (despite her using said clout to convince Xanthu's Prefect Lamar to not oppse her leaving the Amazers in L* 51!). Marla shows her to her room, apologizing for the delay. Shockingly, it's Sensor's room - and Sensor is in the middle of shedding her skin! Marla apologizes, and Sensor accepts. Marla finally locates a suitable room - Andromeda's old and damaged room. Monstress gets the Athramites to repair the room (in a few hours, even), and finally decides on a costume to try out. Exploring the HQ, she finds Violet mourning in front of Leviathan's statue. She apologizes for intruding and offers Violet some companionship; Violet thanks her with a hug. Monstress thinks she'll keep an eye on Violet, to make sure she's dealing properly. Monstress and Sensor bond over Tenzil's cloned roast pig and their similarities (i.e. praying to the animal gods before meals), and Monstress amazes the others in the cafeteria (M'Onel, Umbra, XS, Element Lad, Tenzil Kem) with her cheerfulness. Invisible Kid teaches Monstress about the Mission Monitor Board; for some reason they miss an alert about a warehouse break-in... but Lori Morning uses her "cute kid act" to distract them and takes off with the information.

Lori, for the first time, shows us her H-Dial. She transforms herself into Fireball, who can fly and controls little fireballs. To her credit, she looks before she leaps, confirming that the "guards" are Sklarian pirates in disguise. The real guards are unconscious. She attacks, but is knocked out and tied up. She burns through her bonds and visualizes the H-Dial in her hand, transforming herself into Slipstream - the green-haired mystery woman on the team poster in L* 50! Her speed and wind powers make short work of the Sklarians. Lori ensures the guards are safe, then runs away as the Science Police arrive. Her plan: to use the H-Dial to help the Legion secretly, until she feels she is ready to join.

On Braal, poor Magno worries about the loss of his powers. It's especially painful being on a planet where everyone else has some abilities, especially considering he was more powerful than most Braalians. He bumps into Pol Krinn, Cosmic Boy's little brother. Magno maintains the cover story that Cos is on a secret mission, explaining his lack of communication with the Krinn family. Magno's parents are supportive, and younger sister Trin is especially broken up as she idolizes Magno. Older brother Omar, a Science Police officer, is an arrogant jerk about it and seems to be the favorite sibling; little sibling Lev (has long hair so I'm not sure if female or male) insensitively comments that Cosmic Boy still has HIS powers, causing Trin to snap. Magno sees a series of doctors, who try all sorts of tests; not one can conclusively diagnose his power loss. Sister Trin offers some comfort, but Magno can't bear to speak to anyone from the Legion (despite Live Wire calling). Poor Magno cries himself to sleep.

Subplots: XS is threatened by Umbra getting close to M'Onel, racing to sit between the two. Umbra's thought bubble doesn't reveal whether she is romantically interested, but she does see right through XS. Element Lad hovers in a corner changing himself into various elements, thinking about their properties (crystal.. strong, but so rigid; metal... strong, yet malleable).

The Sklarian raiders mention their hatred of the Legion for failing to stop the destruction of Sklar (L* 48).

Thoughts:

What a roller-coaster of emotions in this one issue! It's another good "aftermath" issue, and does its job of making me feel for most of the characters here.

Monstress is a breath of fresh air. Her personality is a step up on even Sensor's, and certainly balances Umbra out, for example. It also makes her distinct personality-wise.

Ah, Lori with an H-Dial. Her outing her is decent, with two cool forms in Fireball and Slipstream. As of this issue, I think she got appropriate screen time. But in later issues... well... I do sympathize with Lori's desire to be a Legionnaire. I felt similarly as a kid, thinking how cool it would be to be one of them (and escape the drudgery of my miserable real life :p)

Poor, poor Magno. This issue really made me feel for him, more than any of his previous appearances. It's very realistic though, and shows that not everything is perfect even in this bright and shiny future. I do wonder why he was written out by the writers. Did they have him join just to have a Legion tragedy in the Mordru battle? Were they planning to take him in a different direction? I hope it's not the power-redundancy; we have both Live Wire and Spark, and even new Legionnaire Monstress doesn't have any NEW powers. Ferro's ability to turn into iron is distinct, but basically makes him strong and tough too.

Fave Moments:

1) Monstress not being shy about appreciating the men around.

To Marla Latham, who is showing her to her room (! who I admit seems like quite the silver fox wink ) - "Oh, you ARE a dear man! Charming and handsome, as well as efficient!" And Marla goes, "Eh-hem! Well, here we are!"

Then, thinking about Lyle: "Lyle is just adorable... and blissfully unaware of it."

2) The Athramites finally meet their match... in Monstress! Their comical reactions to her outfit suggestions made me laugh; we see Athramites laying down in defeat and pleading with Monstress to make up her mind.

3) Monstress again, being all caring and warm. She compliments Sensor on her shedding, saying it gives her a radiant new complexion at once. And invites her to share a roasted pig. She compliments Kinetix's fashion sense ("that outfit would make me look like a waltzing hippo, but on her it's just charming!") She offers comfort to a mourning Violet. She gushes at and compliments everyone she meets. It's just so nice and positive, and brings me back to why I read comics: to see a better world and hope ours can be just as good. The budding Sensor-Monstress is cute, as both are high-society elites with magnanimous personalities. Monstress even raises her pinky while dabbing at her lips with a napkin.

Other thoughts:

1) It irks me a bit how cavalier the Legionnaires are about membership debates. Flashback:

Monstress (in sing-song voice): "Well-ll?
Invisible Kid: "Fine by me. Live Wire?"
Live Wire: "Sure. Kinetix?" (whil shrugging his shoulders)
Kinetix: "She has a good sense of humor and can lift a Legion cruiser with one hand. What's not to like?"

I know it's played for laughs, but the Legion Constitution excerpt is shown too. "Membership: New Legionnaires shall be voted in by a majority of the current team, after REASONED and THOROUGH debate."

I don't have anything against Monstress - in fact, I've come to love her as a character and as a Legionnaire. But as an HR person, I feel that the Legion should have been a bit more serious about their recruiting after the Mordru battle. Kid Quantum II and Particon performed solidly against Mordru; why not ask them too? We only saw Sister Andromeda get an invite. Yes, Kid Q would eventually join and become a valuable member, but it's a bit of a waste. And Particon never gets a flight ring in canon. Oh well, Monstress would go on to have a solid tenure, so there's that at least. But recruiting should be about getting the best team members to fit your needs, and it's a shame that such diverse and different powers as Kid Q's stasis fields and Particon's energy manipulation almost slip through the cracks here.

2) I was a tad surprised at how disorganized things are in Legion HQ. Somehow the room occupancy records get mixed up; Marla has to ask Kinetix if Violet has moved back into ther old room, and doesn't know Sensor's is occupied. Andromeda's room hasn't been repaired since her tantrums way way way back (latest was in Legionnaires 28). How could things have been so chaotic? It's not like the Legion has been in a constant state of crisis.

3) Element Lad finally gets some more development, but he becomes "spacy" (a term even the other Legionnaires use). He spends most of his time meditating and transmuting himself. Head in the clouds, indeed.

4) Not a fave moment, but a realistic one. Magno's family dynamics are so much like real families I know. Omar, the eldest, is a jerk who has not one ounce of sympathy for Magno. Trin snaps at Lev physically for making an insensitive remark about Dirk's powers, and both Lev and Trin are asked to apologize. Magno thinks "funny how nobody ever asks Omar to apologize." Man, his brother is a nasshead.

5) Magno coping with his power loss is painful and real. He has to stop himself from subconsciously trying to use them; he withdraws from his Legion friends; and slowly loses hope as doctor after doctor cannot figure out what's wrong with him.
Legion of Super-Heroes 97
Dwarfing the Infinite

Issue information

This is the Genesis event tie-in issue. At the end of this point I'll talk about that horrible mini, but I won't even bother to do a full review. Unlike with Final Night, the Legionnaires barely get any scenes in Genesis. And even the ones where they do are inconsequential. The gathered DC heroes make a big to-do about drawing straws to see who enters the Source, and Spark and Saturn Girl are among those chosen. But as far as I know, it didn't matter one bit: in the mini itself, we see the chosen heroes enter the Source.... then get spit out of it immediately. Almost no scenes take place inside, and in those that do, they could have used anyone (except New God Takion) and it would not have mattered one bit.

The only things that impact the Legion? In Genesis, Spark's powers change from lightning to gravity nullification (continuity error, as LSH 97 makes it seem like it happens here!). And Ultra Boy seems to use more than one power at a time both in Genesis and in this issue; but this is never referenced again in the Legion books, with future issues clearly indicating he can only use one at a time.

Summary:

In the Genesis event, the Godwave (Big Bang in reverse) speeds towards the Source, threatening to erase or alter existence. The New Gods and the heroes of Earth unite to stop Darkseid from seizing the opportunity to remake reality.

Apparition and Ultra Boy share a kiss, then wade into battle against Parademons alongside Ferro, Gates and Triad. They turn the tide, making the demons flee. They regroup on an asteroid with Spark and Saturn Girl (who joined the team entering the Source), and Cosmic Boy and Shvaughn Erin. Brainiac 5 studied the Mother Box worn by Saturn Girl (a gift from the New Gods to protect her in the Source). New God Metron appears, and tries to learn about the Source by linking with Saturn Girl, to find a solution to the Genesis crisis. Imra agrees, but cuts off the connection when she realizes Metron's only goal is to satisfy her own curiosity.

The parademons awaken someone from a giant pod in the forest. It releases a large stream of energy; most of the Legionnaires check it out to find Mantis. Spark tries to blast him with lightning, only to find that she now nullifies gravity! Back with Metron, Brainiac 5 convinces Cosmic Boy to let him stay with Metron, as he believes the Mother Box can help them return to the 30th century. Cos leaves to join the battle, leaving Saturn Girl and Shvaughn with Brainy. Brainy brokers a deal with Metron: Imra will link with him, and Metron loans them a Mother Box indefinitely.

At Tiffany Cross' apartment, Officer Taptree distracts her while Phase tries to steal the touchstone. But Phase ends up being absorbed!

Mantis has beaten most of the Legionnaires. Mantis tells the Parademons to guard his pod. Gates realizes the pod is the key; he tells Cos it reminds him of the Imskian Globeetle, which uses the pod to absorb energy but must recharge. The plan: Gates and Ultra Boy will find the pod, while the rest of the team makes sure Mantis expends his energy.

Metron breaks his mind-link with Imra, saying he can't experience the Source through her "paltry intellect". He leaves, and Shvaughn teasingly criticizes Brainy: if Metron is dissatisfied, will he still loan them a Mother Box?

Gates and Jo find the pod. Gates distracts the demons while Jo races for it. Mantis finally expends his energy, thanks to Spark: she levitates a giant block of soil that Mantis destroys. Mantis teleports back to his pod, to find that an invulnerable Ultra Boy has absorbed its energy. Jo knocks him out and blasts the rest of the parademons. The Legionnaires recover. A morose Brainy is comforted when a Mother Box suddenly teleports to him. Brainy is confident he can finally travel forward in time. The Legionnaires rejoice briefly before racing off to rejoin the rest of Earth's heroes.

Thoughts:

Fave Moments:

1) Mantis seeing the Legion. "Enemies of Darkseid? Those scrawny urchins? Ha! They look more to me like victims of Mantis!" It's just so corny and arrogant that I couldn't help but laugh. It works!

2) Gates snapping at Tinya and Jo for kissing instead of fighting the Parademons.

Gates: "Hey, newlyweds! If your tawdry mammalian instincts can wait, we could use a hand against these parademons!"
Apparition: "Grife! I give my husband a peck, and you talk like we're animals!"
Gates: "Please! I have a beak! I know a peck when I see one, and that was no...
and after they drive the demons off due to Ultra Boy throwing an asteroid at them...
Gates: "Nice work, Ultra Boy! I could peck you myself!"
Ultra Boy: "Eeew."

3) Tiffany Cross meeting Taptree.

Tiffany (opening door): "Sorry, I see people by appointment onl-aaah!"
Taptree: "I am not a people."

4) When Ultra Boy breaks free from his ice prison, Gates nags him to follow him. Jo: "Give a guy a moment to thaw, will you?" Echoes LSH 79, where Gates nags a groggy Star Boy in battle with Validus. I do love Gates stepping up; in both these issues, he figures out how to stop the villains.

5) Triad suggesting code names for Spark.

Triad: "So what'll you call yourself now? Ms. New Power? Light Lass? Gravity Girl? The hero formerly known as Spark?"
Spark: "How about Triad-Smasher?"

Other thoughts:

1) So can Ultra Boy use more than one power at a time? The Genesis mini shows he can. In this issue, he uses invulnerability to absorb Mantis' pod energy, and punches Mantis at the same time, implying strength too. But later issues show he can only use one power; perhaps the strength came from the pod energy.

2) Shvaughn doesn't seem to have a flight ring anymore, as Ferro has to carry her. It's odd though, as she had one as late as LSH 90. It also doesn't make sense that they'd make her give hers up; Inferno wasn't a Legionnaire but kept hers until departing.

Genesis 1-4
Issue information

Summary:

Heroes see their powers act unpredictably. Even those with artificial powers (Green Lantern's ring, Starman's cosmic rod) are affected. Normal people begin "losing faith in everything". The Legionnaires get one page where Spark's powers change to gravity nullifcation, and Ultra Boy seems to be able to use more than one power at a time. The New Gods sense the source is affected. Eventually, after a lot of nothing, the heroes and the New Gods get together. The Godwave is some sort of natural phenomenon sweeping across reality, altering it. It will destory the current universe and create a new "fifth world". The heroes make a big deal out of srawing straws for 13 of them to enter the Source; the 13 who do are spit out right away. The rest of the heroes fight Darkseid's armies, as Darkseid is trying to remake reality in his own image. Darkseid is defeated, New Genesis and Apolokopis fuse, and the heroes call on the belief of every single individual in the universe to "steer the Godwave" into not destroying reality.

Thoughts:

Genesis is bad because it's just so boring. A lot happens, but it never feels like anything does happen. We spend nearly the entire first 2 issues with everyone trying to figure out what is happening. Random heroes are featured in a few panels each just to show us the "scale" of the event, but it all falls flat as I am barely given a reason to care. Nearly all the characters are interchangeable, cookie-cutter versions of themselves. It seems as though any line and any action could have been done by any other hero, except for a few instances. If you're a Legion completist, don't even bother - LSH 97 fills in most of the necessary gaps, except for the resolution.
Unlimited Access 2
Mini-series Information

Access is the new hero created from the DC vs. Marvel crossover. He gained his powers through the crossover, and his job is to keep the two universes apart. He can travel through time and dimensions, sense beings who are in the wrong universe. He is basically a walking plot device to allow random crossovers to happen, and comes with the added convenient power of erasing the effects and memories of any crossover.

The only reason I'm reviewing this is because the Legion gets to act all cool in their appearance, and I'll only discuss their appearance.

Summary:
Legionnaires Apparition, Brainiac 5, Cosmic Boy, Ferro, Spark, Saturn Girl, Triad and Ultra Boy battle Sentinels in the alternate timeline that is X-Men: Days of Future Past (Sentinels kill and capture most mutants). Wolverine finds them and brings them to some escapees: Rachel Grey, Storm, Magneto, Colossus, Shadwocat, Franklin Richards. Brainiac 5 invents a device to disrupt their inhibitor collars. The X-Men and Legionnaires rejoice, and many bond over their similarities (Storm wishes that Spark will regain her lightning powers; Colossus and Ferro enjoy both turning into iron; Saturn Girl and Rachel Grey share a telepathic conversation). The X-Men insist that the Legionnaires return to their own universe, despite the Legionnaires offering their help. Sentinels attack before Ferro leaves, and Magneto throws him out. The portal closes; in a depressing ending, Brainy's device is destroyed and the X-Men are recaptured and Magneto seems to have been crippled.

Thoughts:

I'm happy with this. Unlike some other crossovers, this one treats the Legion with respect. They are effective: Triad triplicates to distract a Sentinel, buying time for Apparition to disrupt it bia phasing and for Ultra Boy to finish it off. Brainiac 5 wows the crowd by inventing a device to nullfiy the inhibitor collars. It's a sad ending, but then that's part of it: none of these crossovers ever have lasting effects.
Superboy v3 (or 4?) 45
Invaders from the Future

Issue Information

Summary:

Superboy,not recognizing the Legion's ship, attacks it despite the warnings of friend Roxy Leech and telepathic Dubbilex. (to be fair, Cosmic Boy decided not to announce who they were). Apparition, Cosmic Boy, Ferro, Saturn Girl, Spark, Triad, Ultra Boy disembark. Cos is cold towards Superboy. Roxy intervenes and explains: in LSH 94, Triad discovers that Superboy lent his flight ring to Roxy. The Legionnaires retrieved it. Cos reads Superboy the riot act: the flight ring is a Legion emblem, for members only! Giving the ring away is a sign of disrespect. Superboy doesn't realize the gravity of the situation, saying he gave it to Roxy as she is his best friend, and he himself doesn't need it to fly. An enraged Cos revokes Superboy's honorary Legion membership. Triad defends Superboy, and gifts him with his own Legion-style costume (her design, Ferro's handiwork). Triad invites Superboy to return to the 30th century with them, when Brainiac 5 finds a solution. She comes on to Superboy, who has to explain that he already has a girlfriend (Tana Moon); and that he is responsible for protecting Hawaii.

Dubbilex and Saturn Girl alert everyone to an emergency at the Hawaiian Historical Museum. Cos offers the Legion's help. The Silver Sword has broken in; Sword was the former museum curator, transformed into a super-powered being. Superboy says Sword is misguided, but has generally good intentions. Sword has stolen the Spear of Lono, a magical artifact. The gang splits up. Saturn Girl and Cosmic Boy are soon trapped by Silver Sword pretending to be a guard. Everyone confronts Sword, who threatens to kill the unconscious Imra and Rokk if they don't let him go. He throws them off a balcony; Superboy rushes to save them. Sword causes damage to the museum, forcing Spark and Ultra Boy to repair the damage. Sword knocks Ferro back and escapes before Triad and a still-intangible Apparition can stop him.

Cos compliments Superboy on making the right choices in battle, and returns his flight ring. Triad still tries to come on to him (despite meeting Tana Moon earlier), but Superboy respectfully declines - though promises to help out if they need him.

Thoughts:

I'm a little disappointed that the Legionnaires didn't get more to do. I think they had too many: with 7 Legionnaires crowding the stage, each had to share the spotlight (Triad never even uses her powers). Also, 8 heroes couldn't stop Silver Sword? Still, the Legionnaires at least didn't seem idiotic, and it was a good jumping-off point for anyone introduced to them for the first time.

There are two pretty bad things though:

1) When Superboy flies up to the ship, Triad suggests they speak to him. Cosmic Boy decides to say nothing, causing Superboy to attack and dent the ship. Oh, Cos. This is so out of character for you, and irresponsible to boot. The rest of Cos chewing Superboy out is a bit harsh, but only because the Legion is so important to him. And he does apologize at the end. Plus, he offers the Legion's help despite being annoyed at Superboy. I'll call it a win.

2) Triad's coming on to Superboy is pretty painful, though. It starts out okay, but even after Superboy tells her about Tana Moon, she still flirts too aggressively.

Ah well, this is Superboy's solo book so I guess they wanted to make him look good. IMO he does the right thing with Triad, and acts in a pretty mature way throughout the story. I do feel bad that they had to make Triad look bad to get Superboy to look good.
Legionnaires 54
A Golden Age

Issue Information

Summary:

Sound the alarm! The blurb introduces the setting: World War II is raging; the USA's youngest defenders, the Legion of Super-Heroes, defend against espionage and sabotage. Introducing:

Chameleon Boy: Master of 1000 disguises (and his pet chameleon Proty!)
Colossal Girl: 7 feet tall
Cosmic Boy: invents a variety of magnets that stick to different materials
Element Lad: invented an element-transmuting gun, from Poland, inducted in this issue
Invisible Kid: turns invisible via costume of "super-blend-in mirror nylon"
Lightning Lad: invented a transformatron to control and generate electricity, from Canada
Saturn Girl: extrasensory perception and second sight
Triplicate Lady: secretly a set of triplets, allowing her to confuse enemies

Triplicate Lady is captured by Boss Zogg and his gang, who are in league with the Nazis. Lightning Lad disrupts the power, allowing the other two Triplicate Ladies to free their sister. Boss Zogg is really Chameleon Boy in disguise, and he and Invisible Kid help mop up the rest. Cosmic Boy has captured Zogg, and Saturn Girl uses ESP on Zogg's items to crack the Nazi secret code.

At a secret US military installation, the Axis of Super-Villains attacks!

Doctor Regulus: invented a sun gun, from Japan
Kommandant Roxxas: super-strong, tough and flight-capable, from Nazi Germany
Tangleweb: fights with a super-strong net, from Italy

They steal the USA's secret doomsday weapon, implied to be the Manhattan project. A hidden figure watches them in fear.

The Legionnaires meet in their blimp HQ, along with benefactor RJ Brande. New member Element Lad is inducted. The Legionnaires narrate their story: Brande was flying Cosmic Boy, Lightning Lad and Saturn Girl to a TV show to boost morale. They found out their butler and pilot are spies and save themselves and Brande. Brande is inspired to have the kids act as a symbol of cooperation.

US President (not named, but clearly Franklin D. Roosevelt) and his dog (named as Fala!) call in. Seems the Manhattan Project needs the Legionnaires to finish their work. The Legionnaires fly over and find Brainiac Minus One! An alien from Colu, he IS the Manhattan Project! He created an atomic bomb in 10 minutes, but didn't hand it over as he has spent the past two years trying to solve the issue of its radioactive fallout. He's working on a force-field that can do so safely. Imra confirms he's telling the truth. But... the bomb was stolen! A recording reveals that the villains said they will "Let Manhattan tremble!" The Legionnaires deduce they mean Manhattan Island, and scramble for it with Brainiac Minus One in tow.

Dr. Regulus shoots down the Legion's blimp. The Legionnaires survive thanks to their gondola being made of the new super secret, super tough compound called plastic! Cosmic Boy emerges and steals Dr. Regulus' goggles; Regulus burns him to death, revealing him to be Chameleon Boy in disguise. The Legionnaires quickly take out the Axis. Brainiac Minus One cannot defuse the bomb, and their only hope is to activate his force field. Doing so means they sacrifice their own lives. Everyone agrees, and the Legion help Brainiac activate the force field just as the bomb explodes.

After dying, the Legionnaires appear in the timestream as their normal selves. Imra tells the others about their similar time jump in LSH 92. Brainiac 5 explains that if reality changes, it should be retroactive. That this has happened twice, and the Legionnaires keep reverting, shows a powerful intelligence behind it. He theorizes that it's a test to see if they can overcome obstacles: LSH 92 was about prejudice, this issue is about relative powerlessness (most of the Legionnaires' powers are gained through inventions, skills or subterfuge). Brainy suggests it could happen again. An angry Cos vows to stop this intelligence... and then the Legionnaires wink out of the timestream.

Unlike in LSH 92, this alternate reality seems to survive. The force field is now being maintained permanently to contain the destructive atomic bomb explosion. Upon seeing said explosion, the Axis Powers surrendered immediately. RJ Brande rededicates the atomic bomb as an eternal flame for the Legionnaires, and presides over the formation of the United Nations.

Thoughts:

This was cute and charmingly Golden Age. Whereas LSH 92 took us into a time of suspicion and McCarthyism, this one brings us to a more hopeful and light-hearted time.

I liked the What If nature here: the Axis villains' acts and the Legionnaires' sacrifice means Japan is never bombed. In a message of hope, the world powers come to their senses upon seeing just how destructive the atomic bomb is, and the United Nations is born.

I also loved the Golden Age-y nature of the story! It was cute and refreshing, a nice done-in-one. It moves the plot along (the mysterious timeslips and alternate lives), while giving us a satisfying read.

Art: The cover is cute, complete with a fake coffee-mug ring to make it seem aged. Love the kooky Golden Age-style costumes. Master of disguise Chameleon Boy has a hood covering his face, as does Invisible Kid. Saturn Girl has a giant fortune-telling style turban.

Fave moments:

1) The Golden Age-y powers and devices. Cos calling out his magnets: "my brick magnets!" "My wood magnet!" "My rat-repelling magnet" that works on flesh, sending Roxxas crashing into the roof. The flight rings are rings that are pulled to activate the Legion's jetpacks. The HQ is a blimp.

2) Many Legionnaires come from different countries. Garth is Canadian, Jan is Polish. The other Legionnaires' home countries are never revealed, though perhaps Lu is French (wears a beret)?

3) Boss Zogg looks like a caveman, for some reason.

4) Colossal Girl disguises herself with a blonde wig (shades of Black Canary), but most of her classmates have figured out her secret identity anyway and are supportive. She excuses herself by pretending to have sudden headaches; and the only classmate who doesn't see through her disguise has a big crush on Colossal Girl, thinking "Sally" is too plain to be her!

Other thoughts:

1) Given the setting, I suppose it's natural to expect some silly stereotypes popping up. The Japanese kamikaze pilot doesn't even bother to change his Japanese army-style uniform. The three villains are caricatures too; Japanese Dr. Regulus complains about Cosmic Boy's lack of respect towards elders. Roxxas speaks in a German accent ("You vill address me as Kommandant Roxxas!). Tangleweb peppers his speech with Italian (Bellissimo!) Not complaining per se, as it's a throwback to older times.

2) Also the light sexist stuff. When Colossal Girl finds pet chameleon Proty icky, Chameleon Boy tells her he's just a harmless little chameleon. Invisible Kid goes "Ha! try telling that to a girl!" Again, not complaining as it is a throwback to those times. But I am glad we are slowly moving past these.

3) Not all real-world developments (in the Legion's home timeline) are reflected here. Imra has already confessed her love for Garth, but she still kisses Rokk in the alternate timeline seen here.
Legion of Super-Heroes 98
COMPUTO the Conqueror

Issue information

Summary:

Brainiac 5 eagerly completes his computer by hooking his loaned Mother Box to Veridium (Doc Magnus') responsometer. The new entity commands Brainiac 5 to make some adjustments to its configuration. It asserts to Platinum and Iron that it is not Doc. They force Brainy to disconnect Veridium; he bluntly tells them that he volunteered and to stop interfering. Brainy restores his new entity, who doesn't remember Doc's brief reemergence. Brainy reassures it that it will never be disconnected again.

Spark tests her new powers, wishing she had her lightning back. Ferro offers to design her a new costume, while Saturn Girl offers to probe telepathically to see if there's a mental block. Spark refuses both. Cos calls everyone into Brainy's lab. Brainy christens his invention Cybercerebral Overlapping Multi-Processor Universal Transceiver-Operator, or COMPUTO. COMPUTO yells at the Legionnaires to leave, as its maker Brainiac 5 asked for some solitude. Brainy explains the situation to COMPUTO, who takes a moment and then explains it's done, to Brainy's surprise.

Apparition and Ultra Boy head to Hawaii for their honeymoon, but receive a call from Tiffany Cross about Phase's disappearance into Tiffany's touchstone (LSH 97). They meet Tiffany and Taptree, who explains Phase's situation: she materialized years ago on planet Cairn without any memories; she eventually sensed that the touchstone was important to her identity, and traced it to Earth. Suddenly, Tiffany's touchstone merges with Apparition's. Tinya feels Phase's presence, and is then sucked into the touchstone. An angry Jo yells at Tiffany, who yells back that he should be careful. She asks for time to meditate on it; Jo agrees but says they will do it at Legion HQ. Inside the touchstone, Apparition finds Phase. They talk, but end up saying the same thing at the exact same time.

Shvaughn continues writing in her journal. She thinks that the Legionnaires might feel it's a violation of her privacy; but expresses that she's doing it only to help cope.

COMPUTO instructs Brainy (in bar code!) to build a portal generator. COMPUTO triggers it, and it collapses. But it did its job: COMPUTO shows that a portal to 30th century Metropolis has been opened! Brainy is in awe, but Platinum and Iron tell COMPUTO it willbe disassembled so Veridium can return. A distraught COMPUTO blames Brainy for lying and attacks. It destroys Shvaughn's monitors and uses the flight ring network to painfully disable Gates via sonic transmission. It destroys Ultra Boy's ship, sending him and Tiffany crashing into a mountain.

Saturn Girl and Spark take off their flight rings, ending COMPUTO's attack on them. Cosmic Boy holds on long enough to track COMPUTO's signal to its source, and warns Triad and Ferro to remove their rings too. They agree to meet at Brainy's lab. Iron and Platinum try to talk COMPUTO down; it blasts them with energy, melting their bodies and leaving their responsometers inert. COMPUTO absorbs Iron's and Platinum's bodies, fashioning it into armor. The Legionnairs attack, and COMPUTO surprises them by stating various facts: that Ferro's mother abandoned him, that controlled a cataonic Rokk, that Triad is from Cargg, that Spark has a brother.

Saturn Girl telepathically puts Brainy to sleep to stop him from interfering. COMPUTO grabs Triad, who triplicates to free herself. It knocks out Ferro, Triad Purple, Triad Orange, Saturn Girl and Cosmic Boy in short order, and absorbs Triad Neutral into itself. Spark is the only one left standing!

Thoughts:

Lovely issue. The Legion finally finds a way home, but as usual things go awry...

This is an interesting take on COMPUTO. Gone is the Preboot clunky yellow machine; here we have a "virtual" computer that exists as some form of energy! It's a nice upgrade on the COMPUTO threat, and its motivations are distressingly familiar: it is protecting itself from being disassembled and "killed". My heart nearly stopped when COMPUTO grabbed Triad, it's so reminescent of the Adventure era story. The poor Legionnaires are outmatched, but put up a good fight.

I understand that Iron and Platinum are eager to get Veridium back. But Brainy was right; their insensitive approach directly provoked COMPUTO. I wonder how Brainy would have handled it, though? His dialogue doesn't make it clear as to whether he was going to disconnect COMPUTO or not; he was clearly conflicted as he regarded COMPUTO as his creation and possibly as a sentient being.

Phase Two is a cute title for the cover blurb. I love Apparition and Phase on the cover, but the giant floating eyeballs creep me out a bit.

Fave Moments:

1) Brainiac 5 is so in awe of his creation that he follows its every command immediately, and even calls it sir! COMPUTO returns the favor by treating Brainy well:

Cosmic Boy: "So when do you think?"
COMPUTO: "Are you deaf? The maker just asked for solitude! What does he have to do to get you to listen? Slash his wrists?
Brainiac 5: "Isn't it great?"

2) Ferro's costume designs for Spark involve an emblem with a feather or a cloud. Now doesn't that sound familiar? wink

3) Gates packing for their return home. His priceless trove of irreplaceable mementos includes: Che Guevara t-shirt, Karl Marx's Das Kapital, Rules for Radicals, CDs of the Clash and Rage Against the Machine...

Other thoughts:

COMPUTO's first words: "aaarh! I live!" A bit too cheesy. Also, Iron gallantly protects Platinum. I wonder if it's a gentleman thing, or an "iron is sturdier than platinum" thing.
Legionnaires 55
Control

Issue Information

Summary:

At the Metropolis Warehouse Complex, two guards find a container that should have been shipped to Durla months ago. A Durlan murders them both.

While Star Boy and Element Lad practice their powers, Live Wire calls Dyrk Magz. Garth tries to convince Dyrk to return to the Legion, to get access to a wider variety of specialists. Dyrk declines. His horrible older brother Omar interrupts him, snidely remarking that "some of us are productive people with important things to do." Dyrk ignores him, and begins asking Garth about the other Legionnaires. Dyrk finally signs off, thanking Garth for his friendship. Garth thinks he should be a better friend. Unnoticed by all, sparks from Star Boy's electric vision fall onto the materials Element Lad is transmuting. An explosion engulfs Jan; thankfully, Jan had transmuted himself into metal and is unharmed. Thom and Garth both blame themselves; Jan says it was his fault for purposely transmuting his practice targets into an explosive mixture of methane and oxygen. When asked why he didn't warn them, Jan shrugs and apologizes; Garth worries that the fight with Mordru (L* 48) might have given Jan brain damage.

Umbra, at Monitor Duty, calls in a report of a hostile creature attacking personnel at the UP waterfront. As Senior Legionnaire on duty, Garth takes charge. He tells Umbra to alert all available Legionnaires, but to stay on Monitor Duty to provide "human" judgment - much to Umbra's displeasure. Lori Morning eavesdrops, realizing the call is from the same location where she fought Sklarian pirates (L* 53).

Element Lad, Kinetix, Leviathan II (Violet), Live Wire, Monstress, Star Boy answer the call. They recognize the attacker as a Durlan, and realize its violent nature might make it the Composite Durlan. Vi takes charge, summarizing the Composite Durlan's bio for the newbies. She tells everyone that it copies powers, and to keep their distance. The natural fliers (Kinetix, Star Boy) should use their flight rings as a precaution to confuse the Durlan. The Durlan confirms it is the Composite Durlan by looking for Chameleon. Vi wonders if the Durlan has a limit on how long it retains a power; this is proven when the Durlan stretches towards Garth and gains his lightning power (the Durlan once copied Spark's powers). Vi formulates a plan. Live Wire and Star Boy combine their energies, stunning the Durlan. Vi shrinks down to offer surrender terms. The Durlan copies her power and shrinks. Vi suddenly grows, and she and Monstress punch the Durlan into goo. Unfortunately, the Durlan recovers (having anticipated trickery), and now has the powers of Star Boy, Vi and Monstress too!

On UP Outpost 7, Chuck Taine is leading the renovation for it to become a new Legion Outpost. Chameleon helps Chuck test if the quarters can accommodate Legionnaires of different species. Sensor calls them mentally; she's having a difficult conversation with her dad, King Charlz of Orando. The King still tries to convince Sensor to take the throne. Sensor deflects him by introducing Chuck and Chameleon. The King ends the call, thinking that Sensor has turned her back on everything. Among his issues: being "dear friends" with a Durlan, and using robotic arms.

Umbra, having realized how dangerous the Durlan is, calls Invisible Kid. Lyle tells her not to recall Sensor, as an illusion-casting Durlan would be deadly. Lori decides to use her H-Dial, turning into the winged dragon-like Dinah-Soar. She flies to the battle site, and re-transforms into the ice-powered Chiller. She attacks; the Durlan copies her form, and is surprised to not copy her ice powers. Luckily, it didn't realize it had to copy the H-Dial. The Legionnaires take advantage and press their attack. Element Lad formulates a plan based on his observations during the battle, and Vi loops Chiller in.

The plan? The Legionnaires distract the Durlan while Chiller encases him in ice. Jan transmutes himself into metal, as transmuting himself makes transmuting other things easier. He turns the ice into metal, and the air around the Durlan into knockout gas. The enraged Durlan tries using his strength to break free, hyperventilating and falling unconscious. The Legionnaires congratulate Jan, who reveals his inspiration: The Durlan never used its own shapeshifting powers. It hated the Durlans so much for imprisoning him, that it hated itself in a way. Thus, Jan knew it would try to destroy the metal prison instead of shapeshifting out of it. Garth sighs in relief that Jan isn't brain-damaged at all. The Legionnaires realize Chiller has disappeared. Lori celebrates back at Legion HQ.

Thoughts:

This was quite an interesting issue. I like that Element Lad, probably for the first time, saves the day by coming up with THE plan. I don't know if I like that Lori and her H-Dial were essential to that plan. I'm on the fence about the new limitations to Jan's powers (having difficulty transmuting things quickly, unless he transmutes himself first).

The Composite Durlan is a compelling villain. Extremely powerful and dangerous, and with a valid beef against the Durlans. After all, they created him through genetic engineering, only to declare him evil and imprison him. It wasn't his fault at all,and it's sad that he became embittered.

Ah, Sensor's dad. But it's very realisitc again, how many people have to deal with disapproving parents who seem to cling to tradition stubbornly?

Art:

1) Moy continues to pepper his work with alien species, and it's especially noticeable in this issue. The majority of the innocents are non-human in appearance, a step up from earlier issues where they were still generally humanoid and with human-like features, though with different skin colors. I heartily approve.
2) The roll call is a bit risque. Kinetix's breasts are dangerously close to Star Boy's grinning face.
3) More Legionnaires in civvies - this time Star Boy working out in a singlet.

Fave moments:

1) Finally, someone remarks on Kinetix's floaty hair - and of course, it's Monstress. She thinks it's because of a perm. When Violet explains that Zoe's hair floats naturally, Candi is envious.

2) Violet taking charge, despite Garth's seniority. It's good for both of them: Violet shows that her confidence didn't come only from the Emerald Eye; while Garth shows his lack of ego (as he has proven he can take charge when needed).

3) Violet and Monstress punching the Durlan! Monstress: "Show him the power, Sister!" This is just so her!

Other thoughts:

1) Xenophobia didn't go away with the White Triangle, nor is it confined to Daxam. King Charlz of Orando clearly has something against Durlans, judging by his reaction to Chameleon. But then, the King isn't just xenophobic; he's terribly conservative, even criticizing Sensor's use of robotic arms.

2) I still prefer using the Violet name to the Leviathan name. At least "Violet" is neutral; Leviathan implies she only grows.
Legion of Super-Heroes 99
When The Reign Comes

Issue information

Summary:

Continuing directly from LSH 98: Derec Aucoin pencils. Robin, Superboy and Impulse guest star.

COMPUTO taunts with the last Legionnaire left standing, Spark. Gates teleports her to safety; COMPUTO blinds Gates as it knows he needs to see to teleport well. It boasts about its knowledge of the Legion, but Spark surprises it by using her new anti-gravity powers. COMPUTO is enraged that its data is wrong, and uses its Mother Box to teleport away. COMPUTO chastises itself for its emotional outburst. Seeing some crushed ants, it thinks of a plan.

Ultra Boy and an unconscious Tiffany Cross managed to survive their ship's crash. Jo dives into the wreckage to find the touchstone that absorbed Apparition. Inside, Apparition and Phase finally manage to sort things out, by making sure only one speaks at a time. Apparition tries to touch Phase, and their bodies merge into an amalgation (like siamese twins)!

Lee Moder takes over.

Oracle calls Robin (Tim Drake), saying that the JLA Cave, where the Legion is, has become a transmission dead zone. Robin goes to investigate.

The Legionnaires pow-wow. Cosmic Boy declares that nobody is to use COMPUTO's time portal to get home until they resolve the problems. Brainiac 5 says to keep the remaining Metal Men away, as COMPUTO might absorb them too. Shvaughn admits to keeping files on the Legion's adventures, and posits that they were COMPUTO's source of information. Cosmic Boy decides to call in unfamiliar heroes, such as Superboy. Brainy calls in Impulse, much to the chagrin of everyone else. Brainy defends it by saying the time portal will only remain open another 3 hours, 13 minutes and 22 seconds. Triad Purple and Orange are weakening due to their extended separation from Triad Neutral, though they say they can survive for much longer than 3 hours.

COMPUTO attacks the Happy Harbor nuclear plant. Oracle detects the data-surge and sends Robin there. The Legionnaires, Superboy and Impulse also make their way. COMPUTO transforms the power plant into a giant tank and begins firing missiles.

Back to Derec Aucoin.

Spark and Gates divert the missiles to Superboy and Cosmic Boy, who catch them. Non-powered Robin surprises COMPUTO, knocking it out briefly. Brainiac 5 encases it in his forcefield and tries to reason with it. COMPUTO destroys Brainy's forcefield and absorbs Cosmic Boy, creating two COMPUTO bodies: Triad Netural with Platinum as armor, and Cosmic Boy with Iron. COMPUTO reveals its plan to Brainy: because humanoids created and threatened to destroy it, humanoids are the direct threat toits survival. It plans to destroy humanity using technology. COMPUTO teleports away, leaving the Legion stunned.

Thoughts:

Well, this issue certainly ups the ante. COMPUTO is not only waging war against humanity, it has learned to control technology. Its capacity for emotional outburts certainly seems to qualify it as sentient (it DOES contain a Metal Men responsometer, so that makes sense).

For some reason though, I didn't find this issue particularly gripping despite the action and drama. At least not until the end. I don't know why; we even have Robin, Impulse and Superboy guest-starring. Perhaps it's because the stakes haven't been clearly defined until the end. Also, for much of the issue there's a glimmer of hope that Brainy can reason with COMPUTO. I do know that the last couple of pages made me more eager to see the resolution through. Overall, I'd say this is the weakest issue in the 3-part COMPUTO story; and that as a whole, it doesn't hold a candle to the Mordru three-parter.

Art-wise, it was a bit jarring to see the transition between Derec Aucoin and Lee Moder. The two have such different styles. I do like that Lee Moder brings in the classic, silly Impulse thought bubbles. Bart telling Brainy that COMPUTO is attacking? It's a giant bug eating some computer hardware.

Fave moments:

1) Ultra Boy making intelligent use of his powers. Invulnerability for him and Tiffany to survive the initial crash; penetra-vision to find the touchstone, speed to get it before it burns.

2) Robin dissing Batman.
Oracle: "Oracle to Batman and Robin."
Robin: "Batman couldn't make it. Sunshine depresses him."

Other thoughts:

1) I'm not familiar with Robin from around this time, so I can't say if his speech patterns are normal.He's rather flippant with the power plant employees, though. "Looks like the guardians of public safety have the situation well in hand!" Then, he shakes an employee for info. When the man stammers, "Tell you what... e-mail me." And when someone tells him to retreat because "this is no place for a kid," he goes, "What's your excuse?" I mean, I like witty sarcasm, but this isn't really it. It's just being flip for being flip. (Except for the Batman crack above).
Action Comics 741
A Cautionary Tale

Issue Information

Summary:

Superman is repowered again, but now has the energy-manipulating powers of the bluish Superman. Continuing from LSH 99: Superman stops some tanks wreaking havoc, and is surprised to find them empty. Some Legionnaires (Brainiac 5, Ferro, Gates, Shvaughn Erin, Spark, Triad) arrive and explain the COMPUTO situation. Brainiac 5 can't triangulate COMPUTO's location, so Superman tells them to use common sense. COMPUTO wants to hurt the most people possible, where? Triad points out that COMPUTO has so far stayed close, suggesting a limit on its range as well. Superman suggests COMPUTO might attack the Metropolis Aeroarts Exhibition. Shvaughn asks if there will be computerized aircraft, as COMPUTO can only manipulate electronics.

At the show, COMPUTO disrupts a computerized jet, sending it crashing. Gates teleports the pilot to safety; Superman, Spark and Ferro work together to land it safely, while Shvaughn liaises with local authorities to ground remaining aircraft and evacuate the show. Brainiac 5 reveals that he traced the signal of the tank attack at the beginning of the issue; it wasn't COMPUTO, but came from Lexcorp Tower. Superman and the Legionnaires confront Luthor with the evidence. Unfortunately, COMPUTO enters Brainy's Omnicom and deletes the data! Luthor plays the innocent card, taunting Superman. In a bit of revenge, Superman asks Shvaughn if she had ever hand of Luthor before arriving. When she says No, Luthor says he never intended to be famous off Earth. With some satisfaction, Superman tells Luthor, "What if they're not from another planet?" Superman comforts himself with the thought that Luthor's legacy will not survive into the 30th century, calls the JLA, and heads off to help stop COMPUTO.

Thoughts:

This issue wasn't necessary to follow the COMPUTO story. One can read LSH 100 without reading this. Still, it's a good issue with a lot of action and good detective work/combat from the Legionnaires. I did skip over several pages dedicated to other Superman subplots (at least half the issue).

I like how the issue is interspersed with Luthor reading his daughter the story of Chanticleer, a rooster who is kidnapped by a blue fox, jealous of Chanticleer signalling the sunrise. Chancticleer gets free by tricking the fox into announcing its greatness; in doing so, it releases Chanticleer from its mouth. Luthor's ego has himself as Chanticleer, and Superman as the fox. The trap refers to Superman arresting Luthor.

It's a good thing not all the Legionnaires appeared here, as there wouldn't have been enough for everyone to do. Some interesting choices though: Triad is depowered temporarily, and Shvaughn has no powers at all. But both characters get a lot of dialogue and use in the story, and actively contribute to deducing COMPUTO's next target and evacuating civilians. I'm pleased that Shvuahgn got so much screen time, in fact; while this is Reboot Triad's first encounter with Superman as well. In a nice touch, Gates' activism shows: he comments about the exploitation of natural resources at the aircraft show.

I like how Superman's humanity shows. Luthor escapes again, but Superman does get back at him by leaving him pondering over his cryptic remark.

Triad is miscolored; at this point, only Orange and Purple are free. This Triad is colored as Neutral. On the plus side, they didn't make the mistake of having her triplicate.
Legionnaires 56
The Better Part of Valor

Issue Information

Summary:

In deep space, M'Onel ruminates about his ordeal in the Phantom Zone. (The Future tense crossover: Superboy 21, LSH 74, L* 31. Because of legends of his deeds in the 20th century ("seeding" many of the planets that would go on to form the United Planets in the 30th century), and his sudden disappearance in the Phantom Zone, Valor had become deified as a god. Cargg, Triad's homeworld, is one of them; her reaction of worship to Valor prompted the Legion to keep his return a secret and pretend they had failed. The secret is kept among those who were present at the resolution of the Chu sting (LSH 80) - Legionnaires who had joined up to that point, plus RJ Brande and Marla Latham at least. Later Legionnaires, such as Monstress, don't know the truth.

Before flying into space, M'Onel was watching a documentary on Valor with XS (who knows the truth) and Monstress (who doesn't). It shows the extent of worship, with cults all over the galaxy developing their own creed called Valorianism. The movement has been growing quickly, more quickly than the general population. Believers are interviewed; one couple is even trying to build their own Phantom Zone projector to free Valor themselves. Some believers whisper that Valor is Star Boy (who has suddenly become super strong), Sensor (using illusions to hide himself), or M'Onel (who has powers and looks similar to Valor!) After increasingly ridiculous examples of faith, M'Onel had enough and walked out.

M'Onel struggles with whether he should reveal himself or not, and whether it will do any good in halting Valorianism. He is shocked out of his reverie by the sight opf a Khund warship on planet Silvan, home to failed Legion draftee Lume (LSH 66) - the Silvans are energy beings made of light. The Khunds are capturing Silvans to use as energy soruces, and their armor reflects the Silvans' attacks. M'Onel swoops in and stops most of the Khunds; Lume leads its people in destroying the weapons of the rest. M'On frees the captured Silvans. Lume asks if M'On will go to Daxam; the Khunds mentioned recruitment activities there.

M'On calls Legion HQ to update of his whereabouts. But nobody is there to receive the transmission; Dreamer walks in to find the Monitor Board empty. Tenzil can't find them either. On the new Legion Outpost, Dyrk Magz returns; Live Wire had convinced him that the Outpost would be neutral territory. Dyrk thinks helping out here will help him cope with the loss of his powers, but Legion HQ is too painful. Seeing the Outpost being dedicated to the deceased Leviathan helps soothe Dyrk's feelings, as he could have died rather than just being depowered. Tenzil calls in, and Chuck says the Legionnaires aren't on the outpost either. Dreamer can't prompt a precognitive dream, but she can tell that one Legionnaire (M'Onel) is closer, and that something intense is going to happen.

M'Onel lands on Daxam, and thinks of how its history shaped the xenophobic outposts of today. Epidemics decimated isolated populations, causing the survivors to isolate themselves even more. Strangers and aliens were driven away out of fear. He thinks that 30th century Daxam is even more insular; Andromeda herself grew up in a remote settlement, unlike M'Onel who came from a big city. M'Onel spies on the Khunds; a commander gives a speech saying that the United Planets damages planetary sovereignty, self-determination and genetic integrity. The Daxamites agree with some points, but are skeptical that the Khunds offer a better alternative. M'Onel reveals himself, accusing the Khunds of histories of invasions and conquests, their recent incursion into Silvan, and the 20th century invasion of Earth (the Invasion storyline/crossover). The Daxamites begin agreeing with M'Onel; one reveals herself to be a distant cousin (M'Onel's father Kel Gand was her ancestor)! The Daxamites tell the Khunds to leave; the Khunds blast M'Onel, who is weakened by Daxam's red sun but retains enough power to survive. M'Onel fights back, and the Daxamites rally to help him. They send the Khunds packing. This incident strengthens the Daxamites' belief that starngers are trouble. They thank M'Onel for his help, and politely ask him to leave too.

Back on his ship, M'Onel calls Legion HQ. RJ Brande, Rond Vidar, Chuck, Tenzil, Dyrk, Dreamer and Lori Morning are all trying to trace the Legionnaires. Rond detected a recent spike in chronal energy, superficially similar to the Emerald Eye's signature when it stranded some Legionnaires in the 20th century; but different as well. As Rond continues to try and trace the others, Brande asks M'Onel to return to Earth and the support staff (including Dyrk) to maintain security.

Elsewhere, the Dark Circle meets. The Khundian representative is chastised for the actions of his men. The Dark Circle leader says that it's only because their plans have not been irreparably damaged that he still lives. The Tyrazzian representative says they will be forced to redesign the weapons captured on Silvan. The Khund promises to eliminate mavericks in his ranks. The Dark Circle leader reaffirms plans for conquest; the plan is to take over so efficiently that most people will be happy to relinquish their freedom!

Thoughts:

This is one of the best single-issue Legion stories I have read. The documentary about the legend of Valor is a hoot! It's balanced nicely by M'Onel visiting Daxam and reflecting on the changes to his homeworld. It's also a great exploration into religion and xenophobia, which remain very relevant today. The documentary is a great way to show how religion survives into the 30th; much like in the 20th, we see panels that show how different species portray Valor as looking like them (some are distinctively non-humanoid). The Valorian creed is similar to a Christian prayer. The wide range of opinions of believers mirros those in major religions we have; some say the Legionnaires shouldn't have tried to free Valor; some say they should try again.

The Khunds' fear-mongering speech on Daxam echoes today's Brexit rhetoric about how the EU undermines sovereignty. And the Dark Circle shows that they don't necessarily believe what they say. It's an interesting and insidious concept; take over by sowing fear and division.

Having Lume reapper is cute, and a blast from the past. Lume has a distinct power, and adds to the alien-ness of the 30th century. That's why (shameless plug) I have made it a Legionnaire in my fic smile

Todd Nauck isn't my favorite penciller, but his style works well here - particularly for the humorous first few pages.

Fave Moment: The documentary's ending. Wait for it:

Believer 1: "Our Lord Valor will return next year. I saw him in a dream."
Believer 2: "... next month. I saw him in a vision."
Believer 3: "... next Tuesday. I saw him in a bowl of soy flakes."
Believer 4 (dressed like Elvis Presley, with hair to match): "T'tell the truth... Ah'm Valor."
M'Onel (standing up and stalking out): "That does it!"
Legion of Super-Heroes 100
Issue information

I'm going to structure this 96-page mega bonanza issue differently, folks. There are 5 different stories, so I'll give the summary and the thoughts for each in turn. I won't list the writers and artists per story, as the Issue Information above does that; though I will mention them in the review body. This post focuses on the stories, next will talk about the pin-ups.

Story 1: OK COMPUTO:

Summary:

Continuing from LSH 99 and Action 741. Guest-stars: Superman, Green Lantern Kyle Rayner, Martian Manhunter, Robin (Tim Drake), Impulse (Bart Allen), Superboy (Kon-El).

COMPUTO continues its mission to destroy all human life by wreaking havoc with technology and communications; even the 911 network fails. Legionnaires and allies scramble to fight fires. Brainiac 5 sadly realizes that COMPUTO's range keeps increasing, and that it can rearrange matter itself. Iron's responsometer is gone, and Brainy blames Ferro. Triads Orange and Purple tell him to focus, and Brainy consults with Superman, Martian Manhunter and Robin. Brainy's force-field is being used to protect the heroes' computers and data. Robin suggests using a computer virus, which Brainy dismisses as being too slow. But he realizes an electromagnetic pulse (EMP) will work nearly instantly! Veridium's consciousness can be shielded, so only COMPUTO would be erased. The plan: four electromagnetic enhancers will be used to generate an EMP. 1) Superman in the stratosphere; 2) Brainiac 5 from the JLA cave; 3) a team at the North Pole; 4) a team at the South Pole. The Triads make up team assignments, putting themselves on both the North and South pole teams. Brainy questions this; Triads say they want to make sure everything goes well, and share a suspicious look after.

Superboy grumbles at having to guard the time portal, making sure nothing or nobody crosses over. He tosses a flying car back to the 30th century.

Shvaughn complains to LEGION Officer Taptree (and her comrade-in-arms so to speak), that anyone without "powers or a mask" isn't allowed to help versus COMPUTO. She wishes to redeem herself, for feeding COMPUTO information on the Legion through her journal. Tiffany Cross shushes her; she's been meditating on the touchstone and makes contact with the semi-merged Apparition/Phase. She taps into the touchstone's energy, and unleashes memories of both Apparition and Phase. They see their origins: born to Winema Wazzo and a Carggite father, they were separated at birth. Their half-Carggite physiology allowed them to survive. The Tinya who became Phase was somehow sent back to the 20th century; this explains how they can merge now. They see a vision of COMPUTO standing over a fallen Ultra Boy.

At the South Pole: Martian Manhunter, Ferro, Saturn Girl, Spark and Triad Orange are attacked by COMPUTO-Cosmic Boy-Iron. COMPUTO quickly defeats everyone except Triad. Suddenly, the Weirdo Legionnaire appears (a glorious gray-skinned, rain-bow winged humanoid with claws and talons and four tentacles, claiming it's the Legion's secret member and its existence has been blocked from everyone's memories for emergencies. Triad Orange is surprised. COMPUTO detects a responsometer and pulls it out of the Weirdo; it's Ferro, using Iron's responsometer! This allows Iron to reform, and it grabs COMPUTO. "Superman" bursts out of the ice and freezes COMPUTO. COMPUTO knows Superman's new powers, and exposes him as J'Onn, setting him on fire. Saturn Girl uses the distraction to free Cosmic Boy from COMPUTO's control, and they save J'Onn. Cos congratulates the team, saying they would have lost if he remained trapped. He explains that COMPUTO has been using the Triads as a mole; all of them are under its control! Before they can warn the other team, though, Triad Orange uses their mental link to warn Purple to "end this fast".

Cosmic Boy leads the others to the time portal, claiming its COMPUTO's next target. To everyone's surprise, he flies through to the future. J'Onn wonders if Cos might still be under COMPUTO's control.

At the North Pole, Purple plays her part by telling Ultra Boy to use heat vision to melt COMPUTO-Triad Netural-Platinum's armor. COMPUTO knocks a non-invulnerable Jo out. It then plays with Impulse's nervous system, causing him to speed uncontrollably. Gates and Green Lantern are occupied by Impulse, as he dodges both their attacks. While they're distracted, COMPUTO prepares to kill Jo. Apparition bursts out of his body and punches COMPUTO!

Superman prepares to blast COMPUTO; COMPUTO detects the blast early and knocks Superman out! Tiffany Cross reappears too, and GL says they have to stop Impulse before he threatens her. They finally trap him by having Gates teleport Kyle's ring blasts. Tinya continues attacking COMPUTO, who grabs Tiffany and uses her as a hostage. COMPUTO is stopped by the glorious appearance of a Legion cruiser containing Cosmic Boy AND all the 30th century Legionnaires except M'Onel (explaining the L*56 mystery of where everyone vanished)! Robin, Superman and Brainiac 5 discuss COMPUTO possibly not being aware of these other Legionnaires; Robin suggests this could distract it long enough for a virus to take hold. Brainy posits that COMPUTO doesn't seem able to access Triad's memories directly (explaining why COMPUTO didn't know initially that Spark's powers changed in LSH 98). This is proven when COMPUTO doesn't recognize Sensor.

The Legionnaires then enact one of their most brilliant plans: Sensor's illusions make it seem like their powers have switched! COMPUTO wastes precious time countering the wrong Legionnaires with the right weaknesses. Superman takes advantage of its distraction to transmit a computer virus. A dying COMPUTO teleports Brainiac 5 to it, accusing him of creating COMPUTO just to suffer and die. It prepares to kill him, but Superman shows up and blasts it back. Triad and Platinum are restored.

Next is a two-page splash showing the Legionnaires saying goodbye. Lots of nice moments here. Plot points: Saturn Girl has called Inferno, who refuses to come; Brainiac 5 says her potential damage to time is minimal, and besides, the time portal is about to close. Ferro and Koko are distraught that they're being left behind in their native time. Veridium reveals he had no consciousness at all while part of COMPUTO. The Legionnaires board their cruiser, with Team 20 elated at finally coming home. Imra spots Ferro, flying behind them and crying. Cos considers, thinking that the Legion is all that Ferro has; he pulls Ferro and Koko in. Brainiac 5 screams as Koko latches onto him again.

Thoughts:

This conclusion was a worthy one to the COMPUTO 3-parter, and the longer-runnning Team 20 storyline (15 issues of the LSH comic, folks!) There are just enough guest stars to make things interesting, without overcrowding the book. Each character had something to do, and the good guys had a plan which they improvised as needed.

Lee Moder has won me over for good in this story. The Weirdo Legionnaire is glorious; adults Superman and J'Onn are drawn as adults; and his one-page splash of the Team 30 Legion using each other's powers is amazing! Kinetix growing, Violet using psychokinesis, Element Lad with electric vision, Star Boy transmuting, invisible XS, super-fast Invisible Kid, magnetic Sensor, shapeshifting Monstress, shadow-casting Live Wire, electric Umbra. Delightful!

Other fave moments:

1) Ultra Boy suspiciously questions Kyle on whether his ring is related to the Emerald Eye. Kinetix later sees it and goes "oooo, nice ring!"

2) Martian Manhunter empathizing with the Legion's plight, and suggesting they go home once Cosmic Boy and Triad Neutral are freed. I've always been a big J'Onn fan for his wisdom, kindness and compassion.

3) Brainiac 5 asking for 5 minutes to invent electromagnetic enhancers.

Robin: "You still had a minute to go."
J'Onn: "A good engineer pads his time estimates. Or so they say on Star Trek."

4) Ferro brilliantly using Iron's responsometer to shapeshift his own Iron body! And the Weirdo Legionnaire is such a great design!

5) J'Onn thinking that Cos' assertion they would have lost, had Cos remained under COMPUTO's control, was arrogance. It certainly sounded that way!

6) Apparition FINALLY being restored. Thank goodness! I love Tinya to bits, especially the Reboot Tinya.

7) When Superman questions Brainy, after Brainy tells him to blast COMPUTO. Brainy goes, "Sigghh, why do they always start thinking when the job is at hand?" At least he does still explain things smile

8) The clever tie-in to the Legionnaires 56 mystery of the vanished Legionnaires! They were in the past!

9) The two-page splash had several great moments:
a) Monstress admiring J'Onn. "They tell me you excel at shapeshifting too, Mr. J'Onzz. But why you'd ever want to change that shape is beyond me!"
b) Apparition and Ultra Boy celebrating Tinya's restoration; Tiffany jokingly tells them that public displays of affection are frowned on in the 20th.
c) Sensor introducing herself to Shvaughn and to Robin. Robin: "Uhhh... pleased to SNAKE your acquaintance. Make your acquaintance!"
d) Element Lad transmuting Lead's hand into silver!
e) Chameleon mocking Mercury by mimicking his appearance partially.
f) Umbra yelling at Impulse and XS to stop running around.
g) Taptree crying now that Phase is part of Apparition.
h) Superman saying he's met Garth before, calling him Lightning Lad. Much to Garth's and Ayla's confusion.
i) Brainy insisting that Inferno's potential damage t time is less than his. "I insist we exit before I invent something ELSE." hahaha!

Other thoughts:

1) One plot hole is Apparition and Tiffany Cross bursting out at the North Pole. Tiffany had the only touchstone, physically at Happy Harbor. This is never explained, but it's no big deal.

2) Another is how the existence of a time portal in both 20th and 30th century Metropolis goes unremarked. We even see a flying car enter it. Yes, Superboy guards it, but nobody seems to notice it or comment on it. And somehow, the whole time travel story is kept secret still. I mean, with Valor as M'Onel it made sense, he was very careful not to be seen and the Legion did a public failed attempt. This one seems to have slipped through the cracks.

Story 2: Reflections - Ferro's first mission and the Legion Day celebration

Summary:

It's Legion Day! The crowd goes wild, but Ferro ruminates. An elderly sentient spots his flight ring and asks why he's down. Ferro opens up, saying he doesn't think he deserves Legion membership. He talks about his first mission: a research station was attacked. Triad, Gates, Ultra Boy, Element Lad, Violet were with him. The Legionnaires found everyone turned to stone. A man with a gun called Rarb (who looks Tyrazzian) shoots at them. Jo shields the team, Jan transmutes the gun away, and Vi and Triad finish him off. Jo is surprised he didn't turn to stone; an accomplice called Stheno appears and turns everyone to stone. Vi saves Ferro by jumping on his face, telling him not to look. She recognizes Stheno as a Medusa from Imskian legends, and realizes reflections are safe. She tells Ferro to power up, and flies at Stheno backwards, knocking her out with Ferro. The petrification eventually wears off.

Ferro feels bad because he was just a "glorified mirror". The Legion fly-by starts, with everyone else - almost - in the parade. Ferro comments that everyone loves them, and that they do seem like a symbol for peace and unity. The sentient tells him that Violet needed him in that mission, that he has a chance to be part of something as cool as the Legion, and that he should be patient: with time and training, he can be great. A reassured Ferro proudly takes his place in the fly-by... and the sentient is revealed to be Chameleon!

Thoughts:

It was brilliant setting Ferro's self-doubt agains tthe Legion Day celebration. Seeing the crowd helped inspire Ferro to try again. This issue also made me a big Chameleon fan; I thought it was really cool of him to look out for a teammate that way. This characterization would continue until DnA, even.

The title, Reflections, alludes to the key plot point in the story of Vi using the reflection in Ferro's mask to beat the bad guy. But I can't help chuckling, as the famous Reflections song from Disney's Mulan, about being oneself vs. other's expectations, kind of fits here too.

Stheno is an interesting villain, though her power isn't the easiest to use for a writer. Fellow fanfic writer Omni and I have used her, though. Having Medusae show up in Imskian legends is interesting; perhaps Imsk was an Earth colony too.

Alan Davis' art is stunning as usual. Easter Eggs including someone suspiciously like Adam Strange; kids dressed as various Legionnaires; consumerist souvenirs Triad Triple Burger and XS Running Shoes. The schedule too: Guess My Weight with Star Boy, Spot the Legionnaire with Invisible Kid; Guess the Species with Chameleon. Fly-by Easter eggs: Kinetix dons a cape just for this, XS is beside M'Onel, Tinya and Jo hold hands.

Fave moment:

Disguised Chameleon asking if Ferro was worried because he "wished he had a couple of big guns with you, eh? Like M'Onel or Chameleon?" hah! that was my first clue it was really Cham; he has one of the most versatile and useful powers, but I don't consider him a big gun in terms of power smile Nice to see Cham has a little ego too.

Other thoughts:

"Violet" is the code name given for Vi here, not Leviathan. As late as L* 55 the roll call had her as Leviathan, and she adopted it in L* 52. That was fast...

Story 3: All Together Now

Summary:

The Legionnaires + Chuck Taine + Dyrk Magz put the finishing touches on Legion Outpost Allon! It's a movable secondary HQ that will allow the team to post themselves in trouble spots.

Spark begins feeling weak whenever she uses her new powers. Chameleon is too shy to openly flirt with her, and talks over his problems with Sensor - who encourages him to pursue Ayla. XS glimpses them, and mistakes their closeness for romance. Ayla comes looking for Cham, and XS steers her away.

Andromeda is unable to attend the dedication ceremony, referencing a new mission. Brainy is startled at her nun-hood.

Garth introduces Dyrk to Cos, hoping Cos has a solution to is powers. Rokk tells Garth they should talk; Garth side-steps. Ayla asks Imra if she's spoken to Garth, and Ayla later tells Garth to quit being an intertron-head and talk to Imra. Lyle tries transferring the Legion leadership to Rokk, who declines.

Girl talk! The Legion ladies gather - Apparition, Kinetix, Monstress, Saturn Girl, Spark, Triad, Umbra, Violet, XS, minus Sensor. Vi feels guilty that half the team was stranded in the past, but everyone reassures her not to worry. Zoe cheekily starts some boy-talk, asking Tinya how it is being married now that she's tangible. Tinya sidesteps, saying she still has to tell her mother. Ayla jokes that Winema will blow a few brain cells, to everyone's laughter. XS pines for M'Onel, while Umbra also looks forward to him arriving. Triad Orange also likes M'Onel, while Purple prefers Superboy, and Neutral hints at liking Chuck Taine. Chuck walks in to do a systems check, and freaks when he realizes the ladies have gone silent and are watching him! Jenni asks Zoe for advice about Umbra flirting with M'Onel; Zoe reassures her that Umbra and M'On are nothing alike. Both Tasmia and Jenni continue trying to flirt with M'On.

Ferro, Dyrk and Element Lad reflect in the Hall of Heroes (honoring Leviathan, Kid Quantum I, Atom'x, Blast-Off). Ferro mourns twin brother Doug, and Dyrk says he has gained perspective on his lost powers.

The dedication ceremony: Lyle thanks Cos for keeping the Team 20 together, and Chuck for renovating the outpost. Dyrk Magz is taking permanent monitor duty, and Dyrk thanks them for keeping him as part of the Legion family. Lyle formally dedicates the outpost to Leviathan, Gim Allon, who died in the line of duty (L* 39, LSH 83).

Thoughts:

No action here, but it was great for exploring the different interpersonal connections the team has. The girl talk scene is one of my faves, showing the camaraderie among the ladies and exploring the love connections.

The Outpost is a good, interesting idea that develops the Legion into a more professional organization, and is a great vehicle for focusing on sub-groups of Legionnaires, alien races and space adventures.

Fave moments:

1) The Mission Monitor Symbols finally reapper! Last seen in LSH 63. Most panels with the MMB show the Legion's faces rather than symbols, sadly.

2) Brainy on Andromeda: "A nun?! Of what? The first convent of combat evangelists?"

3) Supporting characters Chuck Taine and Dyrk Magz get a lot of focus, and Dyrk becomes a permanent member of the support staff. There's definitely room for them, and they enrich the team's universe.

Other thoughts:

1) Gates spends the entire story making snide comments about the Legionnaires. Calling Cos' and Lyle's dicussion about leadership a power struggle, calling Sensor "just another vertebrate" AND aroyalist, saying that Cham hugging Sensor is "disgusting".and so on. I was on Cham's side when he described Gates as seeing himself as saintly and long-suffering. This mean-spirited, judgmental Gates is so unlike recent issues, where Gates focused his comments on political systems and social issues. And, ever since LSH 93 he's slowly been warming up to the team, praising it for the camaraderie and support. This is way out of character considering recent events.

2) Umbra's thoughts on Dyrk as permanent Outpost Monitor Duty person. "What? He's lost everything! How...?" This smacks as unnecessarily mean. Why, does he have to have powers to man the Monitors? Or is she just surprised that Dyrk would pick himself up? I wish her line had more context.

Story 4: Brainiac Adventures

Note: Adam Hughes draws the last few panels (after Brainy wakes from his "dream").

Summary:

Cartoony Brainiac 5 blows up his lab again. Several Legionnaires and staff accost him, asking for this and that and that again. Brainy slams the door, but not before Tenzil gives him a "Tenzil Special" shake to calm his nerves. Brainy says he'd be better off if he never was, and blinks out... to meet someone who looks suspiciously like the Time Trapper, down to the ragged purple robes, and calls itself Clarence. Clarence is here to show Brainy how the world would have been without him! Brainy encounters a young Legion in their superhero club! They meet at the ice cream parlor and beat up bad guys! Brainy sarcastically suggets super-pets, much to the Legionnaires' glee. Brainy notices Koko isn't with him. Clarence shows Koko's life: he was involved in an intelligence expansion program, becoming a super-intelligent celebrity and living a luxurious life. Brainy concludes that his absence allows the Legion and Koko to lead a "happy, idyllic existence, free from despair", and that by existing, he makes them as miserable as they make him. He decides to return to existence, waking up in bed. He finds Tenzil, and blows up his kitchen; Tenzil thinks his shake tastes so foul it could cause hallucinations.

Thoughts:

The art fits Brainy's dream so well.

I laughed at the playful poking at the Adventure Era Legion; the superhero club, the super pets, meeting at the ice cream parlor. The little Legion are in their Adventure Era costumes (is that why none of the Reboot-only members show up)? For reference we have Ayla, Cham, Chuck, Cos, Garth, Imra, Jo, Lu, Lyle, Thom, Tinya, Vi. Also, Clarence the Time Trapper.

A nice exploration into Brainy's psyche too, though having it be a dream does give some wiggle room in interpreting how "selfish" and "vengeful" he is.

Story 5: The Fires of Creation

Summary:

Andromeda has been sent by her sisters to "seek peace among the stars". She encounters a weird anomaly that spits out light and comets. At the center, a voice speaks to her, and she faints.

At Legion HQ, the alarms sound. A giant image of Andromeda kneels in the center of Legion plaza, callling for M'Onel. Invisible Kid and Brainiac 5 test the image, and liken it to Sensor's illusions: there's no source of energy that could account for it. Lyle likens it to magic. M'Onel arrives and decides to go with the image, though he takes a tracker first. Brainiac 5 scoffs at his foolishness, and decides to take a team after them, saying that any force that could do this to two Daxamites might be dangerous.

Back in space, the Anomaly decrees that creation shall begin anew...

Thoughts:

It's a very Levitz story, all right. Its very v3, the way the Legionnaires think and act. The camaraderie level is lower here, making me recall a conversation with a fellow poster on how Levitz's Legionnaires seemed to snipe at each other all the time. I do feel like the pace was really slow,the first 4 pages are entirely of Sister Andy flying into the space anomaly. Brainy is a tad nasty here. When Lyle calls him Brainy, he goes, "It's Brainiac 5 to you." But Levitz has a good handle on Lyle as leader, and XS' speed comes in handy here (grabning a tracker for M'Onel ibefore Lyle even finishes his sentence).

All in all, a good 100 issue with lots for everyone.The sheer variety of tones and moods in the stories is good. And I'm especially happy that the team has reunited!
Legion of Super-Heroes 100
Issue information

Pin-ups:

There are 11 glorious pin-ups, and I'll list the artists for each as Issue Information does NOT give them. I found scans of 3/11 of them too. All colors by Tom McCraw (whose coloring I cannot fault), unless noted. McCraw does a great job, as the colors all seem to fit the art styles. The more cartoon-y pin-ups have brighter colors, the more serious ones are darker, etc.

The pin-up intro is cute; it's implied that the Legionnaires use their VR Room for most, if not all, of these. I love it; it's part of why I, as a kid, so wanted to be a Legionnaire. Because it's fun AND cool!

1) Pencils: Chris Sprouse, Inks: Bob Wiacek.

Spooky Legion. Cos and Imra cower in fear as ghostly Tinya, demonic Tasmia, werewolf Jo, Chameleon-bat, Ferro the mummy and Frankenstein's monster (possibly Garth or Brainy) attack. Also check out Lu as Siamese twins, and RJ Brande's portrait on the wall. Not a fan of Sprouse's faces on Cos and Imra, but his monsters are perfect.

2) Pencils and Inks: Colleen Doran

Fairyland/magical knights Legion. Link here. Highlights are Sensor as a dragon, Violet as a fairy with wings. Cute, I want an Elseworlds story about this!

3) Pencils: Dan Jurgens, Inks: Jose Marzan Jr.

Age of the Dinosaurs. Cos, Brainy, Umbra and Jo find a skeleton. The Legion's eyes are all shaded here,a tad weird and spooky.

4) Pencils: Mike Collins, Inks: Drew Geraci

Wild Western Legion! One of my faves, it's just a lot of fun! We get a Legion symbol that looks like a sheriff's badge; Gates riding on a horse; farmhand XS; dainty maiden Zoe; Tenzil grilling up steaks; nerdy Brainy with period-appropriate spectacles, and Sensor in a sheriff's hat.

5) Pencils and Inks: Philip Moy

The three founders as US Air Force pilots. Cute too, though I do find these three-founders pin-ups too common.

6) Pencils: John Delaney, Inks: Ron Boyd

Cartoony Legion. Link here. Delaney's style wouldn't work for the main books, but it's nice to see him draw the Legion! I consider him a good artist. Notice Magno, Inferno and non-nun Andromeda too.

7) Pencils and Inks: Cully Hamner, Inks: Stine Walsh

Police Legion vs. the mob. The pin-up is cleverly done, presented as a newspaper headline. The faces are weird though, Rokk and Garth both have really weird grins making them seem like psychopaths; I thought they were the bad guys at first. Brainy kneels while firing a gun into the air. A cool pose, but an odd choice of character (I could see Jo or Thom or Triad Purple doing this, but Brainy?) Ah, but Elseworlds.

8) Pencils: Dusty Abell, Inks: Drew Geraci

Emerald Legion ladies. XS, Saturn Girl, Spark, three Triads, Kinetix, Violet. It's a very sexy, cheesecake poster. Everyone is in tints of green, even down to their skin and hair. The art all ties into the mood, and this might have been the pin-up that made me realize I was gay tongue

9) Pencils: Paul Pelletier, Inks: Drew Geraci

Sleepover! Jo, Cos and Garth spy on Vi, Zoe, Tinya, Imra and Lu. Pillow fight, movie night, and girl teen magazines! It was cute seeing everyone in their sleepwear and being all teen-agey. Bonus points, in Story 3 the girls take about planning a slumber party too.

10) Pencils: Todd Nauck, Inks: Ron Boyd

Apparition and Ultra Boy solemnly gaze at each other in space. It's more solemn and glare-y than romantic. Having Tinya phase through Jo is a nice touch.

11) Pencils: Jeffrey Moy, Inks: W.C. Carani

Shrunken Legion! Link here So many cute elements. Tiny Jan, Ferro, Thom,Lyle and Cham spy on sun-bathing Vi, Zoe, Lu and Candi (and Lu is putting suntan lotion on Zoe, playing up the "Zoe makes men wild" angle - see L* 49 for Radion and Atom'x fighting over here). Although, Lyle is looking at Cham, rather than the girls. Hmm. The three founders use a coffee mug as a jacuzzi, and Sensor is swallowing Gates! This is probably the cutest pin-up.

I'm generally pleased with the pin-ups, and I like that they feature a vast array of characters. Some (the 3 founders especially, plus Jo and Umbra) appear much more often than the rest, but no active Legionnaire is completely ignored either! Even RJ Brande, Inferno, Magno, Sister Andromeda and Tenzil Kem pop up in at least one.
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 08/31/18 03:24 PM
That fantasy/medieval poster is pretty sweet...Ultra Boy and Umbra particularly look really good smile (I reckon the dragon might be Cham though with the antennae and all)

It's funny cuz I am not that into fantasy as a genre normally but I really like seeing superheroes get reimagined to fit a fantasy world. The Legion works well I think because there's a good range of visuals and powers to fit different fantasy roles and their home setting is already pretty fantastical. I liked when Busiek & Perez did it with the Avengers too although I don't think it's such a natural fit in their case.

Looking at that last pinup makes me think if they ever did a Legion/Archie crossover, it would HAVE to be a plot point that Betty and Imra get mistaken for one another at some stage tongue (also I kinda want to see Jughead & Tenzil have to save the day with an eating contest now lol)
Oh, I hadn't ever considered Cham as the dragon! Good point, raz!

I agree that the Legion (with worlds like Orando and Zarrox and Reboot-era Dryad) could be a pretty good fit for fantasy. Some of the more "alien" Legionnaires like Tasmia and Cham lend themselves to that too.

Legion/Archie is a great idea! Tinya could have a good talk with Veronica (both are brunettes from rich families); Dilton bond with Lyle perhaps and fail to bond with Brainy; I could see Monstress flirting playfully with Moose and having Midge get all jealous; and Reggie would have a field day chasing after the Legion ladies (and Triad Purple might even encourage him). Jughead would be all envious of Tenzil being able to eat anything, I bet smile Think of all the tastes out of his reach...
Posted By: razsolo Re: Re-Reading the Postboot Legion! - 08/31/18 04:05 PM
Monstress flirting with Moose and Midge being the jealous one for a change would be awesome laugh

I like Dilton and Lyle being science bros too, and Reggie and sassy Triad being bad influences on one another...this really writes itself lol laugh
LSH Secret Files 1
Issue information

I'll again structure this differently, by dividing the issue into sections: Story 1, Story 2, Shvaughn's interview, Legion bios, the Outpost schematics, chronology, and the two-page poster of every Legion character ever and then some. I won't list the creators per segment, as this excellent Issue Information link does it for every individual bio and segment smile Yay!

One criticism: the cover doesn't include every Legionnaire. They had enough space, though. Boo!

Secret Origin: Legionnaires Three

Summary:

Triad narrates the behind-the-scenes formation of the Legion. Her legal guardian RJ Brande (explained in L* 24) is consistently frustrated by the lack of success of the fledgling United Planets. The UP Assembly's differences are so vast that they can't agree on anything. Triad tough-loves him by saying he should understand the common sentient to figure out how the UP can unite. Brande eagerly tours the galaxy, with last stop at Winath. An encounter with some skeptical sentients convinces Brande to spend even more time among them; he gives up his private shuttle for economy seats on a shuttle. (Bonus: Tenzil Kem appears at the Winathian spaceport eatery as a chef).

We see again the three Legion founders, Cosmic Boy, Live Wire and Saturn Girl, saving Brande from an assassination attempt. Triad anticipates Brande's next move and tracks down the three, and history is made (though there is a 2-page reenactment of LSH 0, we also do see Brande and Triad talking before the 3 come in). We shift focus to the 3 founders and their growing pains; Imra and Garth don't get along at first, but Cos pulls them together. The Legionnaires go through a series of photo ops and video shoots; Brande explains to the frustrated trio that they need to play along to help concretize and communicate their message. Last stop: Metropolis Zoo. Someone sabotages the cages, letting the animals loose! Garth and Cos stop the runaway animals, while Imra tracks down the bad guy - Grimbor the Chainsman! Grimbor provokes an escaped animal into attacking her; she calls Garth for help, and he saves her. Imra is surprised that Garth's emotions aren't all "lust and anger", but that he genuinely cared for her safety. Cos takes out Grimbor, and Imra reads his mind to find he has an energy-net on his person. Rokk and Garth combine powers to trigger it, stopping the escaped animal stampede.

Triad reflects on the Legion's greatest achievements, including their continued espousing of peace, cooperation, diversity and inclusion.

Thoughts:

Call me corny, but as a kid I really sank my teeth into the "symbol of acceptance and cooperation" idea. Still warms my heart, thinking about it. So this story hit the spot.

I like the focus on RJ Brande! It's a nice new look at the Legion's founding; we've had too many retellings of the "3 founders save Brande" story. It's refreshing to see it from another angle.

It is a bit odd that Brande, the industrialist and philanthroper, is spending so much time on the UP. He's even the one addressing the UP Assembly for legislative proposals, despite not holding office. But Triad does explain that, to business-savvy Brande, the UP is an investment. The Easter Eggs are wonderful; Brande's tour explains why he is on the public shuttle in LSH 0, and Tenzil's presence implies that Brande was the one who hired him as Legion HQ chef (first appearance LSH 63). Brande's direct involvement is what got Mr. and Mrs. Krinn their Brande Industries jobs, too. Ah, Brande. He's like Santa Claus and everyone's grandpa rolled into one.

Interesting Reboot of Grimbor. He's a little less leather-daddy and more rugged bounty hunter, complete with face tattoo and ponytail.

Fave moments:

1) The Durlan and the Vyrgan UP reps arguing about the legislative structure of the UP. Nice nod to the Durlans not being fluent in the Interlac language, and the Vyrgan talks so much like Gates does. Evil racist Daxamite Ambassador Roxxas makes a cameo, smiling in glee.

Durlan: "One-form make rigid! Not good fluid!"
Vyrgan: "By the pod! I don't even know what you're talking about, Durlan! No one does!"
Durlan: "One form rigid! Even bug should know!"
Vyrgan: "What did you call me?"

2) Doyle (Brande's business partner) giving Triad a hard time is a nice touch, and underscores how villainous he is (the Legionnaires arrested him for attempting to assassinate Brande way way back (L* 19).

3) Imra channeling her Sci-Cop self. "Grimbor the Chainsman, you're in violation of Section 9 of the Captive Animal Protection Act!"

4) Growing pains: both Garth and Imra ask Rokk to go to the photo shoot alone, leaving the other behind. Heh.

Individual Legion bios:

Members are arranged roughly in order of joining (with some out of place), and only currently Active Legionnaires are included.

a) With bios: Cosmic Boy, Live Wire, Saturn Girl, Triad, Apparition, Invisible Kid, XS, Chameleon, Brainiac 5, Violet (not Leviathan!), Spark, Kinetix, Star Boy, M'Onel, Element Lad, Gates, Ultra Boy, Umbra
b) Current active members who have to wait for their bio: Sensor, Ferro, Monstress
c) Past members without bios: Leviathan, Kid Quantum I, Andromeda, Magno

There are so many different artists that I won't even comment. I will list some of my observations:

a) It seems like the Leviathan code name for Violet is gone for good - even her bio says she "temporarily assumed it". I don't mind at all. Could be a sign of her finally moving on from Gim too?
b) Cos has stepped down officially from leadership; he can fly by tapping into planetary magnetic fields
c) Garth and Ayla's combined super-strong lightning blast is referenced. Garth's robotic arm can't conduct lightning.
d) Imra has vowed never to enter or control another Legionnaire's mind without express permission, possibly as a reaction to her subconcious animation of a catatonic Cos (LSH 96)
e) The Espionage Squad membership is apparently kept secret to all non-Squad members.
f) With concentration, Chameleon can take forms of his own imagination. This is an expansion, before he could only copy what he has already seen.
g) Spark still has anti-gravity powers, but her bio art shows her with lightning
h) Thom's unpredictable expanded powers keep him under constant medical observation
i) While in the Phantom Zone, M'Onel could eavesdrop - as a spirit - on the normal world
j) Element Lad cannot control any chemical reactions he initiaites from his transmutations
k) Gates' teleportation is capped at 200 feet, depending on line of sight. This seems very low, and I think many writers ignore it. He dislikes talking about how he gained his teleportation powers, because he felt the other Vyrgans developed an unhealthy dependence on him.
l) Umbra's aloofness makes most of her teammates regard her as "an arrogant snot". She was rejected as Planetary Champion of Talok VIII due to a "mysterious scandal".

Shvaughn Erin interview:

Ah, some great moments here. This takes the form of a transcript of Q&As. Interviewer Brad Majors pushes Shvaughn hard, which gives us insight into her. My best moments:

1) Asking her if she resents being Legion liaison (which she did initially, before being won over - LSH Annual 6). She denies, of course. She even says she was inspired by how the Legionnaires are exactly what they project to the galaxy: believing in the cause, being so responsible. On the flip side, she was surprised at how much htey curse and swear (nass, grife, frack, squadge, sprock), especially because they're so decent in any other way.
2) More on her job: she ensures the Legion and the Science Police are updated about important matters that affect their jobs. Legion membership, ensuring that each body doesn't interfere with another on cases (i.e. the Legion doesn't accidentally expose an undercover SP), updating each other of critical crimefighting information (i.e. the Composite Durlan's weakness).
3) Brad calls Shvaughn relatively young; she's 21, and suggests she was chosen partly because she was relatively close the the Legionnaire's ages (average 15 1/2).
4) Word association! Cosmic Boy: trustworthy; Saturn Girl: self-controlling; Ferro: naive; Gates: more naive; Brainiac 5: pass
5) And the pass leads to Brad digging to see if Shvaughn has a difficult relationship with Brainy. Shvaughn says no more than the usual, and Brad begins questioning if Brainy has problems with the other Legionnaires. This prompts Shvaughn to end the interview. smile

Legion Outpust schematics:

Not much to say here, really. Facilities such as the gym, cafeteria and rooms are designed to accommodate a variety of species. Brainiac 5's lab is marked "danger!", and can be jettisoned as a safety precaution.

Lost Pages: What Team 20 did for money?

A pretty funny story. Cosmic Boy tells the Legionnaires they can't shoplift, and most of them get part-time jobs.

a) Gates interviews for an EPS delivery job, citing his great organizational skills. He teleports packages from a moving truck. When he learns that workers don't get full-time benefits, he is aghast and uses his organizational skills to form a protesting union. Bye, Gates!
b) Cos raises the Titanic
c) Spark provides special effects for band Scare Tactics
d) Saturn Girl is a United Nations interpreter, frustrated by their constant arguing. She's tempted to show them images of the future, but controls herself
e) Ferro rummages through garbage for cans to recycle

Legion chronology:

It's really just a chronological list of major Legion events. There are no "real life" citations as to issue numbers. Events are classified as Mission Reports or Personnel Reports (changes in membership, individual Legionnaire status). A couple of Easter eggs: some time between LSH 62 (when Leviathan et. al. join and Kid Quantum I is killed) and LSH 63 (the Legion HQ is introduced and Brainiac 5 physically joins), is a classified report for authorized Legion members' eyes only. They encounter something unknown.

Other classified entries are: Invisible Kid forming the Espionage Squad; the successful rescue of Valor; everything related to half the Legion being stranded in the 20th century (no clue how they hid the time portal's existence); and the Espionage Squad reactivating to investigate Sklarian raiders.

Poster of everyone:
Link here.

Well, I'm impressed. It's the Reboot version of that famous Giffen poster of everyone. I'm more impressed with Phil Jimenez sneaking in Rebooted versions of Preboot characters who have not yet appeared in the Reboot before, such as Pulsar Stargrave (who will never appear, in fact) and Comet Queen. He also includes significant Preboot characters who've only made cameos in the Reboot before, such as Stone Boy, Color Kid, Chlorophyll Kid (all appearing in the tryouts in L* 43); or Beast Boy and Gas Girl (L* 49). And we have a host of villains and minor characters who've only appeared once or twice, such as Lume, the rejects in L* 44, Mantis Morlo, Buck Bond Science Ranger, etc. We have a key at the back, though unlike the Giffen poster it doesn't characterize people as Legionnaires, villains, etc. But it's good enough, any Legion fan can tell who is who!

Overall, this is a great issue. The two stories fill in gaps in the Legion's origin and the Team 20 time. Even the interview and the bios give lots of little tidbits that aren't explicitly stated in the main books. Well worth the price.
Whew. This has been a massive power-through, these past few days. Time to take a break from the "main" series, and wrap up a couple of "dangling" stories.

First up: whatever did happen to Inferno, and why did she stay in the 20th century when she so badly wanted to go home? I'll do one post for the entire mini-series.

Inferno 1-4
Mini-Series information

Summary:

Issue 1:

Picks up from Inferno's departure from the Legion in LSH 96. Inferno helpfully recaps her time with the Legion, reminds us she's afraid of the dark, that she still sort of wants to return to the 30th century, and that Ultra Boy should have easily been able to catch her. She wakes up in the parking lot of a mall.Jilly Major, a young girl who lives in said mall, befriends her. Inferno flashes back to her childhood and origins, the first we will ever hear of them. She was almost 9 when her pyrokinesis first manifested. She spent 3 years in a lab, being tested and isolated from all but her parents. Eventually, her parents gave her up to benefactor Leland McCauley. Inferno "wakes up" again, in the middle of a desert. It's happened before; she dreams about her past, then "wakes up" in this desert. She finally finds a little house with a panda, whose calls itself Eldrid Hayes or Ailuropoda Melanoleuca (its species name). It invites Inferno into the house. She destroys the house and apparently the panda, and wakes up.

In the real world mall, a series of bombs go off. Inferno draws in the flames from the fires they start, and she catchs the arsonist. After yelling at the cops for ignoring her despite catching the crook, a police officer tells her that "here, regular people are responsible, so just stay out of the way." Inferno thinks she's no hero... Another girl, Helen Gage, thinks she's cool and befriends her. Inferno realizes she's been robbed by Jilly, and goes with Helen for a free lunch.

A shadowy figure watches, thinking Inferno's power can free it from "its torture", and that it can stop telepathically manipulating children. The arsonist is freed from its control, and he clearly remembers nothing.

Issue 2:

Helen introduces Inferno to her friend group: Charlene "Charlie' Woodcock, Sophie Desjardins, Dinan Ferri, and Jane Washington-Carter. The girls aren't particularly warm, prompting Inferno and Helen to show displeasure; the girls, in a massive display of eye-rolling, greet Inferno more fake warmly. Helen sternly tells the girls to behave, and goesto buy lunch. Sophie warns Inferno that Helen only acts nice because she wants something, and that Helen messed Jilly up. Inferno recognizes the name; just then, Jilly shows up and Inferno grabs her. Jilly says she just wanted a look and was going to return the things, but had to flee when the mall cops started looking around.

Inferno flashes back to her childhood, remembering how angry and sick she felt all the time because of her parents' revulsion and the constant tests.

Charlie's boyfriend tells her to choose between him or her "weirdo, loser" friends. Charlie chooses her friends. The girls quiz Inferno on her hero activities. Jane asks if Inferno has ever killed anyone; Inferno scares her by saying it has become second nature; that she would sometimes wonder if they had lives, but then tells herself they're just meat. She's half-joking, and the girls laugh. The shadowy creature watches, and Inferno is transported back to the panda. The house she destroyed is repaired. The panda warns her about danger. In the real world, cops have come to take runaway Jilly back home. Inferno goes to help, then encounters some shoplifters whom she catches. Jilly does escape; the girls verbally beat Inferno up for not helping. Inferno reflects on this sorry state of affairs, then realizes something is in her mind. She finds the shadowy creatyre, which looks like some ugly albino vampire. Helen distracts her, and the creature disappears.

Issue 3:

Jane falls from the upper floors of the mall. Helen convinces Inferno to save her. Upstairs, it turns out that Charlie's boyfriend Sean pushed Jane. Donna and Sophie have subdued him. The girls tell Inferno to kill Sean. Inferno flashes back to an old Workforce mission with Spider-Girl and Ultra Boy; Inferno is burning down a forest. Ultra Boy and Spider-Girl tell Inferno to slow down so the animals can escape. Inferno freaks out when an ape climbs onto her back and covers her eyes, triggering her fear of the dark.

In the present, Helen and the others leave. Inferno tells Helen her friends hate her; Helen says she knows. She treats them like dirt, they hate her in return, but when it counts they're still friends. Inferno doesn't understand. Shadowy creature gets into Inferno's head again, and again she is brought to the panda. She finally enters the house, seeing happy memories of her childhood. Inferno yells that her father pushed her out of his life and let her become a hired killer; Panda defends father, saying he was trying to protect her and cou;d not have known. Jilly wakes Inferno up, she flies away, shadowy creature attacks again, Inferno wakes up again. Creature finally fights Inferno in the real world. It slashes at her, and then inexplicably Inferno is unharmed and hiding in a bathroom (was it a dream too?)

Issue 4:

Shadowy creature thinks Inferno is a great source of emotions. It will continue nursing her fear and anger so it can feed. Jilly finds a cowering Inferno, who mistakes her for the creature and blasts at her. Jlly offers to help her hide, and they have a confusing conversation. Jilly is confident Inferno can beat the creature. She just wants to be away from her family, and takes it in stride that Helen and others think she is crazy. Inferno flashes back: shortly after being ut in McCauley's care, her parents divorced. Inferno burned her entire past life, and found some mild kinship with the other "freaks" in the Workforce. Jilly suddenly seems to disappear, and Inferno is brought back to the Panda. She wakes again, and Jilly and Shadowy Creature are both there. Inferno tells Jilly to clear her mind, as Creature feeds on emotions, and to run. Creature attacks Jilly, forcing Inferno to attack Creature and save Jilly. Inferno uses the power of self-confidence to kill Creature, saying it isn't personal and that McCauley never forced her to do anything she didn't want to. Panda bids goodbye, telling Inferno she has changed for the better. Inferno explains to Jilly thatcreature fed on negative emotions (anger, fear, self-loathing), and that Inferno is now free of them. Jilly decides to return home, but tells Inferno she and company are Inferno's friends.

Saturn Girl telepathically contacts Inferno, saying they can go home; she says she had Inferno on "low-level monitor", just to know her whereabouts. Imra had no idea what was happening, but that Inferno is different. Inferno asks if she has a choice re going home; Imra says Brainiac 5 decided Inferno won't hurt the timestream (which is false, based on LSH 100; or at least, Brainy never made a determination, and everyone thinks Inferno still has potential to cause damage). Inferno decides to stay and hang out with her new "friends".

Thoughts:

Meh. The story is just weird. Giant panda, deserted wasteland, weird girls who befriend Inferno. I don't know why so many girls were introduced, as only Jilly and Helen really were important. Maybe a third to point out to Inferno that Helen is a Mean Girl. Props to the girls for diversity though. Helen is dark-skinned, Jane is Asian despite her very white name. Oh, I get it now, this is supposed to be an exploration into Inferno's psyche, so she needs a big "peer group" of girls. Okay. I guess it would make a good novel or even a movie, as it explores a lot of themes about friendship and self. But it just doesn't seem to go anywhere, not for me anyway.

I sort of understand Inferno coming to terms with her past and present. I still don't understand why she stays - power of friendship? Jilly and Helen touched her so much because they were real? Whatever.

The constant shifting between dream, dream in a dream, flashbacks and "real world" are confusing. By issue 3, I have no idea anymore what is really happening.

Inferno's personality is, thankfully, more fully-fleshed out here. Though she has killed, she's still on the side of good - at the mall, she does spare a thought for innocent bystanders. She doesn't really check on them though, just fuses the chunks of glass together. She also lets the arsonist fall, though catches him before he hits.

I appreciate the writer wanting to do something with Inferno. The reason being, Inferno was intriguing and he wanted to do something with her. Well, she did get some exploration and character development, but overall I found it forgettable.

Covers are really clever, designed as teen's or women's magazines with Infero as It Girl. They come complete with blurbs of articles inside. I wonder, is it a cheeky commentary on the nature of many celebrities and idols?

Fave moments:

1) Jilly's dialogue pokes fun at the super-hero concept. "Cool, a superheo. I couldn't do it. I could hardly board the plane to Acapulco last winer, so flying is definitely out... I also don't have a body like yours... and hetting hit - well, there's just no way. How do you manage? Every day must be like your world crashing down on you."

2) Inferno uses her powers intelligently and tactically, in a way we hardly ever got to see in the Legion books. Here, she uses a blast of fire to fuse together chunks of falling glass, saving innocents below.

Note: After this series, Inferno would make minor appearances in 20th century super-hero gatherings. I won't bother to fully review these, as Inferno generally gets a few panels or lines at most. I will give a few notes. Most of them involve her being in battle, or leaving a gathering of heroes. Sadly, she just eventually fades into obscurity.

Full list of all her appearances ever is jhere.

1) Young Justice 50-51: Inferno is called in by Young Justice to help invade super-villain haven Zandia,along with nearly every other young 20th century hero. When whiny Snake Girl whines at how muddy Zandia is, Inferno asks "would anyone object if I burn her to a crisp?" She flies rings around Heatstroke of the Masters of Disaster, seemingly defeating her.
2) JLA: World Without Grown-ups. When a genie creates a separate world for the adults and one for the kids, Inferno is trapped on kid-world and helps keep order, saving kids from their stupid actions.
3) Wonder Woman 174-175: Circe turns all male heros and villains into animals, teleporting them to New York and sealing the city off. Wonder Woman forms a massive female super-hero army to battle the female super-villains and Circe. As part of Vixen's Suicide Squad / Outsiders / miscellaneous themed squad, Inferno gets frozen by Killer Frost.
4) Teen Titans v2 17: This is the deaged Atom/Argent/Prysm era. At the Titans membership drive, Impulse arrives, prompting Inferno to leave. She only gets one line of dialogue, and it's not even funny.
5) Superboy 65: Cadmus holds "tryouts" for a replacement for Suoerboy, who vanished for a while. Inferno leaves; Risk teases her, and she says she couldn't care less about trying out for another team of "Legion of Super-Heroes wannabes".
Legion of Super-Heroes Annual 7
One Shot

Issue Information

This is the Dead Earth event tie-in. Premise: flash forward into the future to see what out favorite heroes would be like. It actually came out a couple of years before LSH 100; but it doesn't impact the Legion's timeline and could be treated as an Elseworlds. I'm rereading it now for completion's sake, as it does clearly spring from the Reboot Legion's timeline.

Summary:

Wildfire (who at this point hadn't been Rebooted yet in continuity), gathers his team. Mission: stop a space-cannon from destroying suns, and generating electromagnetic pulses that wipe out interplanetary communication, isolating former UP worlds and making them hate each other. The cannon appears periodically every century.

His team:
1) Phase from Bgztl, intangibility;
2) Nervosa from Bismoll, eats anything;
3) Metrox from Colu, super smart and has a Mobius chair with ill-defined powers;
4) Graft from Durla, shapeshifting;
5) Membrain from ???, telepathy and a gelatinous form that can engulf matter safely or otherwise. Pariah on its homeworld

Xenophobia and racism threaten to tear the team apart, with Nervosa snapping at Graft. Wildfire forces them to recite the Legion Catechism, saying they need to understand the point of cooperation. Wildfire reminds them that he is functionally immortal AND was part of the original Legion. Metrox warps them to the cannon. The Legionnaires are to face the robots pouring out while Wildfire destroys the firing mechanism. Nervosa's suspicion gets her and Graft killed. Metrox arrogantly blasts a robot Phase is attacking, burning her hand; she turns on him. Only Membrain engages in good teamwork. Without proper support, Wildfire gets blasted. The cannon fires, destroying its target sun and blurring communication lines everywhere. Phase and Metrox are killed. Membrain saves Wildfire's energy form and all the flight rings, returning to Legion HQ. Gizi and Ziga, Rimborian youths and support staff, transfer Wildfire into a new containment suit.

Wildfire is enraged, saying he needs to remember how the original Legion worked. The current situation is the antithesis of everything the Legion stood far. Worlds are suspicious of one another, spending on military might while letting their citizens starve. Membrain puts Wildfire through sensory deprivation to recover lost memories.

Wildfire remembers his origin (identical to the Preboot one: his body is converted into energy in a lab accident, Prof. Vultan designs containment suit); he joins Legion. He realizes that the Legion worked because its members were young and free from prejudice and hatred, meaning they could cooperate. He flies off to various worlds, recruiting the young, one male and one female, choosing their code names himself:

1) Shape and Shift from Durla, shapeshifting. Wildfire speaks Durlan fluently and cites legendary hero Chameleon
2) Magno-Boy and Lodestone from Braal, magnetic powers
3) Triad III and Triplicate from Cargg, triplication
4) Argent and SIlverwing, Reniians, flight and agility

He tells the Legionnaires NOT to fraternize; he only recruited two of each species so he could have a spare. It's reverse psychology; he WANTS them to mate so they will produce offspring. Wildfire is training the next generations of Legionnaires, as the cannon is not expected to appear for another 100 years. The Durlans threaten to kill a villain, causing Wildfire to sternly remind them of the No Kill rule. The Legionnaires prove effective on missions, scaring the bad guys and causing the cannon to reapper ahead of schedule. Wildfire takes his fledgling team, explaining he was planning to bring their descendants later on. He tells them his non-fraternization rule was a lie, to the Reniians delight.

As the robots battle, Wildfire realizes they are really Durlans. He exposes Shape and Shift as moles. Wildfire and Membrain figured it out, as they were trying to blame water-thieves for the star cannon. The Durlans defend their actions, saying they have been feared and mistreated. The Legionnaires engage the Durlans, before Membrain warns them to break off; this signals that Wildfire has reached the cannon. He destroys it, and the Durlans die in the explosion.

Now that communications are back, Wildfire begins reaching out to the old UP worlds, urging them to reform the United Planets with the Legion as a symbol of hope.

Thoughts:

I found the issue's message nice; it ties into what I love best about the Legion. The execution is a tad wonky, though. It seems a bit lazy, and I also found it boring.

Wow, is Nervosa is the worst. She was the only one who engaged in egregiously racist behavior unprovoked. ironically, she was right - the Durlans WERE the culprits. Interesting twist too; in the current Legion, there will soon be a story where Durlans are turned into scapegoats by the Dark Circle to scare worlds into joining their puppet alliance. Hm....

Too many inconsistencies, though. Wildfire enforces the no kill rule, blasting Shape (or was it Shift?) when it tries to kill a villain. Yet, they let the Durlans die when Wildfire destroys the cannon. Wildfire and Membrain act like it was obvious the bad guys were the Durlans; it's a bit tenuous, though I do understand the clues. The bad guys knew the Legion was working well, so it seemed likely it was from one of the new Legion homeworlds.

The timing is super weird too. The star cannon thing has been going on for 600 years. Wildfire's transmission to Winath says the Legion won "75 years ago". Are you telling me it took 75 years to reach Winath again?

Easter Eggs:

1) Dead Legionnaires with memorial statues: Gates, Reflecto, Galaxy (who knows who she is).
2) Members hinted at: Shadow Lass (fulfilled), Princess Projectra (we get Sensor instead), Invisible Kid II (not fulfilled though he does appear in Reboot as government agent and spy), Blok (not fulfilled and unlikely as Dryad will be destroyed), Chemical King (not fulfilled though appears as reporter), Karate Kid (will be fulfilled).
3) Wildfire had a relationship with XS; Dawnstar is not shown at all.
4) Cosmic Boy is hinted to become United Planets president
5) Brainiac 5 and Andromeda get married. Spark and Chameleon are a couple.

Art is okay, nothing special but also not bad.
Legionnaires 57
Troubled Minds

Issue Information

Summary:

Live Wire and Spark are in a VR training session. Ayla does well with her new anti-gravity powers (lightening rocks, throwing them at enemies, then restoring gravity as they hit), but suffers periodic bouts of weakness. Dr. Gym'll and Saturn Girl rush in to check on Ayla; and Imra refuses to scan Ayla's mind without express permission. Imra leaves to visit her family on Titan. Ayla pushes Garth to go with her, saying she'll be fine.

Brainiac 5 assembles his team (Umbra, Kinetix) to follow M'Onel and Andromeda, and explore the space anomaly (LSH 100). Brainy is enthralled; Kinetix jokes that he might just be fascinated by Andromeda. Umbra says Daxamites like Andy and M'Onel are fascinating. The final team member, Gates, shows up with Cosmic Boy in tow; Gates complains that Cos pressured him into "taxi service" to say bye. Cos also alludes to a mysterious space anomaly they Legion investigated shortly after forming; this could be the "classified" entry in the Legion chronology from LSH Secret Files 1? Imra and Garth arrive, on their way to Titan. Zoe wink-winks at Garth, who isn't amused. XS runs in just after the teams leave, sad that Umbra is going on the mission after M'Onel. Even as her former crush Cos comforts her, all she can think about is M'On.

On Outpost Allon, Ultra Boy staves off an angry call for Winema Wazzo, who accuses the Legion of hiding daughter Apparition. After Winema ends the call, Apparition comes in and thanks Jo for holding mommy off, as she can't face her yet.

On Med-Station One (orbiting Mercury), Ferro consults with a dozen doctors over his face. The doctors marvel at how Ferro's skull is so unlike any other species', even the human species. They also remark that Ferro's non-symmetrical face isn't unusual (at least, not by many non-humanoid species' standards). When Ferro says he wants plastic surgery, they say that he's perfectly healthy and changing his face would be unethical, and too risky!

On Titan, Garth and Imra hold hands. They clear immigration in no time at all, a mark of improved inter-planetary relations (in L* 38, the Titanians gave them a hard time, though Cos' was present then; Braal and Titan have a history of wars). Imra's parents and younger sister Jancel greet them, with Jancel coming on to Garth again. Imra explains her discovery that her old teacher. Dr. Micah Aven, had installed mental blocks in her mind to control her prodigious powers (LSH 90). Her parents are shocked. Imra meditates, making mental contact with Aven. Aven haughtily explains that Imra's powers had isolated her from less talented Titanians; she was so powerful tat she became withdrawn. It was only Aven's blunting of her powers that she regained her social ties. Imra's shocked, as she never knew Aven was tampering with her mind. Imra questions why Aven never told her about them, and accuses him of having gone through a similar ordeal. Her clue? Aven regressed to childhood temporarily when talking about what he did. Aven admits that he went through the same thing, and concedes that he may have subconsciously stopped searching for a better alternative to the blocks because he was ambivalent that Imra would escape the ordeal he suffered as a child; his child self appears, showing how much it still hurts him. He begs for forgiveness; Imra says she might forgive him, on the condition he is completely honest with her from now own.

At the UP Assembly, captured Sklarian raiders are brought in. RJ Brande notes that they have raided numerous UP installations (such as L* 53). Brande also cites Khundian incursions into UP space (L* 56). Several delegates demand greater security, saying they joined for safety. Brande rebukes them, saying their displays of fear are what terrorists want. Several Sklarian raiders enter, having demanded the right to be heard. An unidentified UP member slams the Sklarians for insulting their gift of a new homeworld. The Titanian representative detects their plan to assassinate Brande; the prisoners somehow get free from their shackles and shoot. Invisible Kid saves Brande. While questioning the Sklarians, they activate self-destruct switches, killing themselves. SP Commander Hagbard says they were scanned and searched twice, implying a mole in the UP smuggled them the self-destructs.

Invisible Kid convenes the Espionage Squad: Apparition, Chameleon, Triad, Violet and new member Sensor. They will investigate recent attacks such as the Khund incursions and Sklarian raids. All agree to potentially go undercover for extended periods of time.

The Dark Circle leader gloats that their plan worked. The assassination was intended to fail, in order to sow confusion and dissent.

Thoughts:

This issue (and the 3rd story in LSH 100) seem to mark the slow decline in quality of the Reboot Legion. First off, the dialogue seems a little less on point. In the past few issues, I had several examples of snappy, funny dialogue each issue. Here, there's less. The Legionnaires seem to go from being sarcastically funny friends (with a lot of camaraderie)! to becoming more insipid, yet still good friends. Example: Brainiac 5 absent0mindedly disses his teammates intelligence - "I don't expect you to fully understand this phenomenon", to which Umbra reacts with a "Gee, thanks". Brainy's sarcasm is usually sharper, and Umbra is usually not shy to point out how her teammates are acting. See my reread of LSH 100 for more examples, particularly Gates' constant un-funny grumbling.

On the other hand, it's many of the minor characters who shine here. Fleet Admiral Everett shows more personality than Invisible Kid in their scenes together. Micah Aven has become a bit more compelling than Saturn Girl; Imra seems to shake off her mental traumas easily, while Aven is still haunted by his.

The Dark Circle plot makes sense, but the execution leaves me wanting. I'm not sure if it's the dialogue, but the Dark Circle seems less menacing than, say, the White Triangle or Mordru.

Moy's art also seems less crisp in this issue. The Legionnaires' eyes in the roll call aren't as keen or sharp, for example. However, he does a good job drawing various alien species - especially at Ferro's medical consultation. The aliens, many with asymmetrical faces, make a good counterpoint to Ferro, and illustrate that Ferro shouldn't feel deformed in a 30th century with many different species!

Fave moments:

1) Live Wire channeling his electricity from his eyes; it's effective against bad guys but leaves him in pain. I know Spark will eventually use this once, but I can't remember when.

2) XS' encounter with Cos shows she's clearly over him. Ah, but now she's obsessing over M'Onel...

3) Fleet Admiral Everett. I just love her; she helped vs Mordru (L* 48-50). She's tough and no-nonsense.

4) Aven's ordeal. It was very realistic, making me feel for him.

Other thoughts:

1) Boy, Brainy sure does a quick 180. In LSH 100, Brainiac 5 was suspicious of the Space Anomaly, and contemptuous of M'Onel and Andromeda for exploring it. Here, he is positively thrilled and fascinated. Though, he DOES allude to his contempt, and explains he changed his mind because of scans he took. So points for good writing in explaining this in-story.
Legion of Super-Heroes 101
When The Reign Comes

Issue information

Summary:

Live Wire, Saturn Girl and Spark stop a thief. Spark collapses again after using her anti-gravity powers. Live Wire sternly tells her to visit Dr. Gym'll while he and Imra bring the thief to the police. Ayla resents Garth for leaving her alone. Dr. Gym'll explains that her weakness comes from her hang-ups that she and Garth no longer have the same lightning powers. Physically, she's fine. Spark heads over to the Metropolis Zoo, and enters the cage of Lucy the lightning beast in hopes of recharging her powers. Poor Lucy has been "neutered" by the zoo, though.

Spark tracks down Garth for a talk, but walks in on him insulting her powers to Chameleon and Cosmic Boy. She slams him into the ceiling and walks out. Garth searches for her. Imra says she's not in Legion HQ; Violet says she came out of Dr. Gym'll's office looking upset; Dr. Gym'll explains his diagnosis; Shvaughn hasn't seen her but says she's in trouble for breaking into Lucy the lightning beast's cage; and Cham says a mini-cruiser has been taken without being signed out.

On the Legion Outpost, Star Boy and Insect Queen chat. Insect Queen sees an alien invasion, and asks Star Boy for help. But the transmission is cut off before she can.

Spark crashes onto Korbal. A lightning beast blasts her, and she falls unconscious. Garth, Imra, Cos, Vi, Cham, Element Lad and Dr. Gym'll follow, and Dr. Gym'll pronounces her dead. Vi comforts a grieving Cham. A distraught Garth lets loose with lightning, briefly reanimating Ayla. Doc Gym'll theorizes that a powerful enough blast might restore Ayla's life and powers, but that Garth would need to relinquish control togenerate a blast that large. Cos comes up with the idea to cannibalize Spark's cruiser for parts. In a familiar plot, the plan is: Legionnaires collect lightning via metallic wands, and channel it to Live Wire, who will control the flow into to glass coffin housing Spark's body. As Garth isn't generating the current, he can focus on controlling it. The Legionnaires leave. Gym'll runs numbers and finds that there is a risk to Garth; before he can abort, Garth zaps him, willing to risk his life.

The plan works; Ayla is revived. Garth hugs her and tells her that her lightning should be restored. Ayla seems powerless, and gets mad at Garth, thinking it's a cruel joke. Suddenly, a blast of lightning erupts from her. Imra observes that it's more powerful than anything Garth or a lightning beast could muster. They find Ayla kneeling in awe of the extent of her powers, with Garth saying "cool power, Ayla."

Thoughts:

This is an interesting update on that Adventure Era story where Lightning Lad is resurrected. This doesn't hold up as well as the original, though, and I'm dissatisfied by several loose plot elements and poor characterization.

1) Spark's conflict with Live Wire seems completely artificial here. In LSH 100 and L* 57, Garth is shown being completely supportive of her new powers, while Ayla even prods him to pursue Imra. Now, Garth is making fun of her and Ayla is resentful that Garth spends more time with Imra. What gives? The conflict ball has been passed to them to create drama, apparently. The conflict itself is realistic, and I can imagine many pairs of siblings arguing like this. But the set-up smacks of being shoehorned.

2) Cos is the one who says that the mini-cruisers can give them enough equipment to revive Spark. Uh, what? he's not a tech genius! I would expect Invisible Kid, a scientist, to know this, but Cos? He's never displayed that level of know-how before.

3) Dr. Gym'll is horrible when consulting with Spark. While I don't mind his lack of bedside manner, I'm astonished that he merely tells Spark to go and not use her anti-gravity powers. She has to threaten him before he explains that her pains and weakness are all in her head, because she can't accept that she and Garth don't have the same lightning powers anymore.

4) Chameleon grieves for Spark. Their relationship is so weird; Cham hasn't really pursued it yet. Ah well. Garth/Imra at least have talked about theirs.

5) Jan continues to be weird. He clearly doesn't understand the Legionnaires' mourning, merely saying "let's imagine silicon". Earlier issues have shown him espousing the "death is just the beginning" view, but he was at least sensitive to grief. Also, as he transmutes metal to glass, he randomly says "I... I think I like glass." Oy.

6) I can understand Spark being upset her lightning didn't come back. But boy, does she go overboard versus Garth.

Ayla: "Don't you think I could feel it if it was there?How stupid do you think I am?"
Garth: "Hey, I just saved your life..."
Ayla: "Why? So you could humiliate me all over again? So you could gloat about your cool powers? That is so sick, Garth!"

This after Garth DOES just save her life!

Also, Spark becoming more powerful than Live Wire is never referenced again. Nor do we get any scenes where Ayla is chosen to do something because she's more powerful. It feels like a wasted opportunity.

Art-wise: The cover is great, and Alan Davis makes a beautiful homage to that Adventure Era story where Lightning Lad is resurrected.

Interior-wise, oh my gosh. I'm sorry, but Jason Armstrong's art is terrible. I wished Lee Moder had stayed; I feel like Moder had hit his stride a few issues before he left. Armstrong draws some of the most awkward faces ever.

Fave moments:

1) Monstress pointedly looking at her watch while waiting for Dr. Gym'll.

2) Spark giving Live Wire what he deserves. Spark walks in the room, overhearing:

Garth: "All I'm saying is, if I were a criminal, I'd rather you took away my lightning than zapped me with gravity. I mean, who wants gravity anyway? That's why we have flight rin-"
Cos and Cham look terrified, as Ayla clenches her fist.
Cos: "Shut up, Garth, and look behind y--"
Ayla slams Garth into the ceiling. "Rub it in, Garth!"
Garth: "What the sprock was that?"
Cos: "You getting just what you asked for."

Note, I think this scene is a bit out of character considering how Garth has matured. But it's not completely unrealistic, given the mild sibling rivalry; and it's funny!

3) Insect Queen being all snarky, dissing Monstress. "Please tell her the Amazers are somehow managing to thrive without her weekly makeovers." The running gag of everyone forgetting the bald Amazers name continues, as Star Boy just refers to him as The Bald Kid.
Adventures in the DC Universe 10
The Blobs

Issue information

Summary:

A cruiser containing 14 Legionnaires is attacked by the giant blobs mentioned in the title. Sensor is unconscious, leaving only Cosmic Boy, Live Wire, Saturn Girl, Apparition, Triad, Chameleon, XS, Invisible Kid (leader), Spark, Kinetix, Violet, Star Boy and Ultra Boy to deal with the menace.

The Legion's ship is stuck in a tractor beam, and the blob sends out mini-blobs to attack. Invisible Kid dispatches Cosmic Boy, Live Wire, Spark, Kinetix and Ultra Boy as their first line of defense. Violet tries to send a distress signal to HQ, but it is unknown if it goes through.

Ferro looks in on Brainiac 5, who is on monitor duty. Ferro tries to empathize with an annoyed Brainy by saying that Ferro feels useless while everyone is in battle; Brainy counters by saying it is a distraction from his research and a waste of his time, as anyone - "Even you, Ferro!" - could do the task. Gates teleports in to spell Brainy on monitor duty, along with an admonition - "Your inflated self-valuation is worthy of an archetypal capitalist oppressor!". Hee, I love Gates' one-liners. Ferro says he feels Brainy doesn't like in, to which Gates replies, "Why should you be any different from the rest of us?"

In space, the blobs seem to be feeding on Ayla's and Garth's electricity; Jo tries to punch one and ends up getting stuck, only getting unstuck through Zoe's telekinesis. The blobs seem to be acidic, as they were eating through Jo's transuit. Imra tries, and fails, to make mental contact with the blob. The Legion's cruiser is stuck in the blob's tractor beam, and in four minutes it will explode.

Cos and Zoe clear a path through the blob to the tractor beam, but the Legionnaires make little headway before the blob traps them. Zoe's telekinesis is established not to work on animate matter (like the blob's protoplasm) here, in contradiction to many of her previous appearances.

Lyle sends Chameleon, XS, Violet and Star Boy to try and free their teammates. He and Apparition will try to reach the tractor beam. Triad takes control of the ship. Saturn Girl is to keep trying to make contact with the blob.

Ferro asks Gates how to handle people's reactions to his looks. Gates fires back with this gem: "Your whole species has been brainwashed by capitalist propaganda! You believe you can get beauty, love and happiness by buying the right brand of shoes! Why should I care what humans think of my appearance? Why should I care if unenlightened fools think I am a monster?" A buoyed Ferro thanks Gates, who after Ferro leaves we see Gates shed a tear.

Tinya phases into the blob to wish Jo luck before she heads for the tractor beam. Cham, XS, Vi and Thom make some initial headway burrowing down to Cos' group, but Cham and XS are quickly pulled in. Lyle is trapped as well, leaving only Tinya to breach the tractor beam's origin. She finds, to her horror, that there is no machinery; it is biological, and something she can't affect. Back on the ship, Imra thinks she has finally made contact, but gets knocked out by feedback.

Back in HQ, Ferro encounters Shvaughn Erin in the library. Ferro talks about feeling out of place, prompting Shvaughn to talk about the Legion's origin. She points out that Ferro shouldn't feel left out just because of his own origins; the Legion was formed partly to serve as a model of interspecies cooperation, after all.

In space, Saturn Girl recovers. She tells the others what she learned: the blob is some sort of galactic antibody, and perceives the Legionnaires as invading germs. They're usually unknown in the area the team is in, but are often found in Sensor's sector. Imra doesn't know how to stop the blob. Cos interrupts Lyle to suggest that Imra shut down the ship's power (to prevent it from exploding) and bail out. Imra disagrees, saying that the loss of the ship will spell certain doom.

Ferro hears an explosion in Brainy's lab, and alerts the staff. Tenzil and Chuck are casual about it - Chuck has already built a weekly "Brainy blows up his lab" contingency into his HQ repair timeline! Ferro tripsover Brainy's prone form, and encounters Benn Pares, burglar. Benn shoots Ferro back with his gun, and gloats about how he's been planning this for months - using the ongoing repairs to conceal his tunneling, and waiting until most of the Legionnaires were away. Pares prepares to shoot at the reactor in Brainy's lab to cover his tracks (I still don't get how he planned to escape unharmed). Gates comes in at the right moment, and Ferro politely asks for two teleportation disks. Gates gets it, and helps Ferro teleport his fist into Benn's face! Tenzil catches Benn's gun and disposes of it by eating.

Imra makes one last effort to get through to the blob. Triad takes Sensor to try and escape. Vi and Thom are being cornered by blobs, and the blob is beginning to eat through the transuits of the trapped Legionnaires. Tinya returns to Jo. Imra lets loose one final telepathic assault, and suddenly - the blob vanishes! Sensor's vital signs stabilize at the same moment, leading Lyle to conclude that...

... it was all an illusion!

A conscious Sensor apologizes, but nobody blames her. Ferro comes to greet the team, who tell him they were happy he was back at HQ because he saved it.

Thoughts:

This was a great done-in-one story! A great introduction to the Legion for anyone, even those who know nothing about the team. The writers keep from overloading us with facts. Lots of stuff for everyone to do, for everyone to show off powers and/or personalities. We even get an origin story snuck in! Nothing really new for long-time fans, but a very good issue to recommend to anyone wanting to try the team out. The dialogue is exactly what I'd expect from the heyday of the Reboot - often snarky and sarcastic, but leaving me feeling that the Legionnaires are this group of friends who work together well.

I love John Delany's pencils! Though he uses a cartoony style, he gives everyone amazing facial expressions. I also love some of his little gags - like Tenzil's cutlery and cookware mostly having bites in them (but is that hygienic??), Lyle's little cheek bandage, and in the bottom left of page 2 you can see Star Boy recovering while upside down in a seat and saying "Never better".

I loved that we saw almost every Legionnaire, even if only in cameos. Besides the 17 in the main story, we see Element Lad on the last page; and M'Onel and Umbra in the flashback about the Legion's origin. Only Monstress is missing. For supporting characters, we have RJ Brande in flashback, and Shvaughn, Tenzil and Chuck appearing. (Note: in one of the LSH 100 pin-ups, we also see Magno, Inferno (Sandy) and Andromeda).

Fave moments:

1) Gates' rant about people being brainwashed by consumerism ("Your whole species has been brainwashed by capitalist propaganda! You think you can get beauty, love and happiness by buying the right brand of shoes!!")

2) Tinya's snarky line about Imra's telepathic reading of the threat (Imra: "All I read is hostility." Tinya: Now, there's a startling revelation.")

3) Triad's line when Imra reveals the blob is going to eat them - "Ewww, didn't we see something like this on TV while we were stuck in the 20th century?" "Yeah, and I thought it was totally unrealistic at the time!"

4) Tenzil and Chuck on Brainy:
Tenzil: "Wow, that guy must have struck fast to nail Brainy before he could erect a forcefield!"
Chuck: "Oh come on, when Brainy's engrossed in some experiment, you could just walk up behind him and hit him with a hammer! Something else else I've often wanted to do..."

5) Gates was the star of this issue, for me. Besides his hilarious and thought-provoking lines, I also found it surprising when he cried after talking to Ferro. "Why should I care? *sniff*". I never expected him to care about people's thoughts of his appearance!

Other thoughts:

Kinetix's powers continue to be ambiguous. Can she affect living things or not? Here, she can't - she's helpless against the blob's protoplasm - but I can cite many instances of her being able to affect living beings elsewhere. Unless she was grabbing their clothes, I don't know.
Green Lantern 98-99
Future Shock Parts 1-2

Issue 98 information
Issue 99 information

Summary:

Green Lantern Kyle Rayner meets the Legion of Super-heroes and battles a fake 30th century Green Lantern Corps!

Issue 1: Live Wire, Cosmic Boy, Violet, XS, Ultra Boy and some Science Police officers chase 8 GLs, the "worst gang of thieves in the century". Huh. They're stealing a sculpture from the Louvre, and I smile a little at the famous glass pyramid. I live 5 minutes away from there, so I'm happy. For some reason, the GLs are flying away on a ring construct, and not under their own power. Cos saves a falling SP officer; Jo and Garth initially block a GL blast but then get slammed; XS makes it onto the construct but is punched out by the GL leader (?! how did he punch a super speedster...), and Vi catches XS and grabs the construct before it grows spikes, making her drop it. Not exactly a good outing...

The Legionnaires follow up a lead. Kyle is in SP custody, and he asked for the Legion (having met them in Final Night and LSH 100). Garth and Jenni apparently weren't introduced to Kyle though. But at Legion HQ, Cos greets him warmly. Kyle is invited to the Legion briefing. Besides the 5 we saw earlier, we also get Apparition, Ferro, Invisible Kid, Saturn Girl, Spark, Star Boy and Triad for a full cast of 12 Legionnaires. Kyle is shocked that the 30th century GLs are criminals. We get bios and briefings on each, but the only one who gets any characterization is the leader, Xudarian Tomar Ro. An unusually large one, but this isn't ever important. They appeared initially as heroes to gain trust,before openly stealing. Kyle asks where the current GL is, and is shocked that there isn't one. Poor Kyle's world crashes down even more when he learns there's no historical record of him being GL. Cos tries to reassure him, saying that the records stop after Hal Jordan's time (though Hal is remembered as the greatest GL). Kyle then asks whether he can change his future, and whether they can send him home. Cos explains that time travel is illegal; but that resident genius Brainiac 5 might be able to do something. He's just on a mission (referencing LSH 101, but this is false for two reasons - Brainy leaves for his mission in L* 57, not LSH 101; and he doesn't return in time to send Kyle home!). Kyle's world falls apart, thinking he will never get home. Lyle reassures Kyle the Legion will help him get home, or readjust to the 30th century if they can't.

Back to work. Kyle explains that his ring is the only real one left in his time; and that Oa used to be Corps HQ. Away team time. Invisible Kid, Spark and Ultra Boy find nothing; Kyle gets suspicious as there should be debris at least. He and XS investigate, and XS gushes over them doing a classic GL-Flash team-up. Kyle is surprised to learn that Jenni is family with Wally West and Bart Allen, both of whom he knows. Citing the pressure they both feel living up to their legacies, XS comes onto Kyle ("I was thinking we could get better acquainted" while caressing his chest!), who politely brushes her off. They bump into a cloaking device concealing the GL Corps HQ. GL leader Tomar Ro says eh wants Kyle's ring. Kyle and the Legionnaires are quickly defeated. Tomar Ro grabs Kyle's ring; he can't make it work, and it vanishes... reappearing in the hands of 30th century Ganthet! He finds a homeless woman called Cary Wren and gives her the ring. And yes,she looks a lot like Kyle.

Issue 2: Ganthet explains the GL Corps history and the ring's capabilities to Cary. She also says Kyle Rayner is her ancestor, allowing her to use the ring. He tells her to save Kyle and the Legionnaires in the present; when Cary asks why he doesn't do it himself, Ganthet spins the old line about Guardians acting through others.

At Legion HQ, Star Boy says Invisible Kid's team isn't answering. Cos puts together "a team of volunteers" to check it out.

At Oa's site, Tomar Ro questions Kyle about his ring. Kyle doesn't know. The Legionnaires are also imprisoned. Kyle pushes Tomar Ro, saying that his Corps' rings are limited compared to real GL rings. Tomar Ro explains they are channeling the ambient energy left in Oa's old space. A Legion cruiser comes up, and the bad GLs go to deal with it. They bring Kyle with them. Cary Wren comes in and frees the Legionnaires. XS remembers the statue stolen from the Louvre and runs off; Cary follows her. Invisible Kid is left with Spark and Ultra Boy, but Lyle has a plan.

The bad GLs plan to toss Kyle into space as a warning. Kyle manages to break free (thanks to Donna Troy's hand to hand training!). The GLs ignore him because he has no ring. XS finds the statue, and the siphon the bad GLs are using. Cary catches up and says to destroy it. Cosmic Boy speaks to the bad GLs, distracting them long enough for Lyle to disable their HQ's force shield. Jo and Spark attack from inside, and Cos brings reinforcements Apparition, Violet, Live Wire and Saturn Girl in. They battle the GLs, but things don't look too good for the Legion.

Kyle catches up to Cary, and guides her in draining the GL energy, depowering the bad GLs. The Legion quickly mop up. Cary returns the ring to Kyle, who is grateful he left some legacy behind.

Back at Legion HQ, Brainiac 5 is finally back and rebuilds the time platform. For some reason, Lyle and Cos protest that a) time travel is illegal (but they just promised to help Kyle last issue...), and b) Brainy can't be sure the time platform works well (ok, this one is valid). Brainy goes ahead anyway, sending Kyle back in time. (spoiler: he'll overshoot by a few years, meet a young Hal Jordan at the start of his career, and finally return home). XS and Cary return the statue to the Louvre... and it's revealed to be of a sad woman, appropriately titled Sorrow, by a K. Rayner.

Thoughts:

The art is pretty. Darryl Banks does a good job giving each of the generic Green Lanterns a different look.

Pretty standard story. Plot is okay; the premise is pretty good but the execution is a little by-the-numbers. Ending is a nice touch. The Legionnaires don't come off too well, though the bit where they disable the force field through smarts is good. They also aren't treated with complete disrespect.

1) First encounter: Instead of being outright defeated, the bad guys just get away. The Legionnaires at least do something AND give the GLs a hard time. I'm mostly baffled by XS; she's too fast to be punched out by a GL! At least have her bounce off a shield or something.

2) Being captured: eh, they took XS by surprise and overwhelmed the team through sheer numbers. They don't lose points on this one.

3) Final battle: Props to the Legion for disrupting the force shielding, though the timing was suspect. They should have sprung the trap with more surprise. As it is, they didn't seem to be doing so well in battle because the Corps had a split second of warning.

Cary Wren is a worthy successor, for an issue anyway. She has that characteristic Kyle Rayner humor.

There are a few wasted opportunities. Star Boy, Triad and Ferro are there to fill up the numbers and serve no other use; Ferro doesn't even get any lines. Apparition and Saturn Girl fill up the battle scenes, but that's it. Oddly, Tinya is clearly shown to phase in one panel, but has trouble with a GL construct in another. Each of the 8 criminal GLs is given a name and a short bio; but in the story, only the Xudarian leader is truly distinct. Everyone else is just there, and interchangeable. Too bad, as some have quite interesting backstories (one has a robotic shell and nobody knows if it houses anything organic; another is a cyborg; a third is a Sklarian raider and skilled assassin; a fourth is the sole survivor of his colony). Ah well, at least they look cool.

I'm a little sad that Cary Wren was homeless. This is the 30th century! Earth at least should be more advanced frown

Characterization is a bit odd too, with Ron Marz writing some of the Legionnaires oddly (XS) and making others inconsistently (Cos and Lyle).

1) XS is way too forward for her personality. She outright calls Kyle cute, to his face. Jenni should be too shy and puppy-lovey to do that. XS even quips "I saw him first" to Triad. Triad is written consistently with the comics here - Orange thinks Kyle is cute, Purple thinks he'sOK, and Neutral is meh. Then XS comes on to Kyle in space while investigating Oa. Boy, talk about unprofessional. Again, she's more mature than that while on a mission!

2) The whole bit with the time travel falls flat. First, Cos reassures Kyle that, though time travel is illegal, Brainy might be able to help. Kyle still despairs; come on, Brainy's just on a mission, not lost in space. Lyle promises Kyle the Legion would do everything it could to send him home! But, then when Brainy does fix his time machine, Lyle and Cos yelling at him. They just used time travel to rescue their stranded team members, AND what about Cos and Lyle's promises? Also, when Lyle's team doesn't answer, Cos puts together "a team of volunteers". Seems odd, but okay. Why volunteers?

Fave moment:

Kyle being all "wait, you were a girl then... you got a sister?" to Live Wire. That's also how Superman recognized Ayla as being Garth's twin, way back when.
Legionnaires 58
If A Man Be Made of Iron...

Issue Information

Summary:

Ferro finally had plastic surgery. Saturn Girl, Cosmic Boy, Gates and Chameleon watch and are saddened. Ferro seems himself in a mirror and is shocked... and then wakes up in the office of Dr. Mollie D'ennum, metallurgist. She explains that Ferro's skin, bones, muscles and facial organs are convoluted, without the normal layering of human tissue. That's why Ferro can't be operated on. However, his powers allow for an alternative. Ferro says he'd love to look like Superman; Dr. Mollie explains that in his iron form, his face could be re-sculpted to look like anyone! The catch? He would have to stay metal; if he switches back he would bleed to death.

In space, Brainiac 5, Gates, Kinetix and Umbra finally reach the space anomaly where M'Onel and Andromeda are ([url=https://www.legionworld.net/forums/ubbthreads.php?ubb=showflat&Number=957771#Post957771]LSH 100[/url]). Gates and Brainy argue over their next move, prompting Zoe to throw transuits at them. Energy projections of M'Onel and Sister Andy appear, welcoming them. Brainy concludes that the Anomaly is creating energy and matter on a massive scale. Close by, a McCauley Industries pilot observes and sends data back to McCauley.

At Legion HQ, Ferro pigs out in Tenzil's kitchen. He asks Tenzil for advice: if he's in iron form, he can't taste and he can feel little more than texture. The Espionage Squad (Invisible Kid, Chameleon, Apparition, Triad, Violet, Sensor) walk in. They all advise him; Triad notes she would hesitate to sacrifice touch or taste for even one of her selves; Apparition reminds Ferro about touch. They all tell him they will support him, but not to make hasty decisions. Ferro keeps thinking that everyone else is gorgeous.

At the Outpost, Star Boy and Dyrk Magz fail to reach Xanthu (Thom's call with Insect Queen winked out in LSH 101). Thom decides to check it out; Monstress decides to tag along. Dyrk notes that monitoer duty makes him feel useful, at least. As Thom and Candi leave, Ferro calls in and asks Dyrk if he would give up one of his senses to regain his powers. Dyrk is initially offended, then tells Ferro that he would even trade faces if he could regain his powers. Dyrk politely tells Ferro off, suggesting he get counseling, and ends the call. Ferro takes Dyrk's advice and sees psychologist Dr. Ryk'rr, who is also from Dr. Gym'll's homeworld. Ferro recounts his past; how his mom gave him and twin Doug up; how it was Doug, and not Andy, who realized that their mom didn't want them at all; how he didn't accept this until he did meet his mom as an adult; and how he never knew his father. Dr. Ryk'rr helps Ferro realize that his early rejection by his mother left him with feelings of worthlessness; that in the 30th century, he is the only one so far with a problem about his face; and that his striving to better his face might be because he fears rejection again. After Ferro leaves, Dr. Ryk'rr accepts an offer from Dr. Gym'll to become Legion psychiatrist-on-call.

In Paris, Triad, XS and Lori Morning shop for a present for Shvaughn Erin, who has been promoted to Captain and received a Distinguished Service Award. Lu and Jenni here a call for help and leave Lori to investigate. A thief is being chased by numerous shopkeepers; thief reveals itself to be Durlan and sets off a bomb it planted. XS puts out the fire the bomb set, leaving Triad alone. Triad is doing fine, until Neutral gets shot by a cop by accident. Lori H-Dials herself into Ink and ensnares the Durlan, ensuring it can't escape even if it shapeshifts. Lu and Jenni thank Ink, asking why she hasn't applied for Legion membership. Ink makes excuses, slips away and regresses to Lori just in time.

Ferro, Triad, XS, Saturn Girl, Marla Latham and Lori Morning attend the press conference celebrating Shvaughn's promotion. Shvaughn parries questions about their "secret mission" (cover story for being stranded in 20th century), giving Cosmic Boy and Saturn Girl the credit for leading the team during that time. Fero affirms that he will stay as he is for now, though if a better option to change his face comes along, he will take it.

Thoughts:

It was a nice issue, especially for fans of Ferro. His case is extreme, but I'm sure many of us can relate to his feelings of rejection. It is a nice allegory of the importance of physical looks in our shallow society. I did sympathize with him, although he was so rude to poor Dyrk. Ferro is usually so afraid to offend, but his question to Dyrk (would you trade your sense of smell or taste to get your powers back) is downright insensitive! Even nice guy Dyrk reacts poorly, and I don't blame him! This was so insensitive, and Ferro doesn't even feel sorry.

Jeff Moy has taken over the cover art, and I'm happy. Alan Davis is doing the LSH covers, Jeff Moy doing the Legionnaires covers... ah, bliss.The "alien's guide to human anatomy" chart on thecover is a gem, all the internal organs are mislabeled and there's a lizard in Ferro's leg for some reason. Ferro's "uh oh"look is priceless.

Interesting quartet that Ferro chose for his operation audience. It's a dream, sure, but still interesting. Cos and Imra were the leaders in the 20th century, and Gates was there too. Cham? I don't know, they haven't had much interaction. Except in the second story of LSH 100, but Cham was in disguise then.

I like Dr. Mollie D'ennum! A minor character with a cool look that I plan to use in my own fics. She will only appear once more, sadly.

Dr. Ryk'rr is another great supporting character who will, if I remember right, only appear once more. As a Psychology major, I appreciate the need for a good therapist. Especially as being a Legionnaire is stressful!

Fave moments:

1) Kinetix dissing Brainy and Gates. As the two bicker:

Brainy; "You can't teleport there now, you chitinous cretin! You'd disrupt my data flow!"
Gates: "Oh, pardon me, "Brainiac", I thought we were planning to explore the Anomaly, not just observe it!"
Kinetix: "Oh, shut up and suit up, both of you!" (throws transuits at them)
Brainy and Gates: "Kinetix?? How dare you?!"
Kinetix: "Hey, you agree! Now that's an anomaly!"

2) Ferro having Tenzil cook his favorite 20th century foods, because he might never be able to taste again.

3) Star Boy expects Monstress to take all day packing, only to be surprised.

Monstress: "Just let me grab a few things!" (leaves)
Star Boy: "A few--? No! We don't have time to... Too late. So Dyrk... Since I'll probably be here all day... tell me, how do you like running the Outpost?"
Dyrk: "So far, so good. Of course, if my powers ever return I'd leave this desk job in a nanosecond. But until then, I feel useful here. But speaking of nanoseconds...!"
Monstress: "Well cutie? Are you going to talk or travel?
Thom: "Y-you're ready?"
Candi: "Yes. You? I bet you're not even packed yet! Men!" (drags Thom away)

4) Ferro comapring Dyrk Magz to a surfer dude. He's right, though! Dyrk is cute!

5) Seeing 30th century Paris. I've fallen in love with the city, having lived here nearly a year. Ah, the Eiffel Tower, the Arc de Triomphe, and the familiar architecture... Mixed with 30th century futuristic towers of course.
Legion of Super-Heroes 102
Issue information

Two stories in this one, folks!

Summary:

Story 1:Heroes

Monstress and Star Boy depart for Xanthu, intent on investigating why communications suddenly blinked out (L* 58). Xanthu being an outpost world prone to breakdowns, Monstress thinks it's nothing. She does praise Star Boy for his newfound seriousness; Thom attributes it to Leviathan. When Thom was a new Legionnaire, Gim treated him as a screw-up; this is Thom's way of proving Gim wrong.

To their surprise, they find the planet being invaded. The Xanthian Amazers help defend: Atmos (as field leader), Konk! (sent to spy on the enemy using her detachable head, which can survive for an hour); Insect Queen, Kid Quantum II, and the Bald Kid (running joke: name and powers remain unrevealed, and he handles the communications/monitor board). The Amazers express surprise that only two Legionnaires arrive; Thom and Candi explain that they came here on their own instead of being sent by the United Planets.

Spying Konk! learns the enemy objective (to use Xanthu own plants as a power source, causing the energy wave razing Xanthu's surface), and provides evidence backing up Thom's observation: that the enemies only need one ship to survive (which is why they aren't even defending their ships). Star Boy questions Atmos' tactics, pointing out that Kid Q would be more effective slowing down the enemy energy wave on Xanthu. Kid Q agrees, making Atmos defensive. Atmos points out that he ordered Konk! to spy on the enemy. Her intel makes Thom and Atmos head to the nearest power plant, as the enemy is using it against Xanthu.Thom and Atmos destroy the plant to deprive the enemy of a source of power.

The invasion ends when the Khunds arrive and destroy the invaders. They undermine the United Planets by pointing out that only two Legionnaires arrived. Instead, they begin selling Xanthu on the idea of a new alliance, one that puts each world's self-determination above all.

Star Boy, reeling from the mixed victory, offers Kid Q membership in the Legion. Monstress calls him out on over-compensating for being shown up by the Khunds. Too late though, as Kid Q is interested (much to Atmos' dismay).

Story 2:

Apparition and Ultra Boy are engaging in, uh, marital bonding. They are interrupted by a call from Tinya's mom Winema Wazzo, whom Tinya has been avoiding. Tinya leaves Jo to deal with it, and when Jo asks her what to say, she says she doesn't know him (a sign of her being two people with two sets of memories (LSH 98-100)). Jo chases Tinya but can't catch her. Kinetix brings a suspension notice, saying they both are ordered to attend psychiatric evalution. Tinya and Jo visit Dr. Ryk'rr (who was formally hired as official Legion psychiatrist in L*58).

Elsewhere, Winema is torn up by Tinya's unwillingness to connect.

After initial discussions, Dr. Ryk'rr uses an instrument to help sort out Tinya's memories. Tinya's memories clear up, and she realizes that her father was Carggite, making her half-Carggite. Her dad had gambling debts; in order to pay them off, he gave two of Tinya's bodies to the Luck Lords without Winema's knowledge. The Luck Lords sent one to the 20th century to protect her from enslavement, where she became Phase of 20th century L.E.G.I.O.N.; the third self disappeared. Tinya is shocked; she realizes her father gambled that her being only half-Carggite would allow her to survive the prolonged separation. She also realizes it was pure luck as to which self was pampered by Winema and which selves were enslaved by the Luck Lords. She now has to process a mix of emotions, from both the "pampered rich girl who became a Legionnaire" and the "slave self who suffered under the Luck Lords". Jo is enraged by the revelations. So is Winema, who forces her way into the session, saying she learned of it through the Legion duty rosters as Tinya has been avoiding her. Tinya apologizes. Dr.Ryk'rr stresses that Jo and Winema must support Tinya through these revelations. Elsewhere, Tinya's dad is struck by guilt upon encountering a Carggite female.

Thoughts:

Decent stories. First one is pretty basic. Moves the plot re "the political machinations of the Dark Circle" along, and sets Kid Q II up for LSH membership. It also gives a bit of personality to the various Uncanny Amazers, past and present.Other than that, it's pretty "by the numbers".

Re the second. They do wrap up (sort of) Apparition's past, though her father escapes justice. That always bothered me, which is why I had him brought to justice in my fanfic. As for Winema, well, I'm no stranger to stage mothers. But I acknowledge Winema's good intentions and love for her daughter. She just goes about it the wrong way. On the plus side, though Ultra Boy resembles Tinya's dad superficially and physically, he has a stronger moral code and true love for Tinya. Thank goodness! They also explain how Winema was unaware of anything: Tinya's dad kept his Carggite nature secret; Winema opted for traditional birth, meaning she was sedated when two of Tinya's bodies were stolen away; and she never used gene-screening during their pregnancy. This also goes a long way towards explaining why Winema is so strict with Tinya; Winema's own experiences - falling in love with the family groundskeeper, despite her own parents' horror; and who turned out to be a terrible husband and father.

Well, Jason Armstrong (Story 1) is far from my ideal choice for penciller. This issue is saved (a bit) by the beautiful Alan Davis cover though. And as a treat, this is probably the only time Atmos, Insect Queen and Konk! get drawn by him. Todd Nauck (Story 2) gives a good showing as usual.

Other thoughts:

1) Odd story title. Heroes? this whole comic is about super-heroes.

2) Pretty funny how Star Boy expected Monstress to take FOREVER packing (because she needs her cosmetics!) only for her to be prepared because she has been packing in her spare time (just in case). She does still file her nails en route. Also cool that Candi appreciates Thom's newfound seriousness. Thom certainly has stopped pulling bone-headed moves after Gim's death.

Fave moments:
1) Kid Quantum II questioning each of Atmos' orders, and relenting when told that an order came from Star Boy. (poor Atmos)

2) Easter Egg: Dr. Ryk'rr's receptionist looks to be a native of Dryad.
Legionnaires 59
Friends, Lovers and the Calm Before the Storm

Issue Information

Summary:

A frustrated Monstress reports to Invisible Kid and RJ Brande on the Khunds' actions on Xanthu. She suspects that the Khunds staged the entire invasion, saying their timing and wooing of Xanthu is extremely convenient. Brande and Lyle agree; other planets are already showing interest in the Khund's new alliance. Brande sends Winema Wazzo, now UP Vice-President, to investigate; he also asks Star Boy and Monstress to help. Brande suggests that the other Legionnaires take some down time while they can. Lyle informs the Legionnaires on Earth of developments, and tells them to take the day off but to be alert.

I'll break it up per "group":

1) Lyle clutches a note (on paper!) saying "Can't wait to see you - C". We never see his night out, though he does think "it's great to know that we can still pick iup where we left off, even months later!" He catches Lori Morning sneaking into Legion HQ. She makes her escape when the picnic group arrives. Lyle steps down as leader; as Deputy, Imra becomes new Legion leader.

2) Star Boy breaks his date with Dreamer (first time was in L* 56); interestingly, he calls Tenzil Kem to tell him that, but doesn't call Nura directly. Huh? Nura has foreseen this though, and tells Tenzil to pack a picnic lunch for six.
Live Wire and Saturn Girl decide to hit the beach, but keep it small by double-dating with Apparition and Ultra Boy. Tinya invites Nura along. In a bit of a funny scene, Nura anticipates all of Imra's questions about her visions. She also explains she saw the picnic in a dream, saying Tenzil must be there - making it a "triple date". The boys play tri-volleyball (like normal volleyball except with 3 players competing individually). Nura and Imra talkabout helping Tinya sort through her feelings, but decide she wants to be left alone first. Imra and Garth take a romantic stroll; Nura encourages Jo to comfort Tinya. Nura also micro-sleeps a potential prediction, saying Tinya's issues will all work out. Nura also tells Tenzil there might be changes in store for him too.

3) Triad asks Chuck Taine (whom she expressed interest in in LSH 100) what to do in Metropolis, as he grew up there. Chuck says he and Tenzil had tickets to the robo-ball stadium games. The Triads agree to split up, as only Neutral is interested. Triad Purple joins the nightclub group (see #5). Orange wants to go to a tea house. Both Purple and Orange invite Chuck to go with them, but Chuck is saved by Neutral appearing and wanting to go to the ball game.

Because Tenzil is on the picnic, Neutral and Chuck go alone. Robo-ball appears to be like baseball. Neutral actually enjoys her date.

Element Lad overhears Orange's plans, and asks to go along. Jan enjoys the spiritual energy in the teahouse so much, he transmutes himself and begins levitating and meditating. Poor Orange is embarrassed.

4) Ferro tries flirting with Violet by making small talk on Imra and Garth planning their day in 15 seconds flat. Vi invites Ferro to spend a quiet day in HQ. As Vi updates her diary, Ferro sketches her. He tries, but fails, to work up the courage to tell Vi she's beautiful. Vi appreciates his sketch and calls him nice.

5) Chameleon and Sensor decide to go clubbing. Sensor encourages Cham to ask Spark out. Along with Triad Purple, the four assemble. Sensor has Chuck make her a fan; she disguises herself as a humanoid. They hit Paris, and are interviewed by reporter Condo Arlik.Condo appears to have some fame, as an Ambassador from planet Brogg recognizes him.

Purple at first has a nice time with a charming man with a "French" accent (who isn't French; he explains everyone on his planet speaks that way). She leaves as he begins harassing her and asking her to go home with him; he goes too far and she throws him into a table.

Sensor sings with the nightclub chanteuse (she's an alto!)

Spark and Cham finally talk about their mutual attraction, and agree to go forward with it.

6) In space, Kinetix, Brainiac 5, Gates and Umbra finally catch up to M'Onel and Sister Andromeda. All experience the Anomaly differently; Umbra, Gates, Brainy and M'Onel argue about how long they've been there (from 30 minutes to one month). Gates assists Brainiac 5 in making his equations work, making the two get along. M'Onel begins breaking down, as the Anomaly reminds him of his distorted sense of time while imprisoned in the Phantom Zone. Umbra wraps him in her darkfield, comforting him. Andromeda is enthralled, staring at the Anomaly fervently. Kinetix is even more enthralled, saying nothing except "Oh, my."

7) On the Outpost, XS feels sorry for herself as her two crushes, M'Onel and Cosmic Boy, barely notice her. Dyrk Magz begins flirting with her, but becomes discouraged because he can't compete with Cos' in XS' eyes. Dyrk drops more and more obvious hints, but Jenni continues to onbliviously feel sorry for himself until he gives up and leaves. Only after does she realize he was flirting!

Thoughts:

Though this issue didn't have much action, it did serve as a "day in the life" type of thing. It didn't have as many funny moments as LSH 94, though, and it focused almost exclusively on romantic relationships. I would have appreciated more interplay between friends.

Ah, the first big hint that Lyle may be gay. A secondhand source says it was Jeff Moy who revealed that Lyle was supposed to have come out as gay, and dating Condo Arlik (rebooted as an apparently non-powered reporter). I wish that had come to fruition. I wonder, I was sharing my Legion comic books then with a very religious,conservative peer; what would she have said? I would have been low-key elated!

Condo is darker-skinned than his Preboot version.

More on Sensor's powers: the camera records her as she truly is, and when Condo looks at the camera he sees her serpentine form. So Sensor's powers don't fool machines. She can affect Condo directly, but if he watches the tape of her, he will see her as she is.

Non-Earth people speaking in French accents has become a running gag. First Ze Tongue (L* 44), then the guy hitting on Purple here.

Although each Triad has a different idea of fun, each still wants to ask Chuck out! Lucky guy tongue Robo-ball is so like baseball. Even cracker-jax have survived into the 30th century. Chuck drinks a Dr. Gingold, but it doesn't give him any powers.

The Outpost is not being given much importance yet; only Cosmic Boy and XS are stationed there, along with Dyrk Magz.

Thom and Nura. Their dating is clearly not that serious yet, if Thom would cancel on Nura WTHOUT EVEN CALLING HER DIRECTLY. Men! But Nura is very cool about it, perhaps because of her precognitive abilities? Her anticipating all of Imra's questions was funny. Nura's the breakout star here. Despite her often ditzy behavior (caused by her narcolepstic powers), she shows keen insight into others' emotions. Not always though, as she drops a vague line of possible changes to Tenzil, leaving him curious if this is a precognitive flash or just her making conversation.

Jenni is so unlucky in love. The whole sequence was a bit funny:

XS: "Sure, there are other guys in the galaxy... but they're not Legionnnaires! And who else do I meet, except for villains?"
Dyrk: "How about someone associated with the Legion, but not..."
XS: "Like Star Boy and Dreamer? Not a good example."
Dyrk: "XS, there are nice guys who aren't crooks or space cases."
XS: "Name one!"
Dyrk: "Forget it! Forget I said anything!" (leaves)
XS: "Sorry, I know I'm no fun..."
(XS thinks silently)
XS: "Was he...? Did I just...? (lies back and slaps forehead) "Ohhh grife, when am I gonna learn!"
Legion of Super-Heroes 103
A Storm in Heaven

Issue information

Summary:

Leland McCauley has meetings with the Khunds' new alliance. Evolvo has locked himself in the management men's room; McCauley and Karate Kid find him in "normal" human form, cowering before a gigantic machine. Val coaxes Evolvo into evolving again, though Evolvo worries he can't control his "future" self. Finally convinced to transform, future Evolvo sells his invention - the Omniscanner- to McCauley by saying it will allow him to surpass RJ Brande. The machine intends to harness the power of the Space Anomaly, though Evolvo isn't sure how yet. Karate Kid sees a vision of Andromeda at the Anomaly, and is awed by the spirituality. He resolves not to allow Evolvo or McCauley to corrupt the Anomaly, and smashes Evolvo's machine before Spider-Girl or Evolvo can stop him. Val steals a ship and flees, asking Saturn Girl and the Legion for asylum.

Saturn Girl is dealing with the pressures of being leader (she got promoted in L* 59). Dreamer comments on Imra's duty rosters, saying two Legionnaires won't be members next week, and there are new members coming.

On Xanthu, UP Vice President Winema Wazzo offers the UP's help to Xanthu's Prefect Lamar. Lamar says the Khunds, representing the Affiliated Planets, have come to help too. The Khund representative, Captain Takk, insults the UP, saying only two Legionnaires (Star Boy and Monstress) came to help against the invasion (LSH 102). Winema explains that the blackout on Xanthu didn't trigger any alarms, and the two came on their own - weakening the UP's position. Winema yells at Thom and Candi for not briefing her earlier; Thom replies that the mission isn't other. They've brought Kid Quantum II along to investigate the blackouts; Thom posits that maybe the blackouts were triggered deliberately to make the UP complacent. Candi detects something on Pon, the "lesser" moon. Caught in a tractor beam, the three take the fight to a bunch of Gil'dans (they live in globes and are communications specialists) and Sklarian raiders. Well, Kid Quantum II goes to take the fight to them, while Candi and Thom try to temper her actions. The Sklarians report to Captain Takk, who pretends to Winema and Lamar that the Khunds just discovered the sabotage themselves. He orders the destruction of the installation on Pon; Kid Q, Thom and Candi are caught in the explosion.

Thoughts:

Well, it moves things along. We get proof that the Khunds are the bad guys, but the Khunds were craftier.

Karate Kid's awe of the Space Anomaly is in line with his previous "spiritual" characterization.Though, McCauley has been shady this whole time (selling arms to Angtu, causing the sides in the civil war to murder the entire population (L* 20); trying to profit from the Mordru battle (L* 49)). So it seems a bit odd that the Anomaly would wow him so much. It does set up Karate Kid for Legion membership too.

Insight into Evolvo: he can't control his devolved or evolved selves. Huh.

McCauley is so transparent. He denies it, but everyone knows he has a one-sided rivalry with RJ Brande - as Karate Kid and Evolvo point out.

Not particularly clever, but I did giggle a bit at Khund Captain Takk calling the UP the "Untied" Planets.

Kid Q acts like she has a chip on her shoulder, rushing into battle without thinking. When a Sklarian calls her a coward for relying on her powers, she hits her back HARD. Candi and Thom have an interesting talk about Legion membership. Candi points out that Thom isn't authorized to directly recruit new members, and Thom sort of agrees by saying the membership has to vote.
Legionnaires 60
Scandalous

Issue Information

Summary:

King Charlz of Orando is furious that Sensor is socializing with "these creatures" - Chameleon and Spark. He's especially angry that Sensor is so close to a Durlan shapeshifter, and that she sang with the night club singer. Sensor's brother defends her, but the King thinks Sensor was shameful. A similar scene happens on Durla, where the Holy Council is up in arms over Chameleon's perceived irresponsibility and turning his back on their beliefs. One Durlan again thinks he/she would be a better Spiritual Leader, and pushes for Cham's excommunication.

Spider-Girl brings the "scandal" news to Evolvo, who is still fuming that Karate Kid knocked him out and destroyed his Omniscanner machine. Sentients everywhere begin reacting to the "scandal": the nightclub staff defend the Legionnaires, saying they were perfect gentle-beings. Some random sentients begin talking about Durlans shapeshifting, expressing concern that Durlans could be anywhere. Lori Morning sees an opportunity to become a Legionnaire, and tries using her H-Dial; she transforms into a large floating blob. As she can't move, she's forced to wait out her one hour.

Karate Kid enters Earth's atmosphere, pursued by McCauley Industries pilots. His ship is damaged, and he is forced to eject. Live Wire and the Science Police prevent the pilots from doing more damage, while Ultra Boy stops the falling ship. Sensor projects her illusions directly into the pilots' minds, making them think McCauley is recalling them. Saturn Girl and Shvaughn Erin question Karate Kid, learning his whole story (smashed Evolvo's invention to stop McCauley from exploiting the Space Anomaly, as McCauley clearly didn't care about the safety of the Legionnaires at the Anomaly). Imra vouches for his sincerity nor about its purity. Shvaughn uses her legal training to help Imra broker a deal with McCauley: McCauley drops criminal charges against Karate Kid, and they will do the same for McCauley's pilots. As for the cost of the equipment Karate Kid destroyed, Val gives up his accrued earnings: he never drew his salary, relying only on the Workforce's room-and-board allowance. Val gets probation, and will serve it as a Legionnaire (if accepted). Shvaughn and Imra caution him on talking instead of smashing next time.

On Pon, Kid Quantum II, Monstress and Star Boy barely survive the Khund's destruction of their sabotage-y installation. Unfortunately, all the Gil'dans and Sklarians perish. Back on Xanthu, the Khundian representative hams it up, saying he destroyed the hidden base full of Natra Dellons (the invading species in LSH 102), and didn't know the Legionnaires were there. Kid Q calls bullshit, saying the base was full of Gil'dans and Sklarians, and that the Khunds knowingly atomized the evidence. Thom pulls Jazmin away, telling her to choose their battles as they don't have proof. Winema says the same thing, explaining that they have to play a diplomatic game so the United Planets won't lose all influence.

Jazmin and Val are left alone while the Legionnaires handle their membership paperwork. Val offers his condolences on Jazmin's brother's death. (Kid Quantum I was killed in LSH 62). Jazmin explains that she and James had a competitive, difficult relationship growing up; James' arrogance made her envious of his Uncanny Amazer and Legion membership. When he died, she felt that he shamed her family. Partly because he was treated as a joke by some of Xanthu's officials (LSH 82), especially as he died because of his arrogance and inability to follow orders. She studied biophysics and underwent procedures to enhance her own powers, so she doesn't rely on a belt like James did (though makes it clear that she and James were born with very weak control over quantum fields). Now that Jazmin feels she's brought honor back to her family, she's allowing herself to grieve a little for James.

Jazmin and Val gain membership on a majority vote. A party is thrown. At the end, Chameleon and Sensor pretend to resign from the Legion because their peoples want to punish them for the scandal. Lyle thinks their resignations are fake; these are cover stories for their Espionage Squad work. Imra tries questioning Lyle if he knew, possibly suspecting the Squad.

At the Dark Circle council, the Sklarian and Gil'dan representatives rail against the Khundian and the Dark Circle leader for the deaths of their people. The leader ends the argument by murdering the Sklarian, saying that the Khund was right in destroying the evidence.

Brainiac 5 records a message to be sent to Legion HQ. After, he, Umbra, Gates, Kinetix and Sister Andromeda seem to give themselves over to the Anomaly's influence. A voice says that only M'Onel continues to resist, and that soon all will be overcome.

Thoughts:

This issue at least brought more humor to the table than the previous few ones did. Thank goodness, I was beginning to get bored.

The whole "scandal" thing seems to be overplayed and rather heavy-handed. I would have appreciated more of an exploration into why King Charlz and the Durlan Holy Council are so upset. We know they are, but the issue doesn't go deep enough. Are there some traditions or beliefs that shape it? Is it too forward for their cultures?

Kid Quantum II and Karate Kid join the team, adding different "powersets" and some racial diversity. Sometimes I wonder; neither had expressed desire to join before. Were their memberships an attempt at bringing more non-white "human" characters into the team? Not that I'm complaining. Kid Q's joining was handled better than Karate Kid's, but both did feel a little bit sudden. Consider also that neither was in the pullout poster in L* 50, though future members Monstress and Thunder (who won't join until LSH 110, half a year later!) were already there. Doesn't really tell us whether their memberships were planned that early though. Also, Kid Q seems to escape the political wrangling that Monstress went through (L* 51-52) where Prefect Lamar tried forbidding her to leave Xanthu's Amazers. On the other hand, the writers were clearly conscious of this, and addressed the suddenness somewhat: Karate Kid admits to ignoring McCauley's profiteering ways earlier so he could travel and learn, while Kid Quantum II references her brother's death as motivation. We get an origin story, explaining how her powers are intrinsic now.

Shvaughn's role as Legion liaison is critically important her, as she also acts as a legal advisor in getting Karate Kid off scot-free.

I wish we could have seen the membership votes. Apparently, only a majority voted YES. Val wonders who opposed. And 5 Legionnaires are investigating the Space Anomaly, so they likely didn't vote.

Ultra Boy can't seem to get over Sensor's illusion powers; he asks if she would ever play a trick on him. She says no, though pretends to be McCauley for fun.

The whole Anomaly thing continues to be mysterious, though there is clearly an intelligence behind it. What its goals are, nobody knows. It hints at wanting to transform the Legionnaires somehow... But honestly this subplot is moving so slowly. I'm only interested because I'm worried for the Legionnaires in it, but they aren't doing much either.

Fave moments:

1) Easter Egg on the roll call page: writers found in time warp. We get a panel showing whom I guess to be Tom and Mary Bierbaum.

2) Monstress pretending to chew Lyle out, for not throwing her a party when she joined! Lyle is visibly frightened until Candi explains she's joking.
Adventure Comics 80-Page Giant 1: 4th Story
Team Work

Issue Information

Summary:

Lori Morning watches Ferro sketching his most recent mission team. He tells her about how it went: Ferro was with Cosmic Boy, Kid Quantum II, Live Wire and Saturn Girl, investigating a projectile that crashed into Earth. The Legionnaires are to retrieve it and deliver it to the Science Police research labs. Jazmin complains that this is basically a delivery mission; Imra calls her out on the attitude. Some kind of blob emerges from the projectile. It shuts down Imra when she uses her telepathy, and absorbs Garth's lightning.Jazmin tries to slow it down; Ferro punches it and gets him arm stuck. It secrets acid, burning his iron form. Jazmin can't stop it completely, but she does slow it down enough for Ferro to break free. Cos buries it under some debris. Imra reveals she only sensed hostility. The blob attacks again. Ferro braces for it despite being ordered to dodge by Cos, but is teleported away at the last minute by a teleporter calling herself Blip.

Lori reveals to the readers that Blip was her using the H-Dial. She says Blip was helpful; Ferro says no, as he had time to get away on his own.

Back to the battle. The blob splits into five, each attacking a Legionnaire. Somehow, it has adapted immunity to their powers. Blip tries to help, but mistakenly teleports Ferro in front of Cos. However, this time it doesn't burn him. Imra realizes the blob can only adapt to one enemy at a time, and orders the Legionnaires to switch opponents quickly. They beat the team handily. Ferro scolds Blip for acting without thinking, and not cooperating well with the Legionnaires. Blip teleports away in a huff. Imra says there was something familiar about Blip.

Back at Legion HQ, Ferro tells Lori that Blip was reckless. Still, he's grateful for her help, and even sketched her. He gives the drawing to Lori. Lori thinks she'll continue helping the Legion in secret and will avoid Imra next time.

Thoughts:

Cute, short story. At least it didn't focus on Lori TOO much, while new Legionnaire Jazmin gets some use.

The "lesson" is a bit lost here. Ferro says Blip was helpful, but jumped in without thinking. Yet he himself refused to budge when ordered by Cos. Also, he says he had plenty of time to get away, but when Blip teleports him, we see the blob's form passing right through where Ferro was standing! Blip does make the big mistake of mis-teleporting Ferro the second time she tries it, though.

Kevin West has a lovely art style. I especially like his faces.

Jazmin still has a wee bit of a chip on her shoulder. But hey, she's new to the team, and has different expectations of what a Legionnaire does.

Paper being rare in the 20th century. XS mentions this in L* 24 as well. Minor error here: Ferro came on board the Legion cruiser last-minute, as it passed through the time warp (LSH 100). He didn't have time to pack, yet he says he brought his paper and pens with him from the past.

Finally, the two 20th century "refugees" (Ferro and Lori) talk!

Minor error on 3rd page, as a speech balloon of Imra's points at Jazmin.

Lori's form, Blip, is one of her most beautiful forms yet. She's like a purplish humanoid made of ink, not unlike Lori's Ink persona from L* 58.

The blobs will never return in the future, which gives me an idea for a story...
Martian Manhunter 11
Pilgrims

Issue Information

Not much to say here. A member of the Hsstssfss,a sentient plant-like species, shares a legend of the Martian Manhunter. They developed sentience after an encounter with the Swamp Thing on their home planet. In the 30th century, McCauley tries to bulldoze said planet, claiming he did the normal scans for sentient life. J'Onn tries stopping McCauley, saying that if he had done the proper basic telepathic scans, he would have known the Hsstssfss were sentient. McCauley refuses to listen, claiming the courts are on his side, and orders his employees to go ahead. Some try using force on J'Onn, and it ends predictably.

Cosmic Boy, Saturn Girl and Invisible Kid arrive. J'Onn had contacted them, and they have a court order forcing McCauley to stop. They will also review McCauley's scans to check for falsification.

And that's it, they show up for two panels and don't even use their powers.

Not much else to say, really. McCauley is the greedy rich technocrat he usually is, and J'Onn is the noble protector of the innocent.
Legion of Super-Heroes 104
Heroes' Return

Issue information

Summary:

Affiliated Planets (the new alliance) is expanding through known space, causing jitters. A rebooted Kono, who has her phasing abilities, frees a Durlan prisoner on a passenger cruiser in AP space. The passengers panic and flee in escape pods. Dyrk Magz sends a Legion team, as the AP isn't helping and is instead fanning paranoia over the Durlans. XS worries that they might be risking an incident encroaching into AP space; Ultra Boy chides her for not being more impulsive. Apparition, Cosmic Boy and Element Lad complete the away team. Tinya does a headcount of the pods, while Jo and Jan fuse them together and transform them into something magnetic. Cos pulls them behind the Legion cruiser piloted by XS. Cos uses a focusing array designed by Brainy to amplify his power. The Legionnaires are driven away from Mellorus-7 and other worlds in the sector, as none are willing to risk letting a Durlan on-planet.

RJ Brande, Winema Wazzo, and SP leaders Commodore Baraka and Chief Rapolchellack look at a map of planets that have defected from the UP to the AP. They try to find a pattern, but cannot; the planets are spread out through space. They watch AP propaganda turning the Durlans into scapegoats and fanning fear, and Brande realizes the AP strategy is to scare planets into joining them. Brande calls the Twin Presidents of Winath and the King Chalrz of Orando (Sensor's dad), asking for their support in rallying the UP. Both say they are joining the AP, to Brande's disappointment.

Minister Amilia Crugg, Khund Chief Armorer, visits Leland McCauley and Evolvo. They try to sell her Evolvo's Omniscanner, which channels the Space Anomaly. Suddenly, the Omniscanner pulls forth the Legion away team: Brainiac 5, Gates, Kinetix, M'Onel, Umbra and Sister Andromeda! Brainy, Kinetix and Andy look physically different. Brainy also now activates his forcefield via buttons on his head; while Kinetix has become catatonic. M'Onel collapses, weakened. Crugg recognizes the Legionnaires and thinks McCauley set her up; she attacks, and only Andy's quick action saves Zoe. Crugg escapes, leaving McCauley livid. Andy expresses regret that she was pulled out of the Anomaly soon, as she expected an even greater transformation. Everyone except Gates is surprised when Brainy compliments Evolvo; Gates attributes it to the Anomaly and jokes that the upgraded Brainy should be called Brainiac 5.1. Everyone is shocked again when Brainy finds it funny, choosing to adopt it as his new code name.

After the Legionnaires leave, a chance remark from Gates and Brainy clues Evolvo in on how to use the Omniscanner to channel the Anomaly. He teleports Amilia Crugg back, and pitches the Omniscanner to her.

On Durla, Chameleon is made to give up his claim to Spiritual Leader (passed on from his father). Nyurt Roz claims the title. Chameleon shifts into his "true" Durlan form and is banished to the Cave of Atonement for twelve years.

Live Wire and Spark are training in the VR room. Suddenly, reality shifts and they transform into... their Adventure Era selves?

Thoughts:

A rather meh issue, really. I did like the Legionnaires saving the passengers, but not much else.

Okay, the whole Anomaly thing is just weird. So only 3/6 of the team went through obvious changes. Brainiac 5 (emotional intelligence / being nice, and internalized force field powers, Kinetix (new catatonic personality and costume), and Andromeda (tiny and small now! in L* 64 she will display a new power, the ability to generate destructive light, it seems). I'm neutral on Andromeda's changes, though hate that she looks like Lori Morning. But Brainy, who used to have one of the most distinct personalities on the team, is now saccharine sweet - we already have Monstress for that! He was more entertaining before. Personally, I most like Brainy how he was written beginning a few issues later up to under DNA: smart, occasionally condescending, but willing to engage with his friends. And as for Kinetix, good gravy. She also had one of the more intriguing, vivacious personalities, and now she's a zombie. Urgh! Hate, hate, hate. And what was the point of bringing in Gates, Umbra and M'Onel? Their only permanent changes seem to be... nothing. Well, Gates became friends with Brainy; and Umbra and M'Onel seemed to start flirting. But that's it. Yes, M'On collapsed, but this was never picked up on.

I still don't understand why the Science Police were extraditing a Durlan prisoner on a passenger freighter. Yes, he was restrained and powerless, but it seems careless. No explanation, either.

Continuity errors abound, making this extremely sloppy:

1) With the Anomaly away team. In L* 59, M'Onel was saying he had been in the anomaly for a month. Now he tells M'Onel he was in there for a day.
2) Spark and Live Wire say this is their first training session since before she was stuck in the 20th century. But they had a VR workout together in L* 57!

Still not really liking Jason Armstrong's art. But, I like his roll call, with the Anomaly team blacked out. Adds some mystery and suspense. I also approve of some of his alien designs, like the sentient white tiger.

Fave moments:

1) Chameleon is so happy to be free of the Spiritual Leadership that he can't stop smiling when he passes it on to Nyurt Roz! I can relate. Cham's a free spirit, and doesn't want to have to act a certain way just because of tradition. He quickly frowns when told he has to spend 12 years in the Cave of Atonement, though!

2) Brainiac 5 and Gates.

Evolvo: "Brainiac 5 is paying me... a compliment?"
Gates: "Yeah, the Anomaly kind of upgraded him. Just call him Brainiac 5.1."
Brainy: (mouth drops for a panel) "HAHAHAHAHA! Brainiac 5.1... that is hysterical! I'm using it!" (rubs Gates' head) "Isn't Gates a scream? Don't you just love him?" (cue Umbra and Evolvo's shocked faces)

Not a fan of new Brainy, but that moment WAS funny.

On the whole though, the quality of the consistency and writing has dipped quite a bit.
Legionnaires 61
If I Could Turn Back Time

Issue Information

Summary:

The cliffhanger ending from LSH 104 continues. We are in what seems to be the Adventure Era reality. In the crowd are Reboot-unique characters Gates, Kid Quantum II, Kinetix, Monstress, XS, Lori Morning; plus Ferro. They watch the Adventure-Era Legion's full membership (as of Shadow Lass' membership, but before Chemical King and Timber Wolf) do a flyby. Our friends form a tour group, and cracks begin to show. Kinetix remembers that "Colossal Boy" died; some of them think Legion HQ doesn't feel right; many are shocked at the memberships of Bouncing Boy and Matter-Eater Lad; Ferro remembers Superboy as Superman; and that COMPUTO was in a different century; and Gates remembers Duo Damsel should have three bodies. Things come to a head when they enter the Hall of Heroes, and Ferro recognizes... himself! This triggers his memory, and he jogs the memories of the others. An alarm sounds, and the group decide to escape.

Cosmic Boy, Lightning Lad and Saturn Girl investigate the alarm. They find a time-tossed Superman assisting against a fire. (He was in a fight with the Linear Man in Adventure Comics 476). Superman tries to find out about his future (how long he lived after returning to the 20th century, and if he returned). The Legionnaires explain that historical records are spotty, and even if they weren't it would be dangerous to talk about his future. Imra detects a second fire; Superman goes to put it out and disappears in an explosion. Superman will next appear in Superman: Time and Time Again.

Our Reboot-only friends are led by Lori Morning to Rond Vidar. Rond doesn't recognize them, but Lori recognizes him. They explain their situation; Rond posits this is an alternate timeline. Gates mentions the alternate timelines visited by some Legionnaires in LSH 92 and L* 54. The Legionnaires discuss other time travel connections: XS being stuck in the 20th century, Monstress visiting it in LSH 100, Gates and Kinetix exploring the Space Anomaly, Ferro and Lori being from their 20th century, and Kid Quantum II having a time component to her quantum powers. They also realize their common thread is not having Legion counterparts in this reality. Suddenly, the Legionnaires are spirited away and into the timestream, and are back in their costumes. Kid Q II uses her powers to help XS channel her speed, and they exit...

... ending up in the Preboot Legion HQ of the 70's v2 Legion! Several Legionnaires confront them. XS distracts them while Gates teleports the others away; Jenni is too fast for even Wildfire. Gates teleports into the Hall of Heroes, and the team is shocked that Invisible Kid is dead too. They jump into the Records Library again, and try to access information: they are shocked to see Lu and Chuck married. XS runs in and they teleport off again. Lori touches some equipment, and they are pulled into the timestream again, and end up in a place eerily like the Anomaly.

A voice speaks, and Kinetix recognizes it from the Anomaly. XS also does (from her journey back through time in L* Annual 3)... it's the Time Trapper!

Thoughts:

Finally, a story focusing on the Reboot-only Legionnaires. They make a nice team. Most of them are female, too. Hm... This was a better issue than many of the recent ones. Quite a bit of action, and I loved seeing the contrasts between Reboot and Preboot attacked head-on.

Great art as always. Love the alien designs. Moy draws the Preboot Legion well too!

I love the hourglass cover, where Legionnaires that fall through get turned into their Adventure Era selves. But what happens when Kinetix and Gates, who have no obvious Preboot counterparts, fall? Lyle is shocked at his costume, and Jo (on top) is shocked at Tinya (in the bottom) and her new appearance. Triad looks possitively terrified to fall and be transformed.

More inconsistencies from the Legion books. Kinetix, fror example, acts normally rather than catatonic for most of the issue.

Fave moments:

1) Some nice Easter eggs. Adventure-Era Legion HQ is in Nolan Plaza. Tarik the Mute's robot is in the crowd. One of the aliens has an outfit like Cosmic Boy's Reboot costume. And I'm sure at least some of the characters in the crowd shot are homages to comics creatirs.

2) Monstress comforting Ferro by saying that Nolan is a common Earth name, like M'butu or Chiang. Points for diversity!

3) Gates' real name is apparently unpronounceable by a human larynx, hence why he goes by Gates.

4) Legionnaire reactions to the Preboot. Lori thinks the 70s Legion costumes are cool (she sees bustier Cosmic Boy, Lighting Lad, bikini Saturn Girl, bell-bottom Phantom Girl, Shadow Lass, Chameleon Boy, Wildfire, Karate Kid with collar, and Timber Wolf). XS is too fast for Brin, Val and Drake! Poor Chuck though; Lori is surprised he married Lu, and many comment on why Bouncing Boy is a Legionnaire. Tenzil gets the same comment, too.
Legion of Super-Heroes 105
Time Won't Let Me

Issue information

Summary:

The Time Trapper tells the captive Reboot-only Legionnaires that it is interested because a) they generally don't have counterparts in other realities; b) most of them have traveled through time (and Kid Q II, who hasn't has time powers). Trapper also mentions the ability to generate alternate versions of real people. Trapper freezes our team in time when they try to attack, and has also "frozen" the other Legionnaires in giant holos. XS remembers that Trapper helped her get home (L* Annual 3), and Trapper says XS' ultimate role has yet to be unveiled (note: this role will never be revealed in the Reboot!) Lori Morning reveals to the readers that the Trapper also gave her the H-Dial in LSH 91.

The Trapper alludes to many Preboot happenings: having once been a Legionnaire (in End of an Era, he was revealed to be future Cosmic Boy!); that it tampered with time, causing it to weaken and erasing reality in Zero Hour / End of an Era; and that the Reboot is what reality should have been without interference. It also reveals it created the alternate realities in LSH 92 and L* 54.

Lori makes a gamble, and tries to flatter the Trapper into setting her free. Trapper ages her to adulthood again (she was in that condition from LSH 75/L* 32 to L* 44). Elsewhere, Trapper has gathered versions of Cosmic Boy, Live Wire and Saturn Girl in a pocket reality and is making them battle; there are two villainous versions of each giving the heroic ones a hard time. The good versions begin to win, so Trapper unleashes a monstrous Legion on them. Lori desperately tries to use her H-Dial, and transforms into a cute young hero called Galaxy Girl. She uses her hammer to pound the Time Trapper, hurting it and freeing the Legionnaires. Gates, Kid Quantum II, Kinetix and Monstress save Reboot Cosmic Boy, Live Wire and Saturn Girl and begin fighting the monstrous Legion. XS is the only one who realizes Galaxy Girl is Lori. Because her mental age regressed, Ferro pretends to be the Tin Man to get her help. She relents, freeing the other "good" Legionnaires, from Reboot and Preboot eras.

A big battle ensues. As the "good" Legions beat back their evil counterparts, Trapper revels in it. Preboot Superboy rallies the team, giving a speech about how they are all people and don't deserve to be manipulated. Supes punches Trapper, but nothing happens. Reboot Cos rallies the team again, telling them to attack together...

...and an instant later, the Legionnaires return to Legion HQ. Tenzil says they disappeared literally a moment ago. Imra tells Brainy to work with Rond Vidar to see if the Trapper is still out there.

An upset Lori runs off, afraid that XS will realize she has an H-Dial and the Legion will take it away.

Triad and Ferro bond over the realization that their Preboot selves have died; Triad adopts Ferro as her special friend, saying they will watch out for one another.

The Trapper is happy that the Legion has overcome its "tests" (LSH 92 and L* 54 timeslips, plus this two-parter). It says the Legion must rise to their next challenge, so existence will be preserved.

Thoughts:

It was a decent, fun issue. Too much time spent on the Trapper talking, but the battles between good and evil Legions was nice.

I am a bit sad that Jason Armstrong did this issue. He handles the large cast well, but I just don'tlike his art style. Would have been cool seeing so many Preboot-only Legionnaires under Jeff Moy's pencils! We at least saw most of them in L* 61 - up until Wildfire, anyway. Jeff Moy Dawnstar and Blok would have been cool though. Props to him for making the monstrous Legion truly frightening, though. He also did a decent splash page of all the Legionnaires.

I wonder how Preboot fans felt when the Trapper revealed that the Reboot was reality "as it should have been", without tampering by the Trapper. I'm happy to hear that Kinetix, Gates, XS, Kid Quantum II and Monstress are characters who "should have been", and Lyle survives; but I do understand that this means Chuck and Condo should be powerless, Gim should be dead...

Nice moments with different versions of Legionnaires reacting to one another. Some of them include:

1) Triad and Star Boy being somewhat happy and impressed that Chuck, Dreamer and Tenzil are Legionnaires in another era.
2) 5YL Vi being surprised that Reboot Vi can grow, and encouraging her to stick to her friends.
3) Gang of Ultra Boys fighting together, and Tinyas admiring them.
4) Reboot Garth being surprised that Preboot Garth is married to Imra, and that they're so chummy.
5) Easter Egg: Reboot Lyle reveals knowing a Jacques in the Reboot
6) Preboot humanoid Jeckies are surprised that Sensor is serpentine; this proves that Sensor is meant to be a rebooted Projectra.
7) Cos' guilt at Reboot Gim being dead, while Preboot Gims are still alive.
8) Preboot Brin telling Reboot Spark that they used to be an item, much to Spark's horror. Then, Furball (5YL Brin) licks Ayla, who says he's cute. Brin: "I want to die..."
9) Wildfire bragging to Dawnstar as he takes out 5 enemies with one blast.
10) Reboot Cos seeing Preboot Pol Krinn
Legends of the Legion 1
Guts

Issue information

Summary:

Chuck Taine is touring six suspiciously similar kids around Legion HQ (they look like rebooted versions of Night Girl, Porcupine Pete, Infectious Lass, female Color Kid and Antennae Boy; the only named kid, Doro, wears all green and could be Chlorophyll Kid). Doro leans too close to the rooftop edge, and falls when Spark, Star Boy, Ultra Boy and Umbra fly by. Jo saves Doro. A chance remark about Jo getting his powers in an accident, leads to the kids clamoring for his origin.

Flashback time. Jo hangs out with his friends/gang on Rimbor, when a kid runs in. He's being chased by the Bone Spike Clan for stealing the viewscreen from their vehicle. The Spikes beat up the kid; Jo steps in to say he's had enough. Jo acquits himself well in a fist fight against two Bone Spikes, but has to run when more show up. He escapes in his cruiser. The Spikes chase him for a while, but turn tail when a Space Whale shows up. Jo has no time to turn, and is swallowed.

Luckily, there's a thin oxygen atmosphere in the Whale's body. Jo entertains himself with videos (1 year's worth!) and his food supplies (1 week) while waiting for the atmosphere to thicken. Unfortunately, Jo realizes his cruiser is being digested by stomach acid. He resigns himself to dying for a while, but after four days he regains his will to live. He makes it to a "meat island", and replaces his digested boots with shoes made from whale meat. To survive, he begins eating the whale meat too - and that is what gives him his powers. Jo makes it to a group of 7 other survivors, who have mastered their powers (and are suspiciously similar to the cast of Gilligan's island!). Jo learns about the powers, and that the Space Whale opens its mouth every 10 days. Determined to escape, Jo realizes that the Whale's stomach acid can create oxygen as a byproduct of digestion. He fashions air-tanks using the stomach juice, and escapes after 10 days. The settlers stayed behind, not confident that the escape would work.

Jo ends with this lesson to the kids: being a trouble magnet isn't all bad, if you can take on the troubles head on and turn them around.

Spark laughs at Jo's definition of trouble, saying that she had to battle a whole planet. This leads us to next issue...

Thoughts:

I was initially a bit disappointed to see that the four Legionnaires chosen for this mini-series were all Preboot-debutantes with established backstories. But, this issue changed my mind. This is a nice update to Ultra Boy's origin. I like that he gained his powers not purely by accident, but also because he had the "guts" (heh, apt story title) to a) fight for what was right, and b) escape from the Space-Whale himself. The whale also ties him closer to the story of Jonah. Jo eating the whale meat is a good twist (and I love all the references to it being ewwwww gross).

Barry Kitson does a good job plotting here, and Tom Peyer shines on scripts.

Tood Nauck is a great choice for artist too; he really draws scrappy older teens well.

Fave moments:

1) Ayla keeps busting Jo's chops.

Jo: "People used to think of me as a trouble magnet!"
Ayla: "Used to?"

A tad misplaced though, as Jo has been on the up and up since becoming a Legionnaire!

Porcupine Pete kid: "Did the meat shoes make your feet smell bad?"
Spark: "No, his feet always smell bad."

2) Jo and Thom have a better relationship here, being like playful guy pals (see Jo play-choking Thom when Thom's remark forces him to tell his origin). Way back in LSH 81, there was some friction as Thom told Cos about Jo's sudden pains.

3) Jo getting revenge on Ayla, by calling her out for saying she had to battle a planet. Even the next issue blurb: "Next issue - the lie, I mean the legend, of Spark!"
Legends of the Legion 2
Resistance

Issue information

Summary:

Spark's turn. She explains that her "kicking out Live Wire" from the Legion (LSH 64) was because she was drafted by Winath. Origin time: Ayla, twin Garth and older brother Mekt steal parents' cruiser, make emergency landing on planet Korbal, try to use lightning beasts to recharge cruiser, get electrocuted. They are saved because the authorities track the cruiser's homing beacon. Their parents are so grateful to have them back, they never even asked about the ship. Turns out, Mekt woke up a few days earlier, and used his lightning powers to leave without anyone knowing his plans. Ayla and Garth decide to keep their own lightning powers a secret; Garth believes the lightning messed with Mekt's mind. Their dad thinks it's because Mekt has no twin, whereas nearly everyone else on Winath has one. Garth eventually leaves to find Mekt; Ayla stays behind, as she believes losing all three children would break her parents' hearts.

Back at school, nearly everyone mistreats and bullies Ayla for being a "solo", even going so far as to make a Garth dummy and put it beside Ayla's desk/seat. Only four friends stick by her: female Hegga and female twin (who look like pig-tailed Phantom Girl); and female Garla and male twin (of African descent). Ayla puts on a brave face, getting good grades, to help keep her parents happy.

One day, Winath's twin presidents, Zakk and Fegg Arzz, are set to inaugurate a new shopping mall. Ayla and friends are in the crowd when a quartet of villains show up and thrash the guards, kidnapping the presidents for ransom. They are: High-Brow (force-field powers and leader); Violence Queen (fighting machine); Slopp (stretchable body); Klamorr (super strong and tough). High-Brow sets up a force-field around him and the presidents, and another one keeping the crowd from escaping. Ayla and friends hide, but Garla and Hegga encourage them to save the presidents. They hatch a plan: climb up a beam and literally jump on the bad guys. They do, but High-Brow repels them with a force-field. Hegga tells off the bad guys, prompting Violence Queen to get ready to shoot her. Without thinking, Ayla lets loose with her lightning to save her friend; she even fries High-Brow's force-field. She turns to the crowd, and sees them all in shocked silence. She turns her back to them in sadness, only to be surprised as they carry her on their shoulders.

Ayla gets awarded the Presidents' Medal, first solo ever (her parents and friends are in attendance, and I hoped her friends got awards too!) This stops the bullying, and Ayla gains planet-wide fame - with the Presidents hand-delivering her Legion draft notice.

Ayla's lesson: do the right thing, and things will work out in the end.

Umbra calls bull, as she did the right thing and got vilified on Talok VIII. This leads to the next issue...

Note: check LSH 73 and L* 30 for the resolution to the Garth and Mekt plot! Quick spoilers:
they catch up to Mekt, who has gone on a murder/robbery crime spree. Mekt causes Garth to lose his arm and nearly kills him, finally making Garth realize that Mekt is really just messed up. The twins suepr-shock Mekt and cause him to seemingly lose his powers.


Thoughts:

Again, although I know Spark's origin backwards and forwards, this issue takes a refreshing new look at it. Specifically, what happened after; how Ayla adjusted to being not just a solo on a planet of twins, but a super-powered teen on a planet of "normal" people. As a kid, I could relate very well to her feelings of being left out and her ordeal being bullied. The title sums it up well: Resistance, she resists passively against the prevailing culture and oppression on her homeworld for the good of her parents.

Ayla's friends are extremely cool too; not only did the four stick to her until the end, but they attacked the bad guys without having powers! In fact, it was their idea! It's also rare that we get to see the civilian lives of the Legionnaires, so this is quite a treat. Hegga is my favorite one-shot bit character for gutsily telling of the bad guys! I really hope they got awarded too, after all they also risked their lives!

It is sad to see see many planets in the "enlightened" 30th century still subject to such "oppressive" ways of thinking. Mekt must have gone through something similar to Ayla when he was growing up, though I don't doubt he already had other mental issues as well. See also Durla (and its conservative religious isolation), Orando (and its king's conservative resistance to change), and Cargg (and its mistreatment of Carggites whose selves exhibit differences).

Fave moments:

1) This time, Umbra is the one ragging on Spark.

"Night Girl" asks about Spark getting Live Wire kicked out of the Legion. Spark explains that she was drafted by Winath, and that she would never do anything to intentionally hurt Garth.

Umbra: "That's right, because you're much too sweet and perfect."
Spark: "Like you would know about either of those things, Umbra!"

Before, she describes her parents sitting close together "as if they could heal their broken hearts by squishing them into one". Then when Ayla talks about how she was shunned, even at social events:

"Porcupine Pete": "Wait a minute. You mean to say you couldn't get a boyfriend? I mean, you're so... so..."
Ayla: "Thank you! And you're so sweet. But no, I couldn't. And maybe it's for the best. It was such a hard time, a steady date probably couldn't have helped."
Umbra: "I don't know, maybe you could have healed your broken hearts by squishing them into one."
Ayla: "Oh, shut up, Umbra! A little sentiment wouldn't kill you!"

2) I love Ayla's narration. "Once upon a time, three bad children took their parents' new cruiser on a joyride through space. No, make that two bad children and one virtuous little girl who just came along to make sure her dim-witted brothers didn't screw up."

Another one, when Ayla and friends are getting ready to attack the bad guys. "Halfway up, we heard a roar and thought we were caught. But it was just Klamorr, tormenting my usual tormentors. When I saw that, I switched sides, turned my friends in and married the big brute. Just kidding."

3) Kind of creepy, but the Winathian presidents give their speech in tandem.

4) When Umbra complains about doing the right thing:

Umbra: "Oh, what a load! I did the right thing, and look where it got me!"
Kids: "What are you talking about/ You seem fine to us!"
Ultra Boy: "What are you doing, Umbra?"
Star Boy: "You're going to poison these kids minds!"
Spark: "Big surprise there."
Legends of the Legion 3
Eclipsed

Issue information

Summary:

We finally get the full story of Umbra's fall as Planetary Champion of Talok VIII (first alluded to in L* 44).

Star Boy, Spark, Ultra Boy and Chuck Taine react with disbelief at Umbra's bitterness about her past. To her, not even Legion membership is equivalent to losing her title. Umbra notices the childrens' shock, and begins her story. She comes from a long line of Shadow Champions; eldest children are taken from their mothers (and possibly fathers too) at birth to prevent instances where an accident or danger kills the entire family line. She only saw her mother on seven occasions, all religious ceremonies where they could not speak. She was raised by priests of the shadow cave, for on Talok VIII there must always be a Champion or else disaster will fall. Tasmia enjoyed it though; she loved the importance of her role, the thrill of fighting, learning of her ancestors' great acts, and dreaming of one day joining them in death.

Ultra Boy interrupts, calling Talok VIII backwards for its medieval superstition. Tasmia fires back, saying his homeworld is the backward one for giving him such an ethnocentric attitude. Jo questions why Talok VIII refuses to progress; Tasmia says there is more to life than materialism, and that he might understand if he listens to the rest of her story.

Umbra enters the Shadow Cave, and for the first time she doesn't know what will happen. Only Champions survive the cave, and none speak of what happens inside. Even to her audience, Tasmia can not, and does not, say what she saw, other than that she spoke to her mother's spirit. We see what happens, though: all her ancestor Champions are there, and they chide her for not even wondering how her mother died (gutted by Arctic Spiders on the East Pole, who sliced her open, unleashing shadows that destroyed them. Oh wow.) Her ancestors say that they can live on through her, but that she must let go of her ego in order to achieve her full greatness. Tasmia says she understands; her ancestors say she's lying, but they hope she eventually will. Tasmia exits, displaying her newfound shadow powers for the first time; apparently, this was the most powerful display of shadow power ever.

Umbra describes her time as Champion. Apparently, the rich and the wise leaders listened to her. The comic shows us the truth though: at one meal, she gently criticizes a tribal chieftain for importing food from a foreign cuisine. "Global commerce threatens our twelve distinct traditions." The chieftain firmly tells her that his tribe will trade as it pleases. The priests even chide her for dictating policy to the chiefs, as it is not the Champion's role.

One day, a United Planets ship lands. Umbra lies again, saying the "monster" inside never identified itself. But we see it introduce itself as Ambassador Dao Ilbruct of the UP, with an invitation to join. Umbra is enraged, thinking of them as invaders, and attacks the ship. Her combat skills are impressive; she makes it through most of the armed guards and uses her shadow powers to interfere with the light-based systems. What she didn't count on was the effect: she causes a huge explosion. The UP staff survive thanks to their crash training; Umbra is knocked out. We see that the priests breathed a sigh of relief at the thought Tasmia might be dead, considering they felt she was too zealous and close-minded. Tasmia is kept drugged and unconscious while Talok VIII concludes negotiations for UP membership. They try to convince Tasmia of their point, but she insists its capitulation and that their cultures will wither.

Tasmia says she resigned. In reality, the priests kicked her out, telling her to study the galaxy and open her mind. She says she joined the Legion to eventually free Talok VIII. Star Boy questions her story, saying there are no reports of an occupying force on Talok VIII. Tasmia says tyranny has learned to pass itself off as freedom. Thom still calls bullshit; Tasmia counters by saying she at least has a story, whereas Thom's is just a series of "stupid mistakes and meaningless coincidences." Cue Thom's origin!

Thoughts:

Another good story title. All of them have been very clever so far. This one alludes to both Umbra's powers, and her fall from grace as Talok VIII's champion.

As someone curious about foreign cultures, I appreciate this very different one. Talok VIII takes Orando's spot as the medieval, magical world (as well it should, Reboot Orando is full of fairy-tale talking raccoons and snakes). Communing with ancestors is common in many Asian cultures too, so I could relate. My own Chinese culture gives plenty of importance to ancestors; I grew up watching the adults light incense to pray to our ancestors for guidance, and I took part in the burning of paper offerings to send to our ancestors for use in the afterlife. If you burn a paper car or house, you will send a car or house to them where they live. Umbra's communing with her ancestors seems very similar.

What I dislike though is how Tasmia is the close-minded one. Unlike with Ultra Boy or Spark, who embraced the values of diversity, Umbra wanted to close Talok VIII off. In fact, the leaders of her world were much more open-minded. I do appreciate her wanting to preserve Talok VIII's cultures, but she is the unreliable narrator here. The issue makes that very clear. And her idea of purity is pretty steep: she even frowns upon Talok VIII's tribes trading WITH each other! Again, I can relate; I've known elder Chinese-Filipinos who prize cultural purity above much else. Any change in the old practices horrifies them (not being fluent in the old language, not using the proper honorifics and titles for each relative...).

Although the issue clearly shows us Tasmia's self-delusion, it does so without being overly heavy-handed. There's quite a bit of nuance here, though it is also unequivocal in showing that Tasmia's mind was too closed. One odd thing: she joins the Legion to eventually free Talok VIII. Didn't she realize that the Legion has such close ties to the UP? Or even then, is she lying to herself and us; perhaps she joined for fame and honor, and so she could give a big "take that" to her home planet?

Also a bit chilling, but Umbra says she spent her entire life waiting to hear four words: "Your mother is dead." She acknowledges it sounds callous, but explains that a) she had no emotional connection to her mother, and b) it meant she would take on the mantle of Shadow Champion. Whew!
Legends of the Legion 4
Casualty

Issue information

Summary:

Umbra and the kids urge Star Boy for his story, with Tasmia getting in a cheap shot at Ultra Boy's expense. "If even Ultra Boy could glean some lesson from HIS past..." Thom begins with his Uncanny Amazers career. Algamenon Raiders attack Xanthu, Amazers (Atmos, Atom'x, Insect Queen, Kid Quantum II, Monstress) beat them back. Thom finds their victory too easy, and decided to join the Legion for the greater challenges. The deceased Kid Quantum I supposedly felt the same way. The other Amazers are displeased, thinking that Thom is running out on them for fame. In a bit of revenge, Kid Q II pranks Thom by having his cruiser's entertainment system tampered with to play ONLY Durlan Space-Shanties. Thom then says he had his accident. The kids, Spark and Umbra interrupt him, saying the music MUST have had something to do with it. Thom finally relents, admitting that the music drove him so crazy that, after exhausting all his options for a mechanic, he desperately stopped on Rimbor for repairs. The mechanic who repaired his ship ripped him off, but Thom didn't care. As he's drowning his sorrows, he encounters the Bone Spike Clan beating up a kid again. He makes them heavy; the bar patrons gleefully take revenge by trying to beat them up, only to injure themselves hitting their super-dense mass. When Thom reveals his power will wear off, they run away; Thom begins wondering if he did any good at all.

Thom finally leaves Rimbor (after thrashing it verbally, to Ultra Boy's amusement/commiseration/teasing). He runs into the four escaped criminals from Spark's origin (Legends of the Legion 2), who make him swerve and lose control of the ship. Knowing via police transmission that they are criminals fleeing WInath, Thom makes their ship too massive to move, getting them caught by the Science Police. However, Thom strained himself too much that his ship drifts into an asteroid belt being mined, and he gets caught in an explosion.

Thom wakes up in the mine infirmary, and snaps at the mine employees for blasting. They counter that the blast field was clearly marked, and Thom was in the wrong. Thom further gets in their faces when he learns they shot at a Space-Whale recently to chase it away, as it is endangered. The employees decide to get revenge on Thom by putting some of the Space-Whale blubber (the Whale wasn't killed, but bits of it were blown off) in his food. Thom and the doctor treating him never find out about the Space-Whale meat in his food, and are perplexed at his rabid recovery. His injuries were so severe that he should have taken months to recover. And then, Thom makes his way to the Legion.

Umbra and Ultra Boy posit that Thom must have ingested Space-Whale meat somehow, but silly Thom never makes the connection. The kids are annoyed at how Thom's story is so random and has no connecting thread. Thom's lesson is that life doesn't always make sense, but that we should follow our hearts anyway, leading Umbra to roll her eyes.

The Legionnaires end by restating each of their lessons:

Ultra Boy - don't hide from trouble
Spark - we each have something great to offer, ourselves
Umbra - don't take nass from anyone
Star Boy - believe that things will turn out well

Chuck ends with a cute one-liner about how he uses all his willpower to control his humongous appetite.

Thoughts:

Lots of Thom's story is filled in. He wasn't exactly drafted, but he sort of volunteered to replace the deceased Kid Quantum I in the Legion. I like how his story intersected with Ultra Boy's (space-whale) and Spark's (the same four villains she faced crossed Thom's path). I did facepalm a couple of times at how dense Thom is; he never connects the miner's mention of a Space-Whale with his newfound powers that are SIMILAR TO ULTRA BOY'S, who got THEM from Space-Whale meat. Not even after Jo and Tasmia point out this coincidence. Oh, Thom.

Can I say again, that I love the Reboot Legion's dynamics best? There's a bit of chop-busting and plenty of sarcasm, but the Legionnaires still treat each other as teammates. And I get a sense that while they snipe at each other, they work well together.

Running gag again about how Xanthu is so backwater, that nobody's heard of super-team the Amazers.

Thom's story IS extremely random, and probably the worst of the origins. But, the writers get my admiration for poking fun at that fact AND highlighting Thom's unending optimism (to the annoyance of everyone else).

Fave moment:

Descriptions of the Durlan Space-Shanties. Star Boy pretends they didn't bother him, but after pressing from Spark and Umbra, he admits they drove him nuts and contributed to his accident. "The 11 minute extended version of "I am a Space-faring Shapeshifter..." followed by the day-long (!!!) remix of "I am a Shapeshifting Space-farer. Then the whole thing again at full fracking blast..."
Legionnaires 62
Dark Circle Rising Part 1: Crossfire - Balance of Power

Issue Information

It's been a while since we've had a "crossover" that runs across both Legion titles, and the covers highlight that fact. Besides the in-story titles, the covers also give each part their own title.

Well, this had better be good. Though if I remember right, the Dark Circle first appeared in L* 56, not too long ago. Action taken: (L* 56) attempted kidnapping of Silvans (beings of light, aka failed Legion draftee Lume) for energy sources; failed recruitment of Daxam by preaching about the United Planets' unsuitability; (L* 57) deliberately botched assassination of RJ Brande to create fear; (LSH 102/L* 60) faked invasion and rescue of Xanthu to get them to switch alliances; (LSH 104) fanning of paranoia about Durlans to get planets such as Winath and Orando to switch.

Summary:

Dr. Gym'll has a frustrating time examining the team that explored the Space Anomaly. Most are uncooperative. There's a lot to unpack in this scene; M'Onel and Umbra get a clean bill of health and have no changes, and leave. Brainiac 5 has become so nice and cooperative, he's the only one who defends Gym'll. The poor doctor despairs that Brainy's nice demeanor means his mind has turned to mush, only to be surprised that his intelligence seems intact. Gates also seems to be physically fit and to not have undergone changes. Brainy and Gates try to get through to Kinetix, who barely reacts to the word around her as she was so awed by the Anomaly. When Gym'll snaps at her to answer in words of more than one syllable, she replies "Okay" and lifts him telekinetically.

Summary of the team:

Sister Andromeda: refused examination and left
M'Onel: powers normal, no physical changes, defends Sister Andy, thinks Umbra's darkfield pranks are cute
Umbra: powers normal, no physical changes, flirts with M'Onel, uses darkfield to make fun of Gym'll behind back
Gates: powers normal, no physical changes, no obvious personality changes but has developed friendship with Brainiac 5
Brainiac 5: change in physical appearance, force-field is now an internal power, no change in intelligence, has become extremely nice and friendly
Kinetix: new costume and hairstyle, though no other obvious physical changes except perhaps becoming taller; powers seem normal, so awed by Anomaly that she barely reacts to outside stimulus

Lori Morning lies to XS, saying her changes into Future Girl (LSH 105), and other super-beings, were the result of excess chronal energy. Lori conceals the existence of her H-Dial. XS is suspicious, but ultimately agrees to keep Lori's secret for now.

RJ Brande makes strong statements against the anti-Durlan bigotry fanning the galaxy, urging the United Planets to pull together.

Leland McCauley addresses the Affiliated Planets ruling council via viewscreens, accompanied by Chief Armorer Amilia Crugg of Khundia. They amaze the Council by using Evolvo's Omniscanner to channel the Anomaly and teleport in. With Crugg's support, the AP quickly make plans to use the Omniscanner for all their transport needs, as the Omniscanner (which allows planet-to-planet teleportation) is much more versatile than Stargates. After McCauley leaves, the AP Council reveal their true identities as the Dark Circle leaders. Member worlds include Khundia, Elia (Dominator's homeworld), Tyrraz, Sklar, and Gil'd. The plan continues: to exploit Durlan paranoia. Besides the propaganda campaign spearheaded by the Khunds, the Sklarians have released the Durlan living weapons (who can copy powers, not just forms! one of them was the Composite Durlan fought by the team in L* 25, LSH 69 and L*55); and the Gil'dans are disrupting Durlan communications.

On Durla, the new Spiritual Leader tries to keep a lid on things. He forbids asking Chameleon for help, though other Holy Council members protest that Cham's knowledge of the outside galaxy could be helpful. In the Cave of Atonement, Cham goes through his absolution ritual: to meditate on his sins whil passing through all the "corrupt" forms he has assumed. As this was merely his cover for his Espionage Squad mission, Cham tries to contact the Squad's other undercover member - Sensor. But all he gets is static. The Durlan acolytes responsible for guarding the Durlan living weapons approach Cham for help, saying the current Spiritual Leader is a fool who would only mishandle the situtation.

On new AP member Orando, Sensor and brother Prince Willum visit the mines. They are appalled to see the raccoon miners being overworked and without proper safety gear. An enraged Sensor orders the snake chief to stop operations and to stop threatening the workers. King Charlz refuses to listen to pleas, saying the AP member worlds are demanding more ores. When Sensor confronts the King, he sidesteps by blaming the UP for coddling the Durlans. Sensor uses her powers to make the King feel what the overworked miners are feeling. The King still refuses to listen. Sensor and Willum talk at the grave of their mother; Willum mentions the "Durlan" problem, to Sensor's shock. Willum apologizes to Sensor; he has decided to represent the raccoons, who are going on strike. Sensor abdicates her right to the throne in favor of Willum, and leaves Orando, intent on considering "the larger picture".

Sister Andromeda spends hours meditating and praying, still in awe of the Anomaly. The Mother Superior of the Sisters of the Eternal Cosmos sends her to help the Durlans.

Gil'd UP representative Ar'by (of the worm species) is visited by Ar'dn (of the brain species), revealing that Ar'by is the mole in the UP. Ar'by was responsible for arming the Sklarian prisoners who attempted to kill Brande and then killed themselves (L* 57). Ar'by also reveals that his species/race of Gil'dans pretended to denounce Ar'dn's race's violent conquests, which is the only reason the worm species was admitted to the UP. Suddenly, their telepaths alert them to a spy: Violet, who has been recording the whole thing. Violet shrinks to microscopic size, and Invisible Kid makes the Gil'dans blast each other, allowing them to escape with the evidence.

Spark and Triad leave on a mission to Winath, now also an AP world. Dyrk Magz and Chuck Taine bid them goodbye. Spark still can't get in contact with Cham.

Thoughts:

A lot of moving pieces here! It feels a bit like Game of Thrones, in the sense that many things are being put in motion. The only action is Vi and Lyle versus the Gil'dans, which was fun. Other than that, there's plenty of talking and catching up. The Anomaly changes seem like an afterthought though; only Kinetix and Brainiac 5 and Andromeda are changed. Still, there's so much going on, and the ante is being upped. As part 1 of 6, it's a promising start. The danger is that there are so many different threads, it might not be easy to weave them together.

Fave moments:

1) Although I feel for Dr. Gym'll, who is only trying to make sure the Legionnaires are healthy. But it was funny seeing Umbra prank him by making her darkfield resemble him. And there is some bit of Kinetix in there, as she pranks Gym'll too.

2) I cheered when Sensor used her illusions to make King Charlz feel the thirst and fatigue of the miners. What a creative use of her power!

3) Ar'dn revealing that Ar'bys worm species mistranslated the Gil'dans as "Gil'dishpan". "We were centuries living that down!" Hah! So that explains it. Nice nod to the Preboot.
Legion of Super-Heroes 106
Dark Circle Rising Part 2: Assassination - High Crimes

Issue information

Summary:

Sklarian raiders steal some Imskian microcircuitry. Apparition, Cosmic Boy and Ultra Boy stop them; though one Sklarian, Kono, can phase AND has the loot. Tinya goes after her and stops her. Cos begins telling the Imskians that the Sklarians may be helping the Affiliated Planets undercut the United Planets. XS, manning the Legion cruiser, detects a Tyrazzian ship. The Tyrazzians destroy Imsk's stargate, cutting the planet off from the rest of the UP and stranding the Legionnaires. The Tyrazzians and Sklarians use McCauley and Evolvo's Omniscanner to teleport away. However, the ship materializes inside out, killing half the crew. Kono is enraged, but the Dark Circle leader calmly brushes it off, saying the technology is still miraculous.

On new AP member Winath, Spark, her family and Triad are guests of honor at a state dinner. Triad triplicates, sending two selves to dig through Winathian government records for clues on why Winath defected from the UP. Feg Arn, one of the twin Presidents, is killed by twin fiddlers, who shapeshift into... Chameleon? Spark and Triad protest, as Chameleon is on Durla; plus, the shapeshifter copies her powers, which only the Durlan living weapons can do. Unfortunately, the crowd is whipped into a frenzy and refuses to listen to them. News of Chameleon as assassin is broadcast throughout the galaxy. The surviving President threatens to declare war on Durla. Triad's two selves are caught spying; Triad and Spark use force to escape, stealing the President's speeder.

Brainiac 5, Rond Vidar and Gates work on something to find the Time Trapper. Saturn Girl brings Koko to Brainy, who surprisingly now misses Koko. Marla Latham, on behalf of RJ Brande, asks Brainiac 5 to work on Imsk's destroyed Stargate. Brainy boosts the Virtual Reality room at Legion HQ to communicate with Cosmic Boy and XS. Under his guidance, they make the Stargate work for a millisecond - fast enough for M'Onel to fly through with a new one.

Sister Andromeda tries landing on Durla, but is stopped by UP Customs. Security is heightened, as six AP worlds have issued official threats. Andy cooperates, and the Customs officers accept her help to go after a Winathian ship trying to land on Durla. The Winathians warn that more are coming. Andy stops an officer from arresting Sensor, who protests about the UP's treatment of Durla. The Customs officers point out there's a full-scale blockade going on.

Thoughts:

Hm, some of the plotlines (Winath, Sister Andy, Sensor) move forward. The Durlan gambit leaps forward, with an assassination of all things. This is realistic though; how many times have we seen fake or misleading news, and how many people do we know who absolutely refuse to believe something despite evidence? Chameleon-as-assassin is a sad, but realistic, example.

I do like how the Legionnaires and various bit characters show how widespread the Dulrna hysteria is. Little things like Rond Vidar being worried help drive this home. The UP has been acting judiciously as well; the heightened security around Durla, and them accessing Andromeda's file to refuse her entry. The Customs officers lamenting at how Winath and other AP Worlds are acting uncivilized is spot on, too.

A couple of problems with the Legionnaires, though. I feel like they are being unduly careless here.

1) I find it a bit odd that Cos is so freely telling the Imskians of their suspicions that the Sklarians are working with the Affiliated Planets, AND trying to undercut the UP through theft. Without hard evidence, that could put them in a risky position! Cos is usually more careful than that.

2) Triad asks Spark if the coast is clear, and then triplicates. Huh, couldn't she have chosen a more hidden place to do that? They were standing just off the banquet hall! Plus, I feel like... I don't know. There were a lot of holes in their plan, and I'm not surprised Triad got caught. Maybe none of the other Espionage Squad members were available, but this just feels sloppy.

3) I don't get Sensor's protest over the heightened security around Durla. "Let these officers arrest the Princess of Orando! Perhaps it will call attention to this ridiculous clampdown on Durla!" Wait, the UP is doing this to protect Durla. Am I not getting something?

Fave moments:

1) Everyone groaning at Ultra Boy's bad joke. When defending the Imskians from Sklarians, Jo goes "Grife. You're going to make me say it, aren't you? Pick on somebody your own size!" Cos groans,and Tinya promises to beat up Kono before Jo can make another joke.

2) Sister Andromeda being targeted by Winathians. "Targeting ME? Try it and I'll pray hard for you... Because you'll need it!" hah! What a line!
Legionnaires 63
Dark Circle Rising Part 3: Resignation - Winds of War

Issue Information

Summary:

Surviving Winathian president Zakk Arn threatens war if Chameleon is not surrendered by the United Planets, for the murder of his brother. As we've seen, Chameleon has been framed (LSH 106).

Gil'dans Ar'by and Ar'dn have been arrested using evidence that they are working with the Affiliated Planets to sabotage the UP. Winema Wazzo and a Titanian Science Police officer question Ar'by, while RJ Brande and Saturn Girl take Ar'dn. Ar'dn doesn't budge, but Ar'by gives up the address of Ar'dn's local residence. Apparition disables the alarms and sneaks in, finding that Ar'dn is using it as a recruitment center, and it's filled with anti-Durlan propaganda. Tinya approves of Winema not grandstanding, as past Winema would have stormed the place herself instead of calling in the Legion.

Brande and Invisible Kid touch base with various Espionage Squad members. Triad reports on Winath (she and Spark know Cham was framed, but everyone else is beyond reasoning); Sensor (waiting to land on Durla to extract Chameleon, who cannot be contacted); Violet (joining a mission to Colu). Apparition reports in on the sheer amount of Anti-Durlan propaganda she found. Brande and Lyle call in Admiral Everett and Sister Andromeda. Something else else is jamming Durlan communications, but there's no trace of an installation like the one that caused blackouts on Xanthu (LSH 103, L*60). Their hunch is proven correct: the Imskian microcircuitry stolen by Sklarian raiders (LSH 106) has been hidden in debris, and is blocking communications. Admiral Everett's people help narrow the search, and Sister Andy begins destroying the circuitry.

Invisible Kid pulls together a squad to extract Chameleon: himself, Saturn Girl, Gates, and Shvaughn Erin as Science Police officers; Kinetix and M'Onel as themselves. They pick up Sensor in orbit around Durla. Because the Imskian microcircuitry is being cleared up, they are able to track Chameleon.

The Dominators have secured a dead Durlan, thanks to Kono. They will study it for the secrets of shapeshifting. The Durlan living weapon that assassinated Winath's president is visting his "sister", marooned/imprisoned on an asteroid. He tries to convince her to join the Dark Circle. She won't have anything to do with it, telling him he is just being used. To illustrate her point, a Tyrazzian arrives to order him around. He leaves his sister to die, slowly, on the asteroid.

On Durla, Chameleon and the Durlan acolytes search the remains of the Living Weapons' prison. The raid that freed the Living Weapons has left one acolyte buried alive. Cham leads the Durlans in finding the buried Durlan; and Lyle's crew saves them before a landslide buries them. Unfortunately, the rescued acolyte is dying; he/she gives some coordinates before passing on. This turns out to be the location of the female Durlan living weapon. Left for dead by her "brother", Cham's group saves her. They are surprised that she shows no signs of hostility. Unfortunately, her injuries have depowered her; she can't even shapeshift. When Imra comments on how calm she is, she notes that she IS angry at Durla's paranoid, insular culture. Though she doesn't blame the individual Durlans, she acknowledges the injustice in her being imprisoned by the very people who genetically engineered her to copy powers! Chameleon expresses his support for changing Durla, and regret that he didn't change things himself. Lyle, Sensor and Gates of all people tell him not to blame himself. Cham declares his intent to save Durla from the AP and change it.

Kono begins to get disgruntled; there are less than 1000 Sklarians still alive, and the other Dark Circle worlds don't show concern for them.

The Affiliated Planets makes increasing demands of McCauley, who demands that Evolvo improve his Omniscanner even more. Spider-Girl and Evolvo notice McCauley and Amilia Crugg becoming closer, using their first names and Crugg unconsciously massaging McCauley's shoulders.

Brainiac 5, Kid Quantum II and Violet head to Colu. Brainy gets a call from someone hidden in shadow (which leads nowhere).

Thoughts:

Little action again. The Durla plot moves forward, but boy, are there many plot holes:

1) The "Chameleon Rescue Squad" confused me. A) Why are there so many going? Do they really need 7 people to get Cham? Or are they also planning to help Durla? B) So I sort of get why so many pretended to be SP Officers, so the Legion presence wouldn't be noticed. But why have M'Onel and Kinetix, then? Why not just disguise everyone as an SP? Neither Kinetix nor M'Onel are so distinct that they can't pretend to be any normal humanoid. Gates and Sensor - especially Sensor - seem more distinct, as they could only be Vyrgan and Orandan, respectively! Sensor even points it out by sarcastically telling Gates: "I hardly recognized you in that clever disguise!" Gates retorts with a "sarcasm ill becomes you, princess!"

2) One Durlan living weapon is unaccounted for. InLSH 68, there were THREE Living Weapons. We only know the locations of two: the one who murdered the Winathian president, and the one imprisoned because she won't join the Dark Circle. Where is the third?

3) The dying acolyte somehow knew the coordinates to the female Living Weapon's prison. But how did he/she get this information?

Another plot hole: the call Brainy gets leads absolutely nowhere. Sigh again.

Some likes, though:

Little things, like Spider-Girl jokingly telling Evolvo that his powers might make people think he's a Durlan, underscore the paranoia. We don't see normal people say it, but this is a good way to sprinkle it in through the plot. Gates commenting on Karate Kid being so un-materialistic, refusing his own quarters and sleeping in the gardens.

I love how Gates, though much more personable, still spouts funny one-liners. When Cham declares his intent to change Durla, Gates goes "Vive la causa!" He encourages Cham by saying, "and a lone revolutionary would have been ground up under the old hierarchy! So don't go talking like a martyr all of a sudden!"

Moy's art continues to shine. He sprinkles in so many little things, like Gates teleporting in with a medi-kit to treat the dying Durlan. His facial expression when wearing a Science Police uniform is GOLD.

Fave moments:

1) The Easter Egg of Invisible Kid running a facial recognition match between Monstress and the Khunds. Hey, best to be careful...
2) Kid Quantum II asking Brainy what effect her powers would have on a stargate. I do get frustrated as he never answers the question!

Overall, this issue was meh. It moved things forward, but I have the uneasy feeling that it wasn't particularly well-plotted. Too many questions and inconsistencies abound.
Legion of Super-Heroes 107
Dark Circle Rising Part 4: Duplicity - Brainspotting

Issue information

Summary:

Brainiac 5, Kid Quantum II and Violet arrive on Colu. Upon detecting Brainy, the Coluans go into hideaway mode, shutting down buildings (I thought it was a reaction to his bringing the original Brainiac back in the 20th century, Showcase '96 11-12); but Brainy explains it's a reaction to his research methodology, where he constantly blew up labs. He explains that Coluans prefer theoretical science to applied science. He brings Jazmin and Vi to his old lab, but they are attaxcked by security systems. Jazmin easily dispatches the little flying tasers by freezing them in her stasis field. Their mission: to convince Colu to stay away from the Affiliated Planets. Brainy uses the Coluan Sleepnet, a network that links sleeping Coluans so they can share knowledge, to reach the population quickly. Jazmin is annoyed, but Vi says Brainy's power is his intellect, and that if they understood everything he did they wouldn't need him. Brainy initially encounters fear and resistance from the Coluans, but opens himself up to them and convinces them to stay out of the AP. The Coluans reward him by showing him an image of his mother's face (she abandoned him at birth, and he invented time travel to see her! - revealed in LSH 77). An angry Coluan exits the Sleepnet.

On Winath, Spark and Triad hide out in Spark's old treehouse. They bond over Triad's confession that her childhood was spent hiding from psychiatrists, as Cargg has no tolerance for Carggites whose selves have different personalities (see -https://www.legionworld.net/forums/ubbthreads.php?ubb=showflat&Number=799881#Post799881). Spark cheers Lu up by quoting Tom Robbins: "it's never too late to have a happy childhood." Triad reveals that she found evidence as to why Winath defected from the United Planets to the AP. They are attacked by the Composite Durlan, who copies both their powers and impersonates Triad to confuse Spark. Triad engages in a three-for-three fight; her superior experience and skills win the day, allowing her to "know" which of the selves are her; the Durlan ends up beating himself up. This allows Spark to identify who is Triad and who is the Durlan, electrocuting the remaining Durlan selves.

The Dark Circle leader is ware of Brainy's actions on Colu, and forces McCauley to send the Composite Durlan to kill Brainy. McCauley begins to suspect the AP's involvement in the Winathian assassination. Spark and Triad are caught up in the teleportation. The Durlan takes out Lu, Ayla, Jaz and Vi, but Brainy uses the Sleepnet to render him catatonic. In return, Brainy gets access to the Durlan's memories; he realizes that the Dark Circle is tapping into the Anomaly via McCauley/Evolvo's Omniscanner, and that the Time Trapper is affected. Brainy warns the Legion that if this continues, time itself could end.

The Dark Circle leader meets the Council. Everything is in place for some of the fleet to engage the UP fleet while they launch "Plan D". The leader curiously comments that it still feels nothing, and orders the Circle to send their entire fleet to Durla. The Khundian rep protests, saying their goal is to ostracize Durla, not capture it. The Gil'dan rep calls the leader irrational, leading to its death in revenge.

The Dark Circle fleet arrives on Durla, and engages in a firefight with the UP forces.

Thoughts:

I honestly don't know. Things move forward, but I'm beginning to feel like there's little pay-off here. The mingling of the two plotlines (Dark Circle and Anomaly) is clever, but unfortunately executed. The Dark Circle plot dominates, but the Anomaly remains unexplored. I get that the surprise factor was important, but still.

I feel like the Colu, Winath and Durla plots were wasted opportunities. There were a few nice moments (Kid Q II getting her first Legion mission, Triad and Spark bonding over their childhoods), but overall I feel dissatisfied - the Colu and Durla teams were vastly under-explored. This could have been a good opportunity to get to know these worlds more.

I think this is a case of too many plots spoil the book. So much is going on, but not enough of it is explored and developed properly.

Fave moment:

Triad is shocked at how normal Spark's childhood was, with her tree house. Spark cheers Triad up by quoting Tom Robbins: "it's never too late to have a happy childhood."
Legionnaires 64
Dark Circle Rising Part 5: Enlightenment - Time Out

Issue Information

Summary:

The Dark Circle/Affiliated Planets is falling apart. McCauley is suspicious of the AP leader's refusal to meet face-to-face, and of their involvement with the Durlan that assassinated Winath's president. He orders Evolvo to trace the leader. The McCauley staff monitoring the Anomaly show McCauley that it looks distorted. McCauley realizes he's in over his head, and calls RJ Brande. Amilia Crugg, chief armorer of the Dark Circle, rushes in, raging against the AP's idiocy in starting an all-out war with the UP over Durla. Crugg warns that the Khundians are giving in to bloodlust, and may cause the Anomaly to disintegrate.

The leader kills the Gil'dan rep on the Council for insulting him/her (LSH 107); its death cries resonate with Gil'dans across the galaxy. The Gil'dan arrested by the United Planets, Ar'by, decides to turn state's evidence over the Dark Circle leader's irrationality, much to Winema Wazzo's satisfaction. Kono, also disgusted by the manby Sklarian deaths, refuses to help the Dark Circle on Durla.

On Durla, Sensor and Saturn Girl sense Dark Circle forces teleporting into the Durlan Holy Council chambers. Shvaughn Erin, Gates and Kinetix teleport in, saving most of the Council, but not in time to save the Spiritual Leader. Sensor, Saturn Girl and Chameleon link minds to warn the Durlan population to prepare for invaders. The Durlans use their shapeshifting to ambush them. M'Onel and Sister Andromeda engage the fleet in space. Andromeda demonstrates some new light-based powers; as she flies, she's surrounded in a halo of light, and she can generate beams of energy. The angered Khunds begin drawing on the Anomaly to make their ships faster. UP Admiral Everett reports the UP fleet is holding, but their scanners show the Anomaly is distorting faster and faster. The Legionnaires converge on Durla to assist.

The Dark Circle leader is the only one happy with the war, cheering the bloodlust on.

Suddenly, the Anomaly splinters, freezing time! Only the following are unaffected: all Legionnaires except Karate Kid; Shvaughn Erin; Sister Andromeda; and Lori Morning. Lori tries using her H-Dial, but it malfunctions, bringing her to the dimension where all the Dial selves are "stored". The Time Trapper appears, revealing herself to be a future version of Lori! Unseen by Lori, Trapper puts her to sleep, saying she is too unpredictable and that everything is up to the Legion.

The Legionnaires coming from Earth, the Outpost and Colu all somehow end up in the timestream, possibly because they all triggered Stargate jumps simultaneously when the Anomaly splintered. With Kid Quantum II's help, Brainiac 5 contacts the team on Durla. His theory: the Time Trapper foresaw this, and triggered various events (being stranded in the 20th century, being stuck in the timestream (L* 47 and LSH 91), the timeslips in LSH 82 and L*54, and the final timeslip in L* 61/LSH 105) to "train" the Legion to rescue time. Brainy cites the frozen Karate Kid as the one Legionnaire with no real contact with the Trapper. Despite Lyle's sarcasm, Brainy pushes ahead with his plan. Some Legionnaires are sent to Durla, while the rest help Brainy build a machine to restart time. They think the Composite Durlan is frozen, but somehow he duplicates their abilities to remain unfrozen; he plays possum, waiting for the time to strike.

Ferro, Live Wire, Monstress, Umbra, Violet and the frozen Karate Kid reinforce the team on Durla. They make the trip through Kid Quantum II's quantum sphere. They join the following:

Chameleon, Saturn Girl and Sensor link minds to track down all the Dark Circle forces.
Ferro, Gates, Invisible Kid, Kinetix, Monstress, Shvaughn Erin, Violet record the happenings while disarming and capturing ground troops on Durla.
Live Wire, M'Onel, Sister Andromeda and Umbra disarm the space fleet. Umbra displays the ability to make her darkfield solid, punching through a ship. Andy displays light energy powers.

Apparition, Brainiac 5, Cosmic Boy, Element Lad, Kid Quantum II, Spark, Star Boy, Triad, Ultra Boy and XS reach the Anomaly. They find it splintered, and the Time Trapper is trapped inside each shard,calling for help. Brainy leads his team in building a machine to restart time. When the machine is completed, Brainy decides to pilot it. The Legionnaires argue, saying it's too risky and that they need Brainy. Each offers to pilot it themselves, offering different reasons for why he/she is the best choice. The Composite Durlan is inspired by their willingness to sacrifice themselves AND their lack of a selfish agenda; he grabs the machine and takes off, choosing to sacrifice himself. Brainy decides to trust the Composite Durlan, and orders Spark, Cos, Jazmin and Thom to pour their powers into the machine (as the Durlan has a head start anyway), restarting time.

The Dark Circle leader realizes they have lost. Chuck and Tenzil find a sleeping Lori and her H-Dial. The Anomaly disappears, much to Andy's regret and Garth's and Tasmia's relief. The Composite Durlan confesses all it knows, and learns that his "sister" has survived, before dying. The Legionnaires mourn him for his sacrifice (except Jo, who is angry).

Thoughts:

Plot lines converge, finally. I don't know, the whole time stopping thing fell flat for me. It was cool they restarted time, but much of the suspense was lost. At least on Durla; with frozen targets, the team there had little trouble. Thank goodness the Composite Durlan was there to add some drama! On the plus side, pretty much every Legionnaire, plus Andromeda and Shvaughn, get something to do. The Composite Durlan redeeming himself was a nice touch, but fell a bit flat too.

Those who read Zero Hour will know that the Trapper was revealed, in shadow, to have long hair. Future Lori as Trapper brings this full circle.

Some more plot holes and odd choices:

1) Karate Kid "had no real contact with the Time Trapper", leaving him frozen. Huh? Wasn't he there in LSH 105 too? I mean, that was enough to keep Monstress and Kid Quantum II unfrozen. Well, OK, they were there in L* 61 also... just seems odd though. Shvaughn also remains unfrozen due to being in L* 47 and LSH 91; then Dyrk Magz should be unaffected too, as he was there. Andromeda remains unfrozen because of the Anomaly, I infer.
2) The death of the new Durlan Spiritual Leader was EXTREMELY convenient.
3) The three Legion teams (from Earth, from the Outpost and from Colu) somehow managed to enter Stargates at exactly the same time, leading them all to meet up in the timestream? oh-kay.
4) The Composite Durlan. So his bonds do not prevent him from copying powers. Boy, was that a monumental oversight on the Legion's part!
5) Brainy deciding to trust the Composite Durlan and trigger the machine. The unfortunate implication is that this directly leads to the Durlan's death. Time was, this would have ledto a court-martial at least! But this isn't even discussed. For that matter, the other Legionnaires present would be equally complicit!
6) Kono escapes, apparently, to steal another day. Why they didn't tie her up, I don't know.
7) Amilia Crugg, despite being privy to the Dark Circle, escapes prosecution too. Political considerations I guess, especially as she sort of switched sides by warning the UP of the Dark Circle army.

Several power-ups are revealed in this issue too:

1) Sister Andy has some new unique powers, interesting - her apparent ability to control light
2) Kid Q II's powers are becoming deus ex machina quality. Now, she apparently is able to help Brainiac 5 contact Saturn Girl from within the timestream?? And she can send a handful of Legionnaires out of it???? What a big step up from stasis fields! Also
3) Umbra can make her darkfield solid enough to punch through a ship

Fave moments:

1) Gates turning a "frozen" Karate Kid into a puppet. Yes, I know it's bad and disrespectful, but it was kind of funny. Violet goes, "Gates, you have a truly evil sense of humor." Gates replies, "Thank you, Leviathan. Big of you to say so!" And hwen time is unfrozen, a confused Karate Kid kicks the nearest Khund prisoner!

2) Kinetix still has snark in her. When Kono unfreezes, she sees the Khundians tied up.

Kono: "... take this stupid war and shove it up! Sideways! Right up your... your... you're all tied up."
Kinetix: "Smart girl."

3) When Brainy talks about his plan, he says it's risky. Lyle slips in an "Big surprise." Brainy hears him, and retorts "but it beats waiting for the stars to go out, Lyle!" All Lyle can muster is an "Oy."

4) The Anomaly team each offering to pilot the machine. Their reasoning is cute: Apparition says she can phase, Brainy insists his forcefield will protect him and that he knows how it works, Ayla says she can guide it electrically from a distance, and Cos says he can guide it magnetically from a safer distance, Jan says he can transmute with whatever happens, Jazmin feels her time powers will protect her, both Jo and Thom insist they're invulnerable (to which Jo retorts that he's tougher than Thom and that Thom's driving sucks!), Lu thinks she can send only one self and reintegrate to safety, XS says she's fastest.

5) As the Anomaly team mourns the Composite Durlan, Brainy says a quote from physicist Edward Tyron. "Perhaps the universe is just one of those things that happens now and again. I wonder, can the same be said of redemption?"
Legion of Super-Heroes 108
Dark Circle Rising Part 6: Revelation - The End

Issue information

Summary:

First couple of pages recap the plot so far, which I won't get into. It's like the writers realized how complicated things got, and it takes one page for roll call and two pages for the recap!

The Durlans are grateful that the Legion stopped the invasion. In space,Cosmic Boy is pulled by the Time Trapper into a pocket universe or something. Trapper congratulates Cos for the Legion's successful restarting of time. Cos is angry at the Trapper's manipulations and attacks. Trapper is insulted, and tosses Cos through time, aging him rapidly until he ends up back in the Legion cruiser. Cos realizes he's made an enemy of the Trapper.

The Dark Circle ruling council turns on their leader for leading them to disaster by having the entire fleet attack Durla. Leader turns tables and slaughters them all, saying he/she didn't fail and got what he/she wanted. RJ Brande orders an assault on the Dark Circle's temple; Science Police officers find the dead Council members and find out that a "shipsuit" has taken off.

Brainiac 5 is informed via Coluan Sleepnet (which he can access anywhere due to his Anomaly changes), that his mother, Brainiac 4, has resurfaced. He drops everything to run to Colu. All the other Legionnaires are briefed by Saturn Girl, who splits the team up to follow the Dark Circle leader's possible flight paths. Gates enlists Spark out of worry for Brainy; Live Wire overhears.

A group of Legionnaires, including M'Onel, track down the shipsuit and find it empty. It was a decoy.

On Colu, Brainiac 5 meets mom Brainiac 4. She suddenly tampers with his force-field, turning it into a device that burns Brainy's body. She confesses that she did it because it made her feel something. Ever since birth, she has wanted to feel any sort of emotion. Giving birth to Brainy was one of her attempts; she abandoned him because he didn't make her feel anything. She tried several things, such as becoming a beggar, a gambler, a superhero, and even becoming Dark Circle leader. She never felt any emotions until she sent the Dark Circle fleet to attack Durla (to its death, she says, but the fleet didn't die. Whatever.). Waging war and causing death finally made her feel; she threatens to have more children just so she can kill them and feel something again. Gates, Spark and Live Wire teleport in, saving Brainy at the last moment. As Brainy recovers, Gates tries to empathize (I can imagine how you must feel"; Brainy insults him ("If you could imagine anything, it would be a first."). Gates teleports out in anger.

RJ Brande asks Chameleon (coming from victim planet Durla), Saturn Girl (as Legion leader) and Sensor (coming from Orando, which returns to the United Planets in shame) to be special ambassadors for healing, diversity and inclusion. Brande has convinced Durla to release Cham from obligations as Spiritual Leader. Brande notes that it's possible not all worlds will be readmitted into the UP.

Thoughts:

Boring title. Like they didn't even try. Ah well.

This issue was lackluster. I do appreciate the wrap up of several long-running plot points, such as the mysterious timeslips ("training" by the Time Trapper), and Brainiac 5's mom (started way back in LSH 77!; it's also implied that Vril Dox's bargain with the devil Neron for a soul of his bloodline, was paid off by Brainiac 4). The status quo has changed forever, which I do appreciate. The Dark Circle is pretty much handily defeated, what with the fleet being captured, the ruling council dead, and Brainiac 4 taken out.

I feel like this plot was overly complicated and not very well executed; the plotting was a bit all over the place, compared to the Chu Sting, the Mordru/Emerald Violet battle and even COMPUTO. Ah well, it's not bad, just worse than other plotlines. The focus shifts so quickly, too. It's not bad, but it could have been so much more.

Shvaughn Erin, despite playing at least as big a role as many Legionnaires, isn't even on the roll call.

Brainy being able to access the Coluan Sleepnet from anywhere is convenient, but plausible.

Some weird character moments:

1) Violet is drawn all insecure again, hands to her chin. Hmph.
2) Element Lad saying "don't be silly, death is the middle!" Sigh. Jan's spirituality has become a shallow, one-off joke...
3) Ok, so Live Wire overhears Gates and Spark talking. But did the writers have to have him tag along? I feel the moment was weakened, considering Gates approached Spark as they were the two closest Legionnaire friends Brainy had.
4) Cos unnecessarily antagonizing the Trapper. Whew. Again, this seems odd considering how patient and under control he was with the Chu sting! He pretended to curry favor from LSH 72-80, L* 29-36!
5) Ferro is even more of a wuss than before, distracting the Legion while wondering "won't Brainy get in trouble" for ditching the meeting. Gosh! He's shown more backbone than this recently!

Fave moment:

Gates tossing his Science Police uniform away. "I can finally get out of this Science Cop suit before anyone else I respect sees me!"
Legionnaires 65
Dark Circle Rising Part 7: Dark Circle Falls - Days of Reckoning

Issue Information

Summary:

Surviving Winathian President Zakk Arn is caught in a Legion Espionage Squad (Apparition, Chameleon, Invisible Kid, Sensor, Triad) sting, trying to flee with his embezzled money. Apparition spooks him, and he confesses to having billions of credits in untraceable money. Turns out, the money came from inflated sales of Winathian grain, and was financed by Sklarian pirate raids. Arn was complicit in the murder of twin brother Fegg to conceal his crimes. Invisible Kid points out to reporter Condo Arlik that Zakk, who spurred paranoia versus Durlan shapeshifters, disguised himself trying to escape.

The Legion has been deputized by the Affiliated Planets too; many member worlds decide not to rejoin or join the United Planets, but to stick together as a separate legitimate entity.

On Durla, several Legionnaires (Chameleon, Ferro, Invisible Kid, Sensor, Violet and Sister Andromeda) help RJ Brande and new Durlan Spiritual Leader Leejah (the depowered female Living Weapon) prepare for a galactic address. Lyle and Condo get along well. Spark escorts Sensor's father, who apologizes for buying into the Dark Circle's Durlan paranoia. Brande addresses the galaxy, including both UP and AP, calling for reconciliation and healing. King Charlz adds his voice. Leejah takes the mike, calling for forgiveness. Several Science Police officers still express some fear of Durlan shapeshifting, prompting disapproval from Saturn Girl (who for some reason still wears her Science Police uniform). Sister Andromeda resolves to stay on Durla to help. Sensor finally clears up her relationship with Chameleon, convincing her father that they are only friends. Sensor further says she would never date a "mammal". This is helped by Spark and Chameleon hugging.

At Legion HQ, Brainiac 5 tries to process his mother's attack and role as Dark Circle leader. Brainy has gone to Dr. Ryk'rr for therapy and writes a journal. Several Legionnaires try to help Brainy; Gates is particularly notable, supporting Brainy the entire time. Triad's three selves disagree over what Brainy should do; Brainy is grateful as it helps him visualize his conflict. Other Legionnaires weigh in: M'Onel tells him not to isolate himself; Umbra warns him not to waste himself (and pales upon hearing she gave similar advice to Gates); Element Lad talks about change not always being bad; Karate Kid reveals his mother died in childbirth and he doesn't know his father, but is at peace with it because all living things are family. Chuck Taine and Tenzil Kem also offer their support. Brainy reflects on his newfound emotional intelligence, retaining the capacity to empathize and be polite. Lori Morning's H-Dial has been confiscated; Lori tries to pester Brainy for it, but XS sternly takes her away. Brainy expresses optimism that he can overcome his tragedy.

Kid Quantum II, Monstress, Star Boy receive news from Dyrk Magz, that Xanthu wants to recall them. (nothing ever comes out of this). Star Boy manifests flame breath as a new power. Dyrk looks for XS; Kid Q and Monstress tease him over it.

Amilia Crugg decides to stay with Leland McCauley; she has cut her losses and denounces the Khunds as brutish losers.

Thoughts:

Meh. This whole issue felt overly simplistic. The address from Durla was cute, but lacked impact. Brainy's wool-gathering took a lot of time, but didn't add much depth to most of the characters involved. I do like that not everything reverted to normal; there's a new status quo, with the UP and AP co-existing. And there is still some fear of Durlans, which is realistic.

Somewhat random assortment of Legionnaires on the cover. I love them being reflected in the Legion symbol though.

Ah, Lyle and Condo. This was supposed to go towards the reveal they were in a relationship, but oh well.

More plotlines introduced that lead nowhere: the three Xanthian Legionnaires never answer Xanthu's summons, nor is it ever followed up on.

Umbra walks out of the cafeteria when Gates teleports in, calling him "the pillbug of happiness" and claiming she loses her appetite. That's rich, coming from her, who always insults and condescends towards the others. It does tie into her history of self-delusion and self-aggrandizement though (see Legends of the Legion 3 for a particularly bad example!)

Moy's art seems shoddier here. It's odd, as he's worked with W.C. Carani before and the results have been good.
Starman 50
Lighting the Way: Then, Now and Yet To Be!

Issue Information

Star Boy and Umbra meet time-traveling Starmen Jack Knight and Mikaal Tomas and from the 20th century!

Summary:

Jack Knight, Mikaal Tomas and a hologram of Ted Knight (created by a Mother Box) arrive in the 30th century. Star Boy recognizes their names and greets them warmly; Ted is known for harnessing cosmic energy, which allowed Earth to colonize space. Star Boy is a fan; he's studied them all, thinking he will be Starman when he grows up. Thom is leading the Legion response to the Dark Colossus, a giant cloudy black mass that has engulfed several uninhabited asteroids, and is devouring Xanthu. Umbra comes in with data from the Science Police, and immediately kneels before Mikaal, calling him "My Lord". Umbra begins revealing Mikaal's future, before Thom stops her.

Atmos is the only "surviving" Uncanny Amazer; he was forced to leave Insect Queen and Radion, among others, behind to warn Xanthu; Atmos lies delirious, repeating his final conversation with Insect Queen over and over. The Amazers entered the mass because they detected its center was organic. The quintet decide to enter the mass without waiting for the other Legionnaires, as it's growing at a very fast rate. Holographic Ted disappears almost as soon as they enter, and nobody can see anything until Umbra uses her powers to create a "shadow bubble" that deflects the Colossus' darkness. Solid shadow creatures attack, though the team is able to defeat them. They also find victims, Xanthians covered in shadow; dying but still alive. Insect Queen is one of them. Thom tries to bring her, but the others convince him to leave her as she will sow them down. Besides, if they defeat the thing in the center, they will save her.

Eventually, after what would be the equivalent of 8 days, they find the Shade at the center! Shade is barely alive, and asks Jack to spear him with the cosmic rod. Shade instructs Mikaal and Jack on how to harness the energy of the stars outside. This restores Shade's control over his powers, and all the victims are freed and expected to recover.

Shade reveals that Star Boy will, in his future, take the name Danny Blaine and become Starman of the early 21st century. It was Thom-as-Danny who told Shade how to free himself in this time. Shade tells Thom his future to close the predestination loop, as Thom-as-Danny instructed Shade to do. Thom is upset, as he doesn't want to be predestined to live Danny's life (he knows how Danny will die). Jack comforts him by saying that this future may never even come to pass, especially as Jack knows about it. The 20th century Starmen take their leave.

Thoughts:

A pretty nice story. Though it's obviously geared more towards the Starman fans, both Thom and Tasmia get some good use here. Both also act pretty well in character, and acquit themselves well in battle.

It was cute of Star Boy to be tied into the Starman legacy. The link is pretty tenuous though, as besides the name there's not much else linking them. I dislike the "Star Boy as Starman of 21st century" revelation. I hate that Thom is sort of boxed in, but I appreciate that the writers gave some hope this would never come true. I appreciate Thom's negative feelings about this as well. I would probably feel the same way if told my future were like that.

Umbra is also a lot more personable here, though she still retains her warrior edge. Though she won't break the Legion code against killing, she is pleased when Mikaal offers to kill Shade, as it shows he is still a warrior at heart.

There are also some cute moments where Tasmia and Jack bond over 20th century literature - including Homeboy, which is apparently a classic.
Legion: Science Police 1 of 4
Ringers Part 1

Issue Information

So what was with the throwaway line in L* 63 about Saturn Girl re-establishing ties with the Science Police? Why was Imra in an SP Uniform in L* 65? This will be tangentially answered in Legion: Science Police! But it's really about disgraced SP Officer Jarik Shadder and the sinister happenings behind the Ringer project...

Summary:

Officer Jarik Shadder is part of the SP response, led by Captain Hagbard, to a group of hostage-takers. Shadder refuses to take initiative without direct orders. The Ringers show up and take charge; Hagbard reluctantly tells his officers to stand by.

The Ringers: Each has a ring that generates a tac-beam with a unique effect

Driana Allon, sister of deceased Legionnaire Leviathan/Gim Allon; leader; ring creates molecular decay
Klen Rokkart; ring generates portals to a "cold" dimension called "drop holes"
Shallee, shy and stammering; ring generates nannite pulses that interferes with electron-based technology
Vincel, large; ring generates "remote pounders" that act as cylinders with concussive force, which he swings around like fists

The Ringers make short work of the hostage-takers: Shallee disables their force field, Drianna destroys the door, Klen makes the equipment they hide behind disappear, Vincel knocks them out. Hagbard orders Imra Ardeen (! implied in L* 63 to have pretended to leave the Legion for the SP as part of the Legion Espionage Squad operations) to scan the area, she detects two bad guys escaping. Shadder sees them, but hesitates to act until Hagbard commands him to. Once he does though, he takes them out easily. The SPs are disapproving as Drianna gives an interview, name-dropping the Global Grace Foundation for sponsoring them. SP Officer Omar Magz (yes, Dyrk Magz's older brother) gives Shadder grief for not acting unless ordered to. Hagbard sternly tells Magz to stop. Imra and Shvaughn Erin discuss Shadder, who was once a legendary officer.

Driana's boyfriend Lohn says she's changed. Driana brushes it off, saying he should be happy for her. She was contacted by the GG Foundation because she was "genetically suitable" for the Ringer project, and she's happy to live out of the shadow of deceased Gim.

Collen Hasteen, reporter, bumps into Shadder at a bar. Hasteen shares his suspicions about the Ringers: the powers are oddly familiar, and many accidents hitting big corporations started happening around the time the Ringers debuted. Shadder refuses to help.

A purification cult attacks Roundrock prison. They believe that evil should be eradicated, and they plan to kill all the prisoners with a bomb. The Ringers show up and stop the bad guys; Klen makes the bomb disappear, then toys with the cult leader. Vincel narrowly saves the leader from falling into a drop hole; Driana gives Klen grief for using his dangerous powers on a living being. Driana tells Shallee and Vincel to spirit Klen away, and plans on covering up as there were no real witnesses. Unknown to her, Shadder and two other offices saw the whole thing from a hidden vantage point.

As Driana worries about Klen, she snaps at Lohn and points her ring at him. She is shocked by her actions.

Hasteen visits Shadder with more information. A rogue Vyrgan had a power exactly like Klen's ring, and was killed resisting arrest. In fact, all the Ringers' rings mimic the power signatures of super-powered criminals who recently died! Hasteen posits that the GG Foundation has managed to transfer the powers into the rings, and is worried that the personalities may have been transferred too!

Thoughts:

This first issue is well-done, and is so far a better mystery/intrigue story than the Dark Circle Rising! There's plenty of action, but what I like more is the whole detective/mystery angle. The Ringers seem clean at first, but Klen and Driana begin acting oddly.

I like how the Legion is mentioned (Saturn Girl leaving it for the SPs; one of the rogue villains being from Gates' homeworld). The writers do a good job of injecting just enough exposition for the casual reader to understand the plot and links to the Legion without making it boring. The series also draws on the Legion's rich world, bringing in established characters like Shvaughn, Hagbard and Omar Magz.

New characters shine as well, though. Driana gets a nice hook, mourning her brother but also wanting to be out of his shadow (a bit like Kid Quantum II). Shadder is set up to be an interesting former top cop with a past that has made him afraid to act on his own. Hasteen is a good investigative reporter with a strong sense of right.

It's an excellent first issue that makes me look forward to the rest of the mini.
Legion: Science Police 2 of 4
Ringers Part 2

Issue Information

Summary:

Driana leads a training exercise. She reminds the Ringers to be careful, as in real life they have no guarantee their opponents will be automated. She stresses that they should not use their powers against living creatures as it could be lethal, and reminds Klen that nobody knows where his drop holes lead. Klen saves Shallee's life when a training drone almost crashes into her. Driana meets with Director Vyke and Shaar T'gari of the Global Grace Foundation, who is concerned about Klen almost sending an enemy into one of his drop holes. Driana reassures Vyke that Klen is fine. Vyke gives Driana a "clandestine mission", which Driana likens to sabotage. Vyke reminds her that the Foundation isn't publicly funded, and that big corporations pay big money to have their rivals hindered. Driana continues to protest, but Vyke threatens to take her off the Ringers' public team. Driana quickly capitulates.

Reporter Collen Hasteen visits Officer Jarik Shadder again; Shadder agrees to help Hasteen, though what that help is isn't revealed yet. Saturn Girl, in her role as SP Officer, asks Omar Magz why he's so hostile to Shadder; Magz explains that Shadder now only follows direct orders, and is unreliable. Imra picks up anger, fear and death from Shadder and Hasteen, and talks to Hasteen.

Driana explains again to boyfriend Lohn that she enjoys being a Ringer because she's not overshadowed by deceased older brother Leviathan anymore. They affirm their love for one another. Driana leads the Ringers on their mission; Shallee and Vincel express reservations, but reluctantly agree that raising money this way allows the Foundation to help more people. The Ringers subtly sabotage some equipment in Shiroki Industries, a mining company, that will shut down production for a few days. Klen breaks ranks, making some equipment disappear into a drop hole and triggering alarms. Klen makes three guards disappear into a drop hole, leading the guards to authorize lethal force. Driana begins relishing it too, until a horrified Vincel shakes her out of it. She tries to stop Klen, who threatens more guards. Suddenly, his ring stops working; the guards kill him. Driana and the others escape.

Driana confronts Vyke and T'gari about why Klen's ring stopped working. Vyke calls it a malfunction. Driana pushes; Vyke says an investigation could shut down the Ringers, making Driana back down again. Vyke and T'gari resolve to keep an eye on Driana, especially as she's been showing signs of instability too. Vyke orders personnel to intensify the training for two replacement Ringers.

Thoughts:

Hm, the pace has slowed down a little bit. I found some of the early scenes repetitive; do we really need Driana to explain again that she didn't like being in deceased brother Leviathan's shadow? Or to see Omar giving Shadder a hard time again? Overall, less happened this issue because of that. However, the ante is upped a bit: Klen dies, the Foundation is shown to be sinsiter, and Shadder agrees to help Hasteen. Too bad that Shadder and Hasteen get little screen time and their share of the plot doesn't move as much.

Driana is also erratic in this issue. Twice we see her confronting Vyke, only to back down once she realizes her status as Ringer could be threatened. It's almost the exact same scene.
Legion: Science Police 3 of 4
Ringers Part 3

Issue Information

Summary:

A man called Dahtri is raving in Science Police headquarters, and has a gun. Jarik Shadder calmly orders lunch and offers Dahtri a drink, asking what's wrong. Dahtri claims someone is sabotaging his business. Shadder makes no move to stop Dahtri until Hagbard orders him to; then Shadder disarms him with ease. What follows is the exact same scene from last issue, where Magz gives Shadder a hard time and Hasteen asks to speak with Shadder! This time we do see the conversation: Hasteen summarizes what he knows. Most of it was revealed in issue 1: the Ringers' ring singatures match those of deceased super-powered villains; acts of sabotage started happening around the same time they appeared. The new bit is that Hasteen has tracked the rings' production to a research facility called Tomorrow Light. Shadder refuses to act without orders as he's afraid people will die; he alludes to an incident in his past that caused him to think this way. Hasteen points out he was the only one who stuck up for Shadder, and calls in his favor. Shadder finally agrees to help, but says this will make them even. Imra Ardeen asks Hasteen for a talk, saying she sensed fear and blood. She asks Hasteen if Shadder is a threat. Hasteen says no, and reveals the incident: Shadder was chasing a terrorist group leader. The leader hijacked a shuttle with dozens of civilians and planned to crash it into the Metropolis Spaceport Terminal. Shadder only had time to destroy the shuttle, killing the dozens on board but saving the hundreds in the terminal. Shadder was cleared by authorities, but vilified by the public. Ever since then, he's avoided responsibility by refusing promotions, and acting only when direct orders are given. Imra is sympathetic, but presses harder on Hasteen's conversation with Shadder. Hasteen refuses to divulge anything, except that Shadder is acting on the side of good.

Shadder infiltrates Tomorrow Light by using his Science Police identity to "question" an employee and duplicate his card key. He hacks into their systems and downloads all their data. He sees Dahtri, the man who threatened SP headquarters earlier. He plans to let Dahtri go, but realizes that Dahtri made off with one of his pieces of equipment. He chases Dahtri, to find that he planted a bomb! Dahtri miscalculated though; Tomorrow Light's rebounders are absorbing the bomb blast and doubling its power. The rebounders are triggering successive explosions, each twice as powerful as the last. Shadder makes it to the controls but freezes; he can't bring himself to make a decision. Luckily, a Tomorrow Light scientist arrives and shuts it down. Shadder narrowly escapes by saying he's an SP Officer who followed Dahtri, and that Dahtri is delusional.

Shadder gives the data to Hasteen, who thinks he has enough to expose Tomorrow Light. Shadder also thanks Hasteen for helping him.

Commander Hagbard suspends Shadder pending investigation, as Shadder's presence at Tomorrow Light was questionable and Dahtri has a different story. The employee who Shadder questioned came forward too. Shadder visits Hasteen, only to find him dead and the data on Tomorrow Light deleted!

Thoughts:

Well, things have moved much faster this time. Although Driana and the ringers are entirely absent, the rest of the plot makes up for it, I feel.

I like how the Science Police are shown to be smart. Hagbard makes a lot of good decisions: investigating Shadder's presence at Tomorrow Light, listening to Dahtri's version of the story.

I do have a small problem, of the exact scene from last issue (Omar and Hasteen with Shadder) repeating itself again. But oh well. Plenty else happened, anyway. I do feel like issues 2 and 3 could have been compressed though.

I did like Shadder using his smarts and tech to infiltrate Tomorrow Light.
Legion: Science Police 4 of 4
Ringers Part 4

Issue Information

Summary:

Angered by the murder of his friend, reporter Collen Hasteen, suspended Officer Jarik Shadder storms the Global Grace Foundation's satellite storage vault. He lets his ship be destroyed to provide cover for his escape pod.

On Earth, Shaar T'gari reports to Foundation Director Vyke. Though data suggests the vault was affected only by meteors, Vyke is cautious and dispatches the surviving Ringers; the three are cautious, as they are suspicious of the death of Klen, whose ring stopped working at a critical moment.

At the station, Shadder disables its self-destruct sequences. The Ringers catch him, and Shallee uses her ring to restore surveillance functions. Vyke can now speak to them in real-time. Driana, Shallee and Vincel try to bring Shadder in, but their rings stop working like Klen's did. They blame Shadder and attack him physically. Shadder manages to trap Vincel and Shallee in energy cages. Driana stops Shadder; Shadder shows her that the controller that shut down their rings has a Global Grace logo. Shadder reveals his findings; the Foundation studied super-powered villains because they were afraid of a public outcry if they studied heroes' remains. They found a way to isolate and channel the unique energy signatures of the villains' powers into rings. Unfortunately, the rings also captured essences and personalities; the more the ring-wearer uses the powers, the more and more he/she is corrupted. The controller was built because the Foundation wanted to have corrupted users die in the line of duty. And readings indicate that Driana will be corrupted if she uses her ring one more time.

Vyke decides to cut his loses, and fires the vault engines, intending to let it crash. Shadder thinks of a gamble: Driana uses her ring to decay the rocket engines, hoping they will fall into the water. Driana is afraid of being taken over, but Shadder reminds her that innocents could die if they crash into a city. He tells Driana of his own story, and lets her choose for herself. She reluctantly agrees. Driana boosts her ring's power to the maximum and destroys the rockets; she is successful as their trajectory will now send them to the sea. Unfortunately, Driana's personality is taken over. Shadder tries to shut her ring down, but Driana still has powers; Shadder hypothesizes that her personality change gives her access to the powers even with the ring disabled. Driana is about to murder Shallee. Shadder gambles, and overlaods the ring's power; the evil personality is burned out of Driana, who is injured but unharmed. Shadder and the Ringers escape, and Shadder confesses to Driana that he wasn't sure she would survive.

Shadder arrests Vyke, revealing that he downloaded the vault's entire store of data before it crashed. Shadder resolves to begin making decisions and taking responsibility again.

Driana is expected to heal fully. Though she no longer has her ring and its powers, Driana is still treated as a hero for her actions - being invited to appear at events and give talks.

Thoughts:

Well, a happy ending for the survivors. They earned it though; I like how both Shadder and Driana were forced to make tough and realistic choices. Even Shallee and Vincel get their moments. This was a good ending to the series, and wraps things up nicely. It introduced some interesting new characters into the Legion's universe. It's a shame that Shadder, Driana, Vincel and Shallee won't appear in the normal Legion books.

The writers have a good handle on future technology, much more than what we see in the regular Legion books I feel. The vault being a bomb is common practice, because corporations want to be able to destroy sensitive assets if needed. In fact, corporations seem to have a lot of power; by law, the vault is allowed to destroy anything it detectsin orbit that doesn't respond to hails! Seems dangerous, what if a ship's crew is disabled and floats nearby?

My only complaint was that this series could have been 3 issues instead of 4, as some scenes were repetitive. The mystery is developed nicely, which gives a sense of suspense. Though again the pacing wasn't so good; as early as the end of issue 1 we already know or suspect most of what's up. But overall, it was a good story and a worthy addition to the Legion mythos.
Legion of Super-Heroes 109
Wish Fulfillment

Issue information

Summary:

Violet leads Kinetix and Star Boy in battling what seems to be a Rebooted Molecular Master, who uses energy blasts and fists (he punches Star Boy). Star Boy and Kinetix are behaving rather incompetently, with Kinetix scaring civilians by telekinetically animating objects into weird shapes to evacuate them; Star Boy's mass powers can't affect Molecular Master directly, and he causes massive collateral damage. Violet tells Kinetix and Star Boy to switch tasks, and Kinetix captures M. Master. But the M. Master suddenly vanishes. Zoe is still out of it, barely even registering that M. Master is gone; Thom leaves Vi to deal with things because he has a date with Dreamer. A frustrated Violet returns to Legion HQ empty-handed.

Violet visits Leviathan's memorial, reflecting on his death and her possession by the Emerald Eye. She feels like she's come to terms with Gim, but still has doubts about the extent to which her increased self-confidence was because of the Eye. She's interrupted by Star Boy and Dreamer flirting. Vi tells Thom off for abandoning his post on Monitor duty. Thom teases her for being too uptight and kisses Nura; Vi angrily points out that Thom is being all flirty and irresponsible in front of Leviathan's statue. A dejected Thom marches back to the Board. Vi apologizes to Nura, who apologizes back. Vi then asks Nura if dreams are just dreams; Nura says dreams are real if you believe they are, and that Thom will apologize tomorrow.

Vi idly thinks that maybe the Emerald Eye was trying to help, and she simply lost control of it. She chastises herself for even thinking that such an evil thing could have been good, then concludes that the Legion doesn't trust or like her because she thinks like that. She thinks romance is the answer. She considers Ferro, but discards him for being too shy. "He might melt if I make the first move." Chuck Taine comes along, and Vi thinks he's perfect - non-threatening and kind of cute. She mentally asks Triad for forgiveness, and asks Chuck out. Chuck stammers and runs away.

Vi is in a sparring session with Zoe. She worries about how lost and spacey Zoe has become, and is sad that this has deprived her of her best friend. She accidentally knocks Zoe out; she tries pulling Zoe up, but trips, causing Zoe to hit her head again. Trying to make up for it, Vi visits Zoe in her quarters and suggests a sleepover. Zoe telekinetically changes Vi's outfit into pajamas. Vi snaps, then apologizes. Zoe says she's going to sleep.

Vi lies awake, thinking that she only snapped because the outfit change reminded her of the Emerald Eye's transformation. She wakes to Zoe's mumbling and a green light. To her horror, the Emerald Eye has returned! Zoe embraces its power, becming the Emerald Empress! Zoe turns Vi into an anthropomorphic mouse, reveling in her power; then, she turns to stone. The Eye says Zoe wasn't strong enough, and begins seducing Vi by offering confidence, power and beauty. Vi resists, but is transformed into the Emerald Empress. Yet, she retains enough sense of self to attack the Eye, saying she did really want the power, if only to use it to destroy the Eye. The Eye destroys Zoe's stone form in retaliation, and begins ageing Vi. Vi absorbs all the Eye's power into herself, reducing the Eye to a powerless orb and crushing it. But when she looks in a mirror, she sees herself as the Empress again. The Eye attacks her once more. Vi surprises it by growing suddenly, and wrapping a mirror around it. With its power reflected back at itself, the Eye is defeated.

Vi begins mourning Zoe, only to find her well and awake. The debris from her battle with the Eye fades away. Vi realizes it must have been a dream; but the catharsis makes her feel whole and confident. Chuck Taine walks in, his eyes covered, explaining that the debris is because of XS' floor collapsing from too many super-speed vibrations. He explains to Vi that he's covering his eyes because he once walked in on her while she was changing (L* 37). Vi asks Chuck out again, and this time he is dumbfounded but kind of sort of says yes.

Thoughts:

It was an okay issue. A long exploration into Vi (which we just had in L* 52), but this time told from Vi's point of view. It's a nice step in her evolution, and does show that she suffers from some after-effects of her possession. Vi fans would probably like it. Others might get bored by it, as there's a lot of wool-gathering.

KC Carlson guest-writes, and we see a couple of throwbacks to earlier days. Star Boy acts thoughtlessly in battle and in the memorial room, much like his stupid move of crashing through a recently-repaired wall while chasing Ultra Boy (LSH 81), or wrecking the gym floor during training (L*33) - both incidents which infuriated Leviathan. Kinetix's power is the closest to her original "bring things to life" power (LSH 66), and is very close to what Preboot Life Lass would do. It's not necessarily bad; with Kinetix, I like how versatile her powers are. With Star Boy though, it could be character devolution from his more recent maturity (i.e. on Xanthu in LSH 102-103).

I read a lettercol submission saying Vi was selfish for asking Chuck out while knowing that Luornu liked him; she even says "sorry" mentally while doing so. Is it selfish? Maybe. But she was definitely inconsiderate in not speaking with Lu about it at least.

Molecular Master's disappearance leads absolutely nowhere, which is annoying. Oh well, fanfic fodder.

Lee Moder returns, and his art is quite an improvement over Jason Armstrong's! He draws a good Vi, though I dislike the shorter hair.

Fave moment:

Thom and Nura being surprised by Vi's presence in the memorial room.

Thom: Thought you said no one was in here!
Nura: I said I didn't "see" anyone in here. See, "see" is different from see. I didn't "see" anyone, see?
Posted By: He Who Wanders Re: Re-Reading the Postboot Legion! - 09/27/18 08:01 PM
109 was the first issue of the Reboot I picked up. I must have liked it because it inspired me to continue with the series. In reading through Ibby's description, what I remember now is Vi's friendship with Kinetix and how both it and Thom and Nura reflected real teenagers in how they spoke and acted. Also, Vi's battle for self-confidence is a universal theme and endeared me to her instantly.

The eye-catching cover drew me in, as well. smile
wow, what a coincidence smile it seems like this issue was stronger for the relationships rather than for the action (Vi vs. Eye)! Also, Vi's growth smile
Legionnaires 66
Missing Persons

Issue Information

Summary:

Preboot fans will recognize Jacques Foccart and Mara Grace infiltrating an Earthgov spy training facility two years ago. Jacques, Mara and Lyle are all classmates there. Jacques makes small talk, but his will is quickly subsumed by Mara's mental control (in a twist from her Preboot powerset). She makes him sneak into Lyle Norg's lab to steal his invisibility formula; when Lyle finds them, Mara controls Lyle, but Jacques knocks him out. Jacques locates Lyle's formula, and Mara makes him drink it as a test. Lyle screams as Jacques fades into nothingness.

Lyle wakes in the present, restrained and captured by Mara, who now calls herself Charma. After the incident with Jacques, Earthgov covered it up as an accident. Lyle went along with it. Mara was kicked out. Today, Lyle is investigating Mara's casino based on a tip that the casino owner was manipulating wealthy business people to control the local economy. Mara forces Lyle to recount his life: his biological parents were United Planets diplomats who were never home. Lyle spent most of his time with the Foccarts (Mr. and Mrs., plus little sister Danielle), and Jacques was like his adoptive brother. Though Jacques preferred athletics, Lyle learned a lot about biochemistry from Mrs. Foccart. He invented his invisibility serum, which he tested on himself. It worked, but Jacques decided not to take it because it smelled too bad. Charma rages at Lyle, saying the invisibility made him special. Lyle recounts how he and Jacques would spy on Earthgov facilities for fun; and how Lyle talked then-President Jeanne Chu into using him as a spy. Jacques came along. They met Charma then, who was very competent but painfully shy. Charma was from planet Turabeau, whose population was decimated by the Pain Plague. Lyle says that past likely contributed to Mara's issues, much to her anger. She rages against Lyle for being a reckless spy, blowing everything up. Mara then narrates her past: her mother was a UP diplomat, which was why Mara became a spy after she died. She tried to replicate Lyle's invisibility serum so she could be left alone, but instead gained the ability to control the minds of men - only men. After she failed stealing Lyle's formula, she was kicked out but not imprisoned. To her horror, she found that her serum also affected her body chemistry enough to make her hit puberty at an accelerated rate. She decided to embrace her powers and the attention her body brought her, by enriching herself through manipulating men. She prepares to murder Lyle. While she's preparing her poison, Lyle's bonds are somehow loosened. This allows Lyle to fight back. Charma tries to mind-control him, but Lyle is able to put his transuit on, protecting him from her mind control. Lyle takes Mara out. He then calls out to Jacques, saying that only someone invisible could have freed him. Jacques won't reveal himself, so he leaves.

Jacques appears after Lyle leaves. He reveals that he barely survived drinking the invisibility serum. But when Jacques uses his powers, he becomes almost completely undetectable - without even an audible heartbeat. Using it strains his system so much that he could die, though. Jacques' deal with Earthgov is: they supply him with meds to keep him alive,and he acts as their super-spy. It was Jacques who tipped Lyle off about Charma.

Secondary plotline continues from LSH 109: Vi's date with Chuck Taine. Triad finds out about it, and is jealous as she likes Chuck! Neutral bring up Violet's possession by the Emerald Eye; Chuck counters that Vi had no control over the Eye, and that he's just trying to be a friend. Almost everyone else is supportive of Violet asking Chuck, though. Kinetix lends Violet an outfit; Chuck is surprised when she arrives all dolled up, as he thought their date would be more casual. The Legionnaires and friends rally: Tenzil covers up for Chuck and discreetly slips him some money; Kinetix transforms Chuck's outfit into something as classy as Violet's suit; and even RJ Brande wishes them a good night out. Triads Orange and Purple restrain Neutral, while the other Legionnaires marvel at how beautiful Violet looks. Violet and Chuck have an amazing night out, and share a friendly kiss at the end. The next day, Vi thanks Triad for letting her ask Chuck out. Vi explains that she just wanted to feel less lonely, and that Chuck really likes Triad. The two reconcile.

Lyle and Saturn Girl watch Vi, with Lyle thinking that the support of friends will keep Vi from turning out to be like Charma.

Thoughts:

A nice done-in-one story that introduces both Jacques and Charma into the Reboot. It also pushes Vi's characterization along, showing us how most of her friends don't blame her for any of her actions while possessed by the Eye. Also another look into Lyle.

Charma's power gets a nice reboot here, and it's much more formidable than her Preboot version of making men love her and women hate her. Her, she can mentally control only men - but she doesn't suffer any danger from women, and she can use it subtly and from the shadows too, as the men she controls don't seem to realize that they have been controlled. Her beauty also stems in part from her powers; she's 16, but looks older. Another nice Easter egg here: Charma's alias is Drisden, her family name in the Preboot.

I am a bit puzzled about Charma's motivations. On one hand, she says Lyle's invisibility made him special. But she also says she coveted it because she was shy and didn't want to be noticed. So which is it? Or perhaps her motivations are purposely clouded and illogical here, to show just how disturbed she is. Not crazy-disturbed, but ambivalent-disturbed. And in the end, she embraces her mind-control powers and her beauty to live a comfortable live. She would have gotten away with it too, if she hadn't overreached.

Lyle's sarcastic, charming personality shines here. He recounts his past with such chutzpah that I can't help but crush on him. He even laughs at younger him for testing the invisibility serum on himself, a stupid idea for sure. He also alludes to his genius; he invented new flavors of ice cream which still pay him royalties. I did find it a little annoying how his spy past was portrayed as James Bond on steroids: blowing everything up, being reckless, being killed if not for Jacques. I did like that Charma mocked him for that, calling Lyle a moron and saying spies are not supposed to be seen. I can see why she was jealous of Lyle.

This issue dates the Legion's founding somewhat, as Lyle's flashback implies he's not yet a Legionnaire (else, why would he be in Earthgov facilities?)

Jeff Moy draws a lovely, luscious Charma on the cover, highlighting his versatility. Though Charma is drawn in the same style as Moy's female Legionnaires, something about her face and posture just makes her... sexier.

Mike Collins does a great job on the interiors; his sexier, more adult style fits well with sexy Charma and shirtless Lyle (this issue was one of my first clues that I was gay :p)

I liked the puns in the issue credits. "Invisible writer, visible artist, etc." Cute.

There are many lovely little bits that make the characters seem more human:

1) Kinetix's closet is even crazier than I expected. Despite her ability to conjure up any outfit, she has hundreds of clothes - including the superhero costumes of Wonder Woman, Adventure-Era Shrinking Violet, and bell-bottom Phantom Girl. Also, though she's still all zombified and utters one word sentences, glimmers of Zoe are in there. When she turns Chuck's outfit into a suit, she jokes "Midnight." - a reference to Cinderella.

2) Chameleon and Tenzil both flirting with Violet. Even Jo and Thom are stunned at beautiful Vi (to Tinya's slight jealousy and Triad Neutral's great jealousy!)

Again, it's great seeing the Legionnaires have some down time. Non-Legion staff like Chuck and Tenzil help add to the sense of friendship and community here.
Legion of Super-Heroes 110
The Power of Thunder!

Issue information

Summary:

M'Onel investigates a magical BOOM! in space; he rightly thinks that he shouldn't have heard such a sound. Even Brainiac 5 and Invisible Kid, the Legion's brains, are monitoring the explosion from the Legion Outpost. Its magnitude scares them, and M'Onel is sent in to investigate. He encounters an unconscious female, alive but weakening. He gets a transuit on her; she recovers consciousness, throws M'On off and flies away. M'On follows her, to Brainy's annoyance. Lyle calms Brainy down by saying they registered the same energy signature as the explosion... on FawcettWorld!

On said planet, a group of "soldiers" of the Objective Order attack some kind of cave-temple. These people of science hate all magic, and one of their number seemingly blows herself up - and takes the cave-temple entrance and some unfortunate humanoid tigers (like Tawky Tawny!) with her. Their actions: they blew up the Rock of Eternity, housed here in Fawcettworld, from a distance. What they can't explain: why the explosion happened in space rather than here; and why they needed to come to the cave of the Rock has been destroyed. Leader Dr. Savant tells his soldiers not to try and make sense of the illogic in magic, and reaffirms that this lack of logic is exactly why they hate it.

The now-conscious female arrives on Binderaan, but doesn't recognize it: it should be inhabited. She remembers being at the Rock of Eternity in space. M'On catches up to her and helps her calm down. They talk, and the female - Thunder, real name Cece Beck - realizes she's in her past! She's from 90th century Binderaan, which is a bustling planet. She explains her origins: empowered by Captain Marvel to share in the SHAZAM power. M'Onel recognizes the name, and recounts Captain Marvel's own origin, to Thunder's surprise. M'On doesn't explain that he knew because of his Phantom Zone imprisonment that allowed him to look into the real world, but just says he studied histroy. Thunder fleshes out her own origin: caught in a terrorist attack that killed her parents, she was somehow transported to the Rock of Eternity where a Wizard (who is implied to be an aged Billy Batson) grants her Shazam powers when she says Captain Marvel. She defeats said terrorist, who also had Shazam powers; and she is adopted by foster parents. Naturally, she's eager to get back to her home time. She also lets slip that Earth is dead in her time (real world note: Thunder was introduced in the Dead Earth event). She thinks of going to Fawcett City on Earth, but M'On tells her about FawcettWorld instead. (quick note: I've read Thunder's origin, and she doesn't quite tell it like it is! More on that below).

Brainy, Lyle, Live Wire, Spark and Violet arrive on FawcettWorld. They tell the welcoming committee that they have readings of a hazardous energy source. The FawcettWorld-ians are surprised, as they power everything with magic. Brainy insults them, calling magic the "blunt instrument of the ignorant". Lyle not-so-smoothly apologizes and asks them to ignore Brainy. Cut to a scene of the Legionnaires having waited for hours. Lyle calls Brainy out on his rudeness, while Garth rages at the wait. Vi asks why he's all enraged; Ayla explains it's because Saturn Girl has permanently assigned them all to the Legion Outpost, away from Imra. Vi begins to wonder why Imra did that to Garth, but then the Legionnaires are ushered in to meet the leader - S.H.A.Z.A.M.! A living computer powered by magic; on its screen is the face of an old man with a beard. Lyle explains about the explosion, and suddenly S.H.A.Z.A.M. fades out. The FawcettWorld-ians exclaim that their computer powers EVERYTHING. Lyle quickly tells the Legionnaires to go, and they begin saving people from the catastrophes that come with power running out. M'Onel arrives in the knick of time to bolster them, but Thunder shoots past into the cave!

The Wisdom of Solomon having told Thunder that she's needed here, she finds Dr. Savant and company gloating over their victory. Savant prepares to seal the cave and strand Thunder there. His squad seemingly blow themselves up, and Savant attacks Thunder, telling her to die with him. M'On blocks Savant's blasts. Knowing he's beat, Savant prepares to blow himself up, and Thunder races to catch him. Both vanish in the explosion before M'On can stop them.

The Legionnaires help build some power plants to replace S.H.A.Z.A.M. Thunder returns with a captured Dr. Savant. She explains her reasoning: real suicide bombers see their deaths as a way to enter heaven. The Objective Order didn't have a similar motivation, so they must have been bluffing to scare enemies. The explosions were really teleportation technology that destroyed places they warped out of. Interestingly, it's called Anomaly technology, but the Anomaly was destroyed in L* 64, but whatever. Brainy shows Thunder a fragment of the Rock of Eternity, to prove that it's been destroyed. It weakens Thunder, like kryptonite. She also wonders why the Rock exists in her time if it's destroyed now, and resolves to collect every piece and restore the Rock. The Legionnaires ask her to join up while she's stranded, and she happily accepts.

Thoughts:

Nice done in one story! Plenty of action, an interesting new villain in Dr. Savant, some nice subplots (Garth and Imra and the Outpost/HQ split).

Thunder makes a good impression, acting with wisdom. Though, she doesn't seem all THAT different in personality from M'Onel. At least, despite really being a little girl, she's more mature than Lori Morning! I do wonder if she'd have stood out more had she not ALSO been blonde (like Andromeda, Supergirl...) But she makes a promising new Legionnaire, and is easily one of the most powerful now.

M'Onel. It makes sense that he feels a sort of kindship to Thunder: both are powerful, both are in times foreign to them. Unfortunate implications of his Phantom Zone stay are alluded to her, as he could have seen a large number of unsavory things in his wanderings. I'm not surprised he didn't immediately explain his Phantom Zone thing to Thunder, though if she stops and thinks about it she would wonder how he knew of Captain Marvel by studying history. Even in her time, it's supposed to be a secret, apparently.

Dr. Savant is a surprisingly compelling villain! At first he comes across as some generic dogmatic, jingoistic loon. But it's really brilliant when you look at it: instead of being a religious nut, he's a scientific anti-magic nut. And his whole "holy terrorist" thing is a ruse: instead, he's crafted a cunningly devious cover. And his ranting at Thunder hints at his real motivations. "Because I am a scientist! Because that is the only reliable way to comprehend existence! Because ignorance is holding the humanoid races back! Because I worked for my degree! I didn't just fall into a cave and say a word and turn into..." He seems to truly believe what he is doing is for the greater good, and there's a bit of envy here too. His speech also reminds me a bit of Karate Kid's last speech to Jeckie in the Preboot, when he dusts himself off and prepares to tackle the army of villains on Orando...

Brainy is now at a balance between the saccharinely sweet post-Anomaly self and his arrogant pre-Anomaly self;he plays decently well with his teammates but insults the FawcettWorld-ians.

Lyle. Lyle has changed, his L* 66 depiction being more like the early Reboot: flippant, sarcastic. He's more vanilla here, acting the part of leader dutifully. Ah well.

Not much to say about Vi, Ayla and Garth. Vi seems to have slid a bit down the confidence scale again, though she's not shy: just not as dynamic as the others. Garth is full-on angry again because of Imtra, yet still doesn't talk to her. Ayla is the same, not above teasing her brother.

Fawcettworld seems an anachronism. It apparently doesn't survive into Thunder's time, where she still knows only of Fawcett City. It's interesting that Tawky Tawny's line survives into the 30th century; and I chuckled at how the "human" representatives all resemble Uncle Marvel! And also: did Thunder's Wizard know about FawcettWorld? Why didn't he tell her if so?

Thunder's origin: I read the story introducing her, and she got some details wrong. First, she and her parents chanced upon a robbery, NOT a terrorist attack. The bad guys were just trying to get away, not kill anyone: Thunder had gotten too close out of curiosity. Her parents weren't killed by the robbers' weapon directly, but were crushed by a falling police robot (which had been damaged by the robbers, but the robbers' dialogue even has them telling Thunder's parents to move away). I understand the need to simplify her origin for Legion readers, but this hardly seems fair to the robbers!

This is the first issue to mention a semi-permanent Earth HQ/Outpost split for the Legion. Thoughts:

1) It DOES make sense, considering the recent shocks of the Dark Circle/United Planets/Affiliated Planets and the socio-political backdrop. Later issues will expand on the reasoning: to have the Legion respond more quickly to threats elsewhere, as even with Stargates it can take time. And when you think about it, minutes matter in these things.
2) Implementation-wise, it's still a bit shaky: it will be a couple issues more before we see the team settle into a 12/12 split for the two HQs. Here, we only have 6 + 1 on the Outpost, only about 1/4 of the team's strength.
3) I wonder what went through Saturn Girl's mind when she made the assignments? On the Outpost we have both of the Legion's top scientists (Brainy and Lyle), both lightning-wielders (Garth and Ayla), and now the team's two most powerful (M'On and Thunder). So much for power/skills diversity. From a story standpoint it's gold (Lyle and Brainy make good foils for one another, and M'On/Thunder have a budding friendship going). And perhaps Imra wanted to keep the Ranzz twins together. But still, from a practical view I would consider a diversity and balance of abilities first.
4) As for Garth's anger at Imra assigning him far away to the Outpost, I'm with Garth here. The least Imra should have done is explain WHY she did that, directly to Garth. Assigning him is one thing, but not communicating is another. So much for relationship-building! Imra has a lot to learn there. On Garth's side, he should have called Imra and expressed his anger calmly, too.

The Alan Davis cover is beautiful, and reminds me how well he draws facial expressions. I especially like his happy, smiling faces with the closed eyes.

Scott Kolins is a welcome improvement over Jason Armstrong. His faces are smoother, though they are a bit inconsistent. In the roll call, Invisible Kid looks great with his big smile; but Live Wire's grin is a bit lopsided. Still, his people are considerably more attractive than Armstrong's were. I also like that his Brainy, Lyle and Garth are leaner than his M'Onel - see, not every superhero has to have THE heroic build! His action scenes flow well, as do his backgrounds. Ron Boyd does a good job on inks too, adding the right shading in caves and in outer space.

Fave moment:

M'On sarcastically commenting on Brainiac 5's nagging. Looking back, M'On was justified, as Brainy treated M'On like a newbie; though on the other hand, M'On also shows over-confidence in his invulnerability.

Brainy: "And keep your telepathic earplug link open. I may wish to experience some of your perceptions firsthand. Oh, and when you catch up to it, keep to its outer rim, just to be safe."
M'On: "I'm invulnerable, Brainy."
Brainy: "To nearly everything we know about. This is unknown. Are your armband scanners in good working order?"
M'On: "Yes, mother."
Legionnaires 67
Here Be Heroes

Issue Information

Summary:

The intangible Kono (last seen refusing to continue aiding the Dark Circle in L* 64) sneaks into the Crystal Caverns on Earth. She's turned to acting as a hired thief for some bigshot collector. Her partner, Stormfront (a horned humanoid with lightning powers) startles her by speaking too loudly, nearly causing a cave-in.

Ultra Boy and Apparition test-drive a small flyer, with Element Lad along for the ride. Jan is amused and a bit confused at Jo's exuberance; Tinya is just amused and agrees with Jo to buy the flyer. Ah, young love. Han gets a call, later revealed to be from Star Boy.

Lori Morning pesters Saturn Girl about sending Brainiac 5 away to the Outpost, as Brainy has "something of hers" (it's her H-Dial, found while Lori was asleep in L* 64). Imra holds her off as she's in a call with Live Wire, who questions why he was "banished" to the Outpost. Imra says it's to avoid seeming to play favorites; and unlike Tinya and Jo, they aren't married! Lori storms off, to add to Imra's guilt.

Star Boy tests his powers with Monstress in a training session. His other powers (flame breath in L* 65) have been unreliable lately, and he's worried that even his original mass powers might be affected. Jan and Candi help Thom test his powers, and they seem to function normally. Jan notes that Thom's power changes are unlike superficial qualities, such as color* (this will be important next issue!). A frustrated Thom wants to get out of HQ: Candi can't, but suggests they bring Ferro along.

At the Crystal Caverns, a boy (Dennis) wanders off from his tourist group. Bad move, as a cave-in occurs not soon after. Everyone except Dennis is evacuated. His worried parents rejoice when Ferro, Jan and Thom show up. Ferro is touched by the parents' concern, as he remembers his own uncaring parents (he never knew his father, and his mother abandoned him at birth because of his deformity - Adv 540). Jan, on the other hand, thinks that death is merely a change, and wonders why so many people are afraid of it. Thom's penetra-vision can't see very far, so the trio go in. Thom's penetra-vision konks out inside the cave. Jan comments that maybe the boy isn't meant to be found, to Ferro's anger. The three split up to search the cave. Jan finds Dennis, and sees signs of vandalism in the cave. He concludes that that's what triggered the cave-in. Thom's electro-vision begins going nuts, causing static that blocks the Legionnaires' communications. Thom decides to leave, as his uncontrollable powers might cause further cave-ins. Jan, despite his belief in destiny, resolves to help Dennis as inaction would condemn him to death more surely than fate. Through some clever use of his powers, Jan bolsters the cave roof, digs Dennis out, and creates a pallet out of the flight ring metal to carry Dennis out. Unfortunately, said metal is "bizarre", and Jan needs to concentrate to hold Dennis aloft - meaning he dare not transmute anything else. Luckily, Ferro shows up to help, and the two fly Dennis out into the main cavern - where Thom covers them from more falling rock.

A happy ending for all. Jan thanks Dennis' parents for showing him a new perspective on life and death, while said parents extend the Legionnaires an invitation to visit anytime (much to Ferro's happiness). Jan also resolves to track down the vandals who caused the cave-in. Elsewhere, we see Kono deliver some stolen crystals to her mysterious employer, who ponders sending her after the Hope Diamond next.

Thoughts:

Another nice one-issue story. No fights, but plenty of action. The cave-in setting is inspired, and having to evacuate an injured boy on a flight ring pallet allows Jan's powers to be hampered without it seeming artificial. Each of the three Legionnaires get some good development here; Ferro being so touched at the family's fear that he gets angry at Jan's fatalism; Jan questioning his spiritual belies and jolting himself out of fatalism; Thom realizing that his lack of control is a danger to others. I put down this issue with greater respect for each of them.

Nice to see Tinya and Jo's relationship going strong, with them making purchase decisions together. Healthy, functional relationships are so rare these days. Which segues to the Garth/Imra relationship, where Garth confronts Imra about assigning him to the Outpost. Imra's reason? She doesn't want to appear to play favorites;and unlike Tinya and Jo, they aren't married. This seems fair, though she could have told Garth earlier to save them both some headaches, no?

A bit weird that Element Lad, of all people, has been called in by Star Boy. Everyone's excuse is that Jan "understands change", but gee. Jan is the type you call in if you need to go through an emotional change; he hardly seems the scientific type. I guess Thom is desperate; Monstress testing his invulnerabiity seemed unwise too. What if it konked out while she was punching him? Jan IS wise enough to know that his powers wouldn't be useful if Thom's flare out of control again.

Earth/Outpost assignments (because I'm a big nerd):

a) Outpost: Brainiac 5, Invisible Kid, Live Wire, M'Onel, Spark, Thunder, Violet
b) Earth: Apparition, Chameleon*, Cosmic Boy*, Element Lad, Ferro, Gates*, Kid Quantum II*, Monstress, Saturn Girl, Star Boy, Ultra Boy
c) Unknown: Karate Kid, Kinetix, Sensor, Triad, Umbra, XS

*assumed: Mission Monitor Board shows Chameleon and Cosmic Boy on Earth; Gates and Kid Quantum II on planet Rygor; Thunder at the Outpost.

Fave moments:

1) One of the Crystal Cavern tourists is a worrywart alien afraid of cave-ins. I laughed at its partner sighing and rolling its eyes while it nagged all the guides. And when the caverns DO cave-in, it goes "I hate being right!" Classic.

2) Candi going off to make bagels with Tenzil. It seems exactly like what I would do with friends of mine smile Very cute.

Quite a good issue, and I especially like that it shows being a Legionnaire is more than just beating up bad guys! Bonus points for adding some mystery by introducing a mysterious employer collecting priceless artifacts. Kono's use is good too, as she's definitely not Legion material as things stand now.
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/02/21 01:40 AM
Originally Posted by He Who Wanders
Hope Ibby doesn’t mind if I proceed with the next ish:

Legionnaires 23

“Flight”


Summary:

After Invisible Kid introduces the Legionnaires to their new mode of transportation—the flight ring—the girls take a night on the town. Andromedra tries to make friends and has a disturbing encounter with other racists. Apparition still has mommy issues.

Review:

Where to begin with this one? It is probably hands down the best issue so far, in terms of what the creators attempted to do and what they succeeded in doing. “Flight” is a classic “A Day in the Life of” type of story which gives us a great opportunity to know members of our large cast a little better. This single-issue tale paves the way for future story developments, yet it celebrates the central appeal of the Legion: the joy of having super-powers, being able to fly, and belonging to a team.

Although I focus more on the writing in these reviews, I couldn’t help but notice the art. Jeffrey Moy (he’s credited by his full name here) and W.C. Carani rock, as does Tom McCraw on colors. The art is sharp, crisp, and clear. This is the bright, shiny future the 30th century is supposed to be. It’s not perfect (as Andromeda’s encounter with those of “her kind” will demonstrate), but there is hope and joy—especially as expressed in the Legionnaires’ faces when they realize that Lyle’s rings enable them to fly. The bottom of Page 3 and the splash on Page 4 beautifully express this sense of liberation and wonder.

(And the settings aren’t bad, either. Check out the lounge/rec room in Panel 1 of Page 3. Who wouldn’t want to hang out there?)

The story rocks, as well. The Legionnaires are depicted as universal teens everywhere. There’s the thrill of the being able to fly. Then Brainy’s jealousy of Lyle begins as the latter gets the accolades for creating something from Brainy’s lab failure. Then the girls want to go out and have fun, but the boys want to stay in and play with the V.R. (a futuristic video game, natch)—Imra, significantly, also chooses the V.R. But the rest of the girls dress in civilian clothes and go to a new club.

Here we get to know the Legion lasses by watching them interact. Zoey keeps changing “Shy Vi’s” clothes to hilarious effect. The girls tease each other over which Legion boys they like. Laurel is so out of place she wears her uniform to go out. And Tinya unexpectedly encounters her mother, who makes her go home and reminds us that these super-hero kids are, well, kids.

Grade: 99.0 (A+)


OK, IB, I told you I was going there with more thread resurrections, but here we go. lol

I'm going to be pretty selective in the early issues, as there has been a lot of discussion, but since the thread (as it stands as of this writing) ends in 2018 with the Dark Circle and the aftermath, I'll probably have other things to say as well. But when I came across this issue while reading this thread I had to comment.

But as selective goes, there are probably about 5 issues/story arcs that solidly define the reboot era. L* 23 is one of them. And its about a day off with the kids relaxing and having fun (and yet still getting into some trouble).

All the characters are featured in some way. All are distinctive.

Moy's art pops out, both in the styles for the on and off duty Legionnaires, but also his famous sci-fi easter eggs, which were part of what defined his run on the book.

But at the end of the day its damn fun to read. I'm not 100% sure, but it also may be one of the first Legion books I ever read. (also note that the other two "day off" books don't hold a candle to this issue)
That?s a great point GL, this day off issue encapsulates so much about that era - the camaraderie, the sheer fun of being a hero (kinda, despite not getting into the club and the Winema surprise lol). And yeah, this was done way better than L*59 for example (that one maybe had too many characters and not enough whimsy / truly funny moments).
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/02/21 07:03 PM
Originally Posted by Invisible Brainiac
That?s a great point GL, this day off issue encapsulates so much about that era - the camaraderie, the sheer fun of being a hero (kinda, despite not getting into the club and the Winema surprise lol). And yeah, this was done way better than L*59 for example (that one maybe had too many characters and not enough whimsy / truly funny moments).


Yeah, 59 had a LOT going on in it, so while it was nice to see the day off issue (which a lot of us were clamoring for at the time) it didn't have nearly the same focus due to all the tracking of relationships (which in the end, was mainly what 59 was about). 77 was similar - it was better than 59, and fun, but it was very bittersweet for sure. Hard to believe those episodes were written over four years apart.

23 had a very straightforward plot and only slightly veered off when they cut to the scene with Imra and Rokk briefly.
Oooh 77 yeah. 77 had a more focused narrative and storytelling than 59. Bittersweet cause it was one of the last before Damned. I like to think of it as a snapshot in time though...
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/02/21 11:32 PM
Originally Posted by Invisible Brainiac
Legionnaires Annual 2
Four Horsemen

Issue information

Summary:

The Legionnaires and the Workforce mobilize to defend Earth against four rampaging Daxamites. Their taking of the anti-lead serum has also made them insane, and the Legionnaires (with the last-minute arrival of RJ Brande and Jan Arrah) are only able to stop them by opening a Stargate in their path. Apparition perishes in battle. Andromeda confronts and exposes Roxxas, which ends with his death and her imprisonment. Only Cosmic Boy and President Chu are aware of her survival.

This is another of the short list of the defining stories of this run. Not only was the overall White Triangle storyline one of the Legion's best ever, this issue specifically jumps out for all that you and HWW and the others commented about. I re-read this about a month or two ago at this point. What was shocking to me was how very little in our own world has changed in 25 years. And you all were discussing this in 2014, before things really started to slide.

This was first published in 94 or 95 when DC was doing their "Year One" annual concept following Zero Hour. This was by far the most memorable of all the Year One stories across the board at DC at the time.

Another note on this reread. I very vividly remember the shock and outrage in the online community when this was released due to the fate of Tinya in this issue. I happened to be in the camp that she should stay dead, not being a fan of the Tinya/Jo "romance" or caring about the past connotations of that relationship (oddly, I did care about Garth & Imra). I thought that having Laurel's death be fake would make Tinya's story death cheapened (which I think was). I thought it would have been an infinitely more interesting story had Tinya not merged into Jo with the political and emotional repercussions.

But the re-read made me smile for the exchange that happens just before poor Tinya gets fried:

Tinya: Are you all right?
Jo: Who's asking? There are three of you. (emphasis mine)
Tinya: I'm the one in the middle.

Knowing where this would end up made me really appreciate the plotting of Waid, Peyer, McCraw and crew always dropping cool little clues here and there either in the panel or in the dialogue.

I still couldn't stand the co-dependent relationship, though. smile
Posted By: Ann Hebistand Re: Re-Reading the Postboot Legion! - 05/03/21 12:13 AM
Originally Posted by Gaseous Lad
Originally Posted by Invisible Brainiac
Legionnaires Annual 2
Four Horsemen

Issue information

Summary:

The Legionnaires and the Workforce mobilize to defend Earth against four rampaging Daxamites. Their taking of the anti-lead serum has also made them insane, and the Legionnaires (with the last-minute arrival of RJ Brande and Jan Arrah) are only able to stop them by opening a Stargate in their path. Apparition perishes in battle. Andromeda confronts and exposes Roxxas, which ends with his death and her imprisonment. Only Cosmic Boy and President Chu are aware of her survival.

This is another of the short list of the defining stories of this run. Not only was the overall White Triangle storyline on of the Legion's best ever, this issue specifically jumps out for all that you and HWW and the others commented about. I re-read this about a month or two ago at this point. What was shocking to me was how very little in our own world has changed in 25 years. And you all were discussing this in 2014, before things really started to slide.

This was in 94 of r 95 when DC was doing their "Year One" annual concept following Zero Hour. This was by far the most memorable of all the Year One stories across the board at DC at the time.

Another note on this reread. I very vividly remember the shock and outrage in the online community when this was released due to the fate of Tinya in this issue. I happened to be in the camp that she should stay dead, not being a fan of the Tinya/Jo "romance" or caring about the past connotations of that relationship (oddly, I did care about Garth & Imra). I thought that having Laurel's death be fake would make Tinya's story death cheapened (which I think was). I thought it would have been an infinitely more interesting story had Tinya not merged into Jo with the political and emotional repercussions.

But the re-read made me smile for the exchange that happens just before poor Tinya gets fried:

Tinya: Are you all right?
Jo: Who's asking? There are three of you. (emphasis mine)
Tinya: I'm the one in the middle.

Knowing where this would end up made me really appreciate the plotting of Waid, Peyer, McCraw and crew always dropping cool little clues here and there either in the panel or in the dialogue.

I still couldn't stand the co-dependent relationship, though. smile

I consider this one of the single greatest Legion issues ever published. Like GL, I find the storyline's continued relevance a sobering reality check. Also like GL, I am in the camp that Tinya should have stayed dead. Her death reminded me of another surprise death of a major character early in a Legion-related series' run. I'm talking about Lyrissa Mallor of L.E.G.I.O.N. being killed by her own (artificially aged and then brainwashed) daughter, Lydea. Both incredibly powerful scenes, but unlike with the Postboot Legion, Lyrissa's death was never undone (and in a very nice bit of closure, Lydea encountered her mother's spirit in the Ancestral Cave on Talok VIII, and was forgiven.)
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/04/21 12:34 AM
Originally Posted by Ann Hebistand
I consider this one of the single greatest Legion issues ever published. Like GL, I find the storyline's continued relevance a sobering reality check. Also like GL, I am in the camp that Tinya should have stayed dead. Her death reminded me of another surprise death of a major character early in a Legion-related series' run. I'm talking about Lyrissa Mallor of L.E.G.I.O.N. being killed by her own (artificially aged and then brainwashed) daughter, Lydea. Both incredibly powerful scenes, but unlike with the Postboot Legion, Lyrissa's death was never undone (and in a very nice bit of closure, Lydea encountered her mother's spirit in the Ancestral Cave on Talok VIII, and was forgiven.)


I'm not familiar with this story - I'll have to check it out.

I know there's the oft-quoted line about deaths in comics are never forever (look at Bucky Barnes as a prime example of that), but when the stakes are really high, as it was in this story, it drives the importance of the sacrifice being something worthwhile. After all, look at all the innocent civilians who died at the hands of the Daxamites (including Chuck Taine's parents, btw), it makes sense that the Legion should share in that sacrifice (which to be fair, they did at the time).

That being said, it was a comic book aimed at a young audience, so I shouldn't over-analyze. Of course, the flip side to that is all the nasty horrors that the protagonists of the Disney films had to endure before making it out the other side.
GL, this was the first time I made the connection with the whole "there are three of you!" bit. THAT was sharp!!! A subtle hint, and that's exactly what happened, with Tinya being half-Carggite blah blah

Like with both of you, I hold Legionnaires Annual #2 as a shining light in Legion history. It was just that good.

As for Tinya's death, I need to think about my stance. Unfortunately they didn't do that much with Tinya after her death, other than the whole co-dependency thing, which DNA tried very hard to undo. On the other hand, I read so many issues out of order - I read Tinya's return as a ghost before I read L* Annual 2, for example. And Tinya is still one of my favorite Legionnaires. I wonder what my opinion would have been, had I read the Reboot in order.

Also agree about the continued relevance of the themes in this issue re xenophobia, fear, racism, prejudice... well done in a non-preachy way.

I'm not super familiar with the story re Lyrissa Mallor, but I was aware she died in a fairly shocking and well-written fashion. Interesting isn't it? Tinya's death scene itself was also well done in a shocking manner that made sense...
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/04/21 12:23 PM
Originally Posted by Invisible Brainiac
GL, this was the first time I made the connection with the whole "there are three of you!" bit. THAT was sharp!!! A subtle hint, and that's exactly what happened, with Tinya being half-Carggite blah blah

One thing that I can't remember, and didn't seem to find in my re-read until the Tinya therapy issue (LSH102, which I actually liked that part of the story - it explained in detail what happened and made Tinya much more sympathetic character instead of pining for/nagging at Jo all the time - I actually enjoyed her character when operating with the E Squad) is when the reveal was of Tinya's father being a cargggite. I remember an issue where he asks for money from Winema where he triplicates, but cannot for the life of me remember when that was.

So the "There's three of you line" wasn't obvious at all at the time, but wow, did that pop out when I re-read this. Part of the reason it stood out to me was due to the nature of how they brought here back, which I didn't agree with, as mentioned earlier.

Originally Posted by Invisible Brainiac
As for Tinya's death, I need to think about my stance. Unfortunately they didn't do that much with Tinya after her death, other than the whole co-dependency thing, which DNA tried very hard to undo. On the other hand, I read so many issues out of order - I read Tinya's return as a ghost before I read L* Annual 2, for example. And Tinya is still one of my favorite Legionnaires. I wonder what my opinion would have been, had I read the Reboot in order.

Its an interesting thing to think about for sure. I remember the long-timers (at the time) on Usenet erupted in fury at this story element. I think its obvious in retrospect with Jo's line, they were planning what they did from the jump with regards to her death, but at the time the reaction online was very visceral. I thought it was a bold choice for the tone the book was striking overall.
one could argue that Tinya's death was a major character moment for Jo - that he may never have quit the Workforce if not for her.

The Tinya's dad is a Carggite reveal was in LSH 94 smile and I did like LSH 102. It was one of the better stories showcasing Tinya.
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/04/21 09:36 PM
Oh, it certainly was a moment for Jo. I think I like both the characters, just not together! LOL

And thanks for the LSH 94 reference - that's why I didn't catch it on my reread. I basically skipped most of the T20 stuff. wink
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/05/21 03:51 PM
Originally Posted by He Who Wanders
The interesting aspect about Gim is that he might have made a good sci-cop or even Legion leader if he had been given the time to grow into either role. He was rushed up the sci-cop ranks very quickly once he had acquired his power. His accelerated promotion was a publicity stunt, but it gave him too much responsibility too soon. He carried that lack of development over into the Legion, trying to measure up to what he thought a leader should be. It should also be noted that the Legion was a very different organization than the Science Police. The military-like structure of the SP simply didn't work for a diverse group of young draftees, yet Gim had trained in the black-and-white world of giving and following orders (and, probably, making crude comments involving cheese spread).

Many of my military students have noted the differences between writing and working in civilian sectors versus the military. The military is straightforward; if there's a question, there's usually a rule book somewhere with the answer. Actions and statements are clear, direct, and unequivocal. The civilian world is messy and requires nuance in how people interact with one another.

Gim's military training comes through in at least two panels in LSH 80. On Page 3, his dialogue as leader of one of the mission teams is straightforward and decisive ("We're heading in"). Compare this with Saturn Girl's dialogue; she takes a moment to assure Cosmic Boy that she won't let her people hurt his (a rather condescending way of putting it, but . . .). Both responses are appropriate, but they bring Gim's no-frills mindset into sharp relief.

On Page 7, he tells the members of his team, "It's worth our lives to keep these creeps from launching them against--" This can be read on two levels. It could be an indication of his death wish, as we've discussed elsewhere. But it's also a very military thing to say: putting the mission first and being ready to sacrifice one's life for others.

HWW, this is a great insight to Gim's character that I very much agree with. I've worked with both active duty and retired military as well for most of my career, and you're spot on that decisions, actions and reactions are very binary with little room for any grey areas. There also tends to be an absolute faith in the system that develops those processes ("person x was judged guilty, therefore it is true and no mistakes were made") . Granted he wasn't as ingrained in the SP for that long to have a lot of that driven into him, but he was the child of a UP Navy Admiral, so it stands to reason that he was raised with that kind of mindset.

That approach very much defines his character and is true to form, and I think led to his demise in some ways.
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/05/21 04:10 PM
I'm getting caught up here, and am seeing that there is a stretch of issues that are summarized together, so I'll start plowing into these soon. smile

Originally Posted by Invisible Brainiac
Legionnaires 38
Trouble on Titan


Issue Information

Summary:


As Imra begins her probe into Kwin's mind, Ivar stops her out of fear for Kwin's health. Cos confronts him, asking why he wants to stop Imra. Ivar reveals to Imra that he and Kwin are in a relationship, and that they had to be discreet because of the Titan-Braal conflicts. With Ivar's blessing, Imra enters Kwin's mind. The first memory she sees? Kwin and Ivar being introduced by Chu. Imra thinks that Chu was such a manipulator!

Imra soon encounters darkness again, but realizes this comes from Kwin's mind - it's not her own darkness. She finds Kwin in the midst of it all; he had locked his own consciousness away,using techniques Ivar had taught him. Kwin confesses that he planted the bomb himself, to make it appear someone had tried to kill him. He hoped this would make the more extreme Titanians examine their attitudes nad become more friendly towards Braal. Imra encourages him to stop hiding and to come out in the open, as things would be worse for everyone if Kwin's actions were discovered by someone else. Kwin agrees, and wakes up. He asks the Legionnaires to leave so he can talk to Ivar, and calls for the Science Police to give a statement. Imra takes courage and resolves to confront her own darkness one day.

Back on Earth, Triad announces the election results... and Shrinking Violet is the next leader! No mention of a deputy.

Thoughts:


Kwin using mental techniques ivar taught him is our first inkling that some measure of telepathy can be taught to non-native telepaths, though this is more of mental defense rather than true telepathy (thought casting and all that).


And Violet as leader... whohoo! This should be interesting.

Items selectively snipped to comment on a couple specific things about this issue.

I found it odd with this issue, a couple years into KC editorial run, that they feature a story that a major plot point centers around a same-sex couple's relationship, but they never made the jump to represent that kind of relationship - even somewhat veiled as it was with Ayla & Vi pre-boot - in the reboot on the team. Initially, I had thought that it was a comics code thing - they didn't want to show a teenage homosexual couple for fear of some kind of reprimand. But this issue showed that they could pull it off.

At the time, a lot of readers wanted Ayla/Vi to return, and obviously the creative team took Ayla in a very different direction there, but all the main relationships were not only hetero, but I think they were pretty much the exact same relationships as pre-boot. We know the creators were planning to reveal Lyle as gay (which they kind of did), but the lack of diversity in this area was a major failing of this run, IMO.

As for Vi being elected leader, even though I loved it as she was/is my favorite character, I knew something was up because a majority wouldn't have voted for her, so we needed to buckle in for a ride. smile
yeah! Vi had shown some growth (L* 34 and LSH 79 come to mind!) but not enough to be easily considered leader, in my mind. She had stiff competition from Cos, Lyle, potentially Gim, Imra, Garth...

and good point re the lack of same-sex couples in the Reboot. What could have been with Lyle and Condo...
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/05/21 08:13 PM
Originally Posted by Invisible Brainiac
and good point re the lack of same-sex couples in the Reboot. What could have been with Lyle and Condo...


Not to drift too much, but LSH was definitely ahead of its time in this regard. DC even has a Pride book coming out in June. The Legion would have been a natural participant in the anthology were it not in limbo. shrug
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/05/21 08:48 PM
Gonna do a 2-for-1 here...

Originally Posted by Invisible Brainiac
Legionnaires 39
Wishful Thinking


Issue Information

Summary:

(snipped by me)


Squad 3: Leviathan, Violet and Dirk Morgna. As the only one to provide light, Dirk takes point (!). In no time at all they find Regulus, who tries burning them. Dirk realizes that Regulus can "see" heat signatures; and when he tries to attack Regulus, his own fire is absorbed. Regulus gloats that his armor's circuitry is linked to Gallan's planetary power grid, and that he can absorb energy! Cos' squad arrives to reinforce Vi's; and Zoe flirts with Gim a bit. Triad triplicates, only for each of her three bodies to be physically different - each has a different costume and hairstyle. Before they can figure out what happened, Regulus creates a shockwave through his new "command of electromagnetic forces", and tells the Legionnaires they will die!

Thoughts:

Bringing Triad along on the mission is an odd choice; her headache was so bad she was crouching in the hallway back in Legion HQ. I would have thought she would have been left behind, as her pain only started easing after the cruiser made the Stargate jump to Gallan. Bringing Dirk is an interesting choice as well - he shows no signs of being trained for these types of situations. And oh, Vi's puppy love is showing - grouping herself with Gim!

I thought that Vi pairing herself with Gim was a bit too obvious as well, as was her sitting with him at the table while he shoveled food into his face. lol I can't tell if she has a disapproving look there...

As to Triad, there are a couple interesting things - While eating with Gim Violet is very attentive to the fact that Triad is upset about her three personalities. Just after that is when she starts to manifest the headache, which seems to indicate the Eye & Vi's influence. It's also interesting to note that Triad splits into the three distinct bodies immediately after Zoe flirts with Gim with Vi and Triad in frame. That always seemed a little suspicious to me, as if Violet was starting to lose control of the "hearts desire" situation and slipped up control with a little jealousy there.

On to....

Originally Posted by Invisible Brainiac
Legion of Super-Heroes 83
Big Tears

Issue information

Summary:

(snipped by me)

Regulus has grown to gigantic size, and boasts that he controls the planet. Violet orders everyone into a nearby cruiser so they can escape. Leviathan is determined to stop Regulus, because he knows everyone will die if they can't get off-planet. He digs into the ground and grabs some acid pipes, and... breaks them open on Regulus! Regulus melts, and Gim falls to the ground, horribly scarred. Violet reaches him first, telling him he died a hero - which Gim says was his heart's desire. Violet begins glowing with green energy, which a scared Kinetix recognizes as the Emerald Eye... just before Vi teleports everyone back to Legion HQ and changes into an Emerald Empress-y outfit. Oops.

Thoughts:


The writers did do a good job of seeding us with clues that something was afoot. All the odd happenings with various Legionnaires, for one. Vi being the Emerald Empress was not obvious, but also not completely out of left field (as next issue will show).

The action, just like last issue, was kind of boring - though there were some good power uses again, such as Chameleon morphing into a ballon to gather everyone and XS dragging people to safety; Kinetix fusing pipes together for Spark, Cos and Jo to seal. I was hoping Violet would be more proactive and "leaderly", but she doesn't get to do that much here. Other Legionnaires like Cos, Gim and even Zoe take charge more than she does. The Legionnaires as a whole are also reactive, I never see them get together and think of strategies for stopping Regulus - instead, they react to the things he does (bursting pipes full of acid, unearthing nuclear waste) without trying to tackle him directly. The only ones who do are Inferno and Dirk (who fail), and Gim (who dies).

This, I think, naturally followed after L*39, in that Vi had started to lose control of the situation and things were really falling apart. The big question (to me) is what role did the Eye have in Gim's death? If Gim's wish was to die a hero, unless the Eye architected the entire situation with Regulus (a possibility, given that the Eye wanted to use Violet as it did, and Gim's death would be the event to make that happen), the Eye may not have actually fulfilled anything there, because everyone else's wish was fairly mundane, meaning that Vi & the Eye could do these (relatively) small things to fulfill the wishes (and based on your list, not everyone had a wish apparently). It's hard to say.

Quote
Chameleon - ? (it's not certain if Spark's about-face was this for him)
Leviathan - to die in battle?
Kinetix - ?
Violet - ? (though we learn that being leader was part of it)

Shortened here, as I think you were spot on with these. Interesting connotation about Cham's wish. Its a good point and one I hadn't really considered. But I have more to say on Ayla/Cham/Jeckie later. smile
Leviathan I mentioned above - we know he wanted to die a hero, but did the Eye actually do this or just prevent any interference from it happening?
Kinetix obviously wanted the Eye/More Power. But that is in exact opposition to Vi, which makes a good conflict.
Vi I think is as simple as wanting to be seen and heard at a basic level. But then it got out of control. She gets into it a bit in the next issue, but I really think its as simple as that.
re Cham, I was just thinking, Ayla's about face could not have been his wish. because that remained even after the Eye left.

and yeah, good point re Gim... did the Eye have any hand in that? it could have happened very plausibly even without the Eye's influence, after all.

some wishes were very subtle, kike Gates wanting people to listen to his opinions smile

would have been funny if the Emerald Legion was also a way to grant Zoe's wish for more power tongue

and good point re Vi not taking charge more, being a sign of Vi losing control of the situation
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/05/21 11:00 PM
Yes it seems that the tell about what happened was an Eye-granted wish seems to be whether or not the wish was undone. So by that definition, what happened with Cham and Gim were not Eye-granted.

Which means of course that Ayla was ultimately NOT Reep's hearts desire (the big dummy), unless Vi specifically did not want to grant that wish to Reep. And it obviously was Gim's to die heroically, but I don't think that the Eye was capable to grant that.

PS - I should have been paying attention to your trivia thread. I happened to look at it just after I wrote the above post. I would have got it right as well! lol
Many of the Legionnaires didn't have their hearts' desires shown, so maybe the Eye had not gotten around to Cham yet. or maybe Ayla's heart's desire at the time was in a completely different direction, and the Eye had not figured out how to reconcile Cham's vs. Ayla's? (unnlike with the Cos-Imra and XS-Cos heart's desires, which the Eye got around by hhaving XS disguised as Imra....)

you should totally join in the trivia thread smile
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/06/21 11:44 AM
Yes, I had a notion that it would have been things that Vi noticed, given the Triad situation, but that wouldn't explain the Rokk/Jenni thing, so it would have to be the Eye making those selections.
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 05/07/21 04:48 PM
Originally Posted by Invisible Brainiac
Legionnaires 40
Emerald / Violet


Issue Information

Summary snipped

Thoughts:

Interesting slash in the title. A play on the fact that both "emerald" and "Violet" are colors?

Cool observation smile

Quote
The roll call is another great look into personalities, with some Legionnaires looking more aggressive than others - such as Garth and Jo and Gates.

From the jump, I enjoyed Vi forcing the roll call; a very consistently neat thing about this run was that if the roll call wasn't done with the characters on the edge of an initial page, they'd do something creative like this. I also enjoyed the reactions - some Legionnaires are shocked and don't know what to think (Spark, XS), others are defiant (Cos, Gates, Kinetix) and others disappointed (Star Boy & Cham). I thought Thom's reaction to be very interesting as this iteration seemed to have respect for Vi. Also, Vi channeling Ariana Grande in responding to Live Wire. WAY ahead of her time. ("Thank you, next!")

Quote
Zoe does have a bit of an ego, wondering why Vi didn't send her along to help save Gim because she has healing experience. Expecting rationality from the Eye smile And Zoe also kept thinking that she could have used the Eye's power to save Gim, while warning against using the Eye. I can understand Vi's annoyance during those instances.

Yeah, Zoe doesn't come off in that great a light during this issue as she's more into getting to the eye versus saving her friend.

Quote
I can understand why some people feel that Vi's possession by the Eye ruined her. As Vi monologues, the background art contains many instances of the new, confident Vi we have been seeing for nealry a year - her defeat of Scavenger and a brainwashed Jan Arrah, becoming Legion leader. It certainly seems like all this is the Eye's doing, and none of it Vi's own growth.

I didn't remember people saying she was ruined because of this. To me reading this with more of an adult (and parent) mindset, it seems to me that the Eye is being extremely manipulative. This is best shown in the recap sequence, as Vi's recollection of the events in the Scavenger's Lair make it appear that she thinks the Eye allowed her to breathe again, when from what we could see at the time, it was Triad's doing. If the Eye is anything, it is a manipulative bastard. Most of what Vi did, she did on her own, but the Eye manipulates her into thinking she couldn't. Sounds like an abuser to me.

Other notes - the fact that Vi can't perceive Tinya shows there are definite limits to the artifacts' power; it can't do everything for sure.

The Eye also has to keep exerting more energy to control not just Violet but the rest of the Legion. Its no wonder that things fall apart after thatt.
That?s a good point re Vi. I think a later issue, L*50, would also show that the Eye WAS a manipulator. Sensor convinced Vi then that she had the strength inside her all along, that many of her key moments were her own doing, no influence from the Eye at all!
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 06/11/21 12:41 PM
Ibby, I am pulling these two issues up to comment as I have some specific thoughts on this and L* 66. smile


Originally Posted by Invisible Brainiac
Legion of Super-Heroes 109
Wish Fulfillment

Issue information

Thoughts:

It was an okay issue. A long exploration into Vi (which we just had in L* 52), but this time told from Vi's point of view. It's a nice step in her evolution, and does show that she suffers from some after-effects of her possession. Vi fans would probably like it. Others might get bored by it, as there's a lot of wool-gathering.

As most are probably aware, I'm a big Vi fan, especially reboot Vi, and I just did not like this issue. I was a big fan of Vi's arc, but I felt like the aftermath could have been handled better. Honestly, I think I didn't like it because the editors & writers had Zoe in her zombie phase, and Vi is at her most interesting when she has the real Kinetix to interact with. I thought Vi's pushing back on Kinetix's changing her clothes was the best part of the issue. It showed that she has more spine than she herself realizes. And Kinetix never changes Vi's clothes like that ever again in the reboot, although she does that to others.

Speaking of Zoe, what's up with her always putting Vi in skimpy clothes? wink


Originally Posted by Invisible Brainiac
KC Carlson guest-writes, and we see a couple of throwbacks to earlier days. Star Boy acts thoughtlessly in battle and in the memorial room, much like his stupid move of crashing through a recently-repaired wall while chasing Ultra Boy (LSH 81), or wrecking the gym floor during training (L*33) - both incidents which infuriated Leviathan. Kinetix's power is the closest to her original "bring things to life" power (LSH 66), and is very close to what Preboot Life Lass would do. It's not necessarily bad; with Kinetix, I like how versatile her powers are. With Star Boy though, it could be character devolution from his more recent maturity (i.e. on Xanthu in LSH 102-103).

Thom in this issue kind of bothered me. In the past, he seems to have had a real respect for Vi, even before the Emerald stuff, so the Nura scene here seemed to have the same dissonance as the rest of the issue.

Originally Posted by Invisible Brainiac
I read a lettercol submission saying Vi was selfish for asking Chuck out while knowing that Luornu liked him; she even says "sorry" mentally while doing so. Is it selfish? Maybe. But she was definitely inconsiderate in not speaking with Lu about it at least.

GOD I hated this. Which I'll get into on the discussion on L66 below. The only thing as bad as this was the MM-led authors' decision to try and pair Ferro with Vi romantically. Yeah, let's pair the two most shy people together, cause its always interesting to read about two people who barely talk to each other. ugh.

Originally Posted by Invisible Brainiac
Lee Moder returns, and his art is quite an improvement over Jason Armstrong's! He draws a good Vi, though I dislike the shorter hair.

Agree

And now to the other side of KC's two parter.

Originally Posted by Invisible Brainiac
Legionnaires 66
Missing Persons

Issue Information

Summary:


Secondary plotline continues from LSH 109: Vi's date with Chuck Taine. Triad finds out about it, and is jealous as she likes Chuck! Neutral bring up Violet's possession by the Emerald Eye; Chuck counters that Vi had no control over the Eye, and that he's just trying to be a friend. Almost everyone else is supportive of Violet asking Chuck, though. Kinetix lends Violet an outfit; Chuck is surprised when she arrives all dolled up, as he thought their date would be more casual. The Legionnaires and friends rally: Tenzil covers up for Chuck and discreetly slips him some money; Kinetix transforms Chuck's outfit into something as classy as Violet's suit; and even RJ Brande wishes them a good night out. Triads Orange and Purple restrain Neutral, while the other Legionnaires marvel at how beautiful Violet looks. Violet and Chuck have an amazing night out, and share a friendly kiss at the end. The next day, Vi thanks Triad for letting her ask Chuck out. Vi explains that she just wanted to feel less lonely, and that Chuck really likes Triad. The two reconcile.

When I read this the first time, I was dating in my late twenties, and I had to call BS on the whole Vi 'borrowing' Chuck thing happening without ramifications. I saw plenty of girl spats in the dorms in college as well as back in High School in the 80s. A large portion of them were "you stole my man" inspired. So there's NO WAY Luornu would have just let this go. Now, almost 25 years later, I have two teenage girls. I can GUARANTEE this will never happen, unless the person in the Luornu situation has no self respect. Not saying that couples won't come back together after this kinds of thing, but I really don't think the girls would be friends at all after something like this. I mean, hell, Luornu hadn't even kissed Chuck at this point right??

OK. Breathe. I just had to get that out. laugh

Originally Posted by Invisible Brainiac
Thoughts:

A nice done-in-one story that introduces both Jacques and Charma into the Reboot. It also pushes Vi's characterization along, showing us how most of her friends don't blame her for any of her actions while possessed by the Eye.


Well, except for Luornu smile

Originally Posted by Invisible Brainiac
There are many lovely little bits that make the characters seem more human:

1) Kinetix's closet is even crazier than I expected. Despite her ability to conjure up any outfit, she has hundreds of clothes - including the superhero costumes of Wonder Woman, Adventure-Era Shrinking Violet, and bell-bottom Phantom Girl. Also, though she's still all zombified and utters one word sentences, glimmers of Zoe are in there. When she turns Chuck's outfit into a suit, she jokes "Midnight." - a reference to Cinderella.


Yeah this was a great touch. Love that her closet is essentially a pocket universe. smile

Originally Posted by Invisible Brainiac
2) Chameleon and Tenzil both flirting with Violet. Even Jo and Thom are stunned at beautiful Vi (to Tinya's slight jealousy and Triad Neutral's great jealousy!)


When is Tinya *not* jealous? But yeah, Cham & Tenzil were cute in this scene.

Originally Posted by Invisible Brainiac
Again, it's great seeing the Legionnaires have some down time. Non-Legion staff like Chuck and Tenzil help add to the sense of friendship and community here.

The downtime episodes after an arc of a lot of activity were always some of the best parts of the PMS Legion. Did DnA ever do that?
hi GL, thanks for your thoughts! I'm too lazy to use the quote function well, so...


1) Agree, the interplay between Zoe and Vi was one of the best things about the pair. Vi is very self-aware and introspective, Zoe I feel is also introspective but tends to be more careless. Some of my fave conversations between them are when Zoe is pep-talking Vi...

2) Agree re Thom, he's always been clumsy BUT well-meaning. Such flippancy in this issue was a bit too much

3) Oh yes, Vi and Ferro would make such boring interactions...

4) Totally agree re the Vi and Lu thing. Vi thinking to herself "sorry Lu" was just... ugh. At the very least, Vi should have sat down with Lu first... instead, Lu finds out about it at the same time as everyone else, i.e. just before Vi and Chuck are going out!!

5) I always wondered, if Lu blaming Vi for the Eye, was her visceral reaction at "I can't believe Chuck is going out with Vi, what can I do to stop this... OH, THE EYE!" Because we've never seen Lu's thoughts on the Eye otherwise that I can recall

6) Hah! Tinya not being jealous. the whole "jealous of Shvaughn because she can touch Jo while I'm a ghost" thing... was a bit annoying, but I could understand it. i'm trying to think, in the early Reboot it was Sussa jealous of Tinya, Tinya herself was not... other than thinking Jo was a nass-head because he was basically two-timing Sussa and her, but Tinya didn't direct any of that to Susa so...

DnA and downtime episodes. um. I think... the only ones I can think of were issue 31, but Giffen guest-wrote it. so... no...
Posted By: Gaseous Lad Re: Re-Reading the Postboot Legion! - 06/11/21 02:49 PM
Oh no worries - I had actually meant to write about this weeks ago when I was going through these and responding, then stopped cause of other stuff, but these KC issues I felt warranted comment due to the bizarre takes on things.

It was clear to me that KC probably did not have teenage girls at the time. I have no idea if he and his wife have daughters now or not, but it would be interesting to see if he's ever revisited that story and wished he'd made different choices LOL.

On 4, I kind of think 2/3 Luornu would have been OK with it.

Good point on #5 - I think that's exactly what she was doing, but if she's going THERE, her turn back at the end felt false. Only Neutral went on an actual date with Chuck, and they didn't even kiss, so I'd think Lu would be giving Vi a run for her money with a Tri-Jitsu fight! LOL

To your poont on 1, I feel like they are complimentary of each other, which is why they work so well together. Zoe's introspection is more after the fact - she does stuff, then thinks/ruminates/journals about it later, where Vi seems to be very much the opposite, thinking before the action.
I do remember Purple and Orange being ok, and they had to restrain Neutral. so good point re parts of Triad being ok with.

great point re Vi thinking before acting, where Zoe acts before thinking! that is so them...
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