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Re: Who is Lardy's archenemy?
#326428 02/14/11 07:42 AM
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Hey Red, what's this? Are you a writer or is this a LW game of some sort?
Can you give me the link to some of your stuff?

Re: Who is Lardy's archenemy?
#326429 02/14/11 07:56 AM
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Quote
Originally posted by Chief Lardy:
Quote
Originally posted by Abin Quank:
[b]I haven't really felt like role playing in a while (and my tendancy to try to force the action to fit my preconcieved scenario whilst ignoring other posters ideas on where the action should go is probably one of the major reasons for the decline of role playing on the MMB) but we have a plethoria of hanging plots that should be cleared up.

And Zardi is still disguised as Jose Jimenenez and hanging around by the Security Office pool.
Don't be too hard on yourself. As you've pointed out, I can never seem to be content to let Lardy play a supporting role. I'm just so into the character, I seize every opportunity to have him do something really defining to develop him further.

But yeah, we've gotta do some more roleplaying to tie up all these loose ends. (I mean, we still don't know who shot Lardy, among all those other things!) The funny thing is that I felt the last full roleplay "Thyme Crime" fired so well on all cylinders that I'm surprised we've had such a prolonged burn-out. Well, maybe we can all get something going soon. [/b]
Yes, don't be too hard on yourself, Abin.
I was a newbie in my first roleplay and it was with your Zardi.
I didn't realize that there was a preconceived plot line until the end, for me, when the pregnant captives showed up on the castle.

Lardi didn't really seem to interact with anyone then, other then Rocky, since he was going through the past history and power-up.

But, maybe after I stopped playing things changed.


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along the way.

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Re: Who is Lardy's archenemy?
#326430 02/14/11 01:08 PM
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Ah, I think you guys are all being too hard on yourself. Everyone has to have their own stake in the roleplay otherwise they won't put a significant effort into it.

I wonder if some of the habits we've gotten into over the years are a little more of the reason? Like jumping from thread to thread too quickly, or starting too many new threads when characters go off on their own. Suddenly if three posters go off for their own side story, and there were two new threads to begin with, and then a poster jumps to three locations, there are like 9 active threads on the MMB in the roleplay. Some posters (like me) might find that exciting but others may be overwhelmed by the vastness of it and back away. (The ones who just plain don't like it, well screw them wink ).

Also, maybe we have raised our expectations of reply time too high. For instance, if someone posts something Monday morning and there isn't a big response by Wednesday afternoon, the original poster might jump the gun and move forward, and perhaps there wasn't proper time in between for other posters to weigh in. Our posting times are all over the map generally. For me, anything that is started on a Friday means I certainly won't be really giving it a look until Monday afternoon. I expect other posters have similar lags.

I think maybe things like that which are no ones fault but have become kind of the nature of the roleplay are more of a hindering factor than a helpful one? Maybe I'm wrong.

I know Ram Boy said he was interested and he's our leader, and from experience I know when the LMB Leader is into a roleplay that can really take it to the next level.

Also, I can't even remember where I left off with Cobalt other than stepping down from the OS, breaking Jailbait Lass's heart and then pretending to just be relaxing when he obviously has altertior, perhaps questionnable motives/activities on the side.

Re: Who is Lardy's archenemy?
#326431 02/14/11 03:51 PM
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Quote
Originally posted by future king:
Hey Red, what's this? Are you a writer or is this a LW game of some sort?
Can you give me the link to some of your stuff?
Red Arrow was a RPG cameo character I had on another site. She was originally from a world with both Marvel & DC characters. She was part of a Thunderbolts team led by Citizen V (son of Citizen V & Baron Zemo II). Another teamate was Starman and Mist's son who went by the codename Fixer so his father wouldn't know. You know, that sounds like something I want to play now.

But then I discovered Lian was killed, so I decided to make a Exile-esque convulted origin.

I realize it is confusing, so I'm developing a character slightly lesss confusing. Though I wonder if he/she (haven't decided) would be better as an anti-hero. I will post it soon and see what you all think.

My writing on this site is more inspired from Japanese pop culture than comics. Lots of violence and warm-hearted moments: http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001188

In all honesty, while DC has better plots nowadays, Marvel characters are funner to roleplay. Flaws are a wonderful source of drama. I wonder if anyone else would be up for a Marvel RPG.


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
Re: Who is Lardy's archenemy?
#326432 02/14/11 05:25 PM
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Quote
Originally posted by Chief Lardy:
But yeah, we've gotta do some more roleplaying to tie up all these loose ends. (I mean, we still don't know who shot Lardy, among all those other things!) The funny thing is that I felt the last full roleplay "Thyme Crime" fired so well on all cylinders that I'm surprised we've had such a prolonged burn-out. Well, maybe we can all get something going soon.
Does anybody know all of the current loose ends? Cobie is the ultimate arbiter of LMBP Continuity, maybe he can figure it out...

Or we could just pick it up in a limited number of threads (Security Office, Cafe Cramer, Abin's fixit shop, mabe one or two others...)


Just an Old, Broke-Down, Drunk, Bum!!

With a Power Ring...
Re: Who is Lardy's archenemy?
#326433 02/14/11 05:39 PM
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Abin,

that was also at a point where real life suddenly overwhelmed me, yet I had somehow become overly central to three different plotlines.

our own miscommunication at the time is in itself almost comical in retrospect; it just caught me at the wrong time, in the wrong way.

it was a situation where a number of us each apparently had strong ideas on how to proceed, some preconceived, some not. And it was a combination of players that hadn't interacted in that particular dynamic before.

I think with a 'backstage' area for players to hammer out a few parameters, it could be overcome.

I really liked in particular the mystical spontaneity that Candle brought in, the back-and-forth petitioning of the Cack Queen (without her ever posting), the Lardi/Ghost Girl bit.

It might be fun for everyone (Zardi included) to suddenly realize they'd all been mindwiped (to explain the dropped plots), and both sides start trying to figure out who did it to both sides - and why.


The childhood friend Exnihil never had.
Re: Who is Lardy's archenemy?
#326434 02/14/11 05:54 PM
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As far as loose ends go, we haven't seen Rockhopper Lass in over three years! Maybe that's why Rocky broke up with Lardy. wink


The only character in all of literature who has been described as "badnass" while using the phrase "vile miscreant."
Re: Who is Lardy's archenemy?
#326435 02/14/11 06:00 PM
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Obviously, the main thing I've got going on right now is Lardy going power-mad as Chief. So far, it's nothing really illegal or over-the-top, but it's escalating. There are a few places it can go and some I definitely don't want it to. Mostly, I want some spontaneity thru interaction to help guide it.

But everything that's guiding Lardy's action go back as far as "Invasion!" and his feelings of guilt for putting a target on Legion World. More recently, his getting shot and losing his powers followed quickly by Rocky breaking up with him are all causing Lardy to overcompensate in his new role.

There was kind of a love story/redemption arc that Kent refers to with Lardi and Ghost Girl that just kinda got put out to pasture amid all the stuff Kent was talking about. That was a lost opportunity that kind of eats at me that could bear some revisiting. Stu and I had brainstormed some previous lives ideas years ago that Lardi was helping me pay off. The idea that Lardy's soul is reincarnated and every single past life ends with him turning evil is appealing to me in the context of Lardy's huge arc.

It recently occurred to me to start writing tickets for various, supposed laws and regs that are being broken to kind of remind everyone what's going on with Lardy and maybe kickstart some roleplay interaction. Lemme know what you think. If you like, I'll continue.


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326436 02/14/11 06:04 PM
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Quote
Originally posted by Red Arrow:
Quote
Originally posted by Chief Lardy:
Arrow, I'll admit that your character's continuity confuses me, so you'll pardon me if that left me a bit lost. shocked
Actually, I have been wanting to reroll and make a new character. We can do that, right?[/QB]
Arrow, I'd honestly rather you didn't "re-roll" Red Arrow until we can resolve her story. I think she could play a big part if we get something going and has already been established to a degree.

While we don't "roll" characters, we are known to reinvent ourselves from time to time, sometimes wholesale. As I've explained before, we're very informal on the rules here and try to do whatever suits us with the roleplaying.


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326437 02/14/11 06:29 PM
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Personally I want to continue the Sam Pureheart/Everyday Girl story with the ideas that Cobie and I worked out. And Kent's idea of a group mindwipe is interesting, especially after Zardi's spell causing everyone to remember him as Jose Jimenenez. Maybe one of Zardi's minions (Or Ex-Minions, like Legolas?) messed with that spell just a little.

I like it. A little something for everyone with the action being confined to a limeted number of threads.


Just an Old, Broke-Down, Drunk, Bum!!

With a Power Ring...
Re: Who is Lardy's archenemy?
#326438 02/14/11 06:50 PM
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Agreed. Obviously, Zardi is one unifying factor that would bring all or most of the diparate threads together. It would be nice if there are some other surprise elements brought in, as well. I really like what Sharky brought up about Lardy's shooter, for example.

There was also some stuff going on with Exnihil as well. Shady dealings and what-not. Can't remember if or how it was tied in with Zardi.


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326439 02/14/11 06:51 PM
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Oh yeah, and I still haven't figured out exactly who Hot Chick is, either...


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326440 02/14/11 07:21 PM
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There is also the tobacco drug ring plotline. I'll have to research how that was playing out. It connected with Cobie, Space Ranger and Gruertis (sp?) Gov of Ventura guy.

The LW prom happened by now but that plotline (Sam Pureheart) is one I definitely want to pursue.

If we could all get back posting at the same time, plus Ex, Ram Boy and others, we should start the ball rolling again! I'd suggest we all post other dangling plotlines first just to bring everyone up to speed.

Re: Who is Lardy's archenemy?
#326441 02/14/11 07:24 PM
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Cobie post about "Lag-time" is really the reason I havn't taken much part in roleplays for the past few years.
Sure on days off I can keep up no prob, but during my work cycles I work 12 hours + travel time. I barely have time to eat before heading to bed.

However, I think when we start to roleplay again I'll take a shot at joining in again. I really need to resolve the dedman/Shenu relationship

Re: Who is Lardy's archenemy?
#326442 02/14/11 07:29 PM
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In that regard we should all agree as things move allow people time to resolve their stories even if it takes them a few days. The posts don't actually happen in 'real time' in my mind--three days could be three minutes.

Re: Who is Lardy's archenemy?
#326443 02/14/11 10:10 PM
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I think she could play a big part if we get something going and has already been established to a degree.
Sweet! I'm up for some epic events. Unfortunately/Fortunately my strengths are character creation and character restoration. I can do basic plotting, but would need some prodding to actually finish the RPG.


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
Re: Who is Lardy's archenemy?
#326444 02/15/11 05:26 AM
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Well, as a newbie, I didn't know there was 'lag time'.
I'd just wait until the parties in the current scene stopped posting and left 'Mission'.
I thought that meant it was open to whomever.

I tend to be an action/visual person and get antsy when there's a lot of, to me, talk.
Talk has to be visual stuff, moving along, either intellectually or physically.

I guess I was just going too fast.

I was also discovering my character while trying to respond to what people were doing, like in real life, just going with the flow, from MY perspective.
lol

For example, if Zardi hadn't introduced Cthu... ancient whatever demon and the other demons, I wouldn't have gotten the idea to use Armor of God, which is a spiritual thing in my life here, but which became, since the demons were visable, etc., real weapons against demons in LW.

Zardi's being immortal and invincible made me want to intoduce an equal for him, Mysa Nal3, someone who wasn't stopped by his regular spells.

On and on. .. .

That was hard on everyone, I guess, because people didn't realize I'd added a separate character, at first or didn't get that her powers and her minions were out of sinc with our universe . . .
lol
gads

I really wasn't over powered, I thought, which some thought.
Other than my light power and Armor I had slight empathy (hard earned by the real me) and the gadgets Kent issued, mostly ( FirmConcept was a gift from Mysa and very limited in use, the other gates were Kent issued.)

Perhaps off screen we could let people know about who our character(s) basically are and maybe, add and subtract and/or run possibilities/ideas for changes to each other or the moderator, so everyone knows who they're dealing with.

Of course, I may have been the only one who didn't know or wasn't clear.

sigh


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Who is Lardy's archenemy?
#326445 02/15/11 05:28 AM
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Oh, and I loved the joining of lots of threads to the story.
That was great fun for me.

But, I'm newly 'retired' so . . .


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Who is Lardy's archenemy?
#326446 02/15/11 11:46 AM
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Well, I say we start something soon (who knows when Historical Methods will beckon me to the library for hours on end). I think I'm going to write a story that ties in with the LMB.


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
Re: Who is Lardy's archenemy?
#326447 02/15/11 02:21 PM
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Quote
Originally posted by Candlelight:
Well, as a newbie, I didn't know there was 'lag time'.
I'd just wait until the parties in the current scene stopped posting and left 'Mission'.
I thought that meant it was open to whomever.

I tend to be an action/visual person and get antsy when there's a lot of, to me, talk.
Talk has to be visual stuff, moving along, either intellectually or physically.

I guess I was just going too fast.

I was also discovering my character while trying to respond to what people were doing, like in real life, just going with the flow, from MY perspective.
lol

For example, if Zardi hadn't introduced Cthu... ancient whatever demon and the other demons, I wouldn't have gotten the idea to use Armor of God, which is a spiritual thing in my life here, but which became, since the demons were visable, etc., real weapons against demons in LW.

[b]Zardi's being immortal and invincible made me want to intoduce an equal for him, Mysa Nal3, someone who wasn't stopped by his regular spells.


On and on. .. .

That was hard on everyone, I guess, because people didn't realize I'd added a separate character, at first or didn't get that her powers and her minions were out of sinc with our universe . . .
lol
gads

I really wasn't over powered, I thought, which some thought.
Other than my light power and Armor I had slight empathy (hard earned by the real me) and the gadgets Kent issued, mostly ( FirmConcept was a gift from Mysa and very limited in use, the other gates were Kent issued.)

Perhaps off screen we could let people know about who are character(s) basically are and maybe, add and subtract and/or run possibilities/ideas for changes to each other or the moderator, so everyone knows who they're dealing with.

Of course, I may have been the only one who didn't know or wasn't clear.

sigh [/b]
Just some thoughts raised by your post, Candle.

Role playing on this board is a long drawn out process, largely because our membership is world-wide. The "Lag Time" Cobie is talking about is a result of posters living in England (Faraway) interacting with posters living in Oregon (Candlelight) and Austraila (Joeboy). Early morning for one person might be latenight for another. So a sequence between Candlelight and Faraway Lad might take two or three days of posting time to complete 5 minutes of role play time, because neither poster is up and about when the other is on the board. That doesn't mean a third poster can't step into the scene and contribute something, it just means that everyone needs to understand that replies to what they have posted may take some time to appear and be patient.

Zardi is way too powerful for any single member of the LMBP to take on for a reason. There is nothing epic about a hero going up against a weak opponent. A fully powered Lard Lad (for example) taking on Jailbait Lass isn't heroic but a depowered Chief Lardy preventing Zardi's minions from destroying Founder's Park is.

The heroes are supposed to be at a disadvantage, that's half the fun of it. Zardi just unleashed a horde of deamons at the gates of the Legionworld Nursery School, how can Everyday Girl, Red Arrow, and Candle save the poor little chillins {without going into godmode and magically reversing the deamons back into Zardi's Castle with powers they didn't have yesterday.}?

Figuring out a way to beat the vastly more powerful bad guy is the challenge, and half the fun of the role play.

The other half is developing your character or characters.


When you're in Danger or in Trouble I will be there on the Double.
Re: Who is Lardy's archenemy?
#326448 02/15/11 02:31 PM
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I've loved pitting Lardy against a seemingly unbeatable foe, especially since Lardy was easily one of the most powerful LMBers when he had powers. But I've been there and done that, had Lardy sacrifice his life (and have a complicated resurrection smile ) and all that mess. Now, as Sam/Abin says, it's time to see if he can be a real hero with no powers. The exciting thing is: I don't know if he can! Lardy might just fail miserably and let everyone down--or he might surprise himself and really do some good.

I don't have Lardy's future as Chief of Security mapped out. I suspect it's gonna be a short-term job for him. But he may surprise me and last as long or longer than Cobalt did in the position. Roleplaying brings these things out better than anything else can. That's why I love doing it!


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326449 02/15/11 02:36 PM
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To Shady:

I'd say the best thing you could do is to "hang out" a little bit in-character at any number of social threads like Cramer's, the Rookery or SHAKES and just interact with other posters, That way, we can get a feel for your character in a more conversational manner. We can get an idea of what your powers are, and you can establish virtual friendships with other characters and help us anticipate your character more in a natural manner. For some reason I think a friendship with Shady and Rockhopper Lad would be a natural.


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326450 02/15/11 02:44 PM
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Quote
Originally posted by Red Arrow:
Quote
I think she could play a big part if we get something going and has already been established to a degree.
Sweet! I'm up for some epic events. Unfortunately/Fortunately my strengths are character creation and character restoration. I can do basic plotting, but would need some prodding to actually finish the RPG.
Like I've told you before, our style here is looser and less structured than the kinds of RPGs you're familiar with. There's tons of room for innovation and spontaneity in how we do it. While it's discouraged to do something that effectively ends the threat prematurely, there's still a lot of room to help develop the story. Trust me! smile


Still "Lardy" to my friends!
Re: Who is Lardy's archenemy?
#326451 02/15/11 04:54 PM
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Originally posted by Chief Lardy:
[QB]Now, as Sam/Abin says, it's time to see if he can be a real hero with no powers. The exciting thing is: I don't know if he can! Lardy might just fail miserably and let everyone down--or he might surprise himself and really do some good.
Of course it is possible. The irony is that Superman is celebrated in the 31st century, sales and popularity seem to indicate that if any DC super-hero is remembered then, it will be Batman.

I kind of want to something similar to the Earth's Mightiest Heroes cartoon out right now (yeah, I've been watching Marvel's Youtube channel when I'm not absorbed in academia). A nice balance of powers and personalities that leads to endless storylines.


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
Re: Who is Lardy's archenemy?
#326452 02/16/11 08:01 PM
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I don't like double-posting, but I see no other way of getting everyones attention. I am starting to get to the meat of my LMB fanfiction. If you want details on how I plan to portray your characters please tell me. If you would like to contribute to the fanfiction, that would be great too. But bear in mind I have a road map for this fanfiction, so communicate!!!

I will definately PM Chief Lardy because his character is the linch-pin in the plot.


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
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