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Klar Ken T5477’s Miscellanous Musings
#765628 03/12/13 07:09 PM
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https://fbcdn-profile-a.akamaihd.ne...2801296_43031d5cbe0a9b6364147129e71ff469

So with the coming cancellation of the Legion, I just cannot get up the enthusiasm to write any more fanfic. However, I have a bunch of stuff rattling around in my head, so I thought I would dump it here.

The main reason that I post this stuff is to demonstrate that ideas are easy. True creativity is a little harder. Competent storytelling is harder still. But there is no excuse for blandness in comics, especially with the Legion, with its multitude of characters, galactic scope and tremendous, mostly unexplored history. Histories.

So for what it’s worth, here goes.


Last edited by Klar Ken T5477; 06/06/15 09:10 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #766923 04/01/13 09:10 AM
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As part of our continuing series spotlighting unique individuals across the Galaxy, we interviewed the last surviving full-blooded Kryptonian, Nam-Ek, the ‘Rondor Man’.
We were graciously invited to his isolated villa deep in the Daxamite Wild Forest.
(editor’s note: due to side-effects of the Rondor Man’s immortality elixir, our reporter was provided with a Gustox inhaler, which temporarily ‘paralyzes’ the olfactory sense for the duration of this interview.)


DIPN: Many of our subscribers are unaware that a full-blooded Kryptonian still exists in the Galaxy.

NE: (laughs) I am not a typical Kryptonian. I am a relic of a bygone age.

DIPN: Exactly how old are you?

NE: Truthfully, I have moved around a lot; different planets, different time-streams. In Earth-years, I believe I must be about a millennium and a half old, but I stopped counting birthdays a long time ago.

DIPN: They say you are effectively immortal? Can a mortal really live forever?

NE: Death may be out there for me somewhere, but I haven’t found it yet. Based on my own centuries-old analyses, I believe that my body can heal from any injury. Daxamite medical specialists who have examined me have come to the same conclusion. I allow them to send their graduate students out her to examine me once a year—it does not appear that my healing factor has been degrading.

DIPN: How did this happen? Can your condition benefit the rest of the Galaxy?

NE: On Krypton, there was a beast called a rondor, something like a purple Earth rhinoceros. Its horn had amazing healing abilities—putting an injured person in contact with the horn of a living animal would stimulate the Kryptonian immune system, fighting off any disease, healing any injury. The beasts were terribly rare, and fairly aggressive, though, so it was always a last-resort sort of treatment. As a biologist, zoologist, and physician, I made the study of the rondors my life’s work. I even vivisected and dissected several of the creatures. I’m not proud of it—it was against all the laws of nature and Krypton—but I was overwhelmed by the possibility of curing disease—all disease—forever.
I was arrested and imprisoned by the authorities—killing a rondor was a felony—but returned to the work after my release. I want to emphasize- they were right, I was wrong. My overzealous pursuit of this line of inquiry led to the extinction of the rondors, even before the destruction of Krypton.
However, before that had happened, I was involved in an accident: long-time exposure to the various glandular extracts, as well as a peculiar form of radiation in the rondor habitat caused me to assume rondor-like characteristics. My skin turned a grayish-purple. My hair turned white. I grew a single rondor-like horn from my forehead. And I developed the characteristic rondor smell. I am told there is a creature on your Earth- the polecat? And a plant—some kind of giant orchid? Which both produce offensive odors. But the rondor scent is much worse. So nauseating that some individuals pass out when exposed to it. Without some sort of protection, no man or beast will approach this villa closer than a mile.
The rondor themselves were not immortal, but the accident so stimulated by physiology that I instantly heal myself from any illness of injury.

DIPN: And you escaped the destruction of Krypton through the Phantom Zone?

NE: No, I was living on Krypton when it exploded. I spent decades in the vacuum of space, floating, dying, reconstituting, over and over again. But you may know that kryptonite can be a powerful energy source, and an alien mining craft rescued me. They immediately locked me up in an airtight vault, the stench in that ship became so overpowering.
I eventually made my way to Earth, after I learned of Kal-El, the Kryptonian survivor. My mental state was terribly fragile, having spent all that time in the vacuum of space, and when I gained the powers a yellow sun grants Kryptonians…
Well, let us just say I did not behave rationally. That is when I was placed in the Phantom Zone.

DIPN: But you were released on Rokyn, eventually?

NE: I was released on Earth, accidentally, with a couple of Kryptonian psionics. That was when I was completely immolated—down to the bone—by a Kryptonian pyrokinetic. But my body regrew itself instantly. Kal-El put me back in the Zone, eventually, but it was a wake-up call. If I was going to live forever, I figured I had better get my head together. Kal-El and the Kandorian Council eventually decided to release me into Kandor, the bottle-city, but the city was so small… I really can’t live around other people, not without causing extreme discomfort. After the founding of Rokyn, I was released there, and lived in isolation from the main colony for a while. But by then the Kryptonians were a dying race; insufficient genetic diversity had doomed them. Other humanoids came to Rokyn: Terrans, Krill, Bgztlr, and others. The Kryptonian genome is so diluted there that it has virtually disappeared.

DIPN: And how did you come to Daxam?

NE: I became uncomfortable with even the modest super-powers granted by Rokyn’s orange sun. Also, the cities were expanding, and I needed more distance between myself and civilization.

DIPN: Is Daxam more Krypton-like?

NE: Daxam seems so strange to me. Krypton was huge; ten times the diameter of Earth, and over a hundred times the land mass. A hundred billion Kryptonians called it home. Cities stretching up to the sky, filled with flying vehicles of all description. Android servants did much of the manual labor. Of course, there were wild areas, too. The Scarlet Forest, the Gold Volcanoes, the Flame Falls. So beautiful, but gone now for centuries.
Daxam, on the other hand is a much older world. Volcanic activity is almost unknown, no gold volcanoes, no flame falls. Tectonic activity is carefully regulated to provide power for the population.
The population is also so much smaller. Less than a billion Daxamites, and half of them crowded onto the Crescent Isle, smaller than a single Earth continent. They are incredibly gregarious. When the medical students come out for their week-long annual visit, many of them are deathly homesick by the time they leave. Some even leave before the week is up. Most of them have a psychological need to be surrounded by other Daxamites, all the time.
Did you know that less than one-seventh of Daxamite couples are fertile? Ironic, isn’t it: Daxamite fertility treatments are utilized by hundreds of races, but inadequate for their own people. That means when any couple that does have children, have huge families. Twelve, sixteen kids; then, of course, a couple of dozen aunts and uncles more in to take care of them all. It is not unusual for a hundred family members to be crowded into a single one of their rambling apartments. An old hermit like me is out of place, out here in the forest.
Most of Daxam is wild. The Hyperborean and Antarctic Wastes at the poles, the Great Circumequatorial Desert, the Countless Islands. There have been a few families: renegades, defectors, the disenfranchised, a few revolutionary factions, and some utopians… that have settled in these places. But they are relatively small groups, unknown to most of Daxam.
Ah, and the forest here. Strange turquoise skies, emerald leaves and grasses. So alien and unsettling, compared to the peaceful red skies and scarlet forests of home. The only familiar sight is the red sun shining in the sky. Still, it has been my home now for several Daxamite centuries. I built every stone of the place myself, did all the plumbing, and installed the geothermal electrics. I grow the sorts of food in my garden that pleases me.
“My food is not that of man; I do not destroy the lamb and the kid to glut my appetite; acorns and berries afford me sufficient nourishment.” – You want to put quotation marks around that last-- And just as well my needs are so simple, for man and beast together shun this place. Even the birds do not congregate to sing here.

DIPN: There are other heavy-gravity worlds under red suns…

NE: There is Kormon, an ever more alien world. It has a dead neutron star at its core. Although its gravity is comparable to that of Daxam, or long-lost Krypton, it is actually smaller than Earth’s moon. Scarcely four hundred million Kormons call it home, and yet it is as densely populated as Krypton was in its heyday. An odd people, too. Nearly genetically identical, it is difficult to tell the men from the women. Ther are perfectly—too perfectly—genetically adapted to their environment. Unable to handle stress, and even more xenophobic than the Daxamites. Their world is rich in heavy metals, yet poor in lighter ones—aluminum, iron, copper, magnesium—almost unknown there, yet they will now establish trade with the U.P. Did you know they are so alike, they each have identical fingerprints?
No, I am better here on Daxam.

DIPN: If I may say so, you seem content with your life, in a melancholy way.

NE: Well, I think I am learning to develop patience. I think that patience will serve me well throughout the coming years.
DIPN: Thank you for your time, Nam-Ek. You have been an interesting guest.

NE: Thank you. I understand that the Terran Time Institute forecasts that humanity will continue to thrive for another eighty millennia, at least. I will be here, I think, should you care to visit me again.

Nam-Ek

Last edited by Klar Ken T5477; 03/22/14 10:01 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #767860 04/10/13 08:31 AM
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On the occasion of his seventy-fifth birthday, we asked long-time journalist Klar Ken T5477 to provide us an encapsulation relating how he came to work for DIPN.

I was born in Earth-orbit on the Medicus Satellite in the year 2939, either on March 1st, or on February 28th, depending where on our globe you happen to live. My father was Jon Feggo, at the time a medical technician and doctoral candidate, my mother was Zara, a Daxamite research physician. I was named Jon Feggo, Junior.

At that time, there were a number of Daxamite medical personnel working on Medicus. The onboard environment was carefully controlled. There was no lead anywhere on board, and shields filtered out the sub-yellow electromagnetic radiation that would have otherwise given the Daxamites unwanted super-powers.
I spent my youth as most Earth-born children, taking lessons from the Standard Educational Curriculum Broadcast, interacting with interest networks across the United Planets, and playing the sorts of games that all children play.
When I was fourteen, my father unexpectedly contracted the Pain Plague. There was no treatment in those days, and within twenty-four hours he had died.

Two years later, the Medicus Satellite research program closed down. It was not until fifty years later, with generous funding arranged by the philanthropist R.J. Brande that the current “Medicus One” satellite opened to continue its research.
My mother and I ‘returned home’ to Daxam—a world I had never known. Shortly after arriving, I began experiencing strange symptoms of discomfort: I had difficulty breathing, my heartbeat was irregular, and I was exhausted all the time. It was determined that my half-human heritage made it impossible to live in Daxam’s heavy gravity environment for extended periods of time without incurring severe damage to all my physiological functions. As I had always been interested in writing, I applied to Oxford University on Earth, eventually taking a double major in Interlac Composition and English Literature.

My visits with my mother have been frequent, but unfortunately brief. She is a spry one hundred and six, an emeritus hospital board member, and is still called in for occasional consultations. She is also Daxam’s most respected authorities on home agriculture and the cultivation of root vegetables.

At the time, there was a renewed interest in professional journalism, an occupation that has waxed and waned in popularity throughout the years. I began making contributions to the Daily Interplanetary News sub-etheric broadcasts, meanwhile continuing to pursue a master’s degree in Journalism at Oxford.

In 2963, I was approached by an executive at the DIPN Entertainment division. They were interested in creating a product placement holo-vid series about a fictional descendant of the 20th-century Superman, supposedly an employee of DIPN. Because of my general resemblance to that historical figure, as well as my half-Daxamite powers, they wanted to screen-test me for the role.

In those days, it was extremely difficult to “fake” psychic experiences. Today, of course, the sensational illusion of freely flying through space, or lifting massive boulders, can be convincingly duplicated by CPI technology. But at that time, the “stunts” I did were real—sensations recorded from my mind and broadcast to the subscribers at home. The series lasted for two years, and was modestly popular. I was so identified with the role, however, that DIPN changed my byline from “Jon Feggo Jr.” to “Klar Ken T5477”, the supposed alter-ego of the fictional Superman of 2963 - 2965.

With the myriad of holo-vid productions since then, there are probably few who remember by foray into the theater. While it was entertaining, both for me and for subscribers, I have found much more fulfillment in my continuing position as a journalist. I have interviewed some of the most famous, infamous, fascinating, and dangerous personalities in the known Galaxy. I have visited worlds and sites that I could have never imagined possible, when I was studying at Oxford.

One interesting bit of trivia, for those who do remember the old show, is that the actress who played Klar’s co-worker Lyra 3916 also played the villain Muto, with heavy holographic makeup. Originally from Trom, all the transmutations she did on-vid were completely authentic. Unfortunately, she passed away on her homeworld, shortly after the serial ended, in the Great Trommite disaster.

Klar Ken T5477 has begun working on an autobiography, recounting his fifty-plus years in broadcast journalism, tentatively titled “Another Mild-Mannered Reporter”


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779700 07/13/13 12:01 PM
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Don and Gayla Mahlons are exhibits at the Galactic Sentients Zoo on Bismari. The following is an excerpt from and interview with the Metropolis Daily InterPlanetary News

MARCH 3014

DIPN: Many people would find it unusual for two people to choose to live in a cage.

Don: It is unusual! There are over one hundred billion humans in the United Planets, and there are only two in the Galactic Sentients Zoo!

Gayla: Everyone needs somewhere to retire, and the Zoo seemed perfect for us. And how many people get to retire at our age?

DIPN: I notice that it says “EARTH: HUMANS” on the outside of your display. But you aren’t really from Earth, are you?

Gayla: All humans are from Earth originally, aren’t we? No matter how long we’ve been gone, our ancestors lived there once upon a time.

Don: It’s true, we were Winathan farmers, born and bred. Our children are still on Winath, and Gayla and I both have siblings there. Of course, we’re citizens of Bismari now, aren’t we? But that doesn’t make us any less human, does it?

DIPN: Tell me how many other species are represented in the Zoo.

Don: Oh, don’t ask me that. They say there are over 800 different worlds represented here, spread out over an area of five square miles. Each display has its own habitat control, duplicating the conditions of the exhibit’s homeworld. Some even have artificial gravity generators!

Gayla: Our neighbors are Durlans on one side, and Ulthat on the other. Across the way are the Gordanian and Gamorrean exhibits. But Don and I have never taken the opportunity to tour the entire zoo.

Don: I understand that there is an aquarium with some sort of Atlanteans, Hykraians and Gil’Dispan, but as Gayla said, we have never seen them.

DIPN: How is it that you have never seen the whole zoo?

Gayla: Oh, there is not time for that. We have thirteen days off every year—they put up a sign saying “Exhibit Being Cleaned”—and another two weeks vacation besides. But why would we want to spend time touring the Zoo? We usually spend that time with the grandchildren back on Winath. Don always says we’ll go to Ventura one of these years, but that’s just talk.

DIPN: Tell me about your exhibit.

Don: Well, it’s eight hundred square feet, but only half of that is visible to the public. The bedroom, baths, and W.C. are all completely private. You can look into our kitchen, dining room, and living room though, and we do an exhibition of Terran cooking every day.

Gayla: Of course, we don’t get the fresh fruits and vegetables we did on Winath. We just have to make do. But they provide us with some very high-quality preserved and synth foods.

Don: And there is quite a holo-vid collection. There are literally millions of titles to choose from. Some of it samples the old “flickers” from the very beginning of human recording. No tri-D, no color no sound! Fascinating. The print library is even more fantastic! Interlac translations of ancient Babylonian, Sumerian, and Egyptian texts—some dating back nearly ten thousand years. And of course, we always get the latest releases, both print and holo-vid, as soon as they come out.Why, we even have a daily subscription to the Daily Planet feed!

Gayla: And, of course, we have the very finest in Roboclean, which keeps the living quarters spic-and-span. And aside from the one meal a day which we cook, we are also provided with two well-balanced meals from the Zoo.

DIPN: What about children?

Don: All the exhibits here are well past child-bearing age for their particular species. The Zoo is just not set up to care for and educate children.

DIPN: But the two of you are so young: only in your fifties. Surely you could have more children if you wanted to?

Don: Not without medical intervention. Ha-ha. Gayla and I had our family naturally, and very early. They are all adults now, and have inherited the farm back on Winath.

Gayla: I think people underestimate the intrusion of modern medical science into having and raising a family these days. When you want children, just go to the doctor, take a couple of pills, and nine months later—a baby! Some people even start families with alien species now, and don’t give a second thought to the fact that their DNA would be naturally incompatible. Not that there’s anything wrong with that; but Don and I were old-fashioned, and raised a family the old-fashioned way.

Don: When we learned about the opportunities here at the Zoos, we decided to leave the farm to the kids, and live the second half of our life here on Bismari.

DIPN: Is it true you receive no compensation?

Gayla: Oh, there’s plenty of compensation. A beautiful home, fine food. We have a high-quality printer which downloads the latest clothing fashions and furniture styles on a regular basis. Don has already mentioned the Entertainment Center. We even have a travel allowance for our annual vacations. But the only actual money we have are the credits we left Winath with. I suppose that’s why a trip to Ventura would be such a treat: a chance to spend a little money.

Don: Gamble it away, she means. We live like royalty here; months go by without our having to spend anything at all. The perfect retirement: everything provided, and no responsibilities!

Gayla: Except cooking that one meal per day!

DIPN: Is there anything you would wish for?

Gayla: It would be nice if the kids would bring the grandchildren to visit. I know our place is small, and there are no facilities for them to stay overnight here—they would have to rent a startel—but it would be nice to see them more often. They have only come to visit once since we moved here.

Don: Chaz and his family have never visited us at all at the display. So, yes, that would be nice. Oh, and Chaz, if you see this, call your mother!

DIPN: Thank you, Don and Gayla. It has been a pleasure to speak with you.

Don: I think the Zoos are doing a great work, increasing understanding between the various sentient species of the Galaxy. So come to the Zoo in your neighborhood! And if any one of your subscribers would be interested in retirement as an exhibit, they can contact the Galactic Sentients Zoological Society at UPGov. Galsentzoosoc@up.gov






“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779701 07/13/13 12:02 PM
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Concept: The Legion of Super-Gorillas

Aurora: Winged, albino female gorilla from Wingor, a former colony of Thanagar, with the ability to fly unaided through space.

Telestia: Inhabitant of the Gorilla World, colonized by the people of Gorilla City, Earth. She has telepathic and telekinetic powers on par with Solavar or Grodd.

Titano 2: Like Colossal Boy, able to increase his size. Also hais Red Kryptonite Vision, which produces random, bizarre effects.

Phantom Gorilla: She is able to become an intangible phantom, and travel unaided through myriad dimensions.

Whizzy, the 31st-century Super-cat: Because every group needs a token “alien” member.

Chameleon Gorilla: Actually, a 31st-century version of Chameleon Cat (see the adventures of the Space Canine Patrol Agency), and another token “alien”.

Congorilla 55: Golden gorilla able to temporarily exchange minds with any other living being.

Ultra, the Multi-Gorilla: Strength (green), magnetism (blue), electricity (yellow), flight (orange).


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779702 07/13/13 12:04 PM
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Character: MetaGene (Eugene Hugo) is a mutant with the ability to shift his DNA makeup between the various Terran races. He has fourteen forms. He replicates the appearance and abilities of a typical member of these racial groups; in no case do his powers equal the level of the abilities of the Legionnaires.

01. Atlantis [Atlantean]
Powers: Ability to breath underwater (both salt and freshwater); enhanced strength and resilience to enable living under high pressure at the bottom of the sea; rudimentary telepathy (talks to fish); can survive only 1 hour out of water.
Appearance: Dark hair, green eyes

02. Bismoll [Bismollean]
Powers: Able to eat and digest any material
Appearance: Dark curly hair, blue eyes.

03. Braal [Braalien]
Powers: Ferromagnetokinesis
Appearance: Straight dark hair, blue eyes.

04. Carggg [Cargggite]
Powers: Triplication
Appearance: Light brown hair, brown eyes

05. Geeqou [Geeqouan]
Powers: Hyper-pheromonic aura
Appearance: Curly blond hair, blue eyes, taller, more robust musculature

06. Janus [Janusite]
Powers: Two heads
Appearance: Hairless, gray eyes, large-boned

07. Kathoon [Kathooni]
Powers: Infra-red vision
Appearance: indistinguishable from Braalien.

08. Naltor [Naltoran]
Powers: Precognition
Appearance: Silver-white hair, sky-blue eyes

09. Somathur [Somathuran]
Powers: Harmlessly assimilates disease vectors, immunity to poisons.
Appearance: Snow-white skin, lavender hair, lavender eyes

10. StarHaven [Starhanvenite]
Powers: Flight; supra-light speed; enhanced strength and resilience (able to survive in the vacuum of space unaided); modest “tracking” ability.
Appearance: Ruddy, black hair, black eyes

11. Thaar (Tharran Glaciocaster)
Powers: Psychoglaciation
Appearance: Short in stature, white hair, ice-blue eyes

12. Titan [Saturnian]
Powers: Telepathy (Mind-reading, thought-casting)
Appearance: Blond hair, pink eyes, highly arched eyebrows, ears slightly pointed (Imra Ardeen is atypical)

13. Trom [Tromman]
Powers: Elemental transmutation
Appearance: Curly blond hair, green eyes

14. Zwen [Zwenite]
Powers: Petrifico-somnolence
Appearance: Brown hair, gray eyes

15. Default [Initial Terran form]
Powers: none
Appearance: Stereotypical Nigerian African; blue-black complexion, curly black hair, black eyes.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779703 07/13/13 12:09 PM
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Story Fragment (revised continuity):

The nearest star to Earth is as yet undiscovered in the 21st century: a tiny red dwarf which lies out toward the constellation Aries. Orbiting this dim star at a distance closer than Mercury is to our sun, is a tiny, cold, desert world, its sands covered with a thin layer of iron oxide. Small rivers run from the polar ice caps, watering the world in summer. In addition, a network of canals has been built by the inhabitants, further irrigating the planet.

This is N’Chandra, the new home of the Gold Martians, formerly known as the Yellow Martians, who fled Mars during the war between the White and Green Martians. By the 31st century, there are only a few hundred Elders who still remember Old Mal’Aleca’Andra, in the Solar System. Possessing all the powers of the Martian Manhunter, they spend the majority of their time in meditation and respectful philosophical debate.

When infrequent visitor arrives on their world, most of the Gold Martians assume the forms of rocks, trees, and harmless wild animals. Their riparian cities appear empty, except for a few Elders draped in their brown-and-yellow martian spider-silk robes and cowls. Often, those who leave N’Chandra forget that they were ever there…

Shape-shifting, including invisibility and intangibility
Telepathy and telekinesis, including levitation, psycho-catalysis, and eye-focused energy-blasts
Psionically enhanced strength, speed, and durability
Alien senses, including increased visual acuity across a large portion of the electro-magnetic spectrum
Physical and psychic vulnerability to fire

[Linked Image]


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779704 07/13/13 12:10 PM
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Location:

Shanghalla is the asteroid on which monuments to the Galaxy’s greatest heroes are display.

Malhaya, on the other hand, is the asteroid upon which the monuments to the Galaxy’s greatest villains are displayed. Of particular interest is the Black Pyramid of Nyarlapatra, the evil queen who exterminated all life in an entire galaxy. OK, so it was only the Small Magellanic Cloud, but that is still pretty impressive.

There is also a monument there dedicated to Cosmic King, Lightning Lord, Saturn Queen, and Superboy-Prime—created centuries ago, long before any of them were born.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779705 07/13/13 12:10 PM
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Story fragment:

Esper Lass vs. Brainiac 5

After his most recent disastrous encounter with Saturn Queen, Brainiac 5 set up some protections.

Anyone trying to access his mind finds themselves in an expansive virtual meadow, where Querl’s elf-like psyche gaily cavorts among the flowers. In the distance, rimming the horizon, vast computer banks loom, calculating interminably.

In fact, the computers are merely searching for “interesting” strings of numbers within the digits of pi.

The green-and-purple elf is a psychic construction; a psionic firewall separates this area from the rest of Brainiac 5’s computer mind.

Telepathic illusions, mind-control, and telepathic interrogation seem to be effortlessly effectual against the harmless little elf… but back in the real world, Brainiac 5 himself- his true mind and behavior- is unaffected.

And it is a trap. Esper Lass senses there is something wrong. She tries to probe deeper, but steel jaws clamp shut across the sky. Her mind is trapped in the “virtual sandbox” mental world Brainiac 5 has created. Comatose, her body immobile and helpless, she is at the mercy of her intended victim.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779706 07/13/13 12:11 PM
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Story fragment:

Esper Lass vs. Brainiac 5

This space for rent.

Last edited by Klar Ken T5477; 07/04/14 07:20 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779707 07/13/13 12:12 PM
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Story fragment:

Esper Lass vs. Brainiac 5

This space for rent.

Last edited by Klar Ken T5477; 07/04/14 07:21 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779708 07/13/13 12:13 PM
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Proposal: The Legion Academy MMPORPG:

Create your character: First, choose your homeworld. This determines the sort of base power set you have.

Atlantis, Antares. Bgztl, Bismoll, Braal, Carggg, Colu, Dollworld, Durla, Geeqou, Gorilla City, Hykraius, Imsk, Janus, Kathoon, Korlon-Dryad, Naltor, New Themiscrya, Rimbor (no innate powers), Sklar (no innate powers, female only), Somathur, Sorcerer’s World, StarHaven, Talok VIII (Shadow Champion) ,Teall, Thaar, Titan, Trom, Zwen, Zyzan, Apollyon (everyone has powers like Sun Boy), Brobdingnab (everyone has powers like Colossal Boy)

Maybe J586?

Sorry, but you can’t be from Daxam. Or Zrfff.

Now report to Montauk Point for Legion Academy training. You may compete against ‘bots (NPC’s) or other players. As you progress, you learn new skills and applications of your abilities. Skills learned include damage, defense, dodge, all the video game standards. Each base power has different strengths and weaknesses. Eventually, you are sent on missions, either with random groups of players*, or alone. (There would be a feature in which you are able to “friend” other players to form more permanent groups.)

You may also train in martial arts, gaining supplementary skills outside your class. In addition, you might find or purchase various chemicals and devices which further enhance or supplement your abilities, such as: zuunium, norgine, gingold, kathooni steroidal compound, sancha, elasticizing serum, “Green Boy”’s color-changing elixir.

Game play is similar to oh, say, Pirate 101.

As you level up, the missions become more difficult, and your powers become more formidable. Ultimately, you (and your friends) face Mordru and the Time Trapper.












*selected by the Planetary Chance Machine?



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779709 07/13/13 12:14 PM
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Story fragment:

Tri-jitsu: the governing principle is “Attack as Three, Defend as One”. That is, increase power to your attacks by triplication, but provide a small target for defense by re-unifying.

Karate Kid competed in the World Tri-Jitsu Tournament on Carggg, and had so mastered the technique that many of the judges failed to observe that he actually never triplicated. When the few judges who did notice pointed this out, he was disqualified, although he otherwise would have (naturally) won.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779710 07/13/13 12:20 PM
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Story Fragment:

The Legion of Supergirls vs, the Legion of Super-Heroes

Supergirls and Power Girls of alternate universes (which now exist only as quantum potentialities) join together in a fight to restore those universes to actual existence—but doing so will result in the utter destruction of the Multiverse as we know it!

Only the Legion of Super-Heroes stands in their way. But is the Legion strong enough to face two dozen Maids of Might?

Including:
Cir-El
Superwoman (Kristin Wells)
Ubermadchen
Lilith Lee, Satan Girl
Luma Lynai, the Supergirl of Staryl
Kara Zor-El
Kara Zor-L
Kara In-Zee
Kala Jor-El
Kara Marvel
Kendra Shakespeare
Supergirl Red & Supergirl Blue
Black Power Girl
Skygirl of Kormo
Hypergirl of Oceania
Supergirl-Prime
The Supergirl of Atlantis, daughter of Kara and Jerro
Laurel Gand, Valorgirl
Lauren Gand, Star Sapphirel
The 31st-century Power Girl, daughter of Laurel Kent and Jed Rikane
Ariella Kent, the 853rd century Supergirl
Brainiac’s Daughter
Lois Lane & Lana Lang


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #779924 07/14/13 09:05 AM
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Concept Fragment:

Monstress and Blok: together again for the first time.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780173 07/16/13 07:35 AM
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Character Outline:

Indira Pradeshi of 31st-century Venus was the daughter of Laevar Bolto, although even her mother was unaware of that fact. Bolto probably never knew she existed.

Easily in the 99.99th percentile of intelligence, she always felt isolated and alienated from her peers, which feelings were only amplified as she entered adolescence.

When her powers began to manifest, she was initially unaware of it. Small possessions would mysteriously vanish, turned to water or helium. When a single yellow rose in a vase at a kindly aunt’s home was discovered to have been replaced by one of fine gold filigree the day after her niece’s visit, no mention was made of the discovery. But when Indira saw her schoolroom stylus transform into a small, strange lizard, she knew something strange was going on. Her father, a noted biophysicist and cryptobiologist was unable to identify the creature. Closer examination in his laboratory showed that the creature, although appearing lizard-like externally, was internally organized like a miniature human being. Despite his elaborate precautions, the creature vanished from its cage before any of his colleagues could examine it.

Eighty-five percent of the Venusian populations are adherents of Perelandrianism, in varying degrees of piety and observance. Transmutation of the elements is therefore nearly universally rejected as morally repugnant, and an insult to Creation.

Indira kept her powers secret.

Privately and secretly, she practiced and experimented to define her limits. She was able to duplicate the molecular structure of any object which had been in her presence. She seemed to unconsciously, and subconsciously, sense and record the nature of anything within visual range. She was able to manipulate both the shape and substance of an object, but unable to alter total mass. Her powers affected both living and non-living matter. As illustrated by the lizard, she was able to imbue non-living matter with life, and transform living matter into inert materials.

At last, she began her great project. In a small copse in a local park, she began collecting rocks, soil, branches, and vegetable debris, until she had created a mass equal to her own: about fifty kilograms. Then, with careful concentration, she created a duplicate of herself.

Physically, it was perfect. She even made some improvements, clearing up ‘Indira-Two’’s acne, making the eyes brighter, the lashes longer, the hair fuller and glossier, the figure more adult, clothing it in the latest fashions.

Most of all, Indira Pradeshi was curious: would the new Indira be her intellectual peer, one whom she could make a confidante, an equal?

“I wonder,” she thought, “if it will be friends with me

‘Indira-Two’ gazed at her young creator, eyes shining, awareness dawning, lips gradually curling into a gentle smile. With a small gesture, she transmuted the inferior girl into nitrogen gas.

Cosmic Queen is a living, but soulless, duplicate of Indira Pradeshi, with all her intellect, powers, and memories. She has never returned to the original Indira’s family, and they have all but given her up for dead. She has gone by a host of pseudonyms. She has traveled far from her original province, slowly modifying her form, changing her fingerprints and iris patterns, becoming not merely attractive but coldly, stunningly, beautiful. She is a true hedonist and a perfect sociopath, void of sympathy or morality.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780250 07/17/13 07:22 AM
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Undeveloped Thought:

If the Legion had been founded by Lightning Lass, Projectra, and Element Lad, they would have had the same power set as the original Legion of Super-Villains


Last edited by Klar Ken T5477; 07/04/14 07:22 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780251 07/17/13 07:23 AM
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Tying up loose ends:

Becoming aware of the creation of Justice League Earth, the 1000-year-old Amazo robot tracks down the remaining Leaguers on Takron-Galtos (or Labyrinth, or Hell Planet, or wherever they are being kept)

(Storm Boy, Spider Girl, Tusker, Radiation Roy, and Golden Boy)

Amazo replicates their powers, and kills them all.

Now it is up to the Legion of Super Heroes to stop it’s interplanetary rampage.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780252 07/17/13 07:27 AM
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I am sorry to admit it, but we Legion fans are getting old. Many of us are approaching eligibility for AARP, or even Social Security. Every year, there are fewer of us who enjoy the old Legion stories, and more, well, to put it bluntly, ignorant children.

This no doubt explains, at least in part, DC’s careless attitude towards its Legion property. But what is there to be done? Can you imagine 17-to-21-year-old college students enthralled by the old Legion Archives?

Maybe. Maybe not.

In an effort to promote the continued and future existence of the Legion, I am engaging in a new, long-term project. About once a month, I will go on ebay or somesuch, and purchase a good copy of a Legion archive, TPB or other compilation, hopefully hardbound, hopefully reprinting stories, preferably in color, from the sixties-through-eighties. I will then mail said copy to a local University library as an anonymous donation. I figure I can manage a dozen donations a year. I should be able to place one or two hundred or so, if actuarial tables hold.

I invite everyone here at Legion World to join me in this effort. There are about 7,000 accredited colleges and universities, large and small, throughout the U.S.

If we all work together… well, probably nothing. However, by the year 2957, college librarians throughout North America might be asking, “What in the world are these?”


Remember: non-anonymous charitable donations are tax-deductible!

LLL


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780447 07/19/13 08:23 AM
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Story concept:

Whenever Karate Kid dies, Projectra has her Orakills select a likely subject—a strapping farm boy, or burly, hardened criminal—and he is trained to physical perfection. Then magicks are laid upon him to change his appearance to perfectly mimic Val Armorr’s at the time of his death.

Then the soul of the honored victim is placed in a small, sealed bottle, and the soul of Val Armorr is summoned into the empty vessel.

But it is getting harder to summon the soul, which wishes to return to its eternal rest… and this time, something else has gotten into Karate Kid’s body…


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780527 07/20/13 08:43 AM
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Unexplored Continuity Trivia:

When Karate Kid was killed by Nemesis Kid, (and Orando was transported into another dimension) according to the terms of KKs will, all his earthly possessions were inherited by Timber Wolf. This included basically ½ of all the offworld assets of Orando, making TW basically a gazillionaire..

I don’t believe anything ever really came of it, although I think there was speculation that TW deeded it all back to Sensor Girl when she showed up again. There are a lot of plot points like this that just evaporate.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780530 07/20/13 11:11 AM
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Originally Posted by Klar Ken T5477
Unexplored Continuity Trivia:

When Karate Kid was killed by Nemesis Kid, (and Orando was transported into another dimension) according to the terms of KKs will, all his earthly possessions were inherited by Timber Wolf. This included basically ½ of all the offworld assets of Orando, making TW basically a gazillionaire..

I don’t believe anything ever really came of it, although I think there was speculation that TW deeded it all back to Sensor Girl when she showed up again. There are a lot of plot points like this that just evaporate.


What's interesting about this is that Karate Kid was never 'king' or anything, he was addressed as the 'royal consort,' which is pretty much 'Her Majesty's Boytoy,' as far as status goes.

She clearly gave him some access to Orandan funds, so that he could have such an inheritance to bequeath to Brin, but his choice to do so is intriguing, and perhaps even a tad manipulative, as it sets up a quantity of Orandan money off-world and in the hands of a Legionnaire. It's been suggested at times that Orando is a bit of a hands-off planet, deliberately technologically and cultural 'backwards' compared to the UP (and, especially, Earth) and that Projectra's father and advisors weren't the biggest fans of Earth, the Legion, etc.

And now, a chunk of the Orandan economy is much more strongly tied to Earth (and the Legion) than some Orandans would necessarily like... With this act, Val may have been taking a political maneuver to block Orandan attempts to further remove themselves from the UP, or even to secede entirely, and, on a more personal note, to tie his widowed love to the Legion that she might otherwise no longer care to be a part of.

His choice of the single Timber Wolf, in particular, might even have been a subtle matchmaking attempt, recognizing Brin's wounded heart, and that in the event of his death, Projectra herself would also be in need of a strong presence at her side, and if she finds that her husbands will necessitates her spending some time with Brin, so much the better...

Obviously, nothing ever came of that, and yet, years later, we had a Threeboot in which Projectra and Brin were a couple, despite having little or nothing to do with each other (or in common) in previous continuities.

.

As for wealthy Legionnaires, the team also has Cham, who is likely the sole inheritor of the Brande fortune, and Jan, who is the single solitary owner of his abandoned homeworld and all the tech left behind, cultural artifacts, resources, etc. that entails. If Jan had the slightest interest, he could probably generate vast revenue by allowing development of Trom (it's not like the UP doesn't have people like the Titanian refugees in need of places to resettle), or even just allowing *tourism* to Trom (which it's been implied he doesn't, since Shvaugn was described as one of the very few people to have ever been there the time Jan took her there).

Others, like Shady and Dreamy and Dirk, have wealthy or high-status families, as well.




Wrapped Around Your Finger now complete in BITS!
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780626 07/21/13 08:35 AM
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Agree 100% with the implications listed above. I don't think it all means Projectra loved The Kid any less: it is just the political realities of the Orandan monarchy.

Prince Philip, the husband of Queen Elizabeth of England, is officially "Prince Consort", which means he is the father of the future Kings of England, but does not himself rule. (Elizabeth's position is distinguished as being Queen Regnant rather than Queen Consort. Technically, she is the King.) Philip also holds the title of Duke of Edinburgh, and probably others.

It is possible Val also had / has other official titles, "Marquis of Mumbletypegge", or whatever.

----------------------------------------------------------------



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780627 07/21/13 08:42 AM
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It is the year 3113. Projectra is now the Queen Mother, having abdicated over a quarter-century ago to her daughter. Her daughter has passed on a few years ago, and Orando is now ruled by Projectra’s grandson, Ferix.
Queen Mother Projectra suffers from advanced dementia; she lives in a fantasy world, but her illusions are now cartoonish, incomplete, and unconvincing. Behind closed doors, she is known as The Mad Queen.
Val Armorr, her long-time consort, is long dead—this time, permanently, as the Orakills have refused to revive him yet again.

Brin Londo, meanwhile, has retained a fraction of his inheritance, in a deal worked out with Orando, but is still rich beyond the dreams of avarice. He lives in a palatial mansion on Meissa IV, attended by both sentient and robotic servants. He has permanently reverted to the Furball form, which is much longer-lived than his humanoid appearance. He is still mute, but is usually accompanied by a levitating psionic voder which easily allows him to communicate.

He is even older than his chronological age might indicate, having spent a substantial amount of time “lost” in the past on at least two occasions. His red-gold fur is streaked with grey.

(The Furball incarnation has always reminded me somewhat of Warner Brother’s Gossamer)

Timber Wolf

Gossamer

(Of course, Mon-El’s costume puts me in mind of Underdog, and Brainiac 5 has always reminded me of Simon Barsinister


Last edited by Klar Ken T5477; 03/22/14 09:59 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780628 07/21/13 08:46 AM
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The year in 3257, the 300th anniversary of the founding of the Legion of Super-Heroes.

A two-year story arc. This is the one I would really do if given the resources of DC Comics. Or even some random Jo with adequate artistic ability and a willingness to create twenty-five full-length fanfic issues.

---------------------------------------------------------------

The Legion is now a sad joke: the subjects of a 33rd-century “reality” holo-vid programme which is something of a cross between “The Real World”, “American Idol”, and “Survivor”. It is a wholly-owned subsidiary of THC Holding Company, the most powerful conglomerate in the Greater United Planets.

For the last fifty years, the UltraCorp initiative has barred the Legion from accepting any applicants without allowing a special-forces unit of the ICC to draft them first. This effectively means that any powerhouses at or above the level of, say, Ultra Boy, Sun Boy or Element Lad, are forbidden from joining the Legion.

The five surviving Original Legionnaires have disappeared into ordinary lives of relative obscurity. Some are even believed gone. But they have been secretly packing the current Legion with ringers: heroes who appear weak, but have hidden strength. Their plan is to finish a long-term project which the other Legions never could: to confront and defeat the One True God of the Dominators.

There are also secrets hidden within Legion Headquarters of which even UPGov and THC are unaware.

But can a group of third-rate second-stringers possibly succeed where most powerful Legionnaires of the past have failed?

Starring in Alphabetical Order:
Caduceus
Dimensio of Neptune
Flint
Gravelle
Herokalos
Jill Frost
Psimian
S.E.P. Lad
Saturday Girl
the Sigellian Kid, from the Superboy Planet
Skyboy
Tin Soldier
Toadstone of Hykraius

and featuring special guest appearances by: Indomitable Lad, Leeta-96, M.E.C.H., the Daxamite Pirates, Captain Xyzkov, Ozmarda, Volaillere & Chanticleer of the Sorcerer's World, the mysterious Mr. Cobb, UltraCorps, and the 33rd Century Legion of Substitute Villains!

Last edited by Klar Ken T5477; 07/04/14 07:25 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780634 07/21/13 09:09 AM
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Character Concept:

From Earth-C-minus:

Blok Lobster


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780640 07/21/13 10:15 AM
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Okay, I've had time to read through the entire thread, which reminds me that I have dozens of similar plot bunnies lying around in various word documents on my computer. Ideas for Legion fics I haven't written, ideas for new characters, lists of mythical gods that would make cool super-heroes (instead of the overused Thor and Hercules, such as Artemis or Skadi or Heimdall), etc., etc.

.

I like the idea of the Gold Martians and their hidden world around a dwarf star. The sheer amount of power available to a Martian (of any color) has always turned me off a bit to them. It might be an intriguing mix-up to Martian continuity for them to have some sort of communal psychic power, so that John, as last of his race, contains the vast, vast quantities of psychic power of his dead race, and if the Martian population ever increased, his power would be distributed among them somehow. (Alternately, that might make an interesting tweak for Element Lad's origin. His people, individually, might only have been able to transmute small items for limited periods of time, but when they died in their thousands, all of their transmutative potential flowed to the one survivor, giving Jan abilities vastly greater than any single Tromnian. If he ever has children, his own power will be divided among them, and if Trom is ever repopulated, all will have only 'normal' Tromnian power levels, a mere fraction of the power that Jan currently holds in waiting for his race's rebirth).

.

Malhaya sounds intriguing. A monument to villains! A shrine to evil? Who built it? Who maintains it? What secrets does it hold?

.

Esper Lass vs. Brainy reminds me of how triflingly easy it would be for Brainy to perfectly emulate and ‘profile’ a lesser intellect, such as a human, containing every single thing he’s learned in a psychic model of that person, so that when he interacts with that person, he’s literally running a program version of them in his head, allowing him to anticipate their reactions and behaviors (and updating his ‘profile’ when they surprise him, so that it becomes more and more accurate over time, so that, after teaming with some of his fellow Legionnaires for a decade or so, he’s got mental simulacra of them running in his brain that are psychically indistinguishable from them, and, say, were there a Legion election to determine if he should be kicked out for killing Jaxon Rugarth, he’d be able to anticipate their votes *before they even decided*, because he’s got a ‘Shadow Lass program’ and a ‘Mon-El program’ and a ‘Saturn Girl’ program running in his head, and he can just run the simulation version of them and know with great certainty their decisions, and exactly why they made them, and what they were thinking, etc.

A telepath breaking into his mind might be surprised to find dozens of other people, as real and fully formed as an actual human, living in there, his mental simulacra, each serving as his social interactions database, allowing him to interact with and predict the otherwise baffling behaviors of these, to his mind, vastly smaller intellects.

.

Legion Academy MMO could be fun! I wouldn’t limit the membership to pre-existing worlds, ‘though, or to powersets common on those worlds, although I would try to make sure that characters with ‘common’ Legionverse powersets are available (like cold and ice-generating characters, who may or may not be from Tharr, if that’s the backstory they choose). The way MMOs work, powers tend to accumulate pretty slowly, so it would be entirely feasible to allow a Daxamite character, but have them be in the middle of a long and involved process of being immunized against lead or something, explaining why they only start with a smidgen of super-strength and toughness, and have to go through ‘treatments’ (earn exp, like anyone else) before unlocking more of their Daxamite potential. The ‘lead immunization treatments’ or whatever would basically become the in-game excuse for why the PC from Daxam and the PC from Bismoll both start out on an even keel, and both progress at the same rate (although the Bismollan PC might choose to develop more skills or equipment based ‘powers,’ if he wants to stay true to the limited nature of the racial powers he chose, or just say that he’s a mutant Bismollan and develops fun new powers like fire breath or converting consumed matter into power-ups that give him super-strength or whatever).

.

Karate Kid studying Tri-jitsu (and / or sparring with Lu, to practice fighting multiple opponents, or with Shady, to practice blind-fighting) could make for a neat mini-story.

.

*Love* Cosmic Queen. What a great character idea, with a horrible awesome origin story! She's got crazy potential, too, able to create 'evil duplicates' of foes, etc.

.

An Amazo with the powers of Tusker, Golden Boy, Storm Boy, Radiation Roy and Spider Girl sounds intriguing. Indestructible skeleton, golden body, deadly ‘midas touch,’ radiation emission, weather control and prehensile hair. Funky.

.

Donating archives to libraries sounds like a great idea!





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Re: Klar Ken T5477’s Last Tales
Set #780880 07/22/13 01:35 PM
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Originally Posted by Set
I have dozens of similar plot bunnies lying around in various word documents on my computer.


That's my point. Any serious Legion fan has dozens of ideas, large and small, written down or in mind. I have dropped a few others, in more developed condition, here and there around this board.

So why have we been treated, since the end of the threeboot, to such a festival of failure-of-imagination? Rewind history, and rewrite the Legion's first encounter with the Fatal Five? Legio vs. Superboy Prime? Kill Karate Kid and bring him back again for (what?) The fourth time? With no explanation / consequence / reason?

I can forgive bad writing. Actual good writing is hard, especially on a deadline. But an inability to come up with ideas is difficult to understand in a professional writer.


Incidentally, the fanfic I am most proud of is the Mog Yagor / Nimbok / Hate Face / Leeta-87 'Super-Hero Club' story I wrote a while ago.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #780968 07/23/13 03:25 AM
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Originally Posted by Klar Ken T5477
I can forgive bad writing. Actual good writing is hard, especially on a deadline. But an inability to come up with ideas is difficult to understand in a professional writer.


It is inexplicable to me, as well.

*Dozens* of the Legionnaires remain veritable cyphers, with their homeworlds almost a total mystery.

We've seen Orando under threat, and been there several times, but really don't have much of an idea what the planet is all about, or how it interacts with the rest of the United Planets (which, in general, seem vastly ahead of them technologically, but less comfortable with the idea of magic and sorcery).

But what do we really know about Cargg? Or Braal? Or Imsk? Or Naltor? We've had the briefest of visits to these worlds, if at all, and some are from different continuities entirely. Other worlds, we've seen perhaps a tiny bit more of, such as Titan or Winath, but, unlike Talokk VIII, Orando and Sorcerer's World, we haven't had *adventures* on these worlds.

The exact nature of the United Planets itself is a bit of a mystery. Has every single inhabited world within a certain volume of space *unanimously* agreed to be part of the UP, or is it a messy patchwork, like the United States, encompassing entire regions of sovereign territory that belong to native people who *haven't* joined the UP, and mostly manage their own affairs? Are the gas giants of the UP often inhabited by races like the Hyrkraians, and do these races have *their own United Planets*, existing in every UP system, and more or less politely minding their own business, so long as 'rock-worlders' don't use their gas giant worlds as toxic waste dumping grounds or siphon off their hydrogen atmospheres for fuel or whatever? Similarly, are the stars inhabited? Is there a 'United Suns' that, again, is scattered throughout 'UP space,' more or less minding their own business and having little or nothing to do with the 'United Planets?'

Our world saw some serious 'distributed nation building' with the Sun Never Sets on the British Empire, but, in the far future, where members of the United Planets could have entire solar systems controlled by the New Vegan Unity, or the Thanagarian Star Empire, it's possible that 'borders' would be a thing of the past, as different worlds in the same solar system could be part of completely different interstellar alliances, with other governments existing across dozens of worlds that themselves are nominally part of different governments (similar to how adherents of Shaira law, or followers of Orthodox Judaism consider themselves subject to laws and allegiances in addition to those of whatever country they currently reside in).

A 'New Atlantean Empire,' for instance, could exist on Earth, in the oceans of Cargg, in the oceans of Winath, and in the oceans of six other Earth-colonies, and have their own laws, and be also signatory to the United Planets, even though, technically, they aren't a 'planet,' so much as a singular nation-state that encompasses parts of seven different worlds.

As an exercise in world-building, it's all just mental masturbation, but as fuel for storytelling, there's potential for Legionnaires having to deal with some attempt at provoking the New Atlanteans into conflict on the various worlds they inhabit, perhaps involving some sinister person (the Dark Man?) teleporting Devilfish around to New Atlantean colonies and having it ravage their cities and outposts, and leaving behind evidence that one of their rivals in the UP council is responsible, leading to strife and conflict. The Legion has to fight Devilfish (whom they find out has been cloned, and there are dozens of them!), protecting Atlantean colonies, while perhaps also fighting off over-zealous Atlantean colonists who have been convinced by a whisper campaign that the UP is sending the Legion to wipe them out, and then stage evidence that some 'Devilfish' myth is behind it! Diplomacy! Intrigue! Heroes mistakenly fighting heroes! (Assuming the Atlanteans have some of their own.) Combat in an alien environment, forcing the Legionnaires involved to adapt and overcome!

From a tiny bit of world-building, comes a storyline.

And, sixty years later, we still don't know if Bgtzl is a relatively small pocket dimension, like Marzal, an entire 'counter-Earth' in another dimension, or an entire alternate universe, with billions of worlds, it's own Legion of Super-Bgtzlns, Aqua Lantern Corps, Justice League of Bgtzl, Purple Martians, etc.

Is Imsk a 'Bottle World' originally shrunk by Brainiac? Does it orbit a black hole, having been compressed to microscopic size, yet inexplicably remaining intact, with a living population of microscopic Imskians hovering millimeters away from annihilation as they skate the edge of the singularity's event horizon like a bead of water skipping over the surface of a hot skillet? Who knows.

It's staggering how little we really know about Legionnaires (and their worlds) who have been around for five decades.

I think one of the most memorable things about the Great Darkness Saga is that it both delved into the past of the DCU, and yet also brought something new into the Legion verse. It wasn't a story about the Fatal Five, or the Time Trapper, or Mordru, or Universo. Darkseid may not have been 'new' to the DCU, but he was certainly new to the 30th century, and that livened up a franchise that, IMO, occasionally 'goes back to the well' a bit too much.

(Bringing in R'as al-Ghul as a villain in the Reboot was, IMO, attempting to recapture that lightning-in-a-bottle. R'as, like Vandal Savage, was an ideal choice for a villain who could show up 1000 years later, but, IMO, he wasn't a tenth the menace that Darkseid was, and trying to put him on that level was a poor choice.)

The Legion verse is more than big enough to handle a few new concepts. If in charge of a relaunch, I'd put a moratorium on the Fatal Five, Mordru, Universo and the Time Trapper (and Darkseid, or any 20th century villains) for the first few years. Build something new, preferably out of the incredibly rich tapestry already available.

I do like how Paul at least made an effort in that direction. Akka, Sun-Killer, Immortus, Questor and Alchemical Girl may not have turned out to be the most memorable characters (and Alchemical Girl lost her powers pretty much the same day we met her...), but at least they were new (and, in Immortus' case, hinted at having deeper DCU ties). Many of them, instead of just being totally new ideas, also tapped into pre-existing Legion lore. Questor was a Coluan, and hinted at some sort of adversarial familial past with the Dox clan. Akka was a Sklarian. Alchemical Girl derived her powers from a former Legionnaire! Even Sun-Killer, not connected so much to Legion continuity, had more of an origin story and a 'hook' than Sun Emperor or Beauty Blaze or Flare, who had similar powers, but no origin other than 'oh look, here's a new fire-powered character!'

Interesting potential, at least somewhat squandered.



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781084 07/24/13 03:43 AM
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To give credit where credit is due, Justice League Earth was brilliant, as was the re-imagining of the Reject’s powers. In fact, I was pretty well impressed with the whole (six-issue?) “Superman and the Legion of Super-Heroes” story arc. IMHO, it was good Legion writing—although it was in Action Comics, and not LSH or Adventure.

Which is kind of funny, since I was completely unimpressed with “Lightning Saga”, which immediately preceded SATLOSH, I truly hated the “Batman and the Legion of Super-Heroes”, which immediately followed it, and was supposed to wrap things up, and I found the post-JLE storyline and dénouement of Absobancy Boy / Earth-Man completely confusing, logically speaking.

And I have also come to the conclusion that the horrid “Legion of Three Worlds” never happened, as Superboy-Prime’s destruction of his Time-Trapper self created a closed time-like loop now completely isolated from the rest of pre-Flashpoint continuity.

Why Mysa is now the Black Witch must have another explanation.

(Random thought: Can Superboy-Prime be redeemed in the Flashpoint Universe? If he never actually killed all those uncountable trillions of people… but I would never ask that Superboyman-Prime be brought back into the DC Universe.)

(And does ‘Earth-Prime’ exist any more? Could the 3boot Legion still be out there somewhere? Bizarro Brainiac… Giant City… possibly even a Supergirl-Prime? No, no, no, it’s just asking for trouble.)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781085 07/24/13 03:48 AM
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This is how easily ideas come.

I recently learned a new word: gamboge.

I immediately realized that this is the name of the prime Yellow Lantern in the 31st century.

(Gamboge is a color: a sort of dark shade of yellow, a half-tone, something like gold, but not shiny.)

riffing on your post: Not only Bgztlr Aqua Lanterns (Will and Hope) but Bgztlr Chartreuse Lanterns, (Fear and Will)



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781090 07/24/13 05:24 AM
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Originally Posted by Klar Ken T5477
(Random thought: Can Superboy-Prime be redeemed in the Flashpoint Universe? If he never actually killed all those uncountable trillions of people… but I would never ask that Superboyman-Prime be brought back into the DC Universe.)


I suppose *anyone* can be redeemed. The question becomes, why would you want to? What unique story can be told with this character, or what special appeal does he bring, that would not be possible with another character, either pre-existing, or created for the particular story?

His powers are nothing special. The DCU, heck, even the Marvel U, are crawling with people with the standard Kryptonian powerset, from Krypto folk to the half dozen other races that conveniently also have Krypto powers (Daxmites, Maximans, etc.) to the Martians to the Shazam-peeps to the various Superman knock-offs (Hyperion, Supreme, Apollo, etc.).

Various other heroes have been redeemed after killing other heroes (Tony Stark, Hal Jordan, Wolverine, etc.), and, it seems, those 'redemptions' tend to get retconned out of ever having happened anyway via universe-reboots, if necessary, so, that's a story that's not only been told, but almost invariably been swept under the rug and forgotten tout suite.

Superboy Prime's entire theme was 'what if someone with the power of Superman went bad,' and it's a tale we've seen a hundred times since the Silver Age of comics, thanks to Red Kryptonite and Bizarros and Zod and Invincible/Irredeemable and Supreme Power and ad nauseum.

Some tellings have been better than others, but Superboy Prime was definitely one of the 'others.'

Quote
(And does ‘Earth-Prime’ exist any more? Could the 3boot Legion still be out there somewhere? Bizarro Brainiac… Giant City… possibly even a Supergirl-Prime? No, no, no, it’s just asking for trouble.)


That's a good question. I have no idea what the status of the 'multiverse' or the '52' is in the new DCU.

Obviously there's an 'Earth 2,' but it's not the old Earth 2, and it's existence doesn't necessitate that there's an 'Earth 3' or an 'Earth Prime.'

I guess there's still a Bgtzl, even if we've never known whether it was an alternate Earth, pocket dimension the size of Paradise Island or an entire alternate universe...


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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781264 07/26/13 04:20 AM
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This is what I know about the Legion Worlds. Don’t ask me to quote chaper and verse. Some of it may be false memories from my own frenzied imagination, but all-in-all, I think that some digging will show that this was referenced somewhere in Legion mythology, either in-story, on the letter pages, or in the role-playing guide.

There is probably more information about these worlds than what I have listed here.

Each world is listed with one of the Legionnaires who call it home.

I skipped Earth and Krypton, as they have been represented in ways too myriad and contradictory to be dealt with here.

------------------------------------------------

Aarok (XS) is a Terran colony in the Earth-247 universe. Little else is known about it.

Aleph (Kinetix) is a Terran colony in the Earth-247 universe. Little else is known about it.

Antares II (Proty II) is the home of the Antarean Proteans. Its rich history is well-described in the Legion mythos. How it relates to the other DC worlds supposedly orbiting Antares is unknown.
(e.g. Dhor, Llar, Mosteel, Alstair)
In our universe, Antares is an immense red giant.

Bgztl (Phantom Girl) is an other-dimensional planet which occupies the same space as Earth. It has a technology generally equivalent to 21st-century Earth, with a couple of exceptions. Lighter-than-air flight has been developed to a very advanced level, rather than the jet airplanes we are used to. Also, all the inhabitants are able to travel between dimensions, accessing Earth, the Phantom Zone, and by implication other universes. They have this power naturally, and can enhance it with mechanical devices. Very active in the United Planets, it is easy to infer that they are an important political force in other dimensions as well—possibly the reason they have eschewed space travel.

In the Threeboot, only Tinya Wazzo had dimension-hopping powers, and existed, to a certain extent, both in Bgztl and Earth simultaneously. Bgztl was represented as being on a technologically equivalent footing with 31st-century Earth, about 1,000 ahead of the classic Bgztl.

Binderaan (Thunder) is a world which exists several millennia in the future. Computers control almost every aspect of life on this world.

Bismoll (Matter-Eater Lad Jr.) is a well-developed world, checkered with both modern urban centers and well-managed forest areas. Their political system is conscriptatory—citizens are ‘drafted’ into government service. At one point, an attempt was made to create a centralized planetary computer control system, but the project met with failure due to the intervention of Pulsar Stargrave. It is not known if this was ever attempted again.

Braal (Cosmic Boy) is represented as an impoverished world, and an early Terran colony. Despite its long history of colonization, and, presumably, industrialization, there are still broad stretches of wilderness on the planet, where the native iron-carapaced fauna may be found. An important part of Braalien social life is the sport ‘Magnoball’, which appears to draw crowds and interest as large as football (soccer) does on Earth.

Carggg (Triplicate Girl) a planet which orbits three yellow stellar primaries, Cargggan social life is built around the triplicating abilities of its inhabitants. Numerous social conventions and taboos exist regarding the use of the inhabitant’s native powers.

In the Reboot, Lluornu Durgo was an anomaly whose three ‘selves’ had three distinct personalities, apparently the norm on Carggg.

In the Threeboot, Lluornu Durgo was the only inhabitant of Carggg, three of millions or billions of duplicates. A complex social pattern of merging and re-merging in order to transmit information and keep the ‘hive’ homogenous was hinted at.

Colu (Brainiac 5) is a planet which houses a hyper-advanced technological civilization of superintelligent humanoid aliens. Its stellar primary is a small green sun called Yod. (Superman therefore has no powers there) By the 31st century, it apparently has been overbuilt so completely as to be entirely artificial—that is, manufactured. Computerized systems link the inhabitants to vast databases, and, presumably, social networks. In the Retroboot, it was revealed that there is a subclass of Coluan ‘data zombies’ whose entire focus is the collection of data to ‘feed’ the worldwide computer database.

Daxam (Mon-El) is an immense world orbiting a red giant stellar primary, presumably named ‘Rickleff’. Its technology is at least on a par with 31st-century Earth; it is known for both superior medical technology, as well as native xenophobia, agoraphobia, and an almost sheep-like gregariousness. There are, of course, individual exceptions, such as Lar Gand, Ol-Vir, and Res-Vir. Daxam is a colony world, whose original inhabitants are said to have come from ancient Krypton. Krypton was also originally a colony world, and since Kryptonese and Daxamites are both genetically compatible with Terran humans (that is, of the same species) it is reasonable to postulate that Krypton was originally colonized by Terrans. Perhaps the Atlanteans of Arion, or even the pre-Atlanteans, developed spaceflight at one point.

Dryad (Blok), also known as Korlon, is a world colonized by Terrans, but which for at least hundreds of years hosted the stone-like race of Dryads. There is, or was, some intimate connection between the Dryads and the ecosystem of the planet Korlon, but that has only been hinted at. Representations of the human colonists show a near-Edenic paradise, with the people living in open meadows, surrounded by fruit trees, in what is apparently unchangeably pleasant weather. The surface of Korlon was reduced to a smoking cinder when its stellar primary went nova.

Durla (Chameleon Girl), the world of shape-shifters, appears to be a barren wasteland where only the hardiest life-forms can survive, and those in small numbers. It appears to be ruled by a political and religious aristocracy.

Gryxor (Antennae Boy (5-year Gap Legionnaire): apparently, the people of this world have very large ears. Whether they are of Terran stock or not is unknown.

Hajor (Kid Psycho), like Krypton, was destroyed by a planetary disaster. I appeared to house an advanced, humanoid civilization.

Hykraius (Tellus) is an immense water-world, and therefore presumably has a ‘hot-ice’ core. The waters of Hykraius are also rich in both oxygen and methane, an unstable equilibrium that can only be the result of the life-forms which reside there. Apparently, it is also a necessary environment for the life-forms that reside there. (This is not unusual: Earth’s ecosystem is the same, created of Earthlife, by Earthlife, and for Earthlife.)
The Gil’Dishpan have a strong political influence on Hykraius. Its technology, or at least, its architecture, is alien: their undersea buildings resemble upright coral reefs, and may in fact have been built by coral-like alien entities.

Imsk (Shrinking Violet) is a colony world of the Krill, and ancient spacefaring race whose homeworld is either unknown or extinct. Its primary is a white dwarf star called Irulan, it has a sister world, also colonized by the Krill, called Orzde.
Irulan is a variable star, and at regular intervals emits radiation which causes its planets to shrink. Imskians and Orzdeans found a way to ‘harvest’ some sort of stored energy in the asteroid belt which allows them to be affected by Irulan’s natural ‘shrinking ray’, as well as giving them their famous size-changing abilities. There are parallels between Imskian shrinking technology and the experimental work done by Dr. Ray Palmer in the 20th and 21st centuries.

In the Threeboot, Imsk was located in a bottle which sat on Brainiac 5’s desk.

Janus is the homeworld of the late, lamented Double-Header, a 5-year-gap Legionnaire. Virtually nothing is known about this world or its strange amoebic inhabitants.

Jaquaa (Variable Lad) is inhabited by cute little purple bipedal aliens with either three or four arms. It is possible that the number of their arms varies with their mood. Little else is known about the planet.

Why Kathoon (Night Girl) is in perpetual darkness is a mystery: does some giant world permanently block out the sun, or does it have a second side turned perpetually towards the light?
It seems reasonable that if it is a gravitationally frozen moon, its stellar primary must be a brilliant O-type star, far distant, and therefore easily eclipsed, while still providing adequate warmth and energy even within the deep shadow of the Kathooni moon.

Khundia (BloodClaw) once provided Legionnaires, but whether there is a single Khundish ‘homeworld’, or merely an extended Khundish Empire, is unclear. Flederweb is an example of a race ‘conquered’ by the Khunds.

Kwai (Shikari Lonestar) is a world, or possibly worlds, or possibly cluster of asteroids, located in the “Progenitorverse” which was accessible from Earth-247 space. Whether this alternate dimension is accessible from the new post-Flashpoint universe has never been addressed. As Shikari theoretically had the powers of Seipnurr, it would seem reasonable to believe that she could find her way to the current DC continuity.
The Kwai are dragonfly-like humanoids which have evolved naturally, and not from the interference of the Progenitor. There has been minimal discussion of their culture, planet, or social interactions.

Lallor (Duplicate Boy, Gas Girl, Beast Boy, Life Lass, Evolvo Lad, and occasionally Floyd Belkin were not truly Legionnaires, but hey, cut me a break) is a world perpetually at war, or at least in a cold war of some kind. At one point the conflict escalated into a massive nuclear exchange, but the planet appears to be recovering. Whether the ultimate source of conflict is political, economic, racial, tribal, religious, or of some other cause is unknown. Even the number of opposing sides is in question.

Linsar (Gear (I.Z.O.R.)) was a hyper-technologically advanced world in the Earth-247 United Planets, populated primarily by cyborgs, whose mechanical and biological components are seamlessly integrated. Despite their superior technology, Linsarians seem to have been enslaved by other races to serve their own needs. On the other hand, it is possible that there is a central independent government which occasionally sells its citizens into slavery in order to support its financial needs.

Lupra (Color Kid) is pretty much a cipher, although we know that at least one scientist there was studying interdimensional electromagnetic radiation

Mardru, the homeworld of Chlorophyll Kid, apparently has a thriving agricultural sector, although little else is known.

Murrians are a pack of thieving rogues, who once built a supercomputer with the ability to effect a vast array of biological changes in the inhabitants. After triple-crossing the Murrian spies , the Legion destroyed said machine, as well as the plans for it, and Murria has not been able to rebuild.

Little is known of Myar, the Alchemist’s World, except that it was ostensibly the homeworld of Nemesis Kid.

Naltor (Dream Girl) is ruled by the High Seer, and his/her council. Inability to forsee the future is considered a disability similar to blindness. There must be a great many near-sighted Naltorans, if Nura Nal is the best of them. Our experiences of Naltor have been primarily near the High Seer’s demesnes, and they have been opulent.
There is a colony of Titans currently being integrated into the Naltoran population, since the destruction of their homeworld.

Orando (Projectra) is a feudal, medieval society, with a powerful monarchic tradition, and is ruled as well as the mystical, council of Orakills, who serve and advise the monarch. While theoretically absolute, the monarchy is bound by rite and tradition, which appear to be somewhat interpreted and enforced by the council of Orakills. The Orakills are magicians and necromancers, and may, in fact, also be something of a priestly order.
Orandans are not Terran-descended, or if they are, have substantially diverged genetically from the ordinary modern population, having a very different physiology, as evidenced by the fact that they have two hearts, like Gallifreyans.
That Queen Projectra was so easily able to execute Nemesis Kid is not surprising to me, considering his weaknesses: (1) he was a coward, and (2) his powers were ineffective when facing more than one individual. Projectra is herself an Orakill, able to channel the minds and souls of her royal ancestors. This is what Nemesis Kid was facing. In addition, as Queen Regnent of Orando, Projectra embodies in her person the will and presence of whole of the population of Orando, her subjects, just as Queen Elizabeth II is, in a sense, England herself. On a magical world such as Orando, the line between metaphor and actuality is somewhat blurred. Nemesis Kid therefore found himself, in the eyes of Projectra, facing not only generations of the dead, but the whole of the population of the living planet.
In the Reboot, Orando was populated by giant snake-like aliens, as well as some sort of sapient procyons, who served as either slaves, servants, or symbiotes to the ruling serpent race.

We have learned more about Phlon since the introduction of Chemical Kid only a couple of years ago than in the prior fifty years. And it still is not much.

Rimbor, the Mos Eisley of the Legion universe, and birthplace of Ultra Boy. There seems to be some sort of a legitimate economy, but it is dwarfed by the various black markets and underworld criminal organizations which abound there.
Humans make up a substantial portion of the Rimboran population, but there are plenty of other alien races as well.

Schwar. Is Fire Lad human, or humanoid? Does he even have a nose? It is both a conundrum and a contradiction.

Sklar (Kono) is a low-tech planet, and a political matriarchy, similar in some ways to Femnaz. Not actually a member of the United Planets, Sklarian ‘pirates’ are known to attempt to plunder technology from member worlds. They are at least capable of spaceflight, although perhaps only technologically capable of maintaining stolen starships.

Somathur is apparently a ‘secret’ member of the United Planets. The biological singularity of its inhabitants seems to be so revolutionary as to be classified, top-secret information. UPGov was no doubt relieved when Infectious Lass became ‘lost in time’.
In the Reboot Legion Lost, Monstress’ family appeared to be Somathurans living on Xanthu.

StarHaven (Dawnstar, daughter of Moonwalker) is a very earth-like planet, and its inhabitants have been very diligent in protecting, maintaining and integrating with its ecosystem. On the other hand, they seem to practice a sort of eugenics or genetic manipulation of their own people in an effort to improve the race..

Talok VIII (Shadow Lass) is a relatively primitive world, divided into at least two nation-states, ruled by the competing political factions of the Shadow Champions and Lords of Memory. Its technology is somewhere between 21st and 31st century Earth’s.

Quislet’s Teall is an extradimensional world which we know very little about; its inhabitants are a hive-mind, and the laws of physics differ substantially from those in our own dimension.

Thaar (Polar Boy) is an incredibly hot world, a Terran colony exists underground. A subset of the population has psychoglaciation powers, and they keep the temperature in the caves one or two degrees Celsius below the boiling point of water: a temperature at which ordinary terrans could not long survive. The Terran-descended population generally must therefore be substantially variant in its physiology.

Trom (Element Lad) ought to be uninhabitable, at least by Terran-descended colonists. The entire surface of the planet is highly radioactive, and immediately lethal, except for a small city-sized portion carved out by the element-transmuting Trommite colonists.
This habitable area could have been no larger than San Francisco or New York, and the Trommite population between one and ten million. As is well known, all Trommites are now extinct, due to the machinations of the pirate Roxxas, save one.
Or, in 5YL, two.
In the classic Legion continuity, 5YL, and the Reboot, Trom is a vast radioactive wasteland, with the tiny habitable area a ruined ghost town. Tsarin crystals dot the ground, marking the graves of the fallen. It is a very creepy place.
Outside of the Trommite settlement, it is likely that not even Mon-El, Superboy, or Ultra Boy could survive, due to the intensity and variety of radiation on the surface.
In the Threeboot, none of the above applies. The Trommites are a flourishing race with the ability to only temporarily transmute the elements, which heavily influences their semi-religious philosophy.

Ventura, the Gambler’s Planet, and home the 5YG Legionnaire Calamity King, is Las Vegas carried to celestial extremes. According to Bouncing Boy, however, it does still have some wild areas.

Vryga (Gates) is a planet in the Reboot universe of naturally politically communist insectoids. While we have seen the planet, little is known of its geography.

Winath (Lightning Lad) is primarily an agricultural world, and a very productive one, and presumably sparsely populated.
(If every inhabitant of Earth was allowed forty acres of land, it would have a population of only about 800 million.)
As “bread basket” of the U.P., it is a vastly wealthy world.
The fact that nearly all Winathans are twins is fundamental to its social structure.
In 5YL, it was clear that public nudity, or near-nudity, is without stigma on Winath.
Its stellar primary appears to be called Amarta, and the Lightning-World Korbal is located somewhere within its stellar system.

Xanthu (Kid Quantum II) is probably the most diverse and detailed world we have encountered in the Legion universe, with the exception of Earth and Krypton only. Displaying a wide variety of environments and climate zones, cities large and small, protected wild areas with alien flora and fauna (including the much-maligned paracat, possibly the dominant species on Xanthu before human colonization) Its political organization, government, social structure and technology seem much like 31st-century Earth, and it seems to have something of a competitive spirit with that world.
In the Reboot, Xanthu was very interested in producing a super-hero group to rival Earth’s Legion of Super-Heroes; a dozen or so members flowed through the Uncanny Amazers. Near the end of the Reboot run, Xanthu was entirely destroyed, and the population fled to other U.P. worlds.

Zoon (Timber Wolf) is another world with a triple-sun stellar primary, but in this case, the suns seem to orbit the planet.
(Rather, Zoon does not orbit any of the three suns, but is located at a stable Lagrange triple-point nearly equidistant from all three.)
The three stars, although seemingly of similar size and mass, are tri-colored: one red, one yellow, and one green. This divided the day into three near-equal portions:
(1) Red Daylight, when the red sun alone is visible,
(2) Orange Daylight, when both the red and yellow suns are visible,
(3) Yellow Daylight, when only the yellow sun is visible,
(4) Chartreuse Daylight, when both the yellow and green suns are visible
(5) Green Daylight, when only the green sun is visible, and
(6) False Yellow Daylight, when both the green and red suns are visible.
We can assume that due to their physiology, Kryptonians would only be super-powered during the Yellow Daylight portion of the day.
The native fauna have the appearance of giant fungi.
Mining is an important part of the Zoonite economy, and is performed by humanoid robots. The manufacture of robots and androids therefore also forms an essential part of the economy, as must interplanetary shipping. Rare minerals, such as zuunium, are available in quantities on Zoon not found in the rest of the U.P.
The Zoonite mining concern might be socialist in nature, as the petroleum mining operations in Alaska.
In the animated series, Zoon is a rough-and-tumble world with a strong criminal element, or possibly has an anarchic political system which tolerates behavior which would be considered criminal on other worlds. No mention of its three suns was made, but Superboy was powerless there for several hours.

Zwen is another super-hot world, as its highly eccentric orbit brings it too near its stellar primary for at least half the year. Rather than Thaarian adaptations, Zwenites enter a state of hibernation as petrified stone. The hibernation chambers appear integrated into the otherwise undeveloped landscape, which resembles the Utah National Monument with its tall stone pillars. Orbital mechanics tells us that Zoon must have miserable winters, at least on par with northern Russia, and two brief growing seasons in between the unendurable summers and frigid winters.
Stone Boy appears to have worn his pajamas as his super-hero costume, a choice not without precedent.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781267 07/26/13 05:17 AM
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Wow, that's some neat information!

My thoughts on Zuun, which I was about to use for a fanfic, were colored by its appearance in the Legion cartoon (lush jungle world full of dangerous beasts), and I had no idea that it was supposed to have three suns or be kind of a mined out devastated ecology!

Interesting bits about Bgtzl being technologically behind. I think I'd rather it only be a parallel earth, and not have an entire parallel universe of Bgtzl-Khunds and Bgtzl-Daxamites and whatever...



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781435 07/27/13 08:44 AM
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Back to the random ideas.

An All-New Fatal Five, just for JLA3K
(1) Lelak, another Dark Servant Superman Anti-Clone, as seen in the Legion’s Darkseid Saga;
(2) A 31st-century hypertechnological version of ‘The Wrath’;
(3) An adult Thaddeus Thawne, previously known as Kid Zoom, Reverse-Impulse or Inertia;
(4) Gamboge, an all-new, (female, alien) premiere Yellow Lantern of the 31st century;
(5) A self-styled ‘Goddess of War’, possibly from Sklar or Femnaz, super-strong, super-fast, with various mystical weapons (sword, torch, and so forth) taking on the name and appearance of the ancient Earth war-goddess Columbia.

Another All-New Fatal Five, just for JLA3K
(1) The Time Trapper
(2) Another Time Trapper (from an alternate End of Time)
(3) Glorith (technically, yet another Time Trapper)
(4) Jaxon Rugarth, The Infinite Man
(5) Darkseid


Last edited by Klar Ken T5477; 07/28/13 09:29 AM.

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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781437 07/27/13 08:52 AM
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A group of extraterrestrials who resemble Terran animals apply for Legion membership, and are rejected, mostly because their powers duplicate those of current Legionnaires:

(1) Sundog of Sirius III: a caninoid who can control a wide range of electromagnetic radiation
(2) Starling: a small bird-like alien who has a wide range of vision-powers: both super-senses and heat, cold, shrinking, lightning, and invisibility projection, as well as others.
(3) Chameleon Cat: a descendant of the original 20th-century shapeshifter, from a planet orbiting a star somewhere in the constellation Canis Major.
(4) The Elephant in the Room: more like a small, bipedal wooly mammoth, she is from a high-gravity world, standing something over twelve feet tall (4 meters), massing around three tonne, she can lift (press) ten times her weight. She has the power of teleportation.
(5) Gravity Grizzly: he can alter the strength and direction of gravity
(6) Pigfire, a porcine pyrokinetic
(7) Speedtest, a super-fast lagomorph
(8) Tortugamera: Tortoise-like alien; a crack shot with his hand-held anti-matter cannons (with sonic disruptor attachment for less devastating destruction)
(9) The Gingerbread Hamster, a student from the Sorcerer’s world, she has the ability to conjure pastries out of thin air, or even empty vacuum. Don’t underestimate her power: go see Cloudy With A Chance of Meatballs 1.
(10) Whirling Squirrel of H’Lven, a 3-foot-tall martial artist
(11) Behe-Moth: a tiny, moth-like alien (2 inches tall, humanoid, four arms, moth’s-head, wings) who can grow to immense sizes
(12) The Mindfish: a reverse mermaid (fish on the top, humanoid on the bottom) with telepathy, telekinesis, and super-intelligence

They decide to form their own super-group, to take on small assignments that the Legion is too busy to handle, and to possibly earn passage back to their homeworlds, as they all had purchased one-way tickets.
Stranded on Earth, they are looked upon first as “talking animals”, as evidenced by their choices of code-names.
The Super-Animals? The Super-Beasts? At last they decide on “The Legion of Super-Pets” as friendlier.

They take up residence in the cave originally used by the Legion of Substitute Heroes—but unknown to anyone in the 3Ist century, it was also the original base of the 2Oth-century Justice League of America! That’s right! The very same cave!
Behind hidden panels in the stone walls are rooms full of forgotten ‘souvenirs’ and ‘trophies’ of the most dangerous kind!

(In a later story, they team up with L’Onng N’Ozz, the Aardmartian Anteater of Earth-C-minus, the 1,100-year-old last survivor of his universe.)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781464 07/27/13 01:15 PM
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Originally Posted by Klar Ken T5477
Character Concept:

From Earth-C-minus:

Blok Lobster


That made me chuckle Klar. I love this thread. Your thoughts are sometimes genius, sometime funny, often both and always interesting.


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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781532 07/28/13 01:53 AM
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Originally Posted by Klar Ken T5477


Another All-New Fatal Five, just for JLA3K
(1) The Time Trapper
(2) Another Time Trapper (from an alternate End of Time)
(3) Glorith (technically, yet another Time Trapper)
(4) Jaxon Rugarth, The Infinite Man
(5) Darkseid



Whoa! That is an extremely powerful grouping and would definitely make for an interesting story.

Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781561 07/28/13 09:37 AM
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Harbinger: Thanks, I am sure that all Legion fans have just as many interesting ideas knocking around in their heads. And I believe comic books should have some humor in them.
(Look at Avengers, or Iron Man 3. Then look at Man of Steel. Then look at box office receipts.)

Invisible Brainiac: No, the 2nd "New Fatal Five" would not make for an interesting story. They would chew up JL3K and spit them out.


[size:14pt][font:Arial Black][b]NOW DOESN'T THAT LOOK LIKE FUN?[/b][/font][/size]

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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781571 07/28/13 10:39 AM
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What's so refreshing about this thread Klar is you post your ideas and leave them at that. I wish I had that level of self control as when I'm struck by an idea it invariably ends up leading me to write a story for the next six months - in the case of the Legion 35C series over two years on it.

And I have to agree with you that humour is necessary to keep a story interesting. It seems that the onset of successful films has reinvigorated the comic franchise a little in this regard as the 90's (except the Bwah ha ha JLA) and early 00's were a minefield of desperate angsty plot driven books.

Love your list of planets - I'll be using that for a reference guide smile Though I thought Kathoon had been establish to be free floating in space away from a star and that's why it is in perpetual darkness? Wasn't that in the miniseries that established Brande as Cham's father (secret origins??)? I may be totally wrong though so don't take that as canon.



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781573 07/28/13 10:45 AM
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Harbinger:
It is just the opposite with me. If I had a few hours every day to work on these, I would generate innumerable fanfix. But it takes a lot of time to craft a story from an idea...

Dunno about Kathoon. Could be. If it's free-floating, it must have a heck of a geothermal core temperature to make it habitable.


Chlorophyll Kid's powers are creepy.


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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781584 07/28/13 11:13 AM
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Originally Posted by Klar Ken T5477
Harbinger:
It is just the opposite with me. If I had a few hours every day to work on these, I would generate innumerable fanfix. But it takes a lot of time to craft a story from an idea...


I kind of get where Harbinger is going though. I have a ton of smaller ideas, that quickly grow all out of control. I wanted to do a short story called 'the Legion of Lightning Lords,' for instance, but it's grown to the point where it has at least three *large* chapters, each of which might rival my 'Emerald Legion' fic in scope, if I'm not *ruthless* about trimming them down. Even the smallest joke idea for a 'Legion reveals' thread, like 'Sun Boy has been infecting one-night stands with solar powers' can turn into a deeper story.

The harder part is pruning down my plot bunnies, at least half of which are utter drek. smile

Quote
Dunno about Kathoon. Could be. If it's free-floating, it must have a heck of a geothermal core temperature to make it habitable.


For my Emerald Legion fic, I went with Kathoon having a companion moon that shielded a section of the tidally-locked planet from the light of their sun. That's hugely improbable, and, in retrospect, it would have been way simpler to just have Kathoon's star be a brown dwarf or something that gives off minimal light along the visible spectrum, but plenty of UV, so that it can still warm a planet and provide energy to living creatures, while still appearing 'dark' to humans that see primarily along the visible spectrum.

Like so many oddities of the Legion universe, it's ripe to not just be explained, but to actually become a story element. It doesn't matter so much whether Imsk is a 'bottle world' shrunk by Brainiac, or exists along the edge of a singularity, so much as whatever the deal is, it makes for some good potential storytelling.

The old Brainiac tech is unstable, and only Brainiac 5 has the knowledge needed to fix it before Imsk shrinks out of existence, or catastrophically grows to full planetary size with so much force that it explodes! But to figure out this Brainiac tech, Brainy must interface with it, and runs the risk of being infiltrated by dangerous cyberviruses planted within the original tech, by Brainiac itself, that will attempt to co-opt Brainy's brain to allow his evil ancestor to be reborn within his 'descendent!'

And so we've got a reason to send some Legionnaires to Imsk, where they will have to fight runaway machinery, possibly deal with rioting Imskians whose planet seems on the verge of flying apart, and keep Brainiac 5 from getting an involuntary 'reboot' / system downgrade to 'Brainiac 1.0.'

Quote
Chlorophyll Kid's powers are creepy.


Ooh, very cool. A time-lapse image of some vines crawling up a building, or even a tree splitting a rock, would be awesome to showcase his power.



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Re: Klar Ken T5477’s Last Tales
Set #781903 07/30/13 08:48 PM
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Originally Posted by Set
I have a ton of smaller ideas, that quickly grow all out of control. I wanted to do a short story called 'the Legion of Lightning Lords,' for instance, but it's grown to the point where it has at least three *large* chapters, each of which might rival my 'Emerald Legion' fic in scope, if I'm not *ruthless* about trimming them down.


Exactly! One idea leads to another, one plot development to another, one character interaction implies many other character interactions. Next thing I know, I am wanting to write pages and pages of Legion adventures; more than could fit in several years’ worth of comic books.
Why do professional writers not seem to have this problem? (Neil Gaiman excluded)
Why do we get retreads of the same old stories, themes, and memes in the Legion of Super-Heroes?

e.g.: The UP appears to be constantly at war with the Khund and the Dominion. We have had at least a couple of rounds of “Daxam vs. the UP” and “Durla vs the UP”. Why have we never seen “Bgztl vs. the UP”, or even “Bgztl Invades Earth”?
I enjoyed the “Braal-Imsk War” arc and the “Khundish Legionnaires” in 5YL for the originality, and reasonable ness, of the concepts. (Of course, I am lonely in my appreciation for 5YL. Is this part of the reason creativity is so restrained?)

Even the “ground-breaking:” Man of Steel film was essentially a rewrite of the first two Christopher Reeve Superman films, retold within the modern 2Ist-century, terrorism-phobic, ultra-violent conventions. And Man of Steel II has been announced as “Superman vs. Batman” which may feed the fanboys, but is so tired a concept now that “Superman and Batman, World’s Finest Heroes” seems almost new in comparison.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781904 07/30/13 08:49 PM
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Meditation:

Earth-Two Today

The Golden Age Superman was born February 29th, 1916, making him 21 years old when we are first introduced to him in Action Comics #1.

He would be 97 years old today.

There is plenty of time for a third generation of Kents (or ‘-Ls) to have grown to adulthood. Other super-heroes of his generation could be similarly represented

Of course, this concept has been explored to a great extent in the Elseworlds “Generations”, “Dark Knight”, “Batman Beyond”, and “Kingdom Come”, with varying degrees of satisfaction.

Earth-One Today

The Silver-Age Superman, as well as the Earth-One JLA were originally supposed to be just twenty years older than their Earth-Two counterparts, making his birthday February 29th, 1936. Today he would be seventy-seven.

This would set an Earth-One ‘Batman Beyond’ in the present day.

Earth-Prime Today

Clark (Superboy-Prime) Kent was introduced in Crisis on Infinite Earths in 1985. He was supposed to be about sixteen at the time of those events, which means he was born February 29th, 1968.

If comics’ time flowed normally (rather than sideways, upside-down, freezing, accelerating, rebooting and retconning) the Earth-Prime Clark would be 45 years old today, essentially the age of the Earth-Two Superman when Barry Allen and Jay Garret first met in “Flash of Two Worlds”.

The John Byrne Superman Today

Byrne came up with some interesting takes on Superman, heavily de-powering him, for example, but a lot of that was lost after the first couple of dozen issues. The idea of the Byrne Superman’s “heat vision” being pyrokinesis, for example, was lost quite early on.

Later, he was tossing ocean-liner-sized rocks out into the asteroid belt, but still unable to squeeze coal into diamond.

(The feat of squeezing coal into diamond in a few seconds is ‘only’ comparable to balancing the Eiffel Tower on upside-down on one hand. Even the Hulk can do that.)

The Byrne Superman debuted in 1986, but he was an adult by that time, making him five or ten years or so older than Superboy-Prime. I am not sure that the ‘February 29th’ birthdate convention still holds for this version; otherwise I would state more definitely that he was born in 1960 or 1964.

This makes the Byrne Superman just entering his early fifties in 2014.



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781905 07/30/13 08:50 PM
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Confession:

If I had Superman’s powers I would be pretty useless. I cannot see myself risking my neck for wet-tissue-paper human beings. In fact, there are only two things of Superman’s that I would covet: his invulnerability, particularly Silver-Age-class invulnerability, and his Fortress of Solitude.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781954 07/31/13 09:32 AM
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Originally Posted by Klar Ken T5477
Confession:

If I had Superman’s powers I would be pretty useless. I cannot see myself risking my neck for wet-tissue-paper human beings. In fact, there are only two things of Superman’s that I would covet: his invulnerability, particularly Silver-Age-class invulnerability, and his Fortress of Solitude.


One problem with 'if I had' musings is that it assumes that the reader has the powers or resources of character X in a complete vacuum.

It might be nice to have Superman's powers, if absolutely nothing else from his continuity or derived from his character, existed, such as magic, to whom he has en explicit vulnerability, and for that to exist, magic would then have to exist as well. Ditto Kryptonite, which is *ridiculously* common, it seems, on Earth, let alone who knows how much is just floating around in space, or sitting at the bottom of the ocean, just waiting to murder any curious Kryptonian who decided to check out Mars, or explore the bottom of the ocean, or whatever.

And there's all that other Superman-adjacent stuff, like a Phantom Zone full of ruthless war-criminals with the exact same powers, or whatnot...

Plus, being alone with all that power, even in the comic books, seems to be a recipe for disaster. See Superboy Prime, who never had a 'Legion' of friends to relate to, or Reboot Alchemist, who thought he was alone. (On the other hand, see also Mon-El, who was pretty much alone for 1000 years, and didn't turn into a prat...)



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #781982 07/31/13 08:03 PM
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Ha! Set! This is just what I mean! If I were the Silver-Age Superman (living in the Silver-Age Superman universe) why would I risk my neck fighting Zod or Mordru? I mean, I could get killed.

And the invulnerability? Sure, kryptonite and magic would be a problem. But if I never take off the Clark Kent glasses… and maybe I would get a job less dangerous than Foreign Wars Correspondent. Like accountancy. But never sick. Never sick every single day of my life since 2001. Don’t have to take half-a-dozen pills a day every day for the last ten years. Don’t get the flu every winter. Don’t need to watch my weight. Don’t need to worry about heart attack or stroke or pneumonia. Don’t need to sleep more than a couple hours every few days. Can’t burn my hand on a hot iron or a hot frying pan; can’t slice a finger chopping up tomatoes. Not tired all the **** time. Invulnerability. Yeah.

And besides, aren’t there so many super-heroes willing to risk their lives defending the Earth that they would darken the skies like locusts?


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782022 08/01/13 07:08 AM
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Salu Digby tore open the package with unconcealed enthusiasm.

“What have you got there?” asked Ayla.

“It’s an Imskian Environmental Suit. I had to save up years’ worth of credits to buy it. Then it has to be fitted your specific genetic code and physiology. I’ve been waiting a long time for this!”

“But what is it for?”

“It’s for extended periods of time in hostile microversal environments. With this, I can go where no one has gone before.”

Ayla seemed puzzled. “You have a transuit, Vi. It shrinks to fit you, right?”

“Even transuits can’t handle every environment. And I have one place I am very anxious to go.”

• * * *

Quislet’s ship was smaller inside than Shrinking Violet had imagined. Most of the bulkhead was taken up by a huge engine.

“Quislet’s has a hyperspace drive built in,” the tiny Legionnaire explained. “Mostly, it runs on impulse engines, but the ship can go anywhere a Legion cruiser can, and maybe even faster.”

“I appreciate your inviting me into your home like this,” Violet offered. “Does your ship have a name? Or do your people name inanimate objects?”

“Quislet’s ship is not inanimate. It is alive—sort of. But not like Quislet is alive. Or like Ayla is alive. It is life-not-as-we-know-it. It’s name is,” he declared, pride ringing in his voice, “The Effluvia of Teall.”

Salu was nonplussed.

“Maybe it loses something in the translation,” Quislet admitted. An impish, almost humanoid face seemed to flicker across the surface of the pink ball of crackling energy.

A small ellipsoid with a profusion of tiny, hairy tentacles rubbed up against Salu’s ankle. She jumped back in alarm, then caught herself. Who knew what—or who—lived on Quislet’s ship with him.

“He likes you,” Quislet explained. “Don’t be nervous. It’s just Quislet’s pet, Paramecium Pete!”

To Be Continued?


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782024 08/01/13 07:10 AM
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Ha, I had a short scene with Violet having to hide from a wall of anti-matter inside Quislet's ship (one of the few things nearby that could survive said wall of anti-matter...), only to discover there were thirty or forty tiny alien people crewing the 'Quislet,' which was the name of the ship, and the 'energy being' that everyone thought of as Quislet was actually a ship's weapon...

Originally Posted by Klar Ken T5477
And besides, aren’t there so many super-heroes willing to risk their lives defending the Earth that they would darken the skies like locusts?


So true. DC's Metropolis and Marvel's New York seem to be *teeming* with super-heroes!



Last edited by Set; 08/01/13 07:13 AM.

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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782025 08/01/13 07:11 AM
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PROBLEMS (EARTH-PRIME)

Laurie Lemmon could see that Clark was in one of his moods. One of his very bad moods.

“It should work!” he complained. “The principle is so simple!”

He held up what appeared to be a smoked-glass light bulb.

“The glass is a unique crystalline form of moissanite,” he explained. “It’s a pain to work with- it doesn’t melt, it only softens. It took me months to get the matrix right. The filament is a quark-doped alloy of tungsten and radium—I’ve been buying old radium watches off the internet; fortunately I didn’t need very much. But look!”

Clark replaced the bulb in a desk lamp and positioned it over a caged rabbit. He turned the lamp on, and a soft violet light suffused the desktop. The other lights in the rooms dimmed briefly: the bulb was drawing a lot of power. The cage and rabbit shrank; the rabbit was now the size of a large ant.

“Clark, that’s amazing!” cried Laurie. “How in the world…?”

“It’s a piece of trash,” Clark interrupted. He turned off the lamp. The cage and rabbit returned to normal size. “It only works while the light is on. There’s no permanent shrinking effect. And it doesn’t work on aluminum; reflects right off. That’s how I can cover the desktop with aluminum foil, and the desk the cage sits on is unaffected.”

“That’s not the worst of it,” Clark continued. “Look at that.” He gestured toward the wall behind Laurie.

Laurie let out a gasp. Sitting behind the door sat what appeared to be the rough, clay-like figure of a man, life-sized, and dressed in a ragged “Superman” costume. The red and blue of the costume had been reversed. Then Laurie realized: the thing was breathing.

“What is it?” she cried.

“It’s supposed to be a bizarro,” Clark explained. “But look—instead of white, chalky flesh, the thing is an obscene yellowish-grey; soft, and doughy. It breathes, it will even eat if you offer it food, but it has no mind. It doesn’t think it just sits there all day, doing nothing.”

“But… where did it come from?” Laurie asked. “Did you… make it?”

Clark picked up a device about the size and shape of a machine gun. He pointed it at Laurie. She screamed, fearing the worst.

There was a brilliant flash of light. Standing beside Laurie was one of the squashy bizarro-things, this one dressed in a pale, ragged copy of her own clothing. It seemed to oddly resemble her, just as the thing in the corner somehow resembled Clark.

“Completely worthless,” Clark grumbled. The Laurie-thing stood motionless, shoulders slumped, breath moist and noisy. Clark picked up a third device, which resembled a hand-held price scanner more than anything else. There was a click of a trigger, and the Laurie-thing disappeared, leaving a pile of clothes behind. Clark pointed it into the corner, and the Clark-bizarro also soundlessly vanished. A pile of red-and-blue rags lay piled on the floor.

“Did you… kill them?” Laurie asked.

“I don’t think that’s possible,” Clark replied. “They’re sort of… already undead. This is supposed to be a Phantom Zone Ray Projector, but it only works on organic materials. And the other dimension it sends them too… well, look at this.”

He handed Laurie what looked like night-vision goggles. She put them on. Suddenly, a new world sprang into view. She was in the middle of a wooded area. The trees looked like they were made out of mercury. She could see patches of silvery ferns and grasses, but the landscape was not completely colorless. The trees had fruit of several varieties. Here and there, brilliantly colored wildflowers stood out. There seemed to be insects equally brilliant in color, possibly similar to dragonflies and butterflies. They were moving too fast for her to examine closely, but she got an odd impression there was something unearthly about them. The sky was a pale golden hue, the sun was a small, crystal blue disk.

To her left stood the Laurie-thing, naked, slumped, and motionless. The equally naked Clark-thing sat like a lump on the ground. There were several rabbit-shaped bizarro-things scattered around the woods. One of them was moving, slowly oozing along. She thought she saw a Clark-bizarro in the distance; it seemed to be slowly moving away.

“Maybe they wake up after awhile,” she thought to herself. “Maybe when they’re hungry, they forage… “

“It’s a complete failure as well,” Clark complained. “It’s clearly another material world, not a Phantom Dimension at all. I call it the “Compost Zone”. I can send any organic material there, but I can’t bring anything back. I’ve worked on these projects for over two years, trying to make something useful. It’s all been a waste of time.”

“But Clark, don’t you see,” Laurie took off the Zone-viewing goggles, “All of this: the Shrink-Ray, the Bizarros, that other Dimension—it’s completely brilliant! It re-writes science as we know it! You have to… you have to show it to someone!”

“No one sees it!” Clark insisted. “It’s dreck. A total waste. It makes me look like a fool! If I still had heat vision, I would burn it all to slag.” He gathered the four devices, and tossed them into a large black garbage bag.

“Throw this away when you leave,” he snapped. “You can take the rabbit with you, too, if you want it.” Clark joggled a mouse, and his desktop computer screen sprang to life. He plopped down in a chair, turning his attention to the screen, pointedly ignoring Laurie.

“Can I call you tomorrow?” she asked.

“Sure,” Clark answered. “Maybe I’ll be better company then.”

After giving Mr. and Mrs. Kent a hug upstairs, Laurie went out to her car. She put the rabbit cage on the front seat. “I think I’ll call you Hoppy,” she told the rabbit.

She took the garbage bag and put it in the trunk of her car. She would sort out the rubbish later, but she had just the place for Clark’s amazing inventions. She would put them in her room: not in an obvious place, where no visitor- Clark, for example- would see them. Somewhere she could get at them quickly if she needed to. She drove off into the night.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782098 08/02/13 08:11 AM
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American Bandstand
And Everything Nice
Annie Oakley
Arthur Godfrey’s Talent Scouts
Arthur Murray’s Dance Party
The Betty White Show
The Bing Cosby Show
The Bob Hope Show
Buck Rogers
Burns and Allen
Candid Camera
Captain Video and His Video Rangers
The Cisco Kid
Coke Time with Eddie Fisher
Crusader Rabbit
The Dave Garroway Show
Ding Dong School
Disneyland (later, the Wonderful World of Disney; still later, Walt Disney’s Wonderful World of Color)
Doctor I.Q.
Dragnet
The Ed Wynn Show
Father Knows Best
Fireside Theater
Flash Gordon
Ford Television Theater
General Electric Theatre
The George Burns and Gracie Allen Show
The Hallmark Hall of Fame
Hopalong Cassidy
Howdy Doody
I Am the Law
I Love Lucy
I've Got a Secret
The Jimmy Durante Show
The Johns Hopkins Science Review
The Keystone Kops
The Adventures of Kit Carson
Kukla, Fran and Ollie
The Life of Riley
Life with Buster Keaton
Life with Linkletter
The Lone Ranger
The Magic Clown
The Mighty Mouse Playhouse
Mr. Peepers
My Favorite Husband
Mystery Theater
Name That Tune
Our Miss Brooks
The Adventures of Ozzie and Harriet
Passport to Danger
People Are Funny
Pepsi-Cola Playhouse
Philco Television Playhouse
Phillip Morris Playhouse
The Plainclothesman
Popeye the Sailor
Ramar of the Jungle
Range Rider
The Red Skelton Show
Rescue 8
The Adventures of Rin Tin Tin
Rocky Jones, Space Ranger
Rootie Kazootie
The Roy Rogers Show
Shadow of the Cloak
Sky King
Space Patrol
The Spike Jones Show
The Stranger
Super Circus
The Adventures of Superman, starring George Reeves
Tales of Tomorrow
The Three Musketeers
The Three Stooges (Four of the seven Three Stooges were the sons of Rabbis)
Time For Beany (pre-Cecil, the sea-sick sea serpent)
Topper
Truth or Consequences
The Victor Borge Show
Watch Mr. Wizard
What’s My Line?
The Adventures of Wild Bill Hickock
Winky Dink and You
You Asked For It
Groucho Marx’s “You Bet Your Life”

I just wanted to say that.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Set #782153 08/03/13 08:08 AM
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Originally Posted by Set
Ha, I had a short scene with Violet having to hide from a wall of anti-matter inside Quislet's ship (one of the few things nearby that could survive said wall of anti-matter...), only to discover there were thirty or forty tiny alien people crewing the 'Quislet,' which was the name of the ship, and the 'energy being' that everyone thought of as Quislet was actually a ship's weapon...


We were actually shown what Quislet and his people looked like, around the time it gave Wildfire a body. Things might be different in the Retroboot, though.
I like your idea of Quislet's ship having a large complement of crew, however, I think an improvement would be for the Tealliens to have the ability to temporarily 'possess' material objects... but everytime one of them does, it dies... (of course, they have different standards of morality than we do, otherwise 'Quislet' would never use its powers)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782154 08/03/13 08:11 AM
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There is something very strange about Mercury.

Astronomers in the 19th century noted that Mercury’s orbit did not precisely fit the predictions of Newtonian mechanics. It appeared that postulating the existence of another planet within the orbit of Mercury would solve most of the problem. This hypothetical planet was named “Vulcan”, and during eclipses of the 19th and early 20th centuries, astronomers all over the world looked for it.

After Einstein published his General Theory of Relativity, it was realized that one of the resultant predictions was that the energy of the Sun’s huge gravitational field would itself have mass, producing a secondary gravitational field, which completely accounted for the variation in Mercury’s orbit.

So Einstein’s General Theory obliterated the Vulcan hypothesis.

Unfortunately, it worked too well. The Einstein’s theory accounts for, within the margin of error, 100% of Mercury’s orbital perturbations. Although there may not be a planet within the orbit of Mercury, one would expect something to be there. After all, there are asteroids and dust and small rocks floating all over the rest of the Solar System Earth itself regularly encounters clouds of miscellaneous rock, resulting in, for example, the annual Perseid meteor showers. However, unless the space-detritus within the orbit of Mercury is distributed remarkably homogeneously, there is virtually nothing there.

Furthermore, careful observation of the area within Mercury’s orbit shows… nothing. With a high degree of certainty, we can say that there is nothing 100 meters or larger orbiting the sun within the orbit of Mercury. It is just empty there.

In addition, recent up-close-and-personal photography of Mercury show that its craters are really, really old. Nothing of any substantial size has impacted there in a long, long time.

Both theory and observation tell us that the interior of Mercury’s orbit is strangely empty.

Why is the interior of Mercury’s orbit such a perfect vacuum? Is there some aspect of gravitational mechanics which we are unaware of? Is there some kind of massless wormhole / vortex orbiting nearer the Sun which sweeps that area clean? Or was there some cataclysmic event early in the formation of the Solar System which resulted in this strange emptiness?

No one knows. Even more confounding now, we have observed other stars, similar in size to our Sun, which have planets orbiting them way closer than Mercury.

As one wag put it, “There is a hole in the bottom of the Solar System.”


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782650 08/06/13 07:18 AM
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One of my favorite parts of the Legion—possibly my favorite part—was Legion Tryouts / Rejects / The Legion of Substitute Heroes.

Legion Rejects are easy and fun to create; since their powers don’t need to be useful—in fact, are better when they are wholly useless.

Here are a few.

the Ant – Ant-sized hero with the proportional strength of an ant

Anti-Chlorophyll Kid – Can shrink any plant

Antipath – Giant virus

Anything Boy – Randomly transforms into anything, animal, vegetable, mineral, or
energy-construct

Atomic Girl – Humorless Bismollian

Banana Lad – When he eats one of his special radioactive bananas, he turns into a random primate

Bizarro Yellow Lantern Le-Mon

Brummagem – Can duplicate any power, but only at very low levels. (example: warmth vision rather than heat vision)

Butterfly Girl – Can morph into a swarm of butterflies (one of her butterflies has a crush on ‘the Ant’)

Cake-Frosting-Hair Girl

the Changeling – A perfect magical duplicate of DingBat, she does not share her powers, and is completely invisible to her

Circe's Daughter (Aion Capella of the Sorceror's World) - The Wand of Circe allows her to transform any sentient into any sort of were-creature.

Decal Damsel – Can create an image of anything she is looking at on any smooth surface

DingBat – Magic-blind, resembles LassBat in appearance

the Electro-Static Kid – Able to build up an electrostatic charge without shuffling his feet!.

Flavour Lass – Can change the flavor of any substance

Gelatinus – Can morph into indestructible gelatin

Gerbil Commander – mental command of rodents

HandyMan – Can grow his hands to giant size. (and his feet, but he is embarrassed about that aspect of his power)

HydroSphere – Merman who can create a levitating sphere of salt-water around himself

HyperPulse – Able to emit an hypermagnetic pulse which temporarily shuts down all electronic and organic systems within a radius of 1 km, including himself

LassBat – Flight, ultrasonics. Hails from the planet Langstrom, where everyone looks like Man-Bat.

Liability Lass – Magically loses any and every competition

Lumina – Able to manifest ‘St. Elmo’s Fire’ at will

Pastry-Chef Lad – Can create any bread or cake product ex nihilo, except for icing

Pretty Polly – Super-ventriloquism

Repulso – Continuously projects a psionic field, making himself nauseating to anyone in his vicinity

Rock-Softener Lad – Can temporarily make rock as soft as pillows

Salamandrea – Re-constitutes and re-animates immediately after immolation

Sir Galahad (Gwalchavad) – Suffers from the delusion that he actually is Sir Galahad. His strength is as the strength of ten because he is a mutant, and he believes his heart to be pure.

SleepyHead – Can put herself and any one other person to sleep

Solomon Grundy, Junior

StarChart – Has memorized the location and orbit of each star and planet in the Milky Way Galaxy

Tentacle King - Able to transmute both organic and inorganic limb-like appendages (arms, tree-branches, table-legs, etc.) into writhing, slimy tentacles and eye-stalks.

Tickle & Itch: Tickle is a human girl with the ability to tickle people from a distance. Itch is a gremlin-like non-human alien with the ability to make people itch from a distance.

Translucent Lad – When he took Norgine elixir, he became an almost-invisible kid.

Virl Girl – Has the ability to project illusions affecting the sense of virl; can make vyruryu sense like other vyruryu, or even create the illusion of vyruryu that are not even there. Also has an enhanced sense of virl, able to sense far further into the vyruryan spectrum, both dextral and widdershins.

Volailler (Alex Xam of the Sorceror's World) Owns Chanticleer, a magical blue rooster who can instantaneously teleport himself and others anywhere in the Galaxy when he crows.

Vroloka – All the vulnerabilities of a Vampire, and none of the powers (Sort of a reverse-Edward Cullen) but reincarnates every night at sundown.

White Elephant – A magic amulet transformed him into a giant white elephant. Now he can’t change back.

…some of these may not be original with me; I sometimes cannot remember if I invented things myself, or read them elsewhere. I do know that in at least two other places, I have seen Kid Cthulhu and S.E.P. Lad mentioned. (neither is included on this list)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782699 08/06/13 04:15 PM
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I love Virl Girl. "I have the power to totally fool a sense that, uh, I guess none of you have? Weird. On my homeworld, I'm like, invincible..."

"Really, if you could just virl what I'm doing right now, you guys would be totally impressed!"

Brummagem is also kind of fun, like a way toned down Duplicate Boy. "Hey, you never know when the ability to just light up an area and make it warm and comfy will prove useful Sun Boy!" "Well, it's not telepathy, per se, but I can mimic a fraction of Saturn Girl's powers, to make myself super-good at guessing what other people are thinking and sort of suggesting to them what I'm thinking, like super-charades! Bet you don't have anybody with super-charades powers on the team!"



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782765 08/07/13 07:48 AM
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Legion Applicants are like a box of chocolates...


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782766 08/07/13 07:50 AM
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Concepts for the Earth-3 (or Anti-Matter Earth) Evil Legion:

(1) On a dystopic 31st-century Earth were cruel tyrants rule the galaxy with an iron hand, the Legion of Super-Delinquents is a teen-age gang of hoodlums, anarchists, extortionists, terrorists, and thieves. Fighting against the system, the do not seek so much to overturn it, but to get (or steal) their piece of the pie.

(2) The Legion of Super-Despots is in fact a loose association of the cruel (adult) tyrants who rule the various worlds of the U.P.
a. Triad and Bounder rule the world of Carggg...
b. The Black Witch rules the Sorcerer’s World, having overthrown Mordru, assisted by a supremely powerful being known as the Black Golem...
c. The Saturn Queen and her Prince Consort, Garth of Winath, the Storm King, rule Saturn’s moon Titan...
d. Lady Lightning, having slain her older brother, Lightning Lord, rules Winath in his place...
e. The ruthless woman known only as Violet rules over both Imsk and Orzde...
f. The thousand-year-old Lord Gand is the Master of Daxam, his first lieutenant being his brutal 31st-century descendant, Laurel...
g. Earth is divided into a number of warring nations. The lands of North and South America, ruled by the Sun Emperor and the Rainbow Empress, is in an uneasy armistice with Eastern and Western Europe, currently ruled by Lyle Norg and Jacques Foccart, joint heads of the ruling coalition known as The Unseen. Another coalition is headed by the hideous Iron Pharaohs, which controls the Middle East and Africa. The Far East is ruled by the Karate Master and the strange alien Princess Projectra. The whole of Russia is a nuclear wasteland, inhabited by mutant animal-men, and ruled by the boy-king, Kamandi...
h. Mars is ruled by the Leviathan, the Colossus...
i. The world of Bgztl, under the rule of the Phantom Queen, is at war with Teall, an evil composite intelligence, and Marzal, ruled by Tyroc, whose name means, “Shout of the Devil”. Earth, Mars, and Titan sometimes gets caught in the middle of the battles, which occur across three neighboring dimensions...
j. Brainiac 5 still rules Colu, in an unbroken line of command since the original Brainiac came to power over a millenium ago...

(3) The Legion of Super-Pirates is a space-going fleet of super-powered teens, terrorizing the Galaxy on behalf of their sponsor, the greatest pirate of them all, R.J. Brande…

(4) On Earth-Three, in the 20th century, three aspiring young super-powered delinquents contact the teen-aged Clark Kent (Ultramanboy), and invite him to join their criminal gang one thousand years in the future. He viciously kills them all…



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782853 08/08/13 07:22 AM
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The Violet-Quislet story, continued...

“Wildfire says your name is ‘Yod’,” said Salu. “Am I pronouncing that right?”
“‘¥□Δ’”, said Quislet. “But close.”
“’YngQwdh?” asked Salu.
“Better to stick with ‘Quislet’,” said ¥□Δ. “Speaking of he, Quislet hopes Wildfire gets here soon.”


Synopsis of remaining Quislet-Violet story:
…Quislet creates a new anti-energy body for Wildfire, this one compressed match the size of Quislet and Violet. He also re-forms his own body, first reverting back to his pink-energy-sphere Teallien form, then morphing into a blue-white copy of Wildfire, but in approximately female shape.

“Wait a minute,” says Wildfire. “You mean, you’ve been a girl all the time?”
“Boy-girl do not exist on Teall. Much more complicated. But Quislet is… more than half-girl.”

Quislet explains that she / he / it is taking them all to Xul, a planet outside UP space, where a race of micro-life needs the Legion’s help. When they arrive on the planet, they see it is inhabited primarily by giant, eight-legged dinosaurs, some of which have developed to a 1st-millenium technological level. However, there is a small plateau, about ten miles wide, on a desolate, isolated island in the midst of great sea where very different race exists.

They resemble water bears, and one of them has found a damaged Green Lantern ring. The ring appears over twenty stories tall to the tiny denizens of this world. Despite the fact that it retains only a 2% charge, it is a formidable weapon of almost incalculable power, and the renegade tardigradoid alien, using it as his fortress and as a weapon of mass destruction, has assumed total dictatorial control over its fellows.

After a prolonged battle defending the insurgency from the attacks of the Ring-Dictator, Violet, Wildfire and Quislet meet with a council of the Xulons to determine strategy. Four plans are suggested.

1) Wildfire and / or Quislet could use their powers to attempt to destroy the ring directly
2) Wildfire, Violet, and Quislet could continue battling the ring’s constructs, until the ring runs out of power
3) Shrinking Violet could grow to her natural size, and either:
a. Flies the ring far away to the other side of the planet
b. Puts the ring on, shrinks down to sub-microscopic size, and leaves the ring lost somewhere in the microverse
c. Attempts to exhaust the ring’s power
4) The ring is obviously damaged. Otherwise it would have returned to Oa; it would not have responded to the will of the Ring-Dictator without making him a Green Lantern, and informing Sodam Yat. Damaged, it will probably respond to the will-power of any individual: the Xulon population could possibly exercise their collective will in opposition to the Ring-Dictator’s, and gain popular control over the ring. The remaining power of the ring could then be used for good and useful purposes, depending on the will of the population of Xul.

It is decided to attempt the fourth option. The Xulons are successful, the Ring-Dictator is brought to justice, and the Legion returns home…

…which leads to the possibility of a Xulon Legionnaire, or even an entire Legion of Xul… but that’s another story.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #782963 08/09/13 05:56 PM
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Drug Abuse in the 31st century:

Well, there is Silverale, which is actually legal on Rimbor. Other popular recreational drugs include:

Norgine: Hallucinogen. Allows the user to see ‘visions of the afterlife’. Side effect: temporary invisibility.

Tainsulin: Mood elevator. Side effect: temporary physical deformity.

Gingold: Muscle relaxant. Serious abusers can by found lying around, strung out all over the place. Side effect: the stuff tastes awful.

Thiotimoline: Hallucinogen. Students will use this mind-expanding drug in order to undergo the experience taking tomorrow’s tests today. Side effect: severe temporal disorientation.

Levitatrol (Largandium chloride): Mood elevator. Side effect: causes actual, physical levitation.

Rannantarite: Mood suppressor. Quick antidote to Levitatrol. Side effects: Users will feel slow, heavy, and lethargic all day.

Red Sigellian: Hallucinogen. Radioactive material which produces bizarre, random psychological and physiological effects. Extremely dangerous, both to users and those who they may come in contact with.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783115 08/11/13 02:18 AM
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A sinister 'drug.'

Dot - this red paste is administered to the skin, somewhere where arteries and veins are near the surface, such as the wrist or the side of the neck. It causes an incredible high, total blissful euphoria, with a pleasurable tingle just at the edge of consciousness. The 'tingle' increases when you please someone else, by, say, doing what they tell you to do. The drug makes people crazy suggestible, and even willing to hurt themselves to do things suggested to them by those who have the right tone of voice.

That tone of voice happens to sound almost exactly what the Dominator ambassador sounds like...



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Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783136 08/11/13 09:18 AM
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Interesting that in the Dominion, the higher the social rank, the more 'dot' is allowed (required?) to be used.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783511 08/15/13 07:56 AM
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Location:

Rhode's Asteroid, a tiny world of only about 1,000 square miles located out in the middle of deep space.

It has an artificial sun, and an artificial atmosphere held in by a polymer sphere.

Positioned half-way between Xanthu and Rimbor, it is an important location for space-traffic.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783512 08/15/13 07:58 AM
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We all know that successful super-heroines are pretty rare in the comics.
The Legion has been one place where original female characters shine.
But female Legionnaires are pretty well outnumbered in the Legion.

The Original Legion gave us eleven:
Dawnstar
Dream Girl
Lightning Lass
Phantom Girl
Princess Projectra
Saturn Girl
Shadow Lass
Shrinking Violet
Supergirl
Triplicate Girl
White Witch

Thirteen, if you include Lana (Insect Queen) Lang from the Legion Reserves,
and the deceased Quantum Queen from the Adult Legion stories.

Four extant heroines were said to have joined during the 5-year gap:
Infectious Lass, Night Girl, Nightwind, and Lamprey.

"Five-Years-Later also gave us seven more female Legionnaires:
Laurel Gand (YAY!), Kono, Computo, Celeste, Spider Girl (also a member of the Legion of Super-Villains, and Earth-Man's Justice League, in other realities), and the Khund VeilMist.

And Catspaw. I always forget Catspaw.

That is twenty-four out of some ninety listed Legionnaires in the original Legion, Reserve, Adult Legion, and 5YL.
Pretty good for comics generally, but still just over a quarter of the Legion.

The Earth-247 Legion was a golden age for new female Legionnaires, as a percentage of new characters, introducing
Inferno, Kid Quantum 2, Kinetix, Monstress, Shikari, Thunder and XS.
Seven female Legionnaires, but only two new male members: Conner Kent and Gear (I.Z.O.R.)

You could argue that the Conner Kent / Kon-El Superboy is not really an original character,
or that Sensor the Snake is, but five-to-two, or six-to-one, it still looks good for the girls.

Just as an aside, I personally count all the Superboys named Kal-El or Kal-L from all the various Earths and Pocket Universes as variations on a single character.

I count all the Legion Supergirls as one Supergirl, but Laurel Gand as a separate character.

I count all the Projectras, human or snake or double-hearted, as one character.

I count Shikari and Dawnstar as two characters. They seem different enough to me.

But that's just me.

The Threeboot Legion gave us the characters Theena (YAY!), Sizzle and Gazelle, although only semi-Legionnaires, but also introduced at least as many more male semi-Legionnaires, lame though they may have been:
Dream Boy, Fruit Boy, Turtle... probably some others. I lost interest.

The current Retroboot?- gives us Chameleon Girl, Night Girl, DragonWing and Harmonia Li.

All in all, over time, less than one-third of the official Legion members have been female, even excluding ambiguously-sexed characters like Tellus and Quislet.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783513 08/15/13 08:00 AM
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One way writers create female characters is to take a popular male character, and introduce a female “sister” or "cousin".

Thus, while we have seen a Lightning Lass, Kid Quantum 2, Supergirl, and Chameleon Girl, we have not seen:

Antennae Girl
Blackout Girl
BloodClawette
Bouncing Lass
Calamity Queen
Chlorophyll Queen
Cosmic Girl
Crystal Kid (Female)
Dynamo Lass
Echo 2 (Female)
Elastic Lass
Element Lass
Ferro Lass and her twin sister, Ferro Lass
Fire Lass (Oh, wait, maybe that's DragonWing)
FireFistette
FlederWebbette
Gear Girl
Gravity Girl
Impulse Girl (Danvers Shakespeare)
Invisible Girl
Karate Queen
Magnetic Lass
Nemesis Lass
Polar Girl (Ice Queen?)
Porcupine Patricia
Queen Psycho
Reflecto Lass
Size Lass
Star Girl
Stone Girl
Storm Girl
The Female Version of Tyroc
That Two-Headed Girl from Janus
Ultra Girl
Variable Lass
Visi-Lass
31st-century Zrfff Girl (Descendant of Gsptlsnz?)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783525 08/15/13 11:54 AM
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Hi Klar, you missed out Glorith and Comet Queen in your retro boot list. Love the list of possible female characters above.



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Re: Klar Ken T5477’s Last Tales
Harbinger #783565 08/16/13 04:22 AM
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Originally Posted by Harbinger
Hi Klar, you missed out Glorith and Comet Queen in your retro boot list.


Yep.

Last edited by Klar Ken T5477; 08/16/13 04:22 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783661 08/17/13 07:44 AM
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Things are a bit better if I look at the various Legions separately: the female-to-male ratio runs at nearly 40% overall: pretty good for the comics.

As with all lists, I probably left someone out.

Classic / Retroboot Legion (including 5YL Glorithverse)
1 f Chameleon Girl
2 f Comet Queen
3 f Dawnstar / Bounty
4 f Dragonwing
5 f Dream Girl
6 f Glorith
7 f Harmonia Li
8 f Kono (Brita An'Nan)
9 f Laurel Gand
10 f Lightning Lass / Light Lass / Pulse
11 f Neon / Darkstar (Celeste Rockfish-McCauley)
12 f Night Girl
13 f Phantom Girl / Phase
14 f Princess Projectra / Queen Projectra / Sensor Girl
15 f Saturn Girl
16 f Shadow Lass
17 f Shrinking Violet / Virus
18 f Spider Girl / Wave
19 f Supergirl
20 f Triplicate Girl / Duo Damsel / Duplicate Girl
21 f Veilmist
22 f White Witch / Jewel / Black Witch
23 f XS

1 m Blok
2 m Blood Claw
3 m Bouncing Boy
4 m Brainiac 5 / B-5
5 m Chameleon Boy / Chameleon
6 m Chemical Kid
7 m Chemical King
8 m Colossal Boy
9 m Cosmic Boy / Polestar
10 m Earth-Man
11 m ERG-1 / Wildfire / NRG
12 m Ferro Lad
13 m Firefist
14 m Flederweb
15 m Green Lantern (Rond Vidar - Posthumous Member)
16 m Impulse (Kent Shakespeare)
17 m Invisible Kid
18 m Invisible Kid II
19 m Karate Kid / Xi
20 m Kid Quantum
21 m Lightning Lad
22 m Magnetic Kid
23 m Matter-Eater Lad
24 m Mon-El / Valor
25 m Element Lad
26 m Nemesis Kid
27 m Polar Boy
28 m Reflex (Devlin O'Ryan)
29 m Star Boy / Starman
30 m Sun Boy
31 m Superboy
32 m Timber Wolf / Furball
33 m Tyroc
34 m Ultra Boy / Emerald Dragon

1 x Gates
2 x Quislet
3 x Tellus
40% female vs male

5YGap Legion
1 f Infectious Lass
2 f Lamprey
3 f Nightwind

1 m Calamity King
2 m Chlorophyll Kid
3 m Color Kid
4 m Crystal Kid
5 m Echo
6 m Fire Lad
7 m Karate Kid II
8 m Porcupine Pete
9 m Stone Boy
10 m Storm Boy
11 m Visi-Lad
21% female vs male

Special Mention
f Insect Queen (Lana Lang)
m Blackout Boy
m Command Kid
m Dynamo Boy
m Elastic Lad (Jimmy Olsen)
m "False Pretenses Kid" (Jan Jor?)
m Gravity Boy
m Kid Psycho
m Magnetic Lad
m Pete Ross
m Power Boy (Jed Rikane)
m Size Lad
m Variable Lad

Batch SW6 Legion
1 f Andromeda
2 f Apparition
3 f Catspaw
4 f Computo II (Danielle Foccart)
5 f Gossamer / Spark
6 f Princess Projectra (2) (Almost immediately deceased)
7 f Saturn Girl (2)
8 f Shrinking Violet (2)
9 f Triad

1 m Alchemist
2 m Brainiac 5 (2)
3 m Chameleon Boy (2) (Almost immediately deceased)
4 m Cosmic Boy (2)
5 m Dragonmage
6 m Ferro
7 m Inferno (Batch SW6 Dirk Morgna)
8 m Invisible Kid (3)
9 m Karate Kid (3)
10 m Leviathan
11 m Live Wire
12 m Matter-Eater Lad, Junior
13 m Star Boy
14 m Ultra Boy (2)
15 m Valor (2) (Almost immediately deceased)
38% female vs male

Reboot Legion
1 f Andromeda
2 f Apparition
3 f Dreamer
4 f Kid Quantum II
5 f Kinetix
6 f Monstress
7 f Saturn Girl (3)
8 f Sensor (Snake)
9 f Shikari
10 f Shrinking Violet (3)
11 f Spark
12 f Thunder
13 f Triad (2)
f XS (already counted above)

1 m Alchemist / Element Lad / the Progenitor
2 m Brainiac 5 / Brainiac 5.1
3 m Chameleon (3)
4 m Cosmic Boy (3)
5 m Gear
6 m Ferro
7 m Invisible Kid (4)
8 m Karate Kid (4)
9 m Leviathan (2)
10 m Live Wire (2)
11 m Magno
12 m Matter-Eater Lad (2)
13 m Star Boy (2)
14 m Superboy (Connor Kent)
15 m Ultra Boy (3)
16 m Valor / M'Onel
17 m Wildfire-2 / Feral Star
18 m Wolfpack

x Gates (already counted above)
42% female vs male

Threeboot Legion
1 f Atom Girl (a.k.a. Shrinking Violet)
2 f Dream Girl
3 f Gazelle
4 f Lightning Lass
5 f Night Girl
6 f Phantom Girl
7 f Princess Projectra
8 f Saturn Girl
9 f Shadow Lass
10 f Sizzle
11 f Supergirl
12 f Triplicate Girl

1 m Brainiac 5
2 m Cosmic Boy
3 m Dream Boy
4 m Element Lad
5 m Invisible Kid
6 m Karate Kid
7 m Lightning Lad
8 m Micro Lad (a.k.a. Colossal Boy)
9 m Mon-El (?)
10 m Star Boy
11 m Sun Boy
12 m Timber Wolf
13 m Turtle
14 m Ultra Boy

x Chameleon
46% female vs male

Special Mention
f Theena
f Virus

m Fruit Boy
m M’Rissey
m Sludge
m Sonar
m Spy
m Voice

Total Males: 92
Total Females: 60
39% female vs male

Total Xenales: 4

TOTAL LEGIONNAIRES: 156


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783662 08/17/13 07:45 AM
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DNA Taxonomists over at the Smithsonian Institution have identified a heretofore unknown, small (and, apparently, this is important: carnivorous) mammal, officially labeled the Olinguito.

I have read that some people think the Olinguito is cute. But then, some people think that filthy, slovenly, malodorous, ill-tempered Lagomorphs are cute.

The Olinguito is a smaller version of the South American Olingo; clearly, however, it is genetically a different species altogether.

Olingos are Procyonoids, related to the Raccoon (true Procyons) as well as the Coati, Kinkajou, Ring-Tailed ‘Cat’, and (this is a new one to me) the Cacomistle (or Tlahcomiztl).

Japanese Raccoon Dogs, or Temuki, are apparently and entirely different genus.

So the question is:

New Olinguito character: Member of the Legion of Super-Heroes, or member of the Legion of Super-Pets?


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783668 08/17/13 06:10 PM
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“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783918 08/19/13 07:35 AM
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And now for a brief off-topic series: Books told entirely by their first and last lines.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783919 08/19/13 07:36 AM
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Alice in Wonderland by Lewis Carrol
Alice was beginning to get very tired of sitting by her sister on the bank, and of having 6
nothing to do: once or twice she had peeped into the book her sister was reading, but
it had no pictures or conversations in it, ‘and what is the use of a book,’ thought Alice
‘without pictures or conversation?’

* * *

Lastly, she pictured to herself how this same little sister of hers would, in the after-time, 816
be herself a grown woman; and how she would keep, through all her riper years, the
simple and loving heart of her childhood: and how she would gather about her other little
children, and make THEIR eyes bright and eager with many a strange tale, perhaps even
with the dream of Wonderland of long ago: and how she would feel with all their simple
sorrows, and find a pleasure in all their simple joys, remembering her own child-life, and
the happy summer days.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783920 08/19/13 07:37 AM
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Through the Looking-Glass (and What Alice Found There) by Lewis Carrol
One thing was certain, that the WHITE kitten had had nothing to do with it:–it was the 823
black kitten’s fault entirely.

* * *

Which do YOU think it was?


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #783921 08/19/13 07:38 AM
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Tarzan of the Apes by Edgar Rice Burroughs
I had this story from one who had no business to tell it to me, or to any other.

* * *

“My mother was an Ape, and of course she couldn’t tell me much about it. I never knew who my father was.”


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784007 08/20/13 07:28 AM
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Peter Pan by James Barrie
All children, except one, grow up.

* * *

When Margaret grows up she will have a daughter, who is to be Peter's mother in turn; and thus it will go on, so long as children are gay and innocent and heartless.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784008 08/20/13 07:29 AM
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The Wonderful Wizard of Oz by L. Frank Baum
DOROTHY LIVED IN the midst of the great Kansas prairies, with Uncle Henry, who was a farmer, and Aunt Em, who was the farmer's wife.

* * *

"From the Land of Oz," said Dorothy gravely. "And here is Toto, too. And oh, Aunt Em! I'm so glad to be at home again!"


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784009 08/20/13 07:29 AM
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Winnie-the-Pooh by A.A. Milne
Here is Edward Bear, coming downstairs now, bump, bump, bump, on the back of his head, behind Christopher Robin.

* * *

He nodded and went out … and in a moment I heard Winnie-the-Pooh – bump, bump, bump – going up the stairs behind him.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784492 08/23/13 07:40 AM
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The Tale Of Peter Rabbit by Beatrix Potter
Once upon a time there were four little rabbits, and their names were Flopsy, Mopsy, Cotton-tail and Peter.

* * *

But Flopsy, Mopsy and Cottontail had bread and milk and blackberries for supper.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784493 08/23/13 07:42 AM
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The Little Prince written by Antoine de Saint-Exupéry, translated by Katherine Woods
Once when I was six years old I saw a magnificent picture in a book, called True Stories from Nature, about the primeval forest.

* * *

And no grown-up will ever understand that this is a matter of so much importance!



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784494 08/23/13 07:45 AM
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Le Miserables by Victor Hugo, translated by Isabel F. Hapgood
In 1815, M. Charles-Francois-Bienvenu Myriel was Bishop of D--.

* * *

Only, many years ago, a hand wrote upon it in pencil these four lines, which have become gradually illegible beneath the rain and the dust, and which are, to-day, probably effaced:
Il dort.
Quoique le sort fut pour lui bien etrange, Il vivait.
Il mourut quand il n'eut plus son ange.
La chose simplement d'elle-meme arriva, Comme la nuit se fait lorsque le jour s'en va.

(My translation: He sleeps. Although his fate was strange, nevertheless, he lived. He died only when his angel abandoned him. The thing simply happened, as the night comes when the day has ended.)



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784654 08/24/13 08:29 AM
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The Legion of Super-Heroes
“I’M SORRY, SUPERBOY, BUT WE CANNOT ADMIT YOU INTO OUR SUPER-HERO CLUB!”

(First words on the cover of Adventure Comics #247, 1957)

* * *

“LONG LIVE THE LEGION”

(Last words in the last panel of Legion of Super-Heroes #23, 2013)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #784975 08/26/13 11:26 AM
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Originally Posted by Klar Ken T5477
Story Fragment:

The Legion of Supergirls vs, the Legion of Super-Heroes

Supergirls and Power Girls of alternate universes (which now exist only as quantum potentialities) join together in a fight to restore those universes to actual existence—but doing so will result in the utter destruction of the Multiverse as we know it!

Only the Legion of Super-Heroes stands in their way. But is the Legion strong enough to face two dozen Maids of Might?

Including:
Cir-El
Superwoman (Kristin Wells)
Ubermadchen
Lilith Lee, Satan Girl
Luma Lynai, the Supergirl of Staryl
Kara Zor-El
Kara Zor-L
Kara In-Zee
Kala Jor-El
Kara Marvel
Kendra Shakespeare
Supergirl Red & Supergirl Blue
Black Power Girl
Skygirl of Kormo
Hypergirl of Oceania
Supergirl-Prime
The Supergirl of Atlantis, daughter of Kara and Jerro
Laurel Gand, Valorgirl
Lauren Gand, Star Sapphirel
The 31st-century Power Girl, daughter of Laurel Kent and Jed Rikane
Ariella Kent, the 853rd century Supergirl
Brainiac’s Daughter
Lois Lane & Lana Lang


This is a very scary lineup, and I would be very interested to read a story where this does happen! I'm sure Brainy and Superboy would take center stage again. Would any Legionnaire be safe, if these Supergirls go lethal? I think only the Kryptonians/Daxamites, as well as Phantom Girl and possibly the magicians, would be.

Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #785446 08/29/13 07:17 PM
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I have a couple of things. Don't expect this to continue.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #785447 08/29/13 07:19 PM
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AFTER THE LEGION – MARS

Wynn and Marte Allon had retired, and had purchased a house in New Denver. Their home was of a typical “flying crescent” style, built cliffwise into Apollonis Mons.

Since his permanent re-assignment to Earth, Gim Allon had managed to have dinner with his parents every other weekend for eight months straight—fully one-third of a Martian year. They appreciated this new consistency.

Mostly, he had enjoyed socializing with his parents. His work at the Science Police was demanding, intense, and, to be honest, somewhat lonely. He was something of an outsider in the SP, and something of a curiosity. A former Legionnaire, it was also well-known that he had been married to a Durlan. Casual conversations often turned awkward as comrades pressed him for details about either experience in his past. The female officers tended to avoid him.

It was a relief to unwind once a fortnight in the comfort of his parents home, a hundred million of miles or more away on Mars.

However, he expected tonight’s dinner to prove more uncomfortable. He had agreed to it with his parents, but his ambiguous feelings might explain why he had turned up half an hour late.

“Gim! These are the Konns,” his mother hailed him from the door.

Mr. Konn reminded Gim of Marla Latham; Mrs. Konn could have been Mrs. Allon’s sister.

“And this is their daughter, Rachama,” Mrs. Allon continued.

Rachama Konn had the appearance of someone who spent a great deal of time outdoors. Her olive complexion matched her short, dark, curly hair and her chocolate-drop eyes. She was tall, taller than her parents, possibly an inch or two taller than Gim, the sign of a Terran raised her whole life in the low gravity of Mars. Despite her height, she was not slender, but stocky and muscular.

The Konns were old friends of his parents. Gim knew that Rachama was a marine biologist, working for the Martian Maritime Audit, cataloging the wide variety of alien species that had carved out ecological niches in the terraformed Martian seas. It was obviously physically demanding work.

Gim also knew that this dinner was intended to something of a blind date, and he knew Rachama knew it, too.

“Pleased to meet you, Rachama,” offered Gim, extending his hand.

Rachama took Gim’s hand and laughed. “Very formal, Officer Allon. If you call me Raxx, and I’ll call you Gim. And I am glad you’re finally here: dinner’s ready, and I’m starving!”

As they turned back into the house, Mrs. Konn threw her daughter a glance, as if to say, “You are not taking this seriously.” Raxx shrugged her broad shoulders at her mother.

“We have a problem,” he heard his father call out. As they rounded a corner, Gim saw immediately what the problem was: an SP officer in full riot gear was standing next to his father in the middle of the dining room.

“Sergeant Xaudhary, New Denver Science Police,” she introduced herself. Holo-credentials flashed beside her helmet. “I just transmatted in. We have a situation, Allon,” she continued, addressing Gim. “Take a look.” She gestured toward through the archway into the living room.

The living room wallscreen was set to a planetary news channel. A building hovered high in the Martian sky—far too high. Broken utility pipelines and connections dangled from the base. Sergeant Xaudhary zoomed in on the holo. There was a solitary man beneath the massive building, apparently supporting the entire structure on his shoulders.

“It’s a renegade Daxamite named Kel-Nik. He broke parole, left his homeworld illegally, stowed away on a cargo vessel, wanted to make a big name for himself in the Solar System with his Daxamite powers, we guess. He got as far as Mars when he began to feel the effects of lead poisoning. He’s demanding anti-lead serum in exchange for hostages, and there isn’t any available. The nearest place we can get it from, as far as we know, is Daxam, and they tell us they need a DNA sample from him to produce it. If he weakens to the point where he can’t hold that shopping complex up any longer, he and it will come crashing down, and we lose a thousand lives or more.”

“They tell me you have some experience in this sort of thing,” Sergeant Xaudhary looked skeptical. “And you have…well, friends. I have an open sub-ether connection, a portable transmatt, and a fast ship at your disposal.”

Gim was overwhelmed. A thousand ideas streamed through his mind, but all of them involved there still being a Legion Headquarters in Metropolis. His “friends”, as the sergeant had called them, were now scattered across the Galaxy.

I’m not tall enough,” he thought. “That building is miles in the air.

Wynn Allon leaned over, and whispered in his son’s ear.

“Got any ideas?” he asked.

“Not a one,” Gim whispered back.

“OK,’ his father answered. “I hate to do this, but… take Officer Xaudhary. Go to the New Denver Downtown Deli. Order a two corned beef sandwiches there for me. Yes, you know I hate corned beef. But trust me. Keep an open mind.”

Less than a transmatted minute later, Officer Allon and Sergeant Xaudhary were walking in the front door of the New Denver Downtown Deli. The proprietor stood behind the counter. He was a small, fat, cheery, balding man with a tattered fringe of gray hair.

“Gim Allon!” the little man cried. “I haven’t seen you in ages! What brings you here?”



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #785448 08/29/13 07:24 PM
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“Sergeant Xaudhary,” offered Gim, “this is an old family friend, and a cantor at our synagogue…”

The little deli man suddenly turned beet-red. “Everyone! Please! The Deli has been temporarily closed! I will have to ask you to leave!” he shouted. “Not you two,” he addressed the SP officers.

As the customers were hurried out the door, Gim finished, “His name is Martin Hunter.”

“Well, your father hasn’t told you,” said Mr. Hunter, “But now I have to swear you to secrecy. Don’t make me do more than that.”

“What?...” said Gim.

“Wha…?” said Sergeant Xaudhary.

“I see that this is a real emergency. A renegade Daxamite, weakened by lead poisoning…” Mr. Hunter’s appearance began to change. “I’m sure I can handle that.”

“You have got to be kidding me,” Sergeant Xaudhary exclaimed.

Looking only a little the worse for wear for the millennium, J’Onn J’Onzz had appeared in the 31st century.

* * *

At this point, I realized that if the Legion is now on Earth-Two, the Manhunter from Mars would have been Roh Kar. Shucks.

Oh, wait… wrong Earth-Two? Still… maybe we can work with it.

* * *



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #785449 08/29/13 07:29 PM
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“Sergeant Xaudhary,” offered Gim, “this is an old family friend, Martin Hunter. In addition to running this deli, he is a cantor at our synagogue.”

“What can I get for you?” Mr. Hunter asked.

“My father asked me to order two corned beef sandwiches for him,” Gim replied.

“Has it come to that?” The little deli man turned beet-red. “Everyone! Please! The Deli has been temporarily closed! I will have to ask you to leave!” he shouted. “Not you two,” he addressed the SP officers.

After hurrying his customers out into the street, Mr. Hunter closed and locked the door behind them. Then he changed the wallscreen to the news channel. A holo of the flying building came up.

“A renegade Daxamite,” Sergeant Xaudhary explained again. She gave the same brief summary as before.

“And the Science Police are not prepared for such an eventuality?” Martin Hunter queried.

“UPGov is putting together a Special Forces Unit to deal with just such exigencies—we will even to be coordinating with the Green Lantern Corps and Thanagarian Hawk-Police… but for now…there has been some red tape…”

“And the Legion was dissolved prematurely,” Martin Hunter finished. “Well, let’s see if our little friends downstairs can help us.” He toggled a well-concealed switch on the deli case. It slid aside, revealing a stairway leading down to a hidden basement. Mr. Hunter marched down, obviously intending them to follow.

“Your father and I ran into them once as years ago. Before you were born, Gim. They tend to be terribly shy and secretive; I don’t know who else might know of their existence.”

They entered an elevator, which descended very fast. Still, it was a good two minutes before they stopped.

“In thinking about it since, I would guess their technology is perhaps thirty centuries ahead of what is generally found among the United Planets. I’m sure they have the ability to erase our memories, but they trusted us to keep their secret. That may be the bargain: keep your mouth shut, and they’ll leave you alone. But we know they have protected Terran colonies in the past—and don’t necessarily object to what we’ve been doing on the surface. They may offer us help again.”

As the elevator doors opened, the three emerged into what was obviously an small underground chamber. The walls were smooth, variegated polished rock, rather resembling marble. The floor was a uniform gray, and soft; walking on it was like walking on a thick sponge. The domed ceiling was lower than Gim was comfortable with; he was feeling somewhat claustrophobic. The air around them seemed to be itself the source of all illumination; it appeared to radiate a faint, rosy glow.

A group of half a dozen clearly alien men and women in crimson uniforms were waiting for them. They each stood perhaps five feet high, with round heads, round bodies, but slender arms and legs. Their ears were sharply pointed. Although they wore soft helmets or cowls, it was clear they had small, Durlan-like antennae as well. Their skins were various bright shades of green.

“Welcome again, Martin Hunter. Welcome, Officer Gim Allon and Sergeant Solunna Xaudhary of the Science Police,” one of the green women spoke. “We are the Martian aborigines—the native inhabitants of Mars. My name is Boba Ran, jansem of the local Martian… police… force. We can help you.”

Jansem Ran led the group through a series of winding tunnels of the same polished stone, to another room containing a holographic display much like the ones in the Allon home and in Hunter’s delicatessen. This one was free-standing, however, in the middle of an otherwise apparently empty room. It also showed Kel-Nik, hovering with the building full of hostages. As Jansem Ran spoke, two other crimson-uniformed Martians moved about the room, appearing to manipulate invisible, intangible keyboards—but brief patterns of light showed that there were indeed controls there.

“We are directing a hyperbiopulse at the Daxamite,” Jansem Ran explained. “This will render him unconscious for an hour, more or less. His powers will not be diminished, so the fall will not harm him. We have determined that he will fall in an undeveloped area, so damage will be minimal. It is up to your forces to recover him, and have him dealt with appropriately.”

“We are also directing a… well, you would say a tractor beam, or gravity ray… at the shopping center, and will lower it safely to the ground. We could return it to the same area of the city the Daxamite tore it from, but our council has determined that this would be excessive interference. Your SP forces will need to evacuate the center after it has safely landed.”

“Sergeant Xaudhary, your may inform your Chief Hu of the details of your encounter with us. She is entirely aware of our existence. However, you are otherwise to keep silent regarding what you have seen today. Chief Hu will manufacture an official explanation. Our race is… sensitive… in matters of… privacy. We do not wish the surface-dwellers of Mars, nor the United Planets generally, to be entirely aware of our existence. You may think us xenophobic, but in truth we are only… isolationist.”

Jansem Ran considered Sergeant Xaudhary carefully.

“You are too curious, and do not always understand that truth can sometimes do more harm than judicious deception. What is the old Earth aphorism? ‘Discretion is the better part of Valor.’ Do not force us to take more extreme measures to keep our presence here the open secret that it is. For now, return quickly to the surface, and communicate with your superiors. The Daxamite should be falling to ground even soon.”

It was true. The Martian hologram showed a small form falling to Earth; the massive building above descending more slowly.

The three hurried back to the elevator.

“As you can see, the Martians are a strange breed,” Mr. Hunter explained. “They are not natural telepaths, but have constructed machines that do read minds, and they are not careful about using them. They also follow events on the Martian surface closely using other technology, but seldom interfere—as far as your father and I know, they never interfere unless appeals to them directly, and then only in the most urgent circumstances.”

The elevator arrived at the surface. Even before ascending the stairs, Officer Xaudhary had transmatted herself back to New Denver Science Police Headquarters.

“I have followed your career with interest, Gim,” Martin Hunter explained. “We take the bad with the good, yes? But you will want to get back to your parents now. Can I call you a hovercab?”

“No, thanks,” Gim replied. “I still have a souvenir from… before. It’s just transportation now…” through his glove, he touched the Legion ring on his right hand.

“Give my love to Rachama,” Martin Hunter asked. “You could do worse.” He winked.

“Well, that’s my business,” Gim replied. “Although I suppose where my parents are concerned, it’s everybody’s business.”

He flew off into the purpling Martian evening sky.







“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #785533 08/30/13 08:00 AM
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AFTER THE LEGION – TALOK VIII

“Your ‘warrior’ is sleeping peacefully. The poultice will surely be effective. You may expect a complete recovery.”

The words were spoken in bitter, acidic tones. The old woman may as well have spat on the floor.

“Auntie Vaidya, are you also joining in disparaging my life-choices,” asked Tasmia Mallor. “I have already heard it from a dozen relatives.”

“His genetic makeup is entirely incompatible with Talokite DNA. You may as well have mated with a dumb beast. You even gave him your finger.”

“And he thought it a greater sacrifice than it was. He did not know of Malloran regenerative ability.”

“It is because of our careful centuries of breeding that we share that power,” the old woman answered, accusingly. “The men and women of the Shadowclan take powerful warriors as their mates, to improve the line with each generation. You have failed in your duty as an anointed princess of the Mallors. Your cousin Grev took a bride from the Memory clan in order to bring a generation of peace to our world. You could learn from his sacrifice for duty.”

“When we learned the unfortunate truth, I invoked the Unbinding. I brought you the spawn of the degenerate ‘warrior’ who defeated my Lar. Kirt Niedrigh also defeated—even imprisoned—the entire Legion. His political influence remains on Earth today—although he himself was a sadist and a murderer. His seed should have more than met your needs. My life has been about nothing but duty.”

“Whatever the power of the father, the offspring was weak and malformed,” the old nurse replied. “It did not survive a fortnight in the birthing chambers. What of the other ‘heroes’ you associated with? What of this ‘Superman’ that defeated Niedrigh?”

“You speak of a phantom, Vaidya ,” Tasmia replied. “This Superman you speak of has been dead a thousand years.”

“The Family controls the Shadowcave. The Family gave you your powers. You still have a duty to fulfill.”

“The Family has had eyes full of avarice, and seeks power where it has never been found. How many powers have we gained and lost over the centuries? Strength, speed, flight, the solid shadow-light, telepathy, telekinetics, psychoglaciation: they appear for a generation, and then vanish forever. Malloran blood wins out in the end.”

“Then there are throwbacks like myself,’ Vaidya Mallor said bitterly. “I entered the Shadowcave, expecting to become a Champion, and gained these accursed healing powers instead. It is literally Malloran blood which heals your ‘warrior’ now… and perhaps some day there will be one who brings a resurgence of our lost power.”

Tasmia turned on her heel, preparing to walk away from her great-aunt. As she opened the door, she discovered a servant, timidly waiting outside in the hall.

“What are you waiting here for?” Tasmia asked impatiently. She wondered to herself how much of the argument the servant girl had heard—not that every word was not already common gossip throughout the Palace.

“Pardon me, Lady Mallor,” the girl muttered, bowing her head in servility. “There is a person asking for you at Shadow Manor.”

“Grev’s palace?” Tasmia asked. “Tell them I am otherwise engaged, and will be for the foreseeable future. Then have the palace guard remove them.”

“I- I’m sorry, m-my Lady,” the servant girl stammered. “She has already been there two days. She has neither eaten nor slept, and has refused all hospitality. When we have explained that you will be occupied for some time, she has answered, ‘I have nowhere else I need to be.’ When the palace guard has tried to escort her out, they have been unable to move her. When they brought weapons it was… we have a large number of damaged weapons.”

“Tasmia, your former consort will sleep peacefully for hours,” * spoke up. “The nurses here are perfectly capable of watching over him. Let us both go and see this curiosity together.”

* * *

When Tasmia arrived at the anteroom of the palace, she was impressed by the figure waiting there. Easily seven feet tall, with golden hair and bright blue eyes, she might have been handsome once. Now her face was battle-scarred, her nose had obviously been broken at one time. In contrast, her costume was absurd. She was dressed in a deep forest green tunic, with matching leggings, and slippers with pointed toes. She wore a floor-length scarlet cloak, the cowl thrown back over her shoulders. Familiar with Terran folktales, Tasmia imagined her apparel as a combination of Robin Hood and Little Red Riding Hood.

The woman did not stand on the floor, but levitated a couple of inches above it. She did not look like someone who had been waiting a long time, but looked perfectly capable of waiting much longer if necessary.

“Tasmia,” whispered Vaidya, “she is a Daxamite!” She displayed the output of the portable medical sensor in her hand. “But there is something strange… she might… she might be compatible! Your cousin Adro…”

“Vaidya, think of something else for a change. Get your mind out of the gutter. We know nothing about this woman.”

“You know, I can hear you,” the mysterious woman replied from across the room. “You look wonderful, Tasmia. Considering your recent trials.”

“Do I know you?” Tasmia asked.

“No, and hopefully you never will. I don’t suppose we could speak privately? But perhaps you could come close enough that I do not need to shout.”

“At least a few guardsmen,” whispered Vaidya . “She is too dangerous to meet with alone.”

“She could destroy us both where we stand without moving a muscle. She undoubtedly was aware of our presence at the hospital, only a few miles away, but chose to wait patiently here. If we have anything to fear, it is too late now.” Tasmia motioned to one of the servants nearby. “Prepare the smallest banquet room. Bring Vaidya and I some lunch, and something for our guest as well, whether she accepts it or not. Do not hurry. We may be some time.”

The three women sat silently until the room was prepared. They adjourned to a polished round table which would have held no more than twelve or fourteen.

“You seemed in no hurry to tell your story,” Tasmia ventured. “and it seemed intended for myself alone. Who are you?”

“My name is Lar-el Gand,” the tall woman replied. “It is a common enough name—there must be hundreds of women and girls with the same name on Daxam.”

“I am something like the fiftieth great-granddaughter of Lar Gand’s brother. I was born on an asteroid in the Rickleff system, but spent much of my childhood on Earth. Approximately eight years from now, I will be caught in a powerful explosion. I can only assume that I will be believed dead. Instead, I was transported back to your time.”

“I say your time, because it is not mine. But I know this of your history: the Legion has been disbanded. Lar Gand has been seriously injured. But I also know that your Lar will recover.”

“About five years from now, as Mon-El, he will go one-on-one in a battle with the Time Trapper. Because the Time Trapper will be severely weakened, Mon-El will destroy him. That will be the end of your universe. Time itself will be re-ordered; at least a thousand years of history will be altered, perhaps far more.”

“I appeal to you: do not let this happen, if you can possibly prevent it. It will not make things better; in some ways it will make things worse. Glorith will assume the role of the Time Trapper, as well as becoming a ‘goddess’ to the Khunds. At her bidding, she and they will annihilate the population of Daxam. No one will be powerful enough to prevent this genocide.”

“If you can prevent Mon-El from destroying the Trapper, your time ought to continue to unfold normally. The Legion, and perhaps its successors, will continue to thwart the Time Trapper’s plans, none of which is as bloody and destructive as those of Glorith.”

“I, myself, only have existence in the alternate timeline. As I said, there are many now with my name, but none with my history or parentage. I do not know what will happen to me in five years if the Time Trapper is not destroyed. I suppose I might vanish like a candle-flame being blown out. I may go on to live a quiet, peaceful life on Daxam.

“We could give you a home among the Mallors in the Shadowclan,” Vaidya offered. “You would be more than welcome. You would be a princess.”

“Yes,” said Laurel, “And the Mother of Champions. No, thank you. I left a daughter back in the future, and motherless now. It is a strange thing, but I think the ache in my heart at not having her, at not being with her, is greater than if… I would almost see Daxam destroyed, if it meant I could see her again.” Tears welled in the invulnerable eyes.

“I’m sorry,” Tasmia apologized. “I cannot imagine your pain. I thank you for bringing us this warning. But I may have little influence on Lar—we are no longer married. And beyond that, I cannot imagine what circumstances might bring him to kill…”

“Destroy,” corrected Laurel.

“… to destroy the Time Trapper.”

Laurel Gand’s countenance immediately changed from sorrow to anger. “It is because the Trapper killed Superboy.”

“But, history tells that Superman was killed by Steppenwolf's parademons..."

“Not Superman, but Superboy—the Kal-El of the Time Trapper’s ‘Pocket Universe’. He was a member of the Legion in this timeline. He never existed in ours.”

“I don’t believe he ever existed in our Universe either—Superboy was recruited by the Legion from the year 1929, when he was Clark Kent—before he ever became Superman. And he was only called Superboy here in the 31st century.”

All this talk of alternate timelines, histories, and universes was causing Tasmia to doubt Laurel’s sanity. A mad Daxamite—but not exactly a Daxamite, according to Aunt Vaidya. Was she really from another Universe?

Laurel thought for a moment. “The thirty-FIRST century? But the Legion was founded in the mid-thirtieth century: in the year Earth-year 2957, to be exact.” She took in Tasmia’s glazed look. “Am I correct?”

“You are off by about forty years,” Tasmia replied. “I would be as old as Aunt Vaidya now, if that were the case.”

“What year is it?” Laurel inquired. “I have spent the last few months on Daxam, and it appeared I was five years in the past!”

“Here on Earth, it is September of 2013,” Tasmia explained.

“Then this is the future,” Laurel mused. “Sideways through time, and thirty-three years into the future. There may still be a way home.” She stared at Tasmia intently. “I need the greatest mind in temporal mechanics in the Galaxy. Do you know where this universe’s Rond Vidar is?”

There was something in Laurel’s eyes that made Tasmia hesitate. Her Aunt Vaidya must have seen it, too, for she gripped Tasmia’s arm tightly.

“Your Rond Vidar” said Tasmia. “He was a Green Lantern, too?”

“Yes,” Laurel replied, hopefully.

“His ring,” Tasmia answered hesitantly, “returned to Oa.”

Whatever Tasmia and Vaidya were expecting, it was not this. Laurel Gand sat, rigid, still as a statue, face impassive, emotionless, tears streaming from her eyes.

The servants were bringing in lunch.

Last edited by Klar Ken T5477; 08/31/13 10:33 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #787735 09/18/13 05:50 PM
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“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #803611 03/22/14 10:02 AM
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I have been pleasantly startled thinking about the number of black heroes who had joined the Legion since Tyroc.

1. Invisible Kid II (Jacques Foccart)
2. Computo (Danielle Foccart)
3. Catspaw (?) (April Dumakas)
4. Kid Quantum (James Cullen)
5. Kid Quantum II (Jazmin Cullen)
6. XS (Jenni Ognats)
7. Gear (I.Z.O.R.)
8. Three-Boot Star Boy

There have been about two hundred or so Legionnaires, including the Classic Legion, the Five Year Gap Legionnaires, Batch SW6, the Reboot, the ThreeBoot, and the new members of the Retroboot. Which makes the black Legion contingent about 5%, or around the same number as Durlan or Xanthuan members.

Of course, Jacques is just a black Invisible Kid, XS is just a black Flash, and Star Boy is just a re-colored Thom Kallor.

But I particularly like that Gear and the Kids Quantum are just sort of incidentally black; their powers do not duplicate those of other characters, nor do they spring from typical 2Oth-century racial stereotypes.

(Women in comics have similar problems: in fact, I have been struck by how “normal” a super-heroine would appear wearing Tyroc’s original costume.)



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #803618 03/22/14 01:06 PM
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I actually think the Threeboot Star Boy has a stronger personality than the other version. I think his costume is also better than the other versions. As I have said before, I would not be surprised to see that version in future media adaptations of the Legion of Super-Heroes.


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #804733 04/09/14 07:26 AM
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Kryptonite musings.

Kryptonite first appeared in the Bud Collyer Superman radio show, although “K-Metal”, with similar properties, appeared in the comics books a couple of years before.
Originally described as a “strange, green metal”, a “metallic element”, “strange element from Superman’s home planet”, “an element unknown on Earth”, it was once described as Element 126. Until its eventual discovery, element 126 is known in Earth terminology as Unbihexium.

In the first Christopher Reeve Superman movie, kryptonite is described as a mineral: an amalgam of several elements, both known, unknown, and imaginary. In the Byrne Superman age, the mineral-like nature of Kryptonite became canon. Kryptonite from different parallel universes was of a different structure: the kryptonite which weakened the Pocket Universe Superboy had no effect on the Byrne Superman; the kryptonite which strengthened Ultraman had no effect on Superman, and vice versa.

(I wonder if kryptonite can be used as a kind of Time Beacon, to distinguish between various quantum realities?)

In the Smallville TV series, kryptonite was a radioactive crystal embedded in small quantities in the “meteor rocks” from Krypton. It has gradually assumed this crystalline nature in the comic books as well.

So which is it? Metallic element, rock-like mineral, or crystal? I suppose it depends on which Universe you’re in.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #804771 04/10/14 12:52 AM
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More kryptonite musings:

Kryptonite’s effects on Superman are apparently ataxia, enervation, and extreme pain, leading to unconsciousness, then coma, then death.

It always appeared to affect Superman’s physical strength most immediately; he frequently seemed to retain heat vision and invulnerability until just before the very end.

I actually never thought of kryptonite as painful until recently. When I was first diagnosed with diabetes, I described my complaint to my doctor as “kryptonite-like weakness”. I had to then explain that I meant I felt as if something were draining away my life-energy, not that I was in excruciating pain.

Varieties of kryptonite (at first described as isotopes) were pretty stable for a couple of decades: there was green, red, white, and gold kryptonite. “Blue kryptonite”, or Bizarro kryptonite, was not really kryptonite at all, but an artificial, manufactured substance.

Over the years, there have been a greater variety of colors and flavors: jewel kryptonite, rainbow kryptonite, pink, orange, purple, black, opal, and polka-dot* kryptonite.

In the Silver-Age Hyperman of Oceania story, blue zoronite is Hyperman’s equivalent of green kryptonite, and yellow zoronite is Hyperman’s equivalent of red kryptonite.

Sigellian is a radioactive blue substance which affected the Legion of Super-Heroes the same way green kryptonite affected Kryptonians. Whether it affected Terrans, and those of Terran stock, or only super-powered Terrans, is unknown. (There might be a rationale for the latter, with the later writerly invention of the “meta-gene”.) Sigellian, however, appeared only once, and was never seen again. Fortunately, or unfortunately, depending on your point of view.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #810988 06/10/14 07:11 AM
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FOREVER EVIL ULTRAMAN IS AN IDIOT

After coming to Prime Earth, the new Earth-3 Ultraman moves the moon so that the sun is blacked out all over the Earth.

This is because sunlight saps his powers. Just like Night Girl.

Now, moving the Moon away from the Earth to about six times its current orbit would allow it to remain stationary with respect to the Sun, as viewed from Earth. (It would have an orbital period around the Earth of 365 days.) However, it would be only a tiny speck on the surface of the sun, covering only about 1/40th the area of the surface.

On the other hand, moving the Moon towards the Earth, so that it is about six times closer, would entirely obscure the sun: but only occasionally: the moon would move swiftly through the skies, orbiting the Earth about once every two days.

So if Ultraman wants to black out the Sun with the Moon, he has to move the Moon closer to the Earth, and then hold it in place there, against the forces of gravity and the laws of orbital mechanics. Supertelekinesis, or something.

Of course, this would play hob with the tides, but I won’t go into that now.

There are so many other simpler solutions.

1) Half the planet is always in night. Fly to the other side of the Earth every twelve hours or so.
2) Establish a two Fortresses of Solitude, one in the Arctic, and one in the Antarctic. Move every six months.
3) Build a secret underground lair, or seize the Batcave.
4) Sleep during the day.
5) Wear a hood. Make the entire costume out of some tough, opaque material.

And so forth.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #810990 06/10/14 07:14 AM
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Location: Earth-3R

The original Silver-Age Crime Syndicate had powers similar, but not identical to, the Justice League.
1) Ultraman: While he apparently needed a certain level of continuous kryptonite exposure to maintain his abilities, exposure to new fragments of kryptonite gave him not just more, but new, additional powers. The entire “Crisis on Three Earths” begins when Ultraman gains the power to see across dimensions.
2) Superwoman: In addition to Wonder Woman’s powers, Superwoman possessed the power of flight, and a different sort of Magic Lasso. While she usually kept it in the form of a rope, it was capable of assuming any shape: a sword, an airplane, whatever.
3) Owlman: Possessing a “super-brain”, he was not only intelligent, but had the ability to control the minds and actions of others. Even Batman was powerless against his will.
4) Power Ring: The Ring of Volthoom was not just capable of creating hard-light constructs. It was actually magical, and Power Ring could use it to craft spells. One such spell “cursed” the Justice League and Justice Society so that if they defeated the Crime Syndicate, they would exchange places, assuring that the villains could not lose.
5) Johnny Quick: Nothing unusual here. Move along.

Now imagine a world where the original Silver-Age Crime Syndicate—whose powers are not identical to the Justice League—are heroes. Even more powerful than the Justice League, they could do even more good.

But Earth-3 was also a world where there was no true, complete good. Even the Crime Syndicate’s enemies had their own agendas. So Earth-3R is a world without true evil. Lex Luthor is a corporate giant, but all his businesses are legitimate, and he is a unapologetic philanthropist. The Joker, permanently, horribly scarred in an industrial accident, is an avant-garde performance artist. The characters we know as the Flash’s Rogues Gallery help him keep Central City safe.

Human beings are generally civil, tolerant, generous, and helpful to one another. Crime is almost unknown, no one locks their doors. There is poverty, of course, but no abject, crushing poverty. Many people engage the production and appreciation in the Fine Arts, Music, Dance, and other refined activities. The super-powered beings of this universe spend their time averting the consequences of natural disasters, saving lives, and building a better society.

OK, so there is little opportunity for conflict. The stories would be boring. But if you lived in this world, would you truly be ‘bored’?


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #811095 06/11/14 05:20 AM
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I think the Earth-3R could have some interesting stories set in it, though it may not necessarily be sustainable as an ongoing series. Natural disasters, territorial beasties, cosmic entities (in a world where conflict rarely occurs, even someone like Mr Nebula could be formidable & he's definitely not evil)...you could do some interesting stories where the heroes are faced with something that challenges their morals to succeed....and even without evil motivation there's still room for conflict. Two opposing kings who want what's best for their respective countries may not have the luxury of mutual cooperation in some circumstances.....I like this world for storytelling challenges! smile

Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Emily Sivana #811146 06/11/14 06:09 PM
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Earth-3R sounds like an interesting concept. It would make for a good mini series, at least. Great idea you have there, Klar!

Originally Posted by Emily Sivana
I actually think the Threeboot Star Boy has a stronger personality than the other version. I think his costume is also better than the other versions. As I have said before, I would not be surprised to see that version in future media adaptations of the Legion of Super-Heroes.


That was the version of Star Boy who appeared in the Legion toon as well!


Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #811271 06/12/14 02:42 PM
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Clark Kent was once an ordinary Earthman. As a reporter for the Daily Star, he accompanied astronauts into orbit on the International Space Station. A near-by collision of a Kryptonite meteor with another radioactive meteor from Earth-3R’s own Solar system damagedthe station, putting the lives of the crew in danger. But Clark discovered that the strange radiations which sickened the crew had given him super-abilities allowing him to come to their rescue.
As Ultraman he now seeks out kryptonite both on Earth and in space inorder to sustain and increase his powers.

Thomas Wayne, Jr., the son of Dr, Thomas Wayne and Martha Cranston Wayne, and older brother of Bruce Wayne, grew up with every comfort and luxury money could buy. At a young age, he demonstrated a superior intellect, and at the age of twelve, was admitted into Harvard University. It was there he discovered his mutant telepathic abilities, and resolved to use both hismental and psychic powers for the benefit of mankind.
His friends good-naturedly nicknamed him Owlman because of his inclination to stay up until the small hours of the morning studying. (He had found at a young age he could get by very well on only three or four hours sleep a night.)
He eventually earned a Ph.D. from Harvard in a field he himself designed himself: Pataphysical Science Studies, which included Organic and Inorganic Chemistry, Physics, Biology, Sociology, and Physical Education.
Upon his graduation, his friends gave him an “Owlman” costume as a gift; a gift which Thomas cherishes.

Luma Lynai is the last survivor of the doomed planet Staryl. Rocketed to Earth as an infant, she was found and trained by the Amazons of Paradise Island (Themyscrya). At the age of twelve, she began her career as Superwoman, the rescuer and protector of Earth-3R.
Six years later, she assumed the identity of Lois Lane, and entered Metropolis University to study Journalism. In her position as a reporter for the Daily Star, she is in an excellent position to learn of dangers around the world, in which her powers might be needed.

Alan Scott was an engineer working on a machine intended to accelerate healing of individuals with severe injuries. When the machine overloaded, Scott found his metabolism accelerated to one hundred times normal. Isolated from the rest of mankind, Scott used the time to perform small, helpful, and anonymous acts of service, as well as to investigate the nature of the change his body had experienced. He discovered he did not need to eat or sleep at all during this period, as he was somehow drawing energy from a sort of inter-dimensional “Acceleration Force”. Not knowing whether the effect was temporary or permanent, he was relieved when his body finally ‘crashed’ after twelve hours; fifty days, subjective time.
A hearty meal and a good night’s sleep, and he felt quite normal in the morning.
He eventually realized that he was not normal, that his body chemistry had been permanently altered, and that his metabolism was gradually slowing down. After a few days, he was only moving at one-half normal speed. Using the knowledge he had gained during his fifty-day ‘exile’, he quickly developed an ‘Accelerant Serum’ which would allow him to return to normal, or to replicate his original experience, but under more controlled circumstances. The serum allows him to accelerate himself from normal up to 300 million times, at which point, ordinary walking speed is near the speed of light. He must take a dose at least once per day to maintain normal metabolism; other than that, the acceleration is completely under his control. He designed a special uniform which complements his abilities, when he becomes Johnny Quickly

Carol Ferris inherited Ferris Aircraft from her father. A generous philanthropist, she firmly believed in the principle of noblesse oblige. The alien magicians known as the Zamorans, sensing her desire to do even more for humankind, granted her the Amethyst Ring of Volthoom, a powerful arcane artifact which gives her a wide variety of eldritch powers. As Power Ring, Carol aides and defends the people of Earth personally, as well as through her philanthropic organizations.

It was Owlman, seeing the potential of these four heroes, who organized them into the [b]Charitable Syndicate Internationale.[[b]


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #811567 06/15/14 07:29 AM
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On Earth-3R, the colors of the heroes of the Charitable Syndicate Internationale (CSI) are reversed from those of the JLA and Crime Syndicate.

ULTRAMAN dresses in bright orange and green.OWLMAN wears a silver-blue owl-helmet (der Eulehelm), a gray bodysuit, and an orange-and-brown cape. He also carries a multi-function ray-gun in a holster.

SUPERWOMAN has a costume of white and indigo. She carries a shape-shifting silver lasso, a gift from Paradise Island.

JOHNNY QUICKLY has outfitted himself in turquoise, with indigo lightning-bolts and helmet-wings.

POWER RING sports a white-and-magenta uniform, with a large pink heart-emblem, and wields violet star-sapphire-like supernatural energy.

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“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
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Once, millennia ago, Persia’s “Fertile Crescent”, the breadbasket of the world, extended far into north-western Iran. Overfarming due to ignorance, and centuries of small misfortunes reduced this area to a desert. Yet it is possible today that hat it could be restored. Thomas Wayne, Jr., also known as Owlman, had applied his superior intellect to the problem. An appropriately constructed system of aqueducts and irrigation conduits would allow the northern deserts to “blossom like a rose” within a few decades.

Johnny Quickly had accelerated up to nearly the speed of light. One second of real time passed like ten years. Energized by the Acceleration Force, he would not need to sleep or eat for up to twelve hours—four thousand centuries subjective time. How much could a man accomplish in four thousand centuries?

The giant seemed to appear out of nowhere. Even at Johnny’s unimaginable acceleration, it was impossible to see where he had come from.

“How…?” he stammered, involuntarily.

“Darkseid is beyond time,” a sonorous voice bellowed. “Your puny temporal tricks are meaningless to me.”

Crooked red beams shot from the giant’s eyes. Johnny knew dangerous when he saw it, and reversed direction immediately, simultaneously activating the Syndicate signal. In one-fourteenth of a second, the signal would travel half-way around the world, and his friends would receive the alert. Subjectively, that was about nine months’ time. He had far less than that to figure out how to avoid the red beams.

In his Antarctic Fortress, Ultraman was tightening his kryptonite gauntlets. He did not like to wear them too often; long-term exposure to kryptonite radiation was correlated with an increased cancer risk in ordinary humans. But this—monster—had been wreaking havoc for a quarter of an hour already. It was a being of incredible power and rage. Johnny was missing, and even Superwoman and Power Ring had been unable to calm the creature. It would require the highest power levels to face the monster. He teleported to Teheran, where the creature had last been seen

The monster was holding the unconscious bodies of Power Ring and Superwoman by their necks, high above his head. The two women were severely beaten, but still alive. The Silver Cord of Proteus and the Amethyst Ring of Volthoom lay useless at the monster’s feet.

“I am Darkseid, ruler of Apokolips and conqueror of many worlds. Your companions have fallen. Look around you at the destruction that has already been caused by the fruitless efforts of these weak women to defy me. Yet you may still turn away my wrath.”

“Your “ultra-powers’ are insignificant compared to mine. Yet you could be of use to me. Submit to my will, Ultraman, and I will spare your world,” Darkseid demanded.

Clark stared into the glowing red eyes of his opponent. His enhanced senses told him that attacking the creature physically, even with his kryptonite-augmented powers, although devastating to the surrounding area, would be ultimately futile.

“Kiletipzeyxim,” said Ultraman.

to be continued


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #811719 06/16/14 12:29 PM
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KRAKADOOM!

Darkseid was struck from behind by two beams of brilliant green light. Taken by surprise, he dropped the unconscious Power Ring and Superwoman. There was seemed to be no other effect on the giant.

“I’ve circled Earth over a hundred times to get those beams back to their owner,” Johnny Quickly commented. “And nothing happens?”

Simultaneously, Sir Mixyezpitelik, the 5th-dimensional vowelled Knight of Order, had appeared at Ultraman’s side.

“Oh, Darkseid, Darkseid,” the bowler-clad elf lamented, “Go back home. This Universe is inconducive to your presence. See how much energy your Omega beams have lost in only a few circuits of the globe? And it has already faded from red to green. Why, in a few more minutes, your Omega-force would have degraded to powder-blue or even lavender! Let me let you in on a little secret: Mankind fell here, but it got up again. And it’s the same everywhere: on Dhor, or Alstair, or Khundia. Do you want to know what the Anti-Life Equation is here? Zero! It’s Zero Equals Zero!”

“Do not taunt me, imp!” Darkseid threatened. “My power…” Suddenly, the giant stumbled, falling to one knee. The force of impact seemed to awaken and revive Superwoman and Power Ring. They retrieved their weapons, the Silver Cord morphing into a silver sword, the Ring of Volthoom glowing brightly.

“You are an avatar of Evil,” Mixyezpitelik explained. Ordinarily, you feed on the stuff. But here, there is so little of it, you are radiating it out into the environment, weakening yourself.” He held up a smoking black ball of mist. “If I hadn’t been collecting it like a ball of yarn, your presence might have actually corrupted something.”

BOOM!

“Do not think you can thwart Darkseid so easily,” warned the Apokolyptian Emperor. “I will have my revenge on this mockery of a cosmos.” He turned and strode majestically into the Boom Tube. Sir Mixyexpitelik threw the misty yarn-ball of Evil at the retreating god’s head. Mid-flight, it changed into a pink water-balloon, bursting and drenching its target. There was a ferocious howl as the boom-tube closed.

“Ooh, that was nasty stuff,” Sir Mixyezpitelik sputtered. Now I need a bath, and a hot cup of tea to settle my nerves.

“That is the greatest threat the Syndicate has yet faced,” Ultraman remarked. “To think that such monsters exist in the Multiverse!

“Should we face another such threat, we will stand together,” swore Power Ring, as her healing purple rays danced over Superwoman and herself.

In the sky, Johnny Quickly saw the Owlplane approaching. “Better get back to work,” he commented. And he was off in a blur.









[Linked Image]

http://www.hello-cthulhu.com/?date=2003-11-30


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #811835 06/17/14 07:18 AM
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VIRTUE

This is a philosophical concept which had currency until about the mid-nineteen-sixties, when it began to lose favor; to the youngest of the current generations, it is an entirely unknown concept, even alien.

The idea is that there are certain attributes of personality which are, in and of themselves, good and desirable. As an example, one could take the moral of the fable “The Boy Who Cried Wolf” to be: be trustworthy, or when you really need people to trust you, they won’t. However, if trustworthiness is considered a virtue, then it is good and desirable in and of itself, no matter what your reputation might be, or what others think about you.

Although the concept of Virtue predates Plato, he enumerated the “four cardinal virtues” from which, supposedly, all others spring. These are, Courage, Prudence, Temperance (or moderation), and Justice.

Courage: The emotion of fear is experienced when we perceive a threat. The heart pumps harder, adrenalin surges, muscles tense, and we prepare to fight or flee. Those who fight are called Courageous. Those who flee are called Cowardly. But it is the same emotion.

Moderation: As your mother told you, too much of anything is not good for you and too little may be just as bad. Wisdom and moderation in all things. It is important to know the difference between a glass of wine and a case of wine. Moderation is a universal truth: if the Universe were a place of pure order, it would be static and unchanging. The singularity (or, perhaps, nothingness) which existed before the Big Bang was a condition of zero entropy. On the other hand, if the distribution of matter and energy in the Universe were completely random, even and perfectly homogeneous, it would be cold, gray, and boring. There must be a balance between Law and Lawlessness, which modern mathematicians have designated Chaos.

Prudence is the ability to comprehend the appropriateness of actions within context. For example, it is morally acceptable, even advisable, to attempt to rescue an individual from drowning. However, if one is personally unable to swim, such a heroic exercise is imprudent.

Justice is giving others what they deserve, and not giving them what they do not deserve. Paradoxically, Mercy is an attribute of Justice, and involves giving others what they do not deserve, and not giving what they do deserve. Moderation and Prudence temper Justice.

According to Plato, all other virtues naturally flow from the possession of these four. To name a few: Trustworthiness, loyalty, helpfulness, friendliness, courtesy, kindness, thrift, and cleanliness of body and mind.

The word Virtue comes from the root Vir, meaning human. (as also seen in Werewolf) To be Virtuous is to be human and humane, to lack virtue is to be beastly.

Some pope or other added to this list of “natural” virtues the “spiritual” virtues of Hope, Faith, and Charity. The idea being, that one might naturally possess the cardinal virtues of Plato, but the three spiritual virtues are only received as the gifts of God.

Nowadays, this concept of Virtue for Virtue’s sake is archaic. Certainly, it does not exist in the New DC Fifty-twoverse.

However, if four modern cardinal virtues were to be enumerated, we might select Efficiency, Lack of Sentimentality, Pragmatism, and Greed.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #811889 06/17/14 06:22 PM
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Origins: A New “Inferior Five"

It seems unreasonable to believe that the Inferior Five, as such, could exist in the current dystopic DCFU. However, perhaps the individual characters themselves do exist, in new forms, with altered histories.

As their parents were extant during the 1940’s, the original Inferior Five would was extant beginning in 1968, this means they all would have been born in between 1945 - 1950, making the Five all in their late sixties by now: old enough to have their own super-heroic (or super-villainous) children (or grandchildren).

Myron Victor (formerly Merryman)
Olympic-class athletes and academic superstars, Byron and Elizabeth (Libby) Victor became an inspiration to the American military forces during World War II as Mister America and Miss Liberty. Traveling with USO shows, they engaged in “black ops” missions against the enemy after the curtain had fallen. In a twist on the heroic secret identity, it was Mister America and Miss Liberty, the entertainers, which were the couples cover and “secret identities”. By night, they donned camouflage or black bodysuits to carry out missions that no one else could accomplish. While many of their exploits were never cataloged even in the military’s own files, it is known that, like several others, they came very close to assassinating Adolph Hitler.
There son, Myron inherited their intellect and access to wealth, but none of their physical prowess or love of adventure. Originally establishing himself as a cartoonist, he used his inheritance to eventually create the multi-media giant Vixar.

Herman Cramer (formerly The Blimp)
Leslie Cramer was a chemist working in a munitions plant in England during World War II. The British equivalent of 4F, and unfit for the military, he did his best to assist in the war effort. When a sample of Captain Nazi’s "flight gas" was captured, Leslie was among those tasked with analyzing and replicating it. While they ultimately failed, exposure to the fumes granted Leslie temporary super-speed and flight powers, and he fought in last months of the War as Captain Speed. He had a very brief career as a crimefighter in Britain before the serum’s effects faded away. His son, Herman, however, was born with anti-gravity abilities, and was able to fly at speeds up to one or two miles per hour. Inspired by his fathers’ limited heroic career, he became a firefighter. Because, while the ability to fly at 100 feet per minute may be unimpressive in a horizontal direction, it is incredibly useful if you are going straight up: with a water hose, or to rescue an endangered civilian.

Athena Tremor (formerly Dumb Bunny)
Her story needs very little alteration, from the retconned version which appeared in the nineties. Daughter of an “underground Amazon” known as “Princess Power”, and Professor Theo O’Day, she is the half-sister Angel O’Day, who runs a detective agency with the Gorilla City super-ape, Sam Simeon. Athena is the muscle of the outfit, while Angel is the brains.
She of all the five has not aged, and still appears to be a young woman in her twenties. By 2015, Angel is in her sixties, and Sam is long gone. (Sam was one identified as the grandson of Grodd, but in this chronology, that does not quite work out.)

Leander Brent (formerly Awkwardman)
Created during the First World War, the Russian agent known only as The Steel Wolf had powers of super-strength and invulnerability. A brief affair with an American nurse, Nelllie Brent, led to the birth of Bob Brent, who inherited all his father’s abilities. Bob fought in Second World War as Mister Might, alongside the Atlantean Mermaid. After the war, the two settled down to a relatively normal home life. Their son, Leander, inherited his father’s super-strength and invulnerability, and his mother’s aquatic powers. While not at his best on land, he was graceful and powerful in the sea, and was admitted into the U.S. Navy as a clandestine special operative. Few knew that clumsy, uncoordinated Leander Brent was secretly the agent known as The Black Seal.

William King (formerly White Feather)
Wilhelm Koenig was the son of a wealthy German Jew. Their property was confiscated by the Third Reich when the family was shipped off to separate concentration camps. Young Wilhelm escaped, using arrows and a crude bow he scavenged from the camp detritus. Making his way slowly across the German countryside, and re-making new bows and arrows as he went, the seldom-seen Wilhelm gained urban-legend status as “The Bowman”, a mysterious saboteur and assassin of Nazis. During his flight across Germany, he did in fact disrupt Nazi operations to a great extent, although his modus operandi was copied by other Nazi resisters, making him appear more successful—and omnipresent—than he actually was. Eventually, he made it to Switzerland, then England, and at last the United States. There, he changed his name to “William King”.
His son William King, Jr., became an attorney who specialized in reclaiming artwork from museums originally confiscated by the Nazis, as well as reparations for real estate and other properties taken from Jewish families. Although trained by his father in his peculiar self-taught brand of archery, William is a reluctant bowman, and his skills diminish in front of an audience.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #811945 06/17/14 10:27 PM
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Nice going, Klar. I like these updated origins for the Inferior Five. Not that anything was wrong with the original team, but this does help make them fit in more with the present state of comics.

Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #811989 06/18/14 08:08 AM
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CHARACTER OUTLINE

Suarez Harrison III is an obscure subsistence farmer on Winath. Although Winathgov began a program a century ago of consolidating its many small farms into more efficient techn-megafarms, Suarez still tends his little plot of land. Nearly all of its production goes to his own personal needs.

He has fruit trees of various kinds, a small olive grove, and a tiny grape arbor which produces one or two bottle of wine per year. He also grows white eggplant, zebra tomatoes, arcumbers, quite a few onions (he uses about four hundred per year), xucchini, meatmelons, potatoes and yams, and has a field generally planted with either wheat or quadrotriticale. This is only a sample; crops are rotated annually.

About half of his property is dedicated to pasturage for his small flock of rainbow sheep, kept mostly for their milk. He has a basement-full of wool from their annual shearings, as he has not yet figured out what to do with it all. There is only so much clothing he can make for himself.

He also has a garden of exotic flowers which he sells for the cash he needs for miscellaneous personal expenses: soaps, utilities expenses, and so forth.

A long-time bachelor, he married a few years ago just before his sixtieth birthday. His wife was actually quite a young woman, but suffered from Giffen’s Disease (a chronic, wasting, and incurable able illness) and passed away five years later. They did, however, manage to have a son, who was named, unimaginatively, Suarez Harrison IV.

The teen-aged Suarez now assists his elderly father in his daily labors. So for another generation, the farm will remain out of the control of Winathgov. They must wait for a descendant who has no heirs, or one who will accept the standing, and generous, offer for purchase of the property, which will then be sold to the highest bidder.

They have a long time to wait.

Suarez Harrison’s true name is Zeraus: the last son of Zeus and Hera. (or, if you prefer, Jupiter and Juno) Born just shy of a century after his father’s death, (these Olympian gestation periods are always somewhat problematic) his mother joined his father in the Elysian Fields while he was still a very young child. Raised on New Genesis, he was disturbed by the conflicts and squabbles of the Olympians, the Norse pantheon, and the New Gods, which seemed no more significant than the petty disagreements of the mortals the gods so reviled. But while mortals destroyed worlds, the gods decimated entire cosmos with their wars.

Zeraus rejected his heritage, and determined to become the ‘god’ of the quiet, peaceful, and simple life. As such, he lives like a mortal.

Not as a mortal, but like a mortal.

Zeraus has physical strength of Kryptonian or Daxamite class, and durability (including technically, immortality) far beyond that. He is able to sense, as well as manipulates, all the energies of the electromagnetic spectrum, and has other psychic, precognitive, and clairvoyant senses as well. He is able to alter at will the natural laws of physics, at least locally, enabling him to change the very nature of reality.

However, he never uses any of these abilities. He eats and sleeps in imitation of an ordinary mortal. His land is tended with ordinary techniques, although he is very skilled after centuries of experience. As best he can, he does not exert himself beyond what would be normal for a human of his age and physique. He does not, however, get sick very often. He tends to overlook or underestimate the frequency of that aspect of mortality.

Most of all, he does not interfere. While he could have easily cured his wife, he did not. In fact, one of the reasons that he married her was because she had such a short time left to live. In a sense, he gave her a happier life than she might have had otherwise. As her condition was well-known, she had despaired of ever marrying and having a family. Yet she lived the last few years of her life with a husband and child who gave every indication of loving her completely. She never suspected that either of them was anything other than an ordinary mortal.

Suarez Harrison IV, of course, is his father, just as Suarez the elder was his own father and grandfather before him.

It is possible that at sometime in the future, Zeraus will take on a new identity, of some other, alien mortal species. Don’t hold your breath.

(It is also possible that young Zeraus will be allowed to join the Legion of Super-Heroes, not as a member, but as an advisor, as some time when the Legion is faced with a threat of magical, godlike, or other transcendental proportions. The boy will, of course, continue to aid his father on Winath while working with the Legion. Being in three places at once is no more difficult for him than being in two.)

(One other peculiarity of the almost human-seeming Zeraus Hera’s-Son is his lack of interest in socializing, either with gods or men. Zeraus does get a visit occasionally from his niece / nephew Hermaphroditus, and the shade of his uncle Ares, who finds the Afterlife deadly dull. He is also occasionally invited up to visit the mansion of the Anabells, who own most of the property surrounding his little acreage.)

Quotes: “Yes, I could interfere. I could end injustice, eliminate all human suffering and sorrow. I could eliminate Evil. But consider this forest of redwoods which surrounds us. These trees live for thousands of years, and when one falls, there is no mourning or sorrow for its passing. There is no hate, envy, or greed here. There is nor suffering, no toil nor labor. Where is this ‘Evil’ you speak of?”

“And if I do interfere, what then? The other godlings will take notice, and will employ their own wills and powers for their own ends. Inevitably there will be disagreements, and just as inevitably, another god-war will follow, with cosmic destruction in its wake. Leave me at peace. Let the Presence find some other champion to execute Its will.”



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #812114 06/19/14 07:52 AM
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Character Outline: Rab Oni, the Green Lantern of Myrna

The inhabitants of Myrna, with their characteristically enlarged craniums, have developed enhanced mental and psychic abilities.

Unlike Titans, these abilities vary from individual to individual. One may be able to read minds, another thought-cast, another possess some form of psychokinesis, another merely have high-level intelligence. Rab Oni was gifted with an extraordinarily powerful will.

As such, she was recruited for the Green Lantern Corps. She distinguished herself valiantly in her first years as a Corps member. She was also able to balance home and career, marrying and bearing two children.

She defeated the Witch of Orando in a climactic confrontation, but Rab Oni was cursed: that she would die a slow, painful death.

One at a time, her internal organs began to fail. There seemed to be no cause, nor cure. Even appeals to healers on the Sorcerer’s World were ultimately unsuccessful. Using her powerful will, she began to replace her internal organs, one at a time, with energy constructs. As long as she kept her ring charged, there was no problem. Rab Oni began to carry per power battery with her continuously. After her internal organs, her bones, then her muscles, then nerves, and finally her skin were replaced with constructs of emerald energy.

At last, there was no more pain.

By this time her children were grown to adulthood. Her husband remained faithfully with his transformed wife. The only obvious change to her appearance was her new day-glo green color. At night, he grew accustomed to sleeping with a living night-light. Even in sleep, her indomitable will sustained her new form. Her thoughts, memories and emotions remained intact, as even her endocrine system had been carefully replicated. More children, however, were naturally impossible.

And she did not age. Her husband grew older, then passed away. She remained the same. Her children grew, aged, and died, then her grandchildren, and great-grandchildren. She outlived them all. She began to spend more and more time away from Myrna, policing the rest of her sector. Slight alterations to her physiology allowed her to attenuate her emotions. Another slight alteration, and she had no need of food or rest. She was a Green Lantern 24/7. Or 39/11, depending on what planet you were on. Centuries passed.

On Myrna, another great hero arose: Braino, who sacrificed his life by absorbing all the evil of the Myrnans into his own body. When Rab Oni returned from patrol, there was no need for a Green Lantern. She flew out into space, and never came back.

She continued to patrol her sector. She began to fondly consider the inhabitants over whom she had been given charge, with their brief, tiny lives. Her chief emotion was one of solicitous affection. Another generation passed, and then another.

Then, as happens occasionally, there was a brief interruption of power. The central Power Battery on Oa had been attacked. It was only a brief flicker of discontinuity, but in that brief moment, the energy-form of Rab Oni ceased to exist.

The ring flew back to Oa.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Occasional Daily Interplanetary News Blog
Klar Ken T5477 #812227 06/20/14 08:58 AM
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The DC super-speedsters over the years have displayed a wide variety of powers.

* Super-speed: not only "running fast" but experiencing the world as moving more slowly.

* Running on Water: Actually, in our universe, an average-sized man or woman could run on water if able to maintain a speed of only ninety miles per hour.

* Running up Walls: See running on water. At speeds of one-hundred-twenty miles per hour, you could run up smooth glass walls.

* Friction Immunity: The Flashes have an "aura" which protects him from friction.

* Impact Immunity: Occasionally, a speedster will slam into something which ought to kill him/her at the speed at which he/she is moving, but just knocks him out.

* Super-fast healing: Not always depicted consistently, but still.

* Intangibility: By 'vibrating his molecules', the Flashes could run through walls without damage. In our universe, any object moving at near-light speed would pass harmlessly through any barrier-- harmlessly for the object, that is. Substantial heat energy would be transferred to the wall.

* Invisibility: By 'vibrating his molecules' at the appropriate frequency, Barry could turn invisible.

* Flight: Various methods of flight have been displayed from time to time. Whirling the arms to create tornadoes, whirling the legs similarly, 'running on clouds'. Max Mercury, the Golden Age Johnny Quick, and the Blimp could actually use the Speed Force directly to fly.

* Time Travel: Using the 'Cosmic Treadmill' the Flashes could travel through time. In our universe, merely running at slightly under the speed of light would allow one to travel into the future; running at slightly over the speed of light would allow one to travel into the past.

* Inter-Dimensional Travel: By 'attuning his vibrations' to the natural vibratory state of various other dimensions, Barry could travel to parallel worlds.

* Speed Transfer: Savitar and Wally West could lend or borrow speed energy from other people and objects.

* Infinite Mass Punch: This is where Wally runs past an opponent, continues around the world, and 1/7th of a second later, slams into him at a near-infinite relativistic mass.

* Speed Sense: Max Mercury (originally Quicksilver) and Jay Garrett could detect 'anything that moves' anywhere in the world, especially other super-speedsters.

* Speed Force Duplicates: Bart Allen was able to create multiple selves out of pure 'speed force'. However, if one of these was injured or destroyed, there was considerable physical feedback, so this was used sparingly.

There ought to be some character who has access to all these powers.

And I have just the one.

23-Skiddoo: The 31st-century descendant of S'kidds'kakoth of the extra-dimensional world of Savoth, he is the 23rd "Skidd-Flash" in his family.



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812310 06/21/14 10:13 AM
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STORY CONCEPT

[b]A NEW DARKNESS[\b]

On Prime Earth, it is the first quarter of the 21st century. On the trans-dimensional world of Apokolips, it is… well, Darkseid has access to the 21st century.

A time bubble appears next to the throne.

It contains 75 crystal spheres, each sphere containing the DNA and soul essence of a Legionnaire.

From Earth-1, the Legion membership as composed at the time of the Great Darkness Saga.
From Earth-247, the Legion membership as composed at the time that they fought Darkseid.
From Earth-Prime, the Legion membership as composed shortly after the events and deaths of Legion of Three Worlds.

There is also a hand-written note:

The Servants of Darkness program has failed. Try again.

I suggest you begin with one of the Brainiacs.


But Darkseid does not begin with one of the Brainiacs. Instead, he creates a dark, soul-corrupted version of Blok.

“Ah, my first Servand of Darkness, you could be my son.”

The Blok-thing kneels. “I am honored, Father.”

“So many possibilities,” muses Darkseid. “Where to begin?”


Last edited by Klar Ken T5477; 06/21/14 10:14 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812312 06/21/14 10:36 AM
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Interesting character outline, Klar.

"Giffen's Disease"--love it! One of the little known symptoms of Giffen's Disease is homicidal tendencies toward anyone who knows super-karate.


Check out my new Power Club website!

The Semi-Great Gildersleeve - writing, super-heroes, and this 'n' that
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812572 06/24/14 10:48 AM
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SPECULATION ON THE NEW 5-YEAR GAP

The elderly gay couple who run the Citadel of Throon have finally passed away. As the last of their race, they have willed the Citadel (and the rest of the planet) to “The Legion that defeated us”.

The Legion of Super-Heroes has been disbanded by order of UPGov. However, it was not the LSH that defeated the Throonian duo: it was the Legion of Substitute Heroes.

After substantial consultation, UP attorneys have decided that, as Polar Boy and Night Girl were members of the LSH, the entire Citadel should devolve upon Fire Lad, Chlorophyll Kid, and Stone Boy.

Ten times the size of 21st-century New York, the Citadel originally housed a hundred million people. With power systems, maintenance robots, and food synthesizers, it becomes the headquarters of a new Legion Subs (because they can't call themselves the Legion of Super-Heroes), recruiting members from all over the galaxy.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812573 06/24/14 10:53 AM
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There once were two old men of Throon
Each considered the other a loon
They defeated the Legion
With machines in their region
But were beat by a Sub from Kathoon

Last edited by Klar Ken T5477; 06/26/14 10:50 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812627 06/25/14 06:07 AM
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My little grandson was looking over my shoulder yesterday, and saw this picture:

[Linked Image]

He said, "Was that you?"

I said, "Yes, yes, that was me."


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812955 06/28/14 04:11 PM
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Let’s suppose you have every issue the Legion has ever appeared in. Let’s further suppose that you scan each of those issues into .jpg files. Now let’s suppose that you combine all those issues into one, single, huge .jpg file, far larger than any photo editor could ever display. What you have now is essentially one immensely long string of ones and zeros.

Now consider pi. It is an infinitely repeating decimal, and is widely supposed to be “ordinary”—that is, there is no place in pi where a number occurs, and then never occurs again.

Then, contained somewhere within the infinite digits of pi, is your Complete Legion .jpg file. Not only that, but this string of digits is found in infinitely many locations! Not only that, but the October 2013 issue of the Legion, which was never written or published, is also coded as a .jpg file, and appended immediately after infinitely many of your Complete Legion .jpg files! (But not all of them.) In fact, infinitely many versions of this issue exist—with different plots, characters, dialog, some with coloring or continuity errors, some humorous, some dark and gritty, each version translated somewhere into every language on the planet.

Just waiting for you, there, in pi (π).


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812957 06/28/14 04:32 PM
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In my favorite fanfic (I mean, the favorite fanfic which I authored) I rattled off the names of a number of super-villains the “Super-Hero-Club” of Nimbok, Hate Face, Leeta-87, and Mog Yagor face.

One group that stuck in my mind was The Seven Deadly Sinners

Wrath (Ira) is a Red Lantern from Korugar.
Greed (Avaritio) is an avatar of the 31st-century Orange Lantern (who may or may not be one of Larfleeze's avatars / constructs) in the form of a standard Durlan.
Fear (Invidia) is a Sklarian Yellow Lantern.
Pride (Superbia) is a Coluan with a green Power Ring from the Anti-Matter Universe.
Sloth (Akedio) is an immense Citadellian with an Anti-Matter Universe Blue Lantern Ring.
Gluttony (Gula) is an ancient, emotionless (and somewhat broken) Manhunter robot who has aquired an Indio Staff, and has an insatiable lust for power.
Lust (Porneia) is a violet-skinned Zamoran warrior with an insatiable lust, period.

The group was brought together by Chromo, a Blaxian who plans to exploit the group for his own ends.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #812959 06/28/14 04:45 PM
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Character Outline / Origins: The Purple Martian

In my favorite fanfic (I mean, the favorite fanfic which I authored) I rattled off the names of a number of super-villains the “Super-Hero-Club” of Nimbok, Hate Face, Leeta-87, and Mog Yagor face.

One that has stuck in my mind is The Purple Martian. So after many years, here is his origin story:

In the 26thh century, a renegade Amazon and a White Martian met and married. Disguised as ordinary Earth humans, Robert and Chloe White, they joined one of the colonization ships heading out to expand the horizons of the human universe. Secretly exploiting their advanced physical, intellectual, and psychic abilities, they were soon the leaders of the human colony of the world known as Morado.

Their son Martin grew up inheriting both sets of parents’ abilities: Martian strength plus Amazon strength, Martian telepathy plus Amazon intellect, both sets of genetics enhancing the other. His powers were beyond the level of either; beyond even Daxamite levels.

Morado ended up developing into a prosperous mining world, and the Whites the most prosperous of all. But Morado, established as an all-human community, began to develop xenophobic tendencies as the decades progressed. The White’s agelessness aroused suspicions, and through subterfuge and surreptitious investigations, their true nature became known.

The White’s mansion was attacked with flame-cannons. The white Martian succumbed instantly, the Amazon endured somewhat longer. The mansion was burned to the ground, but Martin was entirely unharmed. The enraged half-Martian assumed the natural form of a white Martian, and destroyed the entire community-- that is, all life on the world of Morado. There were no survivors.

Over the past three centuries, Martin has since infiltrated other human and alien colony worlds, always gradually working his way up to high leadership, through political machinations, impostures, and assassinations. Installing trusted cohorts in responsible positions, the half-Martian assumed complete control of these communities, weaving them into a web of secret criminal activity. This many-tentacled criminal organization is known at “The Purple Martian Syndicate”, which has incarnation in Martin himself, when he assumes a lavender-tinted White Martian form, who wreaks vengeance on those who attempt to betray his crime “Family”.

Ron Koll, Ephraim Allison, Alderan Kosmos, T-4 Lem Yat, Zickoss Adcortrum, and Ucyber Kelz are some of the more prominent aliases he has used in the past. Including his one-off, throwaway identities, he has had hundreds.

Yet not even his most trusted associates know more that he has more than one identity, although some may deal with him in several different guises. And none suspect that he is the terrifying, vengeful “Purple Martian”.

[Linked Image]


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #813621 07/04/14 09:03 AM
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Been fooling around with the old HeroMachine.

Descriptions Here

[Linked Image]

Left to right, up to down:


Gelatinus, StarChart, Handyman, Decal Damsel, Anything Boy, Bizarrelle

The Electrostatic Kid, Lumina, Ant, Butterfly Girl, Brummagem, Atomic Girl

White Elephant, Gerbil Commander, Repulso, Anti-Chlorophyll Kid, Translucent Lad, Schroedinger's Cat


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #813764 07/05/14 05:39 PM
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[Linked Image]

Left to Right, Up to Down

Dingbat; Knight Girl (1); Knight Girl (2); Reparo; Mirror Lass; Arrant (She Came From Planet Claire)

Snail Boy; Sleepyhead; Snow Man; Solomon Grundy Junior; Steak; Tentacle King

Xooxi; Solomon Grundy Junior (Alternate); Aion Capella; Substitute Amazo; Vortexenn; Svapna (formerly Dream-Eater Lad)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #813774 07/05/14 08:41 PM
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These characters make my underdog-sense go crazy, I would love to see some stories with them saving the day as different teams smile

Substitute Amazo is amazo!!

Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #813796 07/05/14 11:15 PM
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Good stuff, Klar! Butterfly Girl, White Elephant, Arrant and Steak in particular pique my interest.

Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
razsolo #813831 07/06/14 06:40 AM
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Raszolo:

I really don’t have the time to flesh out these ideas further, but I do have a half-baked story idea sort of based on the Magnificent Seven: the New Subs go up against an army of Khunds, invading a small, defenseless planet. The central event would be a kind of coliseum-style battle, one-on-one, between seven Subs and seven Khunds.

(Balrog, Garlick, Karloff, Morlock, Porklock, Queerluck, and Warlock the Khunds)

Many of the New Subs are pretty invulnerable:

Gelatinus is made of indestructible gelatin, so could survive even a tactical nuclear weapon. He really has no antagonistic powers, though.

Solomon Grundy Jr. is nigh-invulnerable, and cannot be rendered unconscious. While he has prodigous Grundy-strength, he does not have the original’s berserker madness, but could still do significant damage if he put his mind to it.

As long as Bizarrelle can keep her wits, she has either invulnerability or intangibility, and cannot be harmed, for the most part. She also has either heat vision or ice vision, flame breath or super-cold breath at any one time. The coup de grace would come when her shrinking-ray vision cycles in.

Repulso is impossible to hit, or even aim a weapon at. His opponents just want to look away. A Khund might just give up, because the humiliation of defeat would be more desirable that having to stay in the ring with him.

Arrant is completely invulnerable, but again has no aggressive capacity.

Substitute Amazo has Night Girl’s super-strength and durability at will (due to his Color Kid powers)

And Dream-Eater Lad (Svapno) is untouchable in his astral form, (as he exists only in a dream) and could project nightmares, or even “eat” his opponents memory that he is even in a fight.

And the Subs need to win only four out of seven. Of course, the Khunds fail to honor the agreement, which is when we see that Butterfly Girl, Atomic Girl, Anything Boy (depending on his form that day) White Elephant, Gerbil Commander, Snail Boy, Sleepyhead, Tentacle King, Xooxi, Aion Capella, and Vortexx can have some really annoying proactive abilities.

Everything is ultimately resolved when the New Subs lure the Khundish army to Rainbow Valley, and are transformed into infants.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #813834 07/06/14 06:55 AM
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Invisible Brainiac:

Butterfly Girl: The Itzpapalotl tribe of StarHaven took a different genetic recombinatory route. Teen-aged Starhavenite Milsde Mariposas has the ability to split her body into thousands of tiny butterfly-girls. Or, alternatively, release a single one for reconnaissance.

White Elephant: Alvin Pakk of Earth came across a mystic amulet which transformed him into a giant white elephant. Somehow, the amulet transformed with him when he placed it around his neck: he has not been able to find a way to take it off, so he is permanently stuck in that form. As he cannot speak, he wears a small telepathic voder.

Steak: Angus Bubalo of Bovus has the strength of an ox—and is almost as intelligent!
When a group of his people were kidnapped and experimented upon by the Dominators, Angus was the only one to survive.
Using Venturan technology, the Dominators gave him the ability to essentially conjure innumerable replicas of himself. The ‘clones’ are easily distinguishable from the original: he does not have the ability to duplicate clothing. As they are molecularly unstable, the copies die off quickly- within a couple of hours, at most. (The ‘clones’ have a half-life of about 20 minutes) They do not vanish, and are not re-absorbed back into Angus’ body. Thus his code-name.
Angus is primarily support staff: he does a lot of heavy lifting around the Citadel, and is pretty good at bulk technology—masonry, metalwork, and so forth.

Arrant: She came from Planet Claire. I know she came from there. She drove a Plymouth Satellite faster than the speed of light. Planet Claire has pink air, and all the trees are red. No one ever dies there, and no one has a head. Some say she’s from Mars, or one of the seven stars that shines after 3:30 in the morning. Well, she isn’t.

Last edited by Klar Ken T5477; 07/10/14 03:29 PM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #813888 07/07/14 04:39 AM
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Book Concept:

In the 41st century, star freighters no longer ply the spaceways. Personal Time Cubes have replaced them, along with all other forms of transportation. Set a few coordinates, and the Time Cube will instantaneously transport you to any location is spacetime.

Of course, use of the Time Cube is highly regulated. Most people have a few hundred approved settings on their personal Time Cube. Home, the office, approved retail establishments, a vacation spot in the Pleistocene of some obscure world. Certain dignitaries may use their Time Cubes to be in two or three places at once. But there is one group with essentially unlimited access.

The Tempus Knights are a group of thousands of specially-trained individuals from hundreds of worlds. From the Amartan System alone, which consists of the inhabited worlds Winath and Korlon, we have Lightning Man, Lightning Woman, Lightning Lad, Lightning Lass, Lightning Boy, LiveWire, Spark, Light Lass and Gossamer. None of these are the 31st characters we know; they may not even be related.

Ages of the Tempus Knight may range from young teen-agers to elderly, more experienced members.

The Tempus Knights are primarily explorers, but also problem-solvers. They take on the missions that the 41st-century Science Police, I.C.C., Diplomatic Corps and Military cannot handle. Headquartered in a massive building in Metropolis, they are usually called on missions in small groups of two to seven. There are thousands of possible stories waiting to be told, of every genre: Science Fiction, Fantasy, Romance, Horror, Mystery...

We might follow a small group for a few months as it explores the Universe, or meets Crises. Or, we might see another group team up with a 'hero' from the past or future.

There are also Viewers, who monitor the Time Cubes and the adventures of the others. They also serve who only sit and watch.

Not to mention the vast other support staff, technical and administrative, that assists the Tempus Knights in their mission.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #814145 07/09/14 09:56 PM
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Philosophical question: Can Bizarro lie?


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #814173 07/10/14 08:26 AM
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There are just three cookbooks that I would recommend to kids just starting out.

The first is:

The Culinary Arts Institute Encyclopedic Cookbook by Ruth Bertolzheimer, published by Grosset & Dunlap. I have a 1964 edition; my mother had a 1942 edition. There are probably more recent editions available. Ten thousand recipes. Also, basic information on nutrition, metric conversions, menu planning, how to tell if a tomato or melon is ripe. This will teach you what do cook, even if you do not know how.

The next two are much smaller:

The Wok, a Chinese cookbook by Gary Lee, published by Nitty Gritty Productions, 1970

and

The Pot and How to Use It, the mystery and romance of the rice cooker, by Roger Ebert, published by McMeel Publishing LLC, 2010

These last two will teach you how to cook.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Invisible Brainiac #814197 07/10/14 03:32 PM
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I created the planet Bovus in response to three observations:

• 1. The fact that there is very little variability in intelligence among the human population. 95% of children tested (by definition) fall between 70 and 130 on the IQ scale. The Supreme Court has ruled that an IQ near or below 70 is so severely handicapped that such persons ought to be exempt from the death penalty. Yet an individual with an IQ of 130 is not really that more capable than an individual with an average IQ of 100. Even those I have met with IQ scores of 160 and above are not really intimidatingly intelligent.
• 2. The fact that it often seems that many of the persons of average or below-average intelligence I have known seem a lot happier in their lives than those of superior intelligence.
• 3. Finally, Nature seems to have several methods that keep people from getting too smart.
o A. There is the well-known “regression to the mean”, in which children of the super-intelligent are less brilliant than their parents, and the following generation even more normal.
o B. There is the equally well-known mocking and bullying of bright kids in school, as parodied by the ‘Big Bang Theory’ TV show. In less enlightened times, I imagine such intellectual ‘freaks’ were stoned to death.
o C. Human beings, no matter how intelligent, seem to develop curiosity long before common sense. Thus, really really bright kids run the danger of electrocuting themselves at a young age, climbing out of third-floor windows they have learned to unlock, finding the well-hidden rat poison or chlorine bleach, or running out into traffic in pursuit of the latest bauble that attracts their interest.
o D. There is also the matter of mental illness. As native intelligence increases, so does the incidence of mental illness, from common neuroses to depression to full-blown schizophrenia and bi-polar disorder. Psychiatrists’ offices are full of bright, intelligent, and very sick people. (Or maybe the more intelligent population simply recognizes more easily how sick the really are.) There is some tendency for mental illness to take people out of the gene pool, although not always.
o E. Relatedly, there is the well-known statistical increase in the incidence of suicidal depression among highly-educated lawyers, doctors, and dentists. Especially dentists. Possibly understandably.

So I asked myself, what if there was a planet where the natural intellectual bar for the dominant species was set somewhat lower? What sorts of other adaptations would be necessary for them to retain position as the dominant species? What would life be like on such a world?

- - - - - - - - - - - - - - - - - - - - - -

The inhabitants of Bovus physically resemble minotaurs. Physically strong, they are, from a human viewpoint, hopelessly unintelligent. A visitor from Earth would say that the average Bovite has an IQ of less than 7O, and is in the beginning stages of Alzheimer’s disease, suffering permanent long-term memory loss.

It is not unusual for Bovites to occasionally, permanently, forget the relationships within households—conflating spouses, children, and in-laws. In fact, there is a Bovish word, usually translated “cousin”, meaning, “someone who you are related to, but not entirely sure how.”

Nor is it unusual for a Bovite to simply disappear, wander off, begin a new life in a new community, and never be seen again. Those left behind will eventually forget that they ever existed, and those in the new community will forget that they ever lived anywhere else. As Bovites are notoriously long-lived, many lead a number of successive lives.

Abandoned farms and homes dot the countryside.

The spoken Bovish language is simple, both in vocabulary and grammatically, and there is no standard alphabetical representation. Bovites use local or personal symbols, sigils, and runes to represent place names and other proper nouns.

Bovites live in what is essentially an anarchic medieval setting. There are no central governments, as Bovites are terrible at following outside direction for more than a few days at a time. Although having poor minds for history, language, mathematics or literature, they are very good at following complex routines daily routines. Bovite craftsmen make fine clothing, homes, furnishings, and utensils. There are, among other artists, miners, jewelers, cartwrights, wheelwrights, coopers, carpenters, stonemasons, glassmakers, cooks and bakers. Formal money is non-existent, and most economic transactions are made on an “I owe you one” basis. These agreements are seldom written down, and often quickly forgotten. Large and important transactions are formalized with witnessed contracts, generally involving tokens engraved with the sigils of the merchant and purchaser. Such tokens are generally honored as a debt by nearly any member of the community with the capacity to repay; as it is often forgotten who originally contracted the debt. Once repaid (in kind) the token is destroyed, perpetuating the no-money, barter-only system.

There are no accountants, bookkeepers, or financial analysts on Bovus.

Certain Bovites suffer from acute, compulsive neatness. These are the Holy Men of the cities, who wander the streets, scrubbing walls and windows, sweeping streets, and collecting trash. Sitting by their home fires at the end of the day, these are the ones sought out by the Junk Men. Bringing gifts of food and drink, they exchange these for the raw materials collected from the streets that will eventually be recycled into new products of value.

As an example of the Bovite capacity for following daily routine, there is a famous potter who leaves his home every day, headed in exactly the wrong direction. It takes him twice as long as anyone else in town to reach his shop, as he follows a winding, circuitous route through town. He is greeted by the same families day after day. He is never late in opening his shop, however, as he always leaves early enough in the morning to take account of his long commute. No one in his village thinks this at all strange.

Bovites are pure vegetarians. In fact, they are ruminants, subsisting primarily on the grain-like grasses which are grown on their vast farms. Tree barks and leaves also make up part of the Bovite diet, which is also supplemented by cruciferous vegetables, and fruit. Bovites have mastered fire, and use it to make flavorful, nutritious dishes. The nut-like seeds of the native vegetation, in particular, need cooking in order to be digestible by the Bovites. Cooking also blends and intensifies flavor, and there are some dishes created by Bovite cooks that are suitable for Earth-humans as well, and much prized by gourmets.

Bovites are exceptionally tough, with skin more similar to keratin or cartilage, and bones of woven carbon nanofibers. Their muscles are about ten times as efficient as an earth human’s, more in line with the muscular efficiency of chimpanzees, gorillas, and orangutans.

There is no legal profession on Bovus per se; disputes are settled by trial by combat. The ‘combat’ is often only emblematic or suggestive, using the natural horns and bony skull plating of the Bovite’s heads in a stylized routine, almost a dance. Victory is determined by the cheering of the crowds. Some disputes are more personal in nature, and there is a real danger of permanent harm to the combatants. War, on the other hand, is extraordinarily rare. Bovites are so gregarious that by the time enough soldiers have gathered together to form two armies, the whole affair has degenerated into a bacchanalia of carousing and drinking. By the time the opponents wake up, most of them have forgotten what they were fighting about, if they ever knew.

Bovites’ natural fecundity is inversely proportional to the local population density. This is simply the way they have evolved. Malthus’ laws regarding overpopulation therefore do not apply. There are Bovite colonies all over the planet which have had stable populations for millennia. As Bovites are somewhat more long-lived than Terrans, (over a hundred Earth-years is not an uncommon age) less than 1% of the population needs to be replaced every year. The populations of the cities are replenished from the villages, and the villages from the rebellious and dissatisfied teen-agers of the farming communities.

There is an instinctive tendency among Bovites not to over-stress the natural environment. There is a word in Bovish which means “eating from both sides of the tree”, a reference to the fact that if the bark is stripped from a tree in a completed circuit, the tree will die, and no longer be available as a source for food. It is similar to the phrase “eating the seed corn”, but emphasizing socially inappropriate greed as the motivation, rather than desperation.

Like humans, Bovites have entered into symbiotic relationships with other animals. The creatures known a ‘Titi’, or ‘owlbats’ are crepuscular birdlike predators which are kept to keep in check the bipedal, kangaroo-rat-like rodentoid pests that tend to be attracted to grain bins. Many owlbats are kept in the cities as pets. Like domestic Earth cats, they are primarily fed by their owners, but hunt and kill for pleasure.
The primary beast of burden, filling the niche of the Earth horse, ox, camel, and llama, is the ‘Ockung’, a sort of long-legged hornless rhinoceros. Owlbats are fond of Ockung milk, which is indigestible to Bovites.

Large predators avoid Bovish communities, except in desperation, in a manner similar to humans on Earth. Not because Bovite flesh is not flavorful, but because of that nasty aftertaste of “the entire annihilation of your species”. Bovites, like humans, will hunt down and kill every member of an identified predatory species in their area. However, while humans will continue the practice for generation upon generations, eventually resulting in extinction, Bovites will forget about the hunt after a decade or two. Bovite communities are constantly being surprised by the fact that these large flesh-eating ‘monsters’ even exist outside of fairy-tales.

Bovite communities are riparian, located along the many inland rivers on the continents of Bovus. Unlike on Earth, where large communities tend to form near the coastlines, the shore of the continents of Bovus are wild, empty of intelligent life, as Bovites have a natural aversion to salt water. The tides there are also rather larger, and more unpredictable. There are Bovites who ply the waterways, providing trade and transport in ships large and small. It is generally thought of as a strange and romantic life.

There are no historians or librarians in Bovite societies. No one really notices that no one remembers what life was like two decades ago; people just assume that life then was just like it is now. And except for negligible details, they are mostly right.

However, there are Bovite tale-tellers, bards with exceptional memories who keep an oral history of their Herd. Puppet shows, pantomimes, epic poems, and campfire tales are popular forms of entertainment in many and various communities. There are wandering Bards as well, who travel from community to community spreading their tales and songs, often taking up temporary residence in abandoned dwellings. While mentally exceptional by Bovite standards, these bards are entirely non-exceptional by human standards, and much of the time confuse the stories and histories, swapping characters and scenes, or just making stuff up as they go. No one seems to notice.

There is a profession on Bovus which is usually translated ‘Doctor’, although it is more about palliative care and mortuary service than healing. Bovites are, as mentioned, incredibly tough physically, quite long-lived, and have remarkably efficient immune systems as well. On 19th-century Earth, and before, it was not unusual for individuals to be ill for months or even years at a time. On Bovus, only the most extreme illnesses or injuries last longer than a week or two. But these ‘Doctors’ are the keepers of a great secret: Everyone Dies. In a village of ten thousand Bovites, less than a hundred die each year, far fewer than simply wander off and ‘go missing’. With the Bovite’s short memories, death is virtually an unknown quantity, until it happens to a close ‘cousin’. But to the ‘doctor’ of the community, who sees death a couple of times a week, and keeps track of who is ill and who is dying, it is a known fact of life. Funerals are arranged, and the corpses disposed of: the methods vary with decade and location. The bereaved go back to their ordinary routines, and the dead are eventually forgotten.

There is a word in Bovish: u’gah. It means ‘big’, not merely in size, but as a modifier meaning “very”, or “plentiful”, or any number of similar magnifying adjectives. There is another Bovish word: oo’oogah, usually translated as ‘big big’, meaning not just very big, but big beyond all comprehension. Rivers and lakes are big, but the ocean is ‘big big’. The sky, the clouds and the stars are ‘big big’. To the Bovites, the entire world is ‘big big’ containing an abundance, unimaginably large, far beyond their needs, wants, and even comprehension. An abundance not merely of food, shelter, and possessions, but of other people, stories, and experiences. Some wags have translated ‘oo’oogah’ to mean ‘at least ten’.

In their own language, the Bovites call their planet ‘Do’, or ‘D’Oh’, meaning ‘The World’. The sky, including the stars, sun, and moon, is ‘Udo’, or ‘The World Above’. The land is ‘Do’Ar’, meaning ‘The World Below’. The oceans are ‘Dorugahr’, or ‘The Deep World’, although the word for water, river, or bath is ‘dubdub’. Their name for themselves is ‘Ingoong’, or ‘The Horned Ones’. They find it amusing, as to many extraterrestrial species, that Terrans call themselves, ‘Homo Sapiens’, or ‘Thinking Dirt’. (Humus = Human = Homo, all from the same root; Earth & Terra, from different roots, also mean ‘Dirt’)

The world is big-big, or D’oh’oo’oogah.

With their large brains, Earth-humans think that their thousand or so acquaintances represent a significant sample of humanity, and the ten thousand or so square miles they have seen with their own eyes represent a significant sample of the variety of places in the world. Mathematicians, and Bovites, know differently—that each is less than a millionth part of what is really out there, even if only on one single planet.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #814329 07/12/14 08:28 AM
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One of the reasons I created this thread-- aside from being a brain dump-- is to demonstrate that new ideas, new characters, new approaches, are easy.

OK, so I got sometimes got sidetracked with the brain dump thing.

However, I have come to the conclusion that the reason there is so little imaginative creativity at DC/Warner is that TPTB actually actively discourage it.

They would prefer rehash of stuff that was 'successful' before.

* Let's let everybody be Rorshach. (New 52)

* Let's have a months-long, beat-down fest. (Forever Evil)]

* Let's re-launch and re-number everything Issue #1, or better yet, Issue #0 (New 52, one year later, Zero Month, and one year later, Villains Month

* Let's kill The Flash (Barry Allen, Wally West, Eliza Harmon, twice so far in JLA3K)

* For those who don't know (and I'm sure that's nearly everybody here) 5 out of the 12 main characters in Justice League 3000 now have Machine Telepathy, at the same level as Tharok in the last Legion stories. That includes Green Lantern and The Flash.
Of course, I also think that JLA3K is being written as satire, but nobody is getting the joke.

Anyway, I may continue to brain-dump here, but I'm not trying to make any particular point.





“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #814331 07/12/14 08:32 AM
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There is one massive re-imagining that has been percolating in my head for years. However, I am not sure that if I started it, I would even live long enough to finish it:

Originally Posted by Klar Ken T5477
The year in 3257, and the Legion is now a sad joke: the subjects of a 33rd-century “reality” holo-vid programme which is something of a cross between “The Real World”, “American Idol”, and “Survivor”. It is a wholly-owned subsidiary of THC Holding Company, the most powerful conglomerate in the Greater United Planets.

For the last fifty years, the UltraCorp initiative has barred the Legion from accepting any applicants without allowing a special-forces unit of the ICC to draft them first. This effectively means that any true powerhouses are forbidden from joining the Legion....



“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #814786 07/19/14 08:50 AM
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PRELIMINARY:

The 33rd century Legion tales take place on “Earth-K”, a world in my head. The 21st-century history of Earth-K is most similar to the history of the “Young Justice” television series. Both Clark (Superman) Kent and Connor (Superboy) Kent spent time in the Legion at various points in their careers.

The Earth-K Legion was founded in 2957 by Imra Ardeen, Rokk Krinn, and Garth Ranzz, when they were aged 14. Their history generally unfolded along the lines of the revised chronology in “Five Years Later”—both Kid Quantum (the soul of Antares) and Laurel Gand were members of the Legion. The Batch SW6 Legion gradually evolved to resemble the “Earth-247” Legion, also known as “Legion 1.5”. The Batch SW6 Legion were ‘chrono-clones’, manifestations of quantum potentiality created by the cooperative efforts of the Dominion, as part of their plan to create super-powered being to conquer the United Planets and the Time Trapper, in his effort to overthrow Glorith.

There were certain dissimilarities between Batch SW6 and the “old” Legion, which made them easily identifiable as temporal anomalies. Projectra was a snake from a planet which did not exist. Star Boy was black, and the Xanthu of our universe unfamiliar to him. Saturn Girl was romantically involved with Cosmic Boy, not Garth. Catspaw, Dragonmage and Computo (Danielle Foccart) quickly joined the young Legion; eventually Kinetix, XS, Inferno (Sandy Anderson), Kid Quantum II (Jazmin is the daughter of James Cullen’s adoptive parents), Monstress, Shikari, Gear, and all the rest as well. The Batch SW6 Jan Arrah, over a trillion years in another dimension, evolved into the being known as the Progenitor.

“The Superman of 2964” was a popular holovid series, and one of the first to broadcast in “Empatho-D”, allowing the viewers to experience the physical sensations, if not the emotions, of the cast. Jon Feggo, a half-Daxamite, played “Klar Ken T5477”, the supposed descendant of Superman. His great-grand-daughter, Karalinda Zorelli, a one-sixteenth Daxamite, eventually joined the 33rd-century Legion of Super-Heroes as “Saturday Girl”.

The world of Kamandi existed alongside the Legion, in approximately the area of what is now Russia, which in the 30th century was a vast, radioactive wasteland, thought to be completely uninhabitable. (The inhabitants have re-named many areas after cities in the United States, for reasons lost to history)

With the destruction of the Earth in the early 2980’s, the Ani-Men, the adult Kamandi, Ben Boxer and much of the feral human population are all transplanted to Trom, as they are adapted to thrive only in a heavily radioactive environment. However, they colonize the opposite side of the planet from the small, devastated colony that had been Element Lad’s people.

The Legion of Substitute Heroes inherited the Citadel of Throon when the two old men who called it home eventually passed away. Outside the jurisdiction of the United Planets, they created a haven for super-powered outsiders and other refugees. By the 33rd century, they are known as “The Substitute Legion of Super-Heroes”, or SLSH. Outside the UP, they are known as “The Legion of Throon”. They set a lower standard, as far as power levels go, than the UP Legion, emphasizing training and passion.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #815218 07/24/14 07:01 AM
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It is the distant future.

The United Planets has been at peace for decades. The Khundish worlds were granted U.P. membership a half-century ago, and new worlds are added regularly.

Three of the most recent admissions are of mostly Terran origin.

Goodall is a world colonized by the descendants of Earth’s Gorilla City nearly a millennium ago. With Terran’s greater acceptance of alien lifeforms, Goodall has accepted membership in the United Planets.

New Hellas is a world until recently just outside U.P. space, and has been in disrepute for some time. Colonized by blonde, blue-eyed Terrans, they attempted through terra-forming and gene-splicing techniques to re-create a pseudo-mythical Greece. Here now dwell intelligent races of Manticores, Cyclopes, and Centaurs, as well as the original human inhabitants.
Although the scientists of New Hellas have not abandoned their experiments in human genetic manipulation, they have been provisionally admitted to the United Planets, which has eased the ban on human recombinants, so long as such experiments are supervised by UPGov, and confined to New Hellas proper.
The government of New Hellas is divided among small, local city-states (the largest being Zeusopolis and Neosparta) with representatives of each state participating in a co-coordinating Planetary Senate.

Superboy Planet was created in the 20th century by time-travelers who wished to honor the legendary hero. Unfortunately, the artificial world proved atomically unstable. In the 30th century, the Superboy Planet was repaired, renewed, and terraformed, and came to be colonized by those who felt some connection to the Man of Steel or ancient Krypton. Nearly all the colonists have taken new names based on the Superman mythos, such as Ken Van, Vers Var, Danvers El, Clark Kal, Kon-El Kara, and Laral Lee.


As our story begins, the Legion is celebrating a marriage of Kid Kappa and Naiad, two water-based soon-to-be-former members.

(1) Kid Kappa (Hayao Yamaguchi) is a Japanese mutant, with a turtle-like appearance. He is acclimated to life both in the water, and on land. He has super-strength, as long as his skin remains damp.

(2) Naiad (Mae Boeoa) is from the alien water-world of Neriad, a gilled, turquoise-skinned humanoid. With low-level telepathy, her powers are similar to old 20th-century Terran Atlanteans. (that is, she talks to fish)

With the marriage and departure of these two heroes, Pandora of Colu also announces her intention to retire from the Legion. After this announcement, Ghost Girl declares it is time for her to go as well, and disappears as mysteriously as she came.

(3) Pandora (Aylza Lydyl of Colu) is a Coluan of ordinary 10th-level intelligence, but has applied her intellectual gifts toward personal self-improvement. She has developed a moderate level of telepathy, both mind-reading and thought-casting, and has developed as well telekinetic powers: levitation, pyrokinesis, and psychoglaciation. She has also honed her personal charisma and powers of persuasion. She is also a skilled martial artist, with mastery of a dozen styles from a half-dozen worlds. The name Pandora, by the way, means “all gifts”.

(4) Ghost Girl is something of a mystery to the Legion and its 33RD–century fans. Permanently intangible, and somewhat unpredictable, it is thought by some that she is an actual ghost. Costumed in an old, ragged dress, she certainly looks the part. The truth is far stranger. She is actually an unconscious psychic projection of Pandora, an ability she is unaware that she possesses. Anyone Pandora has come in personal contact with “believes” in the existence of Ghost Girl. In fact, on occasion, the “belief” in Ghost Girl has been transmitted by another degree of separation—like a telepathic “virus”, being passed by one believer to another, without Pandora being present. However, with Aylza’s return to Colu, the viral presence of Ghost Girl in the minds of all her hosts has vanished.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #815219 07/24/14 07:11 AM
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Now the only active Legionnaires left are:
[Linked Image]
(5) Caduceus (Nikolas Hermes of New Hellas) A product of New Hellas’ genetic modification program, he has the power to heal others of nearly any non-fatal injury or illness. However, following the New Hellan version of the Reformed Hypocratic Oath, he cannot do so unless (a) he receives appropriate and reasonable monetary compensation, or (b) it is in his personal interest to do so. Arrogant and self-centered, with a very high opinion of his abilities, he is something of a jerk, but has a real longing for the days when “heroes” were HEROES and the Legion really stood for something. He carries a 2-meter staff of gold-plated osmium, topped with the entwined serpentine symbol from which he takes his name. (it weighs about sixty pounds) He is able to focus and amplify his healing powers through this staff (otherwise, it is necessary for him to touch his “patient”). He has also been trained in the offensive use of the quarterstaff / bo by Pandora, and is so skilled he can use it as a shield against many attacks.

[Linked Image]
(6) Jill Frost (Gillian Memmold of Thaar) is a Thaarian psychoglaciatic. Serious and taciturn, to the point of being grim, she also longs for the days when the Legion of Super-Heroes was a real Legion of Super-Heroes.

















[Linked Image]
(7) Tin Soldier was a gift to the Legion from the robot-makers of Rossum. Originally designed as a kind of automatic ice cream vending machine, or robotic “soda jerk”, it is vastly overbuilt, with 6th-level sentience, and an inertron body. Recently, when the roster of active, living members grew sparse, it was inducted into the Legion. Virtually useless in battle, it follows Asimov’s Laws of Robotics, the first being: “No Robot may harm a Sentient Being, or, through inaction, allow a Sentient Being to come to harm.” It does, however, fill out the group at public appearances.

[Linked Image]
(8) S.E.P. Kid (Dobee Lommess of Myar) Myaran Alchemy granted him a “Somebody-Else’s-Problem-Field”, which he continually generates, and has no control over. This makes him something of the opposite of Ghost Girl, who is visible to those present, but invisible on holovid. S.E.P Lad is perfectly visible and audible on holovid, but unnoticed by those he walks among. Add to that an irreverent sense of humor, and S.E.P. Lad is a great favorite among LSH holovid fans.





















(9) Flint is a tragic story. Caduceus, on Earth, in one of the Legion’s many public appearances, acquired a three-thousand-year-old flint arrowhead. Using his access as Legion Leader to the LSHQ mainframe, Caduceus entered the arrowhead as a full-fledged Legion member—and then could not figure out how to delete the file. In an effort to cover his tracks, he sent the mysterious “Flint” into the past, on a “top-secret mission”, the nature of which he has refused to divulge to anyone. Although technically within his rights at the time as Legion Leader to approve both new membership and such missions, this is a continuing source of friction between Caduceus and the Legion’s “Adult Advisors”, who have tightened up on Legion supervision. In order to cover his tracks, it is now not enough to merely delete “Flint’s” membership record—Caduceus must somehow come up with a complete, plausible cover story for the whole affair.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #815445 07/27/14 09:21 AM
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[Linked Image]


This is an example of the sort of villain the LSH has been allowed to confront lately.

"Professor Impkin" is a failed student and renegade from the Sorcerer's World who stole two powerful magical items when he left. The first is merely a Shadow Hood, which keeps his face in shadow. The second is an imp from some fifth-dimensional netherworld, who bears a remarkable resemblence to Li'l Hot Stuff, the li'l Devil.

Professor Impkin's power and control over the imp is twofold: he has severed one of the imp's fingers, and wears it in an amulet around his neck: an ordinary sort of charm. Furthermore, he knows the imp's true name: Nwlymffftgzdkwyyh. (Newell for short) Each time he speaks the imp's name backwards, he is granted a single wish.

The imp, however, requires specific and unambiguous direction, and is by nature stubborn and perverse. Prof. Impkin himself is also, unfortunately, impatient and unimaginative, so that, while theoretically having access to nearly unlimited power, he is something of a screw-up.

In their first encounter with Professor Impkin, Jill Frost was able to temporarily incapacitate the imp, who has an antipathy to cold. Professor Impkin, however, escaped.

In their second encounter, Pandora had learned enough magic to create a djinn-bottle, and the imp was captured, and placed out of Professor Impkin's control. Impkin was taken into custody on Planet Bethlehem, a world dedicated to the psychological rehabilitation of criminals.

In their third encounter, Professor Impkin broke into Legion Headquarters itself, to recover the imp bottle, hoping to free the imp. Pandora had lined up three identical bottles in the Legion Museum, above a riddle which read:

The middle bottle does not contain the imp.
The bottled imp sits next to an empty bottle.
Exactly one of these three statements is false.

The riddle was a red herring: none of the three bottles contained the djinn-bottle, which was inside a silver-and-iron filigree box on another shelf. The three other bottles contained a powerful general anesthetic gas.

In their fourth encounter, Professor Impkin actually recovered the imp, and had set himself up as the ruler of his own planet. His 'subjects' were magically-created rock-people. As the Legion fought through the pebbly hordes toward the Professor's throne, Caduceus was in the lead.

Professor Impkin: Hy-yw-kdz-gt-ff-f-my-lwn! I wish you to kill the Legionnaire Caduceus!

Imp Newell: I'm not sure how to do that, boss.

Professor Impkin: Oh, just... I don't know... just transform his body into a dead corpse!

Imp Newell: OK, boss.

Professor Impkin: Well?

Imp Newell: Waiting for the magic word, boss.

Professor Impkin: But I just... Oh, very well. Hy-yw-kdz-gt-ff-f-my-lwn!

[Caduceus body withers away. The staff drops from his hand. But standing in its place is a glowing, silvery apparition.]

Professor Impkin: What in the worlds is that?

Imp Newell: Well, I didn't know what to do with his soul.

[Caduceus' soul now re-enters his corpselike body, and using his powers to their utmost, he heals himself.]

Professor Impkin: Oh, I need some time to think. Hy-yw-kdz-gt-ff-f-my-lwn! Get us out of here!

[Professor Impkin, his imp, and the entire Legion are teleported to Legion HQ]

Professor Impkin: The clubhouse? And... I meant just the two of us! Not the entire Legion as well!

Imp Newell: I keep telling you, boss, you need to be more specific!

Caduceus now uses his power to heal the imp's mutilated hand, thus freeing him from the Professor's influence. As his rescuer, Caduceus was entitled to a free wish. He asked the imp, however, what he wanted:

Imp Newell: You mean you're going to grant me a wish?

Caduceus: No promises, but I'd like to hear what you would like.

Imp Newell: Really? Well, what I'd really like is to go back into that bottle back at the Clubhouse. I've managed to make it pretty comfortable inside-- a lot more comfortable than that Netherworld I came from.

Caduceus: I think we can accomadate you.

Imp Newell: And if you guys ever need to confine a lady imp somewhere...

Caduceus: OK, now you're just being evil.

Caduceus does still have one wish coming from the imp Nwlymffftgzdkwyyh.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #815603 07/29/14 08:07 AM
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The Legion of Super-Heroes, Inc., is a wholly-own subsidiary of THC (The Holding Company), which produces the weekly LSH Reality holo-vid, and schedules publicity appearances for the Legion

Lieutenant Xyzkov is the Science Police Legion Liason, as well as Chief Adult Advisor to the Legion, and coordinates with THC, ICC, and the SP the “heroic” appearances of the Legion. His last name is pronounced “Shys Cough”.

With the departure of so many Legionnaires, it is decided that tryouts will be held, and the Legion ranks replenished. Traditionally, there have been only two new members a year admitted into the Legion ranks: either one male and one female, or one Terran and one non-humanoid. According to the UltraCorps Amendment, the ICC special ops team known as UltraCorps has first pick of any Legion applicant—meaning that nearly all really top-level candidates never become Legionnaires.

In this round, the following three individuals make it through to the Legion:

[Linked Image] 10) Saturday Girl (Karalinda Zorelli of Venus) The great-granddaughter of Jon Feggo, the half-Daxamite who starred in the popular holovid “The Superman of 2963”, she is one-sixteenth Daxamite. For about 160 hours, her cells charge with yellow solar energy, and she she is appears to be an ordinary Earth-Girl. But when she wakes up Saturday morning, she gains full Daxamite powers for ten hours. (Or, if she wakes up before sunrise, when the sun rises)

[Linked Image]




11) Herokalos (Herokalos Herculides) of New Hellas is the result of an intensive genetics project. He possesses “the strength of Herakles”. He is also a trisomy-23 mutant. (known colloquially in the 20th century as Downs Syndrome) He has approximately the intellectual capacity of a four-year old. This is the reason he was rejected by UltraCorp.
However, a computer chip implanted in his skull compensates somewhate for his reduced intellect. Functionally, with his “thinking-brain dog” operating, he has an I.Q. of 180.
Herokalos has the emotional openness, honesty and empathy characteristic of many trisomy-23 mutants. His TBD-chip also allows him to control his impulses to behave according to acceptable social mores.








[Linked Image] 13 Dimensio

{Otto Sellkey of Neptune) Two-dimensionality powers similar to Ron-Karr, although she has refined them through practice. For example, she has trained herself to turn her hand into a two-dimensional ‘knife’ of infinite sharpness.

Last edited by Klar Ken T5477; 08/01/14 07:07 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #815604 07/29/14 08:24 AM
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---------------------------------------------------------------------------------------------------------------------------------------------------

[The Legion Holovid Room: Caduceus, Jill Frost, S.E.P. Lad and Tin Soldier watching the current week's show]

S.E.P. Lad: "They certainly make Tryouts seem less chaotic and far more entertaining than they really are."

Jill Frost: "Did you say something, Nikk?"

Caduceus: "No, I but I was just thinking, they certainly make Tryouts seem far less chaotic and more entertaining than they really are."

[A youth in a black-and-white costume suddenly appears out of nowhere. Down the left sleeve is written the word, "INDOMITABLE"]

Indomitable Lad: "I am called Indomitable Lad of Myar, and I wish to join your Legion. No, just sit quietly, and I will explain myself."
[The Legionnaires appear unable to move.]
"I am sure you have heard of the legendary Legionnaires Nemesis Kid, Absorbancy Boy, and Duplicate Boy. I have the powers of each of them. Not only am I able to duplicate any super-ability, but I can also generate new powers which negate or nullify any super-ability."
"You Legionnaires have been wasting your time rescuing pets from trees and appearing at the opening of shopping malls. It is time you did something spectacular."
"By super-duplicating the ability of Cargggans..."
[Indomitable Lad splits into six separate beings.]
"Then by duplicating Durlan shape-shifting..."
[The four Legionnaires are now facing duplicates of themselves- plus Saturday Girl, and Indomitable Lad himself.]
"I know your rings record your all your activities for the Legion Show. In fact, we would be being recorded right now, had I not transported the LHQ two hundred million years into the past before I arrived! However, we will need them to record your next mission, so I will just borrow them..."
[Indomitable Lad reaches for their rings. Jill Frost, struggling against paralysis, manages to speak.]
Jill Frost: "You know you can't take our rings. They are bio-magnetically bonded to us. Even we can't remove them."
Indomitable Lad: "But when I can duplicate Bgztlr intangibility..."
[Indomitable Lad easily takes the three rings from the immobilized Legionnaires]
"And now I will return you to the present, and show you what the Legion of Super-Heroes should truly be like! I know there is a renegade band of Daxamite pirates hiding out on Murria, and I intend for the Legion to bring them to justice!"
[The holo-vid platform view shifts to Murria, where the faux-Legion is shown attacking a quartet of Daxamites.]

faux-Jill Frost: Taste absolute zero, pirate!
faux-Caduceus: And now, I will 'cure' you of your powers!
faus-Tin Soldier: No robot may harm a sentient being. [A hard right cross] Oh, excuse me. I didn't harm you, did I?
[One Daxamite trains his heat vision on the faux-Jill Frost, who immediately counters with an impenabtrable ice-shield. The faux-Saturday Girl takes him down with a single punch.]
Indomitable Lad: [crowing] "Long live the Legion!"
[Suddenly, Indomitable Lad seems to suffer a moment of vertigo. Then the faux-Tin Soldier's appearance flickers. He reverts back to Indomitable Lad. Then all five faux-Legionnaires revert back to Indomitable Lad's image, then vanish. Indomitable Lad drops to his hands and knees, in a near-faint. The four Daxamites stand up. The holovid goes dark.]

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Caduceus: "So that was a live feed? No editing?"
Tin Soldier: "Apparently, the so-called 'Indomitable Lad' arranged it so. The gossipwebs are abuzz with commentary on the feed."
Caduceus: "Have you received an answer from UltraCorps?"
Tin Soldier: "UltraCorps confirms that 'Indomitable Lad' applied to the ICC as an agent. However, his psych profile showed him to be unstable. His powers were also unstable, fading in the presence of excess hyper-bio-energetic radiation. He would have been particularly vulnerable in a group of super-powered beings such as UltraCorps, or against a group of Daxamites. He was apparently in denial over this handicap to his abilities."
Jill Frost: "Have we heard from the Murrians?"
Tin Soldier: "It is notoriously difficult to get information from the Murrian Embassy. They will not confirm if or if not 'Indomitable Lad' has survived. Considering his weakened state, and the opponents he faced, I believe we must assume he is deceased."
Caduceus: "The official line is that the Legion was not involved in this at all, and had no knowledge of the imposters. That is, in fact, very close to the truth. We are to continue with our regularly scheduled activities, which involve a scheduled tour of Legion Headquarters today for prominent off-Earth visitors."
"I will be leading the tour today."
S.E.P. Lad: "Tin Soldier, tell Nikk that I am scheduled to join him."
Tin Soldier: "Dobee is scheduled to join you on the tour as well."
Caduceus: "S.E.P. Lad? [Checks Omnicom] He is scheduled for the tour today... I'll let someone else worry about that."

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #815819 08/01/14 07:05 AM
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PASSWORD TO ADVENTURE

[Caduceus and S.E.P. Kid are leading an LSHQ guided tour. The tourist group is pretty usual. A number of humanoids, probably including Winathans, Braaliens and Cargggans, a Xudaran family, a trio of Durlans, a Hykraian, and a couple of elderly green men. Tin Soldier enters abruptly]

Tin Soldier: "Caduceus, I have a message for you from The Holding Company. Your flight ring is malfunctioning. They have twice lost the signal during this tour. I am to take your place on the tour; you are to return to the laboratory for analysis and maintenance of your ring."

Caduceus: [grins] "They probably think I managed to sabatoge it myself. If only."

[He sets of down the hall, away from the group. He suddenly realizes that one of the green men has followed him.]

Caduceus: "I'm sorry, sir. You will need to return to the tour group."

Coluan: "Oh but I am still with the group, you see? [gestures back toward Tin Soldier and S.E.P. Kid. He is indeed still with his companion] This is merely a... to use an old Terran word... telepresence."

Caduceus: “You are projecting some sort of hologram? Why...?”

Coluan: “Actually, a cohesive quantum eigenmorphic projection. I just want to ask you a question in private: this debacle with 'Indomitable Lad'-- how do you honestly feel about it?"

Caduceus: “Are you some sort of reporter?”

Coluan: “That is a good description. I have been in the information business a long time. And now I am looking for an ‘exclusive’ from you.”

Caduceus: “Legion flight rings immediately broadcast anything we say, see, or hear... even feel. It is impossible to get anything ‘exclusive’ before The Holding Company sees it. If they want it in the show, it will be out there for everyone to see tomorrow.”

Coluan [smiles]: “But I understand your flight ring is malfunctioning. Humour an old man. Look into my eyes.”

[Caduceus sees something deep within the old man’s gold-and-green eyes. He is not sure what it is, but he somehow trusts this man.]

Coluan: “Tell me about Indomitable Lad.”

Caduceus: "Of course, it was a tragedy-- but the boy was mentally ill."

Coluan: "And how did you feel watching 'yourself' die?"

Caduceus: "I... Look, I'm don't have the kind of power that Myaran displayed... I can't 'heal' someone of Daxamite powers, any more than Gillian could produce those absolute zero temperatures, or Tin Soldier can cold-cock a sentient being. But... look, I when I originally signed up... I mean, the Legion used to mean something... I thought we might be able to do some good. But it seems we're blocked now at every turn."

Coluan [to himself]: "And now they use my old inventions to make sure your leashes are short and unbreakable...
[to Caduceus]
“These buildings: did you know that Legion HQ and the Legion Clubhouse were originally one and the same? And some things here seem to be missing. Where is the Laboratory, the Training Room, the Gymnasium, the Anti-Gravity Pool? The Legion Cruisers are docked at the space-port, and with a time-bubble not to be seen. The Legion Museum used to take up entire rooms, and the Armory was home to some of the most useful weapons in the Galaxy.”

Caduceus: “Yes, I know history. Can you believe that anyone would trust a group of teen-agers with that kind of power and responsibility?”

[The Coluan studies Caduceus for a moment.]

Coluan: “Have you ever wondered about these intaglios?”

[The Coluan indicates an small, round, indentation in the wall, with an reversed 'L' embossed into it.]

Caduceus: "I’ve seen them, sure. I live here almost twenty-four hours a day. There are decorations all over the walls, but... Wait! What are you doing?"

[The old man is surprisingly strong. In a single smooth motion, he grabs Caduceus’ ring-hand, and presses his ring against the tiny intaglio. A holographic keyboard appears in the air.]

Coluan: "No one in the U.P. could have disentangled my security protocols from the flight ring's structure, no matter how they re-designed it. That's the problem with Terran reverse-engineering. It's always safer designing from the ground up."
"This one opens the training room. The password is, 'ADVENTURE'."

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Caduceus, S.E.P. Lad, Jill Frost, Tin Soldier, Dimensio, Saturday Girl and Kalos are gathered in the Training Room.

Caduceus: "All right, Legionnaires. Some of you are pretty new. But you have sworn an oath, and we want you to take it seriously now, because we are taking it seriously."
"There have been Legion traitors in the past. They were dealt with. But we will trust you, now, until you show us otherwise."
“Our flight ring communication to the outside is disabled in here. You have seen the Training Room. If you don’t want to see more, then leave the Legion right now.”
“Gillian, you’re with me, I know. Tin Soldier—well, there is no question of your loyalty. It’s programmed. Herokalos?”

Herokalos: [pauses] “Long Live The Legion!”

Caduceus: [smiles] “Saturday Girl?”

Saturday Girl: “Long Live The Legion!”

Caduceus: “Dimensio? I know the peer pressure in this room is awful. But we honestly won’t think less of you if you want to leave. This is declaring our independence from The Holding Company.”

Dimensio: “Then this is Independence Day. Long Live The Legion!”

Caduceus: "You know what tessaract storage is: put a clock into a tessaract, and when you open it again, no time will have passed. This room is an anti-tessaract: once you close the door, provided there is someone wearing a flight ring inside, no time will pass outside this room. You could be in here for hours, and no one would know on the outside. There are failsafes: the door opens automatically after six hours, otherwise, an eternity could pass without anyone outside knowing it."
“There are other anti-tessaract rooms as well. Each is accessed by a flight ring, and has its own password.”
"Use them while you can. As you know, outside these rooms we are under constant surveillance, and can probably only keep this from the producers and The Holding Company for a short while."
"Perhaps we can make them see that there is benefit turning the Legion into something more than it is now."

All: "Long Live the Legion!"

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[A smoke-filled room, somewhere in the United Planets]

Lieutenant Xyzkov: "Your flight ring's signal has been blacked out. Tell me what you think I need to know."

Dimensio: "I want the ring completely off. I want out of the Legion. I saw myself die on Murria, and these fools want to re-create that fiasco."

Lieutenant Xyzkov: "Don't be absurd. They are continuously monitored. The UltraCorp Initiative allows THC or the ICC to pull any member who appears too powerful, or too reckless. They have neither the opportunity, nor the method to become independent, even if they think they have a motive."

Dimensio: "They have found a way to circumvent the flight ring monitors. They have been contacted by Paradox! Have you looked at the holovid from the tour?"

Lieutenant Xyzkov: "Dox hasn't been heard from for years. He would be ancient now, even for a Coluan. Those two men on the tours were not even from Colu. Our bio-sensors reveal they were merely Sklarian eunuchs. Really, it should have been obvious to anyone at all acquainted with exobiology. Coluans have deep green complexions. Sklarians are more of a chartreuse."
“You are believing fairy-tales."

Dimensio: "Say what you like, I know what I saw, Xyzkov, and I know what's going on at the Clubhouse, out of your sight, but right under your nose. I'm willing to give you the passwords, everything. But I want the credits up front, a new identity, and I want to be off-world, somewhere out on the frontier when you confront them. I don't trust the Legion, or THC, or the ICC or UltraCorps."

Lieutenant Xyzkov: "Who do you think we are, girl? 1Oth-century Assassins? We are businessmen.”
“Here is what we will do: we are going to make of it a TV Special. What is in the mysterious vaults at Legion Headquarters?
“You would do better to trust us, and take a percentage of the gross, rather than a few measly mega-credits upfront."

Dimensio: "I have big ears, Xyzkov. And there are a few people who know how to keep their mouths shut... as long as I'm still alive."
“Let me say three more words: Project Red Warlock."

Lieutenant Xyzkov: "Really, Miss Selkey, let us end this before you write the Great Neptunian Novel, three words at a time. You will be given one-half of your original request. You will have thirty days to establish yourself in your new life. Then we will take care of the Legion and their 'anti-tessaract' vaults."

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Announcer: "Ladies and Gentlemen, welcome to the first night of the Legion of Super-Heroes Special, 'What is in the Legion Headquarter's Secret Vaults?' And here is your host, award-winning journalist, Alphonse Gabriel!"

[The six Legionnaires are gathered in a semi-circle, surrounding Alphonse Gabriel and his co-host. They are facing the wall which conceals the Training Room.]

Gabriel: "Ladies and Gentlemen, tonight we are opening the first of six secret tessaracts, located throughout Legion Headquarters. This information was provided to us by one of the newest Legion recruits, Dimensio of Neptune.
"He left us his Legion Flight Ring, the passkey to the Vaults. And now, the lovely Vana of Venus is inserting the ring into the hidden keyhole..."
[An Interlac keyboard slides open within the wall]
"And I understand, Vana, the password for this room is 'ADVENTURE'"

Gabriel: "What are we looking at, ladies and gentlemen? There is indeed a tessaract vault hidden withing the dimensions of the clubhouse. And what a vault it is! Gowns, dresses, shoes, hats, purses... even some jewelry. Certainly costume jewelry...
"But who did they once belong to? Shrinking Violet? Dream Girl? The Wolf Princess of Orando? Star Sapphire? Or perhaps Zoe Saugin?"

S.E.P. Lad: "No, Alphonse, they all belong to me. All of it belongs to me."

Gabriel: "I am getting a message from our off-site producer... S.E.P. Lad? Really? Well, you heard it yourself, ladies and gentlemen. This Legionnaire is quite the collector... Still, not my problem, I suppose."

[Later]

[Lieutenant Xyzkov is interviewing Caduceus]

Lieutenant Xyzkov: "Honestly, we don't begrudge you all wanting some time off the clock. But you really should have contacted us when you discovered those vaults. The fourth one: the Legion Armory-- there could have been dangerous weapons in there. Fortunately what we found were only mockup and replicas.

But we will turn the rings off for six hours a day. But remember-- that means no flight, and no internal communications for you as well. Don't be walking on the ceiling at 2159, if the ring is scheduled to be turned off at 2200. Frankly, I was never had much use for the Holding Company's idea of 24-hour monitoring anyway. Never got anything out of it but footage of you kids snorint."
"Remember that Legion Leader Elections are coming up soon: I'm not saying this will influence your chances, but the masses are notoriously fickle. And, of course, you have new recruits, too. The Audience does like to see a freshman struggling with command. Now, any questions, son?”

Caduceus: "Lieutenant, I appreciate your candor. I understand that this assignment as the designated representative to the Holding Company, and the Legion, was is not what you expected when you signed up with the Interstellar Intelligence Corps. You couldn't be fairer or more reasonable...”

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Next: THE COURAGE OF ACHILLES


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #815881 08/02/14 09:01 AM
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I have posted this before, but it seems a good point in this arc to post it again. This is a rundown of the surviving Legionnaires on Earth-K circa 3257.

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Brainiac 5
The original Querl Dox, originally known as Brainiac 5, and the Batch SW6 Querl Dox, later known as Brainiac 5.1, eventually formed a partnership. Known both collectively and individually as Paradox, they may also addressed as Professor Dox. Sometimes they are known as The Doctors.

In the year 3257, one is just over three hundred years old, the other just under three hundred years old. Time had made them virtually indistinguishable.

The younger Dox married Jasmine Cullen, Kid Quantum II, back in the 31st century. They lived together happily until her death in the same century. They had two children: their daughter became known as the original Pandora, blending her mother’s control of quantum constants with ordinary 10th-level Coluan intellect. Their son, Lutwidge Dox, applied his intellectual gifts to music, art, poetry and philosophy, disciplines which some are surprised to find are well-respected on his homeworld. Both are still extant on Colu, only two or three decades younger than their father. Some of Lutwidge’s early stage-plays are still performed regularly throughout the United Planets.

The elder Dox never married; he had, in fact, few deeply intimate relationships after the disbanding of the Legion. Mournful, solemn and taciturn, the natural good humour of his youth never returned until he became part of the Paradox team. While both were gifted in technological innovation, it was the younger Dox who was able to make their inventions more user-friendly to the Universe at large.

Although they once held innumerable patents over the years, copyright expires quickly on Colu, as there is a deeply-held belief in the freedom of information and innovation. Still, they probably have a half-dozen patents outstanding at any one time.

The two Querls separately and together, frequently came to the aid of their old Legion compatriots in those early, Post-Legion days: eventually curing Graym Ranzz of mind-fever (and in the process creating the android Legionnaire Veritas), assisting Mon-El and Shadow Lass with infertility problems, and later in stabilizing Lar Gand’s personal Phantom Zone portal. They eventually found a way to reverse Jeka’s Hypertaxis, and rescued Zoe Saugin from an interdimensional limbo. They fashioned new and better containment modules for Wildfire, assisted in ridding Duplicate Woman of the unwanted and dangerous side-effects of her runaway powers, and designed The Weirdo Legionnaire’s “Splitting Ray” weapon, powered by his own excess hyper-bio-energy.

Unknown to much of the Galaxy, was their direction of subtle intelligence work effecting the political containment of the Dominion, keeping the United Planets and Khundish Empire—and even the Dark Circle—mostly free of Dominator influences for over two centuries.

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Mordru & Blok
Mysa Nal, also known as Zola Aq, The Hag, The White Witch, The Black Witch, Jewel, White Amethyst, The Occultress, Guinevere the Gray, The White Wizardess, and Madame Kashaph, had a long and varied magical history, education, and career.

In the final battle between Mysa and Mordru, the near-immortal half-demon faced off against the Orakills of Orando, led by the elderly, frail, and severely weakened (once-again) White Witch. (Although Mordru mockingly called her “The Hag”.)

Mordru delivered the killing blow to his century-old adversary, but Mysa responded with a last desperate spell, especially crafted for this confrontation. She exchanged souls with Mordru.

Trapped in the body of the dying witch, Mordru’s life was extinguished by his own spell, and his human half-soul followed his demon component down to the underworld.

Mysa’s soul now resides within the millennia-old body of Mordru.

By the 33rd century, Mysa has taken Mordru’s name, and rules the Sorcerer’s World with the title of Arch-Chancellor, as the world has been re-imagined as a school of magic.

After Blok’s death at the hands of the madman *, his head eventually metamorphosed into an egg, from which hatched his parthenogenetic offspring, Chip. Retaining much of Blok’s original personality and memories, Chip was raised by the Batch SW6/Reboot Legion (which are one and the same on Earth-K), even fighting beside them at the tender age of two, when he was only a meter tall, and a scant two hundred pounds.

As an adult, he eventually returned to the Sorceror’s World, renewing his relationship with Mysa. The relationship continued into Mysa’s dotage, and persisted through and beyond her transformation into Mordru.

Blok now resides on Korlon-Dryad, and is the Executor, Chief Operating Officer and sole shareholder of the Korlon-Dryad Restoration Trust, Inc., whose assets include the entire ruined planet. He and Mysa discovered decades ago that the cataclysmic stellar nova that destroyed Dryad was not an isolated event: Dryad’s primary goes nova every few thousand years, but the massively destructive energy-burst only causes Blok’s race to go into hibernation, many carrying the seeds of organic life within their bodies. There is always a ‘surviving’ rock-Dryad, who re-awakens his race, who then re-seed and re-grow the planet’s organic life. Blok, with the help of other interested parties among the United Planets, is terraforming Korlon-Dryad, purifying the atmosphere and the oceans, tilling and fertilizing the soil, in preparation for the great re-awakening, which is expected to occur sometime in the early 34th century.

Mordru/Mysa presents the aspect of a twelve-foot-tall grey-bearded giant humanoid.

Blok is of a similar size, although broader and more massive, with visible, smoking volcano-like structures as part of his physiology.

On occasion, Blok and Mordru have temporarily assumed different aspects though magical means, at sometimes even masquerading as an elderly, distinguished-looking human couple. The genders they each assume are as fluid as their appearances.

During the late 33rd century, sometime after Mysa had assumed Mordru’s form, both expended some sustained time and effort—about twenty years—to produce and raise a child. This is Argenius, the Silver Sorcerer of Tharn, who has a natural elvish appearance. Extraordinarily powerful, his only real limitation is that he can perform only Pure White Magicks; that is, he can only perform magic which harms no living thing, but is only to their benefit. In order to retain his powers, he must also scrupulously avoid harming living creatures through mundane means as well: he is a vegetarian, and even then must be careful that what he consumes does not injure the parent organism too seriously. Of course, his body must fight off infection, but he does his best to remain healthy to begin with, and never uses antibiotics or other medical intrusions, but only recovers naturally with his own defenses.

At present, Blok and Mordru are engaged in very different pursuits on worlds separated by interstellar distances. However, because of the ease of communication and transportation by both technological and magical means, they are as close as ever.

As they both expect to live at least another thousand years or so, time has a different meaning to them.

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Lar Gand
The Batch SW6 Lar Gand (known as “Ve’Lar Gand”, or “the other Lar Gand” on Daxam, but as Valor throughout most of the rest of United Planets) eventually married CeCe Beck. The two are now / will be / living somewhere in the far future, although they left behind an adult daughter, who became known as the hero and Legionnaire Thunderbolt.

Active in both body and mind her whole life, and living to the age of one hundred and fifty, Thunderbolt nevertheless passed away over a hundred years ago, from the perspective of the year 3257.

The other Lar Gand had a long, rocky, and tumultuous relationship with Tasmia Mallor, the female Shadow Champion of Talok VIII. As a member of the ruling family of Talok, Tasmia was expected to produce rightful heirs; her inability to do so resulted in her brother Grev holding the throne through his line. The twelve children Tasmia and Lar eventually produced with the help of Coluan and Daxamite medical technology were deemed unnatural, ineligible and unworthy, specifically because they had been produced by technology. However, the ruling families could not resist the undeniable power of these “unnatural” Mallorans, and many of their children and grandchildren intermarried into the royal line.

Lar and Tasmia, meanwhile, divorced twice and re-married three times. He was her husband, and at her bedside, when she passed away. Having died himself a couple of times, he thought the loss would be manageable, but after Tasmia’s death, Lar developed a profound thanatophobia.

He decided that, if he could help it, he would never die again.

Lar Gand is currently the only resident of the Phantom Zone. The other surviving original Legionnaires have devices with which they may contact him, if necessary.

He has also created another identity: Robert Cobb, elderly, eccentric multi-trillionaire, founder and majority stockholder of Cobb’s Brush and Reparo. Originally a manufacturing company producing cleaning supplies, the corporation expanded into trash collection and recycling, then expanded further as a high-tech fix-it shop, then added cleanup services for polluted construction sites, up to and including the cleanup of whole worlds, and finally, as a semi-surreptitious sideline, the cleanup of criminal organizations, gangs, unwanted para-military organizations, terrorism, political scandals, personal reputations, and just about anything else that needs fixing.

The corporate offices of Cobb’s Brush and Reparo are located in Orionhead City on Meissa 2. In addition to being a fantastically profitable business enterprise in and of itself, the company is a partner in numerous other profitable corporations, through its investment arm, CBR Ventures.

Mr. Cobb is known to be intimately involved in the workings of CBR and CBRV, and to have contacts throughout the galaxy. His ability to ferret out and act on information known to no one else is legendary, as is his mysteriously reclusive nature. Mr. Cobb contacts his board of directors and CEO when he sees fit, and is seldom seen in public. It is said he has a private office and residence somewhere in or near Orionhead City, but no one knows exactly where it is.

A famous eccentric, Mr. Cobb almost invariably dresses plainly in a white dress shirt, black slacks and shoes, and a black string tie, centuries out of fashion.

Lar Gand himself, while he enjoys playing Mr. Cobb, exits the Phantom Zone, on average, for only about twenty-four hours each year. As his remaining life expectancy is something like ten or twenty years, this gives him a good thirty to seventy centuries to find a more permanent solution to the problem of death.

Exceptionally skilled in using his Daxamite powers, permanently immune to lead poisoning, acquainted with innumerable martial arts, and possessing the ability to move at will into and out of the Phantom Zone, the elderly Lar Gand is completely capable of taking out a dozen ordinary Daxamites in a fight. The unassuming Mr. Cobb is the epitome of Terry Pratchett’s Rule One: “Do not act incautiously when confronting a little, bald, wrinkly, smiling man.”

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Wildfire & Dawnstar
The Wildfire Collective formed over a period of years sometime in the late 31st and early 32nd centuries. It is a stable crystalline energy / anti-energy matrix, regulated by the communal mind(s) of Drake Burroughs (Wildfire), his cousin Randall Burroughs and Jahr Ningle (Feral Star), his brother Squire Burroughs (E.R.G.-2), and the Soul of Dawnstar. The other-dimensional being Quislet was never fully integrated with the Collective, but was associated with it for a number of years. Quislet’s current status and whereabouts in the 33rd century are unknown.

The Collective, at least parts of it, are technically thousands of years old. Drake Burroughs, for example, has been lost in time at least twice, finding his way back to the 30th or 31st century “the long way”. During these times, he was separated from Dawnstar for centuries at a time, who found her way back from time-lost status through more expeditious methods.

The Burroughs/Ningle communal mind was also once transported back in time to the 25th century, and so is about six hundred years older than its birth origin might make it appear.

During their time as separate entities, Wildfire and Dawnstar at one time inhabited two artificial life forms as “borrowed bodies”, and were legally the parents and guardians of the mid-31st century Legionnaire Goldenwing. By the 33rd century, Goldenwing’s descendants number in the tens of thousands, making the Wildfire Collective the most prolific of all the Legionnaires.

Capable of existing independently in a stable, although invisible, form, the Wildfire Collective prefers to masquerade as a computer mind, under the pseudonym Sachet using a squarish containment unit about a half-meter in volume as its residence, which it shares with a substantial amount of high-tech sensory and communications technology.

As such, it is capable of flight, energy and anti-energy projection, ordinary vocal communication, and can establish interfaces with virtually all known communication devices.

Entirely unique in the Universe, the Wildfire Collective nevertheless is aware of, and regularly visits, about a half-dozen extra-U.P. worlds inhabited by various other forms of energy-beings.

Even more than Mr. Cobb, it has a history as an explorer, and has vast knowledge and experience with the far reaches of the Galaxy.

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Cosmic Boy & Night Girl
Rokk Krinn and Lydda Jath-Krinn, once their family was raised, ventured off to explore the timestream. Unlike Valor and Thunder, however, their intention was clearly to explore both the futures and the pasts of many worlds.

There was the possibility that Rokk may ultimately turn out to be the version of the Time Trapper who defeated Glorith. (There is only one Time Trapper, and yet there are many Time Trappers. Blame quantum.)

Where in time Krinns have visited are for the most part unknown. What is known is that they attended the funeral of Lightning Lad. In fact, three different versions of them were there, from three obviously different points in their timeline. One couple was far past middle-age.

The Batch SW6 Cosmic Boy, of course, married the Batch SW6 Saturn Girl, one of their daughters being the powerful Legionnaire FalconFire.

The Batch SW6 LiveWire, a less stable personality, married the Batch SW6 Triad, which lasted about seven years. Later, he married (in succession) a couple of native Winathan sisters.

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“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #816205 08/06/14 07:53 PM
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[Conversation between Herokalos Herculides (Kalos for short) and the Tin Soldier (formerly known as Ice Cream Boy)]

Kalos: "So, Tin Soldier-- can I call you Tin?-- you make this ice cream..."

Tin Soldier: "It is my Primary Function. I am always ready to produce a frozen confection for those who ask it of me."

Kalos: "Wait, really? Ice cream on demand? 24/7"

Tin Soldier: "While I am your team-mate, yes."

Kalos: "How about a classic banana split?"

[A small door slides aside in the Tin Soldier's belly. Kalos removes the sundae with obvious enthusiasm.]

Tin Soldier: "Here you are, my friend."

Kalos: "Do you do fried ice cream?

Tin Soldier: "Certainly."

Kalos: "Really? So... how do you make it all? I mean, is it some sort of artificial transmutation of some intert elements?"

Tin Soldier: "No, I have a number of comestible ingredients at my disposal, which I use to manufacture the ice cream and other frozen desser treats. For special orders, I have a number of contacts on Earth available who can quickly deliver supplies. My maintenance and supplies expenses are fully funded by RossumGov, a gift of gratitude the the Legion of Super-Heroes in perpetuity."

Kalos: "And where do you keep these ingredients? I mean, yeah, you're kind of round, but I assumed you were pretty much filled with machinery."

Tin Soldier: "Part of my internal structure includes a number of small 'pocket dimensions' which hold containers in which I can hold ingredients at various temperatures. For example, milk, cream and coconut oil at temperatures near that of liquid nitrogen, fructose and

Kalos: "And how many of these containers do you have? How big are they?"

Tin Soldier: "Eight containers, approximately one cubic meter each. Sixteen containers, approximately one-quarter cubic meter eath. Thirty-two containers, approximately one-sixteenth cubic meter each. Sixty-four containers, approximately sixteen thousand cubic centimeters each..."

Kalos: "OK, OK. And how do you fill these containers?"

Tin Soldier: "As I have no need for sleep, I use my quarters at the Clubhouse as a storage facility. I am able to teleport materials into my personal storage units through common short-range wormhole technology."

Kalos: "Now, you can't actually harm a sentient being, can you?"

Tin Soldier: "The First Law of Robotics: No robot may intentionally harm a sentient being, nor, through inaction, allow a sentient being to come to harm."

Kalos: "What if one sentient being is trying to harm another?"

Tin Soldier: "It is a conundrum. My primary function is to produce ice cream, and other frozen confectionaries for the benefit of the Legion of Super-Heroes and their allies. Philosophy is a secondary function."

Kalos: "Listen, I want you to do something for me. Clear out one of those one-meter containers, and if you ever see a sentient being trying to harm another, pop it inside, OK? Is that possible?"

Tin Soldier: "Indeed, it solves the conundrum elegantly. However, I would need to be within a few inches of the subject. My wormhole generator has an extremely limited effective range."

Kalos: "Could I take a look at the inside one of those containers?"

Tin Soldier: "If you will accompany me to my quarters, I will evacuate the tank currently filled with jalapeño sugar syrup. It has proven less popular than my designers had anticipated. I can then teleport you into the emptied container."

[Later. Herokalos appears out of a wormhole in front of Tin Soldier.]

Tin Soldier: "Where you harmed? You were knocking on the interior of my storage tank quite vigorously."

Kalos: "No, no, Tin, not harmed. Not harmed at all. But I was pounding that interior wall with all the strength of Hercules, and couldn't make a dent in it."

Tin Soldier: "It is of regenerating inertron. Were you to make a fissure in the surface, it would immediately seal over."

Kalos: "Tin, do you ever think you might be under-appreciated?"

Tin Soldier: "I do not generally hold opinions about other people."

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[Conversation between Herokalos Herculides (Kalos for short) and Nikolas Hermes, the Legion Leader (aka Caduceus) both native of the planet Neohellas]

Caduceus: "Herokalos, I must say, we're lucky to have you in the Legion... If you don't mind a personal question, why were you rejected from UltraCorps? The 'Strength of Hercules' would seem to more than qualify you."

Kalos: "Actually, the Strength of Hercules is far less than, say, Daxamite strength, as Saturday Girl has demonstrated that quite effectively.
“Just as your family has been attempting to technologically replicate the abilities of Asclepius, my family has been attempting to replicate the strength of Herakles.
I am a designed mutant, bred for super-strength, but also with a condition known as trisomy-21. Modern medicine is proficient in reversing the physical disabilities this mutation engenders, but the mental disability is a chronic condition which can only be managed. In order to keep my mental faculties up to par, I have a cranially-implanted computer chip. Without this 'thinking-brain dog', my intellect… well, unimpressive."
"While I am a perfectly nice person without the intellectual augmentation, UltraCorps felt my utter reliance on the technology to engage in more sophisticated conversation and planning sessions was reason enough to exclude me from the Corps."

Caduceus: "So you have the Strength of Hercules, and a Computer Brain, and UltraCorps still rejected you?"

Kalos: "They are an elite group."

Caduceus: "And yet somehow they feel they are in competition with the Legion."

Kalos: "I had hoped that membership in the Legion would allow me to augment and improve my powers. Ideally, the Herculides seek the Strength of Herakles, the Wisdom of Athena, the Stamina of Atlas, the Power of Zeus, the Courage and Invulnerability of Achilles, and the Speed and Flight powers of Hermes. This flight ring alone, for example, allows me to mimic the power of Hermes."

Caduceus: "According to legend, Achilles gained invulnerability by bathing in the river Styx. Ever considered that?"

Kalos: "You are jesting, of course. I doubt I would be able to find the entrance to the Underworld without help. And return alive."

Caduceus: "Actually, I might know a guy..."

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[Scene: The Magic Museum's food court. Herokalos and Dingbat are sharing a table.]

Kalos: Just a warning: although technically ‘on leave’, I am wearing a Legion Flight Ring, and this entire conversation-- in fact, anything that happens around me-- is automatically recorded.

Dingbat: I know, I'm a big Legion fan. Does this mean I'll be seen on the holo-vids?

Kalos: That is up to The Holding Company, and their producers. However, Legion programming is currently broadcast four hours a week, plus specials, so there is a good chance. I don’t think my ‘vacation’ was approved lightly.

Dingbat: Sounds a lot more glamorous than what I do.

Kalos: You work here at the Magic Museum?

Dingbat: No, I'm an upaid docent here. What I actually do is... I'm a trust fund brat.

Kalos: Your father is a member of the Wizard's Council on the Sorcerer's World?

Dingbat: A Wizard's Council. He pays to keep me here on Earth, where I won't be an embarrassment to him. See this picture? [shows a small hologram] That's me, before the accident. Now, I still look like that to myself-- a couple of years older-- but I'm magically blind. To everyone else, I look like a purple gargoyle.

Kalos: Oh, but very attractive gargoyle.

Dingbat: I thought this was business, not speed-dating. You can’t see the real me, anyway. Or I can’t see the real me.

Kalos: But this is a transformation, not a glamour? Surely you can sense and make use of your wings.

Dingbat: Nope. The wings are for decoration only. And I pick out regular clothes, which magically adjust to fit my transmogrified form. And the spell is unbreakable, because no direct magic-- other than this accidental transformation-- will work on me. In fact, I am unable to work even the smallest candle-lighting spell.

Kalos: But despite your magical... disability, you are an expert on the study of Magic, true?

Dingbat: Yes, I guess it's all part of my heritage. My mother is a prominent member of a wizard’s council on the Sorcerer’s world as well. Nikk said you needed my expertise?

Kalos: I am currently on a two-week leave of absence from the Legion, pursuing an attempt to increase my usefulness... that is, increase my power levels.

Dingbat: According to the Legion Show, you have the Strength of Hercules. That seems pretty powerful to me.

Kalos: And I am quite durable, as well. But I am seeking the Courage of Achilles.

Dingbat: Achilles’ 'courage' came from the fact that he was basically invulnerable to all harm...

Kalos: I want to see if you can give me directions to the River Styx.

Dingbat: Whew. That is one dangerous journey, and there is no way to get there on Earth. Over the last few centuries, virtually all portals, doorways, and passages to the magical planes have either closed up or withered away.

Kalos: Then... but are there such portal on the Sorcerer's World?

Dingbat: Actually, I was thinking of... Faerth.

Kalos: That is a world outside the United Planets.

Dingbat: But classically... you'll need a guide. And two silver coins, a large cake, and an Ariadne’s Thread.

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[Dingbat and Herokalos charter a flight to the planet Astoria, which is the nearest U.P. world to Faerth. They then hire a “Space Cabbie” to take them the rest of the way to Faerth. He seems quite anxious to leave.]

[Faerth is a world which appears to be a vast rocky wasteland. Scattered across its surface, however, are various gateways to 'Faeryland', an expansive, near-limitless dimension of magical places and creatures. Faeryland includes Oz, Wonderland, Looking-Glass Land, Narnia, Tir na Og, Amber, Arntor, Landover... well, you get the idea.]

Dingbat: Now, as I am immune to magic, I will be unable to ‘cross over’ into Faeryland. However, I will be able to see you as you on your quest, although the landscape and faery-folk you meet will be invisible to me. I really can’t see how I can communicate with you while you’re there, but if you will narrate what you see there, I can at least get an rough idea of what is happening, and inform others of your progress.
Remember: the Faery can be dangerous and unpredictable. Eat nothing, and accept no gifts. Your backpack contains sufficient food and water for three days; if you begin to run out, turn back.
The technology in your flight ring will not work once you cross over, nor will any other advanced technology. My backpack contains the latest in camping equipment, but your materials are would have been popular about fifteen hundred years ago.
Don’t be afraid to turn around and leave if things get too tricky. There is a reason few mortals make it to the Underworld.

Herokalos: What should we do first?

Dingbat: We need to find one of the crossing-over points to Faeryland. I suggest you use that flight ring one last time, and take to the skies. Look for stacks of rocks that suggest they were placed intentionally, or anything that looks strange or out-of-place.

[Herokalos performs reconnaissance, then returns to Dingbat]

Kalos: I think I found something over her. [leads the way] What do you think?

Dingbat: Those stones... yes, it might be...

Kalos: Wait, don’t you see a white picket fence with pink roses entwining it?

Dingbat: Nope. No such thing. Guaranteed to be magical, then. I’ll walk through with you, but you will see me vanish when you move to the other plane.

[Kalos now enters an area of Faeryland known as Zauberwald, a forest of lush vegetation and talking trees, flowers, and stones. He falls to his knees, clutching his head.]

Kalos: Dingbat! My TBD chip... it’s going off-line... I...

Dingbat: Kalos! Cross back! Come back! Please!

[But it is too late. Herokalos cannot hear her, and at any rate has been captivated by the wonders of the Faeryland that surround him.]


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“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #816247 08/07/14 09:19 AM
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[Linked Image]

Dingbat of Tharn is the daughter of the august wizards 'Captain Lumiere' and 'Madame Tiercelet'. Those are her parents' 'magial names', not their True Names, which are by tradition carefully guarded on the Sorcerer's World. Dingbat's True Name (the name given her at birth) is Minn Lumiere. However, she is known almost exclusively as Dingbat, Ding to her friends.
Born on Tharn in the year 3230, she suffered a magical accident due to her father's experiments in the year 3252. The accident transformed her into her current form, and left her magically blind. She cannot see the effects of magic: transformed objects retain their true appearance, magical illusions are invisible to her, fully magical creatures, such as elves, unicorns and dragons are invisible, inaudible, and intangible to her. She is wholly unable to work the smallest magical effect: not even a simple candle-lighting spell, or successfully mixing two alchemical ingredients. Nor can she be harmed by magical attack, nor benefited by direct magical spells.
She is nevetheless well-acquainted with magical lore and theory, as proficient as any undergraduate of a magical university.
Banished by her father to Earth-- or anywhere other than the Sorcerer's World-- she lives comfortably on the proceeds of a generous trust fund. For many years, she spent her time as an unpaid docent at the Metropolis Museum of Magic.
She famously accompanied Herokalos to Faerth in the quest for a path into the Underworld, and once again in the ill-fated Legion quest for the Water of Life.
Dingbat joined the Substitute Legion of Super-Heroes of Throon in the year 3259; due to her magical blindness, she was able to remove the White Elephant amulet from Albin Pacchus, restoring him to human form. Mostly to keep it still in the safe control of the SLSH, Dingbat wore the amulet for awhile, as it had no effect on her.
Eventually Cat Weel of Earth requested to become the new White Elephant in 2960.

She is pictured her in her SLSH costume.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #816757 08/12/14 07:34 AM
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[At this point, if this were being presented in comic book form, you might want to begin a split-column format: on the left, the lush magical world Kalos finds himself in; on the right, the rocky, barren landscape in which Dingbat sees them both. Herokalos slowly rises from his knees.]

Herokalos: Hey Ding! Look at this place! There are so many colors!

Tree: Greetings, young stranger.

Herokalos: Hey Ding! Come see this! A tree talked to me!

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[Dingbat has been pushing hard on Herokalos, trying to get him to move back toward the gate, but has had no success.]

Dingbat: Come on, big guy. I’m right here. Move! Back to reality...

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Herokalos: [looking around] Now where did her go?

Tree: Have you lost your friend? I’m sure she will catch up to you soon. [Reaches into its branches] Here—have a piece of fruit while you’re waiting.

[The fruit is beautiful and vari-colored, something like a ripening mango.]

Herokalos: Thank you, Tree. This fruit looks good!

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Dingbat: NO! You can’t eat Fairy Food! [Although the fruit is invisible to her, Dingbat begins slapping at his hand wildly. By some fortunate chance, she succeeds.]

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Herokalos: [drops fruit] Hey, your fruit tingles my hand!

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[Dingbat is now desperately pulling on the straps of Herokalos’ backpack.]

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Herokalos: Hey! I remember, we brought our own food.
[Opens backpack, and then recoils in horror. The transparent food packs are full of writhing worms. He dumps the pack on the ground.] Ugh! It’s all wormy.

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[On the other side, of course, the food is perfectly normal.]

Dingbat: [to herself] I can’t let this go to waste. He may not eat it, but this will last me an extra week!

[Keeping half an eye on Herokalos, who is starting to wander, she begins to pick up the food and water packs and move them into her own pack. As she does so, they disappear on Faeryland side.]

Herokalos: Oh, hello, Mister.

Dingbat: ...oh please give me some clue as to whom or what you are talking to...

Herokalos: I am Kalos. I am here with my friend Ding on a Quest.

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FireDrake: [he is manifesting his human form: a small, elderly Chinese man] Very pleased to meet you, Mr. Kalos. You may call me Mr. Dong Xi.

Herokalos: Mr. Donkey? Ha-ha. That is a funny name. Do you have them to ride?

FireDrake: I am called Yan Dong-Xi, little one, after the famous General.

Herokalos: I am not so little! You are littler than me.

FireDrake: ...But I wish I did have an animal to ride. I have far to go, and I am old and tired.

Herokalos: I can carry you. I am good at helping good people.

FireDrake: Why, thank you, young man. Such nobility of character deserves a reward. Take me to where I need to go, and I can offer you a fine meal, good lodgings, and someone to speak to about your Quest.

Herokalos: Climb on my shoulders; I will carry you where you need to go. You can see the road and show me the way. Hold on tight, I can go fast!

FireDrake: Thank you, my stout young friend.

[FireDrake climbs on Herokalos’ shoulders. The Neohellan’s feet sink a couple of inches into the ground; the creature is heavier than he appears. But with the strength of Hercules, Kalos is soon covering five hundred yards in each loping stride. This is something he has practiced before.]

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Dingbat: Where is he off to? And with whom—or what? Well, I can keep up if I put on the flying belt.

[She removes her flying belt from her pack, fastens it on, and is soon traveling quickly in pursuit.

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[Herokalos and FireDrake run past green woods, fields, meadows and hills, dotted with strange trees and exotic flowers. Herokalos crosses streams and rivers in mighty strides and leaps, while FireDrake sits comfortably on his shoulders. At last they come to a small settled area, no more than a couple of square miles in size. A Palladian mansion stretches over a small eastern hill. Nearby, a great stone castle looms, twenty stories tall. In the lowlands before it there sits a sparkling blue lake in a grassy meadow. Beyond are Western Woodlands, and there are indications of a few more houses there. To the north, a tall rocky formation, including a sheer cliff juts up from the ground. FireDrake directs Herokalos towards the castle. The cross a broad moat, and come to a portcullis fifty feet tall.]

Herokalos: That is a big door.

FireDrake: My friend is a big man, but he will be your friend, too.

[The portcullis opens. The giant Staggor is revealed. He fills the door frame.]

Staggor: [quietly] Who is this, FireDrake? And why are you using him as a steed?

FireDrake: [climbing down] This is Kalos, an Earth man, unless I am mistaken. He has been allowing me to rest my weary old bones (he gives the giant a wink) as we have journeyed here to meet with you. I must say, he is remarkably strong for a common man.
Kalos, this is my friend Staggor the Giant.

Herokalos: Stagger is a new friend?

Staggor: Yes, I will be your friend, Kalos. How can we aid you?

FireDrake: Kalos seems to have somehow temporarily misplaced his traveling companion. I suspect, however, someone may not be far away. I promised him a good meal and a bed tonight. Your castle seemed a likely choice; surely you have room at your table for one as small as he?

Staggor: Enter, my old friend, and my new friend. I am roasting a couple of oxen for lunch, and you may have a pound or two. Why have you come to Zauberwald, friend Kalos.

Kalos: We are here... Ding knows about it. She... It is hard to explain.

Staggor: Make yourself comfortable on one of the couches, friend Kalos. Friend Drake, come help me at the fire.

[As Herokalos settles on one of the smaller of the immense couches, FireDrake accompanies Staggor over to an immense fireplace and rotisserie, where two whole oxen are turning.]

Staggor: [to FireDrake] Refresh yourself. [FireDrake breathes in the flames from the fireplace, out of sight of Herokalos.]

FireDrake: What do you think of him?

Staggor: I think caution is warranted. He may be god-touched.

FireDrake: There is nothing magical about him. Despite his prodigious strength, it seems of a perfectly natural origin.

Staggor: That is not what I mean, and you know it. He may be a True Innocent.

FireDrake: And so? The Fellowship has no ulterior motives. Our only desire is to help the questor.

Staggor: The Fellowship, true. But you... and the others... always have some hidden agenda. Give him food, and rest, and refreshment. Have Jenny interview him, but I don’t think you will be able to keep him.

FireDrake: He is on a quest of some sort, that is certain. And we are avowed to help those in need. Indeed, what else would we do with our time? And if he is a True Innocent, we are all the more bound, are we not? You entertain our friend; I will go visit the others. We will meet this evening at the Manor, with Kalos again as our guest. That fusspot Ghirardelli will be glad of something to do; he will only be sorry it was not a hundred knights and their cavalry on this short notice.

Staggor: I am always ready to Quest. But I trust you and the others about as far as I can throw you all... Although that is pretty far, come to think of it.

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[Dingbat has used her Omnicom in the meantime to contact Legion HQ. Tin Soldier is on Mission Monitor Board duty.]

Tin Solider: "Welcome to the Legion of Super Heroes Mission Monitor Board. What is the nature of your emergency?"

Dingbat: "Tin, I need to speak to Caduceus right away, please."

Tin Soldier: "Lord Caduceus is in a meeting and cannot be disturbed."

Dingbat: "'Lord' Caduceus? Tin, has someone been messing with your programming?"

Tin Soldier: "The Second Law of Robotics: A robot must obey the orders of any sentient being, as long as it does not conflict with the First Law."

Dingbat: [carefully] "Tin Soldier, Herokalos is in peril. You can help by allowing me to speak with the Legion Leader. If necessary, ignore any commands given to you by S.E.P. Lad or anyone else in order to accomplish this."

Tin Soldier: "Thank you, Minn Lumiere. Legion Leader Caduceus will not be available for at least one hour. However, I have summoned Deputy Leader Jill Frost to the Mission Monitor Board."

Jill Frost: "Dingbat, what is going on on Faerth? The Holding Company shut down the transmission feed once Kalos passed through that gate."

Dingbat: "They probably have no transmission to Feed. Mundane technology doesn’t function properly in Faeryland. And we forgot about his TBDchip. It has shut down, too. He is lost in Faeryland... and with ordinary intelligence. I have been following him with my flying belt-- I can see him from this side, although I can't seem to interact with him. But he can move fast when he wants to, and he had a headstart. I'm afraid I've lost him-- and as he leaves no tracks outside of Faeryland, I'm having a hard time finding him again."

Jill Frost: "Legion Flight Rings broadcast a sub-etheric tracking beacon on Warp Level Nine at 2957 megahertz. Your Omnicon should be able to pick it up."

Dingbat: "That’s more technology will not function in Faeryland. What we need is someone to go in after him, preferably someone with Magical abilities."

Jill Frost: "No on one in the Legion has such powers. Maybe The Holding Company can contact UltraCorps?"

Dingbat: "I doubt UltraCorps would... say, S.E.P. Kid has powers based on Myaran alchemy. That gives him as least a half-magical connection. I can arrange transport for him from here..."

Jill Frost: "We still need permission from The Holding Company before sending resources an Away Mission. I'll meet with Caduceus and get back to you ASAP."

Dingbat: "Thanks, Jill." [now fiddling with her Omnicom, and talking to herself] "2957 Mhz... well, look at that... I am getting a trace. But how? It is possible to interface magic with technology, but that's pretty tricky stuff... even on Sorcerer's World. Would The Holding Company be able to produce that kind of technology?"

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[FireDrake once again enters Staggor's castle. Herokalos is finishing a tremendous meal.]

FireDrake: "Well, our honored guest, how was your lunch?"

Herokalos: [laughing] "Ha-ha! A peach as big as my head! I want lunch every day with a giant!"

FireDrake: [to Staggor] "I will take him down to the Pond for the afternoon. After sunset, the rest will meet there, and we will go up to Manor for dinner."

Staggor: "I will meet you at the Manor."

FireDrake: "Come with me, young man. I want to introduce you to the rest of our Fellowship."
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[Herokalos follows FireDrake out of the castle, across the moat, and down into a shallow vale. At the bottom is a large pond, fed by a silvery stream which trickles down from a rocky escarpment away in the distance. They walk out onto a natural dock; an outcropping of stone which reaches several yards out into the pond. A largish duck that looks like a patchwork pastiche of every breed of duck that ever lived, swims up and flies onto the dock.]

Odd Duck: “So this is our new employer?”

FireDrake: “May be, may be. Kalos, allow me to introduce you to The Odd Duck. Duck, this is Herokalos, a stranger in these parts.”

Odd Duck: “Ha! Do you like to swim, Herokalos? Follow me!”

[Odd Duck takes a long flying leap into the pond. Herokalos enthusiastically follows him. FireDrake leaves the two, who immediately befome fast friends, and swim together until the evening. Sometime in the afternoon, Dingbat catches up to Herokalos, led there by his somehow still-functional Flight Ring beacon. She watches him frolic, alone, apparently insanely, in a great, empty Faerthan crater. As the sun sets, FireDrake returns with an armored, caped character scarcely a meter tall. Odd Duck brings the dripping-wet Herokalos back to the shore.]

FireDrake: “May I introduce our Dwarf Lord, Obermaus. Companion and Master of the enchanted axe, Mitxi, holder of one of the Nine Rings, and Treasure Guardian of the Fellowship.
“Lord Obermaus, allow me to present Herokalos, who today entreats our services.”

Obermaus: “A pleasure, I’m sure. [eyeing Herokalos’ hand] Say, is that ring valuable?”

Herokalos: [As if noticing the ring for the first time.] “It means... I am a Legionnaire.” [Obermaus and FireDrake exchange glances.]

[Over a hillock appears from the shadows the form of a oily, blackish-green semi-humanoid, moving toward the group as it leaves a snail-like trail of grubby emerald slime behind it.]

FireDrake: “And here is our Shoggoth...”

Tekeli-Li: “Tekeli-Li, by name, friend Kalos. Greetings, and welcome from the Companions of the Fellowship.” [Its ‘eyes’ glow with an unearthly light.]

Herokalos: “Mr. Tickle! Ha-ha! Mr. Donkey, your friends have some funny names!”

[An peculiar chill falls over the little group, even though it is twilight. From the depths of the western woods, an unearthly apparition appears. So white it appears to glow in the evening dusk, it glides toward the small group standing on the dock of the pond.]

Herokalos: [terrified] “What is that?”

FireDrake: “It is only our Companion, Melchior. He will be doubtless the greatest friend you have among us.”

Herokalos: “NO! Make him go away! He is scary and bad! [hypnotically] ...staring into its black eyes is like peering into the hollow vastness of an empty eternity of space...

FireDrake: [to himself] “I always forget about this...”

[Odd Duck flies up to Herokalos, slapping him in the face with his wings.]

Odd Duck: “Get a hold of yourself! Settle down, you dope! There’s nothing wrong here!”

[Herokalos grabs Odd Duck by the neck, tossing him about a quarter mile.]

Herokalos: “I do not like being slapped by that little duck.” [Obermaus now flies up, attempting to restrain Herokalos] “You are strong, little dwarf, but I am stronger!” [He shrugs off Obermaus, sending him hurtling into the returning Odd Duck. Obermaus quickly recovers, throwing his axe at Herokalos’ head. Herokalos easily plucks it out of the air, and sends it flying in the opposite direction—this time using substantially more of his strength. It flies out of sight. “Mitxi!” cries Obermaus, and flies away after it.]

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[Meanwhile, on the empty surface of Faerth, Dingbat is trying to wordlessly soothe the terrified Herokalos. Over in Faeryland, Odd Duck hits Herokalos like a missle, and it is now Herokalos flying backwards through the air. Dingbat falls to the ground—her arm is broken from the glancing impact with Herokalos. Eyes watering in pain, she fumbles in her backpack for her first-aid kit, and the pre-programmed cast and sling. She also attempts to call again to LSHQ, but receives a “No Connection Available” message.

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[Herokalos returns to the pond with a great leap. He is now standing in a large crater.]

Herokalos: “You are not nice people! You are bad to hit me! I will...”

[But Tekeli-Li has assumed the form of Dingbat, and addresses the over-agitated Herokalos.]

Tekeli-Li: [as Dingbat] “Kalos... wait. These are our friends! Remember Duck... Mr. Donkey... Mr. Tickle... [It has created another image of itself, rising from the slime on the ground.] Look at Melchior... ‘Milky’... he is not so scary after all, is he? [mentally broadcasting to the others] {This is the questing-partner I have seen within his mind... I cannot see what happened to her... He is confused, his heart clouded... I am dampening his emotions... feeding off the fear caused by Melchior... he should regain his senses soon... let us proceed to the Manor.}

[Herokalos has now calmed down, having seemingly forgotten his frantic episode. He looks with interest now at Melchior, who somehow gives him a mouthless smile. Odd Duck is more sullen, and Obermaus holds his beloved axe protectively. Tekeli-Li maintains his illusion of duality, his green self accompanying the faux-Dingbat. Only FireDrake seems pleased as they proceed up toward a white marble mansion on another hilltop, angling away from Staggor’s Castle. The real Dingbat, nursing her broken arm, follows the lone Herokalos along an empty, rocky terrain which mirrors the local geography of the Other Side.]

[They are greeted at the gate of Elveston Manor by the young Elwin Elveston himself, a Great Elf, tall, slender and pale. He greets them warmly, and escorts them across the grounds. The grounds are lit by floating spheres of St. Elmo’s Fire, and they pass a large number of industrious Greater and Lesser Elves trimming the hedges, working the gardens, repairing outdoor fences and furniture, cleaning, painting, carving and mowing.]

Elwin Elveston: “These are the Evening Elves, who work from sunset to midnight. Then the Midnight Elves come on for their shift, working from midnight to dawn. After that, the Morning Elves work from sunrise to noon, and lastly, the Day Elves work from noon to dusk. Then the cycle begins again. Elveston Manor provides useful employment for over a thousand, who would otherwise be slothful and indolent, and apt to trouble-making. These are no slaves, but are paid well with Fairy-gold and Fairy-silver.”

[They are greeted at the doors of the Mansion itself by the Elveston butler, Ghirardelli. Tall even for a Great Elf, he is also more robust and broad-chested than most of his kind. He would appear somewhat overdressed, in white tie and tails, except that his entire ensemble is a bright lime-green. He escorts the group through the house, passing room after room, including a couple of large halls where the Day-Elves are finishing their evening meal. They are led into a dining-hall with a table large enough to seat two dozen; only half the table is set. The giant Staggor, now only as tall the Ghirardelli, stands gazing out a window at the fairy-lights illuminating the grounds.]

Staggor: “We will be missing Scarlet Jenny this evening. She is unavoidably detained on personal business. But perhaps Kalos can enlighten the rest of us over dinner on the nature of his quest.”

[It is a strange meal. Unlike the huge portions at Staggor’s Castle, this meal consists of a dozen tiny dishes placed in front of each guest. FireDrake’s meal seems to consist of nothing but goblets of fire. Melchior’s dishes are covered with gauze napkins, which, when lifted, seem to reveal perfectly empty bowls. Elwin, Herokalos, Odd Duck, Obermaus and Staggor are served ordinary food, but Staggor’s dishes are rapidly emptied and refilled over and over again throughout the meal. The Elven servers can barely keep up. Tekeli-Li and the faux-Dingbat eat nothing.]

[Dingbat herself sits on the rocky surface of mundane Faerth, beneath a camping lantern on a tripod. Her meal is a couple of nutrition bars from Herokalos’ pack, and a flask of plain water. She thoughtfully observes her companion, apparently eating his fill of invisible food as he relaxes on an outcropping of rock across from her. “Well, you’ve surely done it, Legionnaire,” she thinks. “You’ve eaten Fairy Food for sure. Still, we may be able to negotiate your way out, if we can send someone across to get to you.”]

Elwin: “So tell us, Herokalos, of your purpose here in our woods. How may we help you on your quest?”

Herokalos: “Dingbat knows. She can tell.”

Tekeli-Li [as faux-Dingbat]: “Oh, you tell them, Kalos. I’s sure they want to hear from you. Why are we here?”

Herokalos: “I... it’s hard. I need... I need to go swimming.”

FireDrake: “Swimming? Then we have helped you on your way already!”

Herokalos: “No... not here. There is... a door here. I need to go through the door and go swimming.”

Tekeli-Li: {I am unable to see what is in his mind. He seems quite confused. I think it would be valuable to find this Dingbat, but I cannot imagine where she would be.}

Elwin: “Put your mind at ease, friend Herokalos. Stay with us another night; this time, here at Elveston Manor. I will assign one of my servants as your personal escort.”

Tekeli-Li: I, for one, have had quite a feast tonight. If Melchior will escort me out, we can all meet again tomorrow.

[A young elven girl comes to guide Herokalos to his rooms]

FireDrake: “I feel I must apologize to the Fellowship. He seemed like a good prospect.”

Obermaus: “No need to apologize, my friend. He has a most interesting ring: clearly of outworldly origin, it radiates a small but continual magic. Barely noticeable, but persistent. Most curious. A remarkable prize, if he is willing to part with it.

Odd Duck: “I like him. He knows how to have a good time. I wouldn’t mind if he stayed here with us. I’d build him a bungalow by the pond if this questing companion of his never shows up.”

Staggor: “He is as strong as an Ogre. Strong as me at full size, strong as Odd Duck, maybe strong as Obermaus. Maybe stronger. And not magic strength. He is a strange one. I say be careful.”

Elwin: “Your opinions are noted, my friends. Let Scarlet Jenny have a look at him tomorrow, and see if she can fathom what it is he is looking for. Then we will cast our ballots. As for me, it has been too long between adventures. I might suggest we simply wander the paths outside Zauberwald with him until he trips over whatever it is.”


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #817027 08/14/14 09:14 PM
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Herokalos has, of course, got himself mixed up with
The Companions of the Fellowship, formed in Zauberwald as a questing group to aid anyone who seeking help in pursuing any sort of adventure, quest or expedition. Each Companion has their own reasons for being a part of the group, but it is rare that any one that comes to them has been turned away. During slow periods, members of the group will go on solo quests to seek out those who might need their help.

A brief summary of the Eight Companions:

(1)Elwin Elveston, an Elf of Some Means
Although without obvious magical abilities, he is nevertheless the leader of the group. The Elvestons are well-connected, knowing nearly everyone of prominence in their region of Faeryland. His Palladian mansion sits on a full quarter-square-mile of ground in the center of Zauberwald. Although the only member of his family living there, nearly a thousand servants, mostly Greater or Lesser Elves, tend the grounds and the house, as well as a number of animated wooden golems. They are supervised by Elwin's "gentleman's gentleman", butler, and majordomo, an elf named Ghirardelli.

(2) Melchior, a White Ghast
Possessing flight, invisibility, intangibility, it is followed and surrounded by mystical Mists of Fear which generates sheer terror in the heart of anyone who gazes upon it. One does eventually get used to it after a while. Melchior is actually of a more amiable personality than one might expect; this is not obvious, however, as it is entirely mute.

(3) Scarlet Jenny, a Witch Princess
Skilled in all sorts of magic: potions, transfigurations, hexes, charms, she specializes in animation of the inanimate. The heart of the Fellowship, she loves nothing more in life than giving aid to others in need. She is tremendously sympathetic and empathetic, and always ready to lend a hand.
The laws of Magic, however, require that nothing is free in the magical realms, and her home is filled with shelves full of souvenirs, tchotchkes and knick-knacks she has accepted in return for her services.

(4) FireDrake, a Dragon in the Form of a Man
Shown here in his intermediate form, he can also assume the shape of an immense Chinese dragon, and a small, elderly Chinese man. In his "human" form, he often calls himself 'Yan Dongxi' or 'Yan Dong Xi', after the famous general. He is well-versed in magical arts, capable, for example of becoming invisible and intangible, but has almost complete mastery over fire magic in particular. He is able to generate, create, and control fire and flame, including the creation of 'hard-light' constructs with a flickering red-yellow-and-orange appearance of fire.
FireDrake is mischievous and untrustworthy, he is always ready to stir up trouble; and the type who sets fires for the sheer joy of watching others put them out.

(5) Obermaus, an Axe-Wielding, Super-Strong Dwarf
Immensely durable and strong despite his diminutive stature, his red-furred magical cape gives him the power of flight, as well. His magical axe is named Mitxi, cold iron banded with silver, with a pearl-encrusted handle. The axe itself is able to fly on its own, and is marginally sentient.
He has an agreement with the rest of the Companions that any valuable treasure which they may acquire in their quests-- gold, gemstones, fine armor, and so forth-- are to be kept in the Treasure Room of his underground caverns, (Exceptions to the treasure rule may be made for magical items which may be of a particular use to the client or some other companion of the Fellowship)

(6) Tekeli-Li, a Lovecraftian Shoggoth
"Yuggoth... is a strange dark orb at the very rim of our solar system... There are mighty cities on Yuggoth—great tiers of terraced towers built of black stone... The sun shines there no brighter than a star, but the beings need no light. They have other subtler senses, and put no windows in their great houses and temples... The black rivers of pitch that flow under those mysterious cyclopean bridges—things built by some elder race extinct and forgotten before the beings came to Yuggoth from the ultimate voids—ought to be enough to make any man a Dante or Poe if he can keep sane long enough to tell what he has seen..."
"Thog and Thok are the twin moons of Yuggoth. Thog is said to be a pitch-black world... on the surface is the fabled "Ghooric Zone"—a green-litten subterranean cavern containing a putrid lake where "puffed shoggoths splash".

Shoggoths are similar to Antarean Proteans, being telepathic or empathic shape-shifters. While Antareans in their natural form are a pale yellowish-white, Shoggoths are a hideous, oily, greenish-black. Furthermore, while Antareans range from about one to three meters in size, Shoggoths are as large as a New York subway car. In order to interact with more human-sized creatures, Shoggoths may diffuse their mass throughout the surrounding environment.
Shoggoths feed on emotion, and will therefore, when feeding, take a multitude of forms intended to produce intense feelings: attraction, love, hate, fear, terror; altering their form to produce as many emotions, negative and positive, as possible. Because of their size, they may take the form of several individuals—even whole scenes—conjured from their victim’s memories and imaginations.
Tekeli-Li has a separate subterranean cave whose entrance lies near Obermaus' caverns, and which replicates the subjectively more comfortable ghooric environment on Thog.

(7) Staggor, a Red-Haired Giant
Stading fifty feet tall, he possesses a magic ring which will reduce him to one-eighth his size. His immense stone castle lies between Elveston Manor and the Northern Escarpment. With parapets reaching two hundred feet high, sixty-foot ceilings, and rooms five and ten thousand square feet in area, it boasts an immense fireplace, in which a huge pot of vegetable stew is continuously boiling, and whole animals roast on spits over the blaze twenty-four hours a day. Staggor must consume about a ton of food-- mostly meat-- every day. His castle is surrounded with a dozen gigantic fruit trees, at least one of which is bearing at any time. We are talking apples, peaches and pears one or two feet in diameter.
Staggor also owns a pair of seven-league boots, which work perfectly well either at his full size, or when wearing his ring.

(8) Odd Duck, an Actual Duck with Odd Powers
Although only weighing about ten pounds, with a wingspan of just over four feet, he is as strong or stronger than Staggor or Obermaus. As a consequence, he is also able to fly (or swim) at tremendous speeds. Although possessing human-level intelligence, he has a very non-human personality: he has no notion of private ownership, and sees the entire world as his-- and everyone else's-- playground. Entirely hedonistic, even childlike, he lives only for food, drink, play, excitement, and fun. His loyalty to his companions is based on how much fun he thinks they are to be with. His home is the large pond half-way between Elveston Manor and Staggor’s Castle, and the Western Woods.

Last edited by Klar Ken T5477; 08/14/14 09:16 PM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #817344 08/17/14 09:32 AM
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When Herokalos Herculides awoke, he was unaware that the elfin girl bringing him breakfast was a different elfin girl than the one who had brought him to his room the night before. (The Morning Elf was named Lilymallow; the Evening Elf had been Walnutshell.)

What he was aware of, was a sumptuous breakfast, including two kinds of sausage, fruit, cheese, nuts, various breads and cakes, and some sort of delicious hot beverage almost but not entirely unlike tea.

He had awakened in sky-blue pyjamas, and his uniform lay cleaned, pressed and ready on a divan nearby. The Morning Elf took the leavings of his breakfast while he changed clothes. When he got downstairs, only Mr. Dongxi, of all the Companions, was waiting for him. (It should be noted that the house was not empty: dozens of Greater and Lesser Elves were still moving on and off shift, finishing breakfast or dinner, or attending to the seemingly endless and innumerable needs of the Manor.)

“Kalos, good morning,” Mr. Dongxi announced cheerfully. “We have only one task today; to introduce you to our most accomplished witch, Scarlet Jenny. However, let us take as long as possible to do so. I will give you a tour of our little compound.”

Herokalos followed the little man out onto the grounds of Elveston Manor, through the gates of the grounds, and down a winding path.

“There are eight Estates here,” Mr. Dongxi explained. “One for each of the Companions. You have seen Staggor’s Castle, Elveston Manor, and Odd Duck’s Pond. The entrance to the demesnes of Doss Obermaus and Tekeli-Li lie on the face of the Northern Escarpment.” He indicated the distant cliff face. “The rest of us have Estates within the Western Woods. Let us visit the dwarf first.”

It was a long but pleasant walk through fields of grass and flowers, and occasional small wooded areas. Kalos’ attention was often drawn to some small, quick-moving animal: a squirrel, lizard, or jackelope, which disappeared into the undergrowth nearly as soon as he had laid eyes on it. The abundant vegetation continued up and over the hill of the escarpment, but the steep face was rocky and bare. About a mile along, they came to an open door in the mountainside, set within a frame of cunningly and expertly carved stone.

“Ho, Dwarf Lord!” shouted Mr. Dongxi, and Obermaus immediately appeared in the opening. Entering at the dwarf’s invitation, Herokalos found himself in a low-ceilinged cavern, scarcely tall enough for him to stand upright in. Obermaus leads Herokalos down through an increasingly narrowing tunnel, at last emerging in another, larger chamber—this one filled with treasure.

“I am the Treasurer of the Fellowship,” Obermaus declares. “You must understand that any valuables acquired in the completion of you Quest will be retained by me—that is, us, the Fellowship. Any objects of your specific quest are excluded, of course. We are only interested in incidentals.”

The room is filled with coopered wooden chests gold, silver, and precious stones of all colors. Stands of armor, in all sizes, are places like statues around the room. Some are so large as to be necessarily seated. Swords, anathames and axes as well as wands and staffs of various descriptions lie in display cases, or hang from the walls. Obermaus picks up a plain silver ring, shimmering with a strange iridescence.

“Perhaps you would like a magic ring to aid you on your journey?” he asks.

“I have a ring,” Herokalos replies.

“Ah, yes, so I have noticed. A trade, perhaps?” Herokalos makes no response. “Would you like to know what this ring does?”

“My ring means, I’m a Legionnaire,” Herokalos answers.

“Yes, you said that,” says Obermaus. “I am not sure which Legion you mean. If I had that ring, would I be a Legionnaire?”

“There is only one Legion,” says Herokalos. “I think you are too old to be a Legionnaire.”

“May I inspect it more closely?” Obermaus asks. He drops the silvery ring in exchange for an curiously inscribed jeweler’s glass. “Ah, interesting. I see that it is more or less permanently bonded to you… ooh, those two spikes go right through the bone… yes, it is not completely functional… I wonder what it can do when it is… what a strange pattern of runes, layer upon layer, and on the inside of the ring… I am unfamiliar with that metal; and that one-- and such a tiny speck… fascinating… and there is some sort of enchantment… very small, even most experts would have missed it… certainly Mr. Dongxi would not have seen it at first… “
He looks up at Herokalos’ smiling face. “Oh, it would be useless to try to trade for it anyway. I can’t see any way to get it without cutting off your finger.”

“Don’t cut off my finger! I want to keep my ring!” Herokalos cries.

“No, no, don’t get upset. Of course not. You are an extraordinary young man, Herokalos, and there is more than one unsolved mystery about you.”

The two return to the surface, where Mr. Dongxi is awaiting them.

“You really must invite me into your home sometime, friend Dwarf,” Mr. Dongxi says.

“I am sure you have been here already, unseen, my clever friend.” Obermaus replies.

“How little you know me, how little you know me.” Mr. Dongxi replies. “Come, Kalos, let us continue on our way.”

Another mile on, they come to a black hole in the ground, two meters wide, extending straight downwards for as far as the eye can see, until it at last fades into blackness. The rocks around the rim are darkly stained and pitted. A distant, unpleasant odor rises from the hole.

“This is the home of our friend Tekeli-Li,” Mr. Dongxi explains. “It is probably best not to disturb him at this hour of the morning. He can be a late sleeper, and may not rise until twilight, or even until the stars properly align. Still, here it is. My home lays a way ahead, in the Western Woods.”

Crossing a silvery stream over a narrow bridge, they come to the Western Wood. The meadow grass here mostly gives way to ferns and moss, and the trees grow closer together. There is a well-worn path winding through the Woods. The trees smile at them as they pass, the flowers wave, and near-humanoid pixies, sprites, gobkins, and minor elves greet them from atop the toadstools. Several birds are carrying on conversations in their miscellaneous musical languages. Mr. Dongxi stops in front of a squarish white house with red trim, with appurtenances in the Chinese style.

Mr. Dongxi seems very proud of his estate. The ferns and mosses and sparse grasses of the surrounding forest have been cleared away here, and the house is surrounded by an extensive rock gardens. The interior of the house is elegant. There are finely carved chairs, lounges, tables, and bookshelves. Statues and carvings, large and small, decorate the rooms. Lavish curtains and tapestries hang from the walls. While the décor is mostly red and gold, fine painting and sketches in hues of blue or green also add color to the walls. There are sixteen beautifully appointed sitting-rooms, but no bedrooms, no kitchen, no dining area. The furniture seems brand-new, not merely well-maintained. There is no sign of dust or cobwebs, but there is an odd sense that the house has not been lived in, has not been actually used.

Herokalos is awed by the surroundings; he takes no notice of the peculiar eccentricities of the place. Yet he feels a growing unease, a desire to be moving on, a reluctance to spend much time here.

“You have a nice house, Mr. Donkey,” he says. “We have walked a long way. I am getting hungry.”

“You will find a fine luncheon waiting at our journey’s end,” Mr. Dongxi assures him. “Let us continue on our way.”

A stroll through the woods of about forty-five minutes brings them to the home of Melchior. Well back ffom the path is a rundown mansion, the grounds consisting of some strange matted colorless covering. It is a prototypical gothic haunted house, gray, disheveled and tumble-down. The gray grounds of the haunted house are also home to numerous ghostly animals: horses, rabbits, squirrels, badgers, birds, even ectoplasmic insects. Mr. Dongxi stays well between the house and Herokalos, who does not need to be told whose abode this is.

Another hour’s walk brings them to their destination. Herokalos at first does not understand why they are stopping; this part of the Western Woods seems no different than any other. Careful observation, however, reveals a narrow gravelstone path leading to a cunning little cottage with a thatched roof, set back from the path. It is of such a natural appearance and design that it blends in thoroughly with the woods around it. Wildflowers and talking trees grow around it, as they do everywhere else in the Western Woods.

Mr. Dongxi steps back from the graveled path. “This is as far as I go; Jenny has never invited me into her demesnes, either.” Herokalos continues on up to the little house, and knocks on the door.

The door is opened by a forbidding figure in deep, blood-red robes. Although a head shorter than Herokalos, she seems to tower up at him. Her head is cowled, and her face hidden is shadow. Still, she beckons Herokalos in, and he obeys. She reminds him of a particularly stern teacher he had at school, although he cannot quite remember which one.

Scarlet Jenny throws back the hood. Her face is young and pretty, if not breathtakingly beautiful. Her hair is blonde, her eyes are blue, and when she smiles, they literally twinkle. Perhaps it is some kind of magic, but she puts the nervous Herokalos immediately at ease.

“The FireDrake was right about you,” Jenny says. “You reek of Quest. My companions and I would be glad to join you, if only we can determine what it is.” She indicates a small but sturdy table in what is apparently the dining area. It is set for two, with cups, spoons, and bowls, and two red tapered candles burning in the centerpiece. “Sit now, and have some supper.”

As Herokalos sits in one of the very comfortable chairs, Jenny takes a bowl, and crosses to a cauldron bubbling under a window in the corner. There is no fire beneath it, but it bubbles, hisses and steams anyway. She dips in a ladle, and spoons a rich vegetable stew into the bowl. She then takes Herokalos’ cup, and from the same cauldron, fills the cup with hot chocolate. Her own bowl is filled with a bouillabaisse, and her cup with hot tea. It does not take Herokalos much time to empty his bowl, and Scarlet Jenny refills it. When the second bowl is empty, she fills it a third time with Neapolitan ice cream, so cold it steams. Jenny herself is on her first bowl of soup.

Herokalos finds the food wonderfully filling and the chair wonderfully comfortable. He is experiencing that wonderful drowsiness that comes from a good meal with chocolate. The candles, too, produce a relaxing incense, and half-awake and half-dozing, Herokalos relaxes back into his cushioned chair.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #817588 08/19/14 09:00 PM
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[Scarlet Jenny clears the table as Herokalos naps. She then sets down a crystal ball on a stand, and a shallow golden bowl. She fills the bowl with black ink. She then regards Herokalos.]

Scarlet Jenny: How did you come here, Herokalos?

Herokalos: We came through a little white gate.

Scarlet Jenny: And why are you here?

Herokalos: Ding says, ‘Just passing through’. I need to find the door out.

Scarlet Jenny: And where are you going, to, Herokalos?

Herokalos: It’s hard to remember. I need to get some sticks.

Scarlet Jenny: Sticks?

Herokalos: I need to find the door out, and get some sticks, and go swimming.

Scarlet Jenny: You need to go swimming with the sticks? [realizing] Oh, no. Do you mean the River Styx?

Herokalos: Yeah, I need to find the door out, and find the river sticks, and go swimming. Ding said she’d help me, but I lost her.

Scarlet Jenny: Well, go back to sleep, Herokalos, and let me see if I can find your friend.

[Jenny traces a fingernail over the bowl of black ink. A silver line forms, dividing the surface in two. “So, not in Faeryland,” she muses. “Yet I cannot find her out of Faeryland, either. But not a Dream, not Imaginary. [Her fingers make increasingly complex patterns in the ink. Then with a final wave, the surface turns pure black again. She looks at Herokalos. “So, where is she in relation to you?” She gazes at the sleeping Herokalos through the crystal. “Why, she is right here beside you!” Checks the ink again. “But not in Faeryland. What realm do you come from, Herokalos?” She draws silvery patterns in the ink again. “You are here, but she sees you there… but I cannot see her there. A powerful sorceress, perhaps, shielding herself from direct magical perception?” Jenny stands.

Scarlet Jenny: O Sorceress, companion of Herokalos, If you can hear me, reveal youself! We are friends, and wish you and your charge no harm. We only desire to join in this Quest to find the River Styx!

But Dingbat is sitting on a semi-comfortable stone, eating one of the nutritive bars they brought. All she can see is Herokalos. All she can hear is his snoring.


Later…

Seven Companions of the Fellowship are meeting in Elveston Hall. Odd Duck is happily swimming in his pond with Herokalos.

Scarlet Jenny: His goal is the River Styx. He seeks to bathe in its waters, like that fool Achilles.

FireDrake: Not sure I know that story, Jenny.

Scarlet Jenny: It was thousands of years ago. Some foolish water elemental dunked her half-human child in the Styx, hoping to break a prophecy of his death. She could have just raised him as a farmer instead of a warrior. Forgot to bathe his foot, or something, and he ended up dying of sepsis, or something. Same story with some Norseman named Siegfried, only it was Dragon’s Blood that time. Not too many Stygian Dragons left in the Universes, though.

Tekeli-Li: {There is an entrance to the Underworld about fifty leagues from here. Staggor could take him there in seven steps.}

Elwin Elveston: You know that’s not how these Quests work. He’s got to hike there, the long way, or we’ll never find the place. I’m sure I can bring a Carpet and some tents, to make it more comfortable. I’d bring a chef, too, but I imagine Jenny can feed us all out of one of her small cauldrons.

Scarlet Jenny: This is a Quest, so there are sure to be obstacles. Bring whatever weapons you feel would be most useful, but do travel light. We will need a few specialty items. Elwin, can you have your kitchens bake up a large cake? And we will need two silver coins. [She looks at Obermaus]

Obermaus: Why do we have to take it out of my treasury? Elwin’s coffers are overflowing with silver.

Scarlet Jenny: Faery silver, yes. We need the real thing, so carry them in a sturdy pouch. And its only two coins, after all. You’re sure to pick up more than that on the way to the Underworld.

[Obermaus sulks]

Scarlet Jenny: Tekeli-Li can guide us; I trust him to know his way around the Underlands. Those of us who can fly—and that’s most of us--- will take turns scouting ahead for trouble, so we’re prepared when we meet it. Can we all be ready after breakfast? Say, sunrise?

Tekeli-Li: {Not my favorite time of day, but I’ll be there with gloom on.}

[The rest nod in agreement. The group adjourns until morning.]


[Dingbat follows the group—that is, the solitary Herokalos-- out of the cratered area where they gave been staying. Her only amusements are the rapidly dwindling food supplies, her electronic diary, and her Omnicom. Bandwidth is pretty slow, out her beyond the borders of the U.P., however. Still, she is able to receive a much-awaited holo-vid call.

Dingbat: Caduceus! I’ve been waiting for you to respond. Where are you?

Caduceus: I’m on Earth, at Legion HQ. The Legion rescue mission to Faerth is a no-go. Vetoed by The Holding Company and the ICC.

Dingbat: So who are they sending?

Caduceus: That’s just it; no one. They’re pretty upset that the live feed from Kalos’ ring cut out the minute he crossed over. There was quite a buildup over the pressnets about a Legionnaire entering a magical kingdom. I think the ICC was interested in getting some intelligence on magical worlds, as well. You know, they don’t have the best relationship with Mordru and the Sorcerer’s World. I’m afraid they’ve written him off. As far as they’re concerned, the latest Legion tryouts were a disaster: first Dimensio quits, and now Herokalos.

Dingbat: I don’t know what to say. I thought you were heroes. Can’t you just—well—come here yourselves? You do have a private Cruiser, after all.

Caduceus: The reality is, we can’t make a more without THC’s express approval. And no, the Cruiser isn’t ours, neither is the Clubhouse or Legion Headquarters. The Legion of Super-Heroes, Inc., is a wholly-owned subsidiary of The Holding Company. Even our names are trademarked.

Dingbat: It’s hard for me to tall what’s going on here. I believe he has found at least a couple of companions, and I think they are going to be helping him find the doorway out of the Faery World. If I can keep a close eye on him I should be able to follow him to the Underlands, and when he crosses over, we should be able to communicate. The Underlands aren’t magical—they transcend magic. I probably won’t be able to perceive any anthropomorphic personifications, but that’s probably a good thing, where Herokalos is going. I’ll keep you posted.

Caduceus: Sorry, no. THC says this is to be our last communication, and it’s going to be heavily edited for broadcast. I’m afraid this is the end of the story, unless Herokalos miraculously shows up at Legion Headquarters somehow.

Dingbat: This isn’t what I thought working with the Legion would be like.

[The Omnicom goes dark. Dingbat gets a bead on Herokalos, and sets out after him.]

[Herokalos and the Companions of the Fellowship begin a three-day journey. On the way, they fight their way through the requisite Giant Spiders and Carnivorous Plants. On the second day, they rest in a clearing beside the main road. After lunch (for those who eat) the Companions meet together to discuss their progress, and make sure they are on the right track. Herokalos wanders off, ultimately finding his way to a small, hidden cave. Something else else in the cave sparkles in the sun, and Herokalos is drawn to it. There is a crystal sarcophagus, which contains a young girl—either dead, or asleep on satin pillows. Overcome with curiosity, Herokalos pulls the sarcophagus out of the cave, and attempts to open the lid. It will not budge. FireDrake appears behind him.]

FireDrake: “Leave that alone! Nothing good can come from waking sleeping princesses.”

[Scarlet Jenny and Staggor now appear from the woods.]

Staggor: “I told you we would find him with FireDrake.”

Scarlet Jenny: “Herokalos, what do you have there? Oh, no. Not another sleeping princess.”

[Elwin Elveston appears, holding some sort of measuring device.]

Elwin: “Jenny, this is highly unusual. Ordinarily, these princesses put themselves to sleep for a few days—a year at most—before their ‘handsome prince’ finds and rescues them. But this one has been here much longer. According to my Thaumic Reader, the spell on this crystal is thousands of years old.”

FireDrake: “All the more reason to leave things as they are. Who knows who she is? There may be a good reason for her being kept on ice for so long.”

[But as the Companions debate, Herokalos tries once again to lift the lid. He strains terribly, then there is a shattering of crystal, and a release of mystic mists. The young girl sits up. She is dressed in a white tunic trimmed with gold, with golden sandals. Her hair is dark, and hangs in loose curls. She has turquoise butterfly wings tattooed around her eyes.]

Girl: “Where is this place? This is not Aiaia.”

Elwin: “Your Highness, you have been asleep for at least forty-five centuries. It is entirely possible that none of the lands you knew still exist.”

Girl: “I am Aion Capella, daughter of Telemachus, Lord of Ithaca, and grand-daughter of the arch-Sorceress Circe. I am no one’s ‘highness’, as I have renounced any claim to my father or mother’s lands, to seek my own fortune.”

Scarlet Jenny: “I recognize your ancestry, dear, and I believe you. You speak perfect, natural Greek from the appropriate era. My associate is quite correct, however. Troy has been gone for nearly five thousand years. Your country and your parents are also long gone, as is your grandfather Odysseus—although, I cannot speak to your immortal grandmother.”

Aion Capella: “This is grandmother’s doing! [She plucks at the satin pillows] This is the very couch I fell asleep on at her manse last night… (sighs) I suppose it is a million nights ago now.”

Scarlet Jenny” You have not only left your time and land, but your very world behind. This is the Realm of the Faery, and if you seek to make your own fortune, this is an excellent place to do so. We are the Companions of the Fellowship, and it is our business and pleasure to help questors such as yourself. We are a day and a half from the completion of another obligation, but if you will join us, we will aid you as well.”

Aion Capella: [perks up] “The Faery Countries? A truly magical land!? I should do well here. I thank you for you offer, but I really am intent on seeking my own fortune alone. If you would be so gracious as to point me in the direction of the nearest clear stream of water, however, I would be most grateful.”

[The Companions direct her as she has asked. Aion Capella heads off in the indicated direction, but first retrieves a rucksack from beneath the purple satin cushions of her former prison.]

FireDrake: “I still say we ought to have left well enough alone. She is entirely too optimistic and independent for my tastes, and has undoubtedly brought ancient magic with her, and is certain to prove a disruption.”

Scarlet Jenny: “And I am optimistic that she may yet need our help and guidance. A Quest for the future, yes?”

Herokalos “I thought she was nice. Her face has butterflies.”


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #817591 08/19/14 09:06 PM
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Aion Capella


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #817887 08/23/14 08:59 AM
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[The third day. Obermaus, Melchior, FireDrake, Scarlet Jenny, Odd Duck, and Tekeli-Li have been taking turns flying out and scouting the paths ahead.]

[Elwin Elveston sits cross-legged on his flying carpet, munching a stale, three-day-old croissant.]

Elwin: Melchior has not returned as scheduled. This may portend trouble.

Odd Duck: I’m up next. I’ll go carefully, and see if I can find our friend. Give me half an hour; if I’m not back… well, prepare for trouble.

[Odd Duck flies off. Herokalos and the Companions continue on their way. The path dead-ends at a great mirrored wall. Instantly assuming his dragon form, FireDrake soars up into the air.]

FireDrake: [calling down] It appears to be a great silver dome; I imagine it is some sort of barrier of protection.

[The remaining six examine the wall. As they do so, their mirror-images come to life, grasp them, and drag them inside the mirror. FireDrake, observing from above, immediately reverses course and flies back the way they came at top speed.]

* * *

Later…

[Herokalos and the seven companions are imprisoned through various methods in a small dungeon. They have undoubtedly been unconscious for some time. As they awaken, they see a young, balding man dressed in traditional wizard’s robes come down the hallway outside the dungeon. They also notice that many of their weapons are now stored on the other side of the bars.]

Magrag: As they say, ‘Awake at last!” I believe you are all acquainted here, yes? Not missing any of your friends?

[Addresses Scarlet Jenny]

My witchy associate, you were the hardest of them all. All those counter-charms and protection spells! And not an amulet or talisman to target. Still, I undid them all, and have them here [he holds up a round beaker full of shining liquid] as well as your staff—what a source of magic that was! And this wonderful little cauldron.

Scarlet Jenny: [She is chained to a wall] Be careful of that staff, warlock. There are old magicks there that you cannot possibly comprehend. Take care you do not damage it.

Magrag: I am no common warlock. I am Magrag, an Experimental Magician, and it is only my desire to—well, I have drained your ‘dangerous’ staff of all its magical energies. [Indicates large glowing cauldron beside the staff.] But so many other treasures. The elf has generously surrendered his magic carpet. The red-haired barbarian has surrendered his seven-league boots; the dwarf his fine flying cloak, and his—well, somewhat uncooperative axe. [He indicates Mitxi, chained to a wall outside, and apparently struggling mightily to escape.] The ghost and the shoggoth will make excellent servants, once I have broken their wills. [Melchior is encased in some sort of transparent shell; Tekeli-Li hangs chained to the wall, his protoplasmic body swallowed up into a deep well.] The duck, I frankly do not know what to do with. Roasted, perhaps, or in a stew. [Odd Duck is suspended in a transparent sphere similar to Melchior’s prison. He floats upside-down, and appears seriously perturbed. Magrog now addresses Herokalos.] And you, second barbarian, were almost as difficult as the witch. [Herokalos’ wrists and ankles are bound with fetters; he sits uncomfortably on the stone floor.] Your prodigious strength is not magical in nature, very odd indeed. And yet, my magic found a way to bind you! Still, I have not been able to remove your ring. Again, not completely magical in nature, but somehow bound to you. Well, I will just have to remove your finger. [holds up a wicked-looking knife.] Shall I refresh the sleeping-spell?

Herokalos: You can take my ring. You can take my ring. Please don’t hurt me. Just… just don’t take Stagger’s ring.

Scarlet Jenny: Quiet, you fool!

Magrag: Oh, dear, have I missed something? [He gestures, and human-sized Staggor, bound with chains both hand and foot to the wall, is levitated, flipped upside-down, and turned back to front.] Dear me, dear me. I was so impressed with the seven-league boots—a real collector’s item—I neglected to look further.

Herokalos: No! Please don’t take Stagger’s ring!

[At this, Magrag enters the dungeon. Pushing the others aside with a little extra magical energy, he begins to inspect Staggor’s ring hand. Then, as these things do, several things happen at once.]

[Dingbat has caught up with Herokalos, having mislaid him during his transport to Magrag’s castle. She can see not only Herokalos, but the shackles which hold him, and drain his strength. She cannot, however, see the chains that bind him, nor Magrag, the castle, nor the companions. Taking out her utility laser, she has been working (invisibly, to the others) on the shackles which bind Herokalos’ wrists. Just as she finishes slicing a neat break-line…]

(1) Herokalos snaps the shackles off his hands, then breaks the shackles from his feet. In the process, the chains holding them are shattered into broken links.
(2) Odd Duck, after much struggle, finally breaks out of the magical force-bubble which holds him, flies out of the dungeon, and bites through the tether holding Obermaus’ axe. The axe flies into the dungeon, and frees its master.
(3) Magrag succeeds in removing the ring from Staggor’s finger. The giant immediately returns to his full height, shattering the dungeon, and freeing the rest of the companions
(4) Now free, Scarlet Jenny summons her staff. It flies to her, but is intercepted by Magrag as he careens off the wall, thrown there by the growing giant.
(5) Herokalos grabs Jenny’s staff from Magrag, and breaks the staff over his head. He falls like an anvil in a Warner Brothers’ cartoon.
(6) Herokalos hands the half-staff he is holding to Jenny. It immediately re-grows to is full length. She dips the staff into Magrag’s shining cauldron, then picks up her own. The other companions reclaim their possessions.

Herokalos: I broke your staff, Jenny, that was right, wasn’t it?

Scarlet Jenny: Yes, you did well. Let’s get out of here, friends! [They all leave in their own particular manners. Obermaus takes a moment to fly through the castle, and brings out a medium-sized chest. He places it on Elwin Elveston’s flying carpet, and the group continues on its way. A couple of miles from the ruins of the castle, FireDrake joins the group.]

Elwin Elveston: You missed all the excitement.

FireDrake. You have to understand my position. I’m a coward.

Elwin Elveston: Fear not, we couldn’t expect more of you. We certainly don’t respect you any less.

FireDrake: Couldn’t, you mean.

* * *

Meanwhile, back in the wreck of the dungeon, Magrag awakens, cursing at the bump on his head. As his vision clears, he sees the other half of Scarlet Jenny’s staff, standing over him. It has grown to full size again, a two-meter stick. It has also grown skinny, twig-like arms and tiny legs. As Magrag seeks to leave the ruined dungeon, the staff interposes itself between him and the exit. Annoyed, the magician hurls an eldritch bolt, and the staff shatters into a dozen pieces. Magrag exits the dungeon and turns down the hall.
And a dozen full-sized staffs, with twig-like arms and tiny legs, follow him, grasping at his robes.
Still irritated and disoriented from the knot on his head, Magrag hurls a fireball at the staffs, and they explode in a flaming conflagration.
Tens of thousands of tiny flakes of ash sift onto the stone floor.
And tens of thousands of full-sized staffs grow from the ashes…

Cue music.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #818406 08/28/14 07:18 AM
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Her destination was obvious.

Herokalos had been moving in more or less a straight line towards an extinct volcano, a classic entrance to the Underworld. There would, no doubt, be an obvious cavern near the base descending deep beneath the crust of the planet. Dingbat used us the last of her flying belt’s battery power searching out the cave, but there it was. It could not have been more obvious if it had been marked with runes.
She had brought a miner’s lamp. No doubt to those not magically blind, the walls would be illuminated with a dim, eldritch glow from an unseen source. But she needed a lamp. Standing at the mouth of the cave, she looked out over the plain. Yes, there was Kalos, trudging steadily along, headed straight for this cave. She stepped away from the mouth, and found a relatively comfortable rock. “I will buy myself cushions for every chair in my apartment when I get home,” she vowed. She waited.

Herokalos entered the mouth of the cave. He was accompanied by a scarlet witch, and a perfectly ordinary pure white duck.

“You must be ‘Ding’,” said the witch. “We meet at last.”

“Hello, Ding,” said Herokalos.

“Quack,” said the duck.

“I ought to warn you,” said Dingbat, “I am magically blind, and can see you as you actually are.”

“Truly?” Scarlet Jenny asked. “And what am I?”

“From the Hag and the hungry Goblinne
“That into rags would rend me
“May the Spirits that stand by the Hangéd Man
“In the Book of the Moon defend me!”


“Amazing,” said Scarlet Jenny, “Not a spark of magic. And such a simple incantation! You are truly an extraordinary creature.”

“They call me Dingbat.”

“I am called Scarlet Jenny… and I am not a Hag. I’m a Crone.”

“I know the difference,” Dingbat replied, “but deeds will prove your words.”

“Ding, these are my friends,” Herokalos motioned all around himself. “Jenny and Duck, Mr. Donkey and Mr. Tickle, Doss and Stagger, and Milky and Elvis. Don’t be scared of Milky. He’s nice.”

Scarlet Jenny smiled. “And I wager you can see none of them.”

“I can see Herokalos, and you, and the duck,” Jenny replied. “I thank you most courteously for bringing my friend so far, but we can take it from here.”

“Oh, no,” Scarlet Jenny replied. “We came this far, we want to see it to the finish. You, however, may lead the way.”

Dingbat shrugged. There was only one way to go: down.

After traveling in silence for awhile, Scarlet Jenny asked, “Tell me, girl, or whatever you are, why have you chosen this dull-witted strongman as your companion on your quest for the Styx?”

Dingbat bristled. “This is his quest. I am his companion. And in my world, he has the wit of an angel. Faeryland disagrees with him.”

Scarlet Jenny smiled. It was a much nicer smile on her younger face.

At length, the path widened, until they found themselves in an immense cavern. Scattered around the floor were a few pieces of armor, several swords and shields, and a number of silver and gold chargers.

“Herokalos,” Dingbat said. “There should be a giant dog here, with three heads. Can you point out where it is?”

“That corner,” Herokalos pointed. Dingbat knelt down, opened her backpack, and took out a tessaract carrier, from which she removed a large cake on a round silver tray.

“We have one you could use,” Scarlet Jenny offered.

“No thanks, we’ve got is,” Dingbat replied. She carried it over to the corner Herokalos had pointed to.

* * *

A change of perspective:

Chained Cerberus, barking and growling at Herokalos and the Companions of the Fellowship, seems utterly oblivious to Dingbat. When a large pink cake suddenly appears before it, the heads begin fighting each other for a bite. Obermaus, meanwhile, is collecting the armor, weapons, and left-over cake trays.

“I believe my work is finished here,” Obermaus declares, and flies up, up, and away, out of the cavern.

* * *

Herokalos seems to have remembered something. “They gave me these,” he tells Dingbat, showing her two silver coins. Dingbat takes them from him, and returns them to Scarlet Jenny.

“Thank you,” Dingbat says. “We won’t be needing these after all.” Digging in her pocket, she hands Herokalos two silver coins of her own. “You can hang onto these now, I guess,” she says.

The group continue on past Cerberus, and down, and down.

The tunnel ends in another, even larger cavern. A deep, dry trench separates the party from the far wall.

* * *

From another perspective:

The tunnel ends in another, even larger cavern. A wide, black river separates the party from a distant, mist-obscured land.

* * *

“Herokalos, do you see a lake or river, with a boat and boatman,” Dingbat asks.

“Not boatman. It is a skeleton in black rags,” Herokalos replies.

“Give him your two coins,” says Dingbat, “and ask him the way to the River Styx.”

[Herokalos does so. The ferryman sweeps his arms wide, indicating that they have arrived at their destination. He then beckons to Herokalos with a crooked finger to enter the boat. Herokalos shrinks back. But it is Melchior who joins the Ferryman in the craft.]

Herokalos cries, “No, Milky, don’t go!”

But FireDrake consoles him: “He is only going over for a visit. He will be coming back to us soon enough.”

“You look different, Mr. Donkey,” Herokalos observes. FireDrake does indeed look different: his skin is fiery red, he has an arrow-pointed tail, and ram’s horns grow from his forehead.

“Yes,” FireDrake replies. “It is the proximity to Tartarus that does it.”

Scarlet Jenny addresses Dingbat: “I believe we have reached our destination.”

“Thank you, Jenny,” Dingbat replies.

* * *

Herokalos point of view:

[A terrible apparition materializes, clad in ghostly armour.]

The Shade of Achilles: “Oh proud and bold Herokalos, who callest thyself one of the Herculides, knowest thou me? Behold, I was in life Achilles, mightiest of the Achaeans, Captain of the host of the Myrmidons, son of great Peleus the King, and immortal Thetis, and a child of prophecy as well. So it was prophesied that my mother should bear a son greater than his father, and so I was. For this reason two Olympians withdrew from their pursuit of her. It was likewise prophesied by wise Themis that either I should live a long and peaceful life, and be immediately forgotten in death, or have but a brief mortal existence, and live forever in the memory of mankind. And so it was.
“Do not think that fame and prominence has brought me any comfort in death; I would rather live now as a poor farm-laborer, or as the slave of a cruel master, to own no land or property, or as a beggar with nothing at all in the way of a livelihood, than to rule here in the Elysian Fields as Lord of the Wasted Dead.
“And yet I would not return to Life again if given the chance, to live with there with the fear of Death impending every moment.”

[The fearsome visage drifts away, across the black river.]

Herokalos: “He was scary.”

Dingbat: “Who was, Kalos?”

Herokalos: “He was Achilles.”

[Another figure now materializes beside the river. Tall, black-robed, hooded, and carrying a long staff, Herokalos, and then Dingbat, gasp in astonishment]

Dingbat: [looking] “I can… see him?”

Death: “Everyone sees me eventually, Minn Lumiere. You have passed beyond the realms of magic, into a higher reality.”
“Herokalos Herculides, you have had an remarkably easy journey to these waters so far. But what you now face will be harder than you imagine. I may not see you again for a very long time, or this may be our only and last meeting. Listen carefully to your misenchanted guide if you wish for success. Or turn back now, and live a life Achilles might have envied.”

[Death gestures up, as a long passageway has opened above them. Faint sunlight trickles down from above. As the light passes the end of Death’s staff, the rays are sliced into rainbow iridescence by an invisible scythe blade. Death pulls back his hood. His face is not a skull, but the face of a slender and pale young man, with dark eyes and dark hair. Aside from the Eye of Horus tattoo, he rather resembles Neil Gaiman.* He seems a remarkably cheerful individual, considering his profession.]

[* Around the mid-32nd-century, due to a wager lost to the other Endless, Death and Dream exchanged bodies (that is appearances) for a century, while retaining their original powers and personalities. It is now near the end of the century-mark of their exchange, and they will be returning to their more usual forms in a few years. Historically, for a few months shortly after assuming his female form, Morpheus was a member of the Legion of Super-Heroes, as a new ‘Dream Girl’. However, she soon found it terribly tiresome, and returned entirely to the fantastical realm which it is her right to rule.]

[Dingbat now searches in her sack, and produces a spool of thread, about as thin and strong as fishing line.]

“Time to go swimming, Kalos,” she calls.

Herokalos is somewhat embarrassed. “I didn’t bring my swimsuit, Ding.”

“Skinny-dipping, then,” Dingbat replies, casually. “I’m a big girl, and you don’t have anything to show me that I haven’t already seen.”

Herokalos strips down. Dingbat winds a few strands of the string around his ring-hand, then unreels the thread as Herokalos walks down into the black water / empty ravine. The black water is ice-cold, and he tiptoes in slowly.

“You may have been wrong about his having nothing you haven’t already seen,” Scarlet Jenny remarks. Dingbat ignores her.

“Hold tight to the thread,” she instructs, “and turn around when the water is up to your neck. Now… place your empty hand under the water… unwind the thread from your hand, and wind it around the other… now see if you can wiggle that flight ring a little, so that water flows beneath it…”
“Now you’re ready to put your head under. Take a big gulp of water while you’re down there to wash out your insides. It’s even OK if you choke a little…”

Herokalos dips his head under the water, and takes a deep breath. It is like breathing cool mountain air. He is floating in a world of perfect blackness,
It is warm and soothing, like the last moments before sleep. His mind is as clear and black as the water. He begins to dream. But there is something pulling at his hand. Should he take the ring off? No, it is his other hand. Something else else pulling, tugging. There is something he is supposed to remember. Why is he holding this thread so tightly? Then he remembers. Dingbat! But he cannot see the surface, does not know where he is, which way is up, or down. So he follows the thread. Winding it in loops around his hand, he follows the gentle tug until his head breaks the surface…

The river is fiercely cold. Herokalos scrambles out.

“You have done well,” Scarlet Jenny congratulates Dingbat, as Herokalos dresses. “I hope to see you both again.”

“No offense to you, but I really hope not,” Dingbat replies. “Although Herokalos… he ate Faery Food. He is bound to the Faery Countries now, isn’t he?”

“Somewhat, perhaps, but it is probably not as bad as you think,” Scarlet Jenny replies. “I really am more Crone than Hag, and I really do have your friend’s best interests at heart. He is an extraordinary individual, as are you.”

“Thank you. We have a long journey ahead of us,” Dingbat answers, looking up the long passageway.

“Are you sure I can’t tempt you with just one Faery gift?” Scarlet Jenny offers an empty hand.

“Sorry, I can’t even see it,” Dingbat replies.

“Well, I had to try. It is in our nature. Come, Companions of the Fellowship! Home!” Scarlet Jenny returns the way she came.

“Quack,” offers the duck.

Dingbat and Herokalos exit the other way.

As Dingbat and Herokalos emerge from the cavern, Herokalos falls to his knees.

Herokalos: “Ding… I… Wow. My TBDchip just kicked back in. Do you know where we are?”

Dingbat: “I don’t know…”

Herokalos: “Oh, I recognize the place now. This is Themiscrya Island, a vacation resort on Earth. We should be able to Gate back to Metropolis easily.

[An impressive woman approaches from a short distance.]

Dingbat: “Mother!? Oh, wait, Kalos, describe the woman approaching us.”

Herokalos: “Tall, dignified, wearing a green cloak with silver embroidery, dark hair with a white forelock beginning to form…”

Dingbat: “Herokalos, allow me to introduce Madame Coppelia Tiercelet of the 96th Wizard’s Council of Sorcerer’s World. [whispers] You gave me quite a start, Mother. You dressed yourself magically this morning, but I can see you as you really are.

Madame Tiercelet: “Yes, daughter, just one more reason you have been exiled to Earth; no magician likes to be seen for what they are.”
“However, I must congratulate you on your successful navigation of the Faery Lands. We on the Sorcerer’s World have been following your progress with interest. The Councils have been mightily impressed with your courage and heroism in this adventure. Please accept this small gift of appreciation from the citizens of the Sorcerer’s World.”

[She hands him a small, wrapped box scarcely large enough to contain an early 21st-century USB drive.]

Dingbat: “Are you sure you want to present this so… publicly, Mother? Sorcerers’ World is still viewed suspiciously in some quarters of the U.P. ”

Madame Tiercelet: “We have quietly arranged for your Flight Ring Broadcasting System to continue to be shut down for another half-an-hour. As it has been incommunicado for a week, no one will be particularly suspicious. We may all speak freely. It was the Mages of Tharn, working with the Coluans, who created the hardware nearly a century ago which allows certain applications of Legion Flight Rings to function even in wholly magical realms. Too bad we couldn’t include levitation. And UPGov has blindly replicated our design decade after decade.

“You have done well, daughter. Your charge has spent most of the last week in the central portion of the Eighth Zauberwald; if you wish further information, I would refer you to the first book of the Lagos Chronicles by Puck. The information there is somewhat outdated, however.
“Throughout his journey, he has had the almost constant companionship of a White Ghast, a Bloodwitch, a Demolong, a perfectly harmless and amiable Giant, a ghooric Shoggoth , a Champion Dwarf, the son of an exceptionally wealthy Greater Elf, and one of those extramoral Canards Etrange. So he has been with competent, if not necessarily ‘good’ company. You yourself were a good companion, preventing him from eating a Polychromatic Plum offered by a Sentient Trelien, and assisted in freeing them all from a sorcerer-magician.”

Dingbat: “But he did eat Faery Food, and a great deal of it.”

Madame Tiercelet: “True enough. For any ordinary individual, this would mean a prolonged servitude in Fairyland. However, Master Herculides was an innocent without his TBDchip, and different rules apply. Any vows he made unwittingly can hardly be justly enforced, although he will certainly need to journey back to Fairyland at some time in the future.”
[to Herokalos}
“That box I just handed you contains similar technology: a small homunculus, magically trained as a brain surgeon, and an even smaller magic crystal intended to be implanted into your TBDchip. This will allow it to continue to operate while in any magical or transcendental plane. Open the box, and allow the homunculus to install it shortly before the next time you return to Faeryland.”

“One more piece of advice: if you meet up with that helpful Drakomon again, continue to call him Mr. Donkey. He hates it.”

[And with that she is gone.]


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #820391 09/13/14 06:30 PM
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The three-eyed Kryptonian babootch has a head resembling a sheep, a body resembling a turkey, arms resembling an orangutan, and a single stumpy leg extending from beneath its apteryx-like tail-feathers. A typical specimen stands about half a meter tall, and masses eight to ten kilograms. Incapable of true flight, (except under a yellow sun) it can glide short distances with its stubby wings. The third eye is located in the back of its head. All known domesticated specimens are descended from a small number of wild, tree-dwelling babootches originally found in the fragment of the Scarlet Jungles outside Kandor. (Now Rokyn)

Delicious with mint jelly.


– from Klar Ken T5477’s Travel Guide to the U.P.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #824498 10/11/14 08:28 AM
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Gillian Memnod, known to Legion holo-vid fans as Jill Frost, meditated in her quarters.

Eight years, now I have been training. I am capable of more than any Tharrian frostbender before me.

A fragment of the old nursery rhyme sang in her head: [i]Tharr the planet, Tha’ar the star

Eight years in the Legion of Super-Heroes. Assistant Legion Leader, second in command. But realistically? Virtually imprisoned at Legion Headquarters or in the Clubhouse most days. The missions they do send us on are trifling. Monitored twenty-four hours each day, seven days a week, three-hundred-sixty-five days a year. Ourselves, our surroundings, our sensations, our emotions. Everything but our innermost thoughts. And for what? We are a curiosity, an entertainment. Anything might appear on the holo-vids, anything edited in any way to entice or appeal to the viewers. But emotions can be controlled. My emotions can be controlled. No one need know what I feel.{/i}

She relaxed, allowing her feeling to flow, dampen, and quiet.

{i}All emotion is energy. Energy cannot be destroyed, but it can be changed, concentrated, re-focused, and made of use. {/i}

Snowdrop-3, Gillian’s albino housecat, was napping on the bed across the room. Gillian focused, sensing the patterns of heat in her pet. Dampening the heat-vibrations was easy, if done slowly. But now, she needed to be quick: the raw kinetic energy hitting her felt like a clap between two giant’s hands. She reached out again. Snowdrop-3 now slept at as near absolute zero as made no difference. Nitrogen frost formed on her fur. Gillian had to concentrate to keep the temperature down; the atmosphere was doing its best to warm Snowdrop-3 up again. She stood, placing her hand above the flash-frozen pet. Another clap of kinetic energy—odd, how she felt the slap same both ways—and the cat was restored to normal temperature. Gillian stroked the thick plush fur, just to make sure. Yes, alive and warm again.

She was not yet confident that she was ready to try it on human being. Of course, she could easily freeze a person, but bringing them back… If only she had a larger animal to experiment on. A small borlat, perhaps? Didn’t Earth-people keep them as pets? Or maybe a sheep? She would have to check out the local customs surreptitiously.

She took out her juggling balls. Did they ever broadcast her practicing her juggling in her room? If so, no one would guess her real purpose. The four balls flew, up, down. There was a moment when all four balls were in the air, moving opposite one another. Momentum was perfectly balanced. Just like temperature, molecules moving, net momentum perfectly zero. She sensed the moment—the balls froze in the air, then dropped into her hands. Not literally frozen: they were still warm, room temperature, but deprived, in an instant, of kinetic energy. It was easy now. If she could learn to shift momentum between objects of unequal masses and speeds… Well, she might bootstrap psychoglaciation into true telekinesis.

There was one more trick she had learned. She left her quarters, left the Clubhouse, went out onto the Plaza. She willed her flight-ring off. Then, gathering kinetic energy from the air around her, she pushed against the atmosphere, and flew. Contrails of liquid oxygen and nitrogen streamed behind her, evaporating into mist, frost, and fog. She let go of her emotions, and relished the feeling of soaring through the sky under her own power. [i]Let them broadcast this]/i], she said to herself.

Of course, no one would suspect that she was flying without a flight ring. A flight ring defined what it meant to be a Legionnaire.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #824786 10/13/14 08:13 AM
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------------------------------------------------------------------------------------------------------------------------------------------------



I have realized that writing and posting the entire story sitting in my head would take years; I am just not up to it.

For those very few of you who may have been following the Legion of 3257, this is a brief outline of how the rest of the story plays out, as far as I have it developed.

Next Mission:

After Herokalos returns from Faeryland with new power, the Legion is sent to the California Nature Preserve, where prehistoric animals such as the Smilodons, Golden Grizzlies, Mastadons, and Giant Ground Sloths have been genetically re-created. Their mission is to rescue members of a group of back-to-nature, no-tech hippie commune that have illegally penetrated the preserve, and are attempting to create a community beneath the ruins of the Golden Gate Bridge towers. Despite the fact that they are idiots, the Legion rescues them.

Mission from the Past:
Karadox arrives from the year 3050, seeking help against an evil version of the Legion from another dimension. Among the members of this Anti-Legion are:
Invalidus, an evil version of Garridan Ranzz
Goldina, a half-Daxamite Yellow Lantern
Star Empress, with all the powers of the Adventure 282 Star Boy
Thundora, the daughter of Ol-Vir and Black Eve
A superintelligent Sun-Eater
Karadox is disgusted with the weakness of the 33rd-century Legion. She also discovers that while she has arrived in the future, it is not her future, as in this world Brainiac 5 and Supergirl never had children. She departs, re-entering the time stream, to find more powerful future Legions to assist her.

2nd Quest:
Meanwhile, it is revealed that Caduceus has been using his power to sustain the life of old Lauchlane McCauley, a major shareholder and director of THC. McCauley now insists that he be “healed”, once and for all, of his extreme old age. He promises a lighter hand upon the Legion if Caduceus cooperates.

THC approves the Legion’s “Quest for the Fountain of Youth.” Lieutenant Xyzkov expresses his opinion that it is a fool’s errand.

Caduceus and Saturday Girl travel to the Sorcerer’s World, where they meet with Mordru. He offers no assistance, but sends them to meet with Amulette the Collector, an expert in all kinds of historical magical talismans.
She explains that while there are numerous spells of longevity, they must be earned, learned, and cast by the subject, or there can be terrible side-effects. As: Olympian Nectar vs. the Water of Life.

Tin Soldier and S.E.P. Lad travel to the old Batcave, now a historical site / tourist trap, seeking the location of Lazarus Pits. Certain clues lead them the old Cave of Justice, original home of the Justice League, now also a historical site. They find Paradox waiting among the crowd there, who informs them that Ras al Ghul was at one time associated with the Legion, but has disappeared in a mysterious manner. He also informs them that the Lazarus Pits have all been destroyed, and that the Legion has learned that seeking to save the life of one whose time has come is generally a bad idea.

Herokalos and Dingbat return to Faerth, but are unsuccessful. They do, however, bring Aion Capella out of Faeryland with them.

Jill Frost travels alone to Witchaven to appeal to the ruling Coventry there. She leanrs that McCauley must seek for the Elixir of Life on his homeworld, or it will be of no effect.

The Legion, Dingbat and Aion Capella are allowed temporary use of a Time Bubble to travel back to 14th-century North America, to what was known in the 2Oth century as Florida. Locating the Fountain of Youth, they capture the elixir in the requisite brass bottle.

McCauley is provided with the sample, and informed that he must bathe in waters tinged with the elixir. Ignoring instructions, he drinks it, and de-ages all the way back to an infant. The lawyers for his estate contact Caduceus, and express their gratitude. Many of McCauley’s THC shares are liquidated on the open market.

A New Assignment:
The Legion journeys to Talok VIII with Leeta-96 aboard M.E.C.H. (The Museum of Engineering and Computer History) to act as an honor guard at the coronation of the new Malloran Emperor—an important governmental figurehead.
On board the giant starship, they meet the Museum Director and his android Docents.
They also meet Mr. Cobb on Talok. Leeta-96 indicates she may be aware of his true identity.
The coronation is interrupted by an attack by a dozen Daxamite Pirates. They overcome Leeta-96 and the Shadow Champion of Talok with uncanny ease.
The six Legionnaires make an attempt to stop the Pirates, but the battle is hopeless.
Suddenly, the Daxamites are mysteriously rendered unconscious. Leeta-96 and the Shadow Champion are revived, and M.E.C.H. has sufficient technology available to imprison the Pirates.
Mr. Cobb congratulates the Legion.

The Legion Expands
Bowing to popular opinion, THC allows another Legion Tryouts, allowing the Legion to double its membership to twelve.
Psimian, Toadstone, Gravelle, Skyboy, the Sigellian Kid, and Pogyrtoon are granted membership. Goblin Girl of Mars, and the Dove of Thanagar are inducted as reservists. (Introduction of Others: MetaGene, Elastiko, Double-Team)


Lieutenant Xyzkov contacts the Legion: the new members have been judged too powerful, and are all to be drafted into the UltraCorps Academy, and are to be expelled from the Legion. This includes the reservists; Lieutenant Xyzkov reminds the Legion that they have no authority to create a Legion Reserve.


LSV vs LSH
The Legion of Super-Villains attacks the six remaining Legionnaires; they are soundly defeated, and reveal, under questioning, that this was a plot apparently engineered by THC. Their contact was a man who called himself ‘Roxxas’. The LSH berates the LSV for their ignorance of history: Roxxas was an infamous space pirate and genocidal maniac from the 30th century.

Saturday Girl is hospitalized in the aftermath of the LSV attack. Herokalos accompanies her to Mars.

The four Legionnaires confront Lieutenant Xyzkov, who professes ignorance. He insists that ‘Roxxas’ was a double imposter: neither the famous pirate of three centuries ago, nor the representative of THC.

The destruction of LHQ
A host of Daxamite Pirates attack the Legion HQ, and a pitched battle with UltraCorp ensues on the Avenue of the Heroes.
The Legion Clubhouse and Legion Headquarters are entirely destroyed.

It is now clear from the equipment stolen from LHQ and previous attacks by the Pirates, that they are working with Murria to rebuild the Murrian Super-Computer, capable of granting any super-ability to any individual. It is expected that this super-weapon will allow Murria to become dominant in the U.P. Councils. Caduceus insists on the Legion being allowed to confront the Pirates on Murria: Xyzkov vetoes this: even the Ultracorps is no match for the hundreds of Daxamite Pirates now on Murria. When Caduceus tries to argue the merits, Xyzkov cuts him short, telling him he has an important meeting scheduled. THC has found the failing Legion shows no longer worth their investment; the franchise is being sold to a group of outside investors, whose representatives are meeting with Xyzkov in a few minutes.

The representatives turn out to be Paradox of Colu. Paradox informs Xyzkov that they have put together a coalition to purchase THC’s share in The Legion of Super-Heroes, Inc. Seven entities have each bought 7% of the outstanding LSH stock: (1) Paradox Investment Group; (2) The Korlon-Dryad Restoration Trust, Inc.; (3) CBR Ventures, a subsidiary of Cobb’s Brush and Reparo; (4) The Dawnstar Memorial Investment Fund; (5) The Administrators of the Sorcerer’s World Private Investment Fund; (6) The Corporation of the Hight Seer of Naltor; and (7) The Tryops Council of Mernl The shares put up for sale by McCauley’s guardians allowed

Xyzkov points out that this is only 49%: the share owned by THC. The other 51% is held by the agency heads of the board of the Interstellar Counter-Intelligence Corps. The heads are united in keeping the Legionnaires “safe”, and will not allow rash or impulsive behaviours.

He also notes that the Legion HQ and Clubhouse has been destroyed, and that the cleanup and rebuilding will represent a significant additional investment of both time and money from the seven partners. The Legion is essentially a net liability for the investors.

Paradox is surprised to learn that Xyzkov, supposedly an intelligence operative, is so far from being up-to-date. The character who masqueraded as “Roxxas” has in fact been revealed to be Commander Stone, Senior Head and Chair of the ICC. Commander Stone, furthermore, has been further revealed to be a disguised foreign agent of the Dominion. It is the Dominators that are funding the reconstruction of the Murrian Supercomputer, as well (by extension) as the Daxamite Pirates. In consequence of this, the shares of LSH, inc. held by the ICC have been temporarily converted in non-voting shares, until such time as this spy scandal is fully investigated—probably several years.

Furthermore, even when the ICC shares become active again, 2% of the outstanding shares of THCare currently held in a retirement trust fund for all hundred or so current and former Legionnaires—and the members of the trust themselves have voting rights over that 2% of shares.

As for the reconstruction of the Legion Clubhouse and HQ, Paradox enters a code on his belt, and the wreckage on Weisinger Plaza reassembles: including the two hundred-plus statues on the Avenue of the Heroes. He further reveals that no one, other than Paradox and the actual Legionnaires, knew of all the hidden storage units: in particular, the true Legion Armory still exists. He also reveals that hiding in an ordinary, but secret, tessaract storage unit, is… Dimensio. She had been part of the plan all along, to keep THC and the ICC from investigating the secrets of the LHQ too closely.

The Penultimate Battle
Paradox has developed a detailed plan which, using the current Legionnaires, the Legion Armory, and the Substitute Legion of Super-Heroes on Throon , would allow the United Planets to remove the Daxamite Pirates from Murria, as well as recover the stolen components for the Supercomputer.

If the ICC will allow the use of Ultracorps, thing would go even more smoothly.

* * *

[A few of the members of UltraCorps:]

Daximus & Mite of Daxam
Jonndo & Jaando of Malachandragar (Yellow Martians)
Skyboy & Skygirl, Planetary Champions of Kormo
SunHawk & MoonHawk, Planetary Champions of Thanagar
Superma & Superbo, Champions of the Almerac Diaspora
G’Well & Krystal, Planetary Champiosn of New Bokk
The Champion of Justice & Marveiia, the Scions of Shazam
Yin & Yang, Planetary Champion of Staryl
Cerebrum, Cerebellum & Medulla, Planetary Champions of Mernl
Hyperboy & Hypergirl, Planetary Champions of Oceana (Zoronians)
The Aardmartian Anteater & Hector Ham-and-Eggs of Earth C-minus-minus

4-Forces Girl
Gaziyth (Gzyt) of the Obsidian People of StoneWorld
Kryptonite Doomsboy
Myrwhyddensen
Quadrexx-64
Solar Woman
Ultraboy (Japanese version)
the Guardian of Malthus
Tri-Solar Boy (Vala Beh) of Dhor
Vartox XX of Valeron

* * *

The Murrian Defense Forces are weak, and would be unable to effectively assist the Daxamites in defense against the combined attack.

A comatose Indomitable Lad is also found on Murria, and is admitted in to a hospital on Colu, under Paradox’s care.

The Ultimate Battle
After the Pirates have been returned to DaxamGov, Paradox leaves the Wildfire Collective at Legion Headquarters, to act as an advisor.

Psimian, Toadstone, Gravelle, Skyboy, the Sigellian Kid, Pogyrtoon, Goblin Girl, the Dove, MetaGene, Elastiko, and Aion Capella are re-granted membership in the Legion, and an intensive training program begins. Wildfire reveals that there is another hidden individual in the storage tessaracts: he has been there for nearly two hundred and fifty years, until the Legion could put together a team appropriate to the upcoming mission.

He is the Quisling Dominator.

The Quisling explains that The One True God of the Dominators is an actual, living person.

At a time lost to memory, a mutant Dominator was born. Unlike other Dominators, who came with skins of blue or yellow, his skin was red. His mutation required to drain the life-force of others to live, rather like Superman’s Parasite. As he grew to maturity, he would drain the life from six or seven other Dominators each day. At one point he was isolated from the community, and fell into a coma. However, the “Cult of A’a, the Red God” revived him, calling those who provided is sustenance “The Holy Thousands”.

A’a outlived his Cult, but over the centuries established himself as “The One True God” of the Dominators, with a complex priesthood and cast system: the higher the cast, the larger the red dot on the forehead.

One day, a space-traveling super-hero who called himself Zetta, the Omniversal Man visited one of the twin Dominator worlds. Even from miles away, A’a could sense his power. When drained of energy, A’a gained Zetta’s omniversal powers. Zetta lasted nearly a year as a food source, but A’a craved more, and became obsessed with finding or creating other super-powered beings. The Dominators mounted a space program, and began to explore the Galaxy, seeking the origins of super-powers, and seeking to re-create them themselves. Perhaps fortunately for the Dominators, their physiology proved resistant to many super-powered modifications.

Then five or six centuries ago, A’a discovered the immortals. Enslaving first Oans and Zamorans, he gradually imprisoned the pantheons of a hundred worlds in his stronghold. Known as The Sanctuary of the One True God, it was the ultimate reason for the destruction of one of the Dominion twin homeworlds. Inspired by what they had learned of other sentient species, a group known as The Heretics attempted to free themselves from enslavement by their deadly , capricious master—with nuclear missles.

Billions died. A’a survived however, and The Sanctuary of the One True God became a self-contained Space Station.

The Quisling Dominator is a Heretic. He has sought out the Legion in the hope that they would help him accomplish the destruction of The One True God.

The Legion has waited a quarter of a millennium to find the right combination of powers to face A’a.

As the Dominators infiltrated the ICC, created Ultracorps, and began to systematically weaken the Legion, they were laying the groundwork for the destruction of their ‘god’. For the Legion needed a team that was not too strong: A’a could, after all, absorb their powers. The needed Legionnaires with powers that were difficult to use effectively, that required training, skill and perseverance. And, they also needed a few very specific powers. The Sigellian Kid was essential to their plans.

Tin Soldier is essentially paralyzed in battle by the First Law of Robotics, fundamental to his operating system: “No robot shall harm a sentient being, or, through inaction, allow a sentient being to come to harm.” Paradox, while unable to counter this fundamental programming, introduces Tin Soldier to the Solipsism Chip, which allows him to doubt the sentience of other beings, until he has gathered more evidence in favor of that proposition.

After months of training and planning, the attack was launched. Each of the eighteen Legionnaires was assigned to a team of five from the Substitute Legion of Super-Heroes of Throon. Each team piloted a small, pyramidal ship towards the Dominion Homeworld. In addition, there were eighteen other ships. Thirty-six ships, one hundred and ninety-eight Substitutes, and eighteen Legionnaires.

Cloaked by Paradox’s technology, the ships were orbiting the Dominator Homeworld before they were even detected. Pursued by the Dominion Fleet, the thirty-six ships scattered and fled—but not before releasing nineteen capsules which made their way to the Sanctuary of A’a.

Entering United Planets space, the Dominion Fleet was routed by UltraCorps. This phase of the mission was completed without loss of life.

When within an appropriate distance, the nineteen capsules teleport the Legionnaires—and one Substitute—into the Sanctuary. Tin Soldier attacks A’a first, his inertron body highly resistant to damage.

“Fools!” the immortal Dominator cries. “I have access to the power of a thousand gods!”

And indeed, the Legionnaires see, preserved in individual pods, row after row of immortals. Some are recognizable: Vidar, Vili, and Ve, Magni and Modi, Apollo, Poseidon, Ouranos and Phlaudteos; Vandal Savage and King Kull, the Phantom Stranger, Blind Ekron of Venegar, the Highfather of New Genesis: and more-- a thousand gods from a hundred worlds.

A’a hesitates. He has been gorging himself for centuries, yet here stands what, in his childhood would only have sustained him for a couple of days. Holding them immobile with his immense telekinetic ability, he debates within himself: How to destroy them? How best to make an example.

(The Legionnaires are scattered throughout the Sanctuary. However, as A’a can appear in more than one place at a time, he faces each Legionnaire individually.)

But the One True God has mistaken the Legion’s strategy. The direct attack is only a distraction. The side-effect of their powers is to destroy the flora-based technology within the flying fortress.

Jill Frost, is applying her cold-generating powers to the pods which hold the immortals. MetaGene, duplicating the Tharrian genome, is doing the same. The Sigellian Kid and Anti-Chlorophyll Kid, whose powers inhibit the growth of plant life, are broadcasting their powers as hard as they can. The others also using their abilities to indirectly attack the biologically-based technology.

(Saturday Girl is serving as a distraction: she appears to be quite powerful, but A’a is unable to access her powers: she is in her ‘normal’ Terran phase. Herokalos is also problematic: his peculiar blend of genetics, computer technology, and magic are difficult and slippery.)

It is only a matter of minutes, but half a dozen gods are freed from their captivity. Swiftly regaining their powers, they free another half-dozen, then a dozen, then a hundred, then hundreds. They turn their immortal powers upon the god of the Dominators. He had brought them together carefully, one at a time, weakened and attenuated. Now he faces their combined wrath. In a brief time, it is over.

But it is not over for the Dominion. The battle in the heavens has been witnessed by the entire world, as the alien gods rejoice in their freedom and victory. There is war between the Hierarchy and the Heretics. This will not end soon.

“I have hired you to help me start a war. It is a prestigious line of work, with a long and glorious tradition.” – Vizzini, the Princess Bride

As the immortals disperse back to their own worlds, several of the Legionnaires receive gifts. Saturday Girl and Herokalos receive full Daxamite-level powers, without Daxamite weaknesses. S.E.P. Kid gains the ability to turn his power off. Tin Soldier is transformed into a “real boy”, although strangely keeping his robotic abilities: skin as invulnerable as inertron, a computer mind, and the ability to conjure up a plethora of tasty frozen dessert treats. Other Legionnaires receive other, more subtle gifts.


That is the end of this arc. However, in order to tell the story properly, we must have side-trips in which we tell the stories of the Substitute Legion of Super-Heroes on Throon, and work in a number of other set-ups, foreshadowings, and mythologies.



In the future, S.E.P. Kid and the Dove discover their powers beautifully complement one another, and assist the Highfather in regaining the throne of New New Genesis from Rigel Kent, the son of Orion. They eventually inherit the mantle of Doctor Fate, merging together into that hero; an interesting dynamic, as they are each gay.

Herokalos and Saturday Girl join the new UltraCorps, become romantically involved, eventually marry, and have a daughter.

Pogyrtoon and Goblin Girl are briefly romantically involved, but nothing comes of it.

Gravelle is revealed to be a teen-aged, single mom: she has been hiding her daughter by merging together their pebbly forms.

The Legion becomes involved in a Khundish Rebellion, the Khundian Worlds having joined the U.P. in the last century.

The Legion is embroiled in a faery-war on Faerth against their will, but gains two new members: Cabala and Caballero.

Meanwhile, on the Sorcerer’s World, there are the sagas of Ozmarda, Jon Falstaff, Volaille & Chanticleer, the continuing romance of Mordru and Blok, and their son Argenius… it just goes on and on.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #919404 12/28/16 02:00 PM
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Approximately one hundred million people died in 2016.

Most of them I did not know.

I knew about more than I knew personally.

Some of each were important to me.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #920240 01/07/17 02:11 PM
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I am afraid I find myself increasingly unable to retain the massive and ever-shifting history of the DC Universe in my mind, and find it increasingly difficult to focus on a writing project.

I may never be able to complete the outlines, let alone the final stories, for these works in process.

Rainbow Girl and Wildfire
… Dori’s story continues, when she marries Wildfire in the 32nd century. Sorry, Emily Sivana.

Monstress Becomes Electra
… Sequel to I, Monstress, Monstress returns to Xanthu to avenge the death of her father at the hands of Robotica. Meanwhile, another Monstress joins the New Uncanny Amazers in a world under re-construction.

Earth C-minus in the Earth-K paracosm (and the 31st century)
… Featuring the Legion of Super-Pets, including Squerl Dox, Fawnstar, and Blok Lobster. Also an appearance by the 20th-century villain, Hector Ham-and-Eggs.

The Inferior Five Hundred
… The Inferior Fives of one hundred worlds, including the Anti-Matter Universe, Earth-C-minus-twelve, the necromaniacal Infieri Five, the god-like Infinite Five, and several other versions of the super-hero group, some of whom are actually competent, go toe-to-toe with the Anti-Monitor. And fail.

Timber Wolf at Fifty
… The middle-aged Timber Wolf, in retirement at fifty on Orando, receives a visit from Dr. Zan Orbal, and discusses his medical history.

Gamboge and Brother Sparrow
… Brother Sparrow is Alun Sur, the Ungaran descendant of Abin Sur. He wields both a blue and a green power ring. Gamboge is a member of the Yellow Lantern Corps from the Dominionr Homeworld.

Themelion (Gemworld Returns)
… Mysa Nal and the retired Ambassador Relnic moderate a dispute between the twelve worlds which comprise the Gemworld Diaspora: Homo Magi and Faery displaced to our universe when the original Gemworld was destroyed. Still in a constant state of aggression and upheaval.

Of All The Gin Joints, On All The Planets, In All The Galaxy, You Walk Into Mine?
… Four-hundred-year-old Querl Dox finally catches up with fourteen-hundred-year-old Kara Zor-El

UPTF Wars: The war between the United Planets and the Tellarite Federation
… The Tellarite Federation includes the Tellarite Worlds, Gammorea, the Pyggors of Va’Alor, and Planet 318 (home to the invaders from Wonder Woman #318)

The Hundred-Acre Universe
… Ten alien worlds, inhabited by sapient Bears, Piglets, Eeyores, Rabbits. Wols, Kangas, Tiggers, Heffalumps, Woozles, and Jagulars.

Gwynplaine and Fledermaus
… summary of the popular 31st-century opera. Actually written in the 29th century, during the great Operatic Renaissance. Relates the story of the heroic Jacob Gwynplaine, a Sherlock-Holmes type character, and his companion, Dr. Quinzel, in their battle against the assassins-for-hire known as Fledermaus and Rubekulo. Features the soaring aria, “Verbrecher Sind Feigen Und Abergläubisch”.

Last edited by Klar Ken T5477; 01/08/17 03:57 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #920249 01/07/17 09:33 PM
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The outlines are sufficiently mind-expanding. Readers can fill in the blanks.

I'm surprised that Brin would retire at 50. Physical breakdown? Or jus retire from the Legion and on to some other endeavour?

So many real-life stories of people reconnecting in old age and finding happiness - does the aged Querl and Kara story have a happy ending, or is it Remains of the Day?

I'd like to think that The Hundred-Acre Universe has space for creatures who mess about in boats, at least for a crossover chapter.



Holy Cats of Egypt!
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #920257 01/08/17 02:31 AM
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Well, Klar, if you ever feel like finishing the story let me know. My schedule on this site is going to be light this month as my key goal is going to be to entertain the users with Lego Star Wars commentary (and maybe screenshots and video).


Go with the good and you'll be like them; go with the evil and you'll be worse than them.- Portuguese Proverb
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Fat Cramer #920258 01/08/17 04:17 AM
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Originally Posted by Fat Cramer
I'm surprised that Brin would retire at 50. Physical breakdown? Or just retired from the Legion and on to some other endeavour?


Brin is sort of forced to retire by the Orakills. Unable to disctract himself with adventuring, he has become more and more irritiated by his continual Zuunium-powered bizarre transformations.

And then there are the nightmares.

Originally Posted by Fat Cramer
Does the aged Querl and Kara story have a happy ending, or is it Remains of the Day?


Oh, my, yes, a happy ending. For a while, at least. Coluans appear to have a lifespan of 700-800 years, and even Brainy's twelfth-level ancestors were never able to extend that by much. Querl's grandfather, for instance, never makes an appearance in the 3Oth century.

Superman, on the other hand, in at least one alternate future, survives until at least the 864th century, one hundred times the aforementions Coluan lifespan. So Kara will almost surely outlive her husband.

Originally Posted by Fat Cramer
I'd like to think that The Hundred-Acre Universe has space for creatures who mess about in boats, at least for a crossover chapter.


Oh, yes definitely. Toad and Rat and Mole are all cut from the same fine cloth as Pooh.

“The smell of that buttered toast simply spoke to Toad, and with no uncertain voice; talked of warm kitchens, of breakfasts on bright frosty mornings, of cozy parlour firesides on winter evenings, when one's ramble was over and slippered feet were propped on the fender; of the purring of contented cats, and the twitter of sleepy canaries.”

"What's inside it?" asked the Mole, wriggling with curiosity.
"There's cold chicken inside it," replied the Rat briefly:
"coldtonguecoldhamcoldbeefpickledgherkinssaladfrenchrolls–
cresssandwichespottedmeatgingerbeerlemonadesodawater—"
"O stop, stop!" cried the Mole in ecstasies. "This is too much!"


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Last Tales & Miscellanous Musings
Klar Ken T5477 #920277 01/08/17 11:52 PM
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Originally Posted by Klar Ken T5477

Oh, my, yes, a happy ending. For a while, at least. Coluans appear to have a lifespan of 700-800 years, and even Brainy's twelfth-level ancestors were never able to extend that by much. Querl's grandfather, for instance, never makes an appearance in the 3Oth century.


Better make that "has not yet made an appearance" - those sneaky Coluans. I have no doubt that he's been hiding out in a hippie commune with Terrence McKenna.

Quote
Superman, on the other hand, in at least one alternate future, survives until at least the 864th century, one hundred times the aforementions Coluan lifespan. So Kara will almost surely outlive her husband.


And go on to be Wildfire's third wife, perhaps.



Holy Cats of Egypt!
Re: Klar Ken T5477’s Last Tales
Klar Ken T5477 #931439 06/11/17 02:10 PM
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Mrs. Tachyon pushed her way to the front of the queue.

It was not difficult, as her sturdy Tesco shopping cart was outfitted with weaponry just slightly less formidable than a star cruiser. There was the Fourth Wheel, which seemed to spin randomly, but also seemed to unerringly target the nearest ankle. Atop the masses of black plastic garbage bags perched Most of a Cat. His name was Guilty, and the claws in his one front paw moved at only slightly subluminal speeds. The cart, and Mrs. Tachyon, also emitted an Odiferous Miasma, the least noisome component being stale pickling vinegar.

“I’m sorry,” said Saturn Girl pleasantly to the old woman, wispy grayish hair streaked with white. “I’m afraid you may be above the age limit to be considered for membership in the Legion.”

“Millenium hand,” said Mrs. Tachyon, “and shrimp.”


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Miscellanous Musings
Klar Ken T5477 #933315 07/09/17 08:34 AM
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QUICK CHARACTER SKETCHES

Like a meteor, a fist the size of an extra-large Christmas ham came crashing down. A hundred yards away, plasteel cracked, and transparent aluminum windows rang.

Sockdolager, the Dominion ultra-brute, appeared stunned by the blow. But then, his wide red eyes always gave him that appearance. He teetered for a moment before his adversary, and then fell with a crash into the newly-formed crater.

“God bless us, every one,” said Tiny Tim.

===================================================================

“Fire, kryptonite radiation, lead… every alien race has some fatal weakness. I am master of them all. I am… Infra, the Anti-Alien!”

“There is no Devil. There is only me.”

===================================================================

The Aravels of Galadriel, trainers of the Leetas, and Tasarindor Aravel, Leeta-Prime

In the Galadrene language, “Leeta” refers to a particular native animal, a cat-like predator, whose name is also synonymous with revenge. Leeta are never hunted: it is proverbial on Galadriel that one who kills a Leeta kills himself. First the Leeta’s mate, then its parents, then siblings, then cousins, will seek out a Leeta-killer and exact revenge. When extra-planetary hunters recently came to Galadriel seeking Leetas as prey, the native organizers of the expedition, as well as their families, were swiftly wiped out by packs of Leetas. Even the alien hunters themselves, supposedly safe on distant worlds, were soon found dead. Leetas had stowed away aboard trading vessels, and sought them out on their own homeworlds

Some three thousand years ago, a Galadrene woman seeking revenge against the crime syndicate which had murdered her family, assumed the masked identity of “Leeta”. Mastering a wide range of scientific disciplines, she and her daughters fought crime as feared vigilantes. As time went on, their descendants augmented their skills, becoming stronger, faster, more agile, and more intelligent than the ordinary Galadrene, and adding more and more sophisticated technological devices to their arsenal. As time went on, the “Leeta” became official government position, a sort of privateer vigilante.

Something else else less than a millennium ago, due to the influence of the Leetas, serious crime became unknown on Galadriel. At that point, the Leetas became a profit center for the Galadrene civilization. They became “Champions-for-Hire”, sent out to bring law and order to distant worlds. The colonial expansion period which immediately preceded the creation of the United Planets was a particularly lucrative time for Galadriel, as Leeta after Leeta was dispatched to the “frontier” planets.

And yet there was always ever only one Leeta. All were the descendants of the original “Leeta-Prime”- daughters or nieces or cousins of the just-previous Leeta.

===================================================================

Project Demoncat, aka Zardula (Rauguren) Aravel, is the in vitro son of the late Leeta-87 and Hate-Face

===================================================================

[Linked Image from 68.media.tumblr.com]
Doctor Chernobyl


Why has this not been a thing yet?
===================================================================.

The Anti-Wanderers

At a remote space-in, a group of seven Adventurers / Bounty Hunters gathers for the first time. In discussing their odd and varied abilities, they realize their collection of powers is similar to, but in some ways the exact opposite, of the famous Wanderers. They decide to form a group, and call themselves the Anti-Wanderers.

Ornitho / Aviax
(1) Omnifish
He has many of the abilities and attributes of various sea-creatures, but does not change form. Rather, he has specific mimicry organs always present in his person. His thumbs and forefingers resemble crab or lobster claws. His other fingers are tipped with spines, capable of delivering neurotoxic venoms similar to the stingray, jellyfish, or sea anemones. His hands and feet are webbed. He has a bulbous ‘melon’ in his forehead which allows him to produce and focus ultrasonic pulses, rather like a dolphin or porpoise. However, it is far more powerful, similar to the “Canary Cry”. He has two useful octopoid tentacles growing out of his shoulders. Shark-like teeth.
Enhanced senses, including magnetic and pressure senses. Climbs walls like a starfish, due to suckers on his hands and feet. Probably other adaptations as well. Requires a force-field enclosed layer of water in order to survive on land. Other than the above, has the appearance of a typical, teal-blue, bipedal humanoid gill-man.

Elvo / The Elvar
(2) Trolo the Trollar
Physically huge, small-headed, small-brained, typically supermuscular troll. Carries an ordinary club. Not a magical, psionic-energy club. Just a big, solid, stone club. Well-used.

Immorto / ReAnimage
(3) Professor Zomb
Of Tartarus. Exceptionally intelligent zombie. Not Immortal, but rather, Undead. Looks something like Solomon Grundy, only shorter and skinnier. When he falls apart, he puts himself back together again. If portions of his body are destroyed by fire or other energy attacks, they grow back in a disgusting, liquidy manner. Also able to cause necrosis in living tissues he touches. (At will.) Or, can induce a temporary, death-like coma in others. Possessing no subconscious mind, the only sleep he ever gets is on those rare occasions when someone decapitates him. Somehow, his head always finds its way back.

Dartalg / Dartallon
(4) Pangolix
Seven-foot-tall, pangolin-like creature from the planet Pengguling. His near-indestructible scales are made of kryptokeratin, the same substance Superman’s hair and fingernails are made of. This and other biological enhancements grants him-- and all his race-- trans-Daxamite invulnerability. Unlike terrestrial pangolins, he has no claws. Only smooth, rounded fingers.

Quantum Queen
(5) Shadow Woman
She displays a wide variety of anti-light-based powers that would be the envy of any Planetary Champion of Talok.
Powers similar to:
Shadow Lass
Polar Boy
Phantom Girl
Invisible Kid
Triplicate Girl (creates a ‘dark rainbow’ of replicas, but all of the colors are black.)
Green Lantern (flight, force-shield, solid-shadow constructs)

Psyche
(6) Orexia
Rather than affecting the emotions, her power affects the appetites of living organisms: hunger, thirst, lust, even the desire to breathe. She is able to both enhance and depress these desires in others to any degree, according to her will. Think about that for a minute. Also, vampirically feeds off the appetites of others.

Celebrand
(7) Dr. Thomas Bethlehem / Tom O'Bedlam
Tall and slender, and dressed in foppish 16th-century French dress, Doctor Thomas Bethlehem is a brilliant physician, chemist, and psychiatric surgeon who serves as the leader of the Anti-Wanderers.
Except when he degenerates into Tom O’Bedlam, a dangerous psychopathic berserker, with an insatiable thirst for combat. Absolutely unpredictable in battle strategy, he has access to a wide variety of bizarre weaponry, including (but not limited to) the Molasses Gun, the Lasso of Non-Boolean Logic, the Sword of Odrowseth, and Schroedinger’s Catapult, which always and never misses.
Tom O’Bedlam is actually the dominant personality, with Dr. Bethlehem surfacing only occasionally.

[i]There was actually an eighth Adventurer, an assassin by the name of Slayee, the Buffpyre Vamper, but she just didn’t fit in with the rest of the team.

========================================================================

On Earth in 1066, Britain was being conquered by William.

Elsewhere in the Galaxy, the Green Lantern of Sector 2813 was a Vathloni Kryptonian named Nala Dal-Tox. She was potentially one of the most greatest Green Lanterns of all time. (As Krypton had not yet exploded, kryptonite was ten time more rare than Astatine) However, the half-century she was a Green Lantern was a particularly quiet, peaceful time in Sector 2813. She never had a chance to distinguish herself.

========================================================================

Larson Hobbes:
Using a new, experimental time machine of his own invention, Superman travels fifty years back in time, permanently losing his powers from the effects of chronal radiation.
After a brief stay in a mental institution, he becomes a journalist in London, assuming the name Larson Hobbes.
Fifty years later, now an old man, Larson Hobbes convinces his younger, future self to do more rigorous testing of the time machine in his Fortress of Solitude before attempting a journey into the past.
It takes some doing to convince the Man of Steel; Diana’s golden lasso is ultimately involved.
Although Superman does not take the journey back into the past, the elderly Larson Hobbes still exists, a temporal anomaly.

========================================================================

This could totally have been a thing in the Silver Age:

The Legion of Super Ex-Girlfriends Revenge Squad

Princess Elwinda of Nadir
Nemesis: Chameleon Boy

Janice Warren
Nemesis: Chameleon Boy

Dori Aandraison
Rainbow Girl
Nemesis: Sun Boy

Keiki the Mergirl
Nemesis: Sun Boy

Ethyl Niwtyn
Ethyl Eyeful
Nemesis: Matter-Eater Lad

Captain Frake
Nemesis: Ultra Boy

Zera Vultan
Nemesis: Wildfire
(Zera actually did try to kill Wildfire once, to avenge the death of her father.)

Shvaughn Erin
Nemesis: Element Lad

I tweaked a few of them. (Tweaks in green)

Iresa {Plumb}
{Mass Lass}
{Powers similar to Weight Wizard and Star Boy}
Nemesis: Bouncing Boy

Zynthia {Leing}
{Insect Queen}
Nemesis: Star Boy

An Ryd
{Ghost Girl}
Nemesis: Ultra Boy

========================================================================



Last edited by Klar Ken T5477; 01/04/20 12:34 PM. Reason: Bad Speller

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Miscellanous Musings
Klar Ken T5477 #953559 07/12/18 07:03 PM
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Well, I've been poking around the Earth-K paracosm, and I'm pretty sure where Young Legion is headed.

However, there are a number of characters I have encountered along the way that I doubt that they will be meeting in their adventures.

I'm just putting them here for safekeeping.

The Non-Metal Men
Carbon
Phosphorus
Sulphur
Selenium
Iodine
Bromine

The Other Heroes of Bgztl
Yzopok Girl
Tryptophantom Girl

From the 5th Dimension
Jnnjnnzz, Imphunter from Zrfff
Mordrimp the Merciful

Miscelaneous
Suzie, the Were-Woozie
Tiramisu (Her name means 'make me happy')
The Liquid Shoemaker of Buckleberry
Peter Chest, the Spectre
The Green Woman of Xishuangbanna Rainforest, Jinghong, China (Plant Elemental of the 31st century)
and her sidekick, The Spriggan
Ultravioletman & Cybergorgo
Substitute Boy (He found the Silver Age Superboy's yellow costume)
Arandor Meron, "Stink King" (The half-Daxamite son of Polecat)

The Adult Brainiac 5's Rogues Gallery
Mr. Absolute Zero of Tharr
Dapper Dan
Double-Header Two of Janus
Francula & Drakenstein
NP-Brainiac (from beyond the 865th century)
more than 83,000 years in the future
Plasticine of Planet Hagen
The Red Leeta of Galadriel
Rekojeth (Xart Prax)
Roxxas the Mad
The Solution
Zyx of Tharn

The Adult Brainiac 5's Partners
Squerl Dox (Brainy-Yak 5 of Earth-C-minus)
Kara Squirr-El of Earth-C-Minus
The Karabot Mark II
Golgotha (A Brain Globe of New Rambat)
Doxologress of Colu (linked to the Strength Force)
Ennis & Dori Jahnson
Tryx Prax aka "Trixie" (daughter of Xart Prax)
Nokomis of Amazonia
Neuron Nyryn of Gil'Dishpan
Groucho (aka Harpo) Marx a Coluan sorcerer, educated on Tharn. Casts his spells silently.
Zoron K'Ziff, the Yellow Martian of Ra'Ahem H'Ronmeer (H'Ronmeer's Compassion)


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Miscellanous Musings
Klar Ken T5477 #953963 07/18/18 05:14 PM
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When Ama Lurra of Earth (Bilbao, Euskadi) was twelve-and-one-half years old, she became pregnant. This was a complete surprise, as she had never even so much as kissed a boy.

When her daughter Primera was born, the child grew at a rate fify times that of an ordinary child, aging nearly a year each week.

Not only did Primera Lurra grow and mature physically, but she matured emotionally and mentally as well, absorbing information and understanding at the same incredible rate.

By the time she was chronologically six months old, she had grown to an apparent physical and mental age and of sixteen years.

And by that time, Ama was pregnant again.

It was eventually determined that through a peculiar mutation, each gamete Ama produces has two full sets of chromosomes, and immediately begins growing into a baby.

Basically, every time she ovulates, Ama becomes pregnant with what is essentially a clone of herself.

Her parthenogenic offspring are not identical copies of Ama, however. Each carries the Metagene, and this is expressed very differently in each daughter.

There are some commonalities. Each girl initially grows at a highly accelerated rate, until apparently in their mid-teens, after which they age normally.

Furthermore, each expression of the Metagene in each of the daughters is exceedingly powerful.

The first daughter, Primera, has powers similar to Daxamites.

The second child, Segunda, is a powerful telepath and telekinetic, easily the equal of Saturn Girl and Kid Psycho combined.

Tercera is a shape-shifter, capable of assuming any form from the tiniest virus to a medium-sized planet. She is able not only to alter her appearance, size, and mass, but her elemental and atomic structure as well.

This allows her, at the very least, to replicate all the abiliites of her sisters. (Or of any member of the Legion, for example.)

Cuarta has mastery over the natural elements: stone, water, wind, fire, lightning, metal, plant and animal life. She is able to conjure and control each or all of these elements, as well as transform one element into another. As a subset of her powers, she is able to control the weather and tides, and create and control, for example, storms, tornados, earthquakes and volcanoes.

Quinta controls spacetime, with powers including, but not limited to, teleportation of herself and others, unlimited time-travel, and interdimensional transport.

Ama Lurra herself is immune to the ordinary hormonal treatments used to suppress ovulation. It took until she was nearly eighteen before the medical doctors and bio-engineers of the 31st century were able to synthesize an effective suppressant for her peculiar condition

Fortunately, the five daughters do not share their mother's hyper-fertility, evidently a unique expression of the Metagene peculiar to Ama. It is equally fortunate that each of the young women's personalities is honorable, heroic, valiant and unselfish. Ama Lurra is the Mother of Super-Heroes, not villains. This is her super-power.

Due to their peculiar aging process, Ama and her five daughters all appear to be very nearly the same age. They are also as alike in physical appearance as twin sisters.

Last edited by Klar Ken T5477; 07/19/18 07:33 AM.

“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Miscellanous Musings
Klar Ken T5477 #957977 09/02/18 08:16 AM
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Miscellaneous Musing #: 155
As is well known, the DC Cinematic Universe went with ‘grim-&-gritty’ for years, now taking a break with Shazam!. And possibly Aquaman, although the humor there may be unintended.

But I was thinking, what if they took super-hero comics back to their roots? In the Silver Age, the protagonists of the comics would commonly use their god-like super-powers to prank their friends.

Superman “teaching” Lois or Jimmy “a lesson”. The Justice League giving Batman a “mystery” for his birthday. The Legion in Superman's Pal, Jimmy Olsen #72: "The World of Doomed Olsens!”

The whole idea is pretty creepy and terrifying in a twilight-zone kind of way.

Imagine Adventure #247 as a live-action movie, recreated panel by panel.

Terrifying. In a much more personal way than an existential threat to the Earth.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Miscellanous Musings
Klar Ken T5477 #957980 09/02/18 08:42 AM
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the Legion’s second appearance, imprisoning Superboy for perceived future actions, was even scarier than the first appearance. They never even gave him a chance to explain the misunderstanding.

Re: Klar Ken T5477’s Miscellanous Musings
Invisible Brainiac #957998 09/02/18 12:00 PM
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Originally Posted by Invisible Brainiac
the Legion’s second appearance, imprisoning Superboy for perceived future actions, was even scarier than the first appearance. They never even gave him a chance to explain the misunderstanding.


Not sure which is more disconcerting to me: cosmic power exercised in the service of ignorant hubris, or cosmic power exercised in the service of personal, sadistic amusement.


“I'm not crazy about reality, but it's still the only place to get a decent meal.” -- Groucho Marx
Re: Klar Ken T5477’s Miscellanous Musings
Invisible Brainiac #958333 09/05/18 08:25 PM
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Originally Posted by Invisible Brainiac
the Legion’s second appearance, imprisoning Superboy for perceived future actions, was even scarier than the first appearance. They never even gave him a chance to explain the misunderstanding.


I just read that the other day actually, and yeah it was very Minority Report of them! I particularly like how Imra just casually turned the entire town against him without thinking twice about it...that girl don't mess around!

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