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Author Topic: Legion of Camelot - background and what has gone on before
Kent Shakespeare
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The master list:

The Sword in the Stone
Beware Church and Family
Coronation
Laoraighll
Royal Wedding

On Avalon's Shores
Zaryan Attacks
The Chalice
The Grail Maiden
The Return of Garth

The Rebel Kings
Roxxius Looming
Roxxius Falls
Sorceress Queens
Ladies of the Court

Midsummer Nears
The Usurper
Garth du Lac
Grand Illusions
Gathered Here Today


Dead Siblings
Caradoc's Dungeons

...and the current page

[ September 02, 2006, 07:26 PM: Message edited by: Kent Shakespeare ]

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Thread page thirteen: Roxxius Falls

One Hundred Twenty-Five
Imra and Laoraighll theorize why Angrough was destroyed, and by who. They opt for divination.

One Hundred Twenty-Six
Luornu and her sisters debate Dyrk, and notice odd rashes.

One Hundred Twenty-Seven
Ayla hunts for Saihlough.

One Hundred Twenty-Eight
The women of the court all come down with the itchy pox.

One Hundred Twenty-Nine
Having failed to stop Roxxius' attack, Jonah sends for MacKell and hatches a plan.

One Hundred Thirty
Rokk finds the Crone goddess has posessed Laoraighll, and seems responsible for the pox. He forbids magicks without his permission.

One Hundred Thirty-one
Just as word of Jonah's treason reaches Tintagel, Roxxius attacks. Outumbered, Nura offers the Stone of Virtue to Roxxius, and tells him Jonah can help him find the Grail.

One Hundred Thirty-two
Glorith recruits Balan with lies.

One Hundred Thirty-three
A mentally exhausted Dyrk nearly botches a mission at sea; the unnamed priest heals him.

One Hundred Thirty-four
Deep in fever, Imra is visited by the Roman god Terminus, who calls her his agent.

One Hundred Thirty-five
With word of Roxxius' base in Ireland, the knights ready for the journey, and Rokk plans an alliance.

One Hundred Thirty-six
Luornu and Imra deal with the psychological after-effects of the pox.

One Hundred Thirty-seven
An attempt to penetrate Roxxius' tower fails under heavy fire.

One Hundred Thirty-eight
Jonah leads Roxxius to Londinium, where he hopes the knights will ambush him. Instead, Roxxius seizes the unnamed priest, and hauls him back to the boat. The priest grants him his wish.

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Thread page fourteen: Sorceress Queens

One Hundred Thirty-Nine
Inside the tower, Berach's team finds two old giants, perhaps the last of their kind, who were convinced the attack meant their extermination. They gloat that Saraid freed the Justice of Balor, an eye-shaped orb of great power.

One Hundred Forty
Rokk visits Nura and Marcus en route home, and they discuss his new fortress.

One Hundred Forty-one
Querl falls overboard, and is welcomes by enthusiastic villagers.

One Hundred Forty-two
MacKell returns to Lodinium to free Jo, meet Jan, and find Ossian waiting for him.

One Hundred Forty-three
Derek hosts Winifred.

One Hundred Forty-four
On foot, Querl is assailed by brigands, only tofind his belt does work.

One Hundred Forty-five
Reep inspects the new fortress at Camulodunum.

One Hundred Forty-six
After three centuries in Faerie, the knave-bard Ossian now works for the Irish king, who worries of Saraid. He warns that Glorith is coming to court.

One Hundred Forty-seven
Myse meets Azura in Deva (Chester), and they discuss Rokk's ban on magicks and Mysa's reluctance to return to Avalon.

One Hundred Forty-eight
Tasmia scolds Manaugh that he wastes his time going after Auley's family, while Scots invaders still land on Pict shores.

[ September 02, 2006, 08:20 PM: Message edited by: Kent Shakespeare ]

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Thread page fifteen: Ladies of the Court

One Hundred Forty-Nine
A figure posing as Zendak comes to court, inquiring about how the Chalice is being kept.

One Hundred Fifty
Mysa challenges Glorith, but a meteor shower gives Glorith the upper hand.

One Hundred Fifty-one
Frustrated by the lack of adventure, Zoe fumes, but the maiden goddess bids her to be patient.

One Hundred Fifty-two
Mysa convinces Imra that she was not in the wrong over the pox incident or about Terminus.

One Hundred Fifty-three
Balin meets a group of Manx warriors as potential allies.

One Hundred Fifty-four
Querl and Ayla are saved from a mad elephant by a wildman.

One Hundred Fifty-five
Rokk decides to name the new fortress Camelot, and to send Garth to Cumbria after midsummer to solve the dragon problem.

One Hundred Fifty-six
Young Brunor is promoted from kitchen-hand to squire, but harbors hatred for Garth.

One Hundred Fifty-seven
Confronted by the ladies united, Rokk amends his ban on magicks, but demands responsibile use.

One Hundred Fifty-eight
Querl and Ayla make inquiries about the beast-man.

One Hundred Fifty-nine
The ladies decide Garth should be married off. Jancel volunteers; Mysa weighs the possibilities.

[ September 02, 2006, 08:21 PM: Message edited by: Kent Shakespeare ]

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Thread page sixteen: Midsummer Nears

One Hundred Sixty
Sailing south after investigating Antough, James plans to seek answers from Laoraighll.

One Hundred Sixty-one
New-arrival Geraint fillis in the court about some of the White Triangle background.

One Hundred Sixty-two
Querl, Ayla and Loomius arrive at Camelot; Ayla encounters Mekt, Eva and Lavarrus.

One Hundred Sixty-three
Brunor witnesses Geraint's first meeting with Thom.

One Hundred Sixty-four
L'ile contemplates the White Triangle, and chills at the thoughts relating to Egypt.

One Hundred Sixty-five
MacKell escorts Tinya through the fair.

One Hundred Sixty-six
Balin and one of the Manx go to seek out King Pellam, but the Manx knight is slain by invisible hands.

One Hundred Sixty-seven
Azura and Thora debate theology with Jan.

One Hundred Sixty-eight
After jousting, Jonah follows a glint into a mystery woods, only to see the Green Knight. Walking away, he is struck down.

One Hundred Sixty-nine
The ladies fuss over Medrod, until Morgause learns of Jonah.

[ September 02, 2006, 08:21 PM: Message edited by: Kent Shakespeare ]

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Thread page seventeen: THe Usurper

One Hundred Seventy
As Geraint departs on a quest, Eva, Mekt and Lavarrus gloat.

One Hundred Seventy-one
With Rokk injured, Imra knights Brunor for saving Rokk from a delusional Jonah. Brunor fears the queen reading his evil thoughts.

One Hundred Seventy-two
Unable to kill the baby Medrod, Reep and James put it out to sea.

One Hundred Seventy-three
Dyrk and Mogause bemuse Jonah's situation, and Brunor.

One Hundred Seventy-four
While tracking the villain Yder, Geraint meets the landless noblewoman Enide, and resolves to win her hand.

One Hundred Seventy-five
Iasmin plots against Brunor and Eva.

One Hundred Seventy-six
Laoraighll tells what the White Triangle medallions mean to her clan.

One Hundred Seventy-seven
Sent on a wild goose-chase, MacKell begins the return to Camelot.

One Hundred Seventy-eight
Brunor approaches Rokk on his sickbed, intent on seizing power.

One Hundred Seventy-nine
Breaking beyond her poisoning, Imra contacts key court members before Eva's interruption begins a psychic battle.

One Hundred Eighty
The big finale vs. Brunor and the three.

Interlude Eleven
Jeka serves the poor in Jerusalem, missing Ag, who has gone off on his own.

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Thread page eighteen: Garth du Lac

Interlude Twelve
Relnic negotiates for remnants of Alexandria's library to be sent to Ireland, if saraid is ousted.

Interlude Thirteen
Brainius IV laughs off the notion of an ancient menace returning from the dead.

Interlude Fourteen
Ag and his teacher have reached Samarkand.

Interlude Fifteen
The patriach of the Greek church seeks a meeting with Vidar, who has fallen out of favor in Rome.

One Hundred Eighty-one
Garth and James have no luck at dragon-hunting, and Garth wants to do a stake-out.

One Hundred Eighty-two
Mysa readies Jancel for her fate; while Reep has helped arrange things.

One Hundred Eighty-three
Wynn advises Garth to marry, advise shrugged off.

One Hundred Eighty-four
With deception and spells, Mysa lines up Garth with Jancel, making him think it was Imra.

One Hundred Eighty-five
On his way north, Jonah tells his mother Rokk and others are en route.

One Hundred Eighty-six
Brooding over the set-up, Garth faces the dragon alone.

One Hundred Eighty-seven
James finds Garth in a Druid's care, missing an arm.

One Hundred Eighty-eight
En route to Giant's Causewayvia Lothian, Ossian and the knights discuss the White Triange, Dark Circle, Osian's history and related matters.

One Hundred Eighty-nine
MacKell joins the dragon hunt.

One Hundred Ninety
At Giant's Causeway, Ossian shows the knights a cave with Egytian pictograms, as well as Irish writings, telling of an old war.

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Thread page nineteen: Grand Illusions

One Hundred Ninety-one
Garth finishes the dragon.

One Hundred Ninety-two
Suddenly, a long time ago, the Egyptians attack a Milesian settlement.

One Hundred Ninety-three
Pellam loans Balin his magic spear.

One Hundred Ninety-four
Reliving the ancient battle, Querl only partially sees through the illusion.

One Hundred Ninety-five
Marla joins Jonah on his quest.

One Hundred Ninety-six
L'ile, Reep and Ossian, knowing they are not a part of the ancient battle, take the haroah's boat out to sea and sink it.

One Hundred Ninety-seven
Tossed about at sea, Garth wakes up on a strange island, presumably expected.

One Hundred Ninety-eight
Wits regained, the team at Giant's Causeway analyze their experience. Rokksends half to regain the stone of virtue, and his half to go to Angtough.

One Hundred Ninety-nine
Tasmia bids Manaugh not to attack Jonah. Jonah and Marla together encounter the Green Knight.

Two Hundred
Faced with an illusionary choice, Garth believes he sacrifices himself. The Irish god Nuada is impressed, and awards him a silvery arm, like his.

Two Hundred and One
Maven and Tasmia prepare for Rokk's arrival. Jonah and Marla go to Skye to meet up with Rokk's group. Garth washes up on the shores of Skye. Rokk allies with Scots king Fergus, and opts to bring him to meet with the Picts.

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Thread page twenty: Gathered Here Today

Two Hundred and Two
Saihlough finds the Manx warriors fighting Balan. After Balan has fled, she meets them, and is taken with Aord. Fulfilling Imra's request, she invites them to the wedding.

Two Hundred and Three
Maven listens in as Rokk's various groups reunite.

Two Hundred and Four
Rokk negotiates peace with the Picts, but must complete two tasks, aiding Maven's grand-son and doing a midwinter ritual test.

Two Hundred and Five
Geraint, frustrated with the wedding-planning, prsues defense work. Imra learns Garth will wed Jancel.

Two Hundred and Six
An angry Manaugh leaves Tasmia, vowing his hand will never again be stayed.

Two Hundred and Seven
Winifred accidentally visits Loy and Morgause before the wedding.

Two Hundred and Eight
Garth and Jancel talk before the wedding; Imra butts in.

Two Hundred and Nine
As the wedding starts, Saihlough takes Aord into Faerie with her.

Two Hundred Ten
Mysa, arriving for the wedding, has words with Imra and Ayla before turning around and leaving, telling them she'll interfere no more.

Two Hundred Eleven
Enide is self-conscious at the wedding festivities; Geraint treats her poorly, and he becomes entralled with Nura - and in regaining Cornwall.

Two Hundred Twelve
After Lu defeats Dyrk in jousting, Laurentia's teasing further angers him. Luornu and her sister trade blows over her words, until Lu breaks it up. Genni arrives with word that Glorith wants a meeting.

Two Hundred Thirteen
Glorith ensnares MacKell and Querl.

Two Hundred Fourteen
Balin and Balan begin a fight to the death.

Two Hundred Fifteen
Rokk, Imra, James and other go forward to meet Glorith; but begin falling into her trap.

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Thread page twenty-one: Dead Siblings

Two Hundred Sixteen
Jan finds one of the Orkney brothers barely alive, and gives last rights.

Two Hundred Seventeen
Glorith ensnares Rokk, Imra and many others, but Jonah and Jan arrive. Jonah defeated, Jan stabs Pellam's spear through her hourgalss, freeing his comrades but banishing her from the world.

Two Hundred Eighteen
After weeks waitimg for Ossian to return from Fae, he does so with a tool to retreive the Stone of Virtue. They continue down the Shannon.

Two Hundred Nineteen
Jan returns Pellam's spear, and tells him he plans to pursue the legendary eight impossible tasks.

Two Hundred Twenty
The Dark Circle frees Mekt.

Two Hundred Twenty-one
The team in Ireland evades Torachi and gain the Stone as Roxxius' tower collapses around them.

Two Hundred Twenty-two
Discussing strategy for the spring Khund attack, the knights are suprised when Dark Circle agents take control of a computus unit, and attack Londinium from within. The court suffers a casualty.

Two Hundred Twenty-three
As the funeral ends, Pellam, Regulus and Marla all seek to accompany Jan. Geraint makes a scene with Nura.

Two Hundred Twenty-four
The team in Ireland, with the Stone and the Irish king's help, drive Saraid out of power, but she escapes.

Two Hundred Twenty-five
Imra, Reep and others journey to Gaul, where Roxxius' brother Kevu is imprisoned, to learn more of the White Triangle.

Two Hundred Twenty-six
Kiwa, ready to visit the world one last time on Hallow's Eve, runs across the immobile Balan on the world's threshold. She advises him to move on, and offers forgiveness. He doesn't feel able to.

Two Hundred Twenty-seven
Luornu mourns Balan and her sister.

Two Hundred Twenty-eight
Marcus' hold on Cornwall erodes.

Two Hundred Twenty-nine
Jonah and Tinya play host ot Jan and his escorts, to settle a dispute about the wording of one of the impossible tasks as only Lindum's library can.

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Thread page twenty-two: Caradoc's Dungeons

Two Hundred Thirty
Querl is captive of Caradoc

Two Hundred Thirty-one
Querl joins the other caprives, and is surprised when MacKell is tossed in with them.

Two Hundred Thirty-two
Mysa, visiting Gareth in Kent, is sought by her childhood mentor, who asks her to intervene with Geraint on Nura's behalf.

Two Hundred Thirty-three
Seeking Querl, Rokk's team is captured by Caradoc.

Two Hundred Thirty-four
Jan believes he cannot finish his quest, but Pellam has an idea.

Two Hundred Thirty-five
Free from the cells, the group splits up to navigate the maze. Tenzil and a northman find a way out.

Two Hundred Thirty-six
Lu tries to think of a way to help the captives.

Two Hundred Thirty-seven
Jan reluctanty tries to heal a dead Orkney brother.

Two Hundred Thirty-eight
Aord and Salu linger in Faerie.

Two Hundred Thirty-nine
The finale with Caradoc.

Two Hundred Forty
The quest ended, the holy men help Andrew readjust to living.

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