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» Legion World » LEGION CLUBHOUSE » The Legion of Super-Heroes » Heroes of other worlds? (Page 9)

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Author Topic: Heroes of other worlds?
Set
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Also from Vyrga;

Tklrti Chktla, aka Swarmcaller, developed as a larvae the ability to conjure a tiny flying insectoid vaguely similar to herself, and to control its actions and perceive through its senses, even at great distances. As she matured, this unusual gift grew, and now she can create swarms of many hundreds of these tiny homonculi, constructs of matter pulled together from the surrounding environment, and animated by her own will, dispersing back into raw elements when she is done with them. She has been experimenting also with manifesting larger insectoid constructs...

Gates' thoughts; "So cliched. We're not bugs! Imagine if you would, a 'superhero' of your own primate-derived mammalian humanoid species who created swarms of tiny monkeys to attack her foes. Ridiculous!"

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Set
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From Lythyl;

The uncanny interspatial acrobat and martial artist, Lythality, has offered up no other name, although she has abandoned her previous life as a professional killer for the Star Assassin League.

Through unknown means, Lythality has developed the ability to create dimensional 'pockets' across which she can move interspatially, giving her what is functionally short range teleportation. Unlike true teleportation, she can step into a 'pocket' and remain there, possibly for hours, just out of sight and reach of anyone present in 'realspace,' but aware of her surroundings, and able to 'step back' at any time, surprising her quarry like a trapdoor spider.

Her original career as an assassin behind her, Lythality revealed that the dozen 'victims,' whose bodies had never been found, were actually still alive, trapped in private interspatial pockets, frozen in time and unaware of their apparent 'deaths.'

Only one of her original 'victims' was not recoverable, and she claims that he must have found his own way free of her dimensional pocket, to parts unknown...

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Omni
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quote:
Originally posted by Set:
From Lythyl;

The uncanny interspatial acrobat and martial artist, Lythality, has offered up no other name, although she has abandoned her previous life as a professional killer for the Star Assassin League.

Through unknown means, Lythality has developed the ability to create dimensional 'pockets' across which she can move interspatially, giving her what is functionally short range teleportation. Unlike true teleportation, she can step into a 'pocket' and remain there, possibly for hours, just out of sight and reach of anyone present in 'realspace,' but aware of her surroundings, and able to 'step back' at any time, surprising her quarry like a trapdoor spider.

Her original career as an assassin behind her, Lythality revealed that the dozen 'victims,' whose bodies had never been found, were actually still alive, trapped in private interspatial pockets, frozen in time and unaware of their apparent 'deaths.'

Only one of her original 'victims' was not recoverable, and she claims that he must have found his own way free of her dimensional pocket, to parts unknown...

i love the concept of this one and the fact that she's a former assassin is awesome!

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Omni
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Also Set, i'm loving the Gates cometary!

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razsolo
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Swarmcaller is awesome, and an Earth hero who summons loads of tiny monkeys to do his/her bidding would be pretty sweet too now that you brought it up an' all, Gates ^_^

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postlo3w

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Set
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Heh. Monkey Man to the rescue!

Still, it would be cooler if the monkeys were also ninja.

Or perhaps pirates. I'm flexible.

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razsolo
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The Infinite Boy: Kando Vyr was one of Naltor's most gifted minds. Before his 13th birthday, his prodigious intellect earned him an internship off-world at the Time Institute.

After an impressive year of study there, Kando took on a project of his own; he decided to use the Time Institute's resources to analyse Naltorian precognition. Kando was certain that the Institute would hold the key to isolating exactly how his people's native ability to see the future worked, and that from there he would be able to find a way to enhance those abilities within himself and others.

Then his research brought him across the tragic story of Jaxon Rugarth's transformation into the Infinite Man.

At first, Kando's only thought was in applying Rond Vidar's theories on circular time to his own work on precognition. As he came to learn more about the Infinite Man though, it occurred to him that maybe Jaxon Rugarth only lost his mind because he was woefully unprepared for the heightened perceptions of time to which he was exposed during his transformation into the Infinite Man. Maybe someone who was already gifted with a high intellect, a thorough understanding of temporal physics and an innate ability to sense the future might fare better?

The idea became too much to resist. Kando worked in secret to duplicate Rond Vidar's hyperdrive for months. It was a few weeks after his 14th birthday when he finally completed it, and full of youthful exuberance he wasted no time in testing it upon himself.

He felt himself flung forward through time with immense power, physically and mentally changing to adapt to the experience. Then, just as suddenly as it had started, his journey was over. It almost felt to Kando as though he had been forcibly ripped from his journey and thrown backwards to his starting point. The machine exploded and where once had been been Kando Vyr now stood the cosmically powered form of the Infinite Boy.

Visually, he resembles a younger, teenager-sized version of the Infinite Man. He has kept his own personality for the most part, though he tends to come across as a lot more of a space cadet these days to those around him. His perceptions are constantly sliding through the endless cycle of time and he has to really focus to mentally stay in the here and now. He can specifically focus on any other point in time at will, and can even summon native beings or objects from that time but he has found out the hard way that summoning those things doesn't mean he can control them. While he no longer possesses the precognitive abilities he once had as a normal Naltorian boy, he does now have a weird awareness of how events in the here and now will affect any other point of time he chooses to focus on and vice versa. The further along the cycle he looks, the more vague this sense becomes as his awareness is split further and further between the two temporal loci.

The Infinite Boy (as he has come to be known) did very briefly consider applying to join the Legion, but dismissed the idea. He isn't yet adept enough to employ his abilities effectively in the kind of combat situations the Legion find themselves in, though he knows one day he will be. More to the point, the one thing he has never been able to see is what force exactly was responsible for ending his journey through time prematurely and this bothers him immensely.

The Infinite Boy has embarked on a personal mission travelling the universe to find answers. Along the way, he uses his abilities to help those in need when he can while he waits for the day when he will become better versed in using his new abilities to more actively seek the truth.

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Read the alternate adventures of the Legion after Legion of Three Worlds!
postlo3w

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Set
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The Infinite Boy is awesome! I love how you tied in not only another 'Legion World,' but also some Legion history to create this character!

It's also cool how you created a Naltorian hero whose powers aren't based on his original precognitive abilities. It wasn't better than average or oddly-functioning precognition that led to his transformation, but his keen intellect and curiousity. Very 'outside the box' and creative!

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razsolo
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Thanks! [Big Grin]

I was thinking about Gates' commentary on Swarmcaller, and how it's easy to build a character around the one thing their race/species/etc are well-known for, so I figured it might be cool to try for an origin where it makes sense for him to be Naltorian, but his actual powers have very little to do with that side of himself.

I actually debated on whether I was gonna post him...by about halfway through I started thinking how he would be an awesome character to use in my own series and was wondering if I should keep him aside for now, lol [Smile]

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postlo3w

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Set
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quote:
Originally posted by razsolo: I actually debated on whether I was gonna post him... by about halfway through I started thinking how he would be an awesome character to use in my own series and was wondering if I should keep him aside for now, lol [Smile]
Go for it! If I am inspired to write again, I might pillage an idea or two from this thread as well!
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Omni
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raz please do use him! he sounds wicked Awesome!

Set i can't wait to read something with any number of these characters!

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read the adventures of the Reboot Legion!

http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232

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Harbinger
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Andromeda, a Tamaran whose natural abilities have been boosted by the Okaaran Warlords. As well as flight her solar. radiation absorbing abilities also power her metabolism giving her strength, speed and durability, and also boosting her mental processing skills so her natural tactile low level telepathic linguistic absorbing ability is strong enough that she cqn understand any language in her presence. She's been trained by the Okaarans so knows how to take care of herself.

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"Tempus Fugitive" the final part of the Adventures of Dream Boy series, set in the Three-Boot Universe. Read it only in the Bits o' Legionnaire Business Forum.

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Set
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Cool to see another Tamaranean, and with ties to the Warlords of Okaara, too! I like how her powers have nothing to do with blasting, and how she's internalized the solar-absorbing powers to function more as a 'mini-Kryptonian' with more Batman-like fighting skill.
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Set
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From Talok VIII;

The mysterious Emissary has the uncanny ability to alter his coloration from the various shades of blue common to the desert tribes, to the greens of the hill folk, the violet of the sea-going island-dwellers or the glossy black of the polar tribesmen, in reaction to the company he keeps. His features as well change, subtly, from the harsh angular planes of the desert-dwellers faces, to the rounder 'softer' features of the islanders. He is considered an impartial advocate by the various tribes he travels between, overseeing arbitrations of disputes, and helping to settle disputes before they turn into clan wars. Because his true heritage and family name is unknown, the clans accept his neutrality, and he has not betrayed that trust, speaking the different dialects and languages of each tribe as if born among them, a reflection of his power to adapt to any culture he encounters, learning their customs and traditions, taboos and mores, as instinctively as if he had lived among these people all of his life.

Detractors whisper that he is not nameless and clanless as a result of his powers, but is secretly an alien, perhaps a shapeshifting Durlan, or a telepathic spy, manipulating Talokkian tribes for his own benefit, or according to some scheme to render Talokk VIII weak or submissive to an alien agenda. He has survived more than one assassination attempt, as a result of 'unhappy customers' who did not appreciate a truce or agreement he had brokered with their tribal leaders, proving capable of anticipating, and countering, combat techniques as readily as cultural nuances and negotiating gambits.

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Set
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From Imsk and New Bengal Colony;

Five years ago, a disastrous accident at a research facility on New Bengal Colony caused the disappearance of over a thousand researchers. Scattered through space, and, it was later discovered, as lost people reappeared, even through time, the survivors were left with a gift for teleportation, although most of them were limited to a range of a few meters, at most.

One of the most affected, a young intern named Fayora Ben Stiner, has the ability to teleport over a thousand kilometers, but is limited in that she retains a 'lock' on her starting point, and the farther she teleports, the sooner she involuntarily 'snaps back' to her starting location, with even a short range teleport lasting a few minutes, before she is whisked back to where she started.

Since the 'bungee effect,' as she calls it, only affects her person, she is free to drop off small items or even a larger object up to the size of another person! She initially made a living as a courier, zipping between the domed facilities of New Bengal Colony, although, on a world with dozens of teleporters, few with her range, but also few with her unique limitations, she found it tough to establish a niche for herself.

So she packed up and moved to Earth.

Today, SAGES (pronounced say-jess), aka Snatch & Grab Emergency Services, consists of Fayora and four Imskian brothers, who are adventurous explorers (specialized in caving expeditions), and trained in emergency medical and disaster response and rescue techniques. The brothers shrink down to a few inches in height, and Fayora teleports them into a dangerous situation, where they use tiny thruster packs to navigate through wreckage, in search of survivors (while she snaps back to her starting point, and awaits their call for evacuation). When they find one, they clear a space large enough for Fayora, and activate a locater beacon, so that she can teleport into the area and teleport the survivor to safety. All wear protective environmental suits, and after a couple of years of exposure, now wear recording equipment as well, as they are the focus of their own 'reality holovision series,' which tracks them through their various adventures (and the various downtime shenanigans the brothers get up to).

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